/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. */ /** @file music_gui.cpp GUI for the music playback. */ #include "stdafx.h" #include "openttd.h" #include "base_media_base.h" #include "music/music_driver.hpp" #include "window_gui.h" #include "strings_func.h" #include "window_func.h" #include "sound_func.h" #include "gfx_func.h" #include "core/random_func.hpp" #include "gui.h" #include "core/geometry_func.hpp" #include "string_func.h" #include "table/strings.h" #include "table/sprites.h" /** * Get the name of the song. * @param index of the song. * @return the name of the song. */ static const char *GetSongName(int index) { return BaseMusic::GetUsedSet()->song_name[index]; } /** * Get the track number of the song. * @param index of the song. * @return the track number of the song. */ static int GetTrackNumber(int index) { return BaseMusic::GetUsedSet()->track_nr[index]; } /** The currently played song */ static byte _music_wnd_cursong = 1; /** Whether a song is currently played */ static bool _song_is_active = false; /** Indices of the songs in the current playlist */ static byte _cur_playlist[NUM_SONGS_PLAYLIST + 1]; /** Indices of all songs */ static byte _playlist_all[NUM_SONGS_AVAILABLE + 1]; /** Indices of all old style songs */ static byte _playlist_old_style[NUM_SONGS_CLASS + 1]; /** Indices of all new style songs */ static byte _playlist_new_style[NUM_SONGS_CLASS + 1]; /** Indices of all ezy street songs */ static byte _playlist_ezy_street[NUM_SONGS_CLASS + 1]; assert_compile(lengthof(msf.custom_1) == NUM_SONGS_PLAYLIST + 1); assert_compile(lengthof(msf.custom_2) == NUM_SONGS_PLAYLIST + 1); /** The different playlists that can be played. */ static byte * const _playlists[] = { _playlist_all, _playlist_old_style, _playlist_new_style, _playlist_ezy_street, msf.custom_1, msf.custom_2, }; /** * Validate a playlist. * @param playlist the playlist to validate */ void ValidatePlaylist(byte *playlist) { while (*playlist != 0) { if (*playlist <= BaseMusic::GetUsedSet()->num_available) { playlist++; continue; } for (byte *p = playlist; *p != 0; p++) { p[0] = p[1]; } } } /** Initialize the playlists */ void InitializeMusic() { uint j = 0; for (uint i = 0; i < NUM_SONGS_AVAILABLE; i++) { if (StrEmpty(GetSongName(i))) continue; _playlist_all[j++] = i + 1; } /* Terminate the list */ _playlist_all[j] = 0; /* Now make the 'styled' playlists */ for (uint k = 0; k < NUM_SONG_CLASSES; k++) { j = 0; for (uint i = 0; i < NUM_SONGS_CLASS; i++) { int id = k * NUM_SONGS_CLASS + i + 1; if (StrEmpty(GetSongName(id))) continue; _playlists[k + 1][j++] = id + 1; } /* Terminate the list */ _playlists[k + 1][j] = 0; } ValidatePlaylist(msf.custom_1); ValidatePlaylist(msf.custom_2); if (BaseMusic::GetUsedSet()->num_available < _music_wnd_cursong) { /* If there are less songs than the currently played song, * just pause and reset to no song. */ _music_wnd_cursong = 0; _song_is_active = false; } } static void SkipToPrevSong() { byte *b = _cur_playlist; byte *p = b; byte t; if (b[0] == 0) return; // empty playlist do p++; while (p[0] != 0); // find the end t = *--p; // and copy the bytes while (p != b) { p--; p[1] = p[0]; } *b = t; _song_is_active = false; } static void SkipToNextSong() { byte *b = _cur_playlist; byte t; t = b[0]; if (t != 0) { while (b[1] != 0) { b[0] = b[1]; b++; } b[0] = t; } _song_is_active = false; } static void MusicVolumeChanged(byte new_vol) { _music_driver->SetVolume(new_vol); } static void DoPlaySong() { char filename[MAX_PATH]; FioFindFullPath(filename, lengthof(filename), GM_DIR, BaseMusic::GetUsedSet()->files[_music_wnd_cursong - 1].filename); _music_driver->PlaySong(filename); SetWindowDirty(WC_MUSIC_WINDOW, 0); } static void DoStopMusic() { _music_driver->StopSong(); SetWindowDirty(WC_MUSIC_WINDOW, 0); } static void SelectSongToPlay() { uint i = 0; uint j = 0; memset(_cur_playlist, 0, sizeof(_cur_playlist)); do { const char *filename = BaseMusic::GetUsedSet()->files[_playlists[msf.playlist][i] - 1].filename; /* We are now checking for the existence of that file prior * to add it to the list of available songs */ if (!StrEmpty(filename) && FioCheckFileExists(filename, GM_DIR)) { _cur_playlist[j] = _playlists[msf.playlist][i]; j++; } } while (_playlists[msf.playlist][++i] != 0 && j < lengthof(_cur_playlist) - 1); /* Do not shuffle when on the intro-start window, as the song to play has to be the original TTD Theme*/ if (msf.shuffle && _game_mode != GM_MENU) { i = 500; do { uint32 r = InteractiveRandom(); byte *a = &_cur_playlist[GB(r, 0, 5)]; byte *b = &_cur_playlist[GB(r, 8, 5)]; if (*a != 0 && *b != 0) { byte t = *a; *a = *b; *b = t; } } while (--i); } } static void StopMusic() { _music_wnd_cursong = 0; DoStopMusic(); _song_is_active = false; SetWindowWidgetDirty(WC_MUSIC_WINDOW, 0, 9); } static void PlayPlaylistSong() { if (_cur_playlist[0] == 0) { SelectSongToPlay(); /* if there is not songs in the playlist, it may indicate * no file on the gm folder, or even no gm folder. * Stop the playback, then */ if (_cur_playlist[0] == 0) { _song_is_active = false; _music_wnd_cursong = 0; msf.playing = false; return; } } _music_wnd_cursong = _cur_playlist[0]; DoPlaySong(); _song_is_active = true; SetWindowWidgetDirty(WC_MUSIC_WINDOW, 0, 9); } void ResetMusic() { _music_wnd_cursong = 1; DoPlaySong(); } void MusicLoop() { if (!msf.playing && _song_is_active) { StopMusic(); } else if (msf.playing && !_song_is_active) { PlayPlaylistSong(); } if (!_song_is_active) return; if (!_music_driver->IsSongPlaying()) { if (_game_mode != GM_MENU) { StopMusic(); SkipToNextSong(); PlayPlaylistSong(); } else { ResetMusic(); } } } static void SelectPlaylist(byte list) { msf.playlist = list; InvalidateWindowData(WC_MUSIC_TRACK_SELECTION, 0); InvalidateWindowData(WC_MUSIC_WINDOW, 0); } enum MusicTrackSelectionWidgets { MTSW_LIST_LEFT, MTSW_PLAYLIST, MTSW_LIST_RIGHT, MTSW_ALL, MTSW_OLD, MTSW_NEW, MTSW_EZY, MTSW_CUSTOM1, MTSW_CUSTOM2, MTSW_CLEAR, }; struct MusicTrackSelectionWindow : public