/* $Id$ */ /** @file null_s.h Base for the sound of silence. */ #ifndef SOUND_NULL_H #define SOUND_NULL_H #include "sound_driver.hpp" class SoundDriver_Null: public SoundDriver { public: /* virtual */ const char *Start(const char * const *param) { return NULL; } /* virtual */ void Stop() { } }; class FSoundDriver_Null: public SoundDriverFactory<FSoundDriver_Null> { public: static const int priority = 0; /* virtual */ const char *GetName() { return "null"; } /* virtual */ const char *GetDescription() { return "Null Sound Driver"; } /* virtual */ Driver *CreateInstance() { return new SoundDriver_Null(); } }; #endif /* SOUND_NULL_H */