/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file dmusic.cpp Playing music via DirectMusic. */ #ifdef WIN32_ENABLE_DIRECTMUSIC_SUPPORT #define INITGUID #include "../stdafx.h" #ifdef WIN32_LEAN_AND_MEAN #undef WIN32_LEAN_AND_MEAN // Don't exclude rarely-used stuff from Windows headers #endif #include "../debug.h" #include "../os/windows/win32.h" #include "../core/mem_func.hpp" #include "../thread/thread.h" #include "../fileio_func.h" #include "../base_media_base.h" #include "dmusic.h" #include "midifile.hpp" #include "midi.h" #include #include #include #include #include "../safeguards.h" #if defined(_MSC_VER) # pragma comment(lib, "ole32.lib") #endif /* defined(_MSC_VER) */ static const int MS_TO_REFTIME = 1000 * 10; ///< DirectMusic time base is 100 ns. static const int MIDITIME_TO_REFTIME = 10; ///< Time base of the midi file reader is 1 us. #define FOURCC_INFO mmioFOURCC('I','N','F','O') #define FOURCC_fmt mmioFOURCC('f','m','t',' ') #define FOURCC_data mmioFOURCC('d','a','t','a') /** A DLS file. */ struct DLSFile { /** An instrument region maps a note range to wave data. */ struct DLSRegion { RGNHEADER hdr; WAVELINK wave; WSMPL wave_sample; std::vector wave_loops; std::vector articulators; }; /** Instrument definition read from a DLS file. */ struct DLSInstrument { INSTHEADER hdr; std::vector articulators; std::vector regions; }; /** Wave data definition from a DLS file. */ struct DLSWave { long file_offset; PCMWAVEFORMAT fmt; std::vector data; WSMPL wave_sample; std::vector wave_loops; bool operator ==(long offset) const { return this->file_offset == offset; } }; std::vector instruments; std::vector pool_cues; std::vector waves; /** Try loading a DLS file into memory. */ bool LoadFile(const TCHAR *file); private: /** Load an articulation structure from a DLS file. */ bool ReadDLSArticulation(FILE *f, DWORD list_length, std::vector &out); /** Load a list of regions from a DLS file. */ bool ReadDLSRegionList(FILE *f, DWORD list_length, DLSInstrument &instrument); /** Load a single region from a DLS file. */ bool ReadDLSRegion(FILE *f, DWORD list_length, std::vector &out); /** Load a list of instruments from a DLS file. */ bool ReadDLSInstrumentList(FILE *f, DWORD list_length); /** Load a single instrument from a DLS file. */ bool ReadDLSInstrument(FILE *f, DWORD list_length); /** Load a list of waves from a DLS file. */ bool ReadDLSWaveList(FILE *f, DWORD list_length); /** Load a single wave from a DLS file. */ bool ReadDLSWave(FILE *f, DWORD list_length, long offset); }; /** A RIFF chunk header. */ PACK_N(struct ChunkHeader { FOURCC type; ///< Chunk type. DWORD length; ///< Length of the chunk, not including the chunk header itself. }, 2); /** Buffer format for a DLS wave download. */ PACK_N(struct WAVE_DOWNLOAD { DMUS_DOWNLOADINFO dlInfo; ULONG ulOffsetTable[2]; DMUS_WAVE dmWave; DMUS_WAVEDATA dmWaveData; }, 2); struct PlaybackSegment { uint32 start, end; size_t start_block; bool loop; }; static struct { bool shutdown; ///< flag to indicate playback thread shutdown bool playing; ///< flag indicating that playback is active bool do_start; ///< flag for starting playback of next_file at next opportunity bool do_stop; ///< flag for stopping playback at next opportunity int preload_time; ///< preload time for music blocks. byte new_volume; ///< volume setting to change to MidiFile next_file; ///< upcoming file to play PlaybackSegment next_segment; ///< segment info for upcoming file } _playback; /** Handle to our worker thread. */ static ThreadObject *_dmusic_thread = NULL; /** Event to signal the thread that it should look at a state change. */ static HANDLE _thread_event = NULL; /** Lock access to playback data that is not thread-safe. */ static ThreadMutex *_thread_mutex = NULL; /** The direct music object manages buffers and ports. */ static IDirectMusic *_music = NULL; /** The port object lets us send MIDI data to the synthesizer. */ static IDirectMusicPort *_port = NULL; /** The buffer object collects the data to sent. */ static IDirectMusicBuffer *_buffer = NULL; /** List of downloaded DLS instruments. */ static std::vector _dls_downloads; static FMusicDriver_DMusic iFMusicDriver_DMusic; bool DLSFile::ReadDLSArticulation(FILE *f, DWORD list_length, std::vector &out) { while (list_length > 0) { ChunkHeader chunk; if (fread(&chunk, sizeof(chunk), 1, f) != 1) return false; list_length -= chunk.length + sizeof(chunk); if (chunk.type == FOURCC_ART1) { CONNECTIONLIST conns; if (fread(&conns, sizeof(conns), 1, f) != 1) return false; fseek(f, conns.cbSize - sizeof(conns), SEEK_CUR); /* Read all defined articulations. */ for (ULONG i = 0; i < conns.cConnections; i++) { CONNECTION con; if (fread(&con, sizeof(con), 1, f) != 1) return false; out.push_back(con); } } else { fseek(f, chunk.length, SEEK_CUR); } } return true; } bool DLSFile::ReadDLSRegion(FILE *f, DWORD list_length, std::vector &out) { out.push_back(DLSRegion()); DLSRegion ®ion = out.back(); /* Set default values. */ region.wave_sample.cbSize = 0; while (list_length > 0) { ChunkHeader chunk; if (fread(&chunk, sizeof(chunk), 1, f) != 1) return false; list_length -= chunk.length + sizeof(chunk); if (chunk.type == FOURCC_LIST) { /* Unwrap list header. */ if (fread(&chunk.type, sizeof(chunk.type), 1, f) != 1) return false; chunk.length -= sizeof(chunk.type); } switch (chunk.type) { case FOURCC_RGNH: if (fread(®ion.hdr, sizeof(region.hdr), 1, f) != 1) return false; break; case FOURCC_WSMP: if (fread(®ion.wave_sample, sizeof(region.wave_sample), 1, f) != 1) return false; fseek(f, region.wave_sample.cbSize - sizeof(region.wave_sample), SEEK_CUR); /* Read all defined sample loops. */ for (ULONG i = 0; i < region.wave_sample.cSampleLoops; i++) { WLOOP loop; if (fread(&loop, sizeof(loop), 1, f) != 1) return false; region.wave_loops.push_back(loop); } break; case FOURCC_WLNK: if (fread(®ion.wave, sizeof(region.wave), 1, f) != 1) return false; break; case FOURCC_LART: // List chunk if (!this->ReadDLSArticulation(f, chunk.length, region.articulators)) return false; break; case FOURCC_INFO: /* We don't care about info stuff. */ fseek(f, chunk.length, SEEK_CUR); break; default: DEBUG(driver, 7, "DLS: Ignoring unkown chunk %c%c%c%c", (char)(chunk.type & 0xFF), (char)((chunk.type >> 8) & 0xFF), (char)((chunk.type >> 16) & 0xFF), (char)((chunk.type >> 24) & 0xFF)); fseek(f, chunk.length, SEEK_CUR); break; } } return true; } bool DLSFile::ReadDLSRegionList(FILE *f, DWORD list_length, DLSInstrument &instrument) { while (list_length > 0) { ChunkHeader chunk; if (fread(&chunk, sizeof(chunk), 1, f) != 1) return false; list_length -= chunk.length + sizeof(chunk); if (chunk.type == FOURCC_LIST) { FOURCC list_type; if (fread(&list_type, sizeof(list_type), 1, f) != 1) return false; if (list_type == FOURCC_RGN) { this->ReadDLSRegion(f, chunk.length - sizeof(list_type), instrument.regions); } else { DEBUG(driver, 7, "DLS: Ignoring unkown list chunk of type %c%c%c%c", (char)(list_type & 0xFF), (char)((list_type >> 8) & 0xFF), (char)((list_type >> 16) & 0xFF), (char)((list_type >> 24) & 0xFF)); fseek(f, chunk.length - sizeof(list_type), SEEK_CUR); } } else { DEBUG(driver, 7, "DLS: Ignoring chunk %c%c%c%c", (char)(chunk.type & 0xFF), (char)((chunk.type >> 8) & 0xFF), (char)((chunk.type >> 16) & 0xFF), (char)((chunk.type >> 24) & 0xFF)); fseek(f, chunk.length, SEEK_CUR); } } return true; } bool DLSFile::ReadDLSInstrument(FILE *f, DWORD list_length) { this->instruments.push_back(DLSInstrument()); DLSInstrument &instrument = this->instruments.back(); while (list_length > 0) { ChunkHeader chunk; if (fread(&chunk, sizeof(chunk), 1, f) != 1) return false; list_length -= chunk.length + sizeof(chunk); if (chunk.type == FOURCC_LIST) { /* Unwrap list header. */ if (fread(&chunk.type, sizeof(chunk.type), 1, f) != 1) return false; chunk.length -= sizeof(chunk.type); } switch (chunk.type) { case FOURCC_INSH: if (fread(&instrument.hdr, sizeof(instrument.hdr), 1, f) != 1) return false; break; case FOURCC_LART: // List chunk if (!this->ReadDLSArticulation(f, chunk.length, instrument.articulators)) return false; break; case FOURCC_LRGN: // List chunk if (!this->ReadDLSRegionList(f, chunk.length, instrument)) return false; break; case FOURCC_INFO: /* We don't care about info stuff. */ fseek(f, chunk.length, SEEK_CUR); break; default: DEBUG(driver, 7, "DLS: Ignoring unkown chunk %c%c%c%c", (char)(chunk.type & 0xFF), (char)((chunk.type >> 8) & 0xFF), (char)((chunk.type >> 16) & 0xFF), (char)((chunk.type >> 24) & 0xFF)); fseek(f, chunk.length, SEEK_CUR); break; } } return true; } bool DLSFile::ReadDLSInstrumentList(FILE *f, DWORD list_length) { while (list_length > 0) { ChunkHeader chunk; if (fread(&chunk, sizeof(chunk), 1, f) != 1) return false; list_length -= chunk.length + sizeof(chunk); if (chunk.type == FOURCC_LIST) { FOURCC list_type; if (fread(&list_type, sizeof(list_type), 1, f) != 1) return false; if (list_type == FOURCC_INS) { DEBUG(driver, 6, "DLS: Reading instrument %d", (int)instruments.size()); if (!this->ReadDLSInstrument(f, chunk.length - sizeof(list_type))) return false; } else { DEBUG(driver, 7, "DLS: Ignoring unkown list chunk of type %c%c%c%c", (char)(list_type & 0xFF), (char)((list_type >> 8) & 0xFF), (char)((list_type >> 16) & 0xFF), (char)((list_type >> 24) & 0xFF)); fseek(f, chunk.length - sizeof(list_type), SEEK_CUR); } } else { DEBUG(driver, 7, "DLS: Ignoring chunk %c%c%c%c", (char)(chunk.type & 0xFF), (char)((chunk.type >> 8) & 0xFF), (char)((chunk.type >> 16) & 0xFF), (char)((chunk.type >> 24) & 0xFF)); fseek(f, chunk.length, SEEK_CUR); } } return true; } bool DLSFile::ReadDLSWave(FILE *f, DWORD list_length, long offset) { this->waves.push_back(DLSWave()); DLSWave &wave = this->waves.back(); /* Set default values. */ MemSetT(&wave.wave_sample, 0); wave.wave_sample.cbSize = sizeof(WSMPL); wave.wave_sample.usUnityNote = 60; wave.file_offset = offset; // Store file offset so we can resolve the wave pool table later on. while (list_length > 0) { ChunkHeader chunk; if (fread(&chunk, sizeof(chunk), 1, f) != 1) return false; list_length -= chunk.length + sizeof(chunk); if (chunk.type == FOURCC_LIST) { /* Unwrap list header. */ if (fread(&chunk.type, sizeof(chunk.type), 1, f) != 1) return false; chunk.length -= sizeof(chunk.type); } switch (chunk.type) { case FOURCC_fmt: if (fread(&wave.fmt, sizeof(wave.fmt), 1, f) != 1) return false; if (chunk.length > sizeof(wave.fmt)) fseek(f, chunk.length - sizeof(wave.fmt), SEEK_CUR); break; case FOURCC_WSMP: if (fread(&wave.wave_sample, sizeof(wave.wave_sample), 1, f) != 1) return false; fseek(f, wave.wave_sample.cbSize - sizeof(wave.wave_sample), SEEK_CUR); /* Read all defined sample loops. */ for (ULONG i = 0; i < wave.wave_sample.cSampleLoops; i++) { WLOOP loop; if (fread(&loop, sizeof(loop), 1, f) != 1) return false; wave.wave_loops.push_back(loop); } break; case FOURCC_data: wave.data.resize(chunk.length); if (fread(&wave.data[0], sizeof(BYTE), wave.data.size(), f) != wave.data.size()) return false; break; case FOURCC_INFO: /* We don't care about info stuff. */ fseek(f, chunk.length, SEEK_CUR); break; default: DEBUG(driver, 7, "DLS: Ignoring unkown chunk %c%c%c%c", (char)(chunk.type & 0xFF), (char)((chunk.type >> 8) & 0xFF), (char)((chunk.type >> 16) & 0xFF), (char)((chunk.type >> 24) & 0xFF)); fseek(f, chunk.length, SEEK_CUR); break; } } return true; } bool DLSFile::ReadDLSWaveList(FILE *f, DWORD list_length) { long base_offset = ftell(f); while (list_length > 0) { long chunk_offset = ftell(f); ChunkHeader chunk; if (fread(&chunk, sizeof(chunk), 1, f) != 1) return false; list_length -= chunk.length + sizeof(chunk); if (chunk.type == FOURCC_LIST) { FOURCC list_type; if (fread(&list_type, sizeof(list_type), 1, f) != 1) return false; if (list_type == FOURCC_wave) { DEBUG(driver, 6, "DLS: Reading wave %d", (int)waves.size()); if (!this->ReadDLSWave(f, chunk.length - sizeof(list_type), chunk_offset - base_offset)) return false; } else { DEBUG(driver, 7, "DLS: Ignoring unkown list chunk of type %c%c%c%c", (char)(list_type & 0xFF), (char)((list_type >> 8) & 0xFF), (char)((list_type >> 16) & 0xFF), (char)((list_type >> 24) & 0xFF)); fseek(f, chunk.length - sizeof(list_type), SEEK_CUR); } } else { DEBUG(driver, 7, "DLS: Ignoring chunk %c%c%c%c", (char)(chunk.type & 0xFF), (char)((chunk.type >> 8) & 0xFF), (char)((chunk.type >> 16) & 0xFF), (char)((chunk.type >> 24) & 0xFF)); fseek(f, chunk.length, SEEK_CUR); } } return true; } bool DLSFile::LoadFile(const TCHAR *file) { DEBUG(driver, 2, "DMusic: Try to load DLS file %s", FS2OTTD(file)); FILE *f = _tfopen(file, _T("rb")); if (f == NULL) return false; FileCloser f_scope(f); /* Check DLS file header. */ ChunkHeader hdr; FOURCC dls_type; if (fread(&hdr, sizeof(hdr), 1, f) != 1) return false; if (fread(&dls_type, sizeof(dls_type), 1, f) != 1) return false; if (hdr.type != FOURCC_RIFF || dls_type != FOURCC_DLS) return false; hdr.length -= sizeof(FOURCC); DEBUG(driver, 2, "DMusic: Parsing DLS file"); DLSHEADER header; MemSetT(&header, 0); /* Iterate over all chunks in the file. */ while (hdr.length > 0) { ChunkHeader chunk; if (fread(&chunk, sizeof(chunk), 1, f) != 1) return false; hdr.length -= chunk.length + sizeof(chunk); if (chunk.type == FOURCC_LIST) { /* Unwrap list header. */ if (fread(&chunk.type, sizeof(chunk.type), 1, f) != 1) return false; chunk.length -= sizeof(chunk.type); } switch (chunk.type) { case FOURCC_COLH: if (fread(&header, sizeof(header), 1, f) != 1) return false; break; case FOURCC_LINS: // List chunk if (!this->ReadDLSInstrumentList(f, chunk.length)) return false; break; case FOURCC_WVPL: // List chunk if (!this->ReadDLSWaveList(f, chunk.length)) return false; break; case FOURCC_PTBL: POOLTABLE ptbl; if (fread(&ptbl, sizeof(ptbl), 1, f) != 1) return false; fseek(f, ptbl.cbSize - sizeof(ptbl), SEEK_CUR); /* Read all defined cues. */ for (ULONG i = 0; i < ptbl.cCues; i++) { POOLCUE cue; if (fread(&cue, sizeof(cue), 1, f) != 1) return false; this->pool_cues.push_back(cue); } break; case FOURCC_INFO: /* We don't care about info stuff. */ fseek(f, chunk.length, SEEK_CUR); break; default: DEBUG(driver, 7, "DLS: Ignoring unkown chunk %c%c%c%c", (char)(chunk.type & 0xFF), (char)((chunk.type >> 8) & 0xFF), (char)((chunk.type >> 16) & 0xFF), (char)((chunk.type >> 24) & 0xFF)); fseek(f, chunk.length, SEEK_CUR); break; } } /* Have we read as many instruments as indicated? */ if (header.cInstruments != this->instruments.size()) return false; /* Resolve wave pool table. */ for (std::vector::iterator cue = this->pool_cues.begin(); cue != this->pool_cues.end(); cue++) { std::vector::iterator w = std::find(this->waves.begin(), this->waves.end(), cue->ulOffset); if (w != this->waves.end()) { cue->ulOffset = (ULONG)(w - this->waves.begin()); } else { cue->ulOffset = 0; } } return true; } static byte ScaleVolume(byte original, byte scale) { return original * scale / 127; } static void TransmitChannelMsg(IDirectMusicBuffer *buffer, REFERENCE_TIME rt, byte status, byte p1, byte p2 = 0) { if (buffer->PackStructured(rt, 0, status | (p1 << 8) | (p2 << 16)) == E_OUTOFMEMORY) { /* Buffer is full, clear it and try again. */ _port->PlayBuffer(buffer); buffer->Flush(); buffer->PackStructured(rt, 0, status | (p1 << 8) | (p2 << 16)); } } static void TransmitSysex(IDirectMusicBuffer *buffer, REFERENCE_TIME rt, byte *&msg_start, size_t &remaining) { /* Find end of message. */ byte *msg_end = msg_start; while (*msg_end != MIDIST_ENDSYSEX) msg_end++; msg_end++; // Also include SysEx end byte. if (buffer->PackUnstructured(rt, 0, msg_end - msg_start, msg_start) == E_OUTOFMEMORY) { /* Buffer is full, clear it and try again. */ _port->PlayBuffer(buffer); buffer->Flush(); buffer->PackUnstructured(rt, 0, msg_end - msg_start, msg_start); } /* Update position in