/* $Id$ */ /** @file station_gui.cpp The GUI for stations. */ #include "stdafx.h" #include "openttd.h" #include "debug.h" #include "gui.h" #include "window_gui.h" #include "textbuf_gui.h" #include "company_func.h" #include "command_func.h" #include "vehicle_gui.h" #include "cargotype.h" #include "station_gui.h" #include "strings_func.h" #include "window_func.h" #include "viewport_func.h" #include "gfx_func.h" #include "widgets/dropdown_func.h" #include "newgrf_cargo.h" #include "station_map.h" #include "tilehighlight_func.h" #include "core/smallmap_type.hpp" #include "company_base.h" #include "sortlist_type.h" #include "settings_type.h" #include "table/strings.h" #include "table/sprites.h" /** * Draw small boxes of cargo amount and ratings data at the given * coordinates. If amount exceeds 576 units, it is shown 'full', same * goes for the rating: at above 90% orso (224) it is also 'full' * * @param left left most coordinate to draw the box at * @param right right most coordinate to draw the box at * @param y coordinate to draw the box at * @param type Cargo type * @param amount Cargo amount * @param rating ratings data for that particular cargo * * @note Each cargo-bar is 16 pixels wide and 6 pixels high * @note Each rating 14 pixels wide and 1 pixel high and is 1 pixel below the cargo-bar */ static void StationsWndShowStationRating(int left, int right, int y, CargoID type, uint amount, byte rating) { static const uint units_full = 576; ///< number of units to show station as 'full' static const uint rating_full = 224; ///< rating needed so it is shown as 'full' const CargoSpec *cs = GetCargo(type); if (!cs->IsValid()) return; int colour = cs->rating_colour; uint w = (minu(amount, units_full) + 5) / 36; /* Draw total cargo (limited) on station (fits into 16 pixels) */ if (w != 0) GfxFillRect(left, y, left + w - 1, y + 6, colour); /* Draw a one pixel-wide bar of additional cargo meter, useful * for stations with only a small amount (<=30) */ if (w == 0) { uint rest = amount / 5; if (rest != 0) { w += left; GfxFillRect(w, y + 6 - rest, w, y + 6, colour); } } DrawString(left + 1, right, y, cs->abbrev, TC_BLACK); /* Draw green/red ratings bar (fits into 14 pixels) */ y += 8; GfxFillRect(left + 1, y, left + 14, y, 0xB8); rating = minu(rating, rating_full) / 16; if (rating != 0) GfxFillRect(left + 1, y, left + rating, y, 0xD0); } typedef GUIList GUIStationList; /** * The list of stations per company. */ class CompanyStationsWindow : public Window { /** Enum for CompanyStations, referring to _company_stations_widgets */ enum StationListWidgets { SLW_CLOSEBOX = 0, ///< Close window button SLW_CAPTION, ///< Window caption SLW_STICKY, ///< Sticky button SLW_LIST, ///< The main panel, list of stations SLW_SCROLLBAR, ///< Scrollbar next to the main panel SLW_RESIZE, ///< Resize button SLW_TRAIN, ///< 'TRAIN' button - list only facilities where is a railroad station SLW_TRUCK, ///< 'TRUCK' button - list only facilities where is a truck stop SLW_BUS, ///< 'BUS' button - list only facilities where is a bus stop SLW_AIRPLANE, ///< 'AIRPLANE' button - list only facilities where is an airport SLW_SHIP, ///< 'SHIP' button - list only facilities where is a dock SLW_FACILALL, ///< 'ALL' button - list all facilities SLW_PAN_BETWEEN, ///< Small panel between list of types of ficilities and list of cargo types SLW_NOCARGOWAITING, ///< 'NO' button - list stations where no cargo is waiting SLW_CARGOALL, ///< 'ALL' button - list all stations SLW_PAN_RIGHT, ///< Panel right of list of cargo types SLW_SORTBY, ///< 'Sort by' button - reverse sort direction SLW_SORTDROPBTN, ///< Dropdown button SLW_PAN_SORT_RIGHT, ///< Panel right of sorting options SLW_CARGOSTART, ///< Widget numbers used for list of cargo types (not present in _company_stations_widgets) }; protected: /* Runtime saved values */ static Listing last_sorting; static byte facilities; // types of stations of interest static bool include_empty; // whether we should include stations without waiting cargo static const uint32 cargo_filter_max; static uint32 cargo_filter; // bitmap of cargo types to include static const Station *last_station; /* Constants for sorting stations */ static const StringID sorter_names[]; static GUIStationList::SortFunction * const sorter_funcs[]; GUIStationList stations; /** * (Re)Build station list * * @param owner company whose stations are to be in list */ void BuildStationsList(const Owner owner) { if (!this->stations.NeedRebuild()) return; DEBUG(misc, 3, "Building station list for company %d", owner); this->stations.Clear(); const Station *st; FOR_ALL_STATIONS(st) { if (st->owner == owner || (st->owner == OWNER_NONE && !st->IsBuoy() && HasStationInUse(st->index, owner))) { if (this->facilities & st->facilities) { // only stations with selected facilities int num_waiting_cargo = 0; for (CargoID j = 0; j < NUM_CARGO; j++) { if (!st->goods[j].cargo.Empty()) { num_waiting_cargo++; // count number of waiting cargo if (HasBit(this->cargo_filter, j)) { *this->stations.Append() = st; break; } } } /* stations without waiting cargo */ if (num_waiting_cargo == 0 && this->include_empty) { *this->stations.Append() = st; } } } } this->stations.Compact(); this->stations.RebuildDone(); } /** Sort stations by their name */ static int CDECL StationNameSorter(const Station * const *a, const Station * const *b) { static char buf_cache[64]; char buf[64]; SetDParam(0, (*a)->index); GetString(buf, STR_STATION, lastof(buf)); if (*b != last_station) { last_station = *b; SetDParam(0, (*b)->index); GetString(buf_cache, STR_STATION, lastof(buf_cache)); } return strcmp(buf, buf_cache); } /** Sort stations by their type */ static int CDECL StationTypeSorter(const Station * const *a, const Station * const *b) { return (*a)->facilities - (*b)->facilities; } /** Sort stations by their waiting cargo */ static int CDECL StationWaitingSorter(const Station * const *a, const Station * const *b) { Money diff = 0; for (CargoID j = 0; j < NUM_CARGO; j++) { if (!HasBit(cargo_filter, j)) continue; if (!(*a)->goods[j].cargo.Empty()) diff += GetTransportedGoodsIncome((*a)->goods[j].cargo.Count(), 20, 50, j); if (!(*b)->goods[j].cargo.Empty()) diff -= GetTransportedGoodsIncome((*b)->goods[j].cargo.Count(), 20, 50, j); } return ClampToI32(diff); } /** Sort stations by their rating */ static int CDECL StationRatingMaxSorter(const Station * const *a, const Station * const *b) { byte maxr1 = 0; byte maxr2 = 0; for (CargoID j = 0; j < NUM_CARGO; j++) { if (HasBit((*a)->goods[j].acceptance_pickup, GoodsEntry::PICKUP)) maxr1 = max(maxr1, (*a)->goods[j].rating); if (HasBit((*b)->goods[j].acceptance_pickup, GoodsEntry::PICKUP)) maxr2 = max(maxr2, (*b)->goods[j].rating); } return maxr1 - maxr2; } /** Sort the stations list */ void SortStationsList() { if (!this->stations.Sort()) return; /* Reset name sorter sort cache */ this->last_station = NULL; /* Set the modified widget dirty */ this->InvalidateWidget(SLW_LIST); } public: CompanyStationsWindow(const WindowDesc *desc, WindowNumber window_number) : Window(desc, window_number) { this->owner = (Owner)this->window_number; this->vscroll.cap = 12; this->resize.step_height = 10; this->resize.height = this->height - 10 * 7; // minimum if 5 in the list /* Add cargo filter buttons */ uint num_active = 0; for (CargoID c = 0; c < NUM_CARGO; c++) { if (GetCargo(c)->IsValid()) num_active++; } this->widget_count += num_active; this->widget = ReallocT(this->widget, this->widget_count + 1); this->widget[this->widget_count].type = WWT_LAST; uint i = 0; for (CargoID c = 0; c < NUM_CARGO; c++) { if (!GetCargo(c)->IsValid()) continue; Widget *wi = &this->widget[SLW_CARGOSTART + i]; wi->type = WWT_PANEL; wi->display_flags = RESIZE_NONE; wi->colour = COLOUR_GREY; wi->left = 89 + i * 14; wi->right = wi->left + 13; wi->top = 14; wi->bottom = 24; wi->data = 0; wi->tooltips = STR_USE_CTRL_TO_SELECT_MORE; if (HasBit(this->cargo_filter, c)) this->LowerWidget(SLW_CARGOSTART + i); i++; } this->widget[SLW_NOCARGOWAITING].left += num_active * 14; this->widget[SLW_NOCARGOWAITING].right += num_active * 14; this->widget[SLW_CARGOALL].left += num_active * 14; this->widget[SLW_CARGOALL].right += num_active * 14; this->widget[SLW_PAN_RIGHT].left += num_active * 14; if (num_active > 15) { /* Resize and fix the minimum width, if necessary */ ResizeWindow(this, (num_active - 15) * 14, 0); this->resize.width = this->width; } if (this->cargo_filter == this->cargo_filter_max) this->cargo_filter = _cargo_mask; for (uint i = 0; i < 5; i++) { if (HasBit(this->facilities, i)) this->LowerWidget(i + SLW_TRAIN); } this->SetWidgetLoweredState(SLW_FACILALL, this->facilities == (FACIL_TRAIN | FACIL_TRUCK_STOP | FACIL_BUS_STOP | FACIL_AIRPORT | FACIL_DOCK)); this->SetWidgetLoweredState(SLW_CARGOALL, this->cargo_filter == _cargo_mask && this->include_empty); this->SetWidgetLoweredState(SLW_NOCARGOWAITING, this->include_empty); this->stations.SetListing(this->last_sorting); this->stations.SetSortFuncs(this->sorter_funcs); this->stations.ForceRebuild(); this->stations.NeedResort(); this->SortStationsList(); this->widget[SLW_SORTDROPBTN].data = this->sorter_names[this->stations.SortType()]; this->FindWindowPlacementAndResize(desc); } ~CompanyStationsWindow() { this->last_sorting = this->stations.GetListing(); } virtual void OnPaint() { const Owner owner = (Owner)this->window_number; this->BuildStationsList(owner); this->SortStationsList(); SetVScrollCount(this, this->stations.Length()); /* draw widgets, with company's name in the caption */ SetDParam(0, owner); SetDParam(1, this->vscroll.count); this->DrawWidgets(); /* draw arrow pointing up/down for ascending/descending sorting */ this->DrawSortButtonState(SLW_SORTBY, this->stations.IsDescSortOrder() ? SBS_DOWN : SBS_UP); int cg_ofst; int x = 89; int y = 14; int xb = 2; ///< offset from left of widget uint i = 0; for (CargoID c = 0; c < NUM_CARGO; c++) { const CargoSpec *cs = GetCargo(c); if (!cs->IsValid()) continue; cg_ofst = HasBit(this->cargo_filter, c) ? 