/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. */ /** @file depot_sl.cpp Code handling saving and loading of depots */ #include "../stdafx.h" #include "../depot_base.h" #include "saveload.h" static const SaveLoad _depot_desc[] = { SLE_CONDVAR(Depot, xy, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), SLE_CONDVAR(Depot, xy, SLE_UINT32, 6, SL_MAX_VERSION), SLE_VAR(Depot, town_index, SLE_UINT16), SLE_END() }; static void Save_DEPT() { Depot *depot; FOR_ALL_DEPOTS(depot) { SlSetArrayIndex(depot->index); SlObject(depot, _depot_desc); } } static void Load_DEPT() { int index; while ((index = SlIterateArray()) != -1) { Depot *depot = new (index) Depot(); SlObject(depot, _depot_desc); } } extern const ChunkHandler _depot_chunk_handlers[] = { { 'DEPT', Save_DEPT, Load_DEPT, NULL, CH_ARRAY | CH_LAST}, };