buffer. */ remaining -= msg_end - msg_start; msg_start = msg_end; } static void TransmitSysexConst(IDirectMusicBuffer *buffer, REFERENCE_TIME rt, byte *msg_start, size_t length) { TransmitSysex(buffer, rt, msg_start, length); } /** Transmit 'Note off' messages to all MIDI channels. */ static void TransmitNotesOff(IDirectMusicBuffer *buffer, REFERENCE_TIME block_time, REFERENCE_TIME cur_time) { for (int ch = 0; ch < 16; ch++) { TransmitChannelMsg(_buffer, block_time + 10, MIDIST_CONTROLLER | ch, MIDICT_MODE_ALLNOTESOFF, 0); TransmitChannelMsg(_buffer, block_time + 10, MIDIST_CONTROLLER | ch, MIDICT_SUSTAINSW, 0); TransmitChannelMsg(_buffer, block_time + 10, MIDIST_CONTROLLER | ch, MIDICT_MODE_RESETALLCTRL, 0); } /* Explicitly flush buffer to make sure the note off messages are processed * before we send any additional control messages. */ _port->PlayBuffer(_buffer); _buffer->Flush(); /* Some songs change the "Pitch bend range" registered parameter. If * this doesn't get reset, everything else will start sounding wrong. */ for (int ch = 0; ch < 16; ch++) { /* Running status, only need status for first message * Select RPN 00.00, set value to 02.00, and de-select again */ TransmitChannelMsg(_buffer, block_time + 10, MIDIST_CONTROLLER | ch, MIDICT_RPN_SELECT_LO, 0x00); TransmitChannelMsg(_buffer, block_time + 10, MIDICT_RPN_SELECT_HI, 0x00); TransmitChannelMsg(_buffer, block_time + 10, MIDICT_DATAENTRY, 0x02); TransmitChannelMsg(_buffer, block_time + 10, MIDICT_DATAENTRY_LO, 0x00); TransmitChannelMsg(_buffer, block_time + 10, MIDICT_RPN_SELECT_LO, 0x7F); TransmitChannelMsg(_buffer, block_time + 10, MIDICT_RPN_SELECT_HI, 0x7F); _port->PlayBuffer(_buffer); _buffer->Flush(); } /* Wait until message time has passed. */ Sleep(Clamp((block_time - cur_time) / MS_TO_REFTIME, 5, 1000)); } static void MidiThreadProc(void *) { DEBUG(driver, 2, "DMusic: Entering playback thread"); REFERENCE_TIME last_volume_time = 0; // timestamp of the last volume change REFERENCE_TIME block_time = 0; // timestamp of the last block sent to the port REFERENCE_TIME playback_start_time; // timestamp current file began playback MidiFile current_file; // file currently being played from PlaybackSegment current_segment; // segment info for current playback size_t current_block = 0; // next block index to send byte current_volume = 0; // current effective volume setting byte channel_volumes[16]; // last seen volume controller values in raw data /* Get pointer to the reference clock of our output port. */ IReferenceClock *clock; _port->GetLatencyClock(&clock); REFERENCE_TIME cur_time; clock->GetTime(&cur_time); /* Standard "Enable General MIDI" message */ static byte gm_enable_sysex[] = { 0xF0, 0x7E, 0x00, 0x09, 0x01, 0xF7 }; TransmitSysexConst(_buffer, cur_time, &gm_enable_sysex[0], sizeof(gm_enable_sysex)); /* Roland-specific reverb room control, used by the original game */ static byte roland_reverb_sysex[] = { 0xF0, 0x41, 0x10, 0x42, 0x12, 0x40, 0x01, 0x30, 0x02, 0x04, 0x00, 0x40, 0x40, 0x00, 0x00, 0x09, 0xF7 }; TransmitSysexConst(_buffer, cur_time, &roland_reverb_sysex[0], sizeof(roland_reverb_sysex)); _port->PlayBuffer(_buffer); _buffer->Flush(); DWORD next_timeout = 1000; while (true) { /* Wait for a signal from the GUI thread or until the time for the next event has come. */ DWORD wfso = WaitForSingleObject(_thread_event, next_timeout); if (_playback.shutdown) { _playback.playing = false; break; } if (_playback.do_stop) { DEBUG(driver, 2, "DMusic thread: Stopping playback"); /* Turn all notes off and wait a bit to allow the messages to be handled. */ clock->GetTime(&cur_time); TransmitNotesOff(_buffer, block_time, cur_time); _playback.playing = false; _playback.do_stop = false; block_time = 0; next_timeout = 1000; continue; } if (wfso == WAIT_OBJECT_0) { if (_playback.do_start) { DEBUG(driver, 2, "DMusic thread: Starting playback"); { /* New scope to limit the time the mutex is locked. */ ThreadMutexLocker