/* $Id$ */ /** @file music_gui.cpp GUI for the music playback. */ #include "stdafx.h" #include "openttd.h" #include "fileio.h" #include "variables.h" #include "music.h" #include "music/music_driver.hpp" #include "window_gui.h" #include "strings_func.h" #include "window_func.h" #include "sound_func.h" #include "gfx_func.h" #include "core/math_func.hpp" #include "core/random_func.hpp" #include "table/strings.h" #include "table/sprites.h" static byte _music_wnd_cursong; static bool _song_is_active; static byte _cur_playlist[NUM_SONGS_PLAYLIST]; static byte _playlist_all[] = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 0 }; static byte _playlist_old_style[] = { 1, 8, 2, 9, 14, 15, 19, 13, 0 }; static byte _playlist_new_style[] = { 6, 11, 10, 17, 21, 18, 5, 0 }; static byte _playlist_ezy_street[] = { 12, 7, 16, 3, 20, 4, 0 }; static byte * const _playlists[] = { _playlist_all, _playlist_old_style, _playlist_new_style, _playlist_ezy_street, msf.custom_1, msf.custom_2, }; static void SkipToPrevSong() { byte *b = _cur_playlist; byte *p = b; byte t; if (b[0] == 0) return; // empty playlist do p++; while (p[0] != 0); // find the end t = *--p; // and copy the bytes while (p != b) { p--; p[1] = p[0]; } *b = t; _song_is_active = false; } static void SkipToNextSong() { byte* b = _cur_playlist; byte t; t = b[0]; if (t != 0) { while (b[1] != 0) { b[0] = b[1]; b++; } b[0] = t; } _song_is_active = false; } static void MusicVolumeChanged(byte new_vol) { _music_driver->SetVolume(new_vol); } static void DoPlaySong() { char filename[MAX_PATH]; FioFindFullPath(filename, lengthof(filename), GM_DIR, origin_songs_specs[_music_wnd_cursong - 1].filename); _music_driver->PlaySong(filename); } static void DoStopMusic() { _music_driver->StopSong(); } static void SelectSongToPlay() { uint i = 0; uint j = 0; memset(_cur_playlist, 0, sizeof(_cur_playlist)); do { /* We are now checking for the existence of that file prior * to add it to the list of available songs */ if (FioCheckFileExists(origin_songs_specs[_playlists[msf.playlist][i]].filename, GM_DIR)) { _cur_playlist[j] = _playlists[msf.playlist][i]; j++; } } while (_playlists[msf.playlist][i++] != 0 && i < lengthof(_cur_playlist) - 1); /* Do not shuffle when on the intro-start window, as the song to play has to be the original TTD Theme*/ if (msf.shuffle && _game_mode != GM_MENU) { i = 500; do { uint32 r = InteractiveRandom(); byte *a = &_cur_playlist[GB(r, 0, 5)]; byte *b = &_cur_playlist[GB(r, 8, 5)]; if (*a != 0 && *b != 0) { byte t = *a; *a = *b; *b = t; } } while (--i); } } static void StopMusic() { _music_wnd_cursong = 0; DoStopMusic(); _song_is_active = false; InvalidateWindowWidget(WC_MUSIC_WINDOW, 0, 9); } static void PlayPlaylistSong() { if (_cur_playlist[0] == 0) { SelectSongToPlay(); /* if there is not songs in the playlist, it may indicate * no file on the gm folder, or even no gm folder. * Stop the playback, then */ if (_cur_playlist[0] == 0) { _song_is_active = false; _music_wnd_cursong = 0; msf.playing = false; return; } } _music_wnd_cursong = _cur_playlist[0]; DoPlaySong(); _song_is_active = true; InvalidateWindowWidget(WC_MUSIC_WINDOW, 0, 9); } void ResetMusic() { _music_wnd_cursong = 1; DoPlaySong(); } void MusicLoop() { if (!msf.playing && _song_is_active) { StopMusic(); } else if (msf.playing && !