/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see .
*/
/** @file sound_driver.hpp Base for all sound drivers. */
#ifndef SOUND_SOUND_DRIVER_HPP
#define SOUND_SOUND_DRIVER_HPP
#include "../driver.h"
/** Base for all sound drivers. */
class SoundDriver: public Driver {
public:
/** Called once every tick */
virtual void MainLoop() {}
};
/** Base of the factory for the sound drivers. */
class SoundDriverFactoryBase: public DriverFactoryBase {
};
/**
* Factory for the sound drivers.
* @tparam T The type of the sound factory to register.
*/
template
class SoundDriverFactory: public SoundDriverFactoryBase {
public:
SoundDriverFactory() { this->RegisterDriver(((T *)this)->GetName(), Driver::DT_SOUND, ((T *)this)->priority); }
/**
* Get the long, human readable, name for the Driver-class.
*/
const char *GetName();
};
extern SoundDriver *_sound_driver;
extern char *_ini_sounddriver;
#endif /* SOUND_SOUND_DRIVER_HPP */