/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. */ /** @file sdl.h SDL support. */ #ifndef SDL_H #define SDL_H const char *SdlOpen(uint32 x); void SdlClose(uint32 x); #ifdef WIN32 #define DYNAMICALLY_LOADED_SDL #endif #ifdef DYNAMICALLY_LOADED_SDL #include <SDL.h> struct SDLProcs { int (SDLCALL *SDL_Init)(Uint32); int (SDLCALL *SDL_InitSubSystem)(Uint32); char *(SDLCALL *SDL_GetError)(); void (SDLCALL *SDL_QuitSubSystem)(Uint32); void (SDLCALL *SDL_UpdateRect)(SDL_Surface *, Sint32, Sint32, Uint32, Uint32); void (SDLCALL *SDL_UpdateRects)(SDL_Surface *, int, SDL_Rect *); int (SDLCALL *SDL_SetColors)(SDL_Surface *, SDL_Color *, int, int); void (SDLCALL *SDL_WM_SetCaption)(const char *, const char *); int (SDLCALL *SDL_ShowCursor)(int); void (SDLCALL *SDL_FreeSurface)(SDL_Surface *); int (SDLCALL *SDL_PollEvent)(SDL_Event *); void (SDLCALL *SDL_WarpMouse)(Uint16, Uint16); uint32 (SDLCALL *SDL_GetTicks)(); int (SDLCALL *SDL_OpenAudio)(SDL_AudioSpec *, SDL_AudioSpec*); void (SDLCALL *SDL_PauseAudio)(int); void (SDLCALL *SDL_CloseAudio)(); int (SDLCALL *SDL_LockSurface)(SDL_Surface*); void (SDLCALL *SDL_UnlockSurface)(SDL_Surface*); SDLMod (SDLCALL *SDL_GetModState)(); void (SDLCALL *SDL_Delay)(Uint32); void (SDLCALL *SDL_Quit)(); SDL_Surface *(SDLCALL *SDL_SetVideoMode)(int, int, int, Uint32); int (SDLCALL *SDL_EnableKeyRepeat)(int, int); void (SDLCALL *SDL_EnableUNICODE)(int); void (SDLCALL *SDL_VideoDriverName)(char *, int); SDL_Rect **(SDLCALL *SDL_ListModes)(void *, int); Uint8 *(SDLCALL *SDL_GetKeyState)(int *); SDL_Surface *(SDLCALL *SDL_LoadBMP_RW)(SDL_RWops *, int); SDL_RWops *(SDLCALL *SDL_RWFromFile)(const char *, const char *); int (SDLCALL *SDL_SetColorKey)(SDL_Surface *, Uint32, Uint32); void (SDLCALL *SDL_WM_SetIcon)(SDL_Surface *, Uint8 *); Uint32 (SDLCALL *SDL_MapRGB)(SDL_PixelFormat *, Uint8, Uint8, Uint8); int (SDLCALL *SDL_VideoModeOK)(int, int, int, Uint32); SDL_version *(SDLCALL *SDL_Linked_Version)(); int (SDLCALL *SDL_BlitSurface)(SDL_Surface *, SDL_Rect *, SDL_Surface *, SDL_Rect *); SDL_Surface *(SDLCALL *SDL_CreateRGBSurface)(Uint32, int, int, int, Uint32, Uint32, Uint32, Uint32); }; extern SDLProcs sdl_proc; #define SDL_CALL sdl_proc. #else #define SDL_CALL #endif #endif /* SDL_H */