/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file xaudio2_s.h Base for XAudio2 sound handling. */ #ifndef SOUND_XAUDIO2_H #define SOUND_XAUDIO2_H #include "sound_driver.hpp" /** Implementation of the XAudio2 sound driver. */ class SoundDriver_XAudio2 : public SoundDriver { public: const char *Start(const StringList ¶m) override; void Stop() override; const char *GetName() const override { return "xaudio2"; } }; /** Factory for the XAudio2 sound driver. */ class FSoundDriver_XAudio2 : public DriverFactoryBase { public: FSoundDriver_XAudio2() : DriverFactoryBase(Driver::DT_SOUND, 10, "xaudio2", "XAudio2 Sound Driver") {} Driver *CreateInstance() const override { return new SoundDriver_XAudio2(); } }; #endif /* SOUND_XAUDIO2_H */