/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file win32_m.cpp Music playback for Windows. */ #include "../stdafx.h" #include "../string_func.h" #include "win32_m.h" #include #include #include "../os/windows/win32.h" #include "../debug.h" #include "midifile.hpp" #include "midi.h" #include "../base_media_base.h" #include "../safeguards.h" struct PlaybackSegment { uint32 start, end; size_t start_block; bool loop; }; static struct { UINT time_period; ///< obtained timer precision value HMIDIOUT midi_out; ///< handle to open midiOut UINT timer_id; ///< ID of active multimedia timer CRITICAL_SECTION lock; ///< synchronization for playback status fields bool playing; ///< flag indicating that playback is active bool do_start; ///< flag for starting playback of next_file at next opportunity bool do_stop; ///< flag for stopping playback at next opportunity byte current_volume; ///< current effective volume setting byte new_volume; ///< volume setting to change to MidiFile current_file; ///< file currently being played from PlaybackSegment current_segment; ///< segment info for current playback DWORD playback_start_time; ///< timestamp current file began playback size_t current_block; ///< next block index to send MidiFile next_file; ///< upcoming file to play PlaybackSegment next_segment; ///< segment info for upcoming file byte channel_volumes[16]; ///< last seen volume controller values in raw data } _midi; static FMusicDriver_Win32 iFMusicDriver_Win32; static byte ScaleVolume(byte original, byte scale) { return original * scale / 127; } void CALLBACK MidiOutProc(HMIDIOUT hmo, UINT wMsg, DWORD_PTR dwInstance, DWORD_PTR dwParam1, DWORD_PTR dwParam2) { if (wMsg == MOM_DONE) { MIDIHDR *hdr = (LPMIDIHDR)dwParam1; midiOutUnprepareHeader(hmo, hdr, sizeof(*hdr)); free(hdr); } } static void TransmitChannelMsg(byte status, byte p1, byte p2 = 0) { midiOutShortMsg(_midi.midi_out, status | (p1 << 8) | (p2 << 16)); } static void TransmitSysex(byte *&msg_start, size_t &remaining) { /* find end of message */ byte *msg_end = msg_start; while (*msg_end != MIDIST_ENDSYSEX) msg_end++; msg_end++; /* also include sysex end byte */ /* prepare header */ MIDIHDR *hdr = CallocT(1); hdr->lpData = (LPSTR)msg_start; hdr->dwBufferLength = msg_end - msg_start; if (midiOutPrepareHeader(_midi.midi_out, hdr, sizeof(*hdr)) == MMSYSERR_NOERROR) { /* transmit - just point directly into the data buffer */ hdr->dwBytesRecorded = hdr->dwBufferLength; midiOutLongMsg(_midi.midi_out, hdr, sizeof(*hdr)); } else { free(hdr); } /* update position in buffer */ remaining -= msg_end - msg_start; msg_start = msg_end; } static void TransmitSysexConst(byte *msg_start, size_t length) { TransmitSysex(msg_start, length); } /** * Realtime MIDI playback service routine. * This is called by the multimedia timer. */ void CALLBACK TimerCallback(UINT uTimerID, UINT, DWORD_PTR dwUser, DWORD_PTR, DWORD_PTR) { /* Try to check playback status changes. * If _midi is already locked, skip checking for this cycle and try again * next cycle, instead of waiting for locks in the realtime callback. */ if (TryEnterCriticalSection(&_midi.lock)) { /* check for stop */ if (_midi.do_stop) { DEBUG(driver, 2, "Win32-MIDI: timer: do_stop is set"); midiOutReset(_midi.midi_out); _midi.playing = false; _midi.do_stop = false; LeaveCriticalSection(&_midi.lock); return; } /* check for start/restart/change song */ if (_midi.do_start) { DEBUG(driver, 2, "Win32-MIDI: timer: do_start is set"); if (_midi.playing) { midiOutReset(_midi.midi_out); /* Some songs change the "Pitch bend range" registered * parameter. If this doesn't get reset, everything else * will start sounding wrong. */ for (int ch = 0; ch < 16; ch++) { /* Running status, only need status for first message */ /* Select RPN 00.00, set value to 02.00, and unselect again */ TransmitChannelMsg(MIDIST_CONTROLLER | ch, MIDICT_RPN_SELECT_LO, 0x00); TransmitChannelMsg(MIDICT_RPN_SELECT_HI, 0x00); TransmitChannelMsg(MIDICT_DATAENTRY, 0x02); TransmitChannelMsg(MIDICT_DATAENTRY_LO, 0x00); TransmitChannelMsg(MIDICT_RPN_SELECT_LO, 0x7F); TransmitChannelMsg(MIDICT_RPN_SELECT_HI, 0x7F); } } _midi.current_file.MoveFrom(_midi.next_file); std::swap(_midi.next_segment, _midi.current_segment); _midi.current_segment.start_block = 0; _midi.playback_start_time = timeGetTime(); _midi.playing = true; _midi.do_start = false; _midi.current_block = 0; MemSetT(_midi.channel_volumes, 127, lengthof(_midi.channel_volumes)); } else if (!