/* $Id$ */ /** @file slope.h Definitions of a slope. * This file defines the enumeration and helper functions for handling * the slope info of a tile. */ #ifndef SLOPE_H #define SLOPE_H /** * Enumeration for the slope-type. * * This enumeration use the chars N,E,S,W corresponding the * direction north, east, south and west. The top corner of a tile * is the north-part of the tile. The whole slope is encoded with * 5 bits, 4 bits for each corner and 1 bit for a steep-flag. */ enum Slope { SLOPE_FLAT = 0x00, ///< a flat tile SLOPE_W = 0x01, ///< the west corner of the tile is raised SLOPE_S = 0x02, ///< the south corner of the tile is raised SLOPE_E = 0x04, ///< the east corner of the tile is raised SLOPE_N = 0x08, ///< the north corner of the tile is raised SLOPE_STEEP = 0x10, ///< indicates the slope is steep SLOPE_NW = SLOPE_N | SLOPE_W, ///< north and west corner are raised SLOPE_SW = SLOPE_S | SLOPE_W, ///< south and west corner are raised SLOPE_SE = SLOPE_S | SLOPE_E, ///< south and east corner are raised SLOPE_NE = SLOPE_N | SLOPE_E, ///< north and east corner are raised SLOPE_EW = SLOPE_E | SLOPE_W, ///< east and west corner are raised SLOPE_NS = SLOPE_N | SLOPE_S, ///< north and south corner are raised SLOPE_ELEVATED = SLOPE_N | SLOPE_E | SLOPE_S | SLOPE_W, ///< all corner are raised, similar to SLOPE_FLAT SLOPE_NWS = SLOPE_N | SLOPE_W | SLOPE_S, ///< north, west and south corner are raised SLOPE_WSE = SLOPE_W | SLOPE_S | SLOPE_E, ///< west, south and east corner are raised SLOPE_SEN = SLOPE_S | SLOPE_E | SLOPE_N, ///< south, east and north corner are raised SLOPE_ENW = SLOPE_E | SLOPE_N | SLOPE_W, ///< east, north and west corner are raised SLOPE_STEEP_W = SLOPE_STEEP | SLOPE_NWS, ///< a steep slope falling to east (from west) SLOPE_STEEP_S = SLOPE_STEEP | SLOPE_WSE, ///< a steep slope falling to north (from south) SLOPE_STEEP_E = SLOPE_STEEP | SLOPE_SEN, ///< a steep slope falling to west (from east) SLOPE_STEEP_N = SLOPE_STEEP | SLOPE_ENW ///< a steep slope falling to south (from north) }; /** * Checks if a slope is steep. * * @param s The given #Slope. * @return True if the slope is steep, else false. */ static inline bool IsSteepSlope(Slope s) { return (s & SLOPE_STEEP) != 0; } /** * Return the complement of a slope. * * This method returns the complement of a slope. The complement of a * slope is a slope with raised corner which aren't raised in the given * slope. * * @pre The slope must not be steep. * @param s The #Slope to get the complement. * @return a complement Slope of the given slope. */ static inline Slope ComplementSlope(Slope s) { assert(!IsSteepSlope(s)); return (Slope)(0xF ^ s); } #endif /* SLOPE_H */