/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see .
*/
/** @file road_gui.cpp GUI for building roads. */
#include "stdafx.h"
#include "gui.h"
#include "window_gui.h"
#include "station_gui.h"
#include "terraform_gui.h"
#include "viewport_func.h"
#include "command_func.h"
#include "road_cmd.h"
#include "station_func.h"
#include "window_func.h"
#include "vehicle_func.h"
#include "sound_func.h"
#include "company_func.h"
#include "tunnelbridge.h"
#include "tunnelbridge_map.h"
#include "tilehighlight_func.h"
#include "company_base.h"
#include "hotkeys.h"
#include "road_gui.h"
#include "zoom_func.h"
#include "engine_base.h"
#include "strings_func.h"
#include "core/geometry_func.hpp"
#include "date_func.h"
#include "widgets/road_widget.h"
#include "table/strings.h"
#include "safeguards.h"
static void ShowRVStationPicker(Window *parent, RoadStopType rs);
static void ShowRoadDepotPicker(Window *parent);
static bool _remove_button_clicked;
static bool _one_way_button_clicked;
/**
* Define the values of the RoadFlags
* @see CmdBuildLongRoad
*/
enum RoadFlags {
RF_NONE = 0x00,
RF_START_HALFROAD_Y = 0x01, // The start tile in Y-dir should have only a half road
RF_END_HALFROAD_Y = 0x02, // The end tile in Y-dir should have only a half road
RF_DIR_Y = 0x04, // The direction is Y-dir
RF_DIR_X = RF_NONE, // Dummy; Dir X is set when RF_DIR_Y is not set
RF_START_HALFROAD_X = 0x08, // The start tile in X-dir should have only a half road
RF_END_HALFROAD_X = 0x10, // The end tile in X-dir should have only a half road
};
DECLARE_ENUM_AS_BIT_SET(RoadFlags)
static RoadFlags _place_road_flag;
static RoadType _cur_roadtype;
static DiagDirection _road_depot_orientation;
static DiagDirection _road_station_picker_orientation;
void CcPlaySound_SPLAT_OTHER(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
{
if (result.Succeeded() && _settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT_OTHER, tile);
}
/**
* Callback to start placing a bridge.
* @param tile Start tile of the bridge.
*/
static void PlaceRoad_Bridge(TileIndex tile, Window *w)
{
if (IsBridgeTile(tile)) {
TileIndex other_tile = GetOtherTunnelBridgeEnd(tile);
Point pt = {0, 0};
w->OnPlaceMouseUp(VPM_X_OR_Y, DDSP_BUILD_BRIDGE, pt, other_tile, tile);
} else {
VpStartPlaceSizing(tile, VPM_X_OR_Y, DDSP_BUILD_BRIDGE);
}
}
/**
* Callback executed after a build road tunnel command has been called.
*
* @param result Whether the build succeeded.
* @param start_tile Starting tile of the tunnel.
* @param p1 bit 0-3 railtype or roadtypes
* bit 8-9 transport type
* @param p2 unused
* @param cmd unused
*/
void CcBuildRoadTunnel(const CommandCost &result, TileIndex start_tile, uint32 p1, uint32 p2, uint32 cmd)
{
if (result.Succeeded()) {
if (_settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT_OTHER, start_tile);
if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
DiagDirection start_direction = ReverseDiagDir(GetTunnelBridgeDirection(start_tile));
ConnectRoadToStructure(start_tile, start_direction);
TileIndex end_tile = GetOtherTunnelBridgeEnd(start_tile);
DiagDirection end_direction = ReverseDiagDir(GetTunnelBridgeDirection(end_tile));
ConnectRoadToStructure(end_tile, end_direction);
} else {
SetRedErrorSquare(_build_tunnel_endtile);
}
}
/**
* If required, connects a new structure to an existing road or tram by building the missing roadbit.
* @param tile Tile containing the structure to connect.
* @param direction Direction to check.
*/
void ConnectRoadToStructure(TileIndex tile, DiagDirection direction)
{
tile += TileOffsByDiagDir(direction);
/* if there is a roadpiece just outside of the station entrance, build a connecting route */
if (IsNormalRoadTile(tile)) {
if (GetRoadBits(tile, GetRoadTramType(_cur_roadtype)) != ROAD_NONE) {
DoCommandP(tile, _cur_roadtype << 4 | DiagDirToRoadBits(ReverseDiagDir(direction)), 0, CMD_BUILD_ROAD);
}
}
}
void CcRoadDepot(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
{
if (result.Failed()) return;
DiagDirection dir = (DiagDirection)GB(p1, 0, 2);
if (_settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT_OTHER, tile);
if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
ConnectRoadToStructure(tile, dir);
}
/**
* Command callback for building road stops.
* @param result Result of the build road stop command.
* @param tile Start tile.
* @param p1 bit 0..7: Width of the road stop.
* bit 8..15: Length of the road stop.
* @param p2 bit 0: 0 For bus stops, 1 for truck stops.
* bit 1: 0 For normal stops, 1 for drive-through.
* bit 2: Allow stations directly adjacent to other stations.
* bit 3..4: Entrance direction (#DiagDirection) for normal stops.
* bit 3: #Axis of the road for drive-through stops.
* bit 5..9: The roadtype.
* bit 16..31: Station ID to join (NEW_STATION if build new one).
* @param cmd Unused.
* @see CmdBuildRoadStop
*/
void CcRoadStop(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
{
if (result.Failed()) return;
DiagDirection dir = (DiagDirection)GB(p2, 3, 2);
if (_settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT_OTHER, tile);
if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
TileArea roadstop_area(tile, GB(p1, 0, 8), GB(p1, 8, 8));
TILE_AREA_LOOP(cur_tile, roadstop_area) {
ConnectRoadToStructure(cur_tile, dir);
/* For a drive-through road stop build connecting road for other entrance. */
if (HasBit(p2, 1)) ConnectRoadToStructure(cur_tile, ReverseDiagDir(dir));
}
}
/**
* Place a new road stop.
* @param start_tile First tile of the area.
* @param end_tile Last tile of the area.
* @param p2 bit 0: 0 For bus stops, 1 for truck stops.
* bit 2: Allow stations directly adjacent to other stations.
* bit 5..10: The roadtypes.
* @param cmd Command to use.
* @see CcRoadStop()
*/
static void PlaceRoadStop(TileIndex start_tile, TileIndex end_tile, uint32 p2, uint32 cmd)
{
uint8 ddir = _road_station_picker_orientation;
SB(p2, 16, 16, INVALID_STATION); // no station to join
if (ddir >= DIAGDIR_END) {
SetBit(p2, 1); // It's a drive-through stop.
ddir -= DIAGDIR_END; // Adjust picker result to actual direction.
}
p2 |= ddir << 3; // Set the DiagDirecion into p2 bits 3 and 4.
TileArea ta(start_tile, end_tile);
CommandContainer cmdcont = { ta.tile, (uint32)(ta.w | ta.h << 8), p2, cmd, CcRoadStop, "" };
ShowSelectStationIfNeeded(cmdcont, ta);
}
/**
* Callback for placing a bus station.
* @param tile Position to place the station.
*/
static void PlaceRoad_BusStation(TileIndex tile)
{
if (_remove_button_clicked) {
VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_REMOVE_BUSSTOP);
} else {
if (_road_station_picker_orientation < DIAGDIR_END) { // Not a drive-through stop.
