/* $Id$ */ /** @file os2_m.cpp Music playback on OS/2. */ #include "../stdafx.h" #include "../openttd.h" #include "os2_m.h" #define INCL_DOS #define INCL_OS2MM #define INCL_WIN #include <stdarg.h> #include <os2.h> #include <os2me.h> /********************** * OS/2 MIDI PLAYER **********************/ /* Interesting how similar the MCI API in OS/2 is to the Win32 MCI API, * eh? Anyone would think they both came from the same place originally! ;) */ static long CDECL MidiSendCommand(const char *cmd, ...) { va_list va; char buf[512]; va_start(va, cmd); vseprintf(buf, lastof(buf), cmd, va); va_end(va); return mciSendString(buf, NULL, 0, NULL, 0); } static FMusicDriver_OS2 iFMusicDriver_OS2; void MusicDriver_OS2::PlaySong(const char *filename) { MidiSendCommand("close all"); if (MidiSendCommand("open %s type sequencer alias song", filename) != 0) return; MidiSendCommand("play song from 0"); } void MusicDriver_OS2::StopSong() { MidiSendCommand("close all"); } void MusicDriver_OS2::SetVolume(byte vol) { MidiSendCommand("set song audio volume %d", ((vol/127)*100)); } bool MusicDriver_OS2::IsSongPlaying() { char buf[16]; mciSendString("status song mode", buf, sizeof(buf), NULL, 0); return strcmp(buf, "playing") == 0 || strcmp(buf, "seeking") == 0; } const char *MusicDriver_OS2::Start(const char * const *parm) { return 0; } void MusicDriver_OS2::Stop() { MidiSendCommand("close all"); }