/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file opf_ship.cpp Implementation of the oldest supported ship pathfinder. */ #include "../../stdafx.h" #include "../../tunnelbridge_map.h" #include "../../tunnelbridge.h" #include "../../ship.h" #include "../../core/random_func.hpp" struct RememberData { uint16 cur_length; byte depth; Track last_choosen_track; }; struct TrackPathFinder { TileIndex skiptile; TileIndex dest_coords; uint best_bird_dist; uint best_length; RememberData rd; TrackdirByte the_dir; }; static bool ShipTrackFollower(TileIndex tile, TrackPathFinder *pfs, uint length) { /* Found dest? */ if (tile == pfs->dest_coords) { pfs->best_bird_dist = 0; pfs->best_length = minu(pfs->best_length, length); return true; } /* Skip this tile in the calculation */ if (tile != pfs->skiptile) { pfs->best_bird_dist = minu(pfs->best_bird_dist, DistanceMaxPlusManhattan(pfs->dest_coords, tile)); } return false; } static void TPFModeShip(TrackPathFinder *tpf, TileIndex tile, DiagDirection direction) { if (IsTileType(tile, MP_TUNNELBRIDGE)) { /* wrong track type */ if (GetTunnelBridgeTransportType(tile) != TRANSPORT_WATER) return; DiagDirection dir = GetTunnelBridgeDirection(tile); /* entering tunnel / bridge? */ if (dir == direction) { TileIndex endtile = GetOtherTunnelBridgeEnd(tile); tpf->rd.cur_length += GetTunnelBridgeLength(tile, endtile) + 1; tile = endtile; } else { /* leaving tunnel / bridge? */ if (ReverseDiagDir(dir) != direction) return; } } /* This addition will sometimes overflow by a single tile. * The use of TILE_MASK here makes sure that we still point at a valid * tile, and then this tile will be in the sentinel row/col, so GetTileTrackStatus will fail. */ tile = TILE_MASK(tile + TileOffsByDiagDir(direction)); if (++tpf->rd.cur_length > 50) return; TrackBits bits = TrackStatusToTrackBits(GetTileTrackStatus(tile, TRANSPORT_WATER, 0)) & DiagdirReachesTracks(direction); if (bits == TRACK_BIT_NONE) return; assert(TileX(tile) != MapMaxX() && TileY(tile) != MapMaxY()); bool only_one_track = true; do { Track track = RemoveFirstTrack(&bits); if (bits != TRACK_BIT_NONE) only_one_track = false; RememberData rd = tpf->rd; /* Change direction 4 times only */ if (!only_one_track && track != tpf->rd.last_choosen_track) { if (++tpf->rd.depth > 4) { tpf->rd = rd; return; } tpf->rd.last_choosen_track = track; } tpf->the_dir = TrackEnterdirToTrackdir(track, direction); if (!ShipTrackFollower(tile, tpf, tpf->rd.cur_length)) { TPFModeShip(tpf, tile, TrackdirToExitdir(tpf->the_dir)); } tpf->rd = rd; } while (bits != TRACK_BIT_NONE); } static void OPFShipFollowTrack(TileIndex tile, DiagDirection direction, TrackPathFinder *tpf) { assert(IsValidDiagDirection(direction)); /* initialize path finder variables */ tpf->rd.cur_length = 0; tpf->rd.depth = 0; tpf->rd.last_choosen_track = INVALID_TRACK; ShipTrackFollower(tile, tpf, 0); TPFModeShip(tpf, tile, direction); } /** Directions to search towards given track bits and the ship's enter direction. */ static const DiagDirection _ship_search_directions[6][4] = { { DIAGDIR_NE, INVALID_DIAGDIR, DIAGDIR_SW, INVALID_DIAGDIR }, { INVALID_DIAGDIR, DIAGDIR_SE, INVALID_DIAGDIR, DIAGDIR_NW }, { INVALID_DIAGDIR, DIAGDIR_NE, DIAGDIR_NW, INVALID_DIAGDIR }, { DIAGDIR_SE, INVALID_DIAGDIR, INVALID_DIAGDIR, DIAGDIR_SW }, { DIAGDIR_NW, DIAGDIR_SW, INVALID_DIAGDIR, INVALID_DIAGDIR }, { INVALID_DIAGDIR, INVALID_DIAGDIR, DIAGDIR_SE, DIAGDIR_NE }, }; /** Track to "direction (& 3)" mapping. */ static const byte _pick_shiptrack_table[6] = {DIR_NE, DIR_SE, DIR_E, DIR_E, DIR_N, DIR_N}; static uint FindShipTrack(const Ship *v, TileIndex tile, DiagDirection dir, TrackBits bits, TileIndex skiptile, Track *track) { TrackPathFinder pfs; uint best_bird_dist = 0; uint best_length = 0; byte ship_dir = v->direction & 3; pfs.dest_coords = v->dest_tile; pfs.skiptile = skiptile; Track best_track = INVALID_TRACK; do { Track i = RemoveFirstTrack(&bits); pfs.best_bird_dist = UINT_MAX; pfs.best_length = UINT_MAX; OPFShipFollowTrack(tile, _ship_search_directions[i][dir], &pfs); if (best_track != INVALID_TRACK) { if (pfs.best_bird_dist != 0) { /* neither reached the destination, pick the one with the smallest bird dist */ if (pfs.best_bird_dist > best_bird_dist) goto bad; if (pfs.best_bird_dist < best_bird_dist) goto good; } else { if (pfs.best_length > best_length) goto bad; if (pfs.best_length < best_length) goto good; } /* if we reach this position, there's two paths of equal value so far. * pick one randomly. */ uint r = GB(Random(), 0, 8); if (_pick_shiptrack_table[i] == ship_dir) r += 80; if (_pick_shiptrack_table[best_track] == ship_dir) r -= 80; if (r <= 127) goto bad; } good:; best_track = i; best_bird_dist = pfs.best_bird_dist; best_length = pfs.best_length; bad:; } while (bits != 0); *track = best_track; return best_bird_dist; } /** * returns the track to choose on the next tile, or -1 when it's better to * reverse. The tile given is the tile we are about to enter, enterdir is the * direction in which we are entering the tile */ Track OPFShipChooseTrack(const Ship *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool &path_found) { assert(IsValidDiagDirection(enterdir)); TileIndex tile2 = TILE_ADD(tile, -TileOffsByDiagDir(enterdir)); Track track; /* Let's find out how far it would be if we would reverse first */ TrackBits b = TrackStatusToTrackBits(GetTileTrackStatus(tile2, TRANSPORT_WATER, 0)) & DiagdirReachesTracks(ReverseDiagDir(enterdir)) & v->state; uint distr = UINT_MAX; // distance if we reversed if (b != 0) { distr = FindShipTrack(v, tile2, ReverseDiagDir(enterdir), b, tile, &track); if (distr != UINT_MAX) distr++; // penalty for reversing } /* And if we would not reverse? */ uint dist = FindShipTrack(v, tile, enterdir, tracks, 0, &track); /* If the dist equals zero, or distr equals one (the extra reversing penalty), * then we found our destination and we are not lost. * When we are not lost (yet) and the distance to our destination becomes * less, then we aren't lost yet. * So, we only become lost when the distance to our destination increases. */ path_found = (dist == 0 || distr == 1 || (!(v->vehicle_flags & VF_PATHFINDER_LOST) && min(dist, distr) < DistanceManhattan(tile, v->dest_tile))); if (dist <= distr) return track; return INVALID_TRACK; // We could better reverse }