/* $Id$ */ /** @file road_gui.cpp GUI for building roads. */ #include "stdafx.h" #include "openttd.h" #include "gui.h" #include "window_gui.h" #include "station_gui.h" #include "terraform_gui.h" #include "viewport_func.h" #include "gfx_func.h" #include "command_func.h" #include "road_type.h" #include "road_cmd.h" #include "road_map.h" #include "station_func.h" #include "functions.h" #include "window_func.h" #include "vehicle_func.h" #include "sound_func.h" #include "company_func.h" #include "tunnelbridge.h" #include "tilehighlight_func.h" #include "company_base.h" #include "settings_type.h" #include "table/sprites.h" #include "table/strings.h" static void ShowRVStationPicker(Window *parent, RoadStopType rs); static void ShowRoadDepotPicker(Window *parent); static bool _remove_button_clicked; static bool _one_way_button_clicked; /** * Define the values of the RoadFlags * @see CmdBuildLongRoad */ enum RoadFlags { RF_NONE = 0x00, RF_START_HALFROAD_Y = 0x01, // The start tile in Y-dir should have only a half road RF_END_HALFROAD_Y = 0x02, // The end tile in Y-dir should have only a half road RF_DIR_Y = 0x04, // The direction is Y-dir RF_DIR_X = RF_NONE, // Dummy; Dir X is set when RF_DIR_Y is not set RF_START_HALFROAD_X = 0x08, // The start tile in X-dir should have only a half road RF_END_HALFROAD_X = 0x10, // The end tile in X-dir should have only a half road }; DECLARE_ENUM_AS_BIT_SET(RoadFlags); static RoadFlags _place_road_flag; static RoadType _cur_roadtype; static DiagDirection _road_depot_orientation; static DiagDirection _road_station_picker_orientation; void CcPlaySound1D(bool success, TileIndex tile, uint32 p1, uint32 p2) { if (success) SndPlayTileFx(SND_1F_SPLAT, tile); } /** * Set the initial flags for the road constuction. * The flags are: * @li The direction is the X-dir * @li The first tile has a partitial RoadBit (true or false) * * @param tile The start tile */ static void PlaceRoad_X_Dir(TileIndex tile) { _place_road_flag = RF_DIR_X; if (_tile_fract_coords.x >= 8) _place_road_flag |= RF_START_HALFROAD_X; VpStartPlaceSizing(tile, VPM_FIX_Y, DDSP_PLACE_ROAD_X_DIR); } /** * Set the initial flags for the road constuction. * The flags are: * @li The direction is the Y-dir * @li The first tile has a partitial RoadBit (true or false) * * @param tile The start tile */ static void PlaceRoad_Y_Dir(TileIndex tile) { _place_road_flag = RF_DIR_Y; if (_tile_fract_coords.y >= 8) _place_road_flag |= RF_START_HALFROAD_Y; VpStartPlaceSizing(tile, VPM_FIX_X, DDSP_PLACE_ROAD_Y_DIR); } /** * Set the initial flags for the road constuction. * The flags are: * @li The direction is not set. * @li The first tile has a partitial RoadBit (true or false) * * @param tile The start tile */ static void PlaceRoad_AutoRoad(TileIndex tile) { _place_road_flag = RF_NONE; if (_tile_fract_coords.x >= 8) _place_road_flag |= RF_START_HALFROAD_X; if (_tile_fract_coords.y >= 8) _place_road_flag |= RF_START_HALFROAD_Y; VpStartPlaceSizing(tile, VPM_X_OR_Y, DDSP_PLACE_AUTOROAD); } static void PlaceRoad_Bridge(TileIndex tile) { VpStartPlaceSizing(tile, VPM_X_OR_Y, DDSP_BUILD_BRIDGE); } void CcBuildRoadTunnel(bool success, TileIndex tile, uint32 p1, uint32 p2) { if (success) { SndPlayTileFx(SND_20_SPLAT_2, tile); if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace(); } else { SetRedErrorSquare(_build_tunnel_endtile); } } /** Structure holding information per roadtype for several functions */ struct RoadTypeInfo { StringID err_build_road; ///< Building a normal piece of road StringID err_remove_road; ///< Removing a normal piece of road StringID err_depot; ///< Building a depot StringID err_build_station[2]; ///< Building a bus or truck station StringID err_remove_station[2]; ///< Removing of a bus or truck station StringID picker_title[2]; ///< Title for the station picker for bus or truck stations StringID picker_tooltip[2]; ///< Tooltip for the station picker for bus or truck stations SpriteID cursor_nesw; ///< Cursor for building NE and SW bits SpriteID cursor_nwse; ///< Cursor for building NW and SE bits SpriteID cursor_autoroad; ///< Cursor for building