/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */ #include "../script_tile.hpp" #include "../template/template_tile.hpp.sq" template <> const char *GetClassName() { return "AITile"; } void SQAITile_Register(Squirrel *engine) { DefSQClass SQAITile("AITile"); SQAITile.PreRegister(engine); SQAITile.AddConstructor(engine, "x"); SQAITile.DefSQConst(engine, ScriptTile::ERR_TILE_BASE, "ERR_TILE_BASE"); SQAITile.DefSQConst(engine, ScriptTile::ERR_TILE_TOO_HIGH, "ERR_TILE_TOO_HIGH"); SQAITile.DefSQConst(engine, ScriptTile::ERR_TILE_TOO_LOW, "ERR_TILE_TOO_LOW"); SQAITile.DefSQConst(engine, ScriptTile::ERR_AREA_ALREADY_FLAT, "ERR_AREA_ALREADY_FLAT"); SQAITile.DefSQConst(engine, ScriptTile::ERR_EXCAVATION_WOULD_DAMAGE, "ERR_EXCAVATION_WOULD_DAMAGE"); SQAITile.DefSQConst(engine, ScriptTile::CORNER_W, "CORNER_W"); SQAITile.DefSQConst(engine, ScriptTile::CORNER_S, "CORNER_S"); SQAITile.DefSQConst(engine, ScriptTile::CORNER_E, "CORNER_E"); SQAITile.DefSQConst(engine, ScriptTile::CORNER_N, "CORNER_N"); SQAITile.DefSQConst(engine, ScriptTile::CORNER_INVALID, "CORNER_INVALID"); SQAITile.DefSQConst(engine, ScriptTile::SLOPE_FLAT, "SLOPE_FLAT"); SQAITile.DefSQConst(engine, ScriptTile::SLOPE_W, "SLOPE_W"); SQAITile.DefSQConst(engine, ScriptTile::SLOPE_S, "SLOPE_S"); SQAITile.DefSQConst(engine, ScriptTile::SLOPE_E, "SLOPE_E"); SQAITile.DefSQConst(engine, ScriptTile::SLOPE_N, "SLOPE_N"); SQAITile.DefSQConst(engine, ScriptTile::SLOPE_STEEP, "SLOPE_STEEP"); SQAITile.DefSQConst(engine, ScriptTile::SLOPE_NW, "SLOPE_NW"); SQAITile.DefSQConst(engine, ScriptTile::SLOPE_SW, "SLOPE_SW"); SQAITile.DefSQConst(engine, ScriptTile::SLOPE_SE, "SLOPE_SE"); SQAITile.DefSQConst(engine, ScriptTile::SLOPE_NE, "SLOPE_NE"); SQAITile.DefSQConst(engine, ScriptTile::SLOPE_EW, "SLOPE_EW"); SQAITile.DefSQConst(engine, ScriptTile::SLOPE_NS, "SLOPE_NS"); SQAITile.DefSQConst(engine, ScriptTile::SLOPE_ELEVATED, "SLOPE_ELEVATED"); SQAITile.DefSQConst(engine, ScriptTile::SLOPE_NWS, "SLOPE_NWS"); SQAITile.DefSQConst(engine, ScriptTile::SLOPE_WSE, "SLOPE_WSE"); SQAITile.DefSQConst(engine, ScriptTile::SLOPE_SEN, "SLOPE_SEN"); SQAITile.DefSQConst(engine, ScriptTile::SLOPE_ENW, "SLOPE_ENW"); SQAITile.DefSQConst(engine, ScriptTile::SLOPE_STEEP_W, "SLOPE_STEEP_W"); SQAITile.DefSQConst(engine, ScriptTile::SLOPE_STEEP_S, "SLOPE_STEEP_S"); SQAITile.DefSQConst(engine, ScriptTile::SLOPE_STEEP_E, "SLOPE_STEEP_E"); SQAITile.DefSQConst(engine, ScriptTile::SLOPE_STEEP_N, "SLOPE_STEEP_N"); SQAITile.DefSQConst(engine, ScriptTile::SLOPE_INVALID, "SLOPE_INVALID"); SQAITile.DefSQConst(engine, ScriptTile::TRANSPORT_RAIL, "TRANSPORT_RAIL"