/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see .
*/
/** @file station_gui.cpp The GUI for stations. */
#include "stdafx.h"
#include "debug.h"
#include "gui.h"
#include "textbuf_gui.h"
#include "company_func.h"
#include "command_func.h"
#include "vehicle_gui.h"
#include "cargotype.h"
#include "station_gui.h"
#include "strings_func.h"
#include "string_func.h"
#include "window_func.h"
#include "viewport_func.h"
#include "widgets/dropdown_func.h"
#include "station_base.h"
#include "waypoint_base.h"
#include "tilehighlight_func.h"
#include "company_base.h"
#include "sortlist_type.h"
#include "core/geometry_func.hpp"
#include "vehiclelist.h"
#include "town.h"
#include "linkgraph/linkgraph.h"
#include "zoom_func.h"
#include "widgets/station_widget.h"
#include "table/strings.h"
#include
#include
#include "safeguards.h"
/**
* Calculates and draws the accepted or supplied cargo around the selected tile(s)
* @param left x position where the string is to be drawn
* @param right the right most position to draw on
* @param top y position where the string is to be drawn
* @param sct which type of cargo is to be displayed (passengers/non-passengers)
* @param rad radius around selected tile(s) to be searched
* @param supplies if supplied cargoes should be drawn, else accepted cargoes
* @return Returns the y value below the string that was drawn
*/
int DrawStationCoverageAreaText(int left, int right, int top, StationCoverageType sct, int rad, bool supplies)
{
TileIndex tile = TileVirtXY(_thd.pos.x, _thd.pos.y);
CargoTypes cargo_mask = 0;
if (_thd.drawstyle == HT_RECT && tile < MapSize()) {
CargoArray cargoes;
if (supplies) {
cargoes = GetProductionAroundTiles(tile, _thd.size.x / TILE_SIZE, _thd.size.y / TILE_SIZE, rad);
} else {
cargoes = GetAcceptanceAroundTiles(tile, _thd.size.x / TILE_SIZE, _thd.size.y / TILE_SIZE, rad);
}
/* Convert cargo counts to a set of cargo bits, and draw the result. */
for (CargoID i = 0; i < NUM_CARGO; i++) {
switch (sct) {
case SCT_PASSENGERS_ONLY: if (!IsCargoInClass(i, CC_PASSENGERS)) continue; break;
case SCT_NON_PASSENGERS_ONLY: if (IsCargoInClass(i, CC_PASSENGERS)) continue; break;
case SCT_ALL: break;
default: NOT_REACHED();
}
if (cargoes[i] >= (supplies ? 1U : 8U)) SetBit(cargo_mask, i);
}
}
SetDParam(0, cargo_mask);
return DrawStringMultiLine(left, right, top, INT32_MAX, supplies ? STR_STATION_BUILD_SUPPLIES_CARGO : STR_STATION_BUILD_ACCEPTS_CARGO);
}
/**
* Check whether we need to redraw the station coverage text.
* If it is needed actually make the window for redrawing.
* @param w the window to check.
*/
void CheckRedrawStationCoverage(const Window *w)
{
if (_thd.dirty & 1) {
_thd.dirty &= ~1;
w->SetDirty();
}
}
/**
* Draw small boxes of cargo amount and ratings data at the given
* coordinates. If amount exceeds 576 units, it is shown 'full', same
* goes for the rating: at above 90% orso (224) it is also 'full'
*
* @param left left most coordinate to draw the box at
* @param right right most coordinate to draw the box at
* @param y coordinate to draw the box at
* @param type Cargo type
* @param amount Cargo amount
* @param rating ratings data for that particular cargo
*
* @note Each cargo-bar is 16 pixels wide and 6 pixels high
* @note Each rating 14 pixels wide and 1 pixel high and is 1 pixel below the cargo-bar
*/
static void StationsWndShowStationRating(int left, int right, int y, CargoID type, uint amount, byte rating)
{
static const uint units_full = 576; ///< number of units to show station as 'full'
static const uint rating_full = 224; ///< rating needed so it is shown as 'full'
const CargoSpec *cs = CargoSpec::Get(type);
if (!cs->IsValid()) return;
int colour = cs->rating_colour;
TextColour tc = GetContrastColour(colour);
uint w = (minu(amount, units_full) + 5) / 36;
int height = GetCharacterHeight(FS_SMALL);
/* Draw total cargo (limited) on station (fits into 16 pixels) */
if (w != 0) GfxFillRect(left, y, left + w - 1, y + height, colour);
/* Draw a one pixel-wide bar of additional cargo meter, useful
* for stations with only a small amount (<=30) */
if (w == 0) {
uint rest = amount / 5;
if (rest != 0) {
w += left;
GfxFillRect(w, y + height - rest, w, y + height, colour);
}
}
DrawString(left + 1, right, y, cs->abbrev, tc);
/* Draw green/red ratings bar (fits into 14 pixels) */
y += height + 2;
GfxFillRect(left + 1, y, left + 14, y, PC_RED);
rating = minu(rating, rating_full) / 16;
if (rating != 0) GfxFillRect(left + 1, y, left + rating, y, PC_GREEN);
}
typedef GUIList GUIStationList;
/**
* The list of stations per company.
*/
class CompanyStationsWindow : public Window
{
protected:
/* Runtime saved values */
static Listing last_sorting;
static byte facilities; // types of stations of interest
static bool include_empty; // whether we should include stations without waiting cargo
static const CargoTypes cargo_filter_max;
static CargoTypes cargo_filter; // bitmap of cargo types to include
static const Station *last_station;
/* Constants for sorting stations */
static const StringID sorter_names[];
static GUIStationList::SortFunction * const sorter_funcs[];
GUIStationList stations;
Scrollbar *vscroll;
/**
* (Re)Build station list
*
* @param owner company whose stations are to be in list
*/
void BuildStationsList(const Owner owner)
{
if (!this->stations.NeedRebuild()) return;
DEBUG(misc, 3, "Building station list for company %d", owner);
this->stations.clear();
const Station *st;
FOR_ALL_STATIONS(st) {
if (st->owner == owner || (st->owner == OWNER_NONE && HasStationInUse(st->index, true, owner))) {
if (this->facilities & st->facilities) { // only stations with selected facilities
int num_waiting_cargo = 0;
for (CargoID j = 0; j < NUM_CARGO; j++) {
if (st->goods[j].HasRating()) {
num_waiting_cargo++; // count number of waiting cargo
if (HasBit(this->cargo_filter, j)) {
*this->stations.Append() = st;
break;
}
}
}
/* stations without waiting cargo */
if (num_waiting_cargo == 0 && this->include_empty) {
*this->stations.Append() = st;
}
}
}
}
this->stations.shrink_to_fit();
this->stations.RebuildDone();
this->vscroll->SetCount(this->stations.size()); // Update the scrollbar
}
/** Sort stations by their name */
static int CDECL StationNameSorter(const Station * const *a, const Station * const *b)
{
static char buf_cache[64];
char buf[64];
SetDParam(0, (*a)->index);
GetString(buf, STR_STATION_NAME, lastof(buf));
if (*b != last_station) {
last_station = *b;
SetDParam(0, (*b)->index);
GetString(buf_cache, STR_STATION_NAME, lastof(buf_cache));
}
int r = strnatcmp(buf, buf_cache); // Sort by name (natural sorting).
if (r == 0) return (*a)->index - (*b)->index;
return r;
}
/** Sort stations by their type */
static int CDECL StationTypeSorter(const Station * const *a, const Station * const *b)
{
return (*a)->facilities - (*b)->facilities;
}
/** Sort stations by their waiting cargo */
static int CDECL StationWaitingTotalSorter(const Station * const *a, const Station * const *b)
{
int diff = 0;
CargoID j;
FOR_EACH_SET_CARGO_ID(j, cargo_filter) {
diff += (*a)->goods[j].cargo.TotalCount() - (*b)->goods[j].cargo.TotalCount();
}
return diff;
}
/** Sort stations by their available waiting cargo */
static int CDECL StationWaitingAvailableSorter(const Station * const *a, const Station * const *b)
{
int diff = 0;
CargoID j;
FOR_EACH_SET_CARGO_ID(j, cargo_filter) {
diff += (*a)->goods[j].cargo.AvailableCount() - (*b)->goods[j].cargo.AvailableCount();
}
return diff;
}
/** Sort stations by their rating */
static int CDECL StationRatingMaxSorter(const Station * const *a, const Station * const *b)
{
byte maxr1 = 0;
byte maxr2 = 0;
CargoID j;
FOR_EACH_SET_CARGO_ID(j, cargo_filter) {
if ((*a)->goods[j].HasRating()) maxr1 = max(maxr1, (*a)->goods[j].rating);
if ((*b)->goods[j].HasRating()) maxr2 = max(maxr2, (*b)->goods[j].rating);
}
return maxr1 - maxr2;
}
/** Sort stations by their rating */
static int CDECL StationRatingMinSorter(const Station * const *a, const Station * const *b)
{
byte minr1 = 255;
byte minr2 = 255;
for (CargoID j = 0; j < NUM_CARGO; j++) {
if (!HasBit(cargo_filter, j)) continue;
if ((*a)->goods[j].HasRating()) minr1 = min(minr1, (*a)->goods[j].rating);
if ((*b)->goods[j].HasRating()) minr2 = min(minr2, (*b)->goods[j].rating);
}
return -(minr1 - minr2);
}
/** Sort the stations list */
void SortStationsList()
{
if (!this->stations.Sort()) return;
/* Reset name sorter sort cache */
this->last_station = NULL;
/* Set the modified widget dirty */
this->SetWidgetDirty(WID_STL_LIST);
}
public:
CompanyStationsWindow(WindowDesc *desc, WindowNumber window_number) : Window(desc)
{
this->stations.SetListing(this->last_sorting);
this->stations.SetSortFuncs(this->sorter_funcs);
this->stations.ForceRebuild();
this->stations.NeedResort();
this->SortStationsList();
this->CreateNestedTree();
this->vscroll = this->GetScrollbar(WID_STL_SCROLLBAR);
this->FinishInitNested(window_number);
this->owner = (Owner)this->window_number;
const CargoSpec *cs;
FOR_ALL_SORTED_STANDARD_CARGOSPECS(cs) {
if (!HasBit(this->cargo_filter, cs->Index())) continue;
this->LowerWidget(WID_STL_CARGOSTART + index);
}
if (this->cargo_filter == this->cargo_filter_max) this->cargo_filter = _cargo_mask;
for (uint i = 0; i < 5; i++) {
if (HasBit(this->facilities, i)) this->LowerWidget(i + WID_STL_TRAIN);
}
this->SetWidgetLoweredState(WID_STL_NOCARGOWAITING, this->include_empty);
this->GetWidget(WID_STL_SORTDROPBTN)->widget_data = this->sorter_names[this->stations.SortType()];
}
~CompanyStationsWindow()
{
this->last_sorting = this->stations.GetListing();
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
{
switch (widget) {
case WID_STL_SORTBY: {
Dimension d = GetStringBoundingBox(this->GetWidget(widget)->widget_data);
d.width += padding.width + Window::SortButtonWidth() * 2; // Doubled since the string is centred and it also looks better.
