/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file cheat_sl.cpp Code handling saving and loading of cheats */ #include "../stdafx.h" #include "../cheat_type.h" #include "saveload.h" #include "../safeguards.h" static const SaveLoad _cheats_desc[] = { SLE_VAR(Cheats, magic_bulldozer.been_used, SLE_BOOL), SLE_VAR(Cheats, magic_bulldozer.value, SLE_BOOL), SLE_VAR(Cheats, switch_company.been_used, SLE_BOOL), SLE_VAR(Cheats, switch_company.value, SLE_BOOL), SLE_VAR(Cheats, money.been_used, SLE_BOOL), SLE_VAR(Cheats, money.value, SLE_BOOL), SLE_VAR(Cheats, crossing_tunnels.been_used, SLE_BOOL), SLE_VAR(Cheats, crossing_tunnels.value, SLE_BOOL), SLE_NULL(1), SLE_NULL(1), // Needs to be two NULL fields. See Load_CHTS(). SLE_VAR(Cheats, no_jetcrash.been_used, SLE_BOOL), SLE_VAR(Cheats, no_jetcrash.value, SLE_BOOL), SLE_NULL(1), SLE_NULL(1), // Needs to be two NULL fields. See Load_CHTS(). SLE_VAR(Cheats, change_date.been_used, SLE_BOOL), SLE_VAR(Cheats, change_date.value, SLE_BOOL), SLE_VAR(Cheats, setup_prod.been_used, SLE_BOOL), SLE_VAR(Cheats, setup_prod.value, SLE_BOOL), SLE_NULL(1), SLE_NULL(1), // Needs to be two NULL fields. See Load_CHTS(). SLE_VAR(Cheats, edit_max_hl.been_used, SLE_BOOL), SLE_VAR(Cheats, edit_max_hl.value, SLE_BOOL), }; /** * Save the cheat values. */ static void Save_CHTS() { SlSetArrayIndex(0); SlSetLength(std::size(_cheats_desc)); SlObject(&_cheats, _cheats_desc); } /** * Load the cheat values. */ static void Load_CHTS() { size_t count = SlGetFieldLength(); std::vector slt; /* Cheats were added over the years without a savegame bump. They are * stored as 2 SLE_BOOLs per entry. "count" indicates how many SLE_BOOLs * are stored for this savegame. So read only "count" SLE_BOOLs (and in * result "count / 2" cheats). */ for (auto &sld : _cheats_desc) { count--; slt.push_back(sld); if (count == 0) break; } if (!IsSavegameVersionBefore(SLV_RIFF_TO_ARRAY) && SlIterateArray() == -1) return; SlObject(&_cheats, slt); if (!IsSavegameVersionBefore(SLV_RIFF_TO_ARRAY) && SlIterateArray() != -1) SlErrorCorrupt("Too many CHTS entries"); } static const ChunkHandler cheat_chunk_handlers[] = { { 'CHTS', Save_CHTS, Load_CHTS, nullptr, nullptr, CH_ARRAY }, }; extern const ChunkHandlerTable _cheat_chunk_handlers(cheat_chunk_handlers);