VpStartPlaceSizing(tile, (DiagDirToAxis(_road_station_picker_orientation) == AXIS_X) ? VPM_X_LIMITED : VPM_Y_LIMITED, DDSP_BUILD_BUSSTOP);
} else {
VpStartPlaceSizing(tile, VPM_X_AND_Y_LIMITED, DDSP_BUILD_BUSSTOP);
}
VpSetPlaceSizingLimit(_settings_game.station.station_spread);
}
}
/**
* Callback for placing a truck station.
* @param tile Position to place the station.
*/
static void PlaceRoad_TruckStation(TileIndex tile)
{
if (_remove_button_clicked) {
VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_REMOVE_TRUCKSTOP);
} else {
if (_road_station_picker_orientation < DIAGDIR_END) { // Not a drive-through stop.
VpStartPlaceSizing(tile, (DiagDirToAxis(_road_station_picker_orientation) == AXIS_X) ? VPM_X_LIMITED : VPM_Y_LIMITED, DDSP_BUILD_TRUCKSTOP);
} else {
VpStartPlaceSizing(tile, VPM_X_AND_Y_LIMITED, DDSP_BUILD_TRUCKSTOP);
}
VpSetPlaceSizingLimit(_settings_game.station.station_spread);
}
}
typedef void OnButtonClick(Window *w);
/**
* Toggles state of the Remove button of Build road toolbar
* @param w window the button belongs to
*/
static void ToggleRoadButton_Remove(Window *w)
{
w->ToggleWidgetLoweredState(WID_ROT_REMOVE);
w->SetWidgetDirty(WID_ROT_REMOVE);
_remove_button_clicked = w->IsWidgetLowered(WID_ROT_REMOVE);
SetSelectionRed(_remove_button_clicked);
}
/**
* Updates the Remove button because of Ctrl state change
* @param w window the button belongs to
* @return true iff the remove button was changed
*/
static bool RoadToolbar_CtrlChanged(Window *w)
{
if (w->IsWidgetDisabled(WID_ROT_REMOVE)) return false;
/* allow ctrl to switch remove mode only for these widgets */
for (uint i = WID_ROT_ROAD_X; i <= WID_ROT_AUTOROAD; i++) {
if (w->IsWidgetLowered(i)) {
ToggleRoadButton_Remove(w);
return true;
}
}
return false;
}
/** Road toolbar window handler. */
struct BuildRoadToolbarWindow : Window {
RoadType roadtype; ///< Road type to build.
const RoadTypeInfo *rti; ///< Information about current road type
int last_started_action; ///< Last started user action.
BuildRoadToolbarWindow(WindowDesc *desc, WindowNumber window_number) : Window(desc)
{
this->Initialize(_cur_roadtype);
this->InitNested(window_number);
this->SetupRoadToolbar();
this->SetWidgetDisabledState(WID_ROT_REMOVE, true);
if (RoadTypeIsRoad(this->roadtype)) {
this->SetWidgetDisabledState(WID_ROT_ONE_WAY, true);
}
this->OnInvalidateData();
this->last_started_action = WIDGET_LIST_END;
if (_settings_client.gui.link_terraform_toolbar) ShowTerraformToolbar(this);
}
~BuildRoadToolbarWindow()
{
if (_game_mode == GM_NORMAL && (this->IsWidgetLowered(WID_ROT_BUS_STATION) || this->IsWidgetLowered(WID_ROT_TRUCK_STATION))) SetViewportCatchmentStation(nullptr, true);
if (_settings_client.gui.link_terraform_toolbar) DeleteWindowById(WC_SCEN_LAND_GEN, 0, false);
}
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
{
if (!gui_scope) return;
if (_game_mode != GM_EDITOR && !CanBuildVehicleInfrastructure(VEH_ROAD, GetRoadTramType(this->roadtype))) delete this;
}
void Initialize(RoadType roadtype)
{
assert(roadtype < ROADTYPE_END);
this->roadtype = roadtype;
this->rti = GetRoadTypeInfo(this->roadtype);
}
/**
* Configures the road toolbar for roadtype given
* @param roadtype the roadtype to display
*/
void SetupRoadToolbar()
{
this->GetWidget(WID_ROT_ROAD_X)->widget_data = rti->gui_sprites.build_x_road;
this->GetWidget(WID_ROT_ROAD_Y)->widget_data = rti->gui_sprites.build_y_road;
this->GetWidget(WID_ROT_AUTOROAD)->widget_data = rti->gui_sprites.auto_road;
if (_game_mode != GM_EDITOR) {
this->GetWidget(WID_ROT_DEPOT)->widget_data = rti->gui_sprites.build_depot;
}
this->GetWidget(WID_ROT_CONVERT_ROAD)->widget_data = rti->gui_sprites.convert_road;
this->GetWidget(WID_ROT_BUILD_TUNNEL)->widget_data = rti->gui_sprites.build_tunnel;
}
/**
* Switch to another road type.
* @param roadtype New road type.
*/
void ModifyRoadType(RoadType roadtype)
{
this->Initialize(roadtype);
this->SetupRoadToolbar();
this->ReInit();
}
void SetStringParameters(int widget) const override
{
if (widget == WID_ROT_CAPTION) {
if (this->rti->max_speed > 0) {
SetDParam(0, STR_TOOLBAR_RAILTYPE_VELOCITY);
SetDParam(1, this->rti->strings.toolbar_caption);
SetDParam(2, this->rti->max_speed / 2);
} else {
SetDParam(0, this->rti->strings.toolbar_caption);
}
}
}
/**
* Update the remove button lowered state of the road toolbar
*
* @param clicked_widget The widget which the client clicked just now
*/
void UpdateOptionWidgetStatus(RoadToolbarWidgets clicked_widget)
{
/* The remove and the one way button state is driven
* by the other buttons so they don't act on themselves.
