/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file script_tile.cpp Implementation of ScriptTile. */ #include "../../stdafx.h" #include "script_tile.hpp" #include "script_map.hpp" #include "script_town.hpp" #include "../../station_func.h" #include "../../water_map.h" #include "../../clear_map.h" #include "../../tree_map.h" #include "../../town.h" #include "../../landscape.h" #include "../../safeguards.h" /* static */ bool ScriptTile::IsBuildable(TileIndex tile) { if (!::IsValidTile(tile)) return false; switch (::GetTileType(tile)) { default: return false; case MP_CLEAR: return true; case MP_TREES: return true; case MP_WATER: return IsCoast(tile); case MP_ROAD: /* Tram bits aren't considered buildable */ if (::GetRoadTypeTram(tile) != INVALID_ROADTYPE) return false; /* Depots and crossings aren't considered buildable */ if (::GetRoadTileType(tile) != ROAD_TILE_NORMAL) return false; if (!HasExactlyOneBit(::GetRoadBits(tile, RTT_ROAD))) return false; if (::IsRoadOwner(tile, RTT_ROAD, OWNER_TOWN)) return true; if (::IsRoadOwner(tile, RTT_ROAD, ScriptObject::GetCompany())) return true; return false; } } /* static */ bool ScriptTile::IsBuildableRectangle(TileIndex tile, uint width, uint height) { /* Check whether we can extract valid X and Y */ if (!::IsValidTile(tile)) return false; uint tx = ScriptMap::GetTileX(tile); uint ty = ScriptMap::GetTileY(tile); for (uint x = tx; x < width + tx; x++) { for (uint y = ty; y < height + ty; y++) { if (!IsBuildable(ScriptMap::GetTileIndex(x, y))) return false; } } return true; } /* static */ bool ScriptTile::IsSeaTile(TileIndex tile) { if (!::IsValidTile(tile)) return false; return ::IsTileType(tile, MP_WATER) && ::IsSea(tile); } /* static */ bool ScriptTile::IsRiverTile(TileIndex tile) { if (!::IsValidTile(tile)) return false; return ::IsTileType(tile, MP_WATER) && ::IsRiver(tile); } /* static */ bool ScriptTile::IsWaterTile(TileIndex tile) { if (!::IsValidTile(tile)) return false; return ::IsTileType(tile, MP_WATER) && !::IsCoast(tile); } /* static */ bool ScriptTile::IsCoastTile(TileIndex tile) { if (!::IsValidTile(tile)) return false; return (::IsTileType(tile, MP_WATER) && ::IsCoast(tile)) || (::IsTileType(tile, MP_TREES) && ::GetTreeGround(tile) == TREE_GROUND_SHORE); } /* static */ bool ScriptTile::IsStationTile(TileIndex tile) { if (!::IsValidTile(tile)) return false; return ::IsTileType(tile, MP_STATION); } /* static */ bool ScriptTile::IsSteepSlope(Slope slope) { if ((slope & ~(SLOPE_ELEVATED | SLOPE_STEEP | SLOPE_HALFTILE_MASK)) != 0) return false; return ::IsSteepSlope((::Slope)slope); } /* static */ bool ScriptTile::IsHalftileSlope(Slope slope) { if ((slope & ~(SLOPE_ELEVATED | SLOPE_STEEP | SLOPE_HALFTILE_MASK)) != 0) return false; return ::IsHalftileSlope((::Slope)slope); } /* static */ bool ScriptTile::HasTreeOnTile(TileIndex tile) { if (!::IsValidTile(tile)) return false; return ::IsTileType(tile, MP_TREES); } /* static */ bool ScriptTile::IsFarmTile(TileIndex tile) { if (!::IsValidTile(tile)) return false; return (::IsTileType(tile, MP_CLEAR) && ::IsClearGround(tile, CLEAR_FIELDS)); } /* static */ bool ScriptTile::IsRockTile(TileIndex tile) { if (!::IsValidTile(tile)) return false; return (::IsTileType(tile, MP_CLEAR) && ::GetRawClearGround(tile) == ::CLEAR_ROCKS); } /* static */ bool ScriptTile::IsRoughTile(TileIndex tile) { if (!::IsValidTile(tile)) return false; return (::IsTileType(tile, MP_CLEAR) && ::GetRawClearGround(tile) == ::CLEAR_ROUGH); } /* static */ bool ScriptTile::IsSnowTile(TileIndex tile) { if (!::IsValidTile(tile)) return false; return (::IsTileType(tile, MP_CLEAR) && ::IsSnowTile(tile)); } /* static */ bool ScriptTile::IsDesertTile(TileIndex tile) { if (!::IsValidTile(tile)) return false; return (::IsTileType(tile, MP_CLEAR) && ::IsClearGround(tile, CLEAR_DESERT)); } /* static */ ScriptTile::TerrainType ScriptTile::GetTerrainType(TileIndex tile) { if (!::IsValidTile(tile)) return TERRAIN_NORMAL; switch (::GetTerrainType(tile)) { default: case 0: return TERRAIN_NORMAL; case 1: return TERRAIN_DESERT; case 2: return TERRAIN_RAINFOREST; case 4: return TERRAIN_SNOW; } } /* static */ ScriptTile::Slope ScriptTile::GetSlope(TileIndex tile) { if (!::IsValidTile(tile)) return SLOPE_INVALID; return (Slope)::GetTileSlope(tile); } /* static */ ScriptTile::Slope ScriptTile::GetComplementSlope(Slope slope) { if ((slope & ~SLOPE_ELEVATED) != 0) return SLOPE_INVALID; return (Slope)::ComplementSlope((::Slope)slope); } /* static */ int32 ScriptTile::GetMinHeight(TileIndex tile) { if (!::IsValidTile(tile)) return -1; return ::GetTileZ(tile); } /* static */ int32 ScriptTile::GetMaxHeight(TileIndex tile) { if (!::IsValidTile(tile)) return -1; return ::GetTileMaxZ(tile); } /* static */ int32 ScriptTile::GetCornerHeight(TileIndex tile, Corner corner) { if (!::IsValidTile(tile) || !::IsValidCorner((::Corner)corner)) return -1; int z; ::Slope slope = ::GetTileSlope(tile, &z); return (z + ::GetSlopeZInCorner(slope, (::Corner)corner)); } /* static */ ScriptCompany::CompanyID ScriptTile::GetOwner(TileIndex tile) { if (!::IsValidTile(tile)) return ScriptCompany::COMPANY_INVALID; if (::IsTileType(tile, MP_HOUSE)) return ScriptCompany::COMPANY_INVALID; if (::IsTileType(tile, MP_INDUSTRY)) return ScriptCompany::COMPANY_INVALID; return ScriptCompany::ResolveCompanyID((ScriptCompany::CompanyID)(byte)::GetTileOwner(tile)); } /* static */ bool ScriptTile::HasTransportType(TileIndex tile, TransportType transport_type) { if (!::IsValidTile(tile)) return false; if (transport_type == TRANSPORT_ROAD) { return ::TrackStatusToTrackdirBits(::GetTileTrackStatus(tile, (::TransportType)transport_type, 0)) != TRACKDIR_BIT_NONE || ::TrackStatusToTrackdirBits(::GetTileTrackStatus(tile, (::TransportType)transport_type, 1)) != TRACKDIR_BIT_NONE; } else { return ::TrackStatusToTrackdirBits(::GetTileTrackStatus(tile, (::TransportType)transport_type, 0)) != TRACKDIR_BIT_NONE; } } /* static */ int32 ScriptTile::GetCargoAcceptance(TileIndex tile, CargoID cargo_type, int width, int height, int radius) { if (!::IsValidTile(tile) || width <= 0 || height <= 0 || radius < 0 || !ScriptCargo::IsValidCargo(cargo_type)) return -1; CargoArray acceptance = ::GetAcceptanceAroundTiles(tile, width, height, _settings_game.station.modified_catchment ? radius : (int)CA_UNMODIFIED); return acceptance[cargo_type]; } /* static */ int32 ScriptTile::GetCargoProduction(TileIndex tile, CargoID cargo_type, int width, int height, int radius) { if (!::IsValidTile(tile) || width <= 0 || height <= 0 || radius < 0 || !ScriptCargo::IsValidCargo(cargo_type)) return -1; CargoArray produced = ::GetProductionAroundTiles(tile, width, height, _settings_game.station.modified_catchment ? radius : (int)CA_UNMODIFIED); return produced[cargo_type]; } /* static */ int32 ScriptTile::GetDistanceManhattanToTile(TileIndex