2 : 1; GfxFillRect(x + cg_ofst, y + cg_ofst, x + cg_ofst + 10 , y + cg_ofst + 7, cs->rating_colour); DrawString(x + cg_ofst, x + 12 + cg_ofst, y + cg_ofst, cs->abbrev, TC_BLACK, SA_CENTER); x += 14; i++; } cg_ofst = this->IsWidgetLowered(SLW_NOCARGOWAITING) ? 2 : 1; DrawString(x + cg_ofst, x + cg_ofst + 12, y + cg_ofst, STR_ABBREV_NONE, TC_BLACK, SA_CENTER); x += 14; cg_ofst = this->IsWidgetLowered(SLW_CARGOALL) ? 2 : 1; DrawString(x + cg_ofst, x + cg_ofst + 12, y + cg_ofst, STR_ABBREV_ALL, TC_BLACK, SA_CENTER); cg_ofst = this->IsWidgetLowered(SLW_FACILALL) ? 2 : 1; DrawString(71 + cg_ofst, 71 + cg_ofst + 12, y + cg_ofst, STR_ABBREV_ALL, TC_BLACK); if (this->vscroll.count == 0) { // company has no stations DrawString(xb, this->width, 40, STR_304A_NONE, TC_FROMSTRING); return; } int max = min(this->vscroll.pos + this->vscroll.cap, this->stations.Length()); y = 40; // start of the list-widget for (int i = this->vscroll.pos; i < max; ++i) { // do until max number of stations of owner const Station *st = this->stations[i]; int x; assert(st->xy != INVALID_TILE); /* Do not do the complex check HasStationInUse here, it may be even false * when the order had been removed and the station list hasn't been removed yet */ assert(st->owner == owner || (st->owner == OWNER_NONE && !st->IsBuoy())); SetDParam(0, st->index); SetDParam(1, st->facilities); x = DrawString(xb, this->widget[SLW_LIST].right, y, STR_3049_0, TC_FROMSTRING) + 5; /* show cargo waiting and station ratings */ for (CargoID j = 0; j < NUM_CARGO; j++) { if (!st->goods[j].cargo.Empty()) { StationsWndShowStationRating(x, this->widget[SLW_LIST].right, y, j, st->goods[j].cargo.Count(), st->goods[j].rating); x += 20; } } y += 10; } } virtual void OnClick(Point pt, int widget) { switch (widget) { case SLW_LIST: { uint32 id_v = (pt.y - 41) / 10; if (id_v >= this->vscroll.cap) return; // click out of bounds id_v += this->vscroll.pos; if (id_v >= this->stations.Length()) return; // click out of list bound const Station *st = this->stations[id_v]; /* do not check HasStationInUse - it is slow and may be invalid */ assert(st->owner == (Owner)this->window_number || (st->owner == OWNER_NONE && !st->IsBuoy())); if (_ctrl_pressed) { ShowExtraViewPortWindow(st->xy); } else { ScrollMainWindowToTile(st->xy); } break; } case SLW_TRAIN: case SLW_TRUCK: case SLW_BUS: case SLW_AIRPLANE: case SLW_SHIP: if (_ctrl_pressed) { ToggleBit(this->facilities, widget - SLW_TRAIN); this->ToggleWidgetLoweredState(widget); } else { uint i; FOR_EACH_SET_BIT(i, this->facilities) { this->RaiseWidget(i + SLW_TRAIN); } SetBit(this->facilities, widget - SLW_TRAIN); this->LowerWidget(widget); } this->SetWidgetLoweredState(SLW_FACILALL, this->facilities == (FACIL_TRAIN | FACIL_TRUCK_STOP | FACIL_BUS_STOP | FACIL_AIRPORT | FACIL_DOCK)); this->stations.ForceRebuild(); this->SetDirty(); break; case SLW_FACILALL: for (uint i = 0; i < 5; i++) { this->LowerWidget(i + SLW_TRAIN); } this->LowerWidget(SLW_FACILALL); this->facilities = FACIL_TRAIN | FACIL_TRUCK_STOP | FACIL_BUS_STOP | FACIL_AIRPORT | FACIL_DOCK; this->stations.ForceRebuild(); this->SetDirty(); break; case SLW_CARGOALL: { uint i = 0; for (CargoID c = 0; c < NUM_CARGO; c++) { if (!GetCargo(c)->IsValid()) continue; this->LowerWidget(i + SLW_CARGOSTART); i++; } this->LowerWidget(SLW_NOCARGOWAITING); this->LowerWidget(SLW_CARGOALL); this->cargo_filter = _cargo_mask; this->include_empty = true; this->stations.ForceRebuild(); this->SetDirty(); break; } case SLW_SORTBY: // flip sorting method asc/desc this->stations.ToggleSortOrder(); this->flags4 |= WF_TIMEOUT_BEGIN; this->LowerWidget(SLW_SORTBY); this->SetDirty(); break; case SLW_SORTDROPBTN: // select sorting criteria dropdown menu ShowDropDownMenu(this, this->sorter_names, this->stations.SortType(), SLW_SORTDROPBTN, 0, 0); break; case SLW_NOCARGOWAITING: if (_ctrl_pressed) { this->include_empty = !this->include_empty; this->ToggleWidgetLoweredState(SLW_NOCARGOWAITING); } else { for (uint i = SLW_CARGOSTART; i < this->widget_count; i++) { this->RaiseWidget(i); } this->cargo_filter = 0; this->include_empty = true; this->LowerWidget(SLW_NOCARGOWAITING); } this->SetWidgetLoweredState(SLW_CARGOALL, this->cargo_filter == _cargo_mask && this->include_empty); this->stations.ForceRebuild(); this->SetDirty(); break; default: if (widget >= SLW_CARGOSTART) { // change cargo_filter /* Determine the selected cargo type */ CargoID c; int i = 0; for (c = 0; c < NUM_CARGO; c++) { if (!GetCargo(c)->IsValid()) continue; if (widget - SLW_CARGOSTART == i) break; i++; } if (_ctrl_pressed) { ToggleBit(this->cargo_filter, c); this->ToggleWidgetLoweredState(widget); } else { for (uint i = SLW_CARGOSTART; i < this->widget_count; i++) { this->RaiseWidget(i); } this->RaiseWidget(SLW_NOCARGOWAITING); this->cargo_filter = 0; this->include_empty = false; SetBit(this->cargo_filter, c); this->LowerWidget(widget); } this->SetWidgetLoweredState(SLW_CARGOALL, this->cargo_filter == _cargo_mask && this->include_empty); this->stations.ForceRebuild(); this->SetDirty(); } break; } } virtual void OnDropdownSelect(int widget, int index) { if (this->stations.SortType() != index) { this->stations.SetSortType(index); /* Display the current sort variant */ this->widget[SLW_SORTDROPBTN].data = this->sorter_names[this->stations.SortType()]; this->SetDirty(); } } virtual void OnTick() { if (_pause_game != 0) return; if (this->stations.NeedResort()) { DEBUG(misc, 3, "Periodic rebuild station list company %d", this->window_number); this->SetDirty(); } } virtual void OnTimeout() { this->RaiseWidget(SLW_SORTBY); this->SetDirty(); } virtual void OnResize(Point new_size, Point delta) { this->vscroll.cap += delta.y / 10; } virtual void OnInvalidateData(int data) { if (data == 0) { this->stations.ForceRebuild(); } else { this->stations.ForceResort(); } } }; Listing CompanyStationsWindow::last_sorting = {false, 0}; byte CompanyStationsWindow::facilities = FACIL_TRAIN | FACIL_TRUCK_STOP | FACIL_BUS_STOP | FACIL_AIRPORT | FACIL_DOCK; bool CompanyStationsWindow::include_empty = true; const uint32 CompanyStationsWindow::cargo_filter_max = UINT32_MAX; uint32 CompanyStationsWindow::cargo_filter = UINT32_MAX; const Station *CompanyStationsWindow::last_station = NULL; /* Availible station sorting functions */ GUIStationList::SortFunction * const CompanyStationsWindow::sorter_funcs[] = { &StationNameSorter, &StationTypeSorter, &StationWaitingSorter, &StationRatingMaxSorter }; /* Names of the sorting functions */ const StringID CompanyStationsWindow::sorter_names[] = { STR_SORT_BY_DROPDOWN_NAME, STR_SORT_BY_FACILITY, STR_SORT_BY_WAITING, STR_SORT_BY_RATING_MAX, INVALID_STRING_ID }; static const Widget _company_stations_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // SLW_CLOSEBOX { WWT_CAPTION, RESIZE_RIGHT, COLOUR_GREY, 11, 345, 0, 13, STR_3048_STATIONS, STR_018C_WINDOW_TITLE_DRAG_THIS}, // SLW_CAPTION { WWT_STICKYBOX, RESIZE_LR, COLOUR_GREY, 346, 357, 0, 13, 0x0, STR_STICKY_BUTTON}, // SLW_STICKY { WWT_PANEL, RESIZE_RB, COLOUR_GREY, 0, 345, 37, 161, 0x0, STR_3057_STATION_NAMES_CLICK_ON}, // SLW_LIST { WWT_SCROLLBAR, RESIZE_LRB, COLOUR_GREY, 346, 357, 37, 149, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, // SLW_SCROLLBAR { WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_GREY, 346, 357, 150, 161, 0x0, STR_RESIZE_BUTTON}, // SLW_RESIZE { WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 0, 13, 14, 24, STR_TRAIN, STR_USE_CTRL_TO_SELECT_MORE}, // SLW_TRAIN { WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 14, 27, 14, 24, STR_LORRY, STR_USE_CTRL_TO_SELECT_MORE}, // SLW_TRUCK { WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 28, 41, 14, 24, STR_BUS, STR_USE_CTRL_TO_SELECT_MORE}, // SLW_BUS { WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 42, 55, 14, 24, STR_PLANE, STR_USE_CTRL_TO_SELECT_MORE}, // SLW_AIRPLANE { WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 56, 69, 14, 24, STR_SHIP, STR_USE_CTRL_TO_SELECT_MORE}, // SLW_SHIP { WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 70, 83, 14, 24, 0x0, STR_SELECT_ALL_FACILITIES}, // SLW_FACILALL { WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 83, 88, 14, 24, 0x0, STR_NULL}, // SLW_PAN_BETWEEN { WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 89, 102, 14, 24, 0x0, STR_NO_WAITING_CARGO}, // SLW_NOCARGOWAITING { WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 103, 116, 14, 24, 0x0, STR_SELECT_ALL_TYPES}, // SLW_CARGOALL { WWT_PANEL, RESIZE_RIGHT, COLOUR_GREY, 117, 357, 14, 24, 0x0, STR_NULL}, // SLW_PAN_RIGHT { WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 0, 80, 25, 36, STR_SORT_BY, STR_SORT_ORDER_TIP}, // SLW_SORTBY { WWT_DROPDOWN, RESIZE_NONE, COLOUR_GREY, 81, 243, 25, 36, 0x0, STR_SORT_CRITERIA_TIP}, // SLW_SORTDROPBTN { WWT_PANEL, RESIZE_RIGHT, COLOUR_GREY, 244, 357, 25, 36, 0x0, STR_NULL}, // SLW_PAN_SORT_RIGHT { WIDGETS_END}, }; static const WindowDesc _company_stations_desc( WDP_AUTO, WDP_AUTO, 358, 162, 358, 162, WC_STATION_LIST, WC_NONE, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON | WDF_RESIZABLE, _company_stations_widgets ); /** * Opens window with list of company's stations * * @param company whose stations' list show */ void ShowCompanyStations(CompanyID company) { if (!IsValidCompanyID(company)) return; AllocateWindowDescFront(&_company_stations_desc, company); } static const Widget _station_view_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // SVW_CLOSEBOX { WWT_CAPTION, RESIZE_RIGHT, COLOUR_GREY, 11, 236, 0, 13, STR_300A_0, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_STICKYBOX, RESIZE_LR, COLOUR_GREY, 237, 248, 0, 13, 0x0, STR_STICKY_BUTTON}, { WWT_PANEL, RESIZE_RB, COLOUR_GREY, 0, 236, 14, 65, 0x0, STR_NULL}, // SVW_WAITING { WWT_SCROLLBAR, RESIZE_LRB, COLOUR_GREY, 237, 248, 14, 65, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, { WWT_PANEL, RESIZE_RTB, COLOUR_GREY, 