* Both are only valid if they are able to apply as options. */
switch (clicked_widget) {
case WID_ROT_REMOVE:
if (RoadTypeIsRoad(this->roadtype)) {
this->RaiseWidget(WID_ROT_ONE_WAY);
this->SetWidgetDirty(WID_ROT_ONE_WAY);
}
break;
case WID_ROT_ONE_WAY:
this->RaiseWidget(WID_ROT_REMOVE);
this->SetWidgetDirty(WID_ROT_REMOVE);
break;
case WID_ROT_BUS_STATION:
case WID_ROT_TRUCK_STATION:
if (RoadTypeIsRoad(this->roadtype)) this->DisableWidget(WID_ROT_ONE_WAY);
this->SetWidgetDisabledState(WID_ROT_REMOVE, !this->IsWidgetLowered(clicked_widget));
break;
case WID_ROT_ROAD_X:
case WID_ROT_ROAD_Y:
case WID_ROT_AUTOROAD:
this->SetWidgetDisabledState(WID_ROT_REMOVE, !this->IsWidgetLowered(clicked_widget));
if (RoadTypeIsRoad(this->roadtype)) {
this->SetWidgetDisabledState(WID_ROT_ONE_WAY, !this->IsWidgetLowered(clicked_widget));
}
break;
default:
/* When any other buttons than road/station, raise and
* disable the removal button */
this->SetWidgetDisabledState(WID_ROT_REMOVE, true);
this->SetWidgetLoweredState(WID_ROT_REMOVE, false);
if (RoadTypeIsRoad(this->roadtype)) {
this->SetWidgetDisabledState(WID_ROT_ONE_WAY, true);
this->SetWidgetLoweredState(WID_ROT_ONE_WAY, false);
}
break;
}
}
void OnClick(Point pt, int widget, int click_count) override
{
_remove_button_clicked = false;
_one_way_button_clicked = false;
switch (widget) {
case WID_ROT_ROAD_X:
HandlePlacePushButton(this, WID_ROT_ROAD_X, this->rti->cursor.road_nwse, HT_RECT);
this->last_started_action = widget;
break;
case WID_ROT_ROAD_Y:
HandlePlacePushButton(this, WID_ROT_ROAD_Y, this->rti->cursor.road_swne, HT_RECT);
this->last_started_action = widget;
break;
case WID_ROT_AUTOROAD:
HandlePlacePushButton(this, WID_ROT_AUTOROAD, this->rti->cursor.autoroad, HT_RECT);
this->last_started_action = widget;
break;
case WID_ROT_DEMOLISH:
HandlePlacePushButton(this, WID_ROT_DEMOLISH, ANIMCURSOR_DEMOLISH, HT_RECT | HT_DIAGONAL);
this->last_started_action = widget;
break;
case WID_ROT_DEPOT:
if (_game_mode == GM_EDITOR || !CanBuildVehicleInfrastructure(VEH_ROAD, GetRoadTramType(this->roadtype))) return;
if (HandlePlacePushButton(this, WID_ROT_DEPOT, this->rti->cursor.depot, HT_RECT)) {
ShowRoadDepotPicker(this);
this->last_started_action = widget;
}
break;
case WID_ROT_BUS_STATION:
if (_game_mode == GM_EDITOR || !CanBuildVehicleInfrastructure(VEH_ROAD, GetRoadTramType(this->roadtype))) return;
if (HandlePlacePushButton(this, WID_ROT_BUS_STATION, SPR_CURSOR_BUS_STATION, HT_RECT)) {
ShowRVStationPicker(this, ROADSTOP_BUS);
this->last_started_action = widget;
}
break;
case WID_ROT_TRUCK_STATION:
if (_game_mode == GM_EDITOR || !CanBuildVehicleInfrastructure(VEH_ROAD, GetRoadTramType(this->roadtype))) return;
if (HandlePlacePushButton(this, WID_ROT_TRUCK_STATION, SPR_CURSOR_TRUCK_STATION, HT_RECT)) {
ShowRVStationPicker(this, ROADSTOP_TRUCK);
this->last_started_action = widget;
}
break;
case WID_ROT_ONE_WAY:
if (this->IsWidgetDisabled(WID_ROT_ONE_WAY)) return;
this->SetDirty();
this->ToggleWidgetLoweredState(WID_ROT_ONE_WAY);
SetSelectionRed(false);
break;
case WID_ROT_BUILD_BRIDGE:
HandlePlacePushButton(this, WID_ROT_BUILD_BRIDGE, SPR_CURSOR_BRIDGE, HT_RECT);
this->last_started_action = widget;
break;
case WID_ROT_BUILD_TUNNEL:
HandlePlacePushButton(this, WID_ROT_BUILD_TUNNEL, this->rti->cursor.tunnel, HT_SPECIAL);
this->last_started_action = widget;
break;
case WID_ROT_REMOVE:
if (this->IsWidgetDisabled(WID_ROT_REMOVE)) return;
DeleteWindowById(WC_SELECT_STATION, 0);
ToggleRoadButton_Remove(this);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
break;
case WID_ROT_CONVERT_ROAD:
HandlePlacePushButton(this, WID_ROT_CONVERT_ROAD, this->rti->cursor.convert_road, HT_RECT);
this->last_started_action = widget;
break;
default: NOT_REACHED();
}
this->UpdateOptionWidgetStatus((RoadToolbarWidgets)widget);
if (_ctrl_pressed) RoadToolbar_CtrlChanged(this);
}
EventState OnHotkey(int hotkey) override
{
MarkTileDirtyByTile(TileVirtXY(_thd.pos.x, _thd.pos.y)); // redraw tile selection
return Window::OnHotkey(hotkey);
}
void OnPlaceObject(Point pt, TileIndex tile) override
{
_remove_button_clicked = this->IsWidgetLowered(WID_ROT_REMOVE);
_one_way_button_clicked = RoadTypeIsRoad(this->roadtype) ? this->IsWidgetLowered(WID_ROT_ONE_WAY) : false;
switch (this->last_started_action) {
case WID_ROT_ROAD_X:
_place_road_flag = RF_DIR_X;
if (_tile_fract_coords.x >= 8) _place_road_flag |= RF_START_HALFROAD_X;
VpStartPlaceSizing(tile, VPM_FIX_Y, DDSP_PLACE_ROAD_X_DIR);
break;
case WID_ROT_ROAD_Y:
_place_road_flag = RF_DIR_Y;
if (_tile_fract_coords.y >= 8) _place_road_flag |= RF_START_HALFROAD_Y;
VpStartPlaceSizing(tile, VPM_FIX_X, DDSP_PLACE_ROAD_Y_DIR);
break;
case WID_ROT_AUTOROAD:
_place_road_flag = RF_NONE;
if (_tile_fract_coords.x >= 8) _place_road_flag |= RF_START_HALFROAD_X;
if (_tile_fract_coords.y >= 8) _place_road_flag |= RF_START_HALFROAD_Y;
VpStartPlaceSizing(tile, VPM_X_OR_Y, DDSP_PLACE_AUTOROAD);
break;
case WID_ROT_DEMOLISH:
PlaceProc_DemolishArea(tile);
break;
case WID_ROT_DEPOT:
DoCommandP(tile, _cur_roadtype << 2 | _road_depot_orientation, 0,
CMD_BUILD_ROAD_DEPOT | CMD_MSG(this->rti->strings.err_depot), CcRoadDepot);
break;
case WID_ROT_BUS_STATION:
PlaceRoad_BusStation(tile);
break;
case WID_ROT_TRUCK_STATION:
PlaceRoad_TruckStation(tile);
break;
case WID_ROT_BUILD_BRIDGE:
PlaceRoad_Bridge(tile, this);
break;
case WID_ROT_BUILD_TUNNEL:
DoCommandP(tile, _cur_roadtype | (TRANSPORT_ROAD << 8), 0,
CMD_BUILD_TUNNEL | CMD_MSG(STR_ERROR_CAN_T_BUILD_TUNNEL_HERE), CcBuildRoadTunnel);
break;
case WID_ROT_CONVERT_ROAD:
VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_CONVERT_ROAD);
break;
default: NOT_REACHED();
}
}
void OnPlaceObjectAbort() override
{
if (_game_mode != GM_EDITOR && (this->IsWidgetLowered(WID_ROT_BUS_STATION) || this->IsWidgetLowered(WID_ROT_TRUCK_STATION))) SetViewportCatchmentStation(nullptr, true);
this->RaiseButtons();
this->SetWidgetDisabledState(WID_ROT_REMOVE, true);
this->SetWidgetDirty(WID_ROT_REMOVE);
if (RoadTypeIsRoad(this->roadtype)) {
this->SetWidgetDisabledState(WID_ROT_ONE_WAY, true);
this->SetWidgetDirty(WID_ROT_ONE_WAY);
}
DeleteWindowById(WC_BUS_STATION, TRANSPORT_ROAD);
DeleteWindowById(WC_TRUCK_STATION, TRANSPORT_ROAD);
DeleteWindowById(WC_BUILD_DEPOT, TRANSPORT_ROAD);
DeleteWindowById(WC_SELECT_STATION, 0);
DeleteWindowByClass(WC_BUILD_BRIDGE);
}
void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt) override
{
/* Here we update the end tile flags
* of the road placement actions.
