[pre-amble] /* Some settings do not need to be synchronised when playing in multiplayer. * These include for example the GUI settings and will not be saved with the * savegame. * It is also a bit tricky since you would think that service_interval * for example doesn't need to be synched. Every client assigns the * service_interval value to the v->service_interval, meaning that every client * assigns his value. If the setting was company-based, that would mean that * vehicles could decide on different moments that they are heading back to a * service depot, causing desyncs on a massive scale. */ const SettingDesc _settings[] = { [post-amble] }; [templates] SDTG_CONDBOOL = SDTG_CONDBOOL($name, $flags, $guiflags, $var, $def, $str, $proc, $from, $to), SDTG_CONDVAR = SDTG_CONDVAR($name, $type, $flags, $guiflags, $var, $def, $min, $max, $interval, $str, $proc, $from, $to), SDTC_BOOL = SDTC_BOOL( $var, $flags, $guiflags, $def, $str, $proc), SDT_BOOL = SDT_BOOL($base, $var, $flags, $guiflags, $def, $str, $proc), SDTC_CONDBOOL = SDTC_CONDBOOL( $var, $from, $to, $flags, $guiflags, $def, $str, $proc), SDT_CONDBOOL = SDT_CONDBOOL($base, $var, $from, $to, $flags, $guiflags, $def, $str, $proc), SDTC_OMANY = SDTC_OMANY( $var, $type, $flags, $guiflags, $def, $max, $full, $str, $proc), SDT_CONDOMANY = SDT_CONDOMANY($base, $var, $type, $from, $to, $flags, $guiflags, $def, $max, $full, $str, $proc, $load), SDT_CONDSTR = SDT_CONDSTR($base, $var, $type, $from, $to, $flags, $guiflags, $def, $str, $proc), SDT_CONDVAR = SDT_CONDVAR($base, $var, $type, $from, $to, $flags, $guiflags, $def, $min, $max, $interval, $str, $proc), SDTC_STR = SDTC_STR( $var, $type, $flags, $guiflags, $def, $str, $proc), SDTC_VAR = SDTC_VAR( $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $proc), SDT_VAR = SDT_VAR($base, $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $proc), SDT_CONDNULL = SDT_CONDNULL($length, $from, $to), SDT_END = SDT_END() ; Saved settings variables. ; Do not ADD or REMOVE something in this "difficulty.XXX" table or before it. It breaks savegame compatability. [SDT_CONDVAR] base = GameSettings var = difficulty.max_no_competitors type = SLE_UINT8 from = 97 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 0 min = 0 max = MAX_COMPANIES-1 interval = 1 str = STR_NULL proc = MaxNoAIsChange [SDT_CONDNULL] length = 1 from = 97 to = 109 [SDT_CONDVAR] base = GameSettings var = difficulty.number_towns type = SLE_UINT8 from = 97 to = SL_MAX_VERSION flags = 0 guiflags = NG def = 2 min = 0 max = 4 interval = 1 str = STR_NUM_VERY_LOW proc = DifficultyChange [SDT_CONDVAR] base = GameSettings var = difficulty.industry_density type = SLE_UINT8 from = 97 to = SL_MAX_VERSION flags = 0 guiflags = NG def = ID_END-1 min = 0 max = ID_END-1 interval = 1 str = STR_FUNDING_ONLY proc = DifficultyChange [SDT_CONDVAR] base = GameSettings var = difficulty.max_loan type = SLE_UINT32 from = 97 to = SL_MAX_VERSION flags = 0 guiflags = NS|CR def = 300000 min = 100000 max = 500000 interval = 50000 str = STR_NULL proc = DifficultyChange [SDT_CONDVAR] base = GameSettings var = difficulty.initial_interest type = SLE_UINT8 from = 97 to = SL_MAX_VERSION flags = 0 guiflags = NS def = 2 min = 2 max = 4 interval = 1 str = STR_NULL proc = DifficultyChange [SDT_CONDVAR] base = GameSettings var = difficulty.vehicle_costs type = SLE_UINT8 from = 97 to = SL_MAX_VERSION flags = 0 guiflags = NS def = 0 min = 0 max = 2 interval = 1 str = STR_SEA_LEVEL_LOW proc = DifficultyChange [SDT_CONDVAR] base = GameSettings var = difficulty.competitor_speed type = SLE_UINT8 from = 97 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 2 min = 0 max = 4 interval = 1 str = STR_AI_SPEED_VERY_SLOW proc = DifficultyChange [SDT_CONDNULL] length = 1 from = 97 to = 109 [SDT_CONDVAR] base = GameSettings var = difficulty.vehicle_breakdowns type = SLE_UINT8 from = 97 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 1 min = 0 max = 2 interval = 1 str = STR_DISASTER_NONE proc = DifficultyChange [SDT_CONDVAR] base = GameSettings var = difficulty.subsidy_multiplier type = SLE_UINT8 from = 97 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 2 min = 0 max = 3 interval = 1 str = STR_SUBSIDY_X1_5 proc = DifficultyChange [SDT_CONDVAR] base = GameSettings var = difficulty.construction_cost type = SLE_UINT8 from = 97 to = SL_MAX_VERSION flags = 0 guiflags = NS def = 0 min = 0 max = 2 interval = 1 str = STR_SEA_LEVEL_LOW proc = DifficultyChange [SDT_CONDVAR] base = GameSettings var = difficulty.terrain_type type = SLE_UINT8 from = 97 to = SL_MAX_VERSION flags = 0 guiflags = NG def = 1 min = 0 max = 3 interval = 1 str = STR_TERRAIN_TYPE_VERY_FLAT proc = DifficultyChange [SDT_CONDVAR] base = GameSettings var = difficulty.quantity_sea_lakes type = SLE_UINT8 from = 97 to = SL_MAX_VERSION flags = 0 guiflags = NG def = 0 min = 0 max = 4 interval = 1 str = STR_SEA_LEVEL_VERY_LOW proc = DifficultyChange [SDT_CONDVAR] base = GameSettings var = difficulty.economy type = SLE_UINT8 from = 97 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 0 min = 0 max = 1 interval = 1 str = STR_ECONOMY_STEADY proc = DifficultyChange [SDT_CONDVAR] base = GameSettings var = difficulty.line_reverse_mode type = SLE_UINT8 from = 97 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 0 min = 0 max = 1 interval = 1 str = STR_REVERSE_AT_END_OF_LINE_AND_AT_STATIONS proc = DifficultyChange [SDT_CONDVAR] base = GameSettings var = difficulty.disasters type = SLE_UINT8 from = 97 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 0 min = 0 max = 1 interval = 1 str = STR_DISASTERS_OFF proc = DifficultyChange [SDT_CONDVAR] base = GameSettings var = difficulty.town_council_tolerance type = SLE_UINT8 from = 97 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 0 min = 0 max = 2 interval = 1 str = STR_CITY_APPROVAL_PERMISSIVE proc = DifficultyNoiseChange [SDT_CONDVAR] base = GameSettings var = difficulty.diff_level type = SLE_UINT8 from = 97 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 3 min = 0 max = 3 interval = 0 str = STR_NULL proc = DifficultyReset ; There are only 21 predefined town_name values (0-20), but you can have more with newgrf action F so allow ; these bigger values (21-255). Invalid values will fallback to english on use and (undefined string) in GUI. [SDT_CONDOMANY] base = GameSettings var = game_creation.town_name type = SLE_UINT8 from = 97 to = SL_MAX_VERSION flags = 0 guiflags = NN def = 0 max = 255 full = _town_names str = STR_NULL proc = NULL load = NULL [SDT_CONDOMANY] base = GameSettings var = game_creation.landscape type = SLE_UINT8 from = 97 to = SL_MAX_VERSION flags = 0 guiflags = NN def = 0 max = 3 full = _climates str = STR_NULL proc = NULL load = ConvertLandscape [SDT_CONDVAR] base = GameSettings var = game_creation.snow_line type = SLE_UINT8 from = 97 to = SL_MAX_VERSION flags = 0 guiflags = NN def = DEF_SNOWLINE_HEIGHT * TILE_HEIGHT min = MIN_SNOWLINE_HEIGHT * TILE_HEIGHT max = MAX_SNOWLINE_HEIGHT * TILE_HEIGHT interval = 0 str = STR_NULL proc = NULL [SDT_CONDOMANY] base = GameSettings var = vehicle.road_side type = SLE_UINT8 from = 97 to = SL_MAX_VERSION flags = 0 guiflags = NN def = 1 max = 1 full = _roadsides str = STR_NULL proc = CheckRoadSide load = NULL ; Construction [SDT_BOOL] base = GameSettings var = construction.build_on_slopes flags = 0 guiflags = NN def = true str = STR_CONFIG_SETTING_BUILDONSLOPES