/* $Id$ */ /** @file order_type.h Types related to orders. */ #ifndef ORDER_TYPE_H #define ORDER_TYPE_H #include "core/enum_type.hpp" typedef byte VehicleOrderID; ///< The index of an order within its current vehicle (not pool related) typedef uint16 OrderID; typedef uint16 DestinationID; enum { INVALID_VEH_ORDER_ID = 0xFF, }; static const OrderID INVALID_ORDER = 0xFFFF; /* Order types */ enum OrderType { OT_BEGIN = 0, OT_NOTHING = 0, OT_GOTO_STATION = 1, OT_GOTO_DEPOT = 2, OT_LOADING = 3, OT_LEAVESTATION = 4, OT_DUMMY = 5, OT_GOTO_WAYPOINT = 6, OT_END }; /* It needs to be 8bits, because we save and load it as such */ /** Define basic enum properties */ template <> struct EnumPropsT : MakeEnumPropsT {}; typedef TinyEnumT OrderTypeByte; /* Order flags -- please use OF instead OF and use HASBIT/SETBIT/CLEARBIT */ /** Order flag masks - these are for direct bit operations */ enum OrderFlagMasks { //Flags for stations: /** vehicle will transfer cargo (i. e. not deliver to nearby industry/town even if accepted there) */ OFB_TRANSFER = 0x1, /** If OFB_TRANSFER is not set, drop any cargo loaded. If accepted, deliver, otherwise cargo remains at the station. * No new cargo is loaded onto the vehicle whatsoever */ OFB_UNLOAD = 0x2, /** Wait for full load of all vehicles, or of at least one cargo type, depending on patch setting * @todo make this two different flags */ OFB_FULL_LOAD = 0x4, }; /** * Non-stop order flags. */ enum OrderNonStopFlags { ONSF_STOP_EVERYWHERE = 0, ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS = 1, ONSF_NO_STOP_AT_DESTINATION_STATION = 2, ONSF_NO_STOP_AT_ANY_STATION = 3 }; /** * Reasons that could cause us to go to the depot. */ enum OrderDepotTypeFlags { ODTF_MANUAL = 0, ///< The player initiated this order manually. ODTFB_SERVICE = 1 << 2, ///< This depot order is because of the servicing limit. ODTFB_PART_OF_ORDERS = 1 << 1, ///< This depot order is because of a regular order. }; /** * Actions that can be performed when the vehicle enters the depot. */ enum OrderDepotActionFlags { ODATF_SERVICE_ONLY = 0, ///< Only service the vehicle. ODATFB_HALT = 1 << 2, ///< Service the vehicle and then halt it. }; /** Order flags bits - these are for the *BIT macros * for descrption of flags, see OrderFlagMasks * @see OrderFlagMasks */ enum { OF_TRANSFER = 0, OF_UNLOAD = 1, OF_FULL_LOAD = 2, OF_NON_STOP = 3 }; /* Possible clone options */ enum { CO_SHARE = 0, CO_COPY = 1, CO_UNSHARE = 2 }; struct Order; #endif /* ORDER_TYPE_H */