0, 248, 66, 97, 0x0, STR_NULL}, // SVW_ACCEPTLIST / SVW_RATINGLIST { WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_GREY, 0, 59, 98, 109, STR_00E4_LOCATION, STR_3053_CENTER_MAIN_VIEW_ON_STATION}, // SVW_LOCATION { WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_GREY, 60, 120, 98, 109, STR_3032_RATINGS, STR_3054_SHOW_STATION_RATINGS}, // SVW_RATINGS / SVW_ACCEPTS { WWT_PUSHTXTBTN, RESIZE_RTB, COLOUR_GREY, 121, 180, 98, 109, STR_0130_RENAME, STR_3055_CHANGE_NAME_OF_STATION}, // SVW_RENAME { WWT_PUSHTXTBTN, RESIZE_LRTB, COLOUR_GREY, 181, 194, 98, 109, STR_TRAIN, STR_SCHEDULED_TRAINS_TIP }, // SVW_TRAINS { WWT_PUSHTXTBTN, RESIZE_LRTB, COLOUR_GREY, 195, 208, 98, 109, STR_LORRY, STR_SCHEDULED_ROAD_VEHICLES_TIP }, // SVW_ROADVEHS { WWT_PUSHTXTBTN, RESIZE_LRTB, COLOUR_GREY, 209, 222, 98, 109, STR_PLANE, STR_SCHEDULED_AIRCRAFT_TIP }, // SVW_PLANES { WWT_PUSHTXTBTN, RESIZE_LRTB, COLOUR_GREY, 223, 236, 98, 109, STR_SHIP, STR_SCHEDULED_SHIPS_TIP }, // SVW_SHIPS { WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_GREY, 237, 248, 98, 109, 0x0, STR_RESIZE_BUTTON}, { WIDGETS_END}, }; SpriteID GetCargoSprite(CargoID i) { const CargoSpec *cs = GetCargo(i); SpriteID sprite; if (cs->sprite == 0xFFFF) { /* A value of 0xFFFF indicates we should draw a custom icon */ sprite = GetCustomCargoSprite(cs); } else { sprite = cs->sprite; } if (sprite == 0) sprite = SPR_CARGO_GOODS; return sprite; } /** * Draws icons of waiting cargo in the StationView window * * @param i type of cargo * @param waiting number of waiting units * @param x x on-screen coordinate where to start with drawing icons * @param y y coordinate */ static void DrawCargoIcons(CargoID i, uint waiting, int x, int y, uint width) { uint num = min((waiting + 5) / 10, width / 10); // maximum is width / 10 icons so it won't overflow if (num == 0) return; SpriteID sprite = GetCargoSprite(i); do { DrawSprite(sprite, PAL_NONE, x, y); x += 10; } while (--num); } struct CargoData { CargoID cargo; StationID source; uint count; CargoData(CargoID cargo, StationID source, uint count) : cargo(cargo), source(source), count(count) { } }; typedef std::list CargoDataList; /** * The StationView window */ struct StationViewWindow : public Window { uint32 cargo; ///< Bitmask of cargo types to expand uint16 cargo_rows[NUM_CARGO]; ///< Header row for each cargo type StationViewWindow(const WindowDesc *desc, WindowNumber window_number) : Window(desc, window_number) { Owner owner = GetStation(window_number)->owner; if (owner != OWNER_NONE) this->owner = owner; this->vscroll.cap = 5; this->resize.step_height = 10; this->FindWindowPlacementAndResize(desc); } ~StationViewWindow() { WindowNumber wno = (this->window_number << 16) | VLW_STATION_LIST | GetStation(this->window_number)->owner; DeleteWindowById(WC_TRAINS_LIST, wno | (VEH_TRAIN << 11), false); DeleteWindowById(WC_ROADVEH_LIST, wno | (VEH_ROAD << 11), false); DeleteWindowById(WC_SHIPS_LIST, wno | (VEH_SHIP << 11), false); DeleteWindowById(WC_AIRCRAFT_LIST, wno | (VEH_AIRCRAFT << 11), false); } virtual void OnPaint() { StationID station_id = this->window_number; const Station *st = GetStation(station_id); CargoDataList cargolist; uint32 transfers = 0; /* count types of cargos waiting in station */ for (CargoID i = 0; i < NUM_CARGO; i++) { if (st->goods[i].cargo.Empty()) { this->cargo_rows[i] = 0; } else { /* Add an entry for total amount of cargo of this type waiting. */ cargolist.push_back(CargoData(i, INVALID_STATION, st->goods[i].cargo.Count())); /* Set the row for this cargo entry for the expand/hide button */ this->cargo_rows[i] = (uint16)cargolist.size(); /* Add an entry for each distinct cargo source. */ const CargoList::List *packets = st->goods[i].cargo.Packets(); for (CargoList::List::const_iterator it = packets->begin(); it != packets->end(); it++) { const CargoPacket *cp = *it; if (cp->source != station_id) { bool added = false; /* Enable the expand/hide button for this cargo type */ SetBit(transfers, i); /* Don't add cargo lines if not expanded */ if (!HasBit(this->cargo, i)) break; /* Check if we already have this source in the list */ for (CargoDataList::iterator jt = cargolist.begin(); jt != cargolist.end(); jt++) { CargoData *cd = &(*jt); if (cd->cargo == i && cd->source == cp->source) { cd->count += cp->count; added = true; break; } } if (!added) cargolist.push_back(CargoData(i, cp->source, cp->count)); } } } } SetVScrollCount(this, (int)cargolist.size() + 1); // update scrollbar /* disable some buttons */ this->SetWidgetDisabledState(SVW_RENAME, st->owner != _local_company); this->SetWidgetDisabledState(SVW_TRAINS, !(st->facilities & FACIL_TRAIN)); this->SetWidgetDisabledState(SVW_ROADVEHS, !(st->facilities & FACIL_TRUCK_STOP) && !(st->facilities & FACIL_BUS_STOP)); this->SetWidgetDisabledState(SVW_PLANES, !(st->facilities & FACIL_AIRPORT)); this->SetWidgetDisabledState(SVW_SHIPS, !