* At first we reset the end halfroad
* bits and if needed we set them again. */
switch (select_proc) {
case DDSP_PLACE_ROAD_X_DIR:
_place_road_flag &= ~RF_END_HALFROAD_X;
if (pt.x & 8) _place_road_flag |= RF_END_HALFROAD_X;
break;
case DDSP_PLACE_ROAD_Y_DIR:
_place_road_flag &= ~RF_END_HALFROAD_Y;
if (pt.y & 8) _place_road_flag |= RF_END_HALFROAD_Y;
break;
case DDSP_PLACE_AUTOROAD:
_place_road_flag &= ~(RF_END_HALFROAD_Y | RF_END_HALFROAD_X);
if (pt.y & 8) _place_road_flag |= RF_END_HALFROAD_Y;
if (pt.x & 8) _place_road_flag |= RF_END_HALFROAD_X;
/* For autoroad we need to update the
* direction of the road */
if (_thd.size.x > _thd.size.y || (_thd.size.x == _thd.size.y &&
( (_tile_fract_coords.x < _tile_fract_coords.y && (_tile_fract_coords.x + _tile_fract_coords.y) < 16) ||
(_tile_fract_coords.x > _tile_fract_coords.y && (_tile_fract_coords.x + _tile_fract_coords.y) > 16) ))) {
/* Set dir = X */
_place_road_flag &= ~RF_DIR_Y;
} else {
/* Set dir = Y */
_place_road_flag |= RF_DIR_Y;
}
break;
default:
break;
}
VpSelectTilesWithMethod(pt.x, pt.y, select_method);
}
void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile) override
{
if (pt.x != -1) {
switch (select_proc) {
default: NOT_REACHED();
case DDSP_BUILD_BRIDGE:
if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
ShowBuildBridgeWindow(start_tile, end_tile, TRANSPORT_ROAD, _cur_roadtype);
break;
case DDSP_DEMOLISH_AREA:
GUIPlaceProcDragXY(select_proc, start_tile, end_tile);
break;
case DDSP_PLACE_ROAD_X_DIR:
case DDSP_PLACE_ROAD_Y_DIR:
case DDSP_PLACE_AUTOROAD:
/* Flag description:
* Use the first three bits (0x07) if dir == Y
* else use the last 2 bits (X dir has
* not the 3rd bit set) */
/* Even if _cur_roadtype_id is a uint8 we only use 5 bits so
* we could ignore the last 3 bits and reuse them for other
* flags */
_place_road_flag = (RoadFlags)((_place_road_flag & RF_DIR_Y) ? (_place_road_flag & 0x07) : (_place_road_flag >> 3));
DoCommandP(start_tile, end_tile, _place_road_flag | (_cur_roadtype << 3) | (_one_way_button_clicked << 10),
_remove_button_clicked ?
CMD_REMOVE_LONG_ROAD | CMD_MSG(this->rti->strings.err_remove_road) :
CMD_BUILD_LONG_ROAD | CMD_MSG(this->rti->strings.err_build_road), CcPlaySound_SPLAT_OTHER);
break;
case DDSP_BUILD_BUSSTOP:
case DDSP_REMOVE_BUSSTOP:
if (this->IsWidgetLowered(WID_ROT_BUS_STATION)) {
if (_remove_button_clicked) {
TileArea ta(start_tile, end_tile);
DoCommandP(ta.tile, ta.w | ta.h << 8, (_ctrl_pressed << 1) | ROADSTOP_BUS, CMD_REMOVE_ROAD_STOP | CMD_MSG(this->rti->strings.err_remove_station[ROADSTOP_BUS]), CcPlaySound_SPLAT_OTHER);
} else {
PlaceRoadStop(start_tile, end_tile, _cur_roadtype << 5 | (_ctrl_pressed << 2) | ROADSTOP_BUS, CMD_BUILD_ROAD_STOP | CMD_MSG(this->rti->strings.err_build_station[ROADSTOP_BUS]));
}
}
break;
case DDSP_BUILD_TRUCKSTOP:
case DDSP_REMOVE_TRUCKSTOP:
if (this->IsWidgetLowered(WID_ROT_TRUCK_STATION)) {
if (_remove_button_clicked) {
TileArea ta(start_tile, end_tile);
DoCommandP(ta.tile, ta.w | ta.h << 8, (_ctrl_pressed << 1) | ROADSTOP_TRUCK, CMD_REMOVE_ROAD_STOP | CMD_MSG(this->rti->strings.err_remove_station[ROADSTOP_TRUCK]), CcPlaySound_SPLAT_OTHER);
} else {
PlaceRoadStop(start_tile, end_tile, _cur_roadtype << 5 | (_ctrl_pressed << 2) | ROADSTOP_TRUCK, CMD_BUILD_ROAD_STOP | CMD_MSG(this->rti->strings.err_build_station[ROADSTOP_TRUCK]));
}
}
break;
case DDSP_CONVERT_ROAD:
DoCommandP(end_tile, start_tile, _cur_roadtype, CMD_CONVERT_ROAD | CMD_MSG(rti->strings.err_convert_road), CcPlaySound_SPLAT_OTHER);
break;
}
}
}
void OnPlacePresize(Point pt, TileIndex tile) override
{
DoCommand(tile, _cur_roadtype | (TRANSPORT_ROAD << 8), 0, DC_AUTO, CMD_BUILD_TUNNEL);
VpSetPresizeRange(tile, _build_tunnel_endtile == 0 ? tile : _build_tunnel_endtile);
}
EventState OnCTRLStateChange() override
{
if (RoadToolbar_CtrlChanged(this)) return ES_HANDLED;
return ES_NOT_HANDLED;
}
static HotkeyList road_hotkeys;
static HotkeyList tram_hotkeys;
};
/**
* Handler for global hotkeys of the BuildRoadToolbarWindow.
* @param hotkey Hotkey
* @param last_build Last build road type
* @return ES_HANDLED if hotkey was accepted.
