/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. */ /** @file win32.cpp Implementation of MS Windows system calls */ #include "../../stdafx.h" #include "../../debug.h" #include "../../gfx_func.h" #include "../../textbuf_gui.h" #include "../../fileio_func.h" #include "../../fios.h" #include <windows.h> #include <fcntl.h> #include <regstr.h> #include <shlobj.h> /* SHGetFolderPath */ #include <Shellapi.h> #include "win32.h" #include "../../core/alloc_func.hpp" #include "../../openttd.h" #include "../../core/random_func.hpp" #include "../../string_func.h" #include "../../crashlog.h" #include <errno.h> #include <sys/stat.h> static bool _has_console; static bool _cursor_disable = true; static bool _cursor_visible = true; bool MyShowCursor(bool show, bool toggle) { if (toggle) _cursor_disable = !_cursor_disable; if (_cursor_disable) return show; if (_cursor_visible == show) return show; _cursor_visible = show; ShowCursor(show); return !show; } /** * Helper function needed by dynamically loading libraries * XXX: Hurray for MS only having an ANSI GetProcAddress function * on normal windows and no Wide version except for in Windows Mobile/CE */ bool LoadLibraryList(Function proc[], const char *dll) { while (*dll != '\0') { HMODULE lib; lib = LoadLibrary(MB_TO_WIDE(dll)); if (lib == NULL) return false; for (;;) { FARPROC p; while (*dll++ != '\0') { /* Nothing */ } if (*dll == '\0') break; #if defined(WINCE) p = GetProcAddress(lib, MB_TO_WIDE(dll)); #else p = GetProcAddress(lib, dll); #endif if (p == NULL) return false; *proc++ = (Function)p; } dll++; } return true; } void ShowOSErrorBox(const char *buf, bool system) { MyShowCursor(true); MessageBox(GetActiveWindow(), OTTD2FS(buf), _T("Error!"), MB_ICONSTOP); } void OSOpenBrowser(const char *url) { ShellExecute(GetActiveWindow(), _T("open"), OTTD2FS(url), NULL, NULL, SW_SHOWNORMAL); } /* Code below for windows version of opendir/readdir/closedir copied and * modified from Jan Wassenberg's GPL implementation posted over at * http://www.gamedev.net/community/forums/topic.asp?topic_id=364584&whichpage=1� */ struct DIR { HANDLE hFind; /* the dirent returned by readdir. * note: having only one global instance is not possible because * multiple independent opendir/readdir sequences must be supported. */ dirent ent; WIN32_FIND_DATA fd; /* since opendir calls FindFirstFile, we need a means of telling the * first call to readdir that we already have a file. * that's the case iff this is true */ bool at_first_entry; }; /* suballocator - satisfies most requests with a reusable static instance. * this avoids hundreds of alloc/free which would fragment the heap. * To guarantee concurrency, we fall back to malloc if the instance is * already in use (it's important to avoid surprises since this is such a * low-level routine). */ static DIR _global_dir; static LONG _global_dir_is_in_use = false; static inline DIR *dir_calloc() { DIR *d; if (InterlockedExchange(&_global_dir_is_in_use, true) == (LONG)true) { d = CallocT<DIR>(1); } else { d = &_global_dir; memset(d, 0, sizeof(*d)); } return d; } static inline void dir_free(DIR *d) { if (d == &_global_dir) { _global_dir_is_in_use = (LONG)false; } else { free(d); } } DIR *opendir(const TCHAR *path) { DIR *d; UINT sem = SetErrorMode(SEM_FAILCRITICALERRORS); // disable 'no-disk' message box DWORD fa = GetFileAttributes(path); if ((fa != INVALID_FILE_ATTRIBUTES) && (fa & FILE_ATTRIBUTE_DIRECTORY)) { d = dir_calloc(); if (d != NULL) { TCHAR search_path[MAX_PATH]; bool slash = path[_tcslen(path) - 1] == '\\'; /* build search path for FindFirstFile, try not to append additional slashes * as