autoroad }; /** What errors/cursors must be shown for several types of roads */ static const RoadTypeInfo _road_type_infos[] = { { STR_1804_CAN_T_BUILD_ROAD_HERE, STR_1805_CAN_T_REMOVE_ROAD_FROM, STR_1807_CAN_T_BUILD_ROAD_VEHICLE, { STR_1808_CAN_T_BUILD_BUS_STATION, STR_1809_CAN_T_BUILD_TRUCK_STATION }, { STR_CAN_T_REMOVE_BUS_STATION, STR_CAN_T_REMOVE_TRUCK_STATION }, { STR_3042_BUS_STATION_ORIENTATION, STR_3043_TRUCK_STATION_ORIENT }, { STR_3051_SELECT_BUS_STATION_ORIENTATION, STR_3052_SELECT_TRUCK_LOADING_BAY }, SPR_CURSOR_ROAD_NESW, SPR_CURSOR_ROAD_NWSE, SPR_CURSOR_AUTOROAD, }, { STR_CAN_T_BUILD_TRAMWAY_HERE, STR_CAN_T_REMOVE_TRAMWAY_FROM, STR_CAN_T_BUILD_TRAM_VEHICLE, { STR_CAN_T_BUILD_PASSENGER_TRAM_STATION, STR_CAN_T_BUILD_CARGO_TRAM_STATION }, { STR_CAN_T_REMOVE_PASSENGER_TRAM_STATION, STR_CAN_T_REMOVE_CARGO_TRAM_STATION }, { STR_PASSENGER_TRAM_STATION_ORIENTATION, STR_CARGO_TRAM_STATION_ORIENT }, { STR_SELECT_PASSENGER_TRAM_STATION_ORIENTATION, STR_SELECT_CARGO_TRAM_STATION_ORIENTATION }, SPR_CURSOR_TRAMWAY_NESW, SPR_CURSOR_TRAMWAY_NWSE, SPR_CURSOR_AUTOTRAM, }, }; static void PlaceRoad_Tunnel(TileIndex tile) { DoCommandP(tile, 0x200 | RoadTypeToRoadTypes(_cur_roadtype), 0, CMD_BUILD_TUNNEL | CMD_MSG(STR_5016_CAN_T_BUILD_TUNNEL_HERE), CcBuildRoadTunnel); } static void BuildRoadOutsideStation(TileIndex tile, DiagDirection direction) { tile += TileOffsByDiagDir(direction); /* if there is a roadpiece just outside of the station entrance, build a connecting route */ if (IsNormalRoadTile(tile)) { if (GetRoadBits(tile, _cur_roadtype) != ROAD_NONE) { DoCommandP(tile, _cur_roadtype << 4 | DiagDirToRoadBits(ReverseDiagDir(direction)), 0, CMD_BUILD_ROAD); } } } void CcRoadDepot(bool success, TileIndex tile, uint32 p1, uint32 p2) { if (success) { DiagDirection dir = (DiagDirection)GB(p1, 0, 2); SndPlayTileFx(SND_1F_SPLAT, tile); if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace(); BuildRoadOutsideStation(tile, dir); /* For a drive-through road stop build connecting road for other entrance */ if (HasBit(p2, 1)) BuildRoadOutsideStation(tile, ReverseDiagDir(dir)); } } static void PlaceRoad_Depot(TileIndex tile) { DoCommandP(tile, _cur_roadtype << 2 | _road_depot_orientation, 0, CMD_BUILD_ROAD_DEPOT | CMD_MSG(_road_type_infos[_cur_roadtype].err_depot), CcRoadDepot); } static void PlaceRoadStop(TileIndex tile, uint32 p2, uint32 cmd) { uint32 p1 = _road_station_picker_orientation; SB(p2, 16, 16, INVALID_STATION); // no station to join if (p1 >= DIAGDIR_END) { SetBit(p2, 1); // It's a drive-through stop p1 -= DIAGDIR_END; // Adjust picker result to actual direction } CommandContainer cmdcont = { tile, p1, p2, cmd, CcRoadDepot, "" }; ShowSelectStationIfNeeded(cmdcont, 1, 1); } static void PlaceRoad_BusStation(TileIndex tile) { if (_remove_button_clicked) { DoCommandP(tile, 0, ROADSTOP_BUS, CMD_REMOVE_ROAD_STOP | CMD_MSG(_road_type_infos[_cur_roadtype].err_remove_station[ROADSTOP_BUS]), CcPlaySound1D); } else { PlaceRoadStop(tile, (_ctrl_pressed << 5) | RoadTypeToRoadTypes(_cur_roadtype) << 2 | ROADSTOP_BUS, CMD_BUILD_ROAD_STOP | CMD_MSG(_road_type_infos[_cur_roadtype].err_build_station[ROADSTOP_BUS])); } } static void PlaceRoad_TruckStation(TileIndex tile) { if (_remove_button_clicked) { DoCommandP(tile, 0, ROADSTOP_TRUCK, CMD_REMOVE_ROAD_STOP | CMD_MSG(_road_type_infos[_cur_roadtype].err_remove_station[ROADSTOP_TRUCK]), CcPlaySound1D); } else { PlaceRoadStop(tile, (_ctrl_pressed << 5) | RoadTypeToRoadTypes(_cur_roadtype) << 2 | ROADSTOP_TRUCK, CMD_BUILD_ROAD_STOP | CMD_MSG(_road_type_infos[_cur_roadtype].err_build_station[ROADSTOP_TRUCK])); } } /** Enum referring to the widgets of the build road toolbar */ enum RoadToolbarWidgets { RTW_CLOSEBOX = 0, RTW_CAPTION, RTW_STICKY, RTW_ROAD_X, RTW_ROAD_Y, RTW_AUTOROAD, RTW_DEMOLISH, RTW_DEPOT, RTW_BUS_STATION, RTW_TRUCK_STATION, RTW_ONE_WAY, RTW_BUILD_BRIDGE, RTW_BUILD_TUNNEL, RTW_REMOVE, }; typedef void OnButtonClick(Window *w); /** Toogles state of the Remove button of Build road toolbar * @param w window the button belongs to */ static void ToggleRoadButton_Remove(Window *w) { w->ToggleWidgetLoweredState(RTW_REMOVE); w->InvalidateWidget(RTW_REMOVE); _remove_button_clicked = w->IsWidgetLowered(RTW_REMOVE); SetSelectionRed(_remove_button_clicked); } /** Updates the Remove button because of Ctrl state change * @param w window the button belongs to * @return true iff the remove buton was changed */ static bool RoadToolbar_CtrlChanged(Window *w) { if (w->IsWidgetDisabled(RTW_REMOVE)) return false; /* allow ctrl to switch remove mode only for these widgets */ for (uint i = RTW_ROAD_X; i <= RTW_AUTOROAD; i++) { if (w->IsWidgetLowered(i)) { ToggleRoadButton_Remove(w); return true; } } return false; } /** * Function that handles the click on the * X road placement button. * * @param w The current window */ static void BuildRoadClick_X_Dir(Window *w) { HandlePlacePushButton(w, RTW_ROAD_X, _road_type_infos[_cur_roadtype].cursor_nwse, VHM_RECT, PlaceRoad_X_Dir); } /** * Function that handles the click on the * Y road placement button. * * @param w The current window */ static void BuildRoadClick_Y_Dir(Window *w) { HandlePlacePushButton(w, RTW_ROAD_Y, _road_type_infos[_cur_roadtype].cursor_nesw, VHM_RECT, PlaceRoad_Y_Dir); } /** * Function that handles the click on the * autoroad placement button. * * @param w The current window */ static void BuildRoadClick_AutoRoad(Window *w) { HandlePlacePushButton(w, RTW_AUTOROAD, _road_type_infos[_cur_roadtype].cursor_autoroad, VHM_RECT, PlaceRoad_AutoRoad); } static void BuildRoadClick_Demolish(Window *w) { HandlePlacePushButton(w, RTW_DEMOLISH, ANIMCURSOR_DEMOLISH, VHM_RECT, PlaceProc_DemolishArea); } static void BuildRoadClick_Depot(Window *w) { if (_game_mode == GM_EDITOR || !CanBuildVehicleInfrastructure(VEH_ROAD)) return; if (HandlePlacePushButton(w, RTW_DEPOT, SPR_CURSOR_ROAD_DEPOT, VHM_RECT, PlaceRoad_Depot)) ShowRoadDepotPicker(w); } static void BuildRoadClick_BusStation(Window *w) { if (_game_mode == GM_EDITOR || !CanBuildVehicleInfrastructure(VEH_ROAD)) return; if (HandlePlacePushButton(w, RTW_BUS_STATION, SPR_CURSOR_BUS_STATION, VHM_RECT, PlaceRoad_BusStation)) ShowRVStationPicker(w, ROADSTOP_BUS); } static void BuildRoadClick_TruckStation(Window *w) { if (_game_mode == GM_EDITOR || !CanBuildVehicleInfrastructure(VEH_ROAD)) return; if (HandlePlacePushButton(w, RTW_TRUCK_STATION, SPR_CURSOR_TRUCK_STATION, VHM_RECT, PlaceRoad_TruckStation)) ShowRVStationPicker(w, ROADSTOP_TRUCK); } /** * Function that handles the click on the * one way road button. * * @param w The current window */ static void BuildRoadClick_OneWay(Window *w) { if (w->IsWidgetDisabled(RTW_ONE_WAY)) return; w->SetDirty(); w->ToggleWidgetLoweredState(RTW_ONE_WAY); SetSelectionRed(false); } static void BuildRoadClick_Bridge(Window *w) { HandlePlacePushButton(w, RTW_BUILD_BRIDGE, SPR_CURSOR_BRIDGE, VHM_RECT, PlaceRoad_Bridge); } static void BuildRoadClick_Tunnel(Window *w) { HandlePlacePushButton(w, RTW_BUILD_TUNNEL, SPR_CURSOR_ROAD_TUNNEL, VHM_SPECIAL, PlaceRoad_Tunnel); } static void BuildRoadClick_Remove(Window *w) { if (w->IsWidgetDisabled(RTW_REMOVE)) return; ToggleRoadButton_Remove(w); SndPlayFx(SND_15_BEEP); } /** Array with the handlers of the button-clicks for the road-toolbar */ static OnButtonClick * const _build_road_button_proc[] = { BuildRoadClick_X_Dir, BuildRoadClick_Y_Dir, BuildRoadClick_AutoRoad, BuildRoadClick_Demolish, BuildRoadClick_Depot, BuildRoadClick_BusStation, BuildRoadClick_TruckStation, BuildRoadClick_OneWay, BuildRoadClick_Bridge, BuildRoadClick_Tunnel, BuildRoadClick_Remove }; /** Array with the keycode of the button-clicks for the road-toolbar */ static const uint16 _road_keycodes[] = { '1', '2', '3', '4', '5', '6', '7', '8', 'B', 'T', 'R', }; struct BuildRoadToolbarWindow : Window { BuildRoadToolbarWindow(const WindowDesc *desc, WindowNumber window_number) : Window(desc, window_number) { this->SetWidgetsDisabledState(true, RTW_REMOVE, RTW_ONE_WAY, WIDGET_LIST_END); this->FindWindowPlacementAndResize(desc); if (_settings_client.gui.link_terraform_toolbar) ShowTerraformToolbar(this); } ~BuildRoadToolbarWindow() { if (_settings_client.gui.link_terraform_toolbar) DeleteWindowById(WC_SCEN_LAND_GEN, 