/* $Id$ */ /** @file signs.cpp Handling of signs. */ #include "stdafx.h" #include "landscape.h" #include "signs_base.h" #include "signs_func.h" #include "strings_func.h" #include "viewport_func.h" #include "zoom_func.h" #include "functions.h" #include "core/pool_func.hpp" #include "table/strings.h" /* Initialize the sign-pool */ SignPool _sign_pool("Sign"); INSTANTIATE_POOL_METHODS(Sign) Sign::Sign(Owner owner) { this->owner = owner; } Sign::~Sign() { free(this->name); if (CleaningPool()) return; DeleteRenameSignWindow(this->index); } /** * * Update the coordinate of one sign * @param si Pointer to the Sign * */ void UpdateSignVirtCoords(Sign *si) { Point pt = RemapCoords(si->x, si->y, si->z); SetDParam(0, si->index); si->sign.UpdatePosition(pt.x, pt.y - 6, STR_SIGN_WHITE); } /** Update the coordinates of all signs */ void UpdateAllSignVirtCoords() { Sign *si; FOR_ALL_SIGNS(si) UpdateSignVirtCoords(si); } /** * * Initialize the signs * */ void InitializeSigns() { _sign_pool.CleanPool(); }