it throws Win9x off its groove for root directories */ _sntprintf(search_path, lengthof(search_path), _T("%s%s*"), path, slash ? _T("") : _T("\\")); *lastof(search_path) = '\0'; d->hFind = FindFirstFile(search_path, &d->fd); if (d->hFind != INVALID_HANDLE_VALUE || GetLastError() == ERROR_NO_MORE_FILES) { // the directory is empty d->ent.dir = d; d->at_first_entry = true; } else { dir_free(d); d = NULL; } } else { errno = ENOMEM; } } else { /* path not found or not a directory */ d = NULL; errno = ENOENT; } SetErrorMode(sem); // restore previous setting return d; } struct dirent *readdir(DIR *d) { DWORD prev_err = GetLastError(); // avoid polluting last error if (d->at_first_entry) { /* the directory was empty when opened */ if (d->hFind == INVALID_HANDLE_VALUE) return NULL; d->at_first_entry = false; } else if (!FindNextFile(d->hFind, &d->fd)) { // determine cause and bail if (GetLastError() == ERROR_NO_MORE_FILES) SetLastError(prev_err); return NULL; } /* This entry has passed all checks; return information about it. * (note: d_name is a pointer; see struct dirent definition) */ d->ent.d_name = d->fd.cFileName; return &d->ent; } int closedir(DIR *d) { FindClose(d->hFind); dir_free(d); return 0; } bool FiosIsRoot(const char *file) { return file[3] == '\0'; // C:\... } void FiosGetDrives() { #if defined(WINCE) /* WinCE only knows one drive: / */ FiosItem *fios = _fios_items.Append(); fios->type = FIOS_TYPE_DRIVE; fios->mtime = 0; snprintf(fios->name, lengthof(fios->name), PATHSEP ""); strecpy(fios->title, fios->name, lastof(fios->title)); #else TCHAR drives[256]; const TCHAR *s; GetLogicalDriveStrings(lengthof(drives), drives); for (s = drives; *s != '\0';) { FiosItem *fios = _fios_items.Append(); fios->type = FIOS_TYPE_DRIVE; fios->mtime = 0; snprintf(fios->name, lengthof(fios->name), "%c:", s[0] & 0xFF); strecpy(fios->title, fios->name, lastof(fios->title)); while (*s++ != '\0') { /* Nothing */ } } #endif } bool FiosIsValidFile(const char *path, const struct dirent *ent, struct stat *sb) { /* hectonanoseconds between Windows and POSIX epoch */ static const int64 posix_epoch_hns = 0x019DB1DED53E8000LL; const WIN32_FIND_DATA *fd = &ent->dir->fd; sb->st_size = ((uint64) fd->nFileSizeHigh << 32) + fd->nFileSizeLow; /* UTC FILETIME to seconds-since-1970 UTC * we just have to subtract POSIX epoch and scale down to units of seconds. * http://www.gamedev.net/community/forums/topic.asp?topic_id=294070&whichpage=1� * XXX - not entirely correct, since filetimes on FAT aren't UTC but local, * this won't entirely be correct, but we use the time only for comparison. */ sb->st_mtime = (time_t)((*(const uint64*)&fd->ftLastWriteTime - posix_epoch_hns) / 1E7); sb->st_mode = (fd->dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)? S_IFDIR : S_IFREG; return true; } bool FiosIsHiddenFile(const struct dirent *ent) { return (ent->dir->fd.dwFileAttributes & (FILE_ATTRIBUTE_HIDDEN | FILE_ATTRIBUTE_SYSTEM)) != 0; } bool FiosGetDiskFreeSpace(const char *path, uint64 *tot) { UINT sem = SetErrorMode(SEM_FAILCRITICALERRORS); // disable 'no-disk' message box bool retval = false; TCHAR root[4]; DWORD spc, bps, nfc, tnc; _sntprintf(root, lengthof(root), _T("%c:") _T(PATHSEP), path[0]); if (tot != NULL && GetDiskFreeSpace(root, &spc, &bps, &nfc, &tnc)) { *tot = ((spc * bps) * (uint64)nfc); retval = true; } SetErrorMode(sem); // reset previous setting return retval; } static int ParseCommandLine(char *line, char **argv, int max_argc) { int n = 0; do { /* skip whitespace */ while (*line == ' ' || *line == '\t') line++; /* end? */ if (*line == '\0') break; /* special handling when quoted */ if (*line == '"') { argv[n++] = ++line; while (*line != '"') { if (*line == '\0') return n; line++; } } else { argv[n++] = line; while (*line != ' ' && *line != '\t') { if (*line == '\0') return n; line++; } } *line++ = '\0'; } while (n != max_argc); return n; } void CreateConsole() { #if defined(WINCE) /* WinCE doesn't support console stuff */ #else HANDLE hand; CONSOLE_SCREEN_BUFFER_INFO coninfo; if (_has_console) return; _has_console = true; AllocConsole(); hand = GetStdHandle(STD_OUTPUT_HANDLE); GetConsoleScreenBufferInfo(hand, &coninfo); coninfo.dwSize.Y = 500; SetConsoleScreenBufferSize(hand, coninfo.dwSize); /* redirect unbuffered STDIN, STDOUT, STDERR to the console */ #if !defined(__CYGWIN__) /* Check if we can open a handle to STDOUT. */ int fd = _open_osfhandle((intptr_t)hand, _O_TEXT); if (fd == -1) { /* Free everything related to the console. */ FreeConsole(); _has_console = false; _close(fd); CloseHandle(hand); ShowInfo("Unable to open an output handle to the console. Check known-bugs.txt for details."); return; } *stdout = *_fdopen(fd, "w"); *stdin = *_fdopen(_open_osfhandle((intptr_t)GetStdHandle(STD_INPUT_HANDLE), _O_TEXT), "r" ); *stderr = *_fdopen(_open_osfhandle((intptr_t)GetStdHandle(STD_ERROR_HANDLE), _O_TEXT), "w" ); #else /* open_osfhandle is not in cygwin */ *stdout = *fdopen(1, "w" ); *stdin = *fdopen(0, "r" ); *stderr = *fdopen(2, "w" ); #endif setvbuf(stdin, NULL, _IONBF, 0); setvbuf(stdout, NULL, _IONBF, 0); setvbuf(stderr, NULL, _IONBF, 0); #endif } /** Temporary pointer to get the help message to the window */ static const char *_help_msg; /** Callback function to handle the window */ static INT_PTR CALLBACK HelpDialogFunc(HWND wnd, UINT msg, WPARAM wParam, LPARAM lParam) { switch (msg) { case WM_INITDIALOG: { char help_msg[8192]; const char *p = _help_msg; char *q = help_msg; while (q != lastof(help_msg) && *p != '\0') { if (*p == '\n') { *q++ = '\r'; if (q == lastof(help_msg)) { q[-1] = '\0'; break; } } *q++ = *p++; } *q = '\0'; /* We need to put the text in a separate buffer because the default * buffer in OTTD2FS might not be large enough (512 chars). */ TCHAR help_msg_buf[8192]; SetDlgItemText(wnd, 11, convert_to_fs(help_msg, help_msg_buf, lengthof(help_msg_buf))); SendDlgItemMessage(wnd, 11, WM_SETFONT, (WPARAM)GetStockObject(ANSI_FIXED_FONT), FALSE); } return TRUE; case WM_COMMAND: if (wParam == 12) ExitProcess(0); return TRUE; case WM_CLOSE: ExitProcess(0); } return FALSE; } void ShowInfo(const char *str) { if (_has_console) { fprintf(stderr, "%s\n", str); } else { bool old; ReleaseCapture(); _left_button_clicked = _left_button_down = false; old = MyShowCursor(true); if (strlen(str) > 2048) { /* The minimum length of the help message is 2048. Other messages sent via * ShowInfo are much shorter, or so long they need this way of displaying * them anyway. */ _help_msg = str; DialogBox(GetModuleHandle(NULL), MAKEINTRESOURCE(101), NULL, HelpDialogFunc); } else { /* We need to put the text in a separate buffer because the default * buffer in OTTD2FS might not be large enough (512 chars). */ TCHAR help_msg_buf[8192]; MessageBox(GetActiveWindow(), convert_to_fs(str, help_msg_buf, lengthof(help_msg_buf)), _T("OpenTTD"), MB_ICONINFORMATION | MB_OK); } MyShowCursor(old); } } #if defined(WINCE) int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow) #else int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) #endif { int argc; char *argv[64]; // max 64 command line arguments CrashLog::InitialiseCrashLog(); #if defined(UNICODE) && !defined(WINCE) /* Check if a win9x user started the win32 version */ if (HasBit(GetVersion(), 31)) usererror("This version of OpenTTD doesn't run on windows 95/98/ME.