0, false); } /** * Update the remove button lowered state of the road toolbar * * @param clicked_widget The widget which the client clicked just now */ void UpdateOptionWidgetStatus(RoadToolbarWidgets clicked_widget) { /* The remove and the one way button state is driven * by the other buttons so they don't act on themselfs. * Both are only valid if they are able to apply as options. */ switch (clicked_widget) { case RTW_REMOVE: this->RaiseWidget(RTW_ONE_WAY); this->InvalidateWidget(RTW_ONE_WAY); break; case RTW_ONE_WAY: this->RaiseWidget(RTW_REMOVE); this->InvalidateWidget(RTW_REMOVE); break; case RTW_BUS_STATION: case RTW_TRUCK_STATION: this->DisableWidget(RTW_ONE_WAY); this->SetWidgetDisabledState(RTW_REMOVE, !this->IsWidgetLowered(clicked_widget)); break; case RTW_ROAD_X: case RTW_ROAD_Y: case RTW_AUTOROAD: this->SetWidgetsDisabledState(!this->IsWidgetLowered(clicked_widget), RTW_REMOVE, RTW_ONE_WAY, WIDGET_LIST_END); break; default: /* When any other buttons than road/station, raise and * disable the removal button */ this->SetWidgetsDisabledState(true, RTW_REMOVE, RTW_ONE_WAY, WIDGET_LIST_END); this->SetWidgetsLoweredState (false, RTW_REMOVE, RTW_ONE_WAY, WIDGET_LIST_END); break; } } virtual void OnPaint() { this->SetWidgetsDisabledState(!CanBuildVehicleInfrastructure(VEH_ROAD), RTW_DEPOT, RTW_BUS_STATION, RTW_TRUCK_STATION, WIDGET_LIST_END); this->DrawWidgets(); } virtual void OnClick(Point pt, int widget) { if (widget >= RTW_ROAD_X) { _remove_button_clicked = false; _one_way_button_clicked = false; _build_road_button_proc[widget - RTW_ROAD_X](this); } this->UpdateOptionWidgetStatus((RoadToolbarWidgets)widget); if (_ctrl_pressed) RoadToolbar_CtrlChanged(this); } virtual EventState OnKeyPress(uint16 key, uint16 keycode) { EventState state = ES_NOT_HANDLED; for (uint i = 0; i != lengthof(_road_keycodes); i++) { if (keycode == _road_keycodes[i]) { _remove_button_clicked = false; _one_way_button_clicked = false; _build_road_button_proc[i](this); this->UpdateOptionWidgetStatus((RoadToolbarWidgets)(i + RTW_ROAD_X)); if (_ctrl_pressed) RoadToolbar_CtrlChanged(this); state = ES_HANDLED; break; } } MarkTileDirty(_thd.pos.x, _thd.pos.y); // redraw tile selection return state; } virtual void OnPlaceObject(Point pt, TileIndex tile) { _remove_button_clicked = this->IsWidgetLowered(RTW_REMOVE); _one_way_button_clicked = this->IsWidgetLowered(RTW_ONE_WAY); _place_proc(tile); } virtual void OnPlaceObjectAbort() { this->RaiseButtons(); this->SetWidgetsDisabledState(true, RTW_REMOVE, RTW_ONE_WAY, WIDGET_LIST_END); this->InvalidateWidget(RTW_REMOVE); this->InvalidateWidget(RTW_ONE_WAY); delete FindWindowById(WC_BUS_STATION, 0); delete FindWindowById(WC_TRUCK_STATION, 0); delete FindWindowById(WC_BUILD_DEPOT, 0); delete FindWindowById(WC_SELECT_STATION, 0); } virtual void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt) { /* Here we update the end tile flags * of the road placement actions. * At first we reset the end halfroad * bits and if needed we set them again. */ switch (select_proc) { case DDSP_PLACE_ROAD_X_DIR: _place_road_flag &= ~RF_END_HALFROAD_X; if (pt.x & 8) _place_road_flag |= RF_END_HALFROAD_X; break; case DDSP_PLACE_ROAD_Y_DIR: _place_road_flag &= ~RF_END_HALFROAD_Y; if (pt.y & 8) _place_road_flag |= RF_END_HALFROAD_Y; break; case DDSP_PLACE_AUTOROAD: _place_road_flag &= ~(RF_END_HALFROAD_Y | RF_END_HALFROAD_X); if (pt.y & 8) _place_road_flag |= RF_END_HALFROAD_Y; if (pt.x & 8) _place_road_flag |= RF_END_HALFROAD_X; /* For autoroad we need to update the * direction of the road */ if (_thd.size.x > _thd.size.y || (_thd.size.x == _thd.size.y && ( (_tile_fract_coords.x < _tile_fract_coords.y && (_tile_fract_coords.x + _tile_fract_coords.y) < 16) || (_tile_fract_coords.x > _tile_fract_coords.y && (_tile_fract_coords.x + _tile_fract_coords.y) > 16) ))) { /* Set dir = X */ _place_road_flag &= ~RF_DIR_Y; } else { /* Set dir = Y */ _place_road_flag |= RF_DIR_Y; } break; default: break; } VpSelectTilesWithMethod(pt.x, pt.y, select_method); } virtual void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile) { if (pt.x != -1) { switch (select_proc) { default: NOT_REACHED(); case DDSP_BUILD_BRIDGE: if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace(); ShowBuildBridgeWindow(start_tile, end_tile, TRANSPORT_ROAD, RoadTypeToRoadTypes(_cur_roadtype)); break; case DDSP_DEMOLISH_AREA: GUIPlaceProcDragXY(select_proc, start_tile, end_tile); break; case DDSP_PLACE_ROAD_X_DIR: case DDSP_PLACE_ROAD_Y_DIR: case DDSP_PLACE_AUTOROAD: /* Flag description: * Use the first three bits (0x07) if dir == Y * else use the last 2 bits (X dir has * not the 3rd bit set) */ _place_road_flag = (RoadFlags)((_place_road_flag & RF_DIR_Y) ? (_place_road_flag & 0x07) : (_place_road_flag >> 3)); DoCommandP(end_tile, start_tile, _place_road_flag | (_cur_roadtype << 3) | (_one_way_button_clicked << 5), (_ctrl_pressed || _remove_button_clicked) ? CMD_REMOVE_LONG_ROAD | CMD_MSG(_road_type_infos[_cur_roadtype].err_remove_road) : CMD_BUILD_LONG_ROAD | CMD_MSG(_road_type_infos[_cur_roadtype].err_build_road), CcPlaySound1D); break; } } } virtual void OnPlacePresize(Point pt, TileIndex tile) { DoCommand(tile, 0x200 | RoadTypeToRoadTypes(_cur_roadtype), 0, DC_AUTO, CMD_BUILD_TUNNEL); VpSetPresizeRange(tile, _build_tunnel_endtile == 0 ? tile : _build_tunnel_endtile); } virtual EventState OnCTRLStateChange() { if (RoadToolbar_CtrlChanged(this)) return ES_HANDLED; return ES_NOT_HANDLED; } }; /** Widget definition of the build road toolbar */ static const Widget _build_road_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // RTW_CLOSEBOX { WWT_CAPTION, RESIZE_NONE, COLOUR_DARK_GREEN, 11, 250, 0, 13, STR_1802_ROAD_CONSTRUCTION, STR_018C_WINDOW_TITLE_DRAG_THIS}, // RTW_CAPTION { WWT_STICKYBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 251, 262, 0, 13, 0x0, STR_STICKY_BUTTON}, // RTW_STICKY { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 21, 14, 35, SPR_IMG_ROAD_X_DIR, STR_180B_BUILD_ROAD_SECTION}, // RTW_ROAD_X { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 22, 43, 14, 35, SPR_IMG_ROAD_Y_DIR, STR_180B_BUILD_ROAD_SECTION}, // RTW_ROAD_Y { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 44, 65, 14, 35, SPR_IMG_AUTOROAD, STR_BUILD_AUTOROAD_TIP}, // RTW_AUTOROAD { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 66, 87, 14, 35, SPR_IMG_DYNAMITE, STR_018D_DEMOLISH_BUILDINGS_ETC}, // RTW_DEMOLISH { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 88, 109, 14, 35, SPR_IMG_ROAD_DEPOT, STR_180C_BUILD_ROAD_VEHICLE_DEPOT}, // RTW_DEPOT { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 110, 131, 14, 35, SPR_IMG_BUS_STATION, STR_180D_BUILD_BUS_STATION}, // RTW_BUS_STATION { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 132, 153, 14, 35, SPR_IMG_TRUCK_BAY, STR_180E_BUILD_TRUCK_LOADING_BAY}, // RTW_TRUCK_STATION { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 154, 175, 14, 35, SPR_IMG_ROAD_ONE_WAY, STR_TOGGLE_ONE_WAY_ROAD}, // RTW_ONE_WAY { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 176, 218, 14, 35, SPR_IMG_BRIDGE, STR_180F_BUILD_ROAD_BRIDGE}, // RTW_BUILD_BRIDGE { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 219, 240, 14, 35, SPR_IMG_ROAD_TUNNEL, STR_1810_BUILD_ROAD_TUNNEL}, // RTW_BUILD_TUNNEL { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 241, 262, 14, 35, SPR_IMG_REMOVE, STR_1811_TOGGLE_BUILD_REMOVE_FOR}, // RTW_REMOVE { WIDGETS_END}, }; static const WindowDesc _build_road_desc = { WDP_ALIGN_TBR, 22, 263, 36, 263, 36, WC_BUILD_TOOLBAR, WC_NONE, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON | WDF_CONSTRUCTION, _build_road_widgets, }; /** Widget definition of the build tram toolbar */ static const Widget _build_tramway_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // RTW_CLOSEBOX { WWT_CAPTION, RESIZE_NONE, COLOUR_DARK_GREEN, 11, 228, 0, 13, STR_WHITE_TRAMWAY_CONSTRUCTION, STR_018C_WINDOW_TITLE_DRAG_THIS}, // RTW_CAPTION { WWT_STICKYBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 229, 240, 0, 13, 0x0, STR_STICKY_BUTTON}, // RTW_STICKY { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 21, 14, 35, SPR_IMG_TRAMWAY_X_DIR, STR_BUILD_TRAMWAY_SECTION}, // RTW_ROAD_X { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 