/* $Id$ */ /** @file win32_m.h Base for Windows music playback. */ #ifndef MUSIC_WIN32_H #define MUSIC_WIN32_H #include "music_driver.hpp" class MusicDriver_Win32: public MusicDriver { public: /* virtual */ const char *Start(const char * const *param); /* virtual */ void Stop(); /* virtual */ void PlaySong(const char *filename); /* virtual */ void StopSong(); /* virtual */ bool IsSongPlaying(); /* virtual */ void SetVolume(byte vol); }; class FMusicDriver_Win32: public MusicDriverFactory<FMusicDriver_Win32> { public: static const int priority = 5; /* virtual */ const char *GetName() { return "win32"; } /* virtual */ const char *GetDescription() { return "Win32 Music Driver"; } /* virtual */ Driver *CreateInstance() { return new MusicDriver_Win32(); } }; #endif /* MUSIC_WIN32_H */