/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. */ /** @file fluidsynth.h Base for FluidSynth music playback. */ #ifndef MUSIC_FLUIDSYNTH_H #define MUSIC_FLUIDSYNTH_H #include "music_driver.hpp" /** Music driver making use of FluidSynth. */ class MusicDriver_FluidSynth : public MusicDriver { public: const char *Start(const StringList ¶m) override; void Stop() override; void PlaySong(const MusicSongInfo &song) override; void StopSong() override; bool IsSongPlaying() override; void SetVolume(byte vol) override; const char *GetName() const override { return "fluidsynth"; } }; /** Factory for the fluidsynth driver. */ class FMusicDriver_FluidSynth : public DriverFactoryBase { public: FMusicDriver_FluidSynth() : DriverFactoryBase(Driver::DT_MUSIC, 5, "fluidsynth", "FluidSynth MIDI Driver") {} Driver *CreateInstance() const override { return new MusicDriver_FluidSynth(); } }; #endif /* MUSIC_FLUIDSYNTH_H */