/* $Id$ */ /** @file economy_sl.cpp Code handling saving and loading of economy data */ #include "../stdafx.h" #include "../economy_func.h" #include "saveload.h" /** Prices */ static void SaveLoad_PRIC() { int vt = CheckSavegameVersion(65) ? (SLE_FILE_I32 | SLE_VAR_I64) : SLE_INT64; SlArray(&_price, NUM_PRICES, vt); SlArray(&_price_frac, NUM_PRICES, SLE_UINT16); } /** Cargo payment rates */ static void SaveLoad_CAPR() { uint num_cargo = CheckSavegameVersion(55) ? 12 : NUM_CARGO; int vt = CheckSavegameVersion(65) ? (SLE_FILE_I32 | SLE_VAR_I64) : SLE_INT64; SlArray(&_cargo_payment_rates, num_cargo, vt); SlArray(&_cargo_payment_rates_frac, num_cargo, SLE_UINT16); } static const SaveLoad _economy_desc[] = { SLE_CONDVAR(Economy, max_loan, SLE_FILE_I32 | SLE_VAR_I64, 0, 64), SLE_CONDVAR(Economy, max_loan, SLE_INT64, 65, SL_MAX_VERSION), SLE_CONDVAR(Economy, max_loan_unround, SLE_FILE_I32 | SLE_VAR_I64, 0, 64), SLE_CONDVAR(Economy, max_loan_unround, SLE_INT64, 65, SL_MAX_VERSION), SLE_CONDVAR(Economy, max_loan_unround_fract, SLE_UINT16, 70, SL_MAX_VERSION), SLE_VAR(Economy, fluct, SLE_INT16), SLE_VAR(Economy, interest_rate, SLE_UINT8), SLE_VAR(Economy, infl_amount, SLE_UINT8), SLE_VAR(Economy, infl_amount_pr, SLE_UINT8), SLE_CONDVAR(Economy, industry_daily_change_counter, SLE_UINT32, 102, SL_MAX_VERSION), SLE_END() }; /** Economy variables */ static void Save_ECMY() { SlObject(&_economy, _economy_desc); } /** Economy variables */ static void Load_ECMY() { SlObject(&_economy, _economy_desc); StartupIndustryDailyChanges(CheckSavegameVersion(102)); // old savegames will need to be initialized } extern const ChunkHandler _economy_chunk_handlers[] = { { 'PRIC', SaveLoad_PRIC, SaveLoad_PRIC, CH_RIFF | CH_AUTO_LENGTH}, { 'CAPR', SaveLoad_CAPR, SaveLoad_CAPR, CH_RIFF | CH_AUTO_LENGTH}, { 'ECMY', Save_ECMY, Load_ECMY, CH_RIFF | CH_LAST}, };