/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file unmovable_land.h Sprites to use and how to display them for unmovable tiles. */ static const DrawTileSeqStruct _draw_tile_transmitterlighthouse_data[] = { { 7, 7, 0, 2, 2, 70, {SPR_UNMOVABLE_TRANSMITTER, PAL_NONE}}, { 4, 4, 0, 7, 7, 61, {SPR_UNMOVABLE_LIGHTHOUSE, PAL_NONE}}, }; #define TILE_SEQ_LINE(sz, img) { 0, 0, 0, 16, 16, sz, {img, PAL_NONE} }, #define TILE_SEQ_END() { (int8)0x80, 0, 0, 0, 0, 0, {0, 0} } static const DrawTileSeqStruct _unmovable_display_nothing[] = { TILE_SEQ_END() }; static const DrawTileSeqStruct _unmovable_display_datas_8[] = { TILE_SEQ_LINE(20, SPR_MEDIUMHQ_NORTH_WALL | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _unmovable_display_datas_9[] = { TILE_SEQ_LINE(20, SPR_MEDIUMHQ_EAST_WALL | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _unmovable_display_datas_10[] = { TILE_SEQ_LINE(20, SPR_MEDIUMHQ_WEST_WALL | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _unmovable_display_datas_12[] = { TILE_SEQ_LINE(50, SPR_LARGEHQ_NORTH_BUILD | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _unmovable_display_datas_13[] = { TILE_SEQ_LINE(50, SPR_LARGEHQ_EAST_BUILD | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _unmovable_display_datas_14[] = { TILE_SEQ_LINE(50, SPR_LARGEHQ_WEST_BUILD | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _unmovable_display_datas_16[] = { TILE_SEQ_LINE(60, SPR_HUGEHQ_NORTH_BUILD | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _unmovable_display_datas_17[] = { TILE_SEQ_LINE(60, SPR_HUGEHQ_EAST_BUILD | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _unmovable_display_datas_18[] = { TILE_SEQ_LINE(60, SPR_HUGEHQ_WEST_BUILD | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; #undef TILE_SEQ_LINE #undef TILE_SEQ_END #define TILE_SPRITE_LINE(img, dtss) { {img | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE}, dtss }, static const DrawTileSprites _unmovable_display_datas[] = { TILE_SPRITE_LINE(SPR_TINYHQ_NORTH, _unmovable_display_nothing) TILE_SPRITE_LINE(SPR_TINYHQ_EAST, _unmovable_display_nothing) TILE_SPRITE_LINE(SPR_TINYHQ_WEST, _unmovable_display_nothing) TILE_SPRITE_LINE(SPR_TINYHQ_SOUTH, _unmovable_display_nothing) TILE_SPRITE_LINE(SPR_SMALLHQ_NORTH, _unmovable_display_nothing) TILE_SPRITE_LINE(SPR_SMALLHQ_EAST, _unmovable_display_nothing) TILE_SPRITE_LINE(SPR_SMALLHQ_WEST, _unmovable_display_nothing) TILE_SPRITE_LINE(SPR_SMALLHQ_SOUTH, _unmovable_display_nothing) TILE_SPRITE_LINE(SPR_MEDIUMHQ_NORTH, _unmovable_display_datas_8) TILE_SPRITE_LINE(SPR_MEDIUMHQ_EAST, _unmovable_display_datas_9) TILE_SPRITE_LINE(SPR_MEDIUMHQ_WEST, _unmovable_display_datas_10) TILE_SPRITE_LINE(SPR_MEDIUMHQ_SOUTH, _unmovable_display_nothing) TILE_SPRITE_LINE(SPR_LARGEHQ_NORTH_GROUND, _unmovable_display_datas_12) TILE_SPRITE_LINE(SPR_LARGEHQ_EAST_GROUND, _unmovable_display_datas_13) TILE_SPRITE_LINE(SPR_LARGEHQ_WEST_GROUND, _unmovable_display_datas_14) TILE_SPRITE_LINE(SPR_LARGEHQ_SOUTH, _unmovable_display_nothing) TILE_SPRITE_LINE(SPR_HUGEHQ_NORTH_GROUND, _unmovable_display_datas_16) TILE_SPRITE_LINE(SPR_HUGEHQ_EAST_GROUND, _unmovable_display_datas_17) TILE_SPRITE_LINE(SPR_HUGEHQ_WEST_GROUND, _unmovable_display_datas_18) TILE_SPRITE_LINE(SPR_HUGEHQ_SOUTH, _unmovable_display_nothing) }; #undef TILE_SPRITE_LINE static const UnmovableSpec _original_unmovable[] = { {STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER, 0x11, 1, 1}, {STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE, 0x11, 1, 1}, {STR_TOWN_BUILDING_NAME_STATUE_1, 0x11, 1, 1}, {STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND, 0x11, 10, 2}, {STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS, 0x22, 1, 1}, };