_midi.playing) { /* not playing, stop the timer */ DEBUG(driver, 2, "Win32-MIDI: timer: not playing, stopping timer"); timeKillEvent(uTimerID); _midi.timer_id = 0; LeaveCriticalSection(&_midi.lock); return; } /* check for volume change */ static int volume_throttle = 0; if (_midi.current_volume != _midi.new_volume) { if (volume_throttle == 0) { DEBUG(driver, 2, "Win32-MIDI: timer: volume change"); _midi.current_volume = _midi.new_volume; volume_throttle = 20 / _midi.time_period; for (int ch = 0; ch < 16; ch++) { int vol = ScaleVolume(_midi.channel_volumes[ch], _midi.current_volume); TransmitChannelMsg(MIDIST_CONTROLLER | ch, MIDICT_CHANVOLUME, vol); } } else { volume_throttle--; } } LeaveCriticalSection(&_midi.lock); } /* skip beginning of file? */ if (_midi.current_segment.start > 0 && _midi.current_block == 0 && _midi.current_segment.start_block == 0) { /* find first block after start time and pretend playback started earlier * this is to allow all blocks prior to the actual start to still affect playback, * as they may contain important controller and program changes */ uint preload_bytes = 0; for (size_t bl = 0; bl < _midi.current_file.blocks.size(); bl++) { MidiFile::DataBlock &block = _midi.current_file.blocks[bl]; preload_bytes += block.data.size(); if (block.ticktime >= _midi.current_segment.start) { if (_midi.current_segment.loop) { DEBUG(driver, 2, "Win32-MIDI: timer: loop from block %d (ticktime %d, realtime %.3f, bytes %d)", (int)bl, (int)block.ticktime, ((int)block.realtime)/1000.0, (int)preload_bytes); _midi.current_segment.start_block = bl; break; } else { /* Calculate offset start time for playback. * The preload_bytes are used to compensate for delay in transmission over traditional serial MIDI interfaces, * which have a bitrate of 31,250 bits/sec, and transmit 1+8+1 start/data/stop bits per byte. * The delay compensation is needed to avoid time-compression of following messages. */ DEBUG(driver, 2, "Win32-MIDI: timer: start from block %d (ticktime %d, realtime %.3f, bytes %d)", (int)bl, (int)block.ticktime, ((int)block.realtime) / 1000.0, (int)preload_bytes); _midi.playback_start_time -= block.realtime / 1000 - preload_bytes * 1000 / 3125; break; } } } } /* play pending blocks */ DWORD current_time = timeGetTime(); DWORD playback_time = current_time - _midi.playback_start_time; while (_midi.current_block < _midi.current_file.blocks.size()) { MidiFile::DataBlock &block = _midi.current_file.blocks[_midi.current_block]; /* check that block isn't at end-of-song override */ if (_midi.current_segment.end > 0 && block.ticktime >= _midi.current_segment.end) { if (_midi.current_segment.loop) { _midi.current_block = _midi.current_segment.start_block; _midi.playback_start_time = timeGetTime() - _midi.current_file.blocks[_midi.current_block].realtime / 1000; } else { _midi.do_stop = true; } break; } /* check that block is not in the future */ if (block.realtime / 1000 > playback_time) { break; } byte *data = block.data.Begin(); size_t remaining = block.data.size(); byte last_status = 0; while (remaining > 0) { /* MidiFile ought to have converted everything out of running status, * but handle it anyway just to be safe */ byte status = data[0]; if (status & 0x80) { last_status = status; data++; remaining--; } else { status = last_status; } switch (status & 0xF0) { case MIDIST_PROGCHG: case MIDIST_CHANPRESS: /* 2 byte channel messages */ TransmitChannelMsg(status, data[0]); data++; remaining--; break; case MIDIST_NOTEOFF: case MIDIST_NOTEON: case MIDIST_POLYPRESS: case MIDIST_PITCHBEND: /* 3 byte channel messages */ TransmitChannelMsg(status, data[0], data[1]); data += 2; remaining -= 2; break; case MIDIST_CONTROLLER: /* controller change */ if (data[0] == MIDICT_CHANVOLUME) { /* volume controller, adjust for user volume */ _midi.channel_volumes[status & 0x0F] = data[1]; int vol = ScaleVolume(data[1], _midi.current_volume); TransmitChannelMsg(status, data[0], vol); } else { /* handle other controllers normally */ TransmitChannelMsg(status, data[0], data[1]); } data += 2; remaining -= 2; break; case 0xF0: /* system messages */ switch (status) { case MIDIST_SYSEX: /* system exclusive */ TransmitSysex(data, remaining); break; case MIDIST_TC_QFRAME: /* time code quarter frame */ case MIDIST_SONGSEL: /* song select */ data++; remaining--; break; case MIDIST_SONGPOSPTR: /* song position pointer */ data += 2; remaining -= 2; break; default: /* remaining have no data bytes */ break; } break; } } _midi.current_block++; } /* end? */ if (_midi.current_block == _midi.current_file.blocks.size()) { if (_midi.current_segment.loop) { _midi.current_block = _midi.current_segment.start_block; _midi.playback_start_time = timeGetTime() - _midi.current_file.blocks[_midi.current_block].realtime / 1000; } else { _midi.do_stop = true; } } } void MusicDriver_Win32::PlaySong(const MusicSongInfo &song) { DEBUG(driver, 2, "Win32-MIDI: PlaySong: entry"); EnterCriticalSection(&_midi.lock); if (!_midi.next_file.LoadSong(song)) { LeaveCriticalSection(&_midi.lock); return; } _midi.next_segment.start = song.override_start; _midi.next_segment.end = song.override_end; _midi.next_segment.loop = song.loop; DEBUG(driver, 2, "Win32-MIDI: PlaySong: setting flag"); _midi.do_stop = _midi.playing; _midi.do_start = true; if (_midi.timer_id == 0) { DEBUG(driver, 2, "Win32-MIDI: PlaySong: starting timer"); _midi.timer_id = timeSetEvent(_midi.time_period, _midi.time_period, TimerCallback, (DWORD_PTR)this, TIME_PERIODIC | TIME_CALLBACK_FUNCTION); } LeaveCriticalSection(&_midi.lock); } void MusicDriver_Win32::StopSong() { DEBUG(driver, 2, "Win32-MIDI: StopSong: entry"); EnterCriticalSection(&_midi.lock); DEBUG(driver, 2, "Win32-MIDI: StopSong: setting flag"); _midi.do_stop = true; LeaveCriticalSection(&_midi.lock); } bool MusicDriver_Win32::IsSongPlaying() { return _midi.playing || _midi.do_start; } void MusicDriver_Win32::SetVolume(byte vol) { EnterCriticalSection(&_midi.lock); _midi.new_volume = vol; LeaveCriticalSection(&_midi.lock); } const char *MusicDriver_Win32::Start(const char * const *parm) { DEBUG(driver, 2, "Win32-MIDI: Start: initializing"); InitializeCriticalSection(&_midi.lock); int resolution = GetDriverParamInt(parm, "resolution", 5); int port = GetDriverParamInt(parm, "port", -1); UINT devid; if (port < 0) { devid = MIDI_MAPPER; } else { devid = (UINT)port; } resolution = Clamp(resolution, 1, 20); if (midiOutOpen(&_midi.midi_out, devid, (DWORD_PTR)&MidiOutProc, (DWORD_PTR)this, CALLBACK_FUNCTION) != MMSYSERR_NOERROR) { return "could not open midi device"; } midiOutReset(_midi.midi_out); /* Standard "Enable General MIDI" message */ static byte gm_enable_sysex[] = { 0xF0, 0x7E, 0x00, 0x09, 0x01, 0xF7 }; TransmitSysexConst(&gm_enable_sysex[0], sizeof(gm_enable_sysex)); /* Roland-specific reverb room control, used by the original game */ static byte roland_reverb_sysex[] = { 0xF0, 0x41, 0x10, 0x42, 0x12, 0x40, 0x01, 0x30, 0x02, 0x04, 0x00, 0x40, 0x40, 0x00, 0x00, 0x09, 0xF7 }; TransmitSysexConst(&roland_reverb_sysex[0], sizeof(roland_reverb_sysex)); /* prepare multimedia timer */ TIMECAPS timecaps; if (timeGetDevCaps(&timecaps, sizeof(timecaps)) == MMSYSERR_NOERROR) { _midi.time_period = min(max((UINT)resolution, timecaps.wPeriodMin), timecaps.wPeriodMax); if (timeBeginPeriod(_midi.time_period) == MMSYSERR_NOERROR) { /* success */ DEBUG(driver, 2, "Win32-MIDI: Start: timer resolution is %d", (int)_midi.time_period); return NULL; } } midiOutClose(_midi.midi_out); return "could not set timer resolution"; } void MusicDriver_Win32::Stop() { EnterCriticalSection(&_midi.lock); if (_midi.timer_id) { timeKillEvent(_midi.timer_id); _midi.timer_id = 0; } timeEndPeriod(_midi.time_period); midiOutReset(_midi.midi_out); midiOutClose(_midi.midi_out); LeaveCriticalSection(&_midi.lock); DeleteCriticalSection(&_midi.lock); }