22, 43, 14, 35, SPR_IMG_TRAMWAY_Y_DIR, STR_BUILD_TRAMWAY_SECTION}, // RTW_ROAD_Y { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 44, 65, 14, 35, SPR_IMG_AUTOTRAM, STR_BUILD_AUTOTRAM_TIP}, // RTW_AUTOROAD { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 66, 87, 14, 35, SPR_IMG_DYNAMITE, STR_018D_DEMOLISH_BUILDINGS_ETC}, // RTW_DEMOLISH { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 88, 109, 14, 35, SPR_IMG_ROAD_DEPOT, STR_BUILD_TRAM_VEHICLE_DEPOT}, // RTW_DEPOT { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 110, 131, 14, 35, SPR_IMG_BUS_STATION, STR_BUILD_PASSENGER_TRAM_STATION}, // RTW_BUS_STATION { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 132, 153, 14, 35, SPR_IMG_TRUCK_BAY, STR_BUILD_CARGO_TRAM_STATION}, // RTW_TRUCK_STATION { WWT_EMPTY, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 0, 0, 0, 0x0, STR_NULL}, // RTW_ONE_WAY { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 154, 196, 14, 35, SPR_IMG_BRIDGE, STR_BUILD_TRAMWAY_BRIDGE}, // RTW_BUILD_BRIDGE { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 197, 218, 14, 35, SPR_IMG_ROAD_TUNNEL, STR_BUILD_TRAMWAY_TUNNEL}, // RTW_BUILD_TUNNEL { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 219, 240, 14, 35, SPR_IMG_REMOVE, STR_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS}, // RTW_REMOVE { WIDGETS_END}, }; static const WindowDesc _build_tramway_desc = { WDP_ALIGN_TBR, 22, 241, 36, 241, 36, WC_BUILD_TOOLBAR, WC_NONE, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON | WDF_CONSTRUCTION, _build_tramway_widgets, }; void ShowBuildRoadToolbar(RoadType roadtype) { if (!IsValidCompanyID(_local_company)) return; _cur_roadtype = roadtype; DeleteWindowByClass(WC_BUILD_TOOLBAR); AllocateWindowDescFront<BuildRoadToolbarWindow>(roadtype == ROADTYPE_ROAD ? &_build_road_desc : &_build_tramway_desc, TRANSPORT_ROAD); } /** Widget definition of the build road toolbar in the scenario editor */ static const Widget _build_road_scen_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // RTW_CLOSEBOX { WWT_CAPTION, RESIZE_NONE, COLOUR_DARK_GREEN, 11, 184, 0, 13, STR_1802_ROAD_CONSTRUCTION, STR_018C_WINDOW_TITLE_DRAG_THIS}, // RTW_CAPTION { WWT_STICKYBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 185, 196, 0, 13, 0x0, STR_STICKY_BUTTON}, // RTW_STICKY { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 21, 14, 35, SPR_IMG_ROAD_X_DIR, STR_180B_BUILD_ROAD_SECTION}, // RTW_ROAD_X { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 22, 43, 14, 35, SPR_IMG_ROAD_Y_DIR, STR_180B_BUILD_ROAD_SECTION}, // RTW_ROAD_Y { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 44, 65, 14, 35, SPR_IMG_AUTOROAD, STR_BUILD_AUTOROAD_TIP}, // RTW_AUTOROAD { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 66, 87, 14, 35, SPR_IMG_DYNAMITE, STR_018D_DEMOLISH_BUILDINGS_ETC}, // RTW_DEMOLISH { WWT_EMPTY, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 0, 0, 0, 0x0, STR_NULL}, // RTW_DEPOT { WWT_EMPTY, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 0, 0, 0, 0x0, STR_NULL}, // RTW_BUS_STATION { WWT_EMPTY, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 0, 0, 0, 0x0, STR_NULL}, // RTW_TRUCK_STATION { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 88, 109, 14, 35, SPR_IMG_ROAD_ONE_WAY, STR_TOGGLE_ONE_WAY_ROAD}, // RTW_ONE_WAY { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 110, 152, 14, 35, SPR_IMG_BRIDGE, STR_180F_BUILD_ROAD_BRIDGE}, // RTW_BUILD_BRIDGE { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 153, 174, 14, 35, SPR_IMG_ROAD_TUNNEL, STR_1810_BUILD_ROAD_TUNNEL}, // RTW_BUILD_TUNNEL { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 175, 196, 14, 35, SPR_IMG_REMOVE, STR_1811_TOGGLE_BUILD_REMOVE_FOR}, // RTW_REMOVE { WIDGETS_END}, }; static const WindowDesc _build_road_scen_desc = { WDP_AUTO, WDP_AUTO, 197, 36, 197, 36, WC_SCEN_BUILD_TOOLBAR, WC_NONE, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON | WDF_CONSTRUCTION, _build_road_scen_widgets, }; void ShowBuildRoadScenToolbar() { _cur_roadtype = ROADTYPE_ROAD; AllocateWindowDescFront<BuildRoadToolbarWindow>(&_build_road_scen_desc, 0); } struct