d.height += padding.height;
*size = maxdim(*size, d);
break;
}
case WID_STL_SORTDROPBTN: {
Dimension d = {0, 0};
for (int i = 0; this->sorter_names[i] != INVALID_STRING_ID; i++) {
d = maxdim(d, GetStringBoundingBox(this->sorter_names[i]));
}
d.width += padding.width;
d.height += padding.height;
*size = maxdim(*size, d);
break;
}
case WID_STL_LIST:
resize->height = FONT_HEIGHT_NORMAL;
size->height = WD_FRAMERECT_TOP + 5 * resize->height + WD_FRAMERECT_BOTTOM;
break;
case WID_STL_TRAIN:
case WID_STL_TRUCK:
case WID_STL_BUS:
case WID_STL_AIRPLANE:
case WID_STL_SHIP:
size->height = max(FONT_HEIGHT_SMALL, 10) + padding.height;
break;
case WID_STL_CARGOALL:
case WID_STL_FACILALL:
case WID_STL_NOCARGOWAITING: {
Dimension d = GetStringBoundingBox(widget == WID_STL_NOCARGOWAITING ? STR_ABBREV_NONE : STR_ABBREV_ALL);
d.width += padding.width + 2;
d.height += padding.height;
*size = maxdim(*size, d);
break;
}
default:
if (widget >= WID_STL_CARGOSTART) {
Dimension d = GetStringBoundingBox(_sorted_cargo_specs[widget - WID_STL_CARGOSTART]->abbrev);
d.width += padding.width + 2;
d.height += padding.height;
*size = maxdim(*size, d);
}
break;
}
}
void OnPaint() override
{
this->BuildStationsList((Owner)this->window_number);
this->SortStationsList();
this->DrawWidgets();
}
void DrawWidget(const Rect &r, int widget) const override
{
switch (widget) {
case WID_STL_SORTBY:
/* draw arrow pointing up/down for ascending/descending sorting */
this->DrawSortButtonState(WID_STL_SORTBY, this->stations.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
break;
case WID_STL_LIST: {
bool rtl = _current_text_dir == TD_RTL;
int max = min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), this->stations.size());
int y = r.top + WD_FRAMERECT_TOP;
for (int i = this->vscroll->GetPosition(); i < max; ++i) { // do until max number of stations of owner
const Station *st = this->stations[i];
assert(st->xy != INVALID_TILE);
/* Do not do the complex check HasStationInUse here, it may be even false
* when the order had been removed and the station list hasn't been removed yet */
assert(st->owner == owner || st->owner == OWNER_NONE);
SetDParam(0, st->index);
SetDParam(1, st->facilities);
int x = DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_STATION_LIST_STATION);
x += rtl ? -5 : 5;
/* show cargo waiting and station ratings */
for (uint j = 0; j < _sorted_standard_cargo_specs_size; j++) {
CargoID cid = _sorted_cargo_specs[j]->Index();
if (st->goods[cid].cargo.TotalCount() > 0) {
/* For RTL we work in exactly the opposite direction. So
* decrement the space needed first, then draw to the left
* instead of drawing to the left and then incrementing
* the space. */
if (rtl) {
x -= 20;
if (x < r.left + WD_FRAMERECT_LEFT) break;
}
StationsWndShowStationRating(x, x + 16, y, cid, st->goods[cid].cargo.TotalCount(), st->goods[cid].rating);
if (!rtl) {
x += 20;
if (x > r.right - WD_FRAMERECT_RIGHT) break;
}
}
}
y += FONT_HEIGHT_NORMAL;
}
if (this->vscroll->GetCount() == 0) { // company has no stations
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_STATION_LIST_NONE);
return;
}
break;
}
case WID_STL_NOCARGOWAITING: {
int cg_ofst = this->IsWidgetLowered(widget) ? 2 : 1;
DrawString(r.left + cg_ofst, r.right + cg_ofst, r.top + cg_ofst, STR_ABBREV_NONE, TC_BLACK, SA_HOR_CENTER);
break;
}
case WID_STL_CARGOALL: {
int cg_ofst = this->IsWidgetLowered(widget) ? 2 : 1;
DrawString(r.left + cg_ofst, r.right + cg_ofst, r.top + cg_ofst, STR_ABBREV_ALL, TC_BLACK, SA_HOR_CENTER);
break;
}
case WID_STL_FACILALL: {
int cg_ofst = this->IsWidgetLowered(widget) ? 2 : 1;
DrawString(r.left + cg_ofst, r.right + cg_ofst, r.top + cg_ofst, STR_ABBREV_ALL, TC_BLACK, SA_HOR_CENTER);
break;
}
default:
if (widget >= WID_STL_CARGOSTART) {
const CargoSpec *cs = _sorted_cargo_specs[widget - WID_STL_CARGOSTART];
int cg_ofst = HasBit(this->cargo_filter, cs->Index()) ? 2 : 1;
GfxFillRect(r.left + cg_ofst, r.top + cg_ofst, r.right - 2 + cg_ofst, r.bottom - 2 + cg_ofst, cs->rating_colour);
TextColour tc = GetContrastColour(cs->rating_colour);
DrawString(r.left + cg_ofst, r.right + cg_ofst, r.top + cg_ofst, cs->abbrev, tc, SA_HOR_CENTER);
}
break;
}
}
void SetStringParameters(int widget) const override
{
if (widget == WID_STL_CAPTION) {
SetDParam(0, this->window_number);
SetDParam(1, this->vscroll->GetCount());
}
}
void OnClick(Point pt, int widget, int click_count) override
{
switch (widget) {
case WID_STL_LIST: {
uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_STL_LIST, 0, FONT_HEIGHT_NORMAL);
if (id_v >= this->stations.size()) return; // click out of list bound
const Station *st = this->stations[id_v];
/* do not check HasStationInUse - it is slow and may be invalid */
assert(st->owner == (Owner)this->window_number || st->owner == OWNER_NONE);
if (_ctrl_pressed) {
ShowExtraViewPortWindow(st->xy);
} else {
ScrollMainWindowToTile(st->xy);
}
break;
}
case WID_STL_TRAIN:
case WID_STL_TRUCK:
case WID_STL_BUS:
case WID_STL_AIRPLANE:
case WID_STL_SHIP:
if (_ctrl_pressed) {
ToggleBit(this->facilities, widget - WID_STL_TRAIN);
this->ToggleWidgetLoweredState(widget);
} else {
uint i;
FOR_EACH_SET_BIT(i, this->facilities) {
this->RaiseWidget(i + WID_STL_TRAIN);
}
this->facilities = 1 << (widget - WID_STL_TRAIN);
this->LowerWidget(widget);
}
this->stations.ForceRebuild();
this->SetDirty();
break;
case WID_STL_FACILALL:
for (uint i = WID_STL_TRAIN; i <= WID_STL_SHIP; i++) {
this->LowerWidget(i);
}
this->facilities = FACIL_TRAIN | FACIL_TRUCK_STOP | FACIL_BUS_STOP | FACIL_AIRPORT | FACIL_DOCK;
this->stations.ForceRebuild();
this->SetDirty();
break;
case WID_STL_CARGOALL: {
for (uint i = 0; i < _sorted_standard_cargo_specs_size; i++) {
this->LowerWidget(WID_STL_CARGOSTART + i);
}
this->LowerWidget(WID_STL_NOCARGOWAITING);
this->cargo_filter = _cargo_mask;
this->include_empty = true;
this->stations.ForceRebuild();
this->SetDirty();
break;
}
case WID_STL_SORTBY: // flip sorting method asc/desc
this->stations.ToggleSortOrder();
this->SetDirty();
break;
case WID_STL_SORTDROPBTN: // select sorting criteria dropdown menu
ShowDropDownMenu(this, this->sorter_names, this->stations.SortType(), WID_STL_SORTDROPBTN, 0, 0);
break;
case WID_STL_NOCARGOWAITING:
if (_ctrl_pressed) {
this->include_empty = !this->include_empty;
this->ToggleWidgetLoweredState(WID_STL_NOCARGOWAITING);
} else {
for (uint i = 0; i < _sorted_standard_cargo_specs_size; i++) {
this->RaiseWidget(WID_STL_CARGOSTART + i);
}
this->cargo_filter = 0;
this->include_empty = true;
this->LowerWidget(WID_STL_NOCARGOWAITING);
}
this->stations.ForceRebuild();
this->SetDirty();
break;
default:
if (widget >= WID_STL_CARGOSTART) { // change cargo_filter
/* Determine the selected cargo type */
const CargoSpec *cs = _sorted_cargo_specs[widget - WID_STL_CARGOSTART];
if (_ctrl_pressed) {
ToggleBit(this->cargo_filter, cs->Index());
this->ToggleWidgetLoweredState(widget);
} else {
for (uint i = 0; i < _sorted_standard_cargo_specs_size; i++) {
this->RaiseWidget(WID_STL_CARGOSTART + i);
}
this->RaiseWidget(WID_STL_NOCARGOWAITING);
this->cargo_filter = 0;
this->include_empty = false;
SetBit(this->cargo_filter, cs->Index());
this->LowerWidget(widget);
}
this->stations.ForceRebuild();
this->SetDirty();
}
break;
}
}
void OnDropdownSelect(int widget, int index) override
{
if (this->stations.SortType() != index) {
this->stations.SetSortType(index);
/* Display the current sort variant */
this->GetWidget(WID_STL_SORTDROPBTN)->widget_data = this->sorter_names[this->stations.SortType()];
this->SetDirty();
}
}
void OnGameTick() override
{
if (this->stations.NeedResort()) {
DEBUG(misc, 3, "Periodic rebuild station list company %d", this->window_number);
this->SetDirty();
}
}
void OnResize() override
{
this->vscroll->SetCapacityFromWidget(this, WID_STL_LIST, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM);
}
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
{
if (data == 0) {
/* This needs to be done in command-scope to enforce rebuilding before resorting invalid data */
this->stations.ForceRebuild();
} else {
this->stations.ForceResort();
}
}
};
Listing CompanyStationsWindow::last_sorting = {false, 0};
byte CompanyStationsWindow::facilities = FACIL_TRAIN | FACIL_TRUCK_STOP | FACIL_BUS_STOP | FACIL_AIRPORT | FACIL_DOCK;
bool CompanyStationsWindow::include_empty = true;
const CargoTypes CompanyStationsWindow::cargo_filter_max = ALL_CARGOTYPES;
CargoTypes CompanyStationsWindow::cargo_filter = ALL_CARGOTYPES;
const Station *CompanyStationsWindow::last_station = NULL;
/* Available station sorting functions */
GUIStationList::SortFunction * const CompanyStationsWindow::sorter_funcs[] = {
&StationNameSorter,
&StationTypeSorter,
&StationWaitingTotalSorter,
&StationWaitingAvailableSorter,
&StationRatingMaxSorter,
&StationRatingMinSorter
};
/* Names of the sorting functions */
const StringID CompanyStationsWindow::sorter_names[] = {
STR_SORT_BY_NAME,
STR_SORT_BY_FACILITY,
STR_SORT_BY_WAITING_TOTAL,
STR_SORT_BY_WAITING_AVAILABLE,
STR_SORT_BY_RATING_MAX,
STR_SORT_BY_RATING_MIN,
INVALID_STRING_ID
};
/**
* Make a horizontal row of cargo buttons, starting at widget #WID_STL_CARGOSTART.