Window { MusicTrackSelectionWindow(const WindowDesc *desc, WindowNumber number) : Window() { this->InitNested(desc, number); this->LowerWidget(MTSW_LIST_LEFT); this->LowerWidget(MTSW_LIST_RIGHT); this->SetWidgetDisabledState(MTSW_CLEAR, msf.playlist <= 3); this->LowerWidget(MTSW_ALL + msf.playlist); } virtual void SetStringParameters(int widget) const { switch (widget) { case MTSW_PLAYLIST: SetDParam(0, STR_MUSIC_PLAYLIST_ALL + msf.playlist); break; } } virtual void OnInvalidateData(int data = 0) { for (int i = 0; i < 6; i++) { this->SetWidgetLoweredState(MTSW_ALL + i, i == msf.playlist); } this->SetWidgetDisabledState(MTSW_CLEAR, msf.playlist <= 3); this->SetDirty(); } virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) { switch (widget) { case MTSW_PLAYLIST: { Dimension d = {0, 0}; for (int i = 0; i < 6; i++) { SetDParam(0, STR_MUSIC_PLAYLIST_ALL + i); d = maxdim(d, GetStringBoundingBox(STR_PLAYLIST_PROGRAM)); } d.width += padding.width; d.height += padding.height; *size = maxdim(*size, d); break; } case MTSW_LIST_LEFT: case MTSW_LIST_RIGHT: { Dimension d = {0, 0}; for (uint i = 0; i < NUM_SONGS_AVAILABLE; i++) { const char *song_name = GetSongName(i); if (StrEmpty(song_name)) continue; SetDParam(0, GetTrackNumber(i)); SetDParam(1, 2); SetDParamStr(2, GetSongName(i)); Dimension d2 = GetStringBoundingBox(STR_PLAYLIST_TRACK_NAME); d.width = max(d.width, d2.width); d.height += d2.height; } d.width += padding.width; d.height += padding.height; *size = maxdim(*size, d); break; } } } virtual void DrawWidget(const Rect &r, int widget) const { switch (widget) { case MTSW_LIST_LEFT: { GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.bottom - 1, 0); int y = r.top + WD_FRAMERECT_TOP; for (uint i = 0; i < NUM_SONGS_AVAILABLE; i++) { const char *song_name = GetSongName(i); if (StrEmpty(song_name)) continue; SetDParam(0, GetTrackNumber(i)); SetDParam(1, 2); SetDParamStr(2, song_name); DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_PLAYLIST_TRACK_NAME); y += FONT_HEIGHT_SMALL; } break; } case MTSW_LIST_RIGHT: { GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.bottom - 1, 0); int y = r.top + WD_FRAMERECT_TOP; for (const byte *p = _playlists[msf.playlist]; *p != 0; p++) { uint i = *p - 1; SetDParam(0, GetTrackNumber(i)); SetDParam(1, 2); SetDParamStr(2, GetSongName(i)); DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_PLAYLIST_TRACK_NAME); y += FONT_HEIGHT_SMALL; } break; } } } virtual void OnPaint() { this->DrawWidgets(); } virtual void OnClick(Point pt, int widget, int click_count) { switch (widget) { case MTSW_LIST_LEFT: { // add to playlist int y = this->GetRowFromWidget(pt.y, widget, 0, FONT_HEIGHT_SMALL); if (msf.playlist < 4) return; if (!IsInsideMM(y, 0, BaseMusic::GetUsedSet()->num_available)) return; byte *p = _playlists[msf.playlist]; for (uint i = 0; i != NUM_SONGS_PLAYLIST - 1; i++) { if (p[i] == 0) { /* Find the actual song number */ for (uint j = 0; j < NUM_SONGS_AVAILABLE; j++) { if (GetTrackNumber(j) == y + 