proc = NULL [SDT_CONDVAR] base = GameSettings var = construction.command_pause_level type = SLE_UINT8 from = 154 to = SL_MAX_VERSION flags = 0 guiflags = MS|NN def = 1 min = 0 max = 3 interval = 1 str = STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL proc = NULL [SDT_CONDVAR] base = GameSettings var = construction.terraform_per_64k_frames type = SLE_UINT32 from = 156 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 64 << 16 min = 0 max = 1 << 30 interval = 1 str = STR_NULL proc = NULL [SDT_CONDVAR] base = GameSettings var = construction.terraform_frame_burst type = SLE_UINT16 from = 156 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 4096 min = 0 max = 1 << 30 interval = 1 str = STR_NULL proc = NULL [SDT_CONDVAR] base = GameSettings var = construction.clear_per_64k_frames type = SLE_UINT32 from = 156 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 64 << 16 min = 0 max = 1 << 30 interval = 1 str = STR_NULL proc = NULL [SDT_CONDVAR] base = GameSettings var = construction.clear_frame_burst type = SLE_UINT16 from = 156 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 4096 min = 0 max = 1 << 30 interval = 1 str = STR_NULL proc = NULL [SDT_CONDBOOL] base = GameSettings var = construction.autoslope from = 75 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = true str = STR_CONFIG_SETTING_AUTOSLOPE proc = NULL [SDT_BOOL] base = GameSettings var = construction.extra_dynamite flags = 0 guiflags = 0 def = true str = STR_CONFIG_SETTING_EXTRADYNAMITE proc = NULL [SDT_CONDVAR] base = GameSettings var = construction.max_bridge_length type = SLE_UINT16 from = 159 to = SL_MAX_VERSION flags = 0 guiflags = NN def = 64 min = 1 max = 2048 interval = 1 str = STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH proc = NULL [SDT_CONDVAR] base = GameSettings var = construction.max_tunnel_length type = SLE_UINT16 from = 159 to = SL_MAX_VERSION flags = 0 guiflags = NN def = 64 min = 1 max = 2048 interval = 1 str = STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH proc = NULL # construction.longbridges [SDT_CONDNULL] length = 1 from = 0 to = 158 [SDT_BOOL] base = GameSettings var = construction.signal_side flags = N guiflags = NN def = true str = STR_CONFIG_SETTING_SIGNALSIDE proc = RedrawScreen [SDT_BOOL] base = GameSettings var = station.never_expire_airports flags = 0 guiflags = NN def = false str = STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS proc = NULL [SDT_CONDVAR] base = GameSettings var = economy.town_layout type = SLE_UINT8 from = 59 to = SL_MAX_VERSION flags = 0 guiflags = MS def = TL_ORIGINAL min = TL_BEGIN max = NUM_TLS - 1 interval = 1 str = STR_CONFIG_SETTING_TOWN_LAYOUT proc = TownFoundingChanged [SDT_CONDBOOL] base = GameSettings var = economy.allow_town_roads from = 113 to = SL_MAX_VERSION flags = 0 guiflags = NN def = true str = STR_CONFIG_SETTING_ALLOW_TOWN_ROADS proc = NULL [SDT_CONDVAR] base = GameSettings var = economy.found_town type = SLE_UINT8 from = 128 to = SL_MAX_VERSION flags = 0 guiflags = MS def = TF_FORBIDDEN min = TF_BEGIN max = TF_END - 1 interval = 1 str = STR_CONFIG_SETTING_TOWN_FOUNDING proc = TownFoundingChanged [SDT_CONDBOOL] base = GameSettings var = economy.allow_town_level_crossings from = 143 to = SL_MAX_VERSION flags = 0 guiflags = NN def = true str = STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS proc = NULL ; Vehicles [SDT_VAR] base = GameSettings var = vehicle.train_acceleration_model type = SLE_UINT8 flags = 0 guiflags = MS def = 0 min = 0 max = 1 interval = 1 str = STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL proc = TrainAccelerationModelChanged [SDT_CONDVAR] base = GameSettings var = vehicle.roadveh_acceleration_model type = SLE_UINT8 from = 139 to = SL_MAX_VERSION flags = 0 guiflags = MS def = 0 min = 0 max = 1 interval = 1 str = STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL proc = RoadVehAccelerationModelChanged [SDT_CONDVAR] base = GameSettings var = vehicle.train_slope_steepness type = SLE_UINT8 from = 133 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 3 min = 0 max = 10 interval = 1 str = STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS proc = TrainSlopeSteepnessChanged [SDT_CONDVAR] base = GameSettings var = vehicle.roadveh_slope_steepness type = SLE_UINT8 from = 139 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 7 min = 0 max = 10 interval = 1 str = STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS proc = RoadVehSlopeSteepnessChanged [SDT_BOOL] base = GameSettings var = pf.forbid_90_deg flags = 0 guiflags = 0 def = false str = STR_CONFIG_SETTING_FORBID_90_DEG proc = NULL [SDT_CONDVAR] base = GameSettings var = vehicle.max_train_length type = SLE_UINT8 from = 159 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 7 min = 1 max = 64 interval = 1 str = STR_CONFIG_SETTING_TRAIN_LENGTH proc = NULL ; vehicle.mammoth_trains [SDT_CONDNULL] length = 1 from = 0 to = 158 [SDT_CONDVAR] base = GameSettings var = vehicle.smoke_amount type = SLE_UINT8 from = 145 to = SL_MAX_VERSION flags = 0 guiflags = MS def = 1 min = 0 max = 2 interval = 0 str = STR_CONFIG_SETTING_SMOKE_AMOUNT proc = NULL ; order.gotodepot [SDT_CONDNULL] length = 1 from = 0 to = 158 ; path finder [SDT_BOOL] base = GameSettings var = pf.roadveh_queue flags = 0 guiflags = 0 def = true str = STR_CONFIG_SETTING_ROAD_VEHICLE_QUEUEING proc = NULL [SDT_CONDBOOL] base = GameSettings var = pf.new_pathfinding_all from = 0 to = 86 flags = 0 guiflags = 0 def = false str = STR_NULL proc = NULL [SDT_CONDBOOL] base = GameSettings var = pf.yapf.ship_use_yapf from = 28 to = 86 flags = 0 guiflags = 0 def = false str = STR_NULL proc = NULL [SDT_CONDBOOL] base = GameSettings var = pf.yapf.road_use_yapf from = 28 to = 86 flags = 0 guiflags = 0 def = true str = STR_NULL proc = NULL [SDT_CONDBOOL] base = GameSettings var = pf.yapf.rail_use_yapf from = 28 to = 86 flags = 0 guiflags = 0 def = true str = STR_NULL proc = NULL ## [SDT_CONDVAR] base = GameSettings var = pf.pathfinder_for_trains type = SLE_UINT8 from = 87 to = SL_MAX_VERSION flags = 0 guiflags = MS def = 2 min = 1 max = 2 interval = 1 str = STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS proc = NULL [SDT_CONDVAR] base = GameSettings var = pf.pathfinder_for_roadvehs type = SLE_UINT8 from = 87 to = SL_MAX_VERSION flags = 0 guiflags = MS def = 2 min = 1 max = 2 interval = 1 str = STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES proc = NULL [SDT_CONDVAR] base = GameSettings var = pf.pathfinder_for_ships type = SLE_UINT8 from = 87 to = SL_MAX_VERSION flags = 0 guiflags = MS def = 0 min = 0 max = 2 interval = 1 str = STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS proc = NULL [SDT_BOOL] base = GameSettings var = vehicle.never_expire_vehicles flags = 0 guiflags = NN def = false str = STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES proc = NULL [SDT_VAR] base = GameSettings var = vehicle.max_trains type = SLE_UINT16 flags = 0 guiflags = 0 def = 500 min = 0 max = 5000 interval = 0 str = STR_CONFIG_SETTING_MAX_TRAINS proc = RedrawScreen [SDT_VAR] base = GameSettings var = vehicle.max_roadveh type = SLE_UINT16 flags = 0 guiflags = 0 def = 500 min = 0 max = 5000 interval = 0 str = STR_CONFIG_SETTING_MAX_ROAD_VEHICLES proc = RedrawScreen [SDT_VAR] base = GameSettings var = vehicle.max_aircraft type = SLE_UINT16 flags = 0 guiflags = 0 def = 200 min = 0 max = 5000 interval = 0 str = STR_CONFIG_SETTING_MAX_AIRCRAFT proc = RedrawScreen [SDT_VAR] base = GameSettings var = vehicle.max_ships type = SLE_UINT16 flags = 0 guiflags = 0 def = 300 min = 0 max = 5000 interval = 0 str = STR_CONFIG_SETTING_MAX_SHIPS proc = RedrawScreen [SDTG_CONDBOOL] name = NULL flags = 0 guiflags = NN var = _old_vds.servint_ispercent def = false str = STR_NULL proc = NULL from = 0 to = 119 [SDTG_CONDVAR] name = NULL type = SLE_UINT16 flags = 0 guiflags = D0 var = _old_vds.servint_trains def = 150 min = 5 max = 800 interval = 0 str = STR_NULL proc = NULL from = 0 to = 119 [SDTG_CONDVAR] name = NULL type = SLE_UINT16 flags = 0 guiflags = D0 var = _old_vds.servint_roadveh def = 150 min = 5 max = 800 interval = 0 str = STR_NULL proc = NULL from = 0 to = 119 [SDTG_CONDVAR] name = NULL type = SLE_UINT16 flags = 0 guiflags = D0 var = _old_vds.servint_ships def = 360 min = 5 max = 800 interval = 0 str = STR_NULL proc = NULL from = 0 to = 119 [SDTG_CONDVAR] name = NULL type = SLE_UINT16 flags = 0 guiflags = D0 var = _old_vds.servint_aircraft def = 150 min = 5 max = 800 interval = 0 str = STR_NULL proc = NULL from = 0 to = 119 [SDT_BOOL] base = GameSettings var = order.no_servicing_if_no_breakdowns flags = 0 guiflags = 0 def = true str = STR_CONFIG_SETTING_NOSERVICE proc = NULL [SDT_BOOL] base = GameSettings var = vehicle.wagon_speed_limits flags = 0 guiflags = NN def = true str = STR_CONFIG_SETTING_WAGONSPEEDLIMITS proc = UpdateConsists [SDT_CONDBOOL] base = GameSettings var = vehicle.disable_elrails from = 38 to = SL_MAX_VERSION flags = 0 guiflags = NN def = false str = STR_CONFIG_SETTING_DISABLE_ELRAILS proc = SettingsDisableElrail [SDT_CONDVAR] base = GameSettings var = vehicle.freight_trains type = SLE_UINT8 from = 39 to = SL_MAX_VERSION flags = 0 guiflags = NN def = 1 min = 1 max = 255 interval = 1 str = STR_CONFIG_SETTING_FREIGHT_TRAINS proc = UpdateConsists ; order.timetabling [SDT_CONDNULL] length = 1 from = 67 to = 158 [SDT_CONDVAR] base = GameSettings var = vehicle.plane_speed type = SLE_UINT8 from = 90 to = SL_MAX_VERSION flags = 0 guiflags = NN def = 4 min = 1 max = 4 interval = 0 str = STR_CONFIG_SETTING_PLANE_SPEED proc = NULL [SDT_CONDBOOL] base = GameSettings var = vehicle.dynamic_engines from = 95 to = SL_MAX_VERSION flags = 0 guiflags = NN def = true str = STR_CONFIG_SETTING_DYNAMIC_ENGINES proc = ChangeDynamicEngines [SDT_CONDVAR] base = GameSettings var = vehicle.plane_crashes type = SLE_UINT8 from = 138 to = SL_MAX_VERSION flags = 0 guiflags = MS def = 2 min = 0 max = 2 interval = 1 str = STR_CONFIG_SETTING_PLANE_CRASHES proc = NULL ; station.join_stations [SDT_CONDNULL] length = 1 from = 0 to = 158 [SDTC_CONDBOOL] var = gui.sg_full_load_any from = 22 to = 92 flags = 0 guiflags = 0 def = true str = STR_NULL proc = NULL [SDT_BOOL] base = GameSettings var = order.improved_load flags = 0 guiflags = NN def = true str = STR_CONFIG_SETTING_IMPROVEDLOAD proc = NULL [SDT_BOOL] base = GameSettings var = order.selectgoods flags = 0 guiflags = 0 def = true str = STR_CONFIG_SETTING_SELECTGOODS proc = NULL [SDTC_CONDBOOL] var = gui.sg_new_nonstop from = 22 to = 92 flags = 0 guiflags = 0 def = false str = STR_NULL proc = NULL ; station.nonuniform_stations [SDT_CONDNULL] length = 1 from = 0 to = 158 [SDT_VAR] base = GameSettings var = station.station_spread type = SLE_UINT8 flags = 0 guiflags = 0 def = 12 min = 4 max = 64 interval = 0 str = STR_CONFIG_SETTING_STATION_SPREAD proc = InvalidateStationBuildWindow [SDT_BOOL] base = GameSettings var = order.serviceathelipad flags = 0 guiflags = 0 def = true str = STR_CONFIG_SETTING_SERVICEATHELIPAD proc = NULL [SDT_BOOL] base = GameSettings var = station.modified_catchment flags = 0 guiflags = 0 def = true str = STR_CONFIG_SETTING_CATCHMENT proc = StationCatchmentChanged [SDT_CONDBOOL] base = GameSettings var = order.gradual_loading from = 40 to = SL_MAX_VERSION flags = 0 guiflags = NN def = true str = STR_CONFIG_SETTING_GRADUAL_LOADING proc = NULL [SDT_CONDBOOL] base = GameSettings var = construction.road_stop_on_town_road from = 47 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = true str = STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD proc = NULL [SDT_CONDBOOL] base = GameSettings var = construction.road_stop_on_competitor_road from = 114 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = true str = STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD proc = NULL [SDT_CONDBOOL] base = GameSettings var = station.adjacent_stations from = 62 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = true str = STR_CONFIG_SETTING_ADJACENT_STATIONS proc = NULL [SDT_CONDBOOL] base = GameSettings var = economy.station_noise_level from = 96 to = SL_MAX_VERSION flags = 0 guiflags = NN def = false str = STR_CONFIG_SETTING_NOISE_LEVEL proc = InvalidateTownViewWindow [SDT_CONDBOOL] base = GameSettings var = station.distant_join_stations from = 106 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = true str = STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS proc = DeleteSelectStationWindow ## [SDT_BOOL] base = GameSettings var = economy.inflation flags = 0 guiflags = 0 def = true str = STR_CONFIG_SETTING_INFLATION proc = NULL [SDT_VAR] base = GameSettings var = construction.raw_industry_construction type = SLE_UINT8 flags = 0 guiflags = MS def = 0 min = 0 max = 2 interval = 0 str = STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD proc = InvalidateBuildIndustryWindow [SDT_CONDVAR] base = GameSettings var = construction.industry_platform type = SLE_UINT8 from = 148 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 1 min = 0 max = 4 interval = 0 str = STR_CONFIG_SETTING_INDUSTRY_PLATFORM proc = NULL [SDT_BOOL] base = GameSettings var = economy.multiple_industry_per_town flags = 0 guiflags = 0 def = false str = STR_CONFIG_SETTING_MULTIPINDTOWN proc = NULL [SDT_CONDNULL] length = 1 from = 0 to = 140 [SDT_BOOL] base = GameSettings var = economy.bribe flags = 0 guiflags = 0 def = true str = STR_CONFIG_SETTING_BRIBE proc = RedrawTownAuthority [SDT_CONDBOOL] base = GameSettings var = economy.exclusive_rights from = 79 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = true str = STR_CONFIG_SETTING_ALLOW_EXCLUSIVE proc = RedrawTownAuthority [SDT_CONDBOOL] base = GameSettings var = economy.fund_roads from = 160 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = true str = STR_CONFIG_SETTING_ALLOW_FUND_ROAD proc = RedrawTownAuthority [SDT_CONDBOOL] base = GameSettings var = economy.give_money from = 79 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = true str = STR_CONFIG_SETTING_ALLOW_GIVE_MONEY proc = NULL [SDT_VAR] base = GameSettings var = game_creation.snow_line_height type = SLE_UINT8 flags = 0 guiflags = 0 def = DEF_SNOWLINE_HEIGHT min = MIN_SNOWLINE_HEIGHT max = MAX_SNOWLINE_HEIGHT interval = 0 str = STR_CONFIG_SETTING_SNOWLINE_HEIGHT proc = NULL [SDT_CONDNULL] length = 4 from = 0 to = 143 [SDT_VAR] base = GameSettings var = game_creation.starting_year type = SLE_INT32 flags = 0 guiflags = NC def = DEF_START_YEAR min = MIN_YEAR max = MAX_YEAR interval = 1 str = STR_CONFIG_SETTING_STARTING_YEAR proc = NULL [SDT_CONDNULL] length = 4 from = 0 to = 104 [SDT_BOOL] base = GameSettings var = economy.smooth_economy flags = 0 guiflags = 0 def = true str = STR_CONFIG_SETTING_SMOOTH_ECONOMY proc = InvalidateIndustryViewWindow [SDT_BOOL] base = GameSettings var = economy.allow_shares flags = 0 guiflags = 0 def = false str = STR_CONFIG_SETTING_ALLOW_SHARES proc = NULL [SDT_CONDVAR] base = GameSettings var = economy.feeder_payment_share type = SLE_UINT8 from = 134 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 75 min = 0 max = 100 interval = 0 str = STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE proc = NULL [SDT_CONDVAR] base = GameSettings var = economy.town_growth_rate type = SLE_UINT8 from = 54 to = SL_MAX_VERSION flags = 0 guiflags = MS def = 2 min = 0 max = 4 interval = 0 str = STR_CONFIG_SETTING_TOWN_GROWTH proc = NULL [SDT_CONDVAR] base = GameSettings var = economy.larger_towns type = SLE_UINT8 from = 54 to = SL_MAX_VERSION flags = 0 guiflags = D0 def = 4 min = 0 max = 255 interval = 1 str = STR_CONFIG_SETTING_LARGER_TOWNS proc = NULL [SDT_CONDVAR] base = GameSettings var = economy.initial_city_size type = SLE_UINT8 from = 56 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 2 min = 1 max = 10 interval = 1 str = STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER proc = NULL [SDT_CONDBOOL] base = GameSettings var = economy.mod_road_rebuild from = 77 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = true str = STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD proc = NULL ; previously ai-new setting. [SDT_CONDNULL] length = 1 from = 0 to = 106 [SDT_BOOL] base = GameSettings var = ai.ai_in_multiplayer flags = 0 guiflags = 0 def = true str = STR_CONFIG_SETTING_AI_IN_MULTIPLAYER proc = NULL [SDT_BOOL] base = GameSettings var = ai.ai_disable_veh_train flags = 0 guiflags = 0 def = false str = STR_CONFIG_SETTING_AI_BUILDS_TRAINS proc = NULL [SDT_BOOL] base = GameSettings var = ai.ai_disable_veh_roadveh flags = 0 guiflags = 0 def = false str = STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES proc = NULL [SDT_BOOL] base = GameSettings var = ai.ai_disable_veh_aircraft flags = 0 guiflags = 0 def = false str = STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT proc = NULL [SDT_BOOL] base = GameSettings var = ai.ai_disable_veh_ship flags = 0 guiflags = 0 def = false str = STR_CONFIG_SETTING_AI_BUILDS_SHIPS proc = NULL [SDT_CONDVAR] base = GameSettings var = ai.ai_max_opcode_till_suspend type = SLE_UINT32 from = 107 to = SL_MAX_VERSION flags = 0 guiflags = NG def = 10000 min = 5000 max = 250000 interval = 2500 str = STR_CONFIG_SETTING_AI_MAX_OPCODES proc = NULL ## [SDT_VAR] base = GameSettings var = vehicle.extend_vehicle_life type = SLE_UINT8 flags = 0 guiflags = 0 def = 0 min = 0 max = 100 interval = 0 str = STR_NULL proc = NULL [SDT_VAR] base = GameSettings var = economy.dist_local_authority type = SLE_UINT8 flags = 0 guiflags = 0 def = 20 min = 5 max = 60 interval = 0 str = STR_NULL proc = NULL [SDT_CONDBOOL] base = GameSettings var = pf.reverse_at_signals from = 159 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = false str = STR_CONFIG_SETTING_REVERSE_AT_SIGNALS proc = NULL [SDT_VAR] base = GameSettings var = pf.wait_oneway_signal type = SLE_UINT8 flags = 0 guiflags = 0 def = 15 min = 2 max = 255 interval = 0 str = STR_NULL proc = NULL [SDT_VAR] base = GameSettings var = pf.wait_twoway_signal type = SLE_UINT8 flags = 0 guiflags = 0 def = 41 min = 2 max = 255 interval = 0 str = STR_NULL proc = NULL [SDT_CONDVAR] base = GameSettings var = economy.town_noise_population[0] type = SLE_UINT16 from = 96 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 800 min = 200 max = 65535 interval = 0 str = STR_NULL proc = NULL [SDT_CONDVAR] base = GameSettings var = economy.town_noise_population[1] type = SLE_UINT16 from = 96 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 2000 min = 400 max = 65535 interval = 0 str = STR_NULL proc = NULL [SDT_CONDVAR] base = GameSettings var = economy.town_noise_population[2] type = SLE_UINT16 from = 96 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 4000 min = 800 max = 65535 interval = 0 str = STR_NULL proc = NULL ## [SDT_CONDVAR] base = GameSettings var = pf.wait_for_pbs_path type = SLE_UINT8 from = 100 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 30 min = 2 max = 255 interval = 0 str = STR_NULL proc = NULL [SDT_CONDBOOL] base = GameSettings var = pf.reserve_paths from = 100 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = false str = STR_NULL proc = NULL [SDT_CONDVAR] base = GameSettings var = pf.path_backoff_interval type = SLE_UINT8 from = 100 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 20 min = 1 max = 255 interval = 0 str = STR_NULL proc = NULL ## [SDT_VAR] base = GameSettings var = pf.opf.pf_maxlength type = SLE_UINT16 flags = 0 guiflags = 0 def = 4096 min = 64 max = 65535 interval = 0 str = STR_NULL proc = NULL [SDT_VAR] base = GameSettings var = pf.opf.pf_maxdepth type = SLE_UINT8 flags = 0 guiflags = 0 def = 48 min = 4 max = 255 interval = 0 str = STR_NULL proc = NULL ## [SDT_VAR] base = GameSettings var = pf.npf.npf_max_search_nodes type = SLE_UINT flags = 0 guiflags = 0 def = 10000 min = 500 max = 100000 interval = 0 str = STR_NULL proc = NULL [SDT_VAR] base = GameSettings var = pf.npf.npf_rail_firstred_penalty type = SLE_UINT flags = 0 guiflags = 0 def = ( 10 * NPF_TILE_LENGTH) min = 0 max = 100000 interval = 0 str = STR_NULL proc = NULL [SDT_VAR] base = GameSettings var = pf.npf.npf_rail_firstred_exit_penalty type = SLE_UINT flags = 0 guiflags = 0 def = (100 * NPF_TILE_LENGTH) min = 0 max = 100000 interval = 0 str = STR_NULL proc = NULL [SDT_VAR] base = GameSettings var = pf.npf.npf_rail_lastred_penalty type = SLE_UINT flags = 0 guiflags = 0 def = ( 10 * NPF_TILE_LENGTH) min = 0 max = 100000 interval = 0 str = STR_NULL proc = NULL [SDT_VAR] base = GameSettings var = pf.npf.npf_rail_station_penalty type = SLE_UINT flags = 0 guiflags = 0 def = ( 1 * NPF_TILE_LENGTH) min = 0 max = 100000 interval = 0 str = STR_NULL proc = NULL [SDT_VAR] base = GameSettings var = pf.npf.npf_rail_slope_penalty type = SLE_UINT flags = 0 guiflags = 0 def = ( 1 * NPF_TILE_LENGTH) min = 0 max = 100000 interval = 0 str = STR_NULL proc = NULL [SDT_VAR] base = GameSettings var = pf.npf.npf_rail_curve_penalty type = SLE_UINT flags = 0 guiflags = 0 def = ( 1 * NPF_TILE_LENGTH) min = 0 max = 100000 interval = 0 str = STR_NULL proc = NULL [SDT_VAR] base = GameSettings var = pf.npf.npf_rail_depot_reverse_penalty type = SLE_UINT flags = 0 guiflags = 0 def = ( 50 * NPF_TILE_LENGTH) min = 0 max = 100000 interval = 0 str = STR_NULL proc = NULL [SDT_CONDVAR] base = GameSettings var = pf.npf.npf_rail_pbs_cross_penalty type = SLE_UINT from = 100 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = ( 3 * NPF_TILE_LENGTH) min = 0 max = 100000 interval = 0 str = STR_NULL proc = NULL [SDT_CONDVAR] base = GameSettings var = pf.npf.npf_rail_pbs_signal_back_penalty type = SLE_UINT from = 100 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = ( 15 * NPF_TILE_LENGTH) min = 0 max = 100000 interval = 0 str = STR_NULL proc = NULL [SDT_VAR] base = GameSettings var = pf.npf.npf_buoy_penalty type = SLE_UINT flags = 0 guiflags = 0 def = ( 2 * NPF_TILE_LENGTH) min = 0 max = 100000 interval = 0 str = STR_NULL proc = NULL [SDT_VAR] base = GameSettings var = pf.npf.npf_water_curve_penalty type = SLE_UINT flags = 0 guiflags = 0 def = ( 1 * NPF_TILE_LENGTH) min = 0 max = 100000 interval = 0 str = STR_NULL proc = NULL [SDT_VAR] base = GameSettings var = pf.npf.npf_road_curve_penalty type = SLE_UINT flags = 0 guiflags = 0 def = ( 1 * NPF_TILE_LENGTH) min = 0 max = 100000 interval = 0 str = STR_NULL proc = NULL [SDT_VAR] base = GameSettings var = pf.npf.npf_crossing_penalty type = SLE_UINT flags = 0 guiflags = 0 def = ( 3 * NPF_TILE_LENGTH) min = 0 max = 100000 interval = 0 str = STR_NULL proc = NULL [SDT_CONDVAR] base = GameSettings var = pf.npf.npf_road_drive_through_penalty type = SLE_UINT from = 47 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = ( 8 * NPF_TILE_LENGTH) min = 0 max = 100000 interval = 0 str = STR_NULL proc = NULL [SDT_CONDVAR] base = GameSettings var = pf.npf.npf_road_dt_occupied_penalty type = SLE_UINT from = 130 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = ( 8 * NPF_TILE_LENGTH) min = 0 max = 100000 interval = 0 str = STR_NULL proc = NULL [SDT_CONDVAR] base = GameSettings var = pf.npf.npf_road_bay_occupied_penalty type = SLE_UINT from = 130 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = ( 15 * NPF_TILE_LENGTH) min = 0 max = 100000 interval = 0 str = STR_NULL proc = NULL [SDT_CONDVAR] base = GameSettings var = pf.npf.maximum_go_to_depot_penalty type = SLE_UINT from = 131 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = ( 20 * NPF_TILE_LENGTH) min = 0 max = 1000000 interval = 0 str = STR_NULL proc = NULL ## [SDT_CONDBOOL] base = GameSettings var = pf.yapf.disable_node_optimization from = 28 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = false str = STR_NULL proc = NULL [SDT_CONDVAR] base = GameSettings var = pf.yapf.max_search_nodes type = SLE_UINT from = 28 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 10000 min = 500 max = 1000000 interval = 0 str = STR_NULL proc = NULL [SDT_CONDBOOL] base = GameSettings var = pf.yapf.rail_firstred_twoway_eol from = 28 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = false str = STR_NULL proc = NULL [SDT_CONDVAR] base = GameSettings var = pf.yapf.rail_firstred_penalty type = SLE_UINT from = 28 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 10 * YAPF_TILE_LENGTH min = 0 max = 1000000 interval = 0 str = STR_NULL proc = NULL [SDT_CONDVAR] base = GameSettings var = pf.yapf.rail_firstred_exit_penalty type = SLE_UINT from = 28 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 100 * YAPF_TILE_LENGTH min = 0 max = 1000000 interval = 0 str = STR_NULL proc = NULL [SDT_CONDVAR] base = GameSettings var = pf.yapf.rail_lastred_penalty type = SLE_UINT from = 28 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 10 * YAPF_TILE_LENGTH min = 0 max = 1000000 interval = 0 str = STR_NULL proc = NULL [SDT_CONDVAR] base = GameSettings var = pf.yapf.rail_lastred_exit_penalty type = SLE_UINT from = 28 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 100 * YAPF_TILE_LENGTH min = 0 max = 1000000 interval = 0 str = STR_NULL proc = NULL [SDT_CONDVAR] base = GameSettings var = pf.yapf.rail_station_penalty type = SLE_UINT from = 28 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 10 * YAPF_TILE_LENGTH min = 0 max = 1000000 interval = 0 str = STR_NULL proc = NULL [SDT_CONDVAR] base = GameSettings var = pf.yapf.rail_slope_penalty type = SLE_UINT from = 28 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 2 * YAPF_TILE_LENGTH min = 0 max = 1000000 interval = 0 str = STR_NULL proc = NULL [SDT_CONDVAR] base = GameSettings var = pf.yapf.rail_curve45_penalty type = SLE_UINT from = 28 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 1 * YAPF_TILE_LENGTH min = 0 max = 1000000 interval = 0 str = STR_NULL proc = NULL [SDT_CONDVAR] base = GameSettings var = pf.yapf.rail_curve90_penalty type = SLE_UINT from = 28 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 6 * YAPF_TILE_LENGTH min = 0 max = 1000000 interval = 0 str = STR_NULL proc = NULL [SDT_CONDVAR] base = GameSettings var = pf.yapf.rail_depot_reverse_penalty type = SLE_UINT from = 28 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 50 * YAPF_TILE_LENGTH min = 0 max = 1000000 interval = 0 str = STR_NULL proc = NULL [SDT_CONDVAR] base = GameSettings var = pf.yapf.rail_crossing_penalty type = SLE_UINT from = 28 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 3 * YAPF_TILE_LENGTH min = 0 max = 1000000 interval = 0 str = STR_NULL proc = NULL [SDT_CONDVAR] base = GameSettings var = pf.yapf.rail_look_ahead_max_signals type = SLE_UINT from = 28 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 10 min = 1 max = 100 interval = 0 str = STR_NULL proc = NULL [SDT_CONDVAR] base = GameSettings var = pf.yapf.rail_look_ahead_signal_p0 type = SLE_INT from = 28 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 500 min = -1000000 max = 1000000 interval = 0 str = STR_NULL proc = NULL [SDT_CONDVAR] base = GameSettings var = pf.yapf.rail_look_ahead_signal_p1 type = SLE_INT from = 28 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = -100 min = -1000000 max = 1000000 interval = 0 str = STR_NULL proc = NULL [SDT_CONDVAR] base = GameSettings var = pf.yapf.rail_look_ahead_signal_p2 type = SLE_INT from = 28 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 5 min = -1000000 max = 1000000 interval = 0 str = STR_NULL proc = NULL [SDT_CONDVAR] base = GameSettings var = pf.yapf.rail_pbs_cross_penalty type = SLE_UINT from = 100 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 3 * YAPF_TILE_LENGTH min = 0 max = 1000000 interval = 0 str = STR_NULL proc = NULL [SDT_CONDVAR] base = GameSettings var = pf.yapf.rail_pbs_station_penalty type = SLE_UINT from = 100 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 8 * YAPF_TILE_LENGTH min = 0 max = 1000000 interval = 0 str = STR_NULL proc = NULL [SDT_CONDVAR] base = GameSettings var = pf.yapf.rail_pbs_signal_back_penalty type = SLE_UINT from = 100 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 15 * YAPF_TILE_LENGTH min = 0 max = 1000000 interval = 0 str = STR_NULL proc = NULL [SDT_CONDVAR] base = GameSettings var = pf.yapf.rail_doubleslip_penalty type = SLE_UINT from = 100 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 1 * YAPF_TILE_LENGTH min = 0 max = 1000000 interval = 0 str = STR_NULL proc = NULL [SDT_CONDVAR] base = GameSettings var = pf.yapf.rail_longer_platform_penalty type = SLE_UINT from = 33 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 8 * YAPF_TILE_LENGTH min = 0 max = 20000 interval = 0 str = STR_NULL proc = NULL [SDT_CONDVAR] base = GameSettings var = pf.yapf.rail_longer_platform_per_tile_penalty type = SLE_UINT from = 33 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 0 * YAPF_TILE_LENGTH min = 0 max = 20000 interval = 0 str = STR_NULL proc = NULL [SDT_CONDVAR] base = GameSettings var = pf.yapf.rail_shorter_platform_penalty type = SLE_UINT from = 33 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 40 * YAPF_TILE_LENGTH min = 0 max = 20000 interval = 0 str = STR_NULL proc = NULL [SDT_CONDVAR] base = GameSettings var = pf.yapf.rail_shorter_platform_per_tile_penalty type = SLE_UINT from = 33 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 0 * YAPF_TILE_LENGTH min = 0 max = 20000 interval = 0 str = STR_NULL proc = NULL [SDT_CONDVAR] base = GameSettings var = pf.yapf.road_slope_penalty type = SLE_UINT from = 33 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 2 * YAPF_TILE_LENGTH min = 0 max = 1000000 interval = 0 str = STR_NULL proc = NULL [SDT_CONDVAR] base = GameSettings var = pf.yapf.road_curve_penalty type = SLE_UINT from = 33 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 1 * YAPF_TILE_LENGTH min = 0 max = 1000000 interval = 0 str = STR_NULL proc = NULL [SDT_CONDVAR] base = GameSettings var = pf.yapf.road_crossing_penalty type = SLE_UINT from = 33 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 3 * YAPF_TILE_LENGTH min = 0 max = 1000000 interval = 0 str = STR_NULL proc = NULL [SDT_CONDVAR] base = GameSettings var = pf.yapf.road_stop_penalty type = SLE_UINT from = 47 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 8 * YAPF_TILE_LENGTH min = 0 max = 1000000 interval = 0 str = STR_NULL proc = NULL [SDT_CONDVAR] base = GameSettings var = pf.yapf.road_stop_occupied_penalty type = SLE_UINT from = 130 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 8 * YAPF_TILE_LENGTH min = 0 max = 1000000 interval = 0 str = STR_NULL proc = NULL [SDT_CONDVAR] base = GameSettings var = pf.yapf.road_stop_bay_occupied_penalty type = SLE_UINT from = 130 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 15 * YAPF_TILE_LENGTH min = 0 max = 1000000 interval = 0 str = STR_NULL proc = NULL [SDT_CONDVAR] base = GameSettings var = pf.yapf.maximum_go_to_depot_penalty type = SLE_UINT from = 131 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 20 * YAPF_TILE_LENGTH min = 0 max = 1000000 interval = 0 str = STR_NULL proc = NULL ## [SDT_CONDVAR] base = GameSettings var = game_creation.land_generator type = SLE_UINT8 from = 30 to = SL_MAX_VERSION flags = 0 guiflags = MS def = 1 min = 0 max = 1 interval = 0 str = STR_CONFIG_SETTING_LAND_GENERATOR proc = NULL [SDT_CONDVAR] base = GameSettings var = game_creation.oil_refinery_limit type = SLE_UINT8 from = 30 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 32 min = 12 max = 48 interval = 0 str = STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE proc = NULL [SDT_CONDVAR] base = GameSettings var = game_creation.tgen_smoothness type = SLE_UINT8 from = 30 to = SL_MAX_VERSION flags = 0 guiflags = MS def = 1 min = 0 max = 3 interval = 0 str = STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN proc = NULL [SDT_VAR] base = GameSettings var = game_creation.variety type = SLE_UINT8 flags = S guiflags = 0 def = 0 min = 0 max = 5 interval = 0 str = STR_NULL proc = NULL [SDT_CONDVAR] base = GameSettings var = game_creation.generation_seed type = SLE_UINT32 from = 30 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = GENERATE_NEW_SEED min = 0 max = UINT32_MAX interval = 0 str = STR_NULL proc = NULL [SDT_CONDVAR] base = GameSettings var = game_creation.tree_placer type = SLE_UINT8 from = 30 to = SL_MAX_VERSION flags = 0 guiflags = MS def = 2 min = 0 max = 2 interval = 0 str = STR_CONFIG_SETTING_TREE_PLACER proc = NULL [SDT_VAR] base = GameSettings var = game_creation.heightmap_rotation type = SLE_UINT8 flags = S guiflags = MS def = 0 min = 0 max = 1 interval = 0 str = STR_CONFIG_SETTING_HEIGHTMAP_ROTATION proc = NULL [SDT_VAR] base = GameSettings var = game_creation.se_flat_world_height type = SLE_UINT8 flags = S guiflags = 0 def = 1 min = 0 max = 15 interval = 0 str = STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT proc = NULL ## [SDT_VAR] base = GameSettings var = game_creation.map_x type = SLE_UINT8 flags = S guiflags = 0 def = 8 min = MIN_MAP_SIZE_BITS max = MAX_MAP_SIZE_BITS interval = 0 str = STR_NULL proc = NULL [SDT_VAR] base = GameSettings var = game_creation.map_y type = SLE_UINT8 flags = S guiflags = 0 def = 8 min = MIN_MAP_SIZE_BITS max = MAX_MAP_SIZE_BITS interval = 0 str = STR_NULL proc = NULL [SDT_CONDBOOL] base = GameSettings var = construction.freeform_edges from = 111 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = true str = STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES proc = CheckFreeformEdges [SDT_CONDVAR] base = GameSettings var = game_creation.water_borders type = SLE_UINT8 from = 111 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 15 min = 0 max = 16 interval = 0 str = STR_NULL proc = NULL [SDT_CONDVAR] base = GameSettings var = game_creation.custom_town_number type = SLE_UINT16 from = 115 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 1 min = 1 max = 5000 interval = 0 str = STR_NULL proc = NULL [SDT_CONDVAR] base = GameSettings var = construction.extra_tree_placement type = SLE_UINT8 from = 132 to = SL_MAX_VERSION flags = 0 guiflags = MS def = 2 min = 0 max = 2 interval = 0 str = STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT proc = NULL [SDT_CONDVAR] base = GameSettings var = game_creation.custom_sea_level type = SLE_UINT8 from = 149 to = SL_MAX_VERSION flags = 0 guiflags = 0 def = 1 min = 2 max = 90 interval = 0 str = STR_NULL proc = NULL ; locale [SDT_CONDOMANY] base = GameSettings var = locale.currency type = SLE_UINT8 from = 97 to = SL_MAX_VERSION flags = N guiflags = 0 def = 0 max = CUSTOM_CURRENCY_ID full = _locale_currencies str = STR_NULL proc = RedrawScreen load = NULL [SDT_CONDOMANY] base = GameSettings var = locale.units type = SLE_UINT8 from = 97 to = SL_MAX_VERSION flags = N guiflags = 0 def = 1 max = 2 full = _locale_units str = STR_NULL proc = RedrawScreen load = NULL [SDT_CONDSTR] base = GameSettings var = locale.digit_group_separator type = SLE_STRQ from = 118 to = SL_MAX_VERSION flags = N guiflags = 0 def = NULL str = STR_NULL proc = RedrawScreen [SDT_CONDSTR] base = GameSettings var = locale.digit_group_separator_currency type = SLE_STRQ from = 118 to = SL_MAX_VERSION flags = N guiflags = 0 def = NULL str = STR_NULL proc = RedrawScreen [SDT_CONDSTR] base = GameSettings var = locale.digit_decimal_separator type = SLE_STRQ from = 126 to = SL_MAX_VERSION flags = N guiflags = 0 def = NULL str = STR_NULL proc = RedrawScreen ;*************************************************************************** ; Unsaved setting variables. [SDTC_OMANY] var = gui.autosave type = SLE_UINT8 flags = S guiflags = 0 def = 1 max = 4 full = _autosave_interval str = STR_NULL proc = NULL [SDTC_BOOL] var = gui.threaded_saves flags = S guiflags = 0 def = true str = STR_NULL proc = NULL [SDTC_OMANY] var = gui.date_format_in_default_names type = SLE_UINT8 flags = S guiflags = MS def = 0 max = 2 full = _savegame_date str = STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES proc = NULL [SDTC_BOOL] var = gui.show_finances flags = S guiflags = 0 def = true str = STR_CONFIG_SETTING_SHOWFINANCES proc = NULL [SDTC_BOOL] var = gui.autoscroll flags = S guiflags = 0 def = false str = STR_CONFIG_SETTING_AUTOSCROLL proc = NULL [SDTC_BOOL] var = gui.reverse_scroll flags = S guiflags = 0 def = false str = STR_CONFIG_SETTING_REVERSE_SCROLLING proc = NULL [SDTC_BOOL] var = gui.smooth_scroll flags = S guiflags = 0 def = false str = STR_CONFIG_SETTING_SMOOTH_SCROLLING proc = NULL [SDTC_BOOL] var = gui.left_mouse_btn_scrolling flags = S guiflags = 0 def = false str = STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING proc = NULL [SDTC_BOOL] var = gui.measure_tooltip flags = S guiflags = 0 def = true str = STR_CONFIG_SETTING_MEASURE_TOOLTIP proc = NULL [SDTC_VAR] var = gui.errmsg_duration type = SLE_UINT8 flags = S guiflags = 0 def = 5 min = 0 max = 20 interval = 0 str = STR_CONFIG_SETTING_ERRMSG_DURATION proc = NULL [SDTC_VAR] var = gui.hover_delay type = SLE_UINT8 flags = S guiflags = D0 def = 2 min = 1 max = 5 interval = 0 str = STR_CONFIG_SETTING_HOVER_DELAY proc = NULL [SDTC_VAR] var = gui.toolbar_pos type = SLE_UINT8 flags = S guiflags = MS def = 1 min = 0 max = 2 interval = 0 str = STR_CONFIG_SETTING_TOOLBAR_POS proc = v_PositionMainToolbar [SDTC_VAR] var = gui.statusbar_pos type = SLE_UINT8 flags = S guiflags = MS def = 1 min = 0 max = 2 interval = 0 str = STR_CONFIG_SETTING_STATUSBAR_POS proc = v_PositionStatusbar [SDTC_VAR] var = gui.window_snap_radius type = SLE_UINT8 flags = S guiflags = D0 def = 10 min = 1 max = 32 interval = 0 str = STR_CONFIG_SETTING_SNAP_RADIUS proc = NULL [SDTC_VAR] var = gui.window_soft_limit type = SLE_UINT8 flags = S guiflags = D0 def = 20 min = 5 max = 255 interval = 1 str = STR_CONFIG_SETTING_SOFT_LIMIT proc = NULL [SDTC_BOOL] var = gui.population_in_label flags = S guiflags = 0 def = true str = STR_CONFIG_SETTING_POPULATION_IN_LABEL proc = PopulationInLabelActive [SDTC_BOOL] var = gui.link_terraform_toolbar flags = S guiflags = 0 def = false str = STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR proc = NULL [SDTC_VAR] var = gui.smallmap_land_colour type = SLE_UINT8 flags = S guiflags = MS def = 0 min = 0 max = 2 interval = 0 str = STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR proc = RedrawSmallmap [SDTC_VAR] var = gui.liveries type = SLE_UINT8 flags = S guiflags = MS def = 2 min = 0 max = 2 interval = 0 str = STR_CONFIG_SETTING_LIVERIES proc = InvalidateCompanyLiveryWindow [SDTC_BOOL] var = gui.prefer_teamchat flags = S guiflags = 0 def = false str = STR_CONFIG_SETTING_PREFER_TEAMCHAT proc = NULL [SDTC_VAR] var = gui.scrollwheel_scrolling type = SLE_UINT8 flags = S guiflags = MS def = 0 min = 0 max = 2 interval = 0 str = STR_CONFIG_SETTING_SCROLLWHEEL_SCROLLING proc = NULL [SDTC_VAR] var = gui.scrollwheel_multiplier type = SLE_UINT8 flags = S guiflags = 0 def = 5 min = 1 max = 15 interval = 1 str = STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER proc = NULL [SDTC_BOOL] var = gui.pause_on_newgame flags = S guiflags = 0 def = false str = STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME proc = NULL [SDTC_VAR] var = gui.advanced_vehicle_list type = SLE_UINT8 flags = S guiflags = MS def = 1 min = 0 max = 2 interval = 0 str = STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS proc = NULL [SDTC_BOOL] var = gui.timetable_in_ticks flags = S guiflags = 0 def = false str = STR_CONFIG_SETTING_TIMETABLE_IN_TICKS proc = InvalidateVehTimetableWindow [SDTC_BOOL] var = gui.timetable_arrival_departure flags = S guiflags = 0 def = true str = STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE proc = InvalidateVehTimetableWindow [SDTC_BOOL] var = gui.quick_goto flags = S guiflags = 0 def = false str = STR_CONFIG_SETTING_QUICKGOTO proc = NULL [SDTC_VAR] var = gui.loading_indicators type = SLE_UINT8 flags = S guiflags = MS def = 1 min = 0 max = 2 interval = 0 str = STR_CONFIG_SETTING_LOADING_INDICATORS proc = RedrawScreen [SDTC_VAR] var = gui.default_rail_type type = SLE_UINT8 flags = S guiflags = MS def = 0 min = 0 max = 2 interval = 0 str = STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE proc = NULL [SDTC_BOOL] var = gui.enable_signal_gui flags = S guiflags = 0 def = true str = STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI proc = CloseSignalGUI [SDTC_VAR] var = gui.coloured_news_year type = SLE_INT32 flags = S guiflags = NC def = 2000 min = MIN_YEAR max = MAX_YEAR interval = 1 str = STR_CONFIG_SETTING_COLOURED_NEWS_YEAR proc = NULL [SDTC_VAR] var = gui.drag_signals_density type = SLE_UINT8 flags = S guiflags = 0 def = 4 min = 1 max = 20 interval = 0 str = STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY proc = DragSignalsDensityChanged [SDTC_VAR] var = gui.semaphore_build_before type = SLE_INT32 flags = S guiflags = NC def = 1950 min = MIN_YEAR max = MAX_YEAR interval = 1 str = STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE proc = ResetSignalVariant [SDTC_BOOL] var = gui.vehicle_income_warn flags = S guiflags = 0 def = true str = STR_CONFIG_SETTING_WARN_INCOME_LESS proc = NULL [SDTC_VAR] var = gui.order_review_system type = SLE_UINT8 flags = S guiflags = MS def = 2 min = 0 max = 2 interval = 0 str = STR_CONFIG_SETTING_ORDER_REVIEW proc = NULL [SDTC_BOOL] var = gui.lost_vehicle_warn flags = S guiflags = 0 def = true str = STR_CONFIG_SETTING_WARN_LOST_VEHICLE proc = NULL [SDTC_BOOL] var = gui.disable_unsuitable_building flags = S guiflags = 0 def = true str = STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING proc = RedrawScreen [SDTC_BOOL] var = gui.new_nonstop flags = S guiflags = 0 def = false str = STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT proc = NULL [SDTC_VAR] var = gui.stop_location type = SLE_UINT8 flags = S guiflags = MS def = 2 min = 0 max = 2 interval = 1 str = STR_CONFIG_SETTING_STOP_LOCATION proc = NULL [SDTC_BOOL] var = gui.keep_all_autosave flags = S guiflags = 0 def = false str = STR_NULL proc = NULL [SDTC_BOOL] var = gui.autosave_on_exit flags = S guiflags = 0 def = false str = STR_NULL proc = NULL [SDTC_VAR] var = gui.max_num_autosaves type = SLE_UINT8 flags = S guiflags = 0 def = 16 min = 0 max = 255 interval = 0 str = STR_NULL proc = NULL [SDTC_BOOL] var = gui.auto_euro flags = S guiflags = 0 def = true str = STR_NULL proc = NULL [SDTC_VAR] var = gui.news_message_timeout type = SLE_UINT8 flags = S guiflags = 0 def = 2 min = 1 max = 255 interval = 0 str = STR_NULL proc = NULL [SDTC_BOOL] var = gui.show_track_reservation flags = S guiflags = 0 def = false str = STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION proc = RedrawScreen [SDTC_VAR] var = gui.default_signal_type type = SLE_UINT8 flags = S guiflags = MS def = 1 min = 0 max = 2 interval = 1 str = STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE proc = NULL [SDTC_VAR] var = gui.cycle_signal_types type = SLE_UINT8 flags = S guiflags = MS def = 2 min = 0 max = 2 interval = 1 str = STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES proc = NULL [SDTC_VAR] var = gui.station_numtracks type = SLE_UINT8 flags = S guiflags = 0 def = 1 min = 1 max = 7 interval = 0 str = STR_NULL proc = NULL [SDTC_VAR] var = gui.station_platlength type = SLE_UINT8 flags = S guiflags = 0 def = 5 min = 1 max = 7 interval = 0 str = STR_NULL proc = NULL [SDTC_BOOL] var = gui.station_dragdrop flags = S guiflags = 0 def = true str = STR_NULL proc = NULL [SDTC_BOOL] var = gui.station_show_coverage flags = S guiflags = 0 def = false str = STR_NULL proc = NULL [SDTC_BOOL] var = gui.persistent_buildingtools flags = S guiflags = 0 def = true str = STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS proc = NULL [SDTC_BOOL] var = gui.expenses_layout flags = S guiflags = 0 def = false str = STR_CONFIG_SETTING_EXPENSES_LAYOUT proc = RedrawScreen ; For the dedicated build we'll enable dates in logs by default. [SDTC_BOOL] ifdef = DEDICATED var = gui.show_date_in_logs flags = S guiflags = 0 def = true str = STR_NULL proc = NULL [SDTC_BOOL] ifndef = DEDICATED var = gui.show_date_in_logs flags = S guiflags = 0 def = false str = STR_NULL proc = NULL [SDTC_VAR] var = gui.developer type = SLE_UINT8 flags = S guiflags = 0 def = 1 min = 0 max = 2 interval = 0 str = STR_NULL proc = NULL [SDTC_BOOL] var = gui.newgrf_developer_tools flags = S guiflags = 0 def = false str = STR_NULL proc = InvalidateNewGRFChangeWindows [SDTC_BOOL] var = gui.ai_developer_tools flags = S guiflags = 0 def = false str = STR_NULL proc = NULL [SDTC_BOOL] var = gui.scenario_developer