/* $Id$ */ /** @file null.hpp */ #ifndef RENDERER_NULL_HPP #define RENDERER_NULL_HPP #include "renderer.hpp" class Renderer_Null : public Renderer { public: /* virtual */ void *MoveTo(const void *video, int x, int y); /* virtual */ void SetPixel(void *video, int x, int y, uint8 color); /* virtual */ void SetPixelIfEmpty(void *video, int x, int y, uint8 color); /* virtual */ void SetHorizontalLine(void *video, int width, uint8 color); /* virtual */ void CopyFromBuffer(void *video, const void *src, int width, int height, int src_pitch); /* virtual */ void CopyToBuffer(const void *video, void *dst, int width, int height, int dst_pitch); /* virtual */ void MoveBuffer(void *video_dst, const void *video_src, int width, int height); /* virtual */ int BufferSize(int width, int height); }; class FRenderer_Null: public RendererFactory { public: /* virtual */ const char *GetName() { return "null"; } /* virtual */ Renderer *CreateInstance() { return new Renderer_Null(); } }; #endif /* RENDERER_NULL_HPP */