/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. */ /** @file signs.cpp Handling of signs. */ #include "stdafx.h" #include "landscape.h" #include "signs_base.h" #include "signs_func.h" #include "strings_func.h" #include "core/pool_func.hpp" #include "table/strings.h" /* Initialize the sign-pool */ SignPool _sign_pool("Sign"); INSTANTIATE_POOL_METHODS(Sign) Sign::Sign(Owner owner) { this->owner = owner; } Sign::~Sign() { free(this->name); if (CleaningPool()) return; DeleteRenameSignWindow(this->index); } /** * Update the coordinate of one sign */ void Sign::UpdateVirtCoord() { Point pt = RemapCoords(this->x, this->y, this->z); SetDParam(0, this->index); this->sign.UpdatePosition(pt.x, pt.y - 6, STR_WHITE_SIGN); } /** Update the coordinates of all signs */ void UpdateAllSignVirtCoords() { Sign *si; FOR_ALL_SIGNS(si) { si->UpdateVirtCoord(); } } /** * * Initialize the signs * */ void InitializeSigns() { _sign_pool.CleanPool(); }