lock(_thread_mutex); current_file.MoveFrom(_playback.next_file); std::swap(_playback.next_segment, current_segment); current_segment.start_block = 0; current_block = 0; _playback.playing = true; _playback.do_start = false; } /* Turn all notes off in case we are seeking between music titles. */ clock->GetTime(&cur_time); TransmitNotesOff(_buffer, block_time, cur_time); MemSetT(channel_volumes, 127, lengthof(channel_volumes)); /* Take the current time plus the preload time as the music start time. */ clock->GetTime(&playback_start_time); playback_start_time += _playback.preload_time * MS_TO_REFTIME; } } if (_playback.playing) { /* skip beginning of file? */ if (current_segment.start > 0 && current_block == 0 && current_segment.start_block == 0) { /* find first block after start time and pretend playback started earlier * this is to allow all blocks prior to the actual start to still affect playback, * as they may contain important controller and program changes */ size_t preload_bytes = 0; for (size_t bl = 0; bl < current_file.blocks.size(); bl++) { MidiFile::DataBlock &block = current_file.blocks[bl]; preload_bytes += block.data.size(); if (block.ticktime >= current_segment.start) { if (current_segment.loop) { DEBUG(driver, 2, "DMusic: timer: loop from block %d (ticktime %d, realtime %.3f, bytes %d)", (int)bl, (int)block.ticktime, ((int)block.realtime) / 1000.0, (int)preload_bytes); current_segment.start_block = bl; break; } else { /* Skip the transmission delay compensation performed in the Win32 MIDI driver. * The DMusic driver will most likely be used with the MS softsynth, which is not subject to transmission delays. */ DEBUG(driver, 2, "DMusic: timer: start from block %d (ticktime %d, realtime %.3f, bytes %d)", (int)bl, (int)block.ticktime, ((int)block.realtime) / 1000.0, (int)preload_bytes); playback_start_time -= block.realtime * MIDITIME_TO_REFTIME; break; } } } } /* Get current playback timestamp. */ REFERENCE_TIME current_time; clock->GetTime(¤t_time); /* Check for volume change. */ if (current_volume != _playback.new_volume) { if (current_time - last_volume_time > 10 * MS_TO_REFTIME) { DEBUG(driver, 2, "DMusic thread: volume change"); current_volume = _playback.new_volume; last_volume_time = current_time; for (int ch = 0; ch < 16; ch++) { int vol = ScaleVolume(channel_volumes[ch], current_volume); TransmitChannelMsg(_buffer, block_time + 1, MIDIST_CONTROLLER | ch, MIDICT_CHANVOLUME, vol); } _port->PlayBuffer(_buffer); _buffer->Flush(); } } while (current_block < current_file.blocks.size()) { MidiFile::DataBlock &block = current_file.blocks[current_block]; /* check that block isn't at end-of-song override */ if (current_segment.end > 0 && block.ticktime >= current_segment.end) { if (current_segment.loop) { DEBUG(driver, 2, "DMusic thread: Looping song"); current_block = current_segment.start_block; playback_start_time = current_time - current_file.blocks[current_block].realtime * MIDITIME_TO_REFTIME; } else { _playback.do_stop = true; } next_timeout = 0; break; } /* check that block is not in the future */ REFERENCE_TIME playback_time = current_time - playback_start_time; if (block.realtime * MIDITIME_TO_REFTIME > playback_time + 3 *_playback.preload_time * MS_TO_REFTIME) { /* Stop the thread loop until we are at the preload time of the next block. */ next_timeout = Clamp(((int64)block.realtime * MIDITIME_TO_REFTIME - playback_time) / MS_TO_REFTIME - _playback.preload_time, 0, 1000); DEBUG(driver, 9, "DMusic thread: Next event in %lu ms (music %u, ref " OTTD_PRINTF64 ")", next_timeout, block.realtime * MIDITIME_TO_REFTIME, playback_time); break; } /* Timestamp of the current block. */ block_time = playback_start_time + block.realtime * MIDITIME_TO_REFTIME; DEBUG(driver, 9, "DMusic thread: Streaming block " PRINTF_SIZE " (cur=" OTTD_PRINTF64 ", block=" OTTD_PRINTF64 ")", current_block, (long long)(current_time / MS_TO_REFTIME), (long long)(block_time / MS_TO_REFTIME)); byte *data = block.data.Begin(); size_t remaining = block.data.size(); byte last_status = 0; while (remaining > 0) { /* MidiFile ought to have converted everything out of running status, * but handle it anyway just to be safe */ byte status = data[0]; if (status & 0x80) { last_status = status; data++; remaining--; } else { status = last_status; } switch (status & 0xF0) { case MIDIST_PROGCHG: case MIDIST_CHANPRESS: /* 2 byte channel messages */ TransmitChannelMsg(_buffer, block_time, status, data[0]); data++; remaining--; break; case MIDIST_NOTEOFF: case MIDIST_NOTEON: case MIDIST_POLYPRESS: case MIDIST_PITCHBEND: /* 3 byte channel messages */ TransmitChannelMsg(_buffer, block_time, status, data[0], data[1]); data += 2; remaining -= 2; break; case MIDIST_CONTROLLER: /* controller change */ if (data[0] == MIDICT_CHANVOLUME) { /* volume controller, adjust for user volume */ channel_volumes[status & 0x0F] = data[1]; int vol = ScaleVolume(data[1], current_volume); TransmitChannelMsg(_buffer, block_time, status, data[0], vol); } else { /* handle other controllers normally */ TransmitChannelMsg(_buffer, block_time, status, data[0], data[1]); } data += 2; remaining -= 2; break; case 0xF0: /* system messages */ switch (status) { case MIDIST_SYSEX: /* system exclusive */ TransmitSysex(_buffer, block_time, data, remaining); break; case MIDIST_TC_QFRAME: /* time code quarter frame */ case MIDIST_SONGSEL: /* song select */ data++; remaining--; break; case MIDIST_SONGPOSPTR: /* song position pointer */ data += 2; remaining -= 2; break; default: /* remaining have no data bytes */ break; } break; } } current_block++; } /* Anything in the playback buffer? Send it down the port. */ DWORD used_buffer = 0; _buffer->GetUsedBytes(&used_buffer); if (used_buffer > 0) { _port->PlayBuffer(_buffer); _buffer->Flush(); } /* end? */ if (current_block == current_file.blocks.size()) { if (current_segment.loop) { current_block = current_segment.start_block; playback_start_time = block_time - current_file.blocks[current_block].realtime * MIDITIME_TO_REFTIME; } else { _playback.do_stop = true; } next_timeout = 0; } } } DEBUG(driver, 2, "DMusic: Exiting playback thread"); /* Turn all notes off and wait a bit to allow the messages to be handled by real hardware. */ clock->GetTime(&cur_time); TransmitNotesOff(_buffer, block_time, cur_time); Sleep(_playback.preload_time * 4); clock->Release(); } static void * DownloadArticulationData(int base_offset, void *data, const std::vector &artic) { DMUS_ARTICULATION2 *art = (DMUS_ARTICULATION2 *)data; art->ulArtIdx = base_offset + 1; art->ulFirstExtCkIdx = 0; art->ulNextArtIdx = 0; CONNECTIONLIST *con_list = (CONNECTIONLIST *)(art + 1); con_list->cbSize = sizeof(CONNECTIONLIST); con_list->cConnections = (ULONG)artic.size(); MemCpyT((CONNECTION *)(con_list + 1), &artic.front(), artic.size()); return (CONNECTION *)(con_list + 1) + artic.size(); } static const char *LoadDefaultDLSFile(const char *user_dls) { DMUS_PORTCAPS caps; MemSetT(&caps, 0); caps.dwSize = sizeof(DMUS_PORTCAPS); _port->GetCaps(&caps); /* Nothing to unless it is a synth with instrument download that doesn't come with GM voices by default. */ if ((caps.dwFlags & (DMUS_PC_DLS | DMUS_PC_DLS2)) != 0 && (caps.dwFlags & DMUS_PC_GMINHARDWARE) == 0) { DLSFile dls_file; if (user_dls == NULL) { /* Try loading the default GM DLS file stored in the registry. */ HKEY hkDM; if (SUCCEEDED(RegOpenKeyEx(HKEY_LOCAL_MACHINE, _T("Software\\Microsoft\\DirectMusic"), 0, KEY_READ, &hkDM))) { TCHAR dls_path[MAX_PATH]; DWORD buf_size = sizeof(dls_path); // Buffer size as to be given in bytes! if (SUCCEEDED(RegQueryValueEx(hkDM, _T("GMFilePath"), NULL, NULL, (LPBYTE)dls_path, &buf_size))) { TCHAR expand_path[MAX_PATH * 2]; ExpandEnvironmentStrings(dls_path, expand_path, lengthof(expand_path)); if (!dls_file.LoadFile(expand_path)) DEBUG(driver, 1, "Failed to load default GM DLS file from registry"); } RegCloseKey(hkDM); } /* If