flags = S guiflags = 0 def = false str = STR_NULL proc = InvalidateNewGRFChangeWindows [SDTC_BOOL] var = gui.newgrf_show_old_versions flags = S guiflags = 0 def = false str = STR_NULL proc = NULL [SDTC_VAR] var = gui.console_backlog_timeout type = SLE_UINT16 flags = S guiflags = 0 def = 100 min = 10 max = 65500 interval = 0 str = STR_NULL proc = NULL [SDTC_VAR] var = gui.console_backlog_length type = SLE_UINT16 flags = S guiflags = 0 def = 100 min = 10 max = 65500 interval = 0 str = STR_NULL proc = NULL [SDTC_VAR] ifdef = ENABLE_NETWORK var = gui.network_chat_box_width type = SLE_UINT16 flags = S guiflags = 0 def = 620 min = 200 max = 65535 interval = 0 str = STR_NULL proc = NULL [SDTC_VAR] ifdef = ENABLE_NETWORK var = gui.network_chat_box_height type = SLE_UINT8 flags = S guiflags = 0 def = 25 min = 5 max = 255 interval = 0 str = STR_NULL proc = NULL [SDTC_VAR] ifdef = ENABLE_NETWORK var = gui.network_chat_timeout type = SLE_UINT16 flags = S guiflags = 0 def = 20 min = 1 max = 65535 interval = 0 str = STR_NULL proc = NULL [SDTC_VAR] ifdef = ENABLE_NETWORK var = network.sync_freq type = SLE_UINT16 flags = C|S guiflags = NO def = 100 min = 0 max = 100 interval = 0 str = STR_NULL proc = NULL [SDTC_VAR] ifdef = ENABLE_NETWORK var = network.frame_freq type = SLE_UINT8 flags = C|S guiflags = NO def = 0 min = 0 max = 100 interval = 0 str = STR_NULL proc = NULL [SDTC_VAR] ifdef = ENABLE_NETWORK var = network.commands_per_frame type = SLE_UINT16 flags = S guiflags = NO def = 2 min = 1 max = 65535 interval = 0 str = STR_NULL proc = NULL [SDTC_VAR] ifdef = ENABLE_NETWORK var = network.max_commands_in_queue type = SLE_UINT16 flags = S guiflags = NO def = 16 min = 1 max = 65535 interval = 0 str = STR_NULL proc = NULL [SDTC_VAR] ifdef = ENABLE_NETWORK var = network.bytes_per_frame type = SLE_UINT16 flags = S guiflags = NO def = 8 min = 1 max = 65535 interval = 0 str = STR_NULL proc = NULL [SDTC_VAR] ifdef = ENABLE_NETWORK var = network.bytes_per_frame_burst type = SLE_UINT16 flags = S guiflags = NO def = 256 min = 1 max = 65535 interval = 0 str = STR_NULL proc = NULL [SDTC_VAR] ifdef = ENABLE_NETWORK var = network.max_join_time type = SLE_UINT16 flags = S guiflags = NO def = 500 min = 0 max = 32000 interval = 0 str = STR_NULL proc = NULL [SDTC_BOOL] ifdef = ENABLE_NETWORK var = network.pause_on_join flags = S guiflags = NO def = true str = STR_NULL proc = NULL [SDTC_VAR] ifdef = ENABLE_NETWORK var = network.server_port type = SLE_UINT16 flags = S guiflags = NO def = NETWORK_DEFAULT_PORT min = 0 max = 65535 interval = 0 str = STR_NULL proc = NULL [SDTC_VAR] ifdef = ENABLE_NETWORK var = network.server_admin_port type = SLE_UINT16 flags = S guiflags = NO def = NETWORK_ADMIN_PORT min = 0 max = 65535 interval = 0 str = STR_NULL proc = NULL [SDTC_BOOL] ifdef = ENABLE_NETWORK var = network.server_admin_chat flags = S guiflags = NO def = true str = STR_NULL proc = NULL [SDTC_BOOL] ifdef = ENABLE_NETWORK var = network.server_advertise flags = S guiflags = NO def = false str = STR_NULL proc = NULL [SDTC_VAR] ifdef = ENABLE_NETWORK var = network.lan_internet type = SLE_UINT8 flags = S guiflags = NO def = 0 min = 0 max = 1 interval = 0 str = STR_NULL proc = NULL [SDTC_STR] ifdef = ENABLE_NETWORK var = network.client_name type = SLE_STRB flags = S guiflags = 0 def = NULL str = STR_NULL proc = UpdateClientName [SDTC_STR] ifdef = ENABLE_NETWORK var = network.server_password type = SLE_STRB flags = S guiflags = NO def = NULL str = STR_NULL proc = UpdateServerPassword [SDTC_STR] ifdef = ENABLE_NETWORK var = network.rcon_password type = SLE_STRB flags = S guiflags = NO def = NULL str = STR_NULL proc = UpdateRconPassword [SDTC_STR] ifdef = ENABLE_NETWORK var = network.admin_password type = SLE_STRB flags = S guiflags = NO def = NULL str = STR_NULL proc = NULL [SDTC_STR] ifdef = ENABLE_NETWORK var = network.default_company_pass type = SLE_STRB flags = S guiflags = 0 def = NULL str = STR_NULL proc = NULL [SDTC_STR] ifdef = ENABLE_NETWORK var = network.server_name type = SLE_STRB flags = S guiflags = NO def = NULL str = STR_NULL proc = NULL [SDTC_STR] ifdef = ENABLE_NETWORK var = network.connect_to_ip type = SLE_STRB flags = S guiflags = 0 def = NULL str = STR_NULL proc = NULL [SDTC_STR] ifdef = ENABLE_NETWORK var = network.network_id type = SLE_STRB flags = S guiflags = NO def = NULL str = STR_NULL proc = NULL [SDTC_BOOL] ifdef = ENABLE_NETWORK var = network.autoclean_companies flags = S guiflags = NO def = false str = STR_NULL proc = NULL [SDTC_VAR] ifdef = ENABLE_NETWORK var = network.autoclean_unprotected type = SLE_UINT8 flags = S guiflags = D0|NO def = 12 min = 0 max = 240 interval = 0 str = STR_NULL proc = NULL [SDTC_VAR] ifdef = ENABLE_NETWORK var = network.autoclean_protected type = SLE_UINT8 flags = S guiflags = D0|NO def = 36 min = 0 max = 240 interval = 0 str = STR_NULL proc = NULL [SDTC_VAR] ifdef = ENABLE_NETWORK var = network.autoclean_novehicles type = SLE_UINT8 flags = S guiflags = D0|NO def = 0 min = 0 max = 240 interval = 0 str = STR_NULL proc = NULL [SDTC_VAR] ifdef = ENABLE_NETWORK var = network.max_companies type = SLE_UINT8 flags = S guiflags = NO def = 15 min = 1 max = MAX_COMPANIES interval = 0 str = STR_NULL proc = UpdateClientConfigValues [SDTC_VAR] ifdef = ENABLE_NETWORK var = network.max_clients type = SLE_UINT8 flags = S guiflags = NO def = 25 min = 2 max = MAX_CLIENTS interval = 0 str = STR_NULL proc = NULL [SDTC_VAR] ifdef = ENABLE_NETWORK var = network.max_spectators type = SLE_UINT8 flags = S guiflags = NO def = 15 min = 0 max = MAX_CLIENTS interval = 0 str = STR_NULL proc = UpdateClientConfigValues [SDTC_VAR] ifdef = ENABLE_NETWORK var = network.restart_game_year type = SLE_INT32 flags = S guiflags = D0|NO|NC def = 0 min = MIN_YEAR max = MAX_YEAR interval = 1 str = STR_NULL proc = NULL [SDTC_VAR] ifdef = ENABLE_NETWORK var = network.min_active_clients type = SLE_UINT8 flags = S guiflags = NO def = 0 min = 0 max = MAX_CLIENTS interval = 0 str = STR_NULL proc = NULL [SDTC_OMANY] ifdef = ENABLE_NETWORK var = network.server_lang type = SLE_UINT8 flags = S guiflags = NO def = 0 max = 35 full = _server_langs str = STR_NULL proc = NULL [SDTC_BOOL] ifdef = ENABLE_NETWORK var = network.reload_cfg flags = S guiflags = NO def = false str = STR_NULL proc = NULL [SDTC_STR] ifdef = ENABLE_NETWORK var = network.last_host type = SLE_STRB flags = S guiflags = 0 def = """" str = STR_NULL proc = NULL [SDTC_VAR] ifdef = ENABLE_NETWORK var = network.last_port type = SLE_UINT16 flags = S guiflags = 0 def = 0 min = 0 max = UINT16_MAX interval = 0 str = STR_NULL proc = NULL [SDTC_BOOL] ifdef = ENABLE_NETWORK var = network.no_http_content_downloads flags = S guiflags = 0 def = false str = STR_NULL proc = NULL ; Since the network code (CmdChangeSetting and friends) use the index in this array to decide ; which setting the server is talking about all conditional compilation of this array must be at the ; end. This isn't really the best solution, the settings the server can tell the client about should ; either use a seperate array or some other form of identifier. ; ; We might need to emulate a right mouse button on mac [SDTC_VAR] ifdef = __APPLE__ var = gui.right_mouse_btn_emulation type = SLE_UINT8 flags = S guiflags = MS def = 0 min = 0 max = 2 interval = 0 str = STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU proc = NULL [SDT_END]