1) { p[i] = j + 1; break; } } p[i + 1] = 0; this->SetDirty(); SelectSongToPlay(); break; } } break; } case MTSW_LIST_RIGHT: { // remove from playlist int y = this->GetRowFromWidget(pt.y, widget, 0, FONT_HEIGHT_SMALL); if (msf.playlist < 4) return; if (!IsInsideMM(y, 0, NUM_SONGS_PLAYLIST)) return; byte *p = _playlists[msf.playlist]; for (uint i = y; i != NUM_SONGS_PLAYLIST - 1; i++) { p[i] = p[i + 1]; } this->SetDirty(); SelectSongToPlay(); break; } case MTSW_CLEAR: // clear for (uint i = 0; _playlists[msf.playlist][i] != 0; i++) _playlists[msf.playlist][i] = 0; this->SetDirty(); StopMusic(); SelectSongToPlay(); break; case MTSW_ALL: case MTSW_OLD: case MTSW_NEW: case MTSW_EZY: case MTSW_CUSTOM1: case MTSW_CUSTOM2: // set playlist SelectPlaylist(widget - MTSW_ALL); StopMusic(); SelectSongToPlay(); break; } } }; static const NWidgetPart _nested_music_track_selection_widgets[] = { NWidget(NWID_HORIZONTAL), NWidget(WWT_CLOSEBOX, COLOUR_GREY), NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_PLAYLIST_MUSIC_PROGRAM_SELECTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS), EndContainer(), NWidget(WWT_PANEL, COLOUR_GREY), NWidget(NWID_HORIZONTAL), SetPIP(2, 4, 2), /* Left panel. */ NWidget(NWID_VERTICAL), NWidget(WWT_LABEL, COLOUR_GREY), SetDataTip(STR_PLAYLIST_TRACK_INDEX, STR_NULL), NWidget(WWT_PANEL, COLOUR_GREY, MTSW_LIST_LEFT), SetMinimalSize(180, 194), SetDataTip(0x0, STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK), EndContainer(), NWidget(NWID_SPACER), SetMinimalSize(0, 2), EndContainer(), /* Middle buttons. */ NWidget(NWID_VERTICAL), NWidget(NWID_SPACER), SetMinimalSize(60, 30), // Space above the first button from the title bar. NWidget(WWT_TEXTBTN, COLOUR_GREY, MTSW_ALL), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_ALL, STR_MUSIC_TOOLTIP_SELECT_ALL_TRACKS_PROGRAM), NWidget(WWT_TEXTBTN, COLOUR_GREY, MTSW_OLD), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_OLD_STYLE, STR_MUSIC_TOOLTIP_SELECT_OLD_STYLE_MUSIC), NWidget(WWT_TEXTBTN, COLOUR_GREY, MTSW_NEW), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_NEW_STYLE, STR_MUSIC_TOOLTIP_SELECT_NEW_STYLE_MUSIC), NWidget(WWT_TEXTBTN, COLOUR_GREY, MTSW_EZY), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_EZY_STREET, STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE), NWidget(WWT_TEXTBTN, COLOUR_GREY, MTSW_CUSTOM1), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_CUSTOM_1, STR_MUSIC_TOOLTIP_SELECT_CUSTOM_1_USER_DEFINED), NWidget(WWT_TEXTBTN, COLOUR_GREY, MTSW_CUSTOM2), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_CUSTOM_2, STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED), NWidget(NWID_SPACER), SetMinimalSize(0, 16), // Space above 'clear' button NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, MTSW_CLEAR), SetFill(1, 0), SetDataTip(STR_PLAYLIST_CLEAR, STR_PLAYLIST_TOOLTIP_CLEAR_CURRENT_PROGRAM_CUSTOM1), NWidget(NWID_SPACER), SetFill(0, 1), EndContainer(), /* Right panel. */ NWidget(NWID_VERTICAL), NWidget(WWT_LABEL, COLOUR_GREY, MTSW_PLAYLIST), SetDataTip(STR_PLAYLIST_PROGRAM, STR_NULL), NWidget(WWT_PANEL, COLOUR_GREY, MTSW_LIST_RIGHT), SetMinimalSize(180, 194), SetDataTip(0x0, STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK), EndContainer(), NWidget(NWID_SPACER), SetMinimalSize(0, 2), EndContainer(), EndContainer(), EndContainer(), }; static const WindowDesc _music_track_selection_desc( WDP_AUTO, 0, 0, WC_MUSIC_TRACK_SELECTION, WC_NONE, WDF_UNCLICK_BUTTONS, _nested_music_track_selection_widgets, lengthof(_nested_music_track_selection_widgets) ); static void ShowMusicTrackSelection() { AllocateWindowDescFront<MusicTrackSelectionWindow>(&_music_track_selection_desc, 0); } enum MusicWidgets { MW_PREV, MW_NEXT, MW_STOP, MW_PLAY, MW_SLIDERS, MW_MUSIC_VOL, MW_GAUGE, MW_EFFECT_VOL, MW_BACKGROUND, MW_TRACK, MW_TRACK_NR, MW_TRACK_TITLE, MW_TRACK_NAME, MW_SHUFFLE, MW_PROGRAMME, MW_ALL, MW_OLD, MW_NEW, MW_EZY, MW_CUSTOM1, MW_CUSTOM2, }; struct MusicWindow : public Window { static const int slider_width = 3; MusicWindow(const WindowDesc *desc, WindowNumber number) : Window() { this->InitNested(desc, number); this->LowerWidget(msf.playlist + MW_ALL); this->SetWidgetLoweredState(MW_SHUFFLE, msf.shuffle); } virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) { switch (widget) { /* Make sure that MW_SHUFFLE and MW_PROGRAMME have the same size. * This can't be done by using NC_EQUALSIZE as the MW_INFO is * between those widgets and of different size. */ case MW_SHUFFLE: case MW_PROGRAMME: { Dimension d = maxdim(GetStringBoundingBox(STR_MUSIC_PROGRAM), GetStringBoundingBox(STR_MUSIC_SHUFFLE)); d.width += padding.width; d.height += padding.height; *size = maxdim(*size, d); break; } case MW_TRACK_NR: { Dimension d = GetStringBoundingBox(STR_MUSIC_TRACK_NONE); d.width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT; d.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM; *size = maxdim(*size, d); break; } case MW_TRACK_NAME: { Dimension d = GetStringBoundingBox(STR_MUSIC_TITLE_NONE); for (uint i = 0; i < NUM_SONGS_AVAILABLE; i++) { SetDParamStr(0, GetSongName(i)); d = maxdim(d, GetStringBoundingBox(STR_MUSIC_TITLE_NAME)); } d.width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT; d.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM; *size = maxdim(*size, d); break; } /* Hack-ish: set the proper widget data; only needs to be done once * per (Re)Init as that's the only time the language changes. */ case MW_PREV: this->GetWidget<NWidgetCore>(MW_PREV)->widget_data = _dynlang.text_dir == TD_RTL ? SPR_IMG_SKIP_TO_NEXT : SPR_IMG_SKIP_TO_PREV; break; case MW_NEXT: this->GetWidget<NWidgetCore>(MW_NEXT)->widget_data = _dynlang.text_dir == TD_RTL ? SPR_IMG_SKIP_TO_PREV : SPR_IMG_SKIP_TO_NEXT; break; case MW_PLAY: this->GetWidget<NWidgetCore>(MW_PLAY)->widget_data = _dynlang.text_dir == TD_RTL ? SPR_IMG_PLAY_MUSIC_RTL : SPR_IMG_PLAY_MUSIC; break; } } virtual void DrawWidget(const Rect &r, int widget) const { switch (widget) { case MW_GAUGE: GfxFillRect(r.left, r.top, r.right, r.bottom, 0); for (uint i = 0; i != 8; i++) { int colour = 0xD0; if (i > 4) { colour = 0xBF; if (i > 6) { colour = 0xB8; } } GfxFillRect(r.left, r.bottom - i * 2, r.right, r.bottom - i * 2, colour); } break; case MW_TRACK_NR: { GfxFillRect(r.left + 1, r.top + 1, r.right, r.bottom, 0); StringID str = STR_MUSIC_TRACK_NONE; if (_song_is_active != 0 && _music_wnd_cursong != 0) { SetDParam(0, GetTrackNumber(_music_wnd_cursong - 1)); SetDParam(1, 2); str = STR_MUSIC_TRACK_DIGIT; } DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, str); break; } case MW_TRACK_NAME: { GfxFillRect(r.left, r.top + 1, r.right - 1, r.bottom, 0); StringID str = STR_MUSIC_TITLE_NONE; if (_song_is_active != 0 && _music_wnd_cursong != 0) { str = STR_MUSIC_TITLE_NAME; SetDParamStr(0, GetSongName(_music_wnd_cursong - 1)); } DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, str, TC_FROMSTRING, SA_HOR_CENTER); break; } case MW_MUSIC_VOL: case MW_EFFECT_VOL: { DrawFrameRect(r.left, r.top + 2, r.right, r.bottom - 2, COLOUR_GREY, FR_LOWERED); byte volume = (widget == MW_MUSIC_VOL) ? msf.music_vol : msf.effect_vol; int x = (volume * (r.right - r.left) / 127); if (_dynlang.text_dir == TD_RTL) { x = r.right - x; } else { x += r.left; } DrawFrameRect(x, r.top, x + slider_width, r.bottom, COLOUR_GREY, FR_NONE); break; } } } virtual void OnPaint() { this->DrawWidgets(); } virtual void OnInvalidateData(int data = 0) { for (int i = 0; i < 6; i++) { this->SetWidgetLoweredState(MW_ALL + i, i == msf.playlist); } this->SetDirty(); } virtual void OnClick(Point pt, int widget, int click_count) { switch (widget) { case MW_PREV: // skip to prev if (!_song_is_active) return; SkipToPrevSong(); this->SetDirty(); break; case MW_NEXT: // skip to next if (!_song_is_active) return; SkipToNextSong(); this->SetDirty(); break; case MW_STOP: // stop playing msf.playing = false; break; case MW_PLAY: // start playing msf.playing = true; break; case MW_MUSIC_VOL: case MW_EFFECT_VOL: { // volume sliders int x = pt.x - this->GetWidget<NWidgetBase>(widget)->pos_x; byte *vol = (widget == MW_MUSIC_VOL) ? &msf.music_vol : &msf.effect_vol; byte new_vol = x * 127 / this->GetWidget<NWidgetBase>(widget)->current_x; if (_dynlang.text_dir == TD_RTL) new_vol = 127 - new_vol; if (new_vol != *vol) { *vol = new_vol; if (widget == MW_MUSIC_VOL) MusicVolumeChanged(new_vol); this->SetDirty(); } _left_button_clicked = false; break; } case MW_SHUFFLE: // toggle shuffle msf.shuffle ^= 1; this->SetWidgetLoweredState(MW_SHUFFLE, msf.shuffle); this->SetWidgetDirty(MW_SHUFFLE); StopMusic(); SelectSongToPlay(); this->SetDirty(); break; case MW_PROGRAMME: // show track selection ShowMusicTrackSelection(); break; case MW_ALL: case MW_OLD: case MW_NEW: case MW_EZY: case MW_CUSTOM1: case MW_CUSTOM2: // playlist SelectPlaylist(widget - MW_ALL); StopMusic(); SelectSongToPlay(); this->SetDirty(); break; } } }; static const NWidgetPart _nested_music_window_widgets[] = { NWidget(NWID_HORIZONTAL), NWidget(WWT_CLOSEBOX, COLOUR_GREY), NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_MUSIC_JAZZ_JUKEBOX_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS), EndContainer(), NWidget(NWID_HORIZONTAL), NWidget(NWID_VERTICAL), NWidget(WWT_PANEL, COLOUR_GREY, -1), SetFill(1, 1), EndContainer(), NWidget(NWID_HORIZONTAL), NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, MW_PREV), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_SKIP_TO_PREV, STR_MUSIC_TOOLTIP_SKIP_TO_PREVIOUS_TRACK), NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, MW_NEXT), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_SKIP_TO_NEXT, STR_MUSIC_TOOLTIP_SKIP_TO_NEXT_TRACK_IN_SELECTION), NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, MW_STOP), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_STOP_MUSIC, STR_MUSIC_TOOLTIP_STOP_PLAYING_MUSIC), NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, MW_PLAY), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_PLAY_MUSIC, STR_MUSIC_TOOLTIP_START_PLAYING_MUSIC), EndContainer(), NWidget(WWT_PANEL, COLOUR_GREY, -1), SetFill(1, 1), EndContainer(), EndContainer(), NWidget(WWT_PANEL, COLOUR_GREY, MW_SLIDERS), NWidget(NWID_HORIZONTAL), SetPIP(20, 0, 20), NWidget(NWID_VERTICAL), NWidget(WWT_LABEL, COLOUR_GREY, -1), SetFill(1, 0), SetDataTip(STR_MUSIC_MUSIC_VOLUME, STR_NULL), NWidget(WWT_EMPTY, COLOUR_GREY, MW_MUSIC_VOL), SetMinimalSize(67, 0), SetMinimalTextLines(1, 0), SetFill(1, 0), SetDataTip(0x0, STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC), NWidget(NWID_HORIZONTAL), NWidget(WWT_LABEL, COLOUR_GREY, -1), SetDataTip(STR_MUSIC_RULER_MIN, STR_NULL), NWidget(WWT_LABEL, COLOUR_GREY, -1), SetDataTip(STR_MUSIC_RULER_MARKER, STR_NULL), SetFill(1, 0), NWidget(WWT_LABEL, COLOUR_GREY, -1), SetDataTip(STR_MUSIC_RULER_MARKER, STR_NULL), SetFill(1, 0), NWidget(WWT_LABEL, COLOUR_GREY, -1), SetDataTip(STR_MUSIC_RULER_MARKER, STR_NULL), SetFill(1, 0), NWidget(WWT_LABEL, COLOUR_GREY, -1), SetDataTip(STR_MUSIC_RULER_MARKER, STR_NULL), SetFill(1, 0), NWidget(WWT_LABEL, COLOUR_GREY, -1), SetDataTip(STR_MUSIC_RULER_MARKER, STR_NULL), SetFill(1, 0), NWidget(WWT_LABEL, COLOUR_GREY, -1), SetDataTip(STR_MUSIC_RULER_MAX, STR_NULL), EndContainer(), EndContainer(), NWidget(WWT_PANEL, COLOUR_GREY, MW_GAUGE), SetMinimalSize(16, 20), SetPadding(1, 11, 1, 11), SetFill(0, 0), EndContainer(), NWidget(NWID_VERTICAL), NWidget(WWT_LABEL, COLOUR_GREY, -1), SetFill(1, 0), SetDataTip(STR_MUSIC_EFFECTS_VOLUME, STR_NULL), NWidget(WWT_EMPTY, COLOUR_GREY, MW_EFFECT_VOL), SetMinimalSize(67, 0), SetMinimalTextLines(1, 0), SetFill(1, 0), SetDataTip(0x0, STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC), NWidget(NWID_HORIZONTAL), NWidget(WWT_LABEL, COLOUR_GREY, -1), SetDataTip(STR_MUSIC_RULER_MIN, STR_NULL), NWidget(WWT_LABEL, COLOUR_GREY, -1), SetDataTip(STR_MUSIC_RULER_MARKER, STR_NULL), SetFill(1, 0), NWidget(WWT_LABEL, COLOUR_GREY, -1), SetDataTip(STR_MUSIC_RULER_MARKER, STR_NULL), SetFill(1, 