tile_from, TileIndex tile_to) { return ScriptMap::DistanceManhattan(tile_from, tile_to); } /* static */ int32 ScriptTile::GetDistanceSquareToTile(TileIndex tile_from, TileIndex tile_to) { return ScriptMap::DistanceSquare(tile_from, tile_to); } /* static */ bool ScriptTile::RaiseTile(TileIndex tile, int32 slope) { EnforcePrecondition(false, ScriptObject::GetCompany() != OWNER_DEITY); EnforcePrecondition(false, tile < ::MapSize()); return ScriptObject::DoCommand(tile, slope, 1, CMD_TERRAFORM_LAND); } /* static */ bool ScriptTile::LowerTile(TileIndex tile, int32 slope) { EnforcePrecondition(false, ScriptObject::GetCompany() != OWNER_DEITY); EnforcePrecondition(false, tile < ::MapSize()); return ScriptObject::DoCommand(tile, slope, 0, CMD_TERRAFORM_LAND); } /* static */ bool ScriptTile::LevelTiles(TileIndex start_tile, TileIndex end_tile) { EnforcePrecondition(false, ScriptObject::GetCompany() != OWNER_DEITY); EnforcePrecondition(false, start_tile < ::MapSize()); EnforcePrecondition(false, end_tile < ::MapSize()); return ScriptObject::DoCommand(end_tile, start_tile, LM_LEVEL << 1, CMD_LEVEL_LAND); } /* static */ bool ScriptTile::DemolishTile(TileIndex tile) { EnforcePrecondition(false, ::IsValidTile(tile)); return ScriptObject::DoCommand(tile, 0, 0, CMD_LANDSCAPE_CLEAR); } /* static */ bool ScriptTile::PlantTree(TileIndex tile) { EnforcePrecondition(false, ScriptObject::GetCompany() != OWNER_DEITY); EnforcePrecondition(false, ::IsValidTile(tile)); return ScriptObject::DoCommand(tile, TREE_INVALID, tile, CMD_PLANT_TREE); } /* static */ bool ScriptTile::PlantTreeRectangle(TileIndex tile, uint width, uint height) { EnforcePrecondition(false, ScriptObject::GetCompany() != OWNER_DEITY); EnforcePrecondition(false, ::IsValidTile(tile)); EnforcePrecondition(false, width >= 1 && width <= 20); EnforcePrecondition(false, height >= 1 && height <= 20); TileIndex end_tile = tile + ::TileDiffXY(width - 1, height - 1); return ScriptObject::DoCommand(tile, TREE_INVALID, end_tile, CMD_PLANT_TREE); } /* static */ bool ScriptTile::IsWithinTownInfluence(TileIndex tile, TownID town_id) { return ScriptTown::IsWithinTownInfluence(town_id, tile); } /* static */ TownID ScriptTile::GetTownAuthority(TileIndex tile) { if (!::IsValidTile(tile)) return INVALID_TOWN; Town *town = ::ClosestTownFromTile(tile, _settings_game.economy.dist_local_authority); if (town == nullptr) return INVALID_TOWN; return town->index; } /* static */ TownID ScriptTile::GetClosestTown(TileIndex tile) { if (!::IsValidTile(tile)) return INVALID_TOWN; Town *town = ::ClosestTownFromTile(tile, UINT_MAX); if (town == nullptr) return INVALID_TOWN; return town->index; } /* static */ Money ScriptTile::GetBuildCost(BuildType build_type) { switch (build_type) { case BT_FOUNDATION: return ::GetPrice(PR_BUILD_FOUNDATION, 1, nullptr); case BT_TERRAFORM: return ::GetPrice(PR_TERRAFORM, 1, nullptr); case BT_BUILD_TREES: return ::GetPrice(PR_BUILD_TREES, 1, nullptr); case BT_CLEAR_GRASS: return ::GetPrice(PR_CLEAR_GRASS, 1, nullptr); case BT_CLEAR_ROUGH: return ::GetPrice(PR_CLEAR_ROUGH, 1, nullptr); case BT_CLEAR_ROCKY: return ::GetPrice(PR_CLEAR_ROCKS, 1, nullptr); case BT_CLEAR_FIELDS: return ::GetPrice(PR_CLEAR_FIELDS, 1, nullptr); case BT_CLEAR_HOUSE: return ::GetPrice(PR_CLEAR_HOUSE, 1, nullptr); case BT_CLEAR_WATER: return ::GetPrice(PR_CLEAR_WATER, 1, nullptr); default: return -1; } }