/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file network_gui.h GUIs related to networking. */ #ifndef NETWORK_GUI_H #define NETWORK_GUI_H #include "../company_type.h" #include "../date_type.h" #include "../economy_type.h" #include "../window_type.h" #include "network_type.h" #include "network_gamelist.h" void ShowNetworkNeedPassword(NetworkPasswordType npt); void ShowNetworkChatQueryWindow(DestType type, int dest); void ShowJoinStatusWindow(); void ShowNetworkGameWindow(); void ShowClientList(); void ShowNetworkCompanyPasswordWindow(Window *parent); /** Company information stored at the client side */ struct NetworkCompanyInfo : NetworkCompanyStats { std::string company_name; ///< Company name Year inaugurated_year; ///< What year the company started in Money company_value; ///< The company value Money money; ///< The amount of money the company has Money income; ///< How much did the company earn last year uint16 performance; ///< What was his performance last month? bool use_password; ///< Is there a password std::string clients; ///< The clients that control this company (Name1, name2, ..) }; NetworkCompanyInfo *GetLobbyCompanyInfo(CompanyID company); NetworkGameList *GetLobbyGameInfo(); void ShowNetworkAskRelay(const std::string &connection_string, const std::string &token); #endif /* NETWORK_GUI_H */