/* $Id$ */ /** @file statusbar_gui.cpp The GUI for the bottom status bar. */ #include "stdafx.h" #include "openttd.h" #include "settings_type.h" #include "date_func.h" #include "gfx_func.h" #include "news_func.h" #include "company_func.h" #include "string_func.h" #include "strings_func.h" #include "company_base.h" #include "tilehighlight_func.h" #include "news_gui.h" #include "company_gui.h" #include "window_gui.h" #include "variables.h" #include "window_func.h" #include "statusbar_gui.h" #include "table/strings.h" #include "table/sprites.h" static bool DrawScrollingStatusText(const NewsItem *ni, int pos, int width) { CopyInDParam(0, ni->params, lengthof(ni->params)); StringID str = ni->string_id; char buf[512]; GetString(buf, str, lastof(buf)); const char *s = buf; char buffer[256]; char *d = buffer; const char *last = lastof(buffer); for (;;) { WChar c = Utf8Consume(&s); if (c == 0) { break; } else if (c == '\n') { if (d + 4 >= last) break; d[0] = d[1] = d[2] = d[3] = ' '; d += 4; } else if (IsPrintable(c)) { if (d + Utf8CharLen(c) >= last) break; d += Utf8Encode(d, c); } } *d = '\0'; DrawPixelInfo tmp_dpi; if (!FillDrawPixelInfo(&tmp_dpi, 141, 1, width, 11)) return true; DrawPixelInfo *old_dpi = _cur_dpi; _cur_dpi = &tmp_dpi; int x = DrawString(pos, pos + width, 0, buffer, TC_LIGHT_BLUE); _cur_dpi = old_dpi; return x > 0; } struct StatusBarWindow : Window { bool saving; int ticker_scroll; int reminder_timeout; enum { TICKER_START = 360, ///< initial value of the ticker counter (scrolling news) TICKER_STOP = -1280, ///< scrolling is finished when counter reaches this value REMINDER_START = 91, ///< initial value of the reminder counter (right dot on the right) REMINDER_STOP = 0, ///< reminder disappears when counter reaches this value COUNTER_STEP = 2, ///< this is subtracted from active counters every tick }; enum StatusbarWidget { SBW_LEFT, ///< left part of the statusbar; date is shown there SBW_MIDDLE, ///< middle part; current news or company name or *** SAVING *** or *** PAUSED *** SBW_RIGHT, ///< right part; bank balance }; StatusBarWindow(const WindowDesc *desc) : Window(desc) { CLRBITS(this->flags4, WF_WHITE_BORDER_MASK); this->ticker_scroll = TICKER_STOP; this->reminder_timeout = REMINDER_STOP; this->FindWindowPlacementAndResize(desc); } virtual void OnPaint() { const Company *c = (_local_company == COMPANY_SPECTATOR) ? NULL : GetCompany(_local_company); this->DrawWidgets(); SetDParam(0, _date); DrawString(this->widget[SBW_LEFT].left + 1, this->widget[SBW_LEFT].right - 1, 1, (_pause_game || _settings_client.gui.status_long_date) ? STR_00AF : STR_00AE, TC_FROMSTRING, SA_CENTER); if (c != NULL) { /* Draw company money */ SetDParam(0, c->money); DrawString(this->widget[SBW_RIGHT].left + 1, this->widget[SBW_RIGHT].right - 1, 1, STR_0004, TC_FROMSTRING, SA_CENTER); } /* Draw status bar */ if (this->saving) { // true when saving is active DrawString(this->widget[SBW_MIDDLE].left + 1, this->widget[SBW_MIDDLE].right - 1, 1, STR_SAVING_GAME, TC_FROMSTRING, SA_CENTER); } else if (_do_autosave) { DrawString(this->widget[SBW_MIDDLE].left + 1, this->widget[SBW_MIDDLE].right - 1, 1, STR_032F_AUTOSAVE, TC_FROMSTRING, SA_CENTER); } else if (_pause_game) { DrawString(this->widget[SBW_MIDDLE].left + 1, this->widget[SBW_MIDDLE].right - 1, 1, STR_0319_PAUSED, TC_FROMSTRING, SA_CENTER); } else if (this->ticker_scroll > TICKER_STOP && FindWindowById(WC_NEWS_WINDOW, 0) == NULL && _statusbar_news_item.string_id != 0) { /* Draw the scrolling news text */ if (!DrawScrollingStatusText(&_statusbar_news_item, this->ticker_scroll, this->widget[SBW_MIDDLE].right - this->widget[SBW_MIDDLE].left - 2)) { this->ticker_scroll = TICKER_STOP; if (c != NULL) { /* This is the default text */ SetDParam(0, c->index); DrawString(this->widget[SBW_MIDDLE].left + 1, this->widget[SBW_MIDDLE].right - 1, 1, STR_02BA, TC_FROMSTRING, SA_CENTER); } } } else { if (c != NULL) { /* This is the default text */ SetDParam(0, c->index); DrawString(this->widget[SBW_MIDDLE].left + 1, this->widget[SBW_MIDDLE].right - 1, 1, STR_02BA, TC_FROMSTRING, SA_CENTER); } } if (this->reminder_timeout > 0) DrawSprite(SPR_BLOT, PALETTE_TO_RED, this->widget[SBW_MIDDLE].right - 11, 2); } virtual void OnInvalidateData(int data) { switch (data) { default: NOT_REACHED(); case SBI_SAVELOAD_START: this->saving = true; break; case SBI_SAVELOAD_FINISH: this->saving = false; break; case SBI_SHOW_TICKER: this->ticker_scroll = TICKER_START; break; case SBI_SHOW_REMINDER: this->reminder_timeout = REMINDER_START; break; case SBI_NEWS_DELETED: this->ticker_scroll = TICKER_STOP; // reset ticker ... this->reminder_timeout = REMINDER_STOP; // ... and reminder break; } } virtual void OnClick(Point pt, int widget) { switch (widget) { case SBW_MIDDLE: ShowLastNewsMessage(); break; case SBW_RIGHT: if (_local_company != COMPANY_SPECTATOR) ShowCompanyFinances(_local_company); break; default: ResetObjectToPlace(); } } virtual void OnTick() { if (_pause_game) return; if (this->ticker_scroll > TICKER_STOP) { // Scrolling text this->ticker_scroll -= COUNTER_STEP; this->InvalidateWidget(SBW_MIDDLE); } if (this->reminder_timeout > REMINDER_STOP) { // Red blot to show there are new unread newsmessages this->reminder_timeout -= COUNTER_STEP; } else if (this->reminder_timeout < REMINDER_STOP) { this->reminder_timeout = REMINDER_STOP; this->InvalidateWidget(SBW_MIDDLE); } } }; static const Widget _main_status_widgets[] = { { WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 139, 0, 11, 0x0, STR_NULL}, { WWT_PUSHBTN, RESIZE_RIGHT, COLOUR_GREY, 140, 179, 0, 11, 0x0, STR_02B7_SHOW_LAST_MESSAGE_OR_NEWS}, { WWT_PUSHBTN, RESIZE_LR, COLOUR_GREY, 180, 319, 0, 11, 0x0, STR_NULL}, { WIDGETS_END}, }; static WindowDesc _main_status_desc( WDP_CENTER, 0, 320, 12, 640, 12, WC_STATUS_BAR, WC_NONE, WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_NO_FOCUS, _main_status_widgets ); /** * Checks whether the news ticker is currently being used. */ bool IsNewsTickerShown() { const StatusBarWindow *w = dynamic_cast<StatusBarWindow*>(FindWindowById(WC_STATUS_BAR, 0)); return w != NULL && w->ticker_scroll > StatusBarWindow::TICKER_STOP; } void ShowStatusBar() { _main_status_desc.top = _screen.height - 12; new StatusBarWindow(&_main_status_desc); }