); SQAITile.DefSQConst(engine, ScriptTile::TRANSPORT_ROAD, "TRANSPORT_ROAD"); SQAITile.DefSQConst(engine, ScriptTile::TRANSPORT_WATER, "TRANSPORT_WATER"); SQAITile.DefSQConst(engine, ScriptTile::TRANSPORT_AIR, "TRANSPORT_AIR"); SQAITile.DefSQConst(engine, ScriptTile::TRANSPORT_INVALID, "TRANSPORT_INVALID"); SQAITile.DefSQConst(engine, ScriptTile::BT_FOUNDATION, "BT_FOUNDATION"); SQAITile.DefSQConst(engine, ScriptTile::BT_TERRAFORM, "BT_TERRAFORM"); SQAITile.DefSQConst(engine, ScriptTile::BT_BUILD_TREES, "BT_BUILD_TREES"); SQAITile.DefSQConst(engine, ScriptTile::BT_CLEAR_GRASS, "BT_CLEAR_GRASS"); SQAITile.DefSQConst(engine, ScriptTile::BT_CLEAR_ROUGH, "BT_CLEAR_ROUGH"); SQAITile.DefSQConst(engine, ScriptTile::BT_CLEAR_ROCKY, "BT_CLEAR_ROCKY"); SQAITile.DefSQConst(engine, ScriptTile::BT_CLEAR_FIELDS, "BT_CLEAR_FIELDS"); SQAITile.DefSQConst(engine, ScriptTile::BT_CLEAR_HOUSE, "BT_CLEAR_HOUSE"); SQAITile.DefSQConst(engine, ScriptTile::TERRAIN_NORMAL, "TERRAIN_NORMAL"); SQAITile.DefSQConst(engine, ScriptTile::TERRAIN_DESERT, "TERRAIN_DESERT"); SQAITile.DefSQConst(engine, ScriptTile::TERRAIN_RAINFOREST, "TERRAIN_RAINFOREST"); SQAITile.DefSQConst(engine, ScriptTile::TERRAIN_SNOW, "TERRAIN_SNOW"); ScriptError::RegisterErrorMap(STR_ERROR_ALREADY_AT_SEA_LEVEL, ScriptTile::ERR_TILE_TOO_HIGH); ScriptError::RegisterErrorMap(STR_ERROR_ALREADY_AT_SEA_LEVEL, ScriptTile::ERR_TILE_TOO_LOW); ScriptError::RegisterErrorMap(STR_ERROR_ALREADY_LEVELLED, ScriptTile::ERR_AREA_ALREADY_FLAT); ScriptError::RegisterErrorMap(STR_ERROR_EXCAVATION_WOULD_DAMAGE, ScriptTile::ERR_EXCAVATION_WOULD_DAMAGE); ScriptError::RegisterErrorMapString(ScriptTile::ERR_TILE_TOO_HIGH, "ERR_TILE_TOO_HIGH"); ScriptError::RegisterErrorMapString(ScriptTile::ERR_TILE_TOO_LOW, "ERR_TILE_TOO_LOW"); ScriptError::RegisterErrorMapString(ScriptTile::ERR_AREA_ALREADY_FLAT, "ERR_AREA_ALREADY_FLAT"); ScriptError::RegisterErrorMapString(ScriptTile::ERR_EXCAVATION_WOULD_DAMAGE, "ERR_EXCAVATION_WOULD_DAMAGE"); SQAITile.DefSQStaticMethod(engine, &ScriptTile::IsBuildable, "IsBuildable", 2, ".i"); SQAITile.DefSQStaticMethod(engine, &ScriptTile::IsBuildableRectangle, "IsBuildableRectangle", 4, ".iii"); SQAITile.DefSQStaticMethod(engine, &ScriptTile::IsWaterTile, "IsWaterTile", 2, ".i"); SQAITile.DefSQStaticMethod(engine, &ScriptTile::IsCoastTile, "IsCoastTile", 2, ".i"); SQAITile.DefSQStaticMethod(engine, &ScriptTile::IsStationTile, "IsStationTile", 2, ".i"); SQAITile.DefSQStaticMethod(engine, &ScriptTile::IsSteepSlope, "IsSteepSlope", 2, ".i"); SQAITile.DefSQStaticMethod(engine, &ScriptTile::IsHalftileSlope, "IsHalftileSlope", 