/* $Id$ */ /** @file station_sl.cpp Code handling saving and loading of economy data */ #include "../stdafx.h" #include "../station_base.h" #include "../core/bitmath_func.hpp" #include "../core/alloc_func.hpp" #include "../variables.h" #include "../newgrf_station.h" #include "saveload.h" void AfterLoadStations() { /* Update the speclists of all stations to point to the currently loaded custom stations. */ Station *st; FOR_ALL_STATIONS(st) { for (uint i = 0; i < st->num_specs; i++) { if (st->speclist[i].grfid == 0) continue; st->speclist[i].spec = GetCustomStationSpecByGrf(st->speclist[i].grfid, st->speclist[i].localidx, NULL); } for (CargoID c = 0; c < NUM_CARGO; c++) st->goods[c].cargo.InvalidateCache(); StationUpdateAnimTriggers(st); } } static const SaveLoad _roadstop_desc[] = { SLE_VAR(RoadStop, xy, SLE_UINT32), SLE_CONDNULL(1, 0, 44), SLE_VAR(RoadStop, status, SLE_UINT8), /* Index was saved in some versions, but this is not needed */ SLE_CONDNULL(4, 0, 8), SLE_CONDNULL(2, 0, 44), SLE_CONDNULL(1, 0, 25), SLE_REF(RoadStop, next, REF_ROADSTOPS), SLE_CONDNULL(2, 0, 44), SLE_CONDNULL(4, 0, 24), SLE_CONDNULL(1, 25, 25), SLE_END() }; static const SaveLoad _station_desc[] = { SLE_CONDVAR(Station, xy, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), SLE_CONDVAR(Station, xy, SLE_UINT32, 6, SL_MAX_VERSION), SLE_CONDNULL(4, 0, 5), ///< bus/lorry tile SLE_CONDVAR(Station, train_tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), SLE_CONDVAR(Station, train_tile, SLE_UINT32, 6, SL_MAX_VERSION), SLE_CONDVAR(Station, airport_tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), SLE_CONDVAR(Station, airport_tile, SLE_UINT32, 6, SL_MAX_VERSION), SLE_CONDVAR(Station, dock_tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), SLE_CONDVAR(Station, dock_tile, SLE_UINT32, 6, SL_MAX_VERSION), SLE_REF(Station, town, REF_TOWN), SLE_VAR(Station, trainst_w, SLE_UINT8), SLE_CONDVAR(Station, trainst_h, SLE_UINT8, 2, SL_MAX_VERSION), SLE_CONDNULL(1, 0, 3), ///< alpha_order SLE_VAR(Station, string_id, SLE_STRINGID), SLE_CONDSTR(Station, name, SLE_STR, 0, 84, SL_MAX_VERSION), SLE_CONDVAR(Station, indtype, SLE_UINT8, 103, SL_MAX_VERSION), SLE_VAR(Station, had_vehicle_of_type, SLE_UINT16), SLE_VAR(Station, time_since_load, SLE_UINT8), SLE_VAR(Station, time_since_unload, SLE_UINT8), SLE_VAR(Station, delete_ctr, SLE_UINT8), SLE_VAR(Station, owner, SLE_UINT8), SLE_VAR(Station, facilities, SLE_UINT8), SLE_VAR(Station, airport_type, SLE_UINT8), SLE_CONDNULL(2, 0, 5), ///< Truck/bus stop status SLE_CONDNULL(1, 0, 4), ///< Blocked months SLE_CONDVAR(Station, airport_flags, SLE_VAR_U64 | SLE_FILE_U16, 0, 2), SLE_CONDVAR(Station, airport_flags, SLE_VAR_U64 | SLE_FILE_U32, 3, 45), SLE_CONDVAR(Station, airport_flags, SLE_UINT64, 46, SL_MAX_VERSION), SLE_CONDNULL(2, 0, 25), ///< last-vehicle SLE_CONDVAR(Station, last_vehicle_type, SLE_UINT8, 26, SL_MAX_VERSION), SLE_CONDNULL(2, 3, 25), ///< custom station class and id SLE_CONDVAR(Station, build_date, SLE_FILE_U16 | SLE_VAR_I32, 3, 30), SLE_CONDVAR(Station, build_date, SLE_INT32, 31, SL_MAX_VERSION), SLE_CONDREF(Station, bus_stops, REF_ROADSTOPS, 6, SL_MAX_VERSION), SLE_CONDREF(Station, truck_stops, REF_ROADSTOPS, 6, SL_MAX_VERSION), /* Used by newstations for graphic variations */ SLE_CONDVAR(Station, random_bits, SLE_UINT16, 27, SL_MAX_VERSION), SLE_CONDVAR(Station, waiting_triggers, SLE_UINT8, 27, SL_MAX_VERSION), SLE_CONDVAR(Station, num_specs, SLE_UINT8, 27, SL_MAX_VERSION), SLE_CONDLST(Station, loading_vehicles, REF_VEHICLE, 