* @param biggest_index Pointer to store biggest used widget number of the buttons.
* @return Horizontal row.
*/
static NWidgetBase *CargoWidgets(int *biggest_index)
{
NWidgetHorizontal *container = new NWidgetHorizontal();
for (uint i = 0; i < _sorted_standard_cargo_specs_size; i++) {
NWidgetBackground *panel = new NWidgetBackground(WWT_PANEL, COLOUR_GREY, WID_STL_CARGOSTART + i);
panel->SetMinimalSize(14, 11);
panel->SetResize(0, 0);
panel->SetFill(0, 1);
panel->SetDataTip(0, STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE);
container->Add(panel);
}
*biggest_index = WID_STL_CARGOSTART + _sorted_standard_cargo_specs_size;
return container;
}
static const NWidgetPart _nested_company_stations_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY, WID_STL_CAPTION), SetDataTip(STR_STATION_LIST_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_SHADEBOX, COLOUR_GREY),
NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
NWidget(WWT_STICKYBOX, COLOUR_GREY),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_STL_TRAIN), SetMinimalSize(14, 11), SetDataTip(STR_TRAIN, STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE), SetFill(0, 1),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_STL_TRUCK), SetMinimalSize(14, 11), SetDataTip(STR_LORRY, STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE), SetFill(0, 1),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_STL_BUS), SetMinimalSize(14, 11), SetDataTip(STR_BUS, STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE), SetFill(0, 1),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_STL_SHIP), SetMinimalSize(14, 11), SetDataTip(STR_SHIP, STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE), SetFill(0, 1),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_STL_AIRPLANE), SetMinimalSize(14, 11), SetDataTip(STR_PLANE, STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE), SetFill(0, 1),
NWidget(WWT_PUSHBTN, COLOUR_GREY, WID_STL_FACILALL), SetMinimalSize(14, 11), SetDataTip(0x0, STR_STATION_LIST_SELECT_ALL_FACILITIES), SetFill(0, 1),
NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(5, 11), SetFill(0, 1), EndContainer(),
NWidgetFunction(CargoWidgets),
NWidget(WWT_PANEL, COLOUR_GREY, WID_STL_NOCARGOWAITING), SetMinimalSize(14, 11), SetDataTip(0x0, STR_STATION_LIST_NO_WAITING_CARGO), SetFill(0, 1), EndContainer(),
NWidget(WWT_PUSHBTN, COLOUR_GREY, WID_STL_CARGOALL), SetMinimalSize(14, 11), SetDataTip(0x0, STR_STATION_LIST_SELECT_ALL_TYPES), SetFill(0, 1),
NWidget(WWT_PANEL, COLOUR_GREY), SetDataTip(0x0, STR_NULL), SetResize(1, 0), SetFill(1, 1), EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_STL_SORTBY), SetMinimalSize(81, 12), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_STL_SORTDROPBTN), SetMinimalSize(163, 12), SetDataTip(STR_SORT_BY_NAME, STR_TOOLTIP_SORT_CRITERIA), // widget_data gets overwritten.
NWidget(WWT_PANEL, COLOUR_GREY), SetDataTip(0x0, STR_NULL), SetResize(1, 0), SetFill(1, 1), EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PANEL, COLOUR_GREY, WID_STL_LIST), SetMinimalSize(346, 125), SetResize(1, 10), SetDataTip(0x0, STR_STATION_LIST_TOOLTIP), SetScrollbar(WID_STL_SCROLLBAR), EndContainer(),
NWidget(NWID_VERTICAL),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_STL_SCROLLBAR),
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
EndContainer(),
EndContainer(),
};
static WindowDesc _company_stations_desc(
WDP_AUTO, "list_stations", 358, 162,
WC_STATION_LIST, WC_NONE,
0,
_nested_company_stations_widgets, lengthof(_nested_company_stations_widgets)
);
/**
* Opens window with list of company's stations
*
* @param company whose stations' list show
*/
void ShowCompanyStations(CompanyID company)
{
if (!Company::IsValidID(company)) return;
AllocateWindowDescFront(&_company_stations_desc, company);
}
static const NWidgetPart _nested_station_view_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY, WID_SV_CAPTION), SetDataTip(STR_STATION_VIEW_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_SHADEBOX, COLOUR_GREY),
NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
NWidget(WWT_STICKYBOX, COLOUR_GREY),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SV_SORT_ORDER), SetMinimalSize(81, 12), SetFill(1, 1), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_SV_SORT_BY), SetMinimalSize(168, 12), SetResize(1, 0), SetFill(0, 1), SetDataTip(0x0, STR_TOOLTIP_SORT_CRITERIA),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_SV_GROUP), SetMinimalSize(81, 12), SetFill(1, 1), SetDataTip(STR_STATION_VIEW_GROUP, 0x0),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_SV_GROUP_BY), SetMinimalSize(168, 12), SetResize(1, 0), SetFill(0, 1), SetDataTip(0x0, STR_TOOLTIP_GROUP_ORDER),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PANEL, COLOUR_GREY, WID_SV_WAITING), SetMinimalSize(237, 44), SetResize(1, 10), SetScrollbar(WID_SV_SCROLLBAR), EndContainer(),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_SV_SCROLLBAR),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, WID_SV_ACCEPT_RATING_LIST), SetMinimalSize(249, 23), SetResize(1, 0), EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SV_LOCATION), SetMinimalSize(45, 12), SetResize(1, 0), SetFill(1, 1),
SetDataTip(STR_BUTTON_LOCATION, STR_STATION_VIEW_CENTER_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SV_ACCEPTS_RATINGS), SetMinimalSize(46, 12), SetResize(1, 0), SetFill(1, 1),
SetDataTip(STR_STATION_VIEW_RATINGS_BUTTON, STR_STATION_VIEW_RATINGS_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SV_RENAME), SetMinimalSize(45, 12), SetResize(1, 0), SetFill(1, 1),
SetDataTip(STR_BUTTON_RENAME, STR_STATION_VIEW_RENAME_TOOLTIP),
EndContainer(),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_SV_CLOSE_AIRPORT), SetMinimalSize(45, 12), SetResize(1, 0), SetFill(1, 1),
SetDataTip(STR_STATION_VIEW_CLOSE_AIRPORT, STR_STATION_VIEW_CLOSE_AIRPORT_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SV_TRAINS), SetMinimalSize(14, 12), SetFill(0, 1), SetDataTip(STR_TRAIN, STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SV_ROADVEHS), SetMinimalSize(14, 12), SetFill(0, 1), SetDataTip(STR_LORRY, STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SV_SHIPS), SetMinimalSize(14, 12), SetFill(0, 1), SetDataTip(STR_SHIP, STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SV_PLANES), SetMinimalSize(14, 12), SetFill(0, 1), SetDataTip(STR_PLANE, STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP),
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
EndContainer(),
};
/**
* Draws icons of waiting cargo in the StationView window
*
* @param i type of cargo
* @param waiting number of waiting units
* @param left left most coordinate to draw on
* @param right right most coordinate to draw on
* @param y y coordinate
*/
static void DrawCargoIcons(CargoID i, uint waiting, int left, int right, int y)
{
int width = ScaleGUITrad(10);
uint num = min((waiting + (width / 2)) / width, (right - left) / width); // maximum is width / 10 icons so it won't overflow
if (num == 0) return;
SpriteID sprite = CargoSpec::Get(i)->GetCargoIcon();
int x = _current_text_dir == TD_RTL ? left : right - num * width;
do {
DrawSprite(sprite, PAL_NONE, x, y);
x += width;
} while (--num);
}
enum SortOrder {
SO_DESCENDING,
SO_ASCENDING
};
class CargoDataEntry;
enum CargoSortType {
ST_AS_GROUPING, ///< by the same principle the entries are being grouped
ST_COUNT, ///< by amount of cargo
ST_STATION_STRING, ///< by station name
ST_STATION_ID, ///< by station id
ST_CARGO_ID, ///< by cargo id
};
class CargoSorter {
public:
CargoSorter(CargoSortType t = ST_STATION_ID, SortOrder o = SO_ASCENDING) : type(t), order(o) {}
CargoSortType GetSortType() {return this->type;}
bool operator()(const CargoDataEntry *cd1, const CargoDataEntry *cd2) const;
private:
CargoSortType type;
SortOrder order;
template
bool SortId(Tid st1, Tid st2) const;
bool SortCount(const CargoDataEntry *cd1, const CargoDataEntry *cd2) const;
bool SortStation (StationID st1, StationID st2) const;
};
typedef std::set CargoDataSet;
/**
* A cargo data entry representing one possible row in the station view window's
* top part. Cargo data entries form a tree where each entry can have several
* children. Parents keep track of the sums of their childrens' cargo counts.
*/
class CargoDataEntry {
public:
CargoDataEntry();
~CargoDataEntry();
/**
* Insert a new child or retrieve an existing child using a station ID as ID.
* @param station ID of the station for which an entry shall be created or retrieved
* @return a child entry associated with the given station.
*/
CargoDataEntry *InsertOrRetrieve(StationID station)
{
return this->InsertOrRetrieve(station);
}
/**
* Insert a new child or retrieve an existing child using a cargo ID as ID.
* @param cargo ID of the cargo for which an entry shall be created or retrieved
* @return a child entry associated with the given cargo.
*/
CargoDataEntry *InsertOrRetrieve(CargoID cargo)
{
return this->InsertOrRetrieve(cargo);
}
void Update(uint count);
/**
* Remove a child associated with the given station.
* @param station ID of the station for which the child should be removed.
*/
void Remove(StationID station)
{
CargoDataEntry t(station);
this->Remove(&t);
}
/**
* Remove a child associated with the given cargo.
* @param cargo ID of the cargo for which the child should be removed.
*/
void Remove(CargoID cargo)
{
CargoDataEntry t(cargo);
this->Remove(&t);
}
/**
* Retrieve a child for the given station. Return NULL if it doesn't exist.
* @param station ID of the station the child we're looking for is associated with.
* @return a child entry for the given station or NULL.
*/
CargoDataEntry *Retrieve(StationID station) const
{
CargoDataEntry t(station);
return this->Retrieve(this->children->find(&t));
}
/**
* Retrieve a child for the given cargo. Return NULL if it doesn't exist.
* @param cargo ID of the cargo the child we're looking for is associated with.
* @return a child entry for the given cargo or NULL.
*/
CargoDataEntry *Retrieve(CargoID cargo) const
{
CargoDataEntry t(cargo);
return this->Retrieve(this->children->find(&t));
}
void Resort(CargoSortType type, SortOrder order);
/**
* Get the station ID for this entry.