2, ".i"); SQAITile.DefSQStaticMethod(engine, &ScriptTile::HasTreeOnTile, "HasTreeOnTile", 2, ".i"); SQAITile.DefSQStaticMethod(engine, &ScriptTile::IsFarmTile, "IsFarmTile", 2, ".i"); SQAITile.DefSQStaticMethod(engine, &ScriptTile::IsRockTile, "IsRockTile", 2, ".i"); SQAITile.DefSQStaticMethod(engine, &ScriptTile::IsRoughTile, "IsRoughTile", 2, ".i"); SQAITile.DefSQStaticMethod(engine, &ScriptTile::IsSnowTile, "IsSnowTile", 2, ".i"); SQAITile.DefSQStaticMethod(engine, &ScriptTile::IsDesertTile, "IsDesertTile", 2, ".i"); SQAITile.DefSQStaticMethod(engine, &ScriptTile::GetTerrainType, "GetTerrainType", 2, ".i"); SQAITile.DefSQStaticMethod(engine, &ScriptTile::GetSlope, "GetSlope", 2, ".i"); SQAITile.DefSQStaticMethod(engine, &ScriptTile::GetComplementSlope, "GetComplementSlope", 2, ".i"); SQAITile.DefSQStaticMethod(engine, &ScriptTile::GetMinHeight, "GetMinHeight", 2, ".i"); SQAITile.DefSQStaticMethod(engine, &ScriptTile::GetMaxHeight, "GetMaxHeight", 2, ".i"); SQAITile.DefSQStaticMethod(engine, &ScriptTile::GetCornerHeight, "GetCornerHeight", 3, ".ii"); SQAITile.DefSQStaticMethod(engine, &ScriptTile::GetOwner, "GetOwner", 2, ".i"); SQAITile.DefSQStaticMethod(engine, &ScriptTile::HasTransportType, "HasTransportType", 3, ".ii"); SQAITile.DefSQStaticMethod(engine, &ScriptTile::GetCargoAcceptance, "GetCargoAcceptance", 6, ".iiiii"); SQAITile.DefSQStaticMethod(engine, &ScriptTile::GetCargoProduction, "GetCargoProduction", 6, ".iiiii"); SQAITile.DefSQStaticMethod(engine, &ScriptTile::GetDistanceManhattanToTile, "GetDistanceManhattanToTile", 3, ".ii"); SQAITile.DefSQStaticMethod(engine, &ScriptTile::GetDistanceSquareToTile, "GetDistanceSquareToTile", 3, ".ii"); SQAITile.DefSQStaticMethod(engine, &ScriptTile::RaiseTile, "RaiseTile", 3, ".ii"); SQAITile.DefSQStaticMethod(engine, &ScriptTile::LowerTile, "LowerTile", 3, ".ii"); SQAITile.DefSQStaticMethod(engine, &ScriptTile::LevelTiles, "LevelTiles", 3, ".ii"); SQAITile.DefSQStaticMethod(engine, &ScriptTile::DemolishTile, "DemolishTile", 2, ".i"); SQAITile.DefSQStaticMethod(engine, &ScriptTile::PlantTree, "PlantTree", 2, ".i"); SQAITile.DefSQStaticMethod(engine, &ScriptTile::PlantTreeRectangle, "PlantTreeRectangle", 4, ".iii"); SQAITile.DefSQStaticMethod(engine, &ScriptTile::IsWithinTownInfluence, "IsWithinTownInfluence", 3, ".ii"); SQAITile.DefSQStaticMethod(engine, &ScriptTile::GetTownAuthority, "GetTownAuthority", 2, ".i"); SQAITile.DefSQStaticMethod(engine, &ScriptTile::GetClosestTown, "GetClosestTown", 2, ".i"); SQAITile.DefSQStaticMethod(engine, &ScriptTile::GetBuildCost, "GetBuildCost", 2, ".i"); SQAITile.PostRegister(engine); }