*/
static EventState RoadTramToolbarGlobalHotkeys(int hotkey, RoadType last_build, RoadTramType rtt)
{
Window* w = nullptr;
switch (_game_mode) {
case GM_NORMAL:
if (!CanBuildVehicleInfrastructure(VEH_ROAD, rtt)) return ES_NOT_HANDLED;
w = ShowBuildRoadToolbar(last_build);
break;
case GM_EDITOR:
if ((GetRoadTypes(true) & ((rtt == RTT_ROAD) ? ~_roadtypes_type : _roadtypes_type)) == ROADTYPES_NONE) return ES_NOT_HANDLED;
w = ShowBuildRoadScenToolbar(last_build);
break;
default:
break;
}
if (w == nullptr) return ES_NOT_HANDLED;
return w->OnHotkey(hotkey);
}
static EventState RoadToolbarGlobalHotkeys(int hotkey)
{
extern RoadType _last_built_roadtype;
return RoadTramToolbarGlobalHotkeys(hotkey, _last_built_roadtype, RTT_ROAD);
}
static EventState TramToolbarGlobalHotkeys(int hotkey)
{
extern RoadType _last_built_tramtype;
return RoadTramToolbarGlobalHotkeys(hotkey, _last_built_tramtype, RTT_TRAM);
}
static Hotkey roadtoolbar_hotkeys[] = {
Hotkey('1', "build_x", WID_ROT_ROAD_X),
Hotkey('2', "build_y", WID_ROT_ROAD_Y),
Hotkey('3', "autoroad", WID_ROT_AUTOROAD),
Hotkey('4', "demolish", WID_ROT_DEMOLISH),
Hotkey('5', "depot", WID_ROT_DEPOT),
Hotkey('6', "bus_station", WID_ROT_BUS_STATION),
Hotkey('7', "truck_station", WID_ROT_TRUCK_STATION),
Hotkey('8', "oneway", WID_ROT_ONE_WAY),
Hotkey('B', "bridge", WID_ROT_BUILD_BRIDGE),
Hotkey('T', "tunnel", WID_ROT_BUILD_TUNNEL),
Hotkey('R', "remove", WID_ROT_REMOVE),
Hotkey('C', "convert", WID_ROT_CONVERT_ROAD),
HOTKEY_LIST_END
};
HotkeyList BuildRoadToolbarWindow::road_hotkeys("roadtoolbar", roadtoolbar_hotkeys, RoadToolbarGlobalHotkeys);
static Hotkey tramtoolbar_hotkeys[] = {
Hotkey('1', "build_x", WID_ROT_ROAD_X),
Hotkey('2', "build_y", WID_ROT_ROAD_Y),
Hotkey('3', "autoroad", WID_ROT_AUTOROAD),
Hotkey('4', "demolish", WID_ROT_DEMOLISH),
Hotkey('5', "depot", WID_ROT_DEPOT),
Hotkey('6', "bus_station", WID_ROT_BUS_STATION),
Hotkey('7', "truck_station", WID_ROT_TRUCK_STATION),
Hotkey('B', "bridge", WID_ROT_BUILD_BRIDGE),
Hotkey('T', "tunnel", WID_ROT_BUILD_TUNNEL),
Hotkey('R', "remove", WID_ROT_REMOVE),
Hotkey('C', "convert", WID_ROT_CONVERT_ROAD),
HOTKEY_LIST_END
};
HotkeyList BuildRoadToolbarWindow::tram_hotkeys("tramtoolbar", tramtoolbar_hotkeys, TramToolbarGlobalHotkeys);
static const NWidgetPart _nested_build_road_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
NWidget(WWT_CAPTION, COLOUR_DARK_GREEN, WID_ROT_CAPTION), SetDataTip(STR_WHITE_STRING, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_ROT_ROAD_X),
SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_ROAD_X_DIR, STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_ROT_ROAD_Y),
SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_ROAD_Y_DIR, STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_ROT_AUTOROAD),
SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_AUTOROAD, STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_ROT_DEMOLISH),
SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_DYNAMITE, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_ROT_DEPOT),
SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_ROAD_DEPOT, STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_ROT_BUS_STATION),
SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_BUS_STATION, STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_ROT_TRUCK_STATION),
SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_TRUCK_BAY, STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY),
NWidget(WWT_PANEL, COLOUR_DARK_GREEN, -1), SetMinimalSize(0, 22), SetFill(1, 1), EndContainer(),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_ROT_ONE_WAY),
SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_ROAD_ONE_WAY, STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_ROT_BUILD_BRIDGE),
SetFill(0, 1), SetMinimalSize(43, 22), SetDataTip(SPR_IMG_BRIDGE, STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_ROT_BUILD_TUNNEL),
SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_ROAD_TUNNEL, STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_ROT_REMOVE),
SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_REMOVE, STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_ROT_CONVERT_ROAD),
SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_CONVERT_ROAD, STR_ROAD_TOOLBAR_TOOLTIP_CONVERT_ROAD),
EndContainer(),
};
static WindowDesc _build_road_desc(
WDP_ALIGN_TOOLBAR, "toolbar_road", 0, 0,
WC_BUILD_TOOLBAR, WC_NONE,
WDF_CONSTRUCTION,
_nested_build_road_widgets, lengthof(_nested_build_road_widgets),
&BuildRoadToolbarWindow::road_hotkeys
);
static const NWidgetPart _nested_build_tramway_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
NWidget(WWT_CAPTION, COLOUR_DARK_GREEN, WID_ROT_CAPTION), SetDataTip(STR_WHITE_STRING, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_ROT_ROAD_X),
SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_TRAMWAY_X_DIR, STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_ROT_ROAD_Y),
SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_TRAMWAY_Y_DIR, STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_ROT_AUTOROAD),
SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_AUTOTRAM, STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_ROT_DEMOLISH),
SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_DYNAMITE, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_ROT_DEPOT),
SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_ROAD_DEPOT, STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_ROT_BUS_STATION),
SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_BUS_STATION, STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_ROT_TRUCK_STATION),
SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_TRUCK_BAY, STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION),
NWidget(WWT_PANEL, COLOUR_DARK_GREEN, -1), SetMinimalSize(0, 22), SetFill(1, 1), EndContainer(),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_ROT_BUILD_BRIDGE),
SetFill(0, 1), SetMinimalSize(43, 22), SetDataTip(SPR_IMG_BRIDGE, STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_ROT_BUILD_TUNNEL),
SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_ROAD_TUNNEL, STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_ROT_REMOVE),
SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_REMOVE, STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_ROT_CONVERT_ROAD),
SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_CONVERT_ROAD, STR_ROAD_TOOLBAR_TOOLTIP_CONVERT_TRAM),
EndContainer(),
};
static WindowDesc _build_tramway_desc(
WDP_ALIGN_TOOLBAR, "toolbar_tramway", 0, 0,
WC_BUILD_TOOLBAR, WC_NONE,
WDF_CONSTRUCTION,
_nested_build_tramway_widgets, lengthof(_nested_build_tramway_widgets),
&BuildRoadToolbarWindow::tram_hotkeys
);
/**
* Open the build road toolbar window
*
* If the terraform toolbar is linked to the toolbar, that window is also opened.
*
* @return newly opened road toolbar, or nullptr if the toolbar could not be opened.
