/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */ #include "../script_townlist.hpp" #include "../template/template_townlist.hpp.sq" template <> const char *GetClassName() { return "GSTownList"; } void SQGSTownList_Register(Squirrel *engine) { DefSQClass SQGSTownList("GSTownList"); SQGSTownList.PreRegister(engine, "GSList"); SQGSTownList.AddConstructor(engine, "x"); SQGSTownList.PostRegister(engine); } template <> const char *GetClassName() { return "GSTownEffectList"; } void SQGSTownEffectList_Register(Squirrel *engine) { DefSQClass SQGSTownEffectList("GSTownEffectList"); SQGSTownEffectList.PreRegister(engine, "GSList"); SQGSTownEffectList.AddConstructor(engine, "x"); SQGSTownEffectList.PostRegister(engine); }