/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file newgrf_station.h Header file for NewGRF stations */ #ifndef NEWGRF_STATION_H #define NEWGRF_STATION_H #include "newgrf_animation_type.h" #include "newgrf_callbacks.h" #include "newgrf_class.h" #include "newgrf_commons.h" #include "cargo_type.h" #include "station_type.h" #include "rail_type.h" #include "newgrf_spritegroup.h" #include "newgrf_town.h" /** Scope resolver for stations. */ struct StationScopeResolver : public ScopeResolver { TileIndex tile; ///< %Tile of the station. struct BaseStation *st; ///< Instance of the station. const struct StationSpec *statspec; ///< Station (type) specification. CargoID cargo_type; ///< Type of cargo of the station. Axis axis; ///< Station axis, used only for the slope check callback. StationScopeResolver(ResolverObject *ro, const StationSpec *statspec, BaseStation *st, TileIndex tile); /* virtual */ uint32 GetRandomBits() const; /* virtual */ uint32 GetTriggers() const; /* virtual */ void SetTriggers(int triggers) const; /* virtual */ uint32 GetVariable(byte variable, uint32 parameter, bool *available) const; }; /** Station resolver. */ struct StationResolverObject : public ResolverObject { StationScopeResolver station_scope; ///< The station scope resolver. TownScopeResolver *town_scope; ///< The town scope resolver (created on the first call). StationResolverObject(const StationSpec *statspec, BaseStation *st, TileIndex tile, CallbackID callback = CBID_NO_CALLBACK, uint32 callback_param1 = 0, uint32 callback_param2 = 0); ~StationResolverObject(); TownScopeResolver *GetTown(); /* virtual */ ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, byte relative = 0) { switch (scope) { case VSG_SCOPE_SELF: return &this->station_scope; case VSG_SCOPE_PARENT: { TownScopeResolver *tsr = this->GetTown(); if (tsr != NULL) return tsr; /* FALL-THROUGH */ } default: return ResolverObject::GetScope(scope, relative); } } /* virtual */ const SpriteGroup *ResolveReal(const RealSpriteGroup *group) const; }; enum StationClassID { STAT_CLASS_BEGIN = 0, ///< the lowest valid value STAT_CLASS_DFLT = 0, ///< Default station class. STAT_CLASS_WAYP, ///< Waypoint class. STAT_CLASS_MAX = 256, ///< Maximum number of classes. }; typedef SimpleTinyEnumT StationClassIDByte; template <> struct EnumPropsT : MakeEnumPropsT {}; /** Allow incrementing of StationClassID variables */ DECLARE_POSTFIX_INCREMENT(StationClassID) enum StationSpecFlags { SSF_SEPARATE_GROUND, ///< Use different sprite set for ground sprites. SSF_DIV_BY_STATION_SIZE, ///< Divide cargo amount by station size. SSF_CB141_RANDOM_BITS, ///< Callback 141 needs random bits. SSF_CUSTOM_FOUNDATIONS, ///< Draw custom foundations. SSF_EXTENDED_FOUNDATIONS, ///< Extended foundation block instead of simple. }; /** Randomisation triggers for stations */ enum StationRandomTrigger { SRT_NEW_CARGO, ///< Trigger station on new cargo arrival. SRT_CARGO_TAKEN, ///< Trigger station when cargo is completely taken. SRT_TRAIN_ARRIVES, ///< Trigger platform when train arrives. SRT_TRAIN_DEPARTS, ///< Trigger platform when train leaves. SRT_TRAIN_LOADS, ///< Trigger platform when train loads/unloads. SRT_PATH_RESERVATION, ///< Trigger platform when train reserves path. }; /* Station layout for given dimensions - it is a two-dimensional array * where index is computed as (x * platforms) + platform. */ typedef byte *StationLayout; /** Station specification. */ struct StationSpec { /** * Properties related the the grf file. * NUM_CARGO real cargo plus three pseudo cargo sprite groups. * Used for obtaining the sprite offset of custom sprites, and for * evaluating callbacks. */ GRFFilePropsBase grf_prop; StationClassID cls_id; ///< The class to which this spec belongs. StringID name; ///< Name of this station. /** * Bitmask of number of platforms available for the station. * 0..6 correspond to 1..7, while bit 7 corresponds to >7 platforms. */ byte disallowed_platforms; /** * Bitmask of platform lengths available for the station. * 0..6 correspond to 1..7, while bit 7 corresponds to >7 tiles long. */ byte disallowed_lengths; /** * Number of tile layouts. * A minimum of 8 is required is required for stations. * 0-1 = plain platform * 2-3 = platform with building * 4-5 = platform with roof, left side * 6-7 = platform with roof, right side */ uint tiles; NewGRFSpriteLayout *renderdata; ///< Array of tile layouts. /** * Cargo threshold for choosing between little and lots of cargo * @note little/lots are equivalent to the moving/loading states for vehicles */ uint16 cargo_threshold; uint32 cargo_triggers; ///< Bitmask of cargo types which cause trigger re-randomizing byte callback_mask; ///< Bitmask of station callbacks that have to be called byte flags; ///< Bitmask of flags, bit 0: use different sprite set; bit 1: divide cargo about by station size byte pylons; ///< Bitmask of base tiles (0 - 7) which should contain elrail pylons byte wires; ///< Bitmask of base tiles (0 - 7) which should contain elrail wires byte blocked; ///< Bitmask of base tiles (0 - 7) which are blocked to trains AnimationInfo animation; byte lengths; byte *platforms; StationLayout **layouts; bool copied_layouts; }; /** Struct containing information relating to station classes. */ typedef NewGRFClass StationClass; const StationSpec *GetStationSpec(TileIndex t); /* Evaluate a tile's position within a station, and return the result a bitstuffed format. */ uint32 GetPlatformInfo(Axis axis, byte tile, int platforms, int length, int x, int y, bool centred); SpriteID GetCustomStationRelocation(const StationSpec *statspec, BaseStation *st, TileIndex tile, uint32 var10 = 0); SpriteID GetCustomStationFoundationRelocation(const StationSpec *statspec, BaseStation *st, TileIndex tile, uint layout, uint edge_info); uint16 GetStationCallback(CallbackID callback, uint32 param1, uint32 param2, const StationSpec *statspec, BaseStation *st, TileIndex tile); CommandCost PerformStationTileSlopeCheck(TileIndex north_tile, TileIndex cur_tile, const StationSpec *statspec, Axis axis, byte plat_len, byte numtracks); /* Allocate a StationSpec to a Station. This is called once per build operation. */ int AllocateSpecToStation(const StationSpec *statspec, BaseStation *st, bool exec); /* Deallocate a StationSpec from a Station. Called when removing a single station tile. */ void DeallocateSpecFromStation(BaseStation *st, byte specindex); /* Draw representation of a station tile for GUI purposes. */ bool DrawStationTile(int x, int y, RailType railtype, Axis axis, StationClassID sclass, uint station); void AnimateStationTile(TileIndex tile); void TriggerStationAnimation(BaseStation *st, TileIndex tile, StationAnimationTrigger trigger, CargoID cargo_type = CT_INVALID); void TriggerStationRandomisation(Station *st, TileIndex tile, StationRandomTrigger trigger, CargoID cargo_type = CT_INVALID); void StationUpdateCachedTriggers(BaseStation *st); #endif /* NEWGRF_STATION_H */