*/
Window *ShowBuildRoadToolbar(RoadType roadtype)
{
if (!Company::IsValidID(_local_company)) return nullptr;
if (!ValParamRoadType(roadtype)) return nullptr;
DeleteWindowByClass(WC_BUILD_TOOLBAR);
_cur_roadtype = roadtype;
return AllocateWindowDescFront(RoadTypeIsRoad(_cur_roadtype) ? &_build_road_desc : &_build_tramway_desc, TRANSPORT_ROAD);
}
static const NWidgetPart _nested_build_road_scen_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
NWidget(WWT_CAPTION, COLOUR_DARK_GREEN, WID_ROT_CAPTION), SetDataTip(STR_WHITE_STRING, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_ROT_ROAD_X),
SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_ROAD_X_DIR, STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_ROT_ROAD_Y),
SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_ROAD_Y_DIR, STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_ROT_AUTOROAD),
SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_AUTOROAD, STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_ROT_DEMOLISH),
SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_DYNAMITE, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC),
NWidget(WWT_PANEL, COLOUR_DARK_GREEN, -1), SetMinimalSize(0, 22), SetFill(1, 1), EndContainer(),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_ROT_ONE_WAY),
SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_ROAD_ONE_WAY, STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_ROT_BUILD_BRIDGE),
SetFill(0, 1), SetMinimalSize(43, 22), SetDataTip(SPR_IMG_BRIDGE, STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_ROT_BUILD_TUNNEL),
SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_ROAD_TUNNEL, STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_ROT_REMOVE),
SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_REMOVE, STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_ROT_CONVERT_ROAD),
SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_CONVERT_ROAD, STR_ROAD_TOOLBAR_TOOLTIP_CONVERT_ROAD),
EndContainer(),
};
static WindowDesc _build_road_scen_desc(
WDP_AUTO, "toolbar_road_scen", 0, 0,
WC_SCEN_BUILD_TOOLBAR, WC_NONE,
WDF_CONSTRUCTION,
_nested_build_road_scen_widgets, lengthof(_nested_build_road_scen_widgets),
&BuildRoadToolbarWindow::road_hotkeys
);
static const NWidgetPart _nested_build_tramway_scen_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
NWidget(WWT_CAPTION, COLOUR_DARK_GREEN, WID_ROT_CAPTION), SetDataTip(STR_WHITE_STRING, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_ROT_ROAD_X),
SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_TRAMWAY_X_DIR, STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_ROT_ROAD_Y),
SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_TRAMWAY_Y_DIR, STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_ROT_AUTOROAD),
SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_AUTOTRAM, STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_ROT_DEMOLISH),
SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_DYNAMITE, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC),
NWidget(WWT_PANEL, COLOUR_DARK_GREEN, -1), SetMinimalSize(0, 22), SetFill(1, 1), EndContainer(),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_ROT_BUILD_BRIDGE),
SetFill(0, 1), SetMinimalSize(43, 22), SetDataTip(SPR_IMG_BRIDGE, STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_ROT_BUILD_TUNNEL),
SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_ROAD_TUNNEL, STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_ROT_REMOVE),
SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_REMOVE, STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_ROT_CONVERT_ROAD),
SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_CONVERT_ROAD, STR_ROAD_TOOLBAR_TOOLTIP_CONVERT_TRAM),
EndContainer(),
};
static WindowDesc _build_tramway_scen_desc(
WDP_AUTO, "toolbar_tram_scen", 0, 0,
WC_SCEN_BUILD_TOOLBAR, WC_NONE,
WDF_CONSTRUCTION,
_nested_build_tramway_scen_widgets, lengthof(_nested_build_tramway_scen_widgets),
&BuildRoadToolbarWindow::tram_hotkeys
);
/**
* Show the road building toolbar in the scenario editor.
* @return The just opened toolbar, or \c nullptr if the toolbar was already open.
*/
Window *ShowBuildRoadScenToolbar(RoadType roadtype)
{
DeleteWindowById(WC_SCEN_BUILD_TOOLBAR, TRANSPORT_ROAD);
_cur_roadtype = roadtype;
return AllocateWindowDescFront(RoadTypeIsRoad(_cur_roadtype) ? &_build_road_scen_desc : &_build_tramway_scen_desc, TRANSPORT_ROAD);
}
struct BuildRoadDepotWindow : public PickerWindowBase {
BuildRoadDepotWindow(WindowDesc *desc, Window *parent) : PickerWindowBase(desc, parent)
{
this->CreateNestedTree();
this->LowerWidget(_road_depot_orientation + WID_BROD_DEPOT_NE);
if (RoadTypeIsTram(_cur_roadtype)) {
this->GetWidget(WID_BROD_CAPTION)->widget_data = STR_BUILD_DEPOT_TRAM_ORIENTATION_CAPTION;
for (int i = WID_BROD_DEPOT_NE; i <= WID_BROD_DEPOT_NW; i++) this->GetWidget(i)->tool_tip = STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP;
}
this->FinishInitNested(TRANSPORT_ROAD);
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
{
if (!IsInsideMM(widget, WID_BROD_DEPOT_NE, WID_BROD_DEPOT_NW + 1)) return;
size->width = ScaleGUITrad(64) + 2;
size->height = ScaleGUITrad(48) + 2;
}
void DrawWidget(const Rect &r, int widget) const override
{
if (!IsInsideMM(widget, WID_BROD_DEPOT_NE, WID_BROD_DEPOT_NW + 1)) return;
DrawRoadDepotSprite(r.left + 1 + ScaleGUITrad(31), r.bottom - ScaleGUITrad(31), (DiagDirection)(widget - WID_BROD_DEPOT_NE + DIAGDIR_NE), _cur_roadtype);
}
void OnClick(Point pt, int widget, int click_count) override
{
switch (widget) {
case WID_BROD_DEPOT_NW:
case WID_BROD_DEPOT_NE:
case WID_BROD_DEPOT_SW:
case WID_BROD_DEPOT_SE:
this->RaiseWidget(_road_depot_orientation + WID_BROD_DEPOT_NE);
_road_depot_orientation = (DiagDirection)(widget - WID_BROD_DEPOT_NE);
this->LowerWidget(_road_depot_orientation + WID_BROD_DEPOT_NE);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
this->SetDirty();
break;
default:
break;
}
}
};
static const NWidgetPart _nested_build_road_depot_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
NWidget(WWT_CAPTION, COLOUR_DARK_GREEN, WID_BROD_CAPTION), SetDataTip(STR_BUILD_DEPOT_ROAD_ORIENTATION_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_DARK_GREEN),
NWidget(NWID_SPACER), SetMinimalSize(0, 3),
NWidget(NWID_HORIZONTAL_LTR),
NWidget(NWID_SPACER), SetMinimalSize(3, 0), SetFill(1, 0),
NWidget(NWID_VERTICAL),
NWidget(WWT_PANEL, COLOUR_GREY, WID_BROD_DEPOT_NW), SetMinimalSize(66, 50), SetDataTip(0x0, STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 2),
