/* $Id$ */ /** @file signs_gui.cpp The GUI for signs. */ #include "stdafx.h" #include "openttd.h" #include "gui.h" #include "textbuf_gui.h" #include "window_gui.h" #include "player_gui.h" #include "player_func.h" #include "signs_base.h" #include "signs_func.h" #include "debug.h" #include "variables.h" #include "command_func.h" #include "strings_func.h" #include "core/alloc_func.hpp" #include "window_func.h" #include "map_func.h" #include "gfx_func.h" #include "viewport_func.h" #include "querystring_gui.h" #include "table/strings.h" #include "table/sprites.h" static const Sign **_sign_sort; static uint _num_sign_sort; static char _bufcache[64]; static const Sign *_last_sign; static int CDECL SignNameSorter(const void *a, const void *b) { const Sign *sign0 = *(const Sign**)a; const Sign *sign1 = *(const Sign**)b; char buf1[64]; SetDParam(0, sign0->index); GetString(buf1, STR_SIGN_NAME, lastof(buf1)); if (sign1 != _last_sign) { _last_sign = sign1; SetDParam(0, sign1->index); GetString(_bufcache, STR_SIGN_NAME, lastof(_bufcache)); } return strcmp(buf1, _bufcache); // sort by name } static void GlobalSortSignList() { const Sign *si; uint n = 0; /* Create array for sorting */ _sign_sort = ReallocT(_sign_sort, GetMaxSignIndex() + 1); FOR_ALL_SIGNS(si) _sign_sort[n++] = si; _num_sign_sort = n; qsort((void*)_sign_sort, n, sizeof(_sign_sort[0]), SignNameSorter); _sign_sort_dirty = false; DEBUG(misc, 3, "Resorting global signs list"); } struct SignListWindow : Window { SignListWindow(const WindowDesc *desc, WindowNumber window_number) : Window(desc, window_number) { this->vscroll.cap = 12; this->resize.step_height = 10; this->resize.height = this->height - 10 * 7; // minimum if 5 in the list this->FindWindowPlacementAndResize(desc); } virtual void OnPaint() { if (_sign_sort_dirty) GlobalSortSignList(); SetVScrollCount(this, _num_sign_sort); SetDParam(0, this->vscroll.count); this->DrawWidgets(); /* No signs? */ int y = 16; // offset from top of widget if (this->vscroll.count == 0) { DrawString(2, y, STR_304A_NONE, TC_FROMSTRING); return; } /* Start drawing the signs */ for (uint16 i = this->vscroll.pos; i < this->vscroll.cap + this->vscroll.pos && i < this->vscroll.count; i++) { const Sign *si = _sign_sort[i]; if (si->owner != OWNER_NONE) DrawPlayerIcon(si->owner, 4, y + 1); SetDParam(0, si->index); DrawString(22, y, STR_SIGN_NAME, TC_YELLOW); y += 10; } } virtual void OnClick(Point pt, int widget) { if (widget == 3) { uint32 id_v = (pt.y - 15) / 10; if (id_v >= this->vscroll.cap) return; id_v += this->vscroll.pos; if (id_v >= this->vscroll.count) return; const Sign *si = _sign_sort[id_v]; ScrollMainWindowToTile(TileVirtXY(si->x, si->y)); } } virtual void OnResize(Point new_size, Point delta) { this->vscroll.cap += delta.y / 10; } }; static const Widget _sign_list_widget[] = { { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, RESIZE_RIGHT, 14, 11, 345, 0, 13, STR_SIGN_LIST_CAPTION, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_STICKYBOX, RESIZE_LR, 14, 346, 357, 0, 13, 0x0, STR_STICKY_BUTTON}, { WWT_PANEL, RESIZE_RB, 14, 0, 345, 14, 137, 0x0, STR_NULL}, { WWT_SCROLLBAR, RESIZE_LRB, 14, 346, 357, 14, 125, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, { WWT_RESIZEBOX, RESIZE_LRTB, 14, 346, 357, 126, 137, 0x0, STR_RESIZE_BUTTON}, { WIDGETS_END}, }; static const WindowDesc _sign_list_desc = { WDP_AUTO, WDP_AUTO, 358, 138, 358, 138, WC_SIGN_LIST, WC_NONE, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON | WDF_RESIZABLE, _sign_list_widget, }; void ShowSignList() { AllocateWindowDescFront<SignListWindow>(&_sign_list_desc, 0); } static void RenameSign(SignID index, const char *text) { _cmd_text = text; DoCommandP(0, index, 0, NULL, CMD_RENAME_SIGN | CMD_MSG(STR_280C_CAN_T_CHANGE_SIGN_NAME)); } enum QueryEditSignWidgets { QUERY_EDIT_SIGN_WIDGET_TEXT = 3, QUERY_EDIT_SIGN_WIDGET_OK, QUERY_EDIT_SIGN_WIDGET_CANCEL, QUERY_EDIT_SIGN_WIDGET_DELETE, QUERY_EDIT_SIGN_WIDGET_PREVIOUS = QUERY_EDIT_SIGN_WIDGET_DELETE + 2, QUERY_EDIT_SIGN_WIDGET_NEXT, }; struct SignWindow : QueryStringBaseWindow { SignID cur_sign; SignWindow(const WindowDesc *desc, const Sign *si) : QueryStringBaseWindow(desc) { SetBit(_no_scroll, SCROLL_EDIT); this->caption = STR_280B_EDIT_SIGN_TEXT; this->afilter = CS_ALPHANUMERAL; this->LowerWidget(QUERY_EDIT_SIGN_WIDGET_TEXT); UpdateSignEditWindow(si); this->FindWindowPlacementAndResize(desc); } ~SignWindow() { ClrBit(_no_scroll, SCROLL_EDIT); } void UpdateSignEditWindow(const Sign *si) { /* Display an empty string when the sign hasnt been edited yet */ if (si->name != NULL) { SetDParam(0, si->index); GetString(this->edit_str_buf, STR_SIGN_NAME, lastof(this->edit_str_buf)); } else { GetString(this->edit_str_buf, STR_EMPTY, lastof(this->edit_str_buf)); } this->edit_str_buf[lengthof(this->edit_str_buf) - 1] = '\0'; this->cur_sign = si->index; InitializeTextBuffer(&this->text, this->edit_str_buf, 31, 255); // Allow 31 characters (including \0) this->InvalidateWidget(QUERY_EDIT_SIGN_WIDGET_TEXT); } virtual void OnPaint() { SetDParam(0, this->caption); this->DrawWidgets(); this->DrawEditBox(QUERY_EDIT_SIGN_WIDGET_TEXT); } virtual void OnClick(Point pt, int widget) { switch (widget) { case QUERY_EDIT_SIGN_WIDGET_PREVIOUS: { if (_sign_sort_dirty) GlobalSortSignList(); SignID sign_index = _sign_sort[_num_sign_sort - 1]->index; for (uint i = 1; i < _num_sign_sort; i++) { if (this->cur_sign == _sign_sort[i]->index) { sign_index = _sign_sort[i - 1]->index; break; } } const Sign *si = GetSign(sign_index); /* Scroll to sign and reopen window */ ScrollMainWindowToTile(TileVirtXY(si->x, si->y)); UpdateSignEditWindow(si); } break; case QUERY_EDIT_SIGN_WIDGET_NEXT: { if (_sign_sort_dirty) GlobalSortSignList(); SignID sign_index = _sign_sort[0]->index; for (uint i = 0; i < _num_sign_sort - 1; i++) { if (this->cur_sign == _sign_sort[i]->index) { sign_index = _sign_sort[i + 1]->index; break; } } const Sign *si = GetSign(sign_index); /* Scroll to sign and reopen window */ ScrollMainWindowToTile(TileVirtXY(si->x, si->y)); UpdateSignEditWindow(si); } break; case QUERY_EDIT_SIGN_WIDGET_TEXT: ShowOnScreenKeyboard(this, widget, QUERY_EDIT_SIGN_WIDGET_CANCEL, QUERY_EDIT_SIGN_WIDGET_OK); break; case QUERY_EDIT_SIGN_WIDGET_DELETE: /* Only need to set the buffer to null, the rest is handled as the OK button */ DeleteTextBufferAll(&this->text); /* FALL THROUGH */ case QUERY_EDIT_SIGN_WIDGET_OK: RenameSign(this->cur_sign, this->text.buf); /* FALL THROUGH */ case QUERY_EDIT_SIGN_WIDGET_CANCEL: delete this; break; } } virtual EventState OnKeyPress(uint16 key, uint16 keycode) { EventState state = ES_NOT_HANDLED; switch (this->HandleEditBoxKey(QUERY_EDIT_SIGN_WIDGET_TEXT, key, keycode, state)) { case 1: // Enter pressed, confirms change RenameSign(this->cur_sign, this->text.buf); /* FALL THROUGH */ case 2: // ESC pressed, closes window, abandons changes delete this; break; } return state; } virtual void OnMouseLoop() { this->HandleEditBox(QUERY_EDIT_SIGN_WIDGET_TEXT); } }; static const Widget _query_sign_edit_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, RESIZE_NONE, 14, 11, 259, 0, 13, STR_012D, STR_NULL }, { WWT_PANEL, RESIZE_NONE, 14, 0, 259, 14, 29, STR_NULL, STR_NULL }, { WWT_EDITBOX, RESIZE_NONE, 14, 2, 257, 16, 27, STR_SIGN_OSKTITLE, STR_NULL }, // Text field { WWT_TEXTBTN, RESIZE_NONE, 14, 0, 60, 30, 41, STR_012F_OK, STR_NULL }, { WWT_TEXTBTN, RESIZE_NONE, 14, 61, 120, 30, 41, STR_012E_CANCEL, STR_NULL }, { WWT_TEXTBTN, RESIZE_NONE, 14, 121, 180, 30, 41, STR_0290_DELETE, STR_NULL }, { WWT_PANEL, RESIZE_NONE, 14, 181, 237, 30, 41, STR_NULL, STR_NULL }, { WWT_TEXTBTN, RESIZE_NONE, 14, 238, 248, 30, 41, STR_6819, STR_PREVIOUS_SIGN_TOOLTIP }, { WWT_TEXTBTN, RESIZE_NONE, 14, 249, 259, 30, 41, STR_681A, STR_NEXT_SIGN_TOOLTIP }, { WIDGETS_END }, }; static const WindowDesc _query_sign_edit_desc = { 190, 170, 260, 42, 260, 42, WC_QUERY_STRING, WC_NONE, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET, _query_sign_edit_widgets, }; void HandleClickOnSign(const Sign *si) { if (_ctrl_pressed && si->owner == _local_player) { RenameSign(si->index, ""); return; } ShowRenameSignWindow(si); } void ShowRenameSignWindow(const Sign *si) { /* Delete all other edit windows and the save window */ DeleteWindowById(WC_QUERY_STRING, 0); DeleteWindowById(WC_SAVELOAD, 0); new SignWindow(&_query_sign_edit_desc, si); }