0), NWidget(WWT_LABEL, COLOUR_GREY, -1), SetDataTip(STR_MUSIC_RULER_MARKER, STR_NULL), SetFill(1, 0), NWidget(WWT_LABEL, COLOUR_GREY, -1), SetDataTip(STR_MUSIC_RULER_MARKER, STR_NULL), SetFill(1, 0), NWidget(WWT_LABEL, COLOUR_GREY, -1), SetDataTip(STR_MUSIC_RULER_MARKER, STR_NULL), SetFill(1, 0), NWidget(WWT_LABEL, COLOUR_GREY, -1), SetDataTip(STR_MUSIC_RULER_MAX, STR_NULL), EndContainer(), EndContainer(), EndContainer(), EndContainer(), EndContainer(), NWidget(WWT_PANEL, COLOUR_GREY, MW_BACKGROUND), NWidget(NWID_HORIZONTAL), SetPIP(6, 0, 6), NWidget(NWID_VERTICAL), NWidget(NWID_SPACER), SetFill(0, 1), NWidget(WWT_TEXTBTN, COLOUR_GREY, MW_SHUFFLE), SetMinimalSize(50, 8), SetDataTip(STR_MUSIC_SHUFFLE, STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE), NWidget(NWID_SPACER), SetFill(0, 1), EndContainer(), NWidget(NWID_VERTICAL), SetPadding(0, 0, 3, 3), NWidget(WWT_LABEL, COLOUR_GREY, MW_TRACK), SetFill(0, 0), SetDataTip(STR_MUSIC_TRACK, STR_NULL), NWidget(WWT_PANEL, COLOUR_GREY, MW_TRACK_NR), EndContainer(), EndContainer(), NWidget(NWID_VERTICAL), SetPadding(0, 3, 3, 0), NWidget(WWT_LABEL, COLOUR_GREY, MW_TRACK_TITLE), SetFill(1, 0), SetDataTip(STR_MUSIC_XTITLE, STR_NULL), NWidget(WWT_PANEL, COLOUR_GREY, MW_TRACK_NAME), SetFill(1, 0), EndContainer(), EndContainer(), NWidget(NWID_VERTICAL), NWidget(NWID_SPACER), SetFill(0, 1), NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, MW_PROGRAMME), SetMinimalSize(50, 8), SetDataTip(STR_MUSIC_PROGRAM, STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION), NWidget(NWID_SPACER), SetFill(0, 1), EndContainer(), EndContainer(), EndContainer(), NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), NWidget(WWT_TEXTBTN, COLOUR_GREY, MW_ALL), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_ALL, STR_MUSIC_TOOLTIP_SELECT_ALL_TRACKS_PROGRAM), NWidget(WWT_TEXTBTN, COLOUR_GREY, MW_OLD), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_OLD_STYLE, STR_MUSIC_TOOLTIP_SELECT_OLD_STYLE_MUSIC), NWidget(WWT_TEXTBTN, COLOUR_GREY, MW_NEW), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_NEW_STYLE, STR_MUSIC_TOOLTIP_SELECT_NEW_STYLE_MUSIC), NWidget(WWT_TEXTBTN, COLOUR_GREY, MW_EZY), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_EZY_STREET, STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE), NWidget(WWT_TEXTBTN, COLOUR_GREY, MW_CUSTOM1), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_CUSTOM_1, STR_MUSIC_TOOLTIP_SELECT_CUSTOM_1_USER_DEFINED), NWidget(WWT_TEXTBTN, COLOUR_GREY, MW_CUSTOM2), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_CUSTOM_2, STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED), EndContainer(), }; static const WindowDesc _music_window_desc( WDP_AUTO, 0, 0, WC_MUSIC_WINDOW, WC_NONE, WDF_UNCLICK_BUTTONS, _nested_music_window_widgets, lengthof(_nested_music_window_widgets) ); void ShowMusicWindow() { if (BaseMusic::GetUsedSet()->num_available == 0) ShowErrorMessage(STR_ERROR_NO_SONGS, INVALID_STRING_ID, WL_WARNING); AllocateWindowDescFront<MusicWindow>(&_music_window_desc, 0); }