/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file script_base.hpp Everything to query basic things. */ #ifndef SCRIPT_BASE_HPP #define SCRIPT_BASE_HPP #include "script_object.hpp" /** * Class that handles some basic functions. * @api ai game * * @note The random functions are not called Random and RandomRange, because * RANDOM_DEBUG does some tricky stuff, which messes with those names. * @note In MP we cannot use Random because that will cause desyncs (scripts are * ran on the server only, not on all clients). This means that * we use InteractiveRandom in MP. Rand() takes care of this for you. */ class ScriptBase : public ScriptObject { public: /** * Get a random value. * @return A random value between 0 and MAX(uint32). */ static uint32 Rand(); /** * Get a random value. * @param unused_param This parameter is not used, but is needed to work with lists. * @return A random value between 0 and MAX(uint32). */ static uint32 RandItem(int unused_param); /** * Get a random value in a range. * @param max The first number this function will never return (the maximum it returns is max - 1). * @return A random value between 0 .. max - 1. */ static uint RandRange(uint max); /** * Get a random value in a range. * @param unused_param This parameter is not used, but is needed to work with lists. * @param max The first number this function will never return (the maximum it returns is max - 1). * @return A random value between 0 .. max - 1. */ static uint RandRangeItem(int unused_param, uint max); /** * Returns approximately 'out' times true when called 'max' times. * After all, it is a random function. * @param out How many times it should return true. * @param max Out of this many times. * @pre \a out is at most equal to \a max. * @return True if the chance worked out. */ static bool Chance(uint out, uint max); /** * Returns approximately 'out' times true when called 'max' times. * After all, it is a random function. * @param unused_param This parameter is not used, but is needed to work with lists. * @param out How many times it should return true. * @param max Out of this many times. * @pre \a out is at most equal to \a max. * @return True if the chance worked out. */ static bool ChanceItem(int unused_param, uint out, uint max); }; #endif /* SCRIPT_BASE_HPP */