_song_is_active) { PlayPlaylistSong(); } if (!_song_is_active) return; if (!_music_driver->IsSongPlaying()) { if (_game_mode != GM_MENU) { StopMusic(); SkipToNextSong(); PlayPlaylistSong(); } else { ResetMusic(); } } } static void MusicTrackSelectionWndProc(Window *w, WindowEvent *e) { switch (e->event) { case WE_PAINT: { const byte* p; uint i; int y; w->SetWidgetDisabledState(11, msf.playlist <= 3); w->LowerWidget(3); w->LowerWidget(4); w->DrawWidgets(); GfxFillRect(3, 23, 3 + 177, 23 + 191, 0); GfxFillRect(251, 23, 251 + 177, 23 + 191, 0); DrawStringCentered(92, 15, STR_01EE_TRACK_INDEX, TC_FROMSTRING); SetDParam(0, STR_01D5_ALL + msf.playlist); DrawStringCentered(340, 15, STR_01EF_PROGRAM, TC_FROMSTRING); for (i = 1; i <= NUM_SONGS_AVAILABLE; i++) { SetDParam(0, i); SetDParam(2, i); SetDParam(1, SPECSTR_SONGNAME); DrawString(4, 23 + (i - 1) * 6, (i < 10) ? STR_01EC_0 : STR_01ED, TC_FROMSTRING); } for (i = 0; i != 6; i++) { DrawStringCentered(216, 45 + i * 8, STR_01D5_ALL + i, (i == msf.playlist) ? TC_WHITE : TC_BLACK); } DrawStringCentered(216, 45 + 8 * 6 + 16, STR_01F0_CLEAR, TC_FROMSTRING); #if 0 DrawStringCentered(216, 45 + 8 * 6 + 16 * 2, STR_01F1_SAVE, TC_FROMSTRING); #endif y = 23; for (p = _playlists[msf.playlist], i = 0; (i = *p) != 0; p++) { SetDParam(0, i); SetDParam(1, SPECSTR_SONGNAME); SetDParam(2, i); DrawString(252, y, (i < 10) ? STR_01EC_0 : STR_01ED, TC_FROMSTRING); y += 6; } break; } case WE_CLICK: switch (e->we.click.widget) { case 3: { // add to playlist int y = (e->we.click.pt.y - 23) / 6; uint i; byte *p; if (msf.playlist < 4) return; if (!IsInsideMM(y, 0, NUM_SONGS_AVAILABLE)) return; p = _playlists[msf.playlist]; for (i = 0; i != NUM_SONGS_PLAYLIST - 1; i++) { if (p[i] == 0) { p[i] = y + 1; p[i + 1] = 0; w->SetDirty(); SelectSongToPlay(); break; } } } break; case 4: { // remove from playlist int y = (e->we.click.pt.y - 23) / 6; uint i; byte *p; if (msf.playlist < 4) return; if (!IsInsideMM(y, 0, NUM_SONGS_AVAILABLE)) return; p = _playlists[msf.playlist]; for (i = y; i != NUM_SONGS_PLAYLIST - 1; i++) { p[i] = p[i + 1]; } w->SetDirty(); SelectSongToPlay(); } break; case 11: // clear _playlists[msf.playlist][0] = 0; w->SetDirty(); StopMusic(); SelectSongToPlay(); break; #if 0 case 12: // save ShowInfo("MusicTrackSelectionWndProc:save not implemented"); break; #endif case 5: case 6: case 7: case 8: case 9: case 10: /* set playlist */ msf.playlist = e->we.click.widget - 5; w->SetDirty(); InvalidateWindow(WC_MUSIC_WINDOW, 0); StopMusic(); SelectSongToPlay(); break; } break; } } static const Widget _music_track_selection_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, RESIZE_NONE, 14, 11, 431, 0, 13, STR_01EB_MUSIC_PROGRAM_SELECTION, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_PANEL, RESIZE_NONE, 