NWidget(WWT_PANEL, COLOUR_GREY, WID_BROD_DEPOT_SW), SetMinimalSize(66, 50), SetDataTip(0x0, STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP),
EndContainer(),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(2, 0),
NWidget(NWID_VERTICAL),
NWidget(WWT_PANEL, COLOUR_GREY, WID_BROD_DEPOT_NE), SetMinimalSize(66, 50), SetDataTip(0x0, STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 2),
NWidget(WWT_PANEL, COLOUR_GREY, WID_BROD_DEPOT_SE), SetMinimalSize(66, 50), SetDataTip(0x0, STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP),
EndContainer(),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(3, 0), SetFill(1, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 3),
EndContainer(),
};
static WindowDesc _build_road_depot_desc(
WDP_AUTO, nullptr, 0, 0,
WC_BUILD_DEPOT, WC_BUILD_TOOLBAR,
WDF_CONSTRUCTION,
_nested_build_road_depot_widgets, lengthof(_nested_build_road_depot_widgets)
);
static void ShowRoadDepotPicker(Window *parent)
{
new BuildRoadDepotWindow(&_build_road_depot_desc, parent);
}
struct BuildRoadStationWindow : public PickerWindowBase {
BuildRoadStationWindow(WindowDesc *desc, Window *parent, RoadStopType rs) : PickerWindowBase(desc, parent)
{
this->CreateNestedTree();
/* Trams don't have non-drivethrough stations */
if (RoadTypeIsTram(_cur_roadtype) && _road_station_picker_orientation < DIAGDIR_END) {
_road_station_picker_orientation = DIAGDIR_END;
}
const RoadTypeInfo *rti = GetRoadTypeInfo(_cur_roadtype);
this->GetWidget(WID_BROS_CAPTION)->widget_data = rti->strings.picker_title[rs];
for (uint i = RoadTypeIsTram(_cur_roadtype) ? WID_BROS_STATION_X : WID_BROS_STATION_NE; i < WID_BROS_LT_OFF; i++) {
this->GetWidget(i)->tool_tip = rti->strings.picker_tooltip[rs];
}
this->LowerWidget(_road_station_picker_orientation + WID_BROS_STATION_NE);
this->LowerWidget(_settings_client.gui.station_show_coverage + WID_BROS_LT_OFF);
this->FinishInitNested(TRANSPORT_ROAD);
this->window_class = (rs == ROADSTOP_BUS) ? WC_BUS_STATION : WC_TRUCK_STATION;
}
virtual ~BuildRoadStationWindow()
{
DeleteWindowById(WC_SELECT_STATION, 0);
}
void OnPaint() override
{
this->DrawWidgets();
int rad = _settings_game.station.modified_catchment ? ((this->window_class == WC_BUS_STATION) ? CA_BUS : CA_TRUCK) : CA_UNMODIFIED;
if (_settings_client.gui.station_show_coverage) {
SetTileSelectBigSize(-rad, -rad, 2 * rad, 2 * rad);
} else {
SetTileSelectSize(1, 1);
}
/* 'Accepts' and 'Supplies' texts. */
StationCoverageType sct = (this->window_class == WC_BUS_STATION) ? SCT_PASSENGERS_ONLY : SCT_NON_PASSENGERS_ONLY;
int top = this->GetWidget(WID_BROS_LT_ON)->pos_y + this->GetWidget(WID_BROS_LT_ON)->current_y + WD_PAR_VSEP_NORMAL;
NWidgetBase *back_nwi = this->GetWidget(WID_BROS_BACKGROUND);
int right = back_nwi->pos_x + back_nwi->current_x;
int bottom = back_nwi->pos_y + back_nwi->current_y;
top = DrawStationCoverageAreaText(back_nwi->pos_x + WD_FRAMERECT_LEFT, right - WD_FRAMERECT_RIGHT, top, sct, rad, false) + WD_PAR_VSEP_NORMAL;
top = DrawStationCoverageAreaText(back_nwi->pos_x + WD_FRAMERECT_LEFT, right - WD_FRAMERECT_RIGHT, top, sct, rad, true) + WD_PAR_VSEP_NORMAL;
/* Resize background if the window is too small.
* Never make the window smaller to avoid oscillating if the size change affects the acceptance.
* (This is the case, if making the window bigger moves the mouse into the window.) */
if (top > bottom) {
ResizeWindow(this, 0, top - bottom, false);
}
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
{
if (!IsInsideMM(widget, WID_BROS_STATION_NE, WID_BROS_STATION_Y + 1)) return;
size->width = ScaleGUITrad(64) + 2;
size->height = ScaleGUITrad(48) + 2;
}
void DrawWidget(const Rect &r, int widget) const override
{
if (!IsInsideMM(widget, WID_BROS_STATION_NE, WID_BROS_STATION_Y + 1)) return;
StationType st = (this->window_class == WC_BUS_STATION) ? STATION_BUS : STATION_TRUCK;
StationPickerDrawSprite(r.left + 1 + ScaleGUITrad(31), r.bottom - ScaleGUITrad(31), st, INVALID_RAILTYPE, _cur_roadtype, widget - WID_BROS_STATION_NE);
}
void OnClick(Point pt, int widget, int click_count) override
{
switch (widget) {
case WID_BROS_STATION_NE:
case WID_BROS_STATION_SE:
case WID_BROS_STATION_SW:
case WID_BROS_STATION_NW:
case WID_BROS_STATION_X:
case WID_BROS_STATION_Y:
this->RaiseWidget(_road_station_picker_orientation + WID_BROS_STATION_NE);
_road_station_picker_orientation = (DiagDirection)(widget - WID_BROS_STATION_NE);
this->LowerWidget(_road_station_picker_orientation + WID_BROS_STATION_NE);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
this->SetDirty();
DeleteWindowById(WC_SELECT_STATION, 0);
break;
case WID_BROS_LT_OFF:
case WID_BROS_LT_ON:
this->RaiseWidget(_settings_client.gui.station_show_coverage + WID_BROS_LT_OFF);
_settings_client.gui.station_show_coverage = (widget != WID_BROS_LT_OFF);
this->LowerWidget(_settings_client.gui.station_show_coverage + WID_BROS_LT_OFF);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
this->SetDirty();
break;
default:
break;
}
}
void OnRealtimeTick(uint delta_ms) override
{
CheckRedrawStationCoverage(this);
}
};
/** Widget definition of the build road station window */
static const NWidgetPart _nested_road_station_picker_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
NWidget(WWT_CAPTION, COLOUR_DARK_GREEN, WID_BROS_CAPTION),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_DARK_GREEN, WID_BROS_BACKGROUND),
NWidget(NWID_SPACER), SetMinimalSize(0, 3),
NWidget(NWID_HORIZONTAL), SetPIP(0, 2, 0),
NWidget(NWID_SPACER), SetFill(1, 0),
NWidget(WWT_PANEL, COLOUR_GREY, WID_BROS_STATION_NW), SetMinimalSize(66, 50), SetFill(0, 0), EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, WID_BROS_STATION_NE), SetMinimalSize(66, 50), SetFill(0, 0), EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, WID_BROS_STATION_X), SetMinimalSize(66, 50), SetFill(0, 0), EndContainer(),
NWidget(NWID_SPACER), SetFill(1, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 2),
NWidget(NWID_HORIZONTAL), SetPIP(0, 2, 0),
NWidget(NWID_SPACER), SetFill(1, 0),
NWidget(WWT_PANEL, COLOUR_GREY, WID_BROS_STATION_SW), SetMinimalSize(66, 50), SetFill(0, 0), EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, WID_BROS_STATION_SE), SetMinimalSize(66, 50), SetFill(0, 0), EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, WID_BROS_STATION_Y), SetMinimalSize(66, 50), SetFill(0, 0), EndContainer(),
NWidget(NWID_SPACER), SetFill(1, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 1),
NWidget(NWID_HORIZONTAL), SetPIP(2, 0, 2),