*/
StationID GetStation() const { return this->station; }
/**
* Get the cargo ID for this entry.
*/
CargoID GetCargo() const { return this->cargo; }
/**
* Get the cargo count for this entry.
*/
uint GetCount() const { return this->count; }
/**
* Get the parent entry for this entry.
*/
CargoDataEntry *GetParent() const { return this->parent; }
/**
* Get the number of children for this entry.
*/
uint GetNumChildren() const { return this->num_children; }
/**
* Get an iterator pointing to the begin of the set of children.
*/
CargoDataSet::iterator Begin() const { return this->children->begin(); }
/**
* Get an iterator pointing to the end of the set of children.
*/
CargoDataSet::iterator End() const { return this->children->end(); }
/**
* Has this entry transfers.
*/
bool HasTransfers() const { return this->transfers; }
/**
* Set the transfers state.
*/
void SetTransfers(bool value) { this->transfers = value; }
void Clear();
private:
CargoDataEntry(StationID st, uint c, CargoDataEntry *p);
CargoDataEntry(CargoID car, uint c, CargoDataEntry *p);
CargoDataEntry(StationID st);
CargoDataEntry(CargoID car);
CargoDataEntry *Retrieve(CargoDataSet::iterator i) const;
template
CargoDataEntry *InsertOrRetrieve(Tid s);
void Remove(CargoDataEntry *comp);
void IncrementSize();
CargoDataEntry *parent; ///< the parent of this entry.
const union {
StationID station; ///< ID of the station this entry is associated with.
struct {
CargoID cargo; ///< ID of the cargo this entry is associated with.
bool transfers; ///< If there are transfers for this cargo.
};
};
uint num_children; ///< the number of subentries belonging to this entry.
uint count; ///< sum of counts of all children or amount of cargo for this entry.
CargoDataSet *children; ///< the children of this entry.
};
CargoDataEntry::CargoDataEntry() :
parent(NULL),
station(INVALID_STATION),
num_children(0),
count(0),
children(new CargoDataSet(CargoSorter(ST_CARGO_ID)))
{}
CargoDataEntry::CargoDataEntry(CargoID cargo, uint count, CargoDataEntry *parent) :
parent(parent),
cargo(cargo),
num_children(0),
count(count),
children(new CargoDataSet)
{}
CargoDataEntry::CargoDataEntry(StationID station, uint count, CargoDataEntry *parent) :
parent(parent),
station(station),
num_children(0),
count(count),
children(new CargoDataSet)
{}
CargoDataEntry::CargoDataEntry(StationID station) :
parent(NULL),
station(station),
num_children(0),
count(0),
children(NULL)
{}
CargoDataEntry::CargoDataEntry(CargoID cargo) :
parent(NULL),
cargo(cargo),
num_children(0),
count(0),
children(NULL)
{}
CargoDataEntry::~CargoDataEntry()
{
this->Clear();
delete this->children;
}
/**
* Delete all subentries, reset count and num_children and adapt parent's count.
*/
void CargoDataEntry::Clear()
{
if (this->children != NULL) {
for (CargoDataSet::iterator i = this->children->begin(); i != this->children->end(); ++i) {
assert(*i != this);
delete *i;
}
this->children->clear();
}
if (this->parent != NULL) this->parent->count -= this->count;
this->count = 0;
this->num_children = 0;
}
/**
* Remove a subentry from this one and delete it.
* @param child the entry to be removed. This may also be a synthetic entry
* which only contains the ID of the entry to be removed. In this case child is
* not deleted.
*/
void CargoDataEntry::Remove(CargoDataEntry *child)
{
CargoDataSet::iterator i = this->children->find(child);
if (i != this->children->end()) {
delete *i;
this->children->erase(i);
}
}
/**
* Retrieve a subentry or insert it if it doesn't exist, yet.
* @tparam ID type of ID: either StationID or CargoID
* @param child_id ID of the child to be inserted or retrieved.
* @return the new or retrieved subentry
*/
template
CargoDataEntry *CargoDataEntry::InsertOrRetrieve(Tid child_id)
{
CargoDataEntry tmp(child_id);
CargoDataSet::iterator i = this->children->find(&tmp);
if (i == this->children->end()) {
IncrementSize();
return *(this->children->insert(new CargoDataEntry(child_id, 0, this)).first);
} else {
CargoDataEntry *ret = *i;
assert(this->children->value_comp().GetSortType() != ST_COUNT);
return ret;
}
}
/**
* Update the count for this entry and propagate the change to the parent entry
* if there is one.
* @param count the amount to be added to this entry
*/
void CargoDataEntry::Update(uint count)
{
this->count += count;
if (this->parent != NULL) this->parent->Update(count);
}
/**
* Increment
*/
void CargoDataEntry::IncrementSize()
{
++this->num_children;
if (this->parent != NULL) this->parent->IncrementSize();
}
void CargoDataEntry::Resort(CargoSortType type, SortOrder order)
{
CargoDataSet *new_subs = new CargoDataSet(this->children->begin(), this->children->end(), CargoSorter(type, order));
delete this->children;
this->children = new_subs;
}
CargoDataEntry *CargoDataEntry::Retrieve(CargoDataSet::iterator i) const
{
if (i == this->children->end()) {
return NULL;
} else {
assert(this->children->value_comp().GetSortType() != ST_COUNT);
return *i;
}
}
bool CargoSorter::operator()(const CargoDataEntry *cd1, const CargoDataEntry *cd2) const
{
switch (this->type) {
case ST_STATION_ID:
return this->SortId(cd1->GetStation(), cd2->GetStation());
case ST_CARGO_ID:
return this->SortId(cd1->GetCargo(), cd2->GetCargo());
case ST_COUNT:
return this->SortCount(cd1, cd2);
case ST_STATION_STRING:
return this->SortStation(cd1->GetStation(), cd2->GetStation());
default:
NOT_REACHED();
}
}
template
bool CargoSorter::SortId(Tid st1, Tid st2) const
{
return (this->order == SO_ASCENDING) ? st1 < st2 : st2 < st1;
}
bool CargoSorter::SortCount(const CargoDataEntry *cd1, const CargoDataEntry *cd2) const
{
uint c1 = cd1->GetCount();
uint c2 = cd2->GetCount();
if (c1 == c2) {
return this->SortStation(cd1->GetStation(), cd2->GetStation());
} else if (this->order == SO_ASCENDING) {
return c1 < c2;
} else {
return c2 < c1;
}
}
bool CargoSorter::SortStation(StationID st1, StationID st2) const
{
static char buf1[MAX_LENGTH_STATION_NAME_CHARS];
static char buf2[MAX_LENGTH_STATION_NAME_CHARS];
if (!Station::IsValidID(st1)) {
return Station::IsValidID(st2) ? this->order == SO_ASCENDING : this->SortId(st1, st2);
} else if (!Station::IsValidID(st2)) {
return order == SO_DESCENDING;
}
SetDParam(0, st1);
GetString(buf1, STR_STATION_NAME, lastof(buf1));
SetDParam(0, st2);
GetString(buf2, STR_STATION_NAME, lastof(buf2));
int res = strnatcmp(buf1, buf2); // Sort by name (natural sorting).
if (res == 0) {
return this->SortId(st1, st2);
} else {
return (this->order == SO_ASCENDING) ? res < 0 : res > 0;
}
}
/**
* The StationView window
*/
struct StationViewWindow : public Window {
/**
* A row being displayed in the cargo view (as opposed to being "hidden" behind a plus sign).
*/
struct RowDisplay {
RowDisplay(CargoDataEntry *f, StationID n) : filter(f), next_station(n) {}
RowDisplay(CargoDataEntry *f, CargoID n) : filter(f), next_cargo(n) {}
/**
* Parent of the cargo entry belonging to the row.
*/
CargoDataEntry *filter;
union {
/**
* ID of the station belonging to the entry actually displayed if it's to/from/via.
*/
StationID next_station;
/**
* ID of the cargo belonging to the entry actually displayed if it's cargo.
*/
CargoID next_cargo;
};
};
typedef std::vector CargoDataVector;
static const int NUM_COLUMNS = 4; ///< Number of "columns" in the cargo view: cargo, from, via, to
/**
* Type of data invalidation.
*/
enum Invalidation {
INV_FLOWS = 0x100, ///< The planned flows have been recalculated and everything has to be updated.
INV_CARGO = 0x200 ///< Some cargo has been added or removed.
};
/**
* Type of grouping used in each of the "columns".
*/
enum Grouping {
GR_SOURCE, ///< Group by source of cargo ("from").
GR_NEXT, ///< Group by next station ("via").
GR_DESTINATION, ///< Group by estimated final destination ("to").
GR_CARGO, ///< Group by cargo type.
};
/**
* Display mode of the cargo view.
*/
enum Mode {
MODE_WAITING, ///< Show cargo waiting at the station.
MODE_PLANNED ///< Show cargo planned to pass through the station.
};
uint expand_shrink_width; ///< The width allocated to the expand/shrink 'button'
int rating_lines; ///< Number of lines in the cargo ratings view.
int accepts_lines; ///< Number of lines in the accepted cargo view.
Scrollbar *vscroll;
/** Height of the #WID_SV_ACCEPT_RATING_LIST widget for different views. */
enum AcceptListHeight {
ALH_RATING = 13, ///< Height of the cargo ratings view.
ALH_ACCEPTS = 3, ///< Height of the accepted cargo view.
};
static const StringID _sort_names[]; ///< Names of the sorting options in the dropdown.
static const StringID _group_names[]; ///< Names of the grouping options in the dropdown.
/**
* Sort types of the different 'columns'.
* In fact only ST_COUNT and ST_AS_GROUPING are active and you can only
* sort all the columns in the same way. The other options haven't been
* included in the GUI due to lack of space.
*/
CargoSortType sortings[NUM_COLUMNS];
/** Sort order (ascending/descending) for the 'columns'. */
SortOrder sort_orders[NUM_COLUMNS];
int scroll_to_row; ///< If set, scroll the main viewport to the station pointed to by this row.
int grouping_index; ///< Currently selected entry in the grouping drop down.
Mode current_mode; ///< Currently selected display mode of cargo view.
Grouping groupings[NUM_COLUMNS]; ///< Grouping modes for the different columns.
CargoDataEntry expanded_rows; ///< Parent entry of currently expanded rows.
CargoDataEntry cached_destinations; ///< Cache for the flows passing through this station.
CargoDataVector displayed_rows; ///< Parent entry of currently displayed rows (including collapsed ones).
