/* $Id$ */ /** @file thread_os2.cpp OS2 implementation of Threads. */ #include "stdafx.h" #include "thread.h" #if 0 #include "debug.h" #include "core/alloc_func.hpp" #include <stdlib.h> #define INCL_DOS #include <os2.h> #include <process.h> struct OTTDThread { TID thread; OTTDThreadFunc func; void *arg; void *ret; }; static void Proxy(void *arg) { OTTDThread *t = (OTTDThread *)arg; t->ret = t->func(t->arg); } OTTDThread *OTTDCreateThread(OTTDThreadFunc function, void *arg) { OTTDThread *t = MallocT<OTTDThread>(1); t->func = function; t->arg = arg; t->thread = _beginthread(Proxy, NULL, 32768, t); if (t->thread != (TID)-1) { return t; } else { free(t); return NULL; } } void *OTTDJoinThread(OTTDThread *t) { if (t == NULL) return NULL; DosWaitThread(&t->thread, DCWW_WAIT); void *ret = t->ret; free(t); return ret; } void OTTDExitThread() { _endthread(); } #endif /* static */ ThreadObject *ThreadObject::New(OTTDThreadFunc proc, void *param) { return NULL; } /* static */ ThreadObject *ThreadObject::AttachCurrent() { return NULL; } /* static */ uint ThreadObject::CurrentId() { return -1; } /* static */ ThreadSemaphore *ThreadSemaphore::New() { return NULL; }