/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file sound_driver.hpp Base for all sound drivers. */ #ifndef SOUND_SOUND_DRIVER_HPP #define SOUND_SOUND_DRIVER_HPP #include "../driver.h" /** Base for all sound drivers. */ class SoundDriver: public Driver { public: /** Called once every tick */ virtual void MainLoop() {} }; /** Base of the factory for the sound drivers. */ class SoundDriverFactoryBase: public DriverFactoryBase { }; /** * Factory for the sound drivers. * @tparam T The type of the sound factory to register. */ template class SoundDriverFactory: public SoundDriverFactoryBase { public: SoundDriverFactory() { this->RegisterDriver(((T *)this)->GetName(), Driver::DT_SOUND, ((T *)this)->priority); } /** * Get the long, human readable, name for the Driver-class. */ const char *GetName(); }; extern SoundDriver *_sound_driver; extern char *_ini_sounddriver; #endif /* SOUND_SOUND_DRIVER_HPP */