StationViewWindow(WindowDesc *desc, WindowNumber window_number) : Window(desc),
scroll_to_row(INT_MAX), grouping_index(0)
{
this->rating_lines = ALH_RATING;
this->accepts_lines = ALH_ACCEPTS;
this->CreateNestedTree();
this->vscroll = this->GetScrollbar(WID_SV_SCROLLBAR);
/* Nested widget tree creation is done in two steps to ensure that this->GetWidget(WID_SV_ACCEPTS_RATINGS) exists in UpdateWidgetSize(). */
this->FinishInitNested(window_number);
this->groupings[0] = GR_CARGO;
this->sortings[0] = ST_AS_GROUPING;
this->SelectGroupBy(_settings_client.gui.station_gui_group_order);
this->SelectSortBy(_settings_client.gui.station_gui_sort_by);
this->sort_orders[0] = SO_ASCENDING;
this->SelectSortOrder((SortOrder)_settings_client.gui.station_gui_sort_order);
this->owner = Station::Get(window_number)->owner;
}
~StationViewWindow()
{
DeleteWindowById(WC_TRAINS_LIST, VehicleListIdentifier(VL_STATION_LIST, VEH_TRAIN, this->owner, this->window_number).Pack(), false);
DeleteWindowById(WC_ROADVEH_LIST, VehicleListIdentifier(VL_STATION_LIST, VEH_ROAD, this->owner, this->window_number).Pack(), false);
DeleteWindowById(WC_SHIPS_LIST, VehicleListIdentifier(VL_STATION_LIST, VEH_SHIP, this->owner, this->window_number).Pack(), false);
DeleteWindowById(WC_AIRCRAFT_LIST, VehicleListIdentifier(VL_STATION_LIST, VEH_AIRCRAFT, this->owner, this->window_number).Pack(), false);
}
/**
* Show a certain cargo entry characterized by source/next/dest station, cargo ID and amount of cargo at the
* right place in the cargo view. I.e. update as many rows as are expanded following that characterization.
* @param data Root entry of the tree.
* @param cargo Cargo ID of the entry to be shown.
* @param source Source station of the entry to be shown.
* @param next Next station the cargo to be shown will visit.
* @param dest Final destination of the cargo to be shown.
* @param count Amount of cargo to be shown.
*/
void ShowCargo(CargoDataEntry *data, CargoID cargo, StationID source, StationID next, StationID dest, uint count)
{
if (count == 0) return;
bool auto_distributed = _settings_game.linkgraph.GetDistributionType(cargo) != DT_MANUAL;
const CargoDataEntry *expand = &this->expanded_rows;
for (int i = 0; i < NUM_COLUMNS && expand != NULL; ++i) {
switch (groupings[i]) {
case GR_CARGO:
assert(i == 0);
data = data->InsertOrRetrieve(cargo);
data->SetTransfers(source != this->window_number);
expand = expand->Retrieve(cargo);
break;
case GR_SOURCE:
if (auto_distributed || source != this->window_number) {
data = data->InsertOrRetrieve(source);
expand = expand->Retrieve(source);
}
break;
case GR_NEXT:
if (auto_distributed) {
data = data->InsertOrRetrieve(next);
expand = expand->Retrieve(next);
}
break;
case GR_DESTINATION:
if (auto_distributed) {
data = data->InsertOrRetrieve(dest);
expand = expand->Retrieve(dest);
}
break;
}
}
data->Update(count);
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
{
switch (widget) {
case WID_SV_WAITING:
resize->height = FONT_HEIGHT_NORMAL;
size->height = WD_FRAMERECT_TOP + 4 * resize->height + WD_FRAMERECT_BOTTOM;
this->expand_shrink_width = max(GetStringBoundingBox("-").width, GetStringBoundingBox("+").width) + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
break;
case WID_SV_ACCEPT_RATING_LIST:
size->height = WD_FRAMERECT_TOP + ((this->GetWidget(WID_SV_ACCEPTS_RATINGS)->widget_data == STR_STATION_VIEW_RATINGS_BUTTON) ? this->accepts_lines : this->rating_lines) * FONT_HEIGHT_NORMAL + WD_FRAMERECT_BOTTOM;
break;
case WID_SV_CLOSE_AIRPORT:
if (!(Station::Get(this->window_number)->facilities & FACIL_AIRPORT)) {
/* Hide 'Close Airport' button if no airport present. */
size->width = 0;
resize->width = 0;
fill->width = 0;
}
break;
}
}
void OnPaint() override
{
const Station *st = Station::Get(this->window_number);
CargoDataEntry cargo;
BuildCargoList(&cargo, st);
this->vscroll->SetCount(cargo.GetNumChildren()); // update scrollbar
/* disable some buttons */
this->SetWidgetDisabledState(WID_SV_RENAME, st->owner != _local_company);
this->SetWidgetDisabledState(WID_SV_TRAINS, !(st->facilities & FACIL_TRAIN));
this->SetWidgetDisabledState(WID_SV_ROADVEHS, !(st->facilities & FACIL_TRUCK_STOP) && !(st->facilities & FACIL_BUS_STOP));
this->SetWidgetDisabledState(WID_SV_SHIPS, !(st->facilities & FACIL_DOCK));
this->SetWidgetDisabledState(WID_SV_PLANES, !(st->facilities & FACIL_AIRPORT));
this->SetWidgetDisabledState(WID_SV_CLOSE_AIRPORT, !(st->facilities & FACIL_AIRPORT) || st->owner != _local_company || st->owner == OWNER_NONE); // Also consider SE, where _local_company == OWNER_NONE
this->SetWidgetLoweredState(WID_SV_CLOSE_AIRPORT, (st->facilities & FACIL_AIRPORT) && (st->airport.flags & AIRPORT_CLOSED_block) != 0);
this->DrawWidgets();
if (!this->IsShaded()) {
/* Draw 'accepted cargo' or 'cargo ratings'. */
const NWidgetBase *wid = this->GetWidget(WID_SV_ACCEPT_RATING_LIST);
const Rect r = {(int)wid->pos_x, (int)wid->pos_y, (int)(wid->pos_x + wid->current_x - 1), (int)(wid->pos_y + wid->current_y - 1)};
if (this->GetWidget(WID_SV_ACCEPTS_RATINGS)->widget_data == STR_STATION_VIEW_RATINGS_BUTTON) {
int lines = this->DrawAcceptedCargo(r);
if (lines > this->accepts_lines) { // Resize the widget, and perform re-initialization of the window.
this->accepts_lines = lines;
this->ReInit();
return;
}
} else {
int lines = this->DrawCargoRatings(r);
if (lines > this->rating_lines) { // Resize the widget, and perform re-initialization of the window.
this->rating_lines = lines;
this->ReInit();
return;
}
}
/* Draw arrow pointing up/down for ascending/descending sorting */
this->DrawSortButtonState(WID_SV_SORT_ORDER, sort_orders[1] == SO_ASCENDING ? SBS_UP : SBS_DOWN);
int pos = this->vscroll->GetPosition();
int maxrows = this->vscroll->GetCapacity();
displayed_rows.clear();
/* Draw waiting cargo. */
NWidgetBase *nwi = this->GetWidget(WID_SV_WAITING);
Rect waiting_rect = { (int)nwi->pos_x, (int)nwi->pos_y, (int)(nwi->pos_x + nwi->current_x - 1), (int)(nwi->pos_y + nwi->current_y - 1)};
this->DrawEntries(&cargo, waiting_rect, pos, maxrows, 0);
scroll_to_row = INT_MAX;
}
}
void SetStringParameters(int widget) const override
{
const Station *st = Station::Get(this->window_number);
SetDParam(0, st->index);
SetDParam(1, st->facilities);
}
/**
* Rebuild the cache for estimated destinations which is used to quickly show the "destination" entries
* even if we actually don't know the destination of a certain packet from just looking at it.
* @param i Cargo to recalculate the cache for.
*/
void RecalcDestinations(CargoID i)
{
const Station *st = Station::Get(this->window_number);
CargoDataEntry *cargo_entry = cached_destinations.InsertOrRetrieve(i);
cargo_entry->Clear();
const FlowStatMap &flows = st->goods[i].flows;
for (FlowStatMap::const_iterator it = flows.begin(); it != flows.end(); ++it) {
StationID from = it->first;
CargoDataEntry *source_entry = cargo_entry->InsertOrRetrieve(from);
const FlowStat::SharesMap *shares = it->second.GetShares();
uint32 prev_count = 0;
for (FlowStat::SharesMap::const_iterator flow_it = shares->begin(); flow_it != shares->end(); ++flow_it) {
StationID via = flow_it->second;
CargoDataEntry *via_entry = source_entry->InsertOrRetrieve(via);
if (via == this->window_number) {
via_entry->InsertOrRetrieve(via)->Update(flow_it->first - prev_count);
} else {
EstimateDestinations(i, from, via, flow_it->first - prev_count, via_entry);
}
prev_count = flow_it->first;
}
}
}
/**
* Estimate the amounts of cargo per final destination for a given cargo, source station and next hop and
* save the result as children of the given CargoDataEntry.
* @param cargo ID of the cargo to estimate destinations for.
* @param source Source station of the given batch of cargo.
* @param next Intermediate hop to start the calculation at ("next hop").
* @param count Size of the batch of cargo.
* @param dest CargoDataEntry to save the results in.
*/
void EstimateDestinations(CargoID cargo, StationID source, StationID next, uint count, CargoDataEntry *dest)
{
if (Station::IsValidID(next) && Station::IsValidID(source)) {
CargoDataEntry tmp;
const FlowStatMap &flowmap = Station::Get(next)->goods[cargo].flows;
FlowStatMap::const_iterator map_it = flowmap.find(source);
if (map_it != flowmap.end()) {
const FlowStat::SharesMap *shares = map_it->second.GetShares();
uint32 prev_count = 0;
for (FlowStat::SharesMap::const_iterator i = shares->begin(); i != shares->end(); ++i) {
tmp.InsertOrRetrieve(i->second)->Update(i->first - prev_count);
prev_count = i->first;
}
}
if (tmp.GetCount() == 0) {
dest->InsertOrRetrieve(INVALID_STATION)->Update(count);
} else {
uint sum_estimated = 0;
while (sum_estimated < count) {
for (CargoDataSet::iterator i = tmp.Begin(); i != tmp.End() && sum_estimated < count; ++i) {
CargoDataEntry *child = *i;
uint estimate = DivideApprox(child->GetCount() * count, tmp.GetCount());
if (estimate == 0) estimate = 1;
sum_estimated += estimate;
if (sum_estimated > count) {
estimate -= sum_estimated - count;
sum_estimated = count;
}
if (estimate > 0) {
if (child->GetStation() == next) {
dest->InsertOrRetrieve(next)->Update(estimate);
} else {
EstimateDestinations(cargo, source, child->GetStation(), estimate, dest);
}
}
}
}
}
} else {
dest->InsertOrRetrieve(INVALID_STATION)->Update(count);
}
}
/**
* Build up the cargo view for PLANNED mode and a specific cargo.
* @param i Cargo to show.
* @param flows The current station's flows for that cargo.
* @param cargo The CargoDataEntry to save the results in.
