/* $Id$ */ /** * @file tcp_connect.cpp Basic functions to create connections without blocking. */ #ifdef ENABLE_NETWORK #include "../../stdafx.h" #include "../../debug.h" #include "../../core/smallvec_type.hpp" #include "../../thread.h" #include "tcp.h" /** List of connections that are currently being created */ static SmallVector _tcp_connecters; TCPConnecter::TCPConnecter(const NetworkAddress &address) : connected(false), aborted(false), killed(false), sock(INVALID_SOCKET), address(address) { *_tcp_connecters.Append() = this; if (!ThreadObject::New(TCPConnecter::ThreadEntry, this, &this->thread)) { this->Connect(); } } void TCPConnecter::Connect() { DEBUG(net, 1, "Connecting to %s %d", address.GetHostname(), address.GetPort()); this->sock = socket(AF_INET, SOCK_STREAM, 0); if (this->sock == INVALID_SOCKET) { this->aborted = true; return; } if (!SetNoDelay(this->sock)) DEBUG(net, 1, "Setting TCP_NODELAY failed"); struct sockaddr_in sin; sin.sin_family = AF_INET; sin.sin_addr.s_addr = address.GetIP(); sin.sin_port = htons(address.GetPort()); /* We failed to connect for which reason what so ever */ if (connect(this->sock, (struct sockaddr*) &sin, sizeof(sin)) != 0) { closesocket(this->sock); this->sock = INVALID_SOCKET; this->aborted = true; return; } if (!SetNonBlocking(this->sock)) DEBUG(net, 0, "Setting non-blocking mode failed"); this->connected = true; } /* static */ void TCPConnecter::ThreadEntry(void *param) { static_cast(param)->Connect(); } /* static */ void TCPConnecter::CheckCallbacks() { for (TCPConnecter **iter = _tcp_connecters.Begin(); iter < _tcp_connecters.End(); /* nothing */) { TCPConnecter *cur = *iter; if ((cur->connected || cur->aborted) && cur->killed) { _tcp_connecters.Erase(iter); if (cur->sock != INVALID_SOCKET) closesocket(cur->sock); delete cur; continue; } if (cur->connected) { _tcp_connecters.Erase(iter); cur->OnConnect(cur->sock); delete cur; continue; } if (cur->aborted) { _tcp_connecters.Erase(iter); cur->OnFailure(); delete cur; continue; } iter++; } } /* static */ void TCPConnecter::KillAll() { for (TCPConnecter **iter = _tcp_connecters.Begin(); iter != _tcp_connecters.End(); iter++) (*iter)->killed = true; } #endif /* ENABLE_NETWORK */