\nPlease download the win9x binary and try again."); #endif /* Convert the command line to UTF-8. We need a dedicated buffer * for this because argv[] points into this buffer and this needs to * be available between subsequent calls to FS2OTTD(). */ char *cmdline = strdup(FS2OTTD(GetCommandLine())); #if defined(_DEBUG) CreateConsole(); #endif #if !defined(WINCE) _set_error_mode(_OUT_TO_MSGBOX); // force assertion output to messagebox #endif /* setup random seed to something quite random */ SetRandomSeed(GetTickCount()); argc = ParseCommandLine(cmdline, argv, lengthof(argv)); openttd_main(argc, argv); free(cmdline); return 0; } #if defined(WINCE) void GetCurrentDirectoryW(int length, wchar_t *path) { /* Get the name of this module */ GetModuleFileName(NULL, path, length); /* Remove the executable name, this we call CurrentDir */ wchar_t *pDest = wcsrchr(path, '\\'); if (pDest != NULL) { int result = pDest - path + 1; path[result] = '\0'; } } #endif char *getcwd(char *buf, size_t size) { #if defined(WINCE) TCHAR path[MAX_PATH]; GetModuleFileName(NULL, path, MAX_PATH); convert_from_fs(path, buf, size); /* GetModuleFileName returns dir with file, so remove everything behind latest '\\' */ char *p = strrchr(buf, '\\'); if (p != NULL) *p = '\0'; #else TCHAR path[MAX_PATH]; GetCurrentDirectory(MAX_PATH - 1, path); convert_from_fs(path, buf, size); #endif return buf; } void DetermineBasePaths(const char *exe) { char tmp[MAX_PATH]; TCHAR path[MAX_PATH]; #ifdef WITH_PERSONAL_DIR if (SUCCEEDED(OTTDSHGetFolderPath(NULL, CSIDL_PERSONAL, NULL, SHGFP_TYPE_CURRENT, path))) { strecpy(tmp, FS2OTTD(path), lastof(tmp)); AppendPathSeparator(tmp, MAX_PATH); ttd_strlcat(tmp, PERSONAL_DIR, MAX_PATH); AppendPathSeparator(tmp, MAX_PATH); _searchpaths[SP_PERSONAL_DIR] = strdup(tmp); } else { _searchpaths[SP_PERSONAL_DIR] = NULL; } if (SUCCEEDED(OTTDSHGetFolderPath(NULL, CSIDL_COMMON_DOCUMENTS, NULL, SHGFP_TYPE_CURRENT, path))) { strecpy(tmp, FS2OTTD(path), lastof(tmp)); AppendPathSeparator(tmp, MAX_PATH); ttd_strlcat(tmp, PERSONAL_DIR, MAX_PATH); AppendPathSeparator(tmp, MAX_PATH); _searchpaths[SP_SHARED_DIR] = strdup(tmp); } else { _searchpaths[SP_SHARED_DIR] = NULL; } #else _searchpaths[SP_PERSONAL_DIR] = NULL; _searchpaths[SP_SHARED_DIR] = NULL; #endif /* Get the path to working directory of OpenTTD */ getcwd(tmp, lengthof(tmp)); AppendPathSeparator(tmp, MAX_PATH); _searchpaths[SP_WORKING_DIR] = strdup(tmp); if (!GetModuleFileName(NULL, path, lengthof(path))) { DEBUG(misc, 0, "GetModuleFileName failed (%lu)\n", GetLastError()); _searchpaths[SP_BINARY_DIR] = NULL; } else { TCHAR exec_dir[MAX_PATH]; _tcsncpy(path, convert_to_fs(exe, path, lengthof(path)), lengthof(path)); if (!GetFullPathName(path, lengthof(exec_dir), exec_dir, NULL)) { DEBUG(misc, 0, "GetFullPathName failed (%lu)\n", GetLastError()); _searchpaths[SP_BINARY_DIR] = NULL; } else { strecpy(tmp, convert_from_fs(exec_dir, tmp, lengthof(tmp)), lastof(tmp)); char *s = strrchr(tmp, PATHSEPCHAR); *(s + 1) = '\0'; _searchpaths[SP_BINARY_DIR] = strdup(tmp); } } _searchpaths[SP_INSTALLATION_DIR] = NULL; _searchpaths[SP_APPLICATION_BUNDLE_DIR] = NULL; } bool GetClipboardContents(char *buffer, size_t buff_len) { HGLOBAL cbuf; const char *ptr; if (IsClipboardFormatAvailable(CF_UNICODETEXT)) { OpenClipboard(NULL); cbuf = GetClipboardData(CF_UNICODETEXT); ptr = (const char*)GlobalLock(cbuf); int out_len = WideCharToMultiByte(CP_UTF8, 0, (LPCWSTR)ptr, -1, buffer, (int)buff_len, NULL, NULL); GlobalUnlock(cbuf); CloseClipboard(); if (out_len == 0) return false; #if !defined(UNICODE) } else if (IsClipboardFormatAvailable(CF_TEXT)) { OpenClipboard(NULL); cbuf = GetClipboardData(CF_TEXT); ptr = (const char*)GlobalLock(cbuf); ttd_strlcpy(buffer, FS2OTTD(ptr), buff_len); GlobalUnlock(cbuf); CloseClipboard(); #endif /* UNICODE */ } else { return false; } return true; } void CSleep(int milliseconds) { Sleep(milliseconds); } /** * Convert to OpenTTD's encoding from that of the local environment. * When the project is built in UNICODE, the system codepage is irrelevant and * the input string is wide. In ANSI mode, the string is in the * local codepage which we'll convert to wide-char, and then to UTF-8. * OpenTTD internal encoding is UTF8. * The returned value's contents can only be guaranteed until the next call to * this function. So if the value is needed for anything else, use convert_from_fs * @param name pointer to a valid string that will be converted (local, or wide) * @return pointer to the converted string; if failed string is of zero-length * @see the current code-page comes from video\win32_v.cpp, event-notification * WM_INPUTLANGCHANGE */ const char *FS2OTTD(const TCHAR *name) { static char utf8_buf[512]; return convert_from_fs(name, utf8_buf, lengthof(utf8_buf)); } /** * Convert from OpenTTD's encoding to that of the local environment. * When the project is built in UNICODE the system codepage is irrelevant and * the converted string is wide. In ANSI mode, the UTF8 string is converted * to multi-byte. * OpenTTD internal encoding is UTF8. * The returned value's contents can only be guaranteed until the next call to * this function. So if the value is needed for anything else, use convert_from_fs * @param name pointer to a valid string that will be converted (UTF8) * @param console_cp convert to the console encoding instead of the normal system encoding. * @return pointer to the converted string; if failed string is of zero-length */ const TCHAR *OTTD2FS(const char *name, bool console_cp) { static TCHAR system_buf[512]; return convert_to_fs(name, system_buf, lengthof(system_buf), console_cp); } /** * Convert to OpenTTD's encoding from that of the environment in * UNICODE. OpenTTD encoding is UTF8, local is wide * @param name pointer to a valid string that will be converted * @param utf8_buf pointer to a valid buffer that will receive the converted string * @param buflen length in characters of the receiving buffer * @return pointer to utf8_buf. If conversion fails the string is of zero-length */ char *convert_from_fs(const TCHAR *name, char *utf8_buf, size_t buflen) { #if defined(UNICODE) const WCHAR *wide_buf = name; #else /* Convert string from the local codepage to UTF-16. */ int wide_len = MultiByteToWideChar(CP_ACP, 0, name, -1, NULL, 0); if (wide_len == 0) { utf8_buf[0] = '\0'; return utf8_buf; } WCHAR *wide_buf = AllocaM(WCHAR, wide_len); MultiByteToWideChar(CP_ACP, 0, name, -1, wide_buf, wide_len); #endif /* Convert UTF-16 string to UTF-8. */ int len = WideCharToMultiByte(CP_UTF8, 0, wide_buf, -1, utf8_buf, (int)buflen, NULL, NULL); if (len == 0) utf8_buf[0] = '\0'; return utf8_buf; } /** * Convert from OpenTTD's encoding to that of the environment in * UNICODE. OpenTTD encoding is UTF8, local is wide * @param name pointer to a valid string that will be converted * @param utf16_buf pointer to a valid wide-char buffer that will receive the * converted string * @param buflen length in wide characters of the receiving buffer * @param console_cp convert to the console encoding instead of the normal system encoding. * @return pointer to utf16_buf. If conversion fails the string is of zero-length */ TCHAR *convert_to_fs(const