*/
void BuildFlowList(CargoID i, const FlowStatMap &flows, CargoDataEntry *cargo)
{
const CargoDataEntry *source_dest = this->cached_destinations.Retrieve(i);
for (FlowStatMap::const_iterator it = flows.begin(); it != flows.end(); ++it) {
StationID from = it->first;
const CargoDataEntry *source_entry = source_dest->Retrieve(from);
const FlowStat::SharesMap *shares = it->second.GetShares();
for (FlowStat::SharesMap::const_iterator flow_it = shares->begin(); flow_it != shares->end(); ++flow_it) {
const CargoDataEntry *via_entry = source_entry->Retrieve(flow_it->second);
for (CargoDataSet::iterator dest_it = via_entry->Begin(); dest_it != via_entry->End(); ++dest_it) {
CargoDataEntry *dest_entry = *dest_it;
ShowCargo(cargo, i, from, flow_it->second, dest_entry->GetStation(), dest_entry->GetCount());
}
}
}
}
/**
* Build up the cargo view for WAITING mode and a specific cargo.
* @param i Cargo to show.
* @param packets The current station's cargo list for that cargo.
* @param cargo The CargoDataEntry to save the result in.
*/
void BuildCargoList(CargoID i, const StationCargoList &packets, CargoDataEntry *cargo)
{
const CargoDataEntry *source_dest = this->cached_destinations.Retrieve(i);
for (StationCargoList::ConstIterator it = packets.Packets()->begin(); it != packets.Packets()->end(); it++) {
const CargoPacket *cp = *it;
StationID next = it.GetKey();
const CargoDataEntry *source_entry = source_dest->Retrieve(cp->SourceStation());
if (source_entry == NULL) {
this->ShowCargo(cargo, i, cp->SourceStation(), next, INVALID_STATION, cp->Count());
continue;
}
const CargoDataEntry *via_entry = source_entry->Retrieve(next);
if (via_entry == NULL) {
this->ShowCargo(cargo, i, cp->SourceStation(), next, INVALID_STATION, cp->Count());
continue;
}
for (CargoDataSet::iterator dest_it = via_entry->Begin(); dest_it != via_entry->End(); ++dest_it) {
CargoDataEntry *dest_entry = *dest_it;
uint val = DivideApprox(cp->Count() * dest_entry->GetCount(), via_entry->GetCount());
this->ShowCargo(cargo, i, cp->SourceStation(), next, dest_entry->GetStation(), val);
}
}
this->ShowCargo(cargo, i, NEW_STATION, NEW_STATION, NEW_STATION, packets.ReservedCount());
}
/**
* Build up the cargo view for all cargoes.
* @param cargo The root cargo entry to save all results in.
* @param st The station to calculate the cargo view from.
*/
void BuildCargoList(CargoDataEntry *cargo, const Station *st)
{
for (CargoID i = 0; i < NUM_CARGO; i++) {
if (this->cached_destinations.Retrieve(i) == NULL) {
this->RecalcDestinations(i);
}
if (this->current_mode == MODE_WAITING) {
this->BuildCargoList(i, st->goods[i].cargo, cargo);
} else {
this->BuildFlowList(i, st->goods[i].flows, cargo);
}
}
}
/**
* Mark a specific row, characterized by its CargoDataEntry, as expanded.
* @param data The row to be marked as expanded.
*/
void SetDisplayedRow(const CargoDataEntry *data)
{
std::list stations;
const CargoDataEntry *parent = data->GetParent();
if (parent->GetParent() == NULL) {
this->displayed_rows.push_back(RowDisplay(&this->expanded_rows, data->GetCargo()));
return;
}
StationID next = data->GetStation();
while (parent->GetParent()->GetParent() != NULL) {
stations.push_back(parent->GetStation());
parent = parent->GetParent();
}
CargoID cargo = parent->GetCargo();
CargoDataEntry *filter = this->expanded_rows.Retrieve(cargo);
while (!stations.empty()) {
filter = filter->Retrieve(stations.back());
stations.pop_back();
}
this->displayed_rows.push_back(RowDisplay(filter, next));
}
/**
* Select the correct string for an entry referring to the specified station.
* @param station Station the entry is showing cargo for.
* @param here String to be shown if the entry refers to the same station as this station GUI belongs to.
* @param other_station String to be shown if the entry refers to a specific other station.
* @param any String to be shown if the entry refers to "any station".
* @return One of the three given strings or STR_STATION_VIEW_RESERVED, depending on what station the entry refers to.
*/
StringID GetEntryString(StationID station, StringID here, StringID other_station, StringID any)
{
if (station == this->window_number) {
return here;
} else if (station == INVALID_STATION) {
return any;
} else if (station == NEW_STATION) {
return STR_STATION_VIEW_RESERVED;
} else {
SetDParam(2, station);
return other_station;
}
}
/**
* Determine if we need to show the special "non-stop" string.
* @param cd Entry we are going to show.
* @param station Station the entry refers to.
* @param column The "column" the entry will be shown in.
* @return either STR_STATION_VIEW_VIA or STR_STATION_VIEW_NONSTOP.
*/
StringID SearchNonStop(CargoDataEntry *cd, StationID station, int column)
{
CargoDataEntry *parent = cd->GetParent();
for (int i = column - 1; i > 0; --i) {
if (this->groupings[i] == GR_DESTINATION) {
if (parent->GetStation() == station) {
return STR_STATION_VIEW_NONSTOP;
} else {
return STR_STATION_VIEW_VIA;
}
}
parent = parent->GetParent();
}
if (this->groupings[column + 1] == GR_DESTINATION) {
CargoDataSet::iterator begin = cd->Begin();
CargoDataSet::iterator end = cd->End();
if (begin != end && ++(cd->Begin()) == end && (*(begin))->GetStation() == station) {
return STR_STATION_VIEW_NONSTOP;
} else {
return STR_STATION_VIEW_VIA;
}
}
return STR_STATION_VIEW_VIA;
}
/**
* Draw the given cargo entries in the station GUI.
* @param entry Root entry for all cargo to be drawn.
* @param r Screen rectangle to draw into.
* @param pos Current row to be drawn to (counted down from 0 to -maxrows, same as vscroll->GetPosition()).
* @param maxrows Maximum row to be drawn.
* @param column Current "column" being drawn.
* @param cargo Current cargo being drawn (if cargo column has been passed).
* @return row (in "pos" counting) after the one we have last drawn to.
*/
int DrawEntries(CargoDataEntry *entry, Rect &r, int pos, int maxrows, int column, CargoID cargo = CT_INVALID)
{
if (this->sortings[column] == ST_AS_GROUPING) {
if (this->groupings[column] != GR_CARGO) {
entry->Resort(ST_STATION_STRING, this->sort_orders[column]);
}
} else {
entry->Resort(ST_COUNT, this->sort_orders[column]);
}
for (CargoDataSet::iterator i = entry->Begin(); i != entry->End(); ++i) {
CargoDataEntry *cd = *i;
Grouping grouping = this->groupings[column];
if (grouping == GR_CARGO) cargo = cd->GetCargo();
bool auto_distributed = _settings_game.linkgraph.GetDistributionType(cargo) != DT_MANUAL;
if (pos > -maxrows && pos <= 0) {
StringID str = STR_EMPTY;
int y = r.top + WD_FRAMERECT_TOP - pos * FONT_HEIGHT_NORMAL;
SetDParam(0, cargo);
SetDParam(1, cd->GetCount());
if (this->groupings[column] == GR_CARGO) {
str = STR_STATION_VIEW_WAITING_CARGO;
DrawCargoIcons(cd->GetCargo(), cd->GetCount(), r.left + WD_FRAMERECT_LEFT + this->expand_shrink_width, r.right - WD_FRAMERECT_RIGHT - this->expand_shrink_width, y);
} else {
if (!auto_distributed) grouping = GR_SOURCE;
StationID station = cd->GetStation();
switch (grouping) {
case GR_SOURCE:
str = this->GetEntryString(station, STR_STATION_VIEW_FROM_HERE, STR_STATION_VIEW_FROM, STR_STATION_VIEW_FROM_ANY);
break;
case GR_NEXT:
str = this->GetEntryString(station, STR_STATION_VIEW_VIA_HERE, STR_STATION_VIEW_VIA, STR_STATION_VIEW_VIA_ANY);
if (str == STR_STATION_VIEW_VIA) str = this->SearchNonStop(cd, station, column);
break;
case GR_DESTINATION:
str = this->GetEntryString(station, STR_STATION_VIEW_TO_HERE, STR_STATION_VIEW_TO, STR_STATION_VIEW_TO_ANY);
break;
default:
NOT_REACHED();
}
if (pos == -this->scroll_to_row && Station::IsValidID(station)) {
ScrollMainWindowToTile(Station::Get(station)->xy);
}
}
bool rtl = _current_text_dir == TD_RTL;
int text_left = rtl ? r.left + this->expand_shrink_width : r.left + WD_FRAMERECT_LEFT + column * this->expand_shrink_width;
int text_right = rtl ? r.right - WD_FRAMERECT_LEFT - column * this->expand_shrink_width : r.right - this->expand_shrink_width;
int shrink_left = rtl ? r.left + WD_FRAMERECT_LEFT : r.right - this->expand_shrink_width + WD_FRAMERECT_LEFT;
int shrink_right = rtl ? r.left + this->expand_shrink_width - WD_FRAMERECT_RIGHT : r.right - WD_FRAMERECT_RIGHT;
DrawString(text_left, text_right, y, str);
if (column < NUM_COLUMNS - 1) {
const char *sym = NULL;
if (cd->GetNumChildren() > 0) {
sym = "-";
} else if (auto_distributed && str != STR_STATION_VIEW_RESERVED) {
sym = "+";
} else {
/* Only draw '+' if there is something to be shown. */
const StationCargoList &list = Station::Get(this->window_number)->goods[cargo].cargo;
if (grouping == GR_CARGO && (list.ReservedCount() > 0 || cd->HasTransfers())) {
sym = "+";
}
}
if (sym) DrawString(shrink_left, shrink_right, y, sym, TC_YELLOW);
}
this->SetDisplayedRow(cd);
}
--pos;
if (auto_distributed || column == 0) {
pos = this->DrawEntries(cd, r, pos, maxrows, column + 1, cargo);
}
}
return pos;
}
/**
* Draw accepted cargo in the #WID_SV_ACCEPT_RATING_LIST widget.
* @param r Rectangle of the widget.
* @return Number of lines needed for drawing the accepted cargo.
*/
int DrawAcceptedCargo(const Rect &r) const
{
const Station *st = Station::Get(this->window_number);
CargoTypes cargo_mask = 0;
for (CargoID i = 0; i < NUM_CARGO; i++) {
if (HasBit(st->goods[i].status, GoodsEntry::GES_ACCEPTANCE)) SetBit(cargo_mask, i);
}
SetDParam(0, cargo_mask);
int bottom = DrawStringMultiLine(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, INT32_MAX, STR_STATION_VIEW_ACCEPTS_CARGO);
return CeilDiv(bottom - r.top - WD_FRAMERECT_TOP, FONT_HEIGHT_NORMAL);
}
/**
* Draw cargo ratings in the #WID_SV_ACCEPT_RATING_LIST widget.
* @param r Rectangle of the widget.
* @return Number of lines needed for drawing the cargo ratings.