57, SL_MAX_VERSION), /* reserve extra space in savegame here. (currently 32 bytes) */ SLE_CONDNULL(32, 2, SL_MAX_VERSION), SLE_END() }; static uint16 _waiting_acceptance; static uint16 _cargo_source; static uint32 _cargo_source_xy; static uint16 _cargo_days; static Money _cargo_feeder_share; static const SaveLoad _station_speclist_desc[] = { SLE_CONDVAR(StationSpecList, grfid, SLE_UINT32, 27, SL_MAX_VERSION), SLE_CONDVAR(StationSpecList, localidx, SLE_UINT8, 27, SL_MAX_VERSION), SLE_END() }; void SaveLoad_STNS(Station *st) { static const SaveLoad _goods_desc[] = { SLEG_CONDVAR( _waiting_acceptance, SLE_UINT16, 0, 67), SLE_CONDVAR(GoodsEntry, acceptance_pickup, SLE_UINT8, 68, SL_MAX_VERSION), SLE_CONDNULL(2, 51, 67), SLE_VAR(GoodsEntry, days_since_pickup, SLE_UINT8), SLE_VAR(GoodsEntry, rating, SLE_UINT8), SLEG_CONDVAR( _cargo_source, SLE_FILE_U8 | SLE_VAR_U16, 0, 6), SLEG_CONDVAR( _cargo_source, SLE_UINT16, 7, 67), SLEG_CONDVAR( _cargo_source_xy, SLE_UINT32, 44, 67), SLEG_CONDVAR( _cargo_days, SLE_UINT8, 0, 67), SLE_VAR(GoodsEntry, last_speed, SLE_UINT8), SLE_VAR(GoodsEntry, last_age, SLE_UINT8), SLEG_CONDVAR( _cargo_feeder_share, SLE_FILE_U32 | SLE_VAR_I64, 14, 64), SLEG_CONDVAR( _cargo_feeder_share, SLE_INT64, 65, 67), SLE_CONDLST(GoodsEntry, cargo.packets, REF_CARGO_PACKET, 68, SL_MAX_VERSION), SLE_END() }; SlObject(st, _station_desc); _waiting_acceptance = 0; uint num_cargo = CheckSavegameVersion(55) ? 12 : NUM_CARGO; for (CargoID i = 0; i < num_cargo; i++) { GoodsEntry *ge = &st->goods[i]; SlObject(ge, _goods_desc); if (CheckSavegameVersion(68)) { SB(ge->acceptance_pickup, GoodsEntry::ACCEPTANCE, 1, HasBit(_waiting_acceptance, 15)); if (GB(_waiting_acceptance, 0, 12) != 0) { /* Don't construct the packet with station here, because that'll fail with old savegames */ CargoPacket *cp = new CargoPacket(); /* In old versions, enroute_from used 0xFF as INVALID_STATION */ cp->source = (CheckSavegameVersion(7) && _cargo_source == 0xFF) ? INVALID_STATION : _cargo_source; cp->count = GB(_waiting_acceptance, 0, 12); cp->days_in_transit = _cargo_days; cp->feeder_share = _cargo_feeder_share; cp->source_xy = _cargo_source_xy; cp->days_in_transit = _cargo_days; cp->feeder_share = _cargo_feeder_share; SB(ge->acceptance_pickup, GoodsEntry::PICKUP, 1, 1); ge->cargo.Append(cp); } } } if (st->num_specs != 0) { /* Allocate speclist memory when loading a game */ if (st->speclist == NULL) st->speclist = CallocT<StationSpecList>(st->num_specs); for (uint i = 0; i < st->num_specs; i++) { SlObject(&st->speclist[i], _station_speclist_desc); } } } static void Save_STNS() { Station *st; /* Write the stations */ FOR_ALL_STATIONS(st) { SlSetArrayIndex(st->index); SlAutolength((AutolengthProc*)SaveLoad_STNS, st); } } static void Load_STNS() { int index; while ((index = SlIterateArray()) != -1) { Station *st = new (index) Station(); SaveLoad_STNS(st); } /* This is to ensure all pointers are within the limits of _stations_size */ if (_station_tick_ctr > GetMaxStationIndex()) _station_tick_ctr = 0; } static void Save_ROADSTOP() { RoadStop *rs; FOR_ALL_ROADSTOPS(rs) { SlSetArrayIndex(rs->index); SlObject(rs, _roadstop_desc); } } static void Load_ROADSTOP() { int index; while ((index = SlIterateArray()) != -1) { RoadStop *rs = new (index) RoadStop(INVALID_TILE); SlObject(rs, _roadstop_desc); } } extern const ChunkHandler _station_chunk_handlers[] = { { 'STNS', Save_STNS, Load_STNS, CH_ARRAY }, { 'ROAD', Save_ROADSTOP, Load_ROADSTOP, CH_ARRAY | CH_LAST}, };