char *name, TCHAR *system_buf, size_t buflen, bool console_cp) { #if defined(UNICODE) int len = MultiByteToWideChar(CP_UTF8, 0, name, -1, system_buf, (int)buflen); if (len == 0) system_buf[0] = '\0'; #else int len = MultiByteToWideChar(CP_UTF8, 0, name, -1, NULL, 0); if (len == 0) { system_buf[0] = '\0'; return system_buf; } WCHAR *wide_buf = AllocaM(WCHAR, len); MultiByteToWideChar(CP_UTF8, 0, name, -1, wide_buf, len); len = WideCharToMultiByte(console_cp ? CP_OEMCP : CP_ACP, 0, wide_buf, len, system_buf, (int)buflen, NULL, NULL); if (len == 0) system_buf[0] = '\0'; #endif return system_buf; } /** * Our very own SHGetFolderPath function for support of windows operating * systems that don't have this function (eg Win9x, etc.). We try using the * native function, and if that doesn't exist we will try a more crude approach * of environment variables and hope for the best */ HRESULT OTTDSHGetFolderPath(HWND hwnd, int csidl, HANDLE hToken, DWORD dwFlags, LPTSTR pszPath) { static HRESULT (WINAPI *SHGetFolderPath)(HWND, int, HANDLE, DWORD, LPTSTR) = NULL; static bool first_time = true; /* We only try to load the library one time; if it fails, it fails */ if (first_time) { #if defined(UNICODE) # define W(x) x "W" #else # define W(x) x "A" #endif /* The function lives in shell32.dll for all current Windows versions, but it first started to appear in SHFolder.dll. */ if (!LoadLibraryList((Function*)&SHGetFolderPath, "shell32.dll\0" W("SHGetFolderPath") "\0\0")) { if (!LoadLibraryList((Function*)&SHGetFolderPath, "SHFolder.dll\0" W("SHGetFolderPath") "\0\0")) { DEBUG(misc, 0, "Unable to load " W("SHGetFolderPath") "from either shell32.dll or SHFolder.dll"); } } #undef W first_time = false; } if (SHGetFolderPath != NULL) return SHGetFolderPath(hwnd, csidl, hToken, dwFlags, pszPath); /* SHGetFolderPath doesn't exist, try a more conservative approach, * eg environment variables. This is only included for legacy modes * MSDN says: that 'pszPath' is a "Pointer to a null-terminated string of * length MAX_PATH which will receive the path" so let's assume that * Windows 95 with Internet Explorer 5.0, Windows 98 with Internet Explorer 5.0, * Windows 98 Second Edition (SE), Windows NT 4.0 with Internet Explorer 5.0, * Windows NT 4.0 with Service Pack 4 (SP4) */ { DWORD ret; switch (csidl) { case CSIDL_FONTS: // Get the system font path, eg %WINDIR%\Fonts ret = GetEnvironmentVariable(_T("WINDIR"), pszPath, MAX_PATH); if (ret == 0) break; _tcsncat(pszPath, _T("\\Fonts"), MAX_PATH); return (HRESULT)0; case CSIDL_PERSONAL: case CSIDL_COMMON_DOCUMENTS: { HKEY key; if (RegOpenKeyEx(csidl == CSIDL_PERSONAL ? HKEY_CURRENT_USER : HKEY_LOCAL_MACHINE, REGSTR_PATH_SPECIAL_FOLDERS, 0, KEY_READ, &key) != ERROR_SUCCESS) break; DWORD len = MAX_PATH; ret = RegQueryValueEx(key, csidl == CSIDL_PERSONAL ? _T("Personal") : _T("Common Documents"), NULL, NULL, (LPBYTE)pszPath, &len); RegCloseKey(key); if (ret == ERROR_SUCCESS) return (HRESULT)0; break; } /* XXX - other types to go here when needed... */ } } return E_INVALIDARG; } /** Determine the current user's locale. */ const char *GetCurrentLocale(const char *) { char lang[9], country[9]; if (GetLocaleInfoA(LOCALE_USER_DEFAULT, LOCALE_SISO639LANGNAME, lang, lengthof(lang)) == 0 || GetLocaleInfoA(LOCALE_USER_DEFAULT, LOCALE_SISO3166CTRYNAME, country, lengthof(country)) == 0) { /* Unable to retrieve the locale. */ return NULL; } /* Format it as 'en_us'. */ static char retbuf[6] = {lang[0], lang[1], '_', country[0], country[1], 0}; return retbuf; } uint GetCPUCoreCount() { SYSTEM_INFO info; GetSystemInfo(&info); return info.dwNumberOfProcessors; }