BuildRoadDepotWindow : public PickerWindowBase { private: /** Enum referring to the widgets of the build road depot window */ enum BuildRoadDepotWidgets { BRDW_CLOSEBOX = 0, BRDW_CAPTION, BRDW_BACKGROUND, BRDW_DEPOT_NE, BRDW_DEPOT_SE, BRDW_DEPOT_SW, BRDW_DEPOT_NW, }; public: BuildRoadDepotWindow(const WindowDesc *desc, Window *parent) : PickerWindowBase(desc, parent) { this->LowerWidget(_road_depot_orientation + BRDW_DEPOT_NE); if ( _cur_roadtype == ROADTYPE_TRAM) { this->widget[BRDW_CAPTION].data = STR_TRAM_DEPOT_ORIENTATION; for (int i = BRDW_DEPOT_NE; i <= BRDW_DEPOT_NW; i++) this->widget[i].tooltips = STR_SELECT_TRAM_VEHICLE_DEPOT; } this->FindWindowPlacementAndResize(desc); } virtual void OnPaint() { this->DrawWidgets(); DrawRoadDepotSprite(70, 17, DIAGDIR_NE, _cur_roadtype); DrawRoadDepotSprite(70, 69, DIAGDIR_SE, _cur_roadtype); DrawRoadDepotSprite( 2, 69, DIAGDIR_SW, _cur_roadtype); DrawRoadDepotSprite( 2, 17, DIAGDIR_NW, _cur_roadtype); } virtual void OnClick(Point pt, int widget) { switch (widget) { case BRDW_DEPOT_NW: case BRDW_DEPOT_NE: case BRDW_DEPOT_SW: case BRDW_DEPOT_SE: this->RaiseWidget(_road_depot_orientation + BRDW_DEPOT_NE); _road_depot_orientation = (DiagDirection)(widget - BRDW_DEPOT_NE); this->LowerWidget(_road_depot_orientation + BRDW_DEPOT_NE); SndPlayFx(SND_15_BEEP); this->SetDirty(); break; default: break; } } }; /** Widget definition of the build road depot window */ static const Widget _build_road_depot_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // BRDW_CLOSEBOX { WWT_CAPTION, RESIZE_NONE, COLOUR_DARK_GREEN, 11, 139, 0, 13, STR_1806_ROAD_DEPOT_ORIENTATION, STR_018C_WINDOW_TITLE_DRAG_THIS}, // BRDW_CAPTION { WWT_PANEL, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 139, 14, 121, 0x0, STR_NULL}, // BRDW_BACKGROUND { WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 71, 136, 17, 66, 0x0, STR_1813_SELECT_ROAD_VEHICLE_DEPOT}, // BRDW_DEPOT_NE { WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 71, 136, 69, 118, 0x0, STR_1813_SELECT_ROAD_VEHICLE_DEPOT}, // BRDW_DEPOT_SE { WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 3, 68, 69, 118, 0x0, STR_1813_SELECT_ROAD_VEHICLE_DEPOT}, // BRDW_DEPOT_SW { WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 3, 68, 17, 66, 0x0, STR_1813_SELECT_ROAD_VEHICLE_DEPOT}, // BRDW_DEPOT_NW { WIDGETS_END}, }; static const WindowDesc _build_road_depot_desc = { WDP_AUTO, WDP_AUTO, 140, 122, 140, 122, WC_BUILD_DEPOT, WC_BUILD_TOOLBAR, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_CONSTRUCTION, _build_road_depot_widgets, }; static void ShowRoadDepotPicker(Window *parent) { new BuildRoadDepotWindow(&_build_road_depot_desc, parent); } struct BuildRoadStationWindow : public PickerWindowBase { private: /** Enum referring to the widgets of the build road station window */ enum BuildRoadStationWidgets { BRSW_CLOSEBOX = 0, BRSW_CAPTION, BRSW_BACKGROUND, BRSW_STATION_NE, BRSW_STATION_SE, BRSW_STATION_SW, BRSW_STATION_NW, BRSW_STATION_X, BRSW_STATION_Y, BRSW_LT_OFF, BRSW_LT_ON, BRSW_INFO, }; public: BuildRoadStationWindow(const WindowDesc *desc, Window *parent, RoadStopType rs) : PickerWindowBase(desc, parent) { /* Trams don't have non-drivethrough stations */ if (_cur_roadtype == ROADTYPE_TRAM && _road_station_picker_orientation < DIAGDIR_END) { _road_station_picker_orientation = DIAGDIR_END; } this->SetWidgetsDisabledState(_cur_roadtype == ROADTYPE_TRAM, BRSW_STATION_NE, BRSW_STATION_SE, BRSW_STATION_SW, BRSW_STATION_NW, WIDGET_LIST_END); this->window_class = (rs == ROADSTOP_BUS) ? WC_BUS_STATION : WC_TRUCK_STATION; this->widget[BRSW_CAPTION].data = _road_type_infos[_cur_roadtype].picker_title[rs]; for (uint i = BRSW_STATION_NE; i < BRSW_LT_OFF; i++) this->widget[i].tooltips = _road_type_infos[_cur_roadtype].picker_tooltip[rs]; this->LowerWidget(_road_station_picker_orientation + BRSW_STATION_NE); this->LowerWidget(_settings_client.gui.station_show_coverage + BRSW_LT_OFF); this->FindWindowPlacementAndResize(desc); } virtual ~BuildRoadStationWindow() { DeleteWindowById(WC_SELECT_STATION, 0); } virtual void OnPaint() { this->DrawWidgets(); if (_settings_client.gui.station_show_coverage) { int rad = _settings_game.station.modified_catchment ? CA_TRUCK /* = CA_BUS */ : CA_UNMODIFIED; SetTileSelectBigSize(-rad, -rad, 2 * rad, 2 * rad); } else { SetTileSelectSize(1, 1); } StationType st = (this->window_class == WC_BUS_STATION) ? STATION_BUS : STATION_TRUCK; StationPickerDrawSprite(103, 35, st, INVALID_RAILTYPE, ROADTYPE_ROAD, 0); StationPickerDrawSprite(103, 85, st, INVALID_RAILTYPE, ROADTYPE_ROAD, 1); StationPickerDrawSprite( 35, 85, st, INVALID_RAILTYPE, ROADTYPE_ROAD, 2); StationPickerDrawSprite( 35, 35, st, INVALID_RAILTYPE, ROADTYPE_ROAD, 3); StationPickerDrawSprite(171, 35, st, INVALID_RAILTYPE, _cur_roadtype, 4); StationPickerDrawSprite(171, 85, st, INVALID_RAILTYPE, _cur_roadtype, 5); int text_end = DrawStationCoverageAreaText(2, 146, (this->window_class == WC_BUS_STATION) ? SCT_PASSENGERS_ONLY : SCT_NON_PASSENGERS_ONLY, 3, false); text_end = DrawStationCoverageAreaText(2, text_end + 4, (this->window_class == WC_BUS_STATION) ? SCT_PASSENGERS_ONLY : SCT_NON_PASSENGERS_ONLY, 3, true) + 4; if (text_end > this->widget[BRSW_BACKGROUND].bottom) { this->SetDirty(); ResizeWindowForWidget(this, BRSW_BACKGROUND, 0, text_end - this->widget[BRSW_BACKGROUND].bottom); this->SetDirty(); } } virtual void OnClick(Point pt, int widget) { switch (widget) { case BRSW_STATION_NE: case BRSW_STATION_SE: case BRSW_STATION_SW: case BRSW_STATION_NW: case BRSW_STATION_X: case BRSW_STATION_Y: this->RaiseWidget(_road_station_picker_orientation + BRSW_STATION_NE); _road_station_picker_orientation = (DiagDirection)(widget - BRSW_STATION_NE); this->LowerWidget(_road_station_picker_orientation + BRSW_STATION_NE); SndPlayFx(SND_15_BEEP); this->SetDirty(); DeleteWindowById(WC_SELECT_STATION, 0); break; case BRSW_LT_OFF: case BRSW_LT_ON: this->RaiseWidget(_settings_client.gui.station_show_coverage + BRSW_LT_OFF); _settings_client.gui.station_show_coverage = (widget != BRSW_LT_OFF); this->LowerWidget(_settings_client.gui.station_show_coverage + BRSW_LT_OFF); SndPlayFx(SND_15_BEEP); this->SetDirty(); break; default: break; } } virtual void OnTick() { CheckRedrawStationCoverage(this); } }; /** Widget definition of the build raod station window */ static const Widget _rv_station_picker_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // BRSW_CLOSEBOX { WWT_CAPTION, RESIZE_NONE, COLOUR_DARK_GREEN, 11, 206, 0, 13, STR_NULL, STR_018C_WINDOW_TITLE_DRAG_THIS}, // BRSW_CAPTION { WWT_PANEL, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 206, 14, 176, 0x0, STR_NULL}, // BRSW_BACKGROUND { WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 71, 136, 17, 66, 0x0, STR_NULL}, // BRSW_STATION_NE { WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 71, 136, 69, 118, 0x0, STR_NULL}, // BRSW_STATION_SE { WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 3, 68, 69, 118, 0x0, STR_NULL}, // BRSW_STATION_SW { WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 3, 68, 17, 66, 0x0, STR_NULL}, // BRSW_STATION_NW { WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 139, 204, 17, 66, 0x0, STR_NULL}, // BRSW_STATION_X { WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 139, 204, 69, 118, 0x0, STR_NULL}, // BRSW_STATION_Y { WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 10, 69, 133, 144, STR_02DB_OFF, STR_3065_DON_T_HIGHLIGHT_COVERAGE}, // BRSW_LT_OFF { WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 70, 129, 133, 144, STR_02DA_ON, STR_3064_HIGHLIGHT_COVERAGE_AREA}, // BRSW_LT_ON { WWT_LABEL, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 139, 120, 133, STR_3066_COVERAGE_AREA_HIGHLIGHT, STR_NULL}, // BRSW_INFO { WIDGETS_END}, }; static const WindowDesc _rv_station_picker_desc = { WDP_AUTO, WDP_AUTO, 207, 177, 207, 177, WC_BUS_STATION, WC_BUILD_TOOLBAR, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_CONSTRUCTION, _rv_station_picker_widgets, }; static void ShowRVStationPicker(Window *parent, RoadStopType rs) { new BuildRoadStationWindow(&_rv_station_picker_desc, parent, rs); } void InitializeRoadGui() { _road_depot_orientation = DIAGDIR_NW; _road_station_picker_orientation = DIAGDIR_NW; }