14, 0, 431, 14, 217, 0x0, STR_NULL}, { WWT_PANEL, RESIZE_NONE, 14, 2, 181, 22, 215, 0x0, STR_01FA_CLICK_ON_MUSIC_TRACK_TO}, { WWT_PANEL, RESIZE_NONE, 14, 250, 429, 22, 215, 0x0, STR_CLICK_ON_TRACK_TO_REMOVE}, { WWT_PUSHBTN, RESIZE_NONE, 14, 186, 245, 44, 51, 0x0, STR_01F3_SELECT_ALL_TRACKS_PROGRAM}, { WWT_PUSHBTN, RESIZE_NONE, 14, 186, 245, 52, 59, 0x0, STR_01F4_SELECT_OLD_STYLE_MUSIC}, { WWT_PUSHBTN, RESIZE_NONE, 14, 186, 245, 60, 67, 0x0, STR_01F5_SELECT_NEW_STYLE_MUSIC}, { WWT_PUSHBTN, RESIZE_NONE, 14, 186, 245, 68, 75, 0x0, STR_0330_SELECT_EZY_STREET_STYLE}, { WWT_PUSHBTN, RESIZE_NONE, 14, 186, 245, 76, 83, 0x0, STR_01F6_SELECT_CUSTOM_1_USER_DEFINED}, { WWT_PUSHBTN, RESIZE_NONE, 14, 186, 245, 84, 91, 0x0, STR_01F7_SELECT_CUSTOM_2_USER_DEFINED}, { WWT_PUSHBTN, RESIZE_NONE, 14, 186, 245, 108, 115, 0x0, STR_01F8_CLEAR_CURRENT_PROGRAM_CUSTOM1}, #if 0 { WWT_PUSHBTN, RESIZE_NONE, 14, 186, 245, 124, 131, 0x0, STR_01F9_SAVE_MUSIC_SETTINGS}, #endif { WIDGETS_END}, }; static const WindowDesc _music_track_selection_desc = { 104, 131, 432, 218, 432, 218, WC_MUSIC_TRACK_SELECTION, WC_NONE, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, _music_track_selection_widgets, MusicTrackSelectionWndProc }; static void ShowMusicTrackSelection() { AllocateWindowDescFront<Window>(&_music_track_selection_desc, 0); } static void MusicWindowWndProc(Window *w, WindowEvent *e) { switch (e->event) { case WE_PAINT: { uint i; StringID str; w->RaiseWidget(7); w->RaiseWidget(9); w->DrawWidgets(); GfxFillRect(187, 16, 200, 33, 0); for (i = 0; i != 8; i++) { int color = 0xD0; if (i > 4) { color = 0xBF; if (i > 6) { color = 0xB8; } } GfxFillRect(187, NUM_SONGS_PLAYLIST - i * 2, 200, NUM_SONGS_PLAYLIST - i * 2, color); } GfxFillRect(60, 46, 239, 52, 0); if (_song_is_active == 0 || _music_wnd_cursong == 0) { str = STR_01E3; } else { SetDParam(0, _music_wnd_cursong); str = (_music_wnd_cursong < 10) ? STR_01E4_0 : STR_01E5; } DrawString(62, 46, str, TC_FROMSTRING); str = STR_01E6; if (_song_is_active != 0 && _music_wnd_cursong != 0) { str = STR_01E7; SetDParam(0, SPECSTR_SONGNAME); SetDParam(1, _music_wnd_cursong); } DrawStringCentered(155, 46, str, TC_FROMSTRING); DrawString(60, 38, STR_01E8_TRACK_XTITLE, TC_FROMSTRING); for (i = 0; i != 6; i++) { DrawStringCentered(25 + i * 50, 59, STR_01D5_ALL + i, msf.playlist == i ? TC_WHITE : TC_BLACK); } DrawStringCentered(31, 43, STR_01E9_SHUFFLE, (msf.shuffle ? TC_WHITE : TC_BLACK)); DrawStringCentered(269, 43, STR_01EA_PROGRAM, TC_FROMSTRING); DrawStringCentered(141, 15, STR_01DB_MUSIC_VOLUME, TC_FROMSTRING); DrawStringCentered(141, 29, STR_01DD_MIN_MAX, TC_FROMSTRING); DrawStringCentered(247, 15, STR_01DC_EFFECTS_VOLUME, TC_FROMSTRING); DrawStringCentered(247, 29, STR_01DD_MIN_MAX, TC_FROMSTRING); DrawFrameRect(108, 23, 174, 26, 14, FR_LOWERED); DrawFrameRect(214, 23, 280, 26, 14, FR_LOWERED); DrawFrameRect( 108 + msf.music_vol / 2, 22, 111 + msf.music_vol / 2, 28, 14, FR_NONE ); DrawFrameRect( 214 + msf.effect_vol / 2, 22, 217 + msf.effect_vol / 2, 28, 14, FR_NONE ); } break; case WE_CLICK: switch (e->we.click.widget) { case 2: // skip to prev if (!