*/
int DrawCargoRatings(const Rect &r) const
{
const Station *st = Station::Get(this->window_number);
int y = r.top + WD_FRAMERECT_TOP;
if (st->town->exclusive_counter > 0) {
SetDParam(0, st->town->exclusivity);
y = DrawStringMultiLine(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, r.bottom, st->town->exclusivity == st->owner ? STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF : STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY);
y += WD_PAR_VSEP_WIDE;
}
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_STATION_VIEW_SUPPLY_RATINGS_TITLE);
y += FONT_HEIGHT_NORMAL;
const CargoSpec *cs;
FOR_ALL_SORTED_STANDARD_CARGOSPECS(cs) {
const GoodsEntry *ge = &st->goods[cs->Index()];
if (!ge->HasRating()) continue;
const LinkGraph *lg = LinkGraph::GetIfValid(ge->link_graph);
SetDParam(0, cs->name);
SetDParam(1, lg != NULL ? lg->Monthly((*lg)[ge->node].Supply()) : 0);
SetDParam(2, STR_CARGO_RATING_APPALLING + (ge->rating >> 5));
SetDParam(3, ToPercent8(ge->rating));
DrawString(r.left + WD_FRAMERECT_LEFT + 6, r.right - WD_FRAMERECT_RIGHT - 6, y, STR_STATION_VIEW_CARGO_SUPPLY_RATING);
y += FONT_HEIGHT_NORMAL;
}
return CeilDiv(y - r.top - WD_FRAMERECT_TOP, FONT_HEIGHT_NORMAL);
}
/**
* Expand or collapse a specific row.
* @param filter Parent of the row.
* @param next ID pointing to the row.
*/
template
void HandleCargoWaitingClick(CargoDataEntry *filter, Tid next)
{
if (filter->Retrieve(next) != NULL) {
filter->Remove(next);
} else {
filter->InsertOrRetrieve(next);
}
}
/**
* Handle a click on a specific row in the cargo view.
* @param row Row being clicked.
*/
void HandleCargoWaitingClick(int row)
{
if (row < 0 || (uint)row >= this->displayed_rows.size()) return;
if (_ctrl_pressed) {
this->scroll_to_row = row;
} else {
RowDisplay &display = this->displayed_rows[row];
if (display.filter == &this->expanded_rows) {
this->HandleCargoWaitingClick(display.filter, display.next_cargo);
} else {
this->HandleCargoWaitingClick(display.filter, display.next_station);
}
}
this->SetWidgetDirty(WID_SV_WAITING);
}
void OnClick(Point pt, int widget, int click_count) override
{
switch (widget) {
case WID_SV_WAITING:
this->HandleCargoWaitingClick(this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_SV_WAITING, WD_FRAMERECT_TOP, FONT_HEIGHT_NORMAL) - this->vscroll->GetPosition());
break;
case WID_SV_LOCATION:
if (_ctrl_pressed) {
ShowExtraViewPortWindow(Station::Get(this->window_number)->xy);
} else {
ScrollMainWindowToTile(Station::Get(this->window_number)->xy);
}
break;
case WID_SV_ACCEPTS_RATINGS: {
/* Swap between 'accepts' and 'ratings' view. */
int height_change;
NWidgetCore *nwi = this->GetWidget(WID_SV_ACCEPTS_RATINGS);
if (this->GetWidget(WID_SV_ACCEPTS_RATINGS)->widget_data == STR_STATION_VIEW_RATINGS_BUTTON) {
nwi->SetDataTip(STR_STATION_VIEW_ACCEPTS_BUTTON, STR_STATION_VIEW_ACCEPTS_TOOLTIP); // Switch to accepts view.
height_change = this->rating_lines - this->accepts_lines;
} else {
nwi->SetDataTip(STR_STATION_VIEW_RATINGS_BUTTON, STR_STATION_VIEW_RATINGS_TOOLTIP); // Switch to ratings view.
height_change = this->accepts_lines - this->rating_lines;
}
this->ReInit(0, height_change * FONT_HEIGHT_NORMAL);
break;
}
case WID_SV_RENAME:
SetDParam(0, this->window_number);
ShowQueryString(STR_STATION_NAME, STR_STATION_VIEW_RENAME_STATION_CAPTION, MAX_LENGTH_STATION_NAME_CHARS,
this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT | QSF_LEN_IN_CHARS);
break;
case WID_SV_CLOSE_AIRPORT:
DoCommandP(0, this->window_number, 0, CMD_OPEN_CLOSE_AIRPORT);
break;
case WID_SV_TRAINS: // Show list of scheduled trains to this station
case WID_SV_ROADVEHS: // Show list of scheduled road-vehicles to this station
case WID_SV_SHIPS: // Show list of scheduled ships to this station
case WID_SV_PLANES: { // Show list of scheduled aircraft to this station
Owner owner = Station::Get(this->window_number)->owner;
ShowVehicleListWindow(owner, (VehicleType)(widget - WID_SV_TRAINS), (StationID)this->window_number);
break;
}
case WID_SV_SORT_BY: {
/* The initial selection is composed of current mode and
* sorting criteria for columns 1, 2, and 3. Column 0 is always
* sorted by cargo ID. The others can theoretically be sorted
* by different things but there is no UI for that. */
ShowDropDownMenu(this, _sort_names,
this->current_mode * 2 + (this->sortings[1] == ST_COUNT ? 1 : 0),
WID_SV_SORT_BY, 0, 0);
break;
}
case WID_SV_GROUP_BY: {
ShowDropDownMenu(this, _group_names, this->grouping_index, WID_SV_GROUP_BY, 0, 0);
break;
}
case WID_SV_SORT_ORDER: { // flip sorting method asc/desc
this->SelectSortOrder(this->sort_orders[1] == SO_ASCENDING ? SO_DESCENDING : SO_ASCENDING);
this->SetTimeout();
this->LowerWidget(WID_SV_SORT_ORDER);
break;
}
}
}
/**
* Select a new sort order for the cargo view.
* @param order New sort order.
*/
void SelectSortOrder(SortOrder order)
{
this->sort_orders[1] = this->sort_orders[2] = this->sort_orders[3] = order;
_settings_client.gui.station_gui_sort_order = this->sort_orders[1];
this->SetDirty();
}
/**
* Select a new sort criterium for the cargo view.
* @param index Row being selected in the sort criteria drop down.
*/
void SelectSortBy(int index)
{
_settings_client.gui.station_gui_sort_by = index;
switch (_sort_names[index]) {
case STR_STATION_VIEW_WAITING_STATION:
this->current_mode = MODE_WAITING;
this->sortings[1] = this->sortings[2] = this->sortings[3] = ST_AS_GROUPING;
break;
case STR_STATION_VIEW_WAITING_AMOUNT:
this->current_mode = MODE_WAITING;
this->sortings[1] = this->sortings[2] = this->sortings[3] = ST_COUNT;
break;
case STR_STATION_VIEW_PLANNED_STATION:
this->current_mode = MODE_PLANNED;
this->sortings[1] = this->sortings[2] = this->sortings[3] = ST_AS_GROUPING;
break;
case STR_STATION_VIEW_PLANNED_AMOUNT:
this->current_mode = MODE_PLANNED;
this->sortings[1] = this->sortings[2] = this->sortings[3] = ST_COUNT;
break;
default:
NOT_REACHED();
}
/* Display the current sort variant */
this->GetWidget(WID_SV_SORT_BY)->widget_data = _sort_names[index];
this->SetDirty();
}
/**
* Select a new grouping mode for the cargo view.
* @param index Row being selected in the grouping drop down.
*/
void SelectGroupBy(int index)
{
this->grouping_index = index;
_settings_client.gui.station_gui_group_order = index;
this->GetWidget(WID_SV_GROUP_BY)->widget_data = _group_names[index];
switch (_group_names[index]) {
case STR_STATION_VIEW_GROUP_S_V_D:
this->groupings[1] = GR_SOURCE;
this->groupings[2] = GR_NEXT;
this->groupings[3] = GR_DESTINATION;
break;
case STR_STATION_VIEW_GROUP_S_D_V:
this->groupings[1] = GR_SOURCE;
this->groupings[2] = GR_DESTINATION;
this->groupings[3] = GR_NEXT;
break;
case STR_STATION_VIEW_GROUP_V_S_D:
this->groupings[1] = GR_NEXT;
this->groupings[2] = GR_SOURCE;
this->groupings[3] = GR_DESTINATION;
break;
case STR_STATION_VIEW_GROUP_V_D_S:
this->groupings[1] = GR_NEXT;
this->groupings[2] = GR_DESTINATION;
this->groupings[3] = GR_SOURCE;
break;
case STR_STATION_VIEW_GROUP_D_S_V:
this->groupings[1] = GR_DESTINATION;
this->groupings[2] = GR_SOURCE;
this->groupings[3] = GR_NEXT;
break;
case STR_STATION_VIEW_GROUP_D_V_S:
this->groupings[1] = GR_DESTINATION;
this->groupings[2] = GR_NEXT;
this->groupings[3] = GR_SOURCE;
break;
}
this->SetDirty();
}
void OnDropdownSelect(int widget, int index) override
{
if (widget == WID_SV_SORT_BY) {
this->SelectSortBy(index);
} else {
this->SelectGroupBy(index);
}
}
void OnQueryTextFinished(char *str) override
{
if (str == NULL) return;
DoCommandP(0, this->window_number, 0, CMD_RENAME_STATION | CMD_MSG(STR_ERROR_CAN_T_RENAME_STATION), NULL, str);
}
void OnResize() override
{
this->vscroll->SetCapacityFromWidget(this, WID_SV_WAITING, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM);
}
/**
* Some data on this window has become invalid. Invalidate the cache for the given cargo if necessary.
* @param data Information about the changed data. If it's a valid cargo ID, invalidate the cargo data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
{
if (gui_scope) {
if (data >= 0 && data < NUM_CARGO) {
this->cached_destinations.Remove((CargoID)data);
} else {
this->ReInit();
}
}
}
};
const StringID StationViewWindow::_sort_names[] = {
STR_STATION_VIEW_WAITING_STATION,
STR_STATION_VIEW_WAITING_AMOUNT,
STR_STATION_VIEW_PLANNED_STATION,
STR_STATION_VIEW_PLANNED_AMOUNT,
INVALID_STRING_ID
};
const StringID StationViewWindow::_group_names[] = {
STR_STATION_VIEW_GROUP_S_V_D,
STR_STATION_VIEW_GROUP_S_D_V,
STR_STATION_VIEW_GROUP_V_S_D,
STR_STATION_VIEW_GROUP_V_D_S,
STR_STATION_VIEW_GROUP_D_S_V,
STR_STATION_VIEW_GROUP_D_V_S,
INVALID_STRING_ID
};
static WindowDesc _station_view_desc(
WDP_AUTO, "view_station", 249, 117,
WC_STATION_VIEW, WC_NONE,
0,
_nested_station_view_widgets, lengthof(_nested_station_view_widgets)
);
/**
* Opens StationViewWindow for given station
*
* @param station station which window should be opened
*/
void ShowStationViewWindow(StationID station)
{
AllocateWindowDescFront(&_station_view_desc, station);
}
/** Struct containing TileIndex and StationID */
struct TileAndStation {
TileIndex tile; ///< TileIndex
StationID station; ///< StationID
};
static SmallVector _deleted_stations_nearby;
static SmallVector _stations_nearby_list;
/**
* Add station on this tile to _stations_nearby_list if it's fully within the
* station spread.