(st->facilities & FACIL_DOCK)); SetDParam(0, st->index); SetDParam(1, st->facilities); this->DrawWidgets(); int x = 2; ///< coordinates used for printing waiting/accepted/rating of cargo int y = 15; int pos = this->vscroll.pos; ///< = this->vscroll.pos uint width = this->widget[SVW_WAITING].right - this->widget[SVW_WAITING].left - 4; int maxrows = this->vscroll.cap; StringID str; if (--pos < 0) { str = STR_00D0_NOTHING; for (CargoID i = 0; i < NUM_CARGO; i++) { if (!st->goods[i].cargo.Empty()) str = STR_EMPTY; } SetDParam(0, str); DrawString(x, this->widget[SVW_WAITING].right - 2, y, STR_0008_WAITING, TC_FROMSTRING); y += 10; } for (CargoDataList::const_iterator it = cargolist.begin(); it != cargolist.end() && pos > -maxrows; ++it) { if (--pos < 0) { const CargoData *cd = &(*it); if (cd->source == INVALID_STATION) { /* Heading */ DrawCargoIcons(cd->cargo, cd->count, x, y, width); SetDParam(0, cd->cargo); SetDParam(1, cd->count); if (HasBit(transfers, cd->cargo)) { /* This cargo has transfers waiting so show the expand or shrink 'button' */ const char *sym = HasBit(this->cargo, cd->cargo) ? "-" : "+"; DrawString(this->widget[SVW_WAITING].left, this->widget[SVW_WAITING].right - 12, y, STR_0009, TC_FROMSTRING, SA_RIGHT); DrawString(this->widget[SVW_WAITING].right - 10, this->widget[SVW_WAITING].right, y, sym, TC_YELLOW); } else { DrawString(this->widget[SVW_WAITING].left, this->widget[SVW_WAITING].right - 4, y, STR_0009, TC_FROMSTRING, SA_RIGHT); } } else { SetDParam(0, cd->cargo); SetDParam(1, cd->count); SetDParam(2, cd->source); DrawString(x, x + width, y, STR_EN_ROUTE_FROM, TC_FROMSTRING, SA_RIGHT); } y += 10; } } if (this->widget[SVW_ACCEPTS].data == STR_3032_RATINGS) { // small window with list of accepted cargo char string[512]; char *b = string; bool first = true; b = InlineString(b, STR_000C_ACCEPTS); for (CargoID i = 0; i < NUM_CARGO; i++) { if (b >= lastof(string) - (1 + 2 * 4)) break; // ',' or ' ' and two calls to Utf8Encode() if (HasBit(st->goods[i].acceptance_pickup, GoodsEntry::ACCEPTANCE)) { if (first) { first = false; } else { /* Add a comma if this is not the first item */ *b++ = ','; *b++ = ' '; } b = InlineString(b, GetCargo(i)->name); } } /* If first is still true then no cargo is accepted */ if (first) b = InlineString(b, STR_00D0_NOTHING); *b = '\0'; /* Make sure we detect any buffer overflow */ assert(b < endof(string)); SetDParamStr(0, string); DrawStringMultiLine(this->widget[SVW_ACCEPTLIST].left + 2, this->widget[SVW_ACCEPTLIST].right - 2, this->widget[SVW_ACCEPTLIST].top + 1,this->widget[SVW_ACCEPTLIST].bottom - 1, STR_JUST_RAW_STRING); } else { // extended window with list of cargo ratings y = this->widget[SVW_RATINGLIST].top + 1; DrawString(this->widget[SVW_ACCEPTLIST].left + 2, this->widget[SVW_ACCEPTLIST].right - 2, y, STR_3034_LOCAL_RATING_OF_TRANSPORT, TC_FROMSTRING); y += 10; for (CargoID i = 0; i < NUM_CARGO; i++) { const CargoSpec *cs = GetCargo(i); if (!cs->IsValid()) continue; const GoodsEntry *ge = &st->goods[i]; if (!HasBit(ge->acceptance_pickup, GoodsEntry::PICKUP)) continue; SetDParam(0, cs->name); SetDParam(2, ge->rating * 101 >> 8); SetDParam(1, STR_3035_APPALLING + (ge->rating >> 5)); DrawString(this->widget[SVW_ACCEPTLIST].left + 8, this->widget[SVW_ACCEPTLIST].right - 2, y, STR_303D, TC_FROMSTRING); y += 10; } } } void HandleCargoWaitingClick(int row) { if (row == 0) return; for (CargoID c = 0; c < NUM_CARGO; c++) { if (this->cargo_rows[c] == row) { ToggleBit(this->cargo, c); this->InvalidateWidget(SVW_WAITING); break; } } } virtual void OnClick(Point pt, int widget) { switch (widget) { case SVW_WAITING: this->HandleCargoWaitingClick((pt.y - this->widget[SVW_WAITING].top) / 10 + this->vscroll.pos); break; case SVW_LOCATION: if (_ctrl_pressed) { ShowExtraViewPortWindow(GetStation(this->window_number)->xy); } else { ScrollMainWindowToTile(GetStation(this->window_number)->xy); } break; case SVW_RATINGS: this->SetDirty(); if (this->widget[SVW_RATINGS].data == STR_3032_RATINGS) { /* Switch to ratings view */ this->widget[SVW_RATINGS].data = STR_3033_ACCEPTS; this->widget[SVW_RATINGS].tooltips = STR_3056_SHOW_LIST_OF_ACCEPTED_CARGO; ResizeWindowForWidget(this, SVW_ACCEPTLIST, 0, 100); } else { /* Switch to accepts view */ this->widget[SVW_RATINGS].data = STR_3032_RATINGS; this->widget[SVW_RATINGS].tooltips = STR_3054_SHOW_STATION_RATINGS; ResizeWindowForWidget(this, SVW_ACCEPTLIST, 0, -100); } this->SetDirty(); break; case SVW_RENAME: SetDParam(0, this->window_number); ShowQueryString(STR_STATION, STR_3030_RENAME_STATION_LOADING, MAX_LENGTH_STATION_NAME_BYTES, MAX_LENGTH_STATION_NAME_PIXELS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT); break; case SVW_TRAINS: { // Show a list of scheduled trains to this station const Station *st = GetStation(this->window_number); ShowVehicleListWindow(st->owner, VEH_TRAIN, (StationID)this->window_number); break; } case SVW_ROADVEHS: { // Show a list of scheduled road-vehicles to this station const Station *st = GetStation(this->window_number); ShowVehicleListWindow(st->owner, VEH_ROAD, (StationID)this->window_number); break; } case SVW_PLANES: { // Show a list of scheduled aircraft to this station const Station *st = GetStation(this->window_number); /* Since oilrigs have no owners, show the scheduled aircraft of local company */ Owner owner = (st->owner == OWNER_NONE) ? _local_company : st->owner; ShowVehicleListWindow(owner, VEH_AIRCRAFT, (StationID)this->window_number); break; } case SVW_SHIPS: { // Show a list of scheduled ships to this station const Station *st = GetStation(this->window_number); /* Since oilrigs/bouys have no owners, show the scheduled ships of local company */ Owner owner = (st->owner == OWNER_NONE) ? _local_company : st->owner; ShowVehicleListWindow(owner, VEH_SHIP, (StationID)this->window_number); break; } } } virtual void OnQueryTextFinished(char *str) { if (str == NULL) return; DoCommandP(0, this->window_number, 0, CMD_RENAME_STATION | CMD_MSG(STR_3031_CAN_T_RENAME_STATION), NULL, str); } virtual void OnResize(Point new_size, Point delta) { if (delta.x != 0) ResizeButtons(this, SVW_LOCATION, SVW_RENAME); this->vscroll.cap += delta.y / (int)this->resize.step_height; } }; static const WindowDesc _station_view_desc( WDP_AUTO, WDP_AUTO, 249, 110, 249, 110, WC_STATION_VIEW, WC_NONE, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE, _station_view_widgets ); /** * Opens StationViewWindow for given station * * @param station station which window should be opened */ void ShowStationViewWindow(StationID station) { AllocateWindowDescFront(&_station_view_desc, station); } static SmallVector _stations_nearby_list; static SmallMap _deleted_stations_nearby; /** Context for FindStationsNearby */ struct FindNearbyStationContext { TileIndex tile; ///< Base tile of station to be built uint w; ///< Width of station to be built uint h; ///< Height of station to be built }; /** * Add station on this tile to _stations_nearby_list if it's fully within the * station spread. * @param tile Tile just being checked * @param user_data Pointer to FindNearbyStationContext context */ static bool AddNearbyStation(TileIndex tile, void *user_data) { FindNearbyStationContext *ctx = (FindNearbyStationContext *)user_data; /* First check if there was a deleted station here */ SmallPair *dst = _deleted_stations_nearby.Find(tile); if (dst != _deleted_stations_nearby.End()) { _stations_nearby_list.Include(dst->second); return false; } /* Check if own station and if we stay within station spread */ if (!IsTileType(tile, MP_STATION)) return false; StationID sid = GetStationIndex(tile); Station *st = GetStation(sid); if (st->owner != _local_company || _stations_nearby_list.Contains(sid)) return false; if (st->rect.BeforeAddRect(ctx->tile, ctx->w, ctx->h, StationRect::ADD_TEST)) { *_stations_nearby_list.Append() = sid; } return false; // We want to include *all* nearby stations } /** * Circulate around the to-be-built station to find stations we could join. * Make sure that only stations are returned where joining wouldn't exceed * station spread and are our own station. * @param tile Base tile of the to-be-built station * @param w Width of the to-be-built station * @param h Height of the to-be-built station * @param distant_join Search for adjacent stations (false) or stations fully * within station spread **/ static const Station *FindStationsNearby(TileIndex tile, int w, int h, bool distant_join) { FindNearbyStationContext ctx; ctx.tile = tile; ctx.w = w; ctx.h = h; _stations_nearby_list.Clear(); _deleted_stations_nearby.Clear(); /* Check the inside, to return, if we sit on another station */ BEGIN_TILE_LOOP(t, w, h, tile) if (t < MapSize() && IsTileType(t, MP_STATION)) return GetStationByTile(t); END_TILE_LOOP(t, w, h, tile) /* Look for deleted stations */ const Station *st; FOR_ALL_STATIONS(st) { if (st->facilities == 0 && st->owner == _local_company) { /* Include only within station spread (yes, it is strictly less than) */ if (max(DistanceMax(tile, st->xy), DistanceMax(TILE_ADDXY(tile, w - 1, h - 1), st->xy)) < _settings_game.station.station_spread) { _deleted_stations_nearby.Insert(st->xy, st->index); /* Add the station when it's within where we're going to build */ if (IsInsideBS(TileX(st->xy), TileX(ctx.tile), ctx.w) && IsInsideBS(TileY(st->xy), TileY(ctx.tile), ctx.h)) { AddNearbyStation(st->xy, &ctx); } } } } /* Only search tiles where we have a chance to stay within the station spread. * The complete check needs to be done in the callback as we don't know the * extent of the found station, yet. */ if (distant_join && min(w, h) >= _settings_game.station.station_spread) return NULL; uint max_dist = distant_join ? _settings_game.station.station_spread - min(w, h) : 1; tile = TILE_ADD(ctx.tile, TileOffsByDir(DIR_N)); CircularTileSearch(&tile, max_dist, w, h, AddNearbyStation, &ctx); return NULL; } enum JoinStationWidgets { JSW_WIDGET_CLOSEBOX = 0, JSW_WIDGET_CAPTION, JSW_PANEL, JSW_SCROLLBAR, JSW_EMPTY, JSW_RESIZEBOX, }; static const Widget _select_station_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, RESIZE_RIGHT, COLOUR_DARK_GREEN, 11, 199, 0, 13, STR_SELECT_STATION_TO_JOIN, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_PANEL, RESIZE_RB, COLOUR_DARK_GREEN, 0, 187, 14, 79, 0x0, STR_NULL}, { WWT_SCROLLBAR, RESIZE_LRB, COLOUR_DARK_GREEN, 188, 199, 14, 79, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, { WWT_PANEL, RESIZE_RTB, COLOUR_DARK_GREEN, 0, 187, 80, 91, 0x0, STR_NULL}, { WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_DARK_GREEN, 188, 199, 80, 91, 0x0, STR_RESIZE_BUTTON}, { WIDGETS_END}, }; struct SelectStationWindow : Window { CommandContainer select_station_cmd; ///< Command to build new station TileIndex tile; ///< Base tile of new station int size_x; ///< Size in x direction of new station int size_y; ///< Size in y direction of new station SelectStationWindow(const WindowDesc *desc, CommandContainer cmd, int w, int h) : Window(desc, 0), select_station_cmd(cmd), tile(cmd.tile), size_x(w), size_y(h) { this->vscroll.cap = 6; this->resize.step_height = 10; FindStationsNearby(this->tile, this->size_x, this->size_y, true); this->FindWindowPlacementAndResize(desc); } virtual void OnPaint() { SetVScrollCount(this, _stations_nearby_list.Length() + 1); this->DrawWidgets(); uint y = 17; if (this->vscroll.pos == 0) { DrawString(3, this->widget[JSW_PANEL].right - 2, y, STR_CREATE_SPLITTED_STATION, TC_FROMSTRING); y += 10; } for (uint i = max(1, this->vscroll.pos); i <= _stations_nearby_list.Length(); ++i, y += 10) { /* Don't draw anything if it extends past the end of the window. */ if (i - this->vscroll.pos >= this->vscroll.cap) break; const Station *st = GetStation(_stations_nearby_list[i - 1]); SetDParam(0, st->index); SetDParam(1, st->facilities); DrawString(3, this->widget[JSW_PANEL].right - 2, y, STR_3049_0, TC_FROMSTRING); } } virtual void OnClick(Point pt, int widget) { if (widget != JSW_PANEL) return; uint32 st_index = (pt.y - 16) / 10 + this->vscroll.pos; bool distant_join = (st_index > 0); if (distant_join) st_index--; if (distant_join && st_index >= _stations_nearby_list.Length()) return; /* Insert station to be joined into stored command */ SB(this->select_station_cmd.p2, 16, 16, (distant_join ? _stations_nearby_list[st_index] : INVALID_STATION)); /* Execute stored Command */ DoCommandP(&this->select_station_cmd); /* Close Window; this might cause double frees! */ DeleteWindowById(WC_SELECT_STATION, 0); } virtual void OnTick() { if (_thd.dirty & 2) { _thd.dirty &= ~2; this->SetDirty(); } } virtual void OnResize(Point new_size, Point delta) { this->vscroll.cap = (this->widget[JSW_PANEL].bottom - this->widget[JSW_PANEL].top) / 10; } virtual void OnInvalidateData(int data) { FindStationsNearby(this->tile, this->size_x, this->size_y, true); this->SetDirty(); } }; static const WindowDesc _select_station_desc( WDP_AUTO, WDP_AUTO, 200, 92, 200, 182, WC_SELECT_STATION, WC_NONE, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_RESIZABLE | WDF_CONSTRUCTION, _select_station_widgets ); /** * Check whether we need to show the station selection window. * @param cmd Command to build the station. * @param w Width of the to-be-built station * @param h Height of the to-be-built station * @return whether we need to show the station selection window. */ static bool StationJoinerNeeded(CommandContainer cmd, int w, int h) { /* Only show selection if distant join is enabled in the settings */ if (!_settings_game.station.distant_join_stations) return false; /* If a window is already opened and we didn't ctrl-click, * return true (i.e. just flash the old window) */ Window *selection_window = FindWindowById(WC_SELECT_STATION, 0); if (selection_window != NULL) { if (!_ctrl_pressed) return true; /* Abort current distant-join and start new one */ delete selection_window; UpdateTileSelection(); } /* only show the popup, if we press ctrl */ if (!_ctrl_pressed) return false; /* Now check if we could build there */ if (CmdFailed(DoCommand(&cmd, CommandFlagsToDCFlags(GetCommandFlags(cmd.cmd))))) return false; /* Test for adjacent station or station below selection. * If adjacent-stations is disabled and we are building next to a station, do not show the selection window. * but join the other station immediatelly. */ const Station *st = FindStationsNearby(cmd.tile, w, h, false); return st == NULL && (_settings_game.station.adjacent_stations || _stations_nearby_list.Length() == 0); } /** * Show the station selection window when needed. If not, build the station. * @param cmd Command to build the station. * @param w Width of the to-be-built station * @param h Height of the to-be-built station */ void ShowSelectStationIfNeeded(CommandContainer cmd, int w, int h) { if (StationJoinerNeeded(cmd, w, h)) { if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace(); if (BringWindowToFrontById(WC_SELECT_STATION, 0)) return; new SelectStationWindow(&_select_station_desc, cmd, w, h); } else { DoCommandP(&cmd); } }