#include "../stdafx.h" #include "../gfx.h" #include "null.hpp" static FRenderer_Null iFRenderer_Null; void *Renderer_Null::MoveTo(const void *video, int x, int y) { return NULL; } void Renderer_Null::SetPixel(void *video, int x, int y, uint8 color) { } void Renderer_Null::SetPixelIfEmpty(void *video, int x, int y, uint8 color) { } void Renderer_Null::SetHorizontalLine(void *video, int width, uint8 color) { } void Renderer_Null::CopyFromBuffer(void *video, const void *src, int width, int height, int src_pitch) { } void Renderer_Null::CopyToBuffer(const void *video, void *dst, int width, int height, int dst_pitch) { } void Renderer_Null::MoveBuffer(void *video_dst, const void *video_src, int width, int height) { } int Renderer_Null::BufferSize(int width, int height) { return 0; }