* @param tile Tile just being checked
* @param user_data Pointer to TileArea context
* @tparam T the type of station to look for
*/
template
static bool AddNearbyStation(TileIndex tile, void *user_data)
{
TileArea *ctx = (TileArea *)user_data;
/* First check if there were deleted stations here */
for (uint i = 0; i < _deleted_stations_nearby.size(); i++) {
TileAndStation *ts = _deleted_stations_nearby.Get(i);
if (ts->tile == tile) {
*_stations_nearby_list.Append() = _deleted_stations_nearby[i].station;
_deleted_stations_nearby.Erase(ts);
i--;
}
}
/* Check if own station and if we stay within station spread */
if (!IsTileType(tile, MP_STATION)) return false;
StationID sid = GetStationIndex(tile);
/* This station is (likely) a waypoint */
if (!T::IsValidID(sid)) return false;
T *st = T::Get(sid);
if (st->owner != _local_company || _stations_nearby_list.Contains(sid)) return false;
if (st->rect.BeforeAddRect(ctx->tile, ctx->w, ctx->h, StationRect::ADD_TEST).Succeeded()) {
*_stations_nearby_list.Append() = sid;
}
return false; // We want to include *all* nearby stations
}
/**
* Circulate around the to-be-built station to find stations we could join.
* Make sure that only stations are returned where joining wouldn't exceed
* station spread and are our own station.
* @param ta Base tile area of the to-be-built station
* @param distant_join Search for adjacent stations (false) or stations fully
* within station spread
* @tparam T the type of station to look for
*/
template
static const T *FindStationsNearby(TileArea ta, bool distant_join)
{
TileArea ctx = ta;
_stations_nearby_list.clear();
_deleted_stations_nearby.clear();
/* Check the inside, to return, if we sit on another station */
TILE_AREA_LOOP(t, ta) {
if (t < MapSize() && IsTileType(t, MP_STATION) && T::IsValidID(GetStationIndex(t))) return T::GetByTile(t);
}
/* Look for deleted stations */
const BaseStation *st;
FOR_ALL_BASE_STATIONS(st) {
if (T::IsExpected(st) && !st->IsInUse() && st->owner == _local_company) {
/* Include only within station spread (yes, it is strictly less than) */
if (max(DistanceMax(ta.tile, st->xy), DistanceMax(TILE_ADDXY(ta.tile, ta.w - 1, ta.h - 1), st->xy)) < _settings_game.station.station_spread) {
TileAndStation *ts = _deleted_stations_nearby.Append();
ts->tile = st->xy;
ts->station = st->index;
/* Add the station when it's within where we're going to build */
if (IsInsideBS(TileX(st->xy), TileX(ctx.tile), ctx.w) &&
IsInsideBS(TileY(st->xy), TileY(ctx.tile), ctx.h)) {
AddNearbyStation(st->xy, &ctx);
}
}
}
}
/* Only search tiles where we have a chance to stay within the station spread.
* The complete check needs to be done in the callback as we don't know the
* extent of the found station, yet. */
if (distant_join && min(ta.w, ta.h) >= _settings_game.station.station_spread) return NULL;
uint max_dist = distant_join ? _settings_game.station.station_spread - min(ta.w, ta.h) : 1;
TileIndex tile = TileAddByDir(ctx.tile, DIR_N);
CircularTileSearch(&tile, max_dist, ta.w, ta.h, AddNearbyStation, &ctx);
return NULL;
}
static const NWidgetPart _nested_select_station_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
NWidget(WWT_CAPTION, COLOUR_DARK_GREEN, WID_JS_CAPTION), SetDataTip(STR_JOIN_STATION_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_DEFSIZEBOX, COLOUR_DARK_GREEN),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PANEL, COLOUR_DARK_GREEN, WID_JS_PANEL), SetResize(1, 0), SetScrollbar(WID_JS_SCROLLBAR), EndContainer(),
NWidget(NWID_VERTICAL),
NWidget(NWID_VSCROLLBAR, COLOUR_DARK_GREEN, WID_JS_SCROLLBAR),
NWidget(WWT_RESIZEBOX, COLOUR_DARK_GREEN),
EndContainer(),
EndContainer(),
};
/**
* Window for selecting stations/waypoints to (distant) join to.
* @tparam T The type of station to join with
*/
template
struct SelectStationWindow : Window {
CommandContainer select_station_cmd; ///< Command to build new station
TileArea area; ///< Location of new station
Scrollbar *vscroll;
SelectStationWindow(WindowDesc *desc, const CommandContainer &cmd, TileArea ta) :
Window(desc),
select_station_cmd(cmd),
area(ta)
{
this->CreateNestedTree();
this->vscroll = this->GetScrollbar(WID_JS_SCROLLBAR);
this->GetWidget(WID_JS_CAPTION)->widget_data = T::EXPECTED_FACIL == FACIL_WAYPOINT ? STR_JOIN_WAYPOINT_CAPTION : STR_JOIN_STATION_CAPTION;
this->FinishInitNested(0);
this->OnInvalidateData(0);
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
{
if (widget != WID_JS_PANEL) return;
/* Determine the widest string */
Dimension d = GetStringBoundingBox(T::EXPECTED_FACIL == FACIL_WAYPOINT ? STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT : STR_JOIN_STATION_CREATE_SPLITTED_STATION);
for (uint i = 0; i < _stations_nearby_list.size(); i++) {
const T *st = T::Get(_stations_nearby_list[i]);
SetDParam(0, st->index);
SetDParam(1, st->facilities);
d = maxdim(d, GetStringBoundingBox(T::EXPECTED_FACIL == FACIL_WAYPOINT ? STR_STATION_LIST_WAYPOINT : STR_STATION_LIST_STATION));
}
resize->height = d.height;
d.height *= 5;
d.width += WD_FRAMERECT_RIGHT + WD_FRAMERECT_LEFT;
d.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
*size = d;
}
void DrawWidget(const Rect &r, int widget) const override
{
if (widget != WID_JS_PANEL) return;
uint y = r.top + WD_FRAMERECT_TOP;
if (this->vscroll->GetPosition() == 0) {
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, T::EXPECTED_FACIL == FACIL_WAYPOINT ? STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT : STR_JOIN_STATION_CREATE_SPLITTED_STATION);
y += this->resize.step_height;
}
for (uint i = max(1, this->vscroll->GetPosition()); i <= _stations_nearby_list.size(); ++i, y += this->resize.step_height) {
/* Don't draw anything if it extends past the end of the window. */
if (i - this->vscroll->GetPosition() >= this->vscroll->GetCapacity()) break;
const T *st = T::Get(_stations_nearby_list[i - 1]);
SetDParam(0, st->index);
SetDParam(1, st->facilities);
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, T::EXPECTED_FACIL == FACIL_WAYPOINT ? STR_STATION_LIST_WAYPOINT : STR_STATION_LIST_STATION);
}
}
void OnClick(Point pt, int widget, int click_count) override
{
if (widget != WID_JS_PANEL) return;
uint st_index = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_JS_PANEL, WD_FRAMERECT_TOP);
bool distant_join = (st_index > 0);
if (distant_join) st_index--;
if (distant_join && st_index >= _stations_nearby_list.size()) return;
/* Insert station to be joined into stored command */
SB(this->select_station_cmd.p2, 16, 16,
(distant_join ? _stations_nearby_list[st_index] : NEW_STATION));
/* Execute stored Command */
DoCommandP(&this->select_station_cmd);
/* Close Window; this might cause double frees! */
DeleteWindowById(WC_SELECT_STATION, 0);
}
void OnRealtimeTick(uint delta_ms) override
{
if (_thd.dirty & 2) {
_thd.dirty &= ~2;
this->SetDirty();
}
}
void OnResize() override
{
this->vscroll->SetCapacityFromWidget(this, WID_JS_PANEL, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM);
}
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
{
if (!gui_scope) return;
FindStationsNearby(this->area, true);
this->vscroll->SetCount(_stations_nearby_list.size() + 1);
this->SetDirty();
}
};
static WindowDesc _select_station_desc(
WDP_AUTO, "build_station_join", 200, 180,
WC_SELECT_STATION, WC_NONE,
WDF_CONSTRUCTION,
_nested_select_station_widgets, lengthof(_nested_select_station_widgets)
);
/**
* Check whether we need to show the station selection window.
* @param cmd Command to build the station.
* @param ta Tile area of the to-be-built station
* @tparam T the type of station
* @return whether we need to show the station selection window.
*/
template
static bool StationJoinerNeeded(const CommandContainer &cmd, TileArea ta)
{
/* Only show selection if distant join is enabled in the settings */
if (!_settings_game.station.distant_join_stations) return false;
/* If a window is already opened and we didn't ctrl-click,
* return true (i.e. just flash the old window) */
Window *selection_window = FindWindowById(WC_SELECT_STATION, 0);
if (selection_window != NULL) {
/* Abort current distant-join and start new one */
delete selection_window;
UpdateTileSelection();
}
/* only show the popup, if we press ctrl */
if (!_ctrl_pressed) return false;
/* Now check if we could build there */
if (DoCommand(&cmd, CommandFlagsToDCFlags(GetCommandFlags(cmd.cmd))).Failed()) return false;
/* Test for adjacent station or station below selection.
* If adjacent-stations is disabled and we are building next to a station, do not show the selection window.
* but join the other station immediately. */
const T *st = FindStationsNearby(ta, false);
return st == NULL && (_settings_game.station.adjacent_stations || _stations_nearby_list.size() == 0);
}
/**
* Show the station selection window when needed. If not, build the station.
* @param cmd Command to build the station.
* @param ta Area to build the station in
* @tparam the class to find stations for
*/
template
void ShowSelectBaseStationIfNeeded(const CommandContainer &cmd, TileArea ta)
{
if (StationJoinerNeeded(cmd, ta)) {
if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
new SelectStationWindow(&_select_station_desc, cmd, ta);
} else {
DoCommandP(&cmd);
}
}
/**
* Show the station selection window when needed. If not, build the station.
* @param cmd Command to build the station.
* @param ta Area to build the station in
*/
void ShowSelectStationIfNeeded(const CommandContainer &cmd, TileArea ta)
{
ShowSelectBaseStationIfNeeded(cmd, ta);
}
/**
* Show the waypoint selection window when needed. If not, build the waypoint.
* @param cmd Command to build the waypoint.
* @param ta Area to build the waypoint in
*/
void ShowSelectWaypointIfNeeded(const CommandContainer &cmd, TileArea ta)
{
ShowSelectBaseStationIfNeeded(cmd, ta);
}