/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. */ /** @file script_execmode.cpp Implementation of ScriptExecMode. */ #include "../../stdafx.h" #include "script_execmode.hpp" #include "../script_instance.hpp" #include "../script_fatalerror.hpp" bool ScriptExecMode::ModeProc() { /* In execution mode we only return 'true', telling the DoCommand it * should continue with the real execution of the command. */ return true; } ScriptExecMode::ScriptExecMode() { this->last_mode = this->GetDoCommandMode(); this->last_instance = this->GetDoCommandModeInstance(); this->SetDoCommandMode(&ScriptExecMode::ModeProc, this); } ScriptExecMode::~ScriptExecMode() { if (this->GetDoCommandModeInstance() != this) { /* Ignore this error if the script already died. */ if (!ScriptObject::GetActiveInstance()->IsDead()) { throw Script_FatalError("ScriptExecMode object was removed while it was not the latest *Mode object created."); } } this->SetDoCommandMode(this->last_mode, this->last_instance); }