NWidget(WWT_LABEL, COLOUR_DARK_GREEN, WID_BROS_INFO), SetMinimalSize(140, 14), SetDataTip(STR_STATION_BUILD_COVERAGE_AREA_TITLE, STR_NULL),
NWidget(NWID_SPACER), SetFill(1, 0),
EndContainer(),
NWidget(NWID_HORIZONTAL), SetPIP(2, 0, 2),
NWidget(NWID_SPACER), SetFill(1, 0),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BROS_LT_OFF), SetMinimalSize(60, 12),
SetDataTip(STR_STATION_BUILD_COVERAGE_OFF, STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BROS_LT_ON), SetMinimalSize(60, 12),
SetDataTip(STR_STATION_BUILD_COVERAGE_ON, STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP),
NWidget(NWID_SPACER), SetFill(1, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 10), SetResize(0, 1),
EndContainer(),
};
static WindowDesc _road_station_picker_desc(
WDP_AUTO, nullptr, 0, 0,
WC_BUS_STATION, WC_BUILD_TOOLBAR,
WDF_CONSTRUCTION,
_nested_road_station_picker_widgets, lengthof(_nested_road_station_picker_widgets)
);
/** Widget definition of the build tram station window */
static const NWidgetPart _nested_tram_station_picker_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
NWidget(WWT_CAPTION, COLOUR_DARK_GREEN, WID_BROS_CAPTION),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_DARK_GREEN, WID_BROS_BACKGROUND),
NWidget(NWID_SPACER), SetMinimalSize(0, 3),
NWidget(NWID_HORIZONTAL), SetPIP(0, 2, 0),
NWidget(NWID_SPACER), SetFill(1, 0),
NWidget(WWT_PANEL, COLOUR_GREY, WID_BROS_STATION_X), SetMinimalSize(66, 50), SetFill(0, 0), EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, WID_BROS_STATION_Y), SetMinimalSize(66, 50), SetFill(0, 0), EndContainer(),
NWidget(NWID_SPACER), SetFill(1, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 1),
NWidget(NWID_HORIZONTAL), SetPIP(2, 0, 2),
NWidget(WWT_LABEL, COLOUR_DARK_GREEN, WID_BROS_INFO), SetMinimalSize(140, 14), SetDataTip(STR_STATION_BUILD_COVERAGE_AREA_TITLE, STR_NULL),
NWidget(NWID_SPACER), SetFill(1, 0),
EndContainer(),
NWidget(NWID_HORIZONTAL), SetPIP(2, 0, 2),
NWidget(NWID_SPACER), SetFill(1, 0),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BROS_LT_OFF), SetMinimalSize(60, 12),
SetDataTip(STR_STATION_BUILD_COVERAGE_OFF, STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BROS_LT_ON), SetMinimalSize(60, 12),
SetDataTip(STR_STATION_BUILD_COVERAGE_ON, STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP),
NWidget(NWID_SPACER), SetFill(1, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 10), SetResize(0, 1),
EndContainer(),
};
static WindowDesc _tram_station_picker_desc(
WDP_AUTO, nullptr, 0, 0,
WC_BUS_STATION, WC_BUILD_TOOLBAR,
WDF_CONSTRUCTION,
_nested_tram_station_picker_widgets, lengthof(_nested_tram_station_picker_widgets)
);
static void ShowRVStationPicker(Window *parent, RoadStopType rs)
{
new BuildRoadStationWindow(RoadTypeIsRoad(_cur_roadtype) ? &_road_station_picker_desc : &_tram_station_picker_desc, parent, rs);
}
void InitializeRoadGui()
{
_road_depot_orientation = DIAGDIR_NW;
_road_station_picker_orientation = DIAGDIR_NW;
}
/**
* I really don't know why rail_gui.cpp has this too, shouldn't be included in the other one?
*/
void InitializeRoadGUI()
{
BuildRoadToolbarWindow *w = dynamic_cast(FindWindowById(WC_BUILD_TOOLBAR, TRANSPORT_ROAD));
if (w != nullptr) w->ModifyRoadType(_cur_roadtype);
}
DropDownList GetRoadTypeDropDownList(RoadTramTypes rtts, bool for_replacement, bool all_option)
{
RoadTypes used_roadtypes;
RoadTypes avail_roadtypes;
const Company *c = Company::Get(_local_company);
/* Find the used roadtypes. */
if (for_replacement) {
avail_roadtypes = GetCompanyRoadTypes(c->index, false);
used_roadtypes = GetRoadTypes(false);
} else {
avail_roadtypes = c->avail_roadtypes;
used_roadtypes = GetRoadTypes(true);
}
/* Filter listed road types */
if (!HasBit(rtts, RTT_ROAD)) used_roadtypes &= _roadtypes_type;
if (!HasBit(rtts, RTT_TRAM)) used_roadtypes &= ~_roadtypes_type;
DropDownList list;
if (all_option) {
list.emplace_back(new DropDownListStringItem(STR_REPLACE_ALL_ROADTYPE, INVALID_ROADTYPE, false));
}
Dimension d = { 0, 0 };
RoadType rt;
/* Get largest icon size, to ensure text is aligned on each menu item. */
if (!for_replacement) {
FOR_ALL_SORTED_ROADTYPES(rt) {
if (!HasBit(used_roadtypes, rt)) continue;
const RoadTypeInfo *rti = GetRoadTypeInfo(rt);
d = maxdim(d, GetSpriteSize(rti->gui_sprites.build_x_road));
}
}
FOR_ALL_SORTED_ROADTYPES(rt) {
/* If it's not used ever, don't show it to the user. */
if (!HasBit(used_roadtypes, rt)) continue;
const RoadTypeInfo *rti = GetRoadTypeInfo(rt);
DropDownListParamStringItem *item;
if (for_replacement) {
item = new DropDownListParamStringItem(rti->strings.replace_text, rt, !HasBit(avail_roadtypes, rt));
} else {
StringID str = rti->max_speed > 0 ? STR_TOOLBAR_RAILTYPE_VELOCITY : STR_JUST_STRING;
DropDownListIconItem *iconitem = new DropDownListIconItem(rti->gui_sprites.build_x_road, PAL_NONE, str, rt, !HasBit(avail_roadtypes, rt));
iconitem->SetDimension(d);
item = iconitem;
}
item->SetParam(0, rti->strings.menu_text);
item->SetParam(1, rti->max_speed / 2);
list.emplace_back(item);
}
if (list.size() == 0) {
/* Empty dropdowns are not allowed */
list.emplace_back(new DropDownListStringItem(STR_NONE, INVALID_ROADTYPE, true));
}
return list;
}
DropDownList GetScenRoadTypeDropDownList(RoadTramTypes rtts)
{
RoadTypes avail_roadtypes = GetRoadTypes(false);
avail_roadtypes = AddDateIntroducedRoadTypes(avail_roadtypes, _date);
RoadTypes used_roadtypes = GetRoadTypes(true);
/* Filter listed road types */
if (!HasBit(rtts, RTT_ROAD)) used_roadtypes &= _roadtypes_type;
if (!HasBit(rtts, RTT_TRAM)) used_roadtypes &= ~_roadtypes_type;
DropDownList list;
/* If it's not used ever, don't show it to the user. */
Dimension d = { 0, 0 };
RoadType rt;
FOR_ALL_SORTED_ROADTYPES(rt) {
if (!HasBit(used_roadtypes, rt)) continue;
const RoadTypeInfo *rti = GetRoadTypeInfo(rt);
d = maxdim(d, GetSpriteSize(rti->gui_sprites.build_x_road));
}
FOR_ALL_SORTED_ROADTYPES(rt) {
if (!HasBit(used_roadtypes, rt)) continue;
const RoadTypeInfo *rti = GetRoadTypeInfo(rt);
StringID str = rti->max_speed > 0 ? STR_TOOLBAR_RAILTYPE_VELOCITY : STR_JUST_STRING;
DropDownListIconItem *item = new DropDownListIconItem(rti->gui_sprites.build_x_road, PAL_NONE, str, rt, !HasBit(avail_roadtypes, rt));
item->SetDimension(d);
item->SetParam(0, rti->strings.menu_text);
item->SetParam(1, rti->max_speed / 2);
list.emplace_back(item);
}
if (list.size() == 0) {
/* Empty dropdowns are not allowed */
list.emplace_back(new DropDownListStringItem(STR_NONE, -1, true));
}
return list;
}