/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */ #include "../script_townlist.hpp" #include "../template/template_townlist.hpp.sq" template <> const char *GetClassName() { return "AITownList"; } void SQAITownList_Register(Squirrel *engine) { DefSQClass SQAITownList("AITownList"); SQAITownList.PreRegister(engine, "AIList"); SQAITownList.AddConstructor(engine, "x"); SQAITownList.PostRegister(engine); } template <> const char *GetClassName() { return "AITownEffectList"; } void SQAITownEffectList_Register(Squirrel *engine) { DefSQClass SQAITownEffectList("AITownEffectList"); SQAITownEffectList.PreRegister(engine, "AIList"); SQAITownEffectList.AddConstructor(engine, "x"); SQAITownEffectList.PostRegister(engine); }