_song_is_active) return; SkipToPrevSong(); break; case 3: // skip to next if (!_song_is_active) return; SkipToNextSong(); break; case 4: // stop playing msf.playing = false; break; case 5: // start playing msf.playing = true; break; case 6: { // volume sliders byte *vol, new_vol; int x = e->we.click.pt.x - 88; if (x < 0) return; vol = &msf.music_vol; if (x >= 106) { vol = &msf.effect_vol; x -= 106; } new_vol = min(max(x - 21, 0) * 2, 127); if (new_vol != *vol) { *vol = new_vol; if (vol == &msf.music_vol) MusicVolumeChanged(new_vol); w->SetDirty(); } _left_button_clicked = false; } break; case 10: //toggle shuffle msf.shuffle ^= 1; StopMusic(); SelectSongToPlay(); break; case 11: //show track selection ShowMusicTrackSelection(); break; case 12: case 13: case 14: case 15: case 16: case 17: // playlist msf.playlist = e->we.click.widget - 12; w->SetDirty(); InvalidateWindow(WC_MUSIC_TRACK_SELECTION, 0); StopMusic(); SelectSongToPlay(); break; } break; case WE_TICK: InvalidateWindowWidget(WC_MUSIC_WINDOW, 0, 7); break; } } static const Widget _music_window_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, RESIZE_NONE, 14, 11, 299, 0, 13, STR_01D2_JAZZ_JUKEBOX, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_PUSHIMGBTN, RESIZE_NONE, 14, 0, 21, 14, 35, SPR_IMG_SKIP_TO_PREV, STR_01DE_SKIP_TO_PREVIOUS_TRACK}, { WWT_PUSHIMGBTN, RESIZE_NONE, 14, 22, 43, 14, 35, SPR_IMG_SKIP_TO_NEXT, STR_01DF_SKIP_TO_NEXT_TRACK_IN_SELECTION}, { WWT_PUSHIMGBTN, RESIZE_NONE, 14, 44, 65, 14, 35, SPR_IMG_STOP_MUSIC, STR_01E0_STOP_PLAYING_MUSIC}, { WWT_PUSHIMGBTN, RESIZE_NONE, 14, 66, 87, 14, 35, SPR_IMG_PLAY_MUSIC, STR_01E1_START_PLAYING_MUSIC}, { WWT_PANEL, RESIZE_NONE, 14, 88, 299, 14, 35, 0x0, STR_01E2_DRAG_SLIDERS_TO_SET_MUSIC}, { WWT_PANEL, RESIZE_NONE, 14, 186, 201, 15, 34, 0x0, STR_NULL}, { WWT_PANEL, RESIZE_NONE, 14, 0, 299, 36, 57, 0x0, STR_NULL}, { WWT_PANEL, RESIZE_NONE, 14, 59, 240, 45, 53, 0x0, STR_NULL}, { WWT_PUSHBTN, RESIZE_NONE, 14, 6, 55, 42, 49, 0x0, STR_01FB_TOGGLE_PROGRAM_SHUFFLE}, { WWT_PUSHBTN, RESIZE_NONE, 14, 244, 293, 42, 49, 0x0, STR_01FC_SHOW_MUSIC_TRACK_SELECTION}, { WWT_PUSHBTN, RESIZE_NONE, 14, 0, 49, 58, 65, 0x0, STR_01F3_SELECT_ALL_TRACKS_PROGRAM}, { WWT_PUSHBTN, RESIZE_NONE, 14, 50, 99, 58, 65, 0x0, STR_01F4_SELECT_OLD_STYLE_MUSIC}, { WWT_PUSHBTN, RESIZE_NONE, 14, 100, 149, 58, 65, 0x0, STR_01F5_SELECT_NEW_STYLE_MUSIC}, { WWT_PUSHBTN, RESIZE_NONE, 14, 150, 199, 58, 65, 0x0, STR_0330_SELECT_EZY_STREET_STYLE}, { WWT_PUSHBTN, RESIZE_NONE, 14, 200, 249, 58, 65, 0x0, STR_01F6_SELECT_CUSTOM_1_USER_DEFINED}, { WWT_PUSHBTN, RESIZE_NONE, 14, 250, 299, 58, 65, 0x0, STR_01F7_SELECT_CUSTOM_2_USER_DEFINED}, { WIDGETS_END}, }; static const WindowDesc _music_window_desc = { 0, 22, 300, 66, 300, 66, WC_MUSIC_WINDOW, WC_NONE, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, _music_window_widgets, MusicWindowWndProc }; void ShowMusicWindow() { AllocateWindowDescFront<Window>(&_music_window_desc, 0); }