we couldn't load the file from the registry, try again at the default install path of the GM DLS file. */ if (dls_file.instruments.size() == 0) { static const TCHAR *DLS_GM_FILE = _T("%windir%\\System32\\drivers\\gm.dls"); TCHAR path[MAX_PATH]; ExpandEnvironmentStrings(DLS_GM_FILE, path, lengthof(path)); if (!dls_file.LoadFile(path)) return "Can't load GM DLS collection"; } } else { if (!dls_file.LoadFile(OTTD2FS(user_dls))) return "Can't load GM DLS collection"; } /* Get download port and allocate download IDs. */ IDirectMusicPortDownload *download_port = NULL; if (FAILED(_port->QueryInterface(IID_IDirectMusicPortDownload, (LPVOID *)&download_port))) return "Can't get download port"; DWORD dlid_wave = 0, dlid_inst = 0; if (FAILED(download_port->GetDLId(&dlid_wave, (DWORD)dls_file.waves.size())) || FAILED(download_port->GetDLId(&dlid_inst, (DWORD)dls_file.instruments.size()))) { download_port->Release(); return "Can't get enough DLS ids"; } DWORD dwAppend = 0; download_port->GetAppend(&dwAppend); /* Download wave data. */ for (DWORD i = 0; i < dls_file.waves.size(); i++) { IDirectMusicDownload *dl_wave = NULL; if (FAILED(download_port->AllocateBuffer((DWORD)(sizeof(WAVE_DOWNLOAD) + dwAppend * dls_file.waves[i].fmt.wf.nBlockAlign + dls_file.waves[i].data.size()), &dl_wave))) { download_port->Release(); return "Can't allocate wave download buffer"; } WAVE_DOWNLOAD *wave; DWORD wave_size = 0; if (FAILED(dl_wave->GetBuffer((LPVOID *)&wave, &wave_size))) { dl_wave->Release(); download_port->Release(); return "Can't get wave download buffer"; } /* Fill download data. */ MemSetT(wave, 0); wave->dlInfo.dwDLType = DMUS_DOWNLOADINFO_WAVE; wave->dlInfo.cbSize = wave_size; wave->dlInfo.dwDLId = dlid_wave + i; wave->dlInfo.dwNumOffsetTableEntries = 2; wave->ulOffsetTable[0] = offsetof(WAVE_DOWNLOAD, dmWave); wave->ulOffsetTable[1] = offsetof(WAVE_DOWNLOAD, dmWaveData); wave->dmWave.ulWaveDataIdx = 1; MemCpyT((PCMWAVEFORMAT *)&wave->dmWave.WaveformatEx, &dls_file.waves[i].fmt, 1); wave->dmWaveData.cbSize = (DWORD)dls_file.waves[i].data.size(); MemCpyT(wave->dmWaveData.byData, &dls_file.waves[i].data[0], dls_file.waves[i].data.size()); _dls_downloads.push_back(dl_wave); if (FAILED(download_port->Download(dl_wave))) { download_port->Release(); return "Downloading DLS wave failed"; } } /* Download instrument data. */ for (DWORD i = 0; i < dls_file.instruments.size(); i++) { DWORD offsets = 1 + (DWORD)dls_file.instruments[i].regions.size(); /* Calculate download size for the instrument. */ size_t i_size = sizeof(DMUS_DOWNLOADINFO) + sizeof(DMUS_INSTRUMENT); if (dls_file.instruments[i].articulators.size() > 0) { /* Articulations are stored as two chunks, one containing meta data and one with the actual articulation data. */ offsets += 2; i_size += sizeof(DMUS_ARTICULATION2) + sizeof(CONNECTIONLIST) + sizeof(CONNECTION) * dls_file.instruments[i].articulators.size(); } for (std::vector::iterator rgn = dls_file.instruments[i].regions.begin(); rgn != dls_file.instruments[i].regions.end(); rgn++) { if (rgn->articulators.size() > 0) { offsets += 2; i_size += sizeof(DMUS_ARTICULATION2) + sizeof(CONNECTIONLIST) + sizeof(CONNECTION) * rgn->articulators.size(); } /* Region size depends on the number of wave loops. The size of the * declared structure already accounts for one loop. */ if (rgn->wave_sample.cbSize != 0) { i_size += sizeof(DMUS_REGION) - sizeof(DMUS_REGION::WLOOP) + sizeof(WLOOP) * rgn->wave_loops.size(); } else { i_size += sizeof(DMUS_REGION) - sizeof(DMUS_REGION::WLOOP) + sizeof(WLOOP) * dls_file.waves[dls_file.pool_cues[rgn->wave.ulTableIndex].ulOffset].wave_loops.size(); } } i_size += offsets * sizeof(ULONG); /* Allocate download buffer. */ IDirectMusicDownload *dl_inst = NULL; if (FAILED(download_port->AllocateBuffer((DWORD)i_size, &dl_inst))) { download_port->Release(); return "Can't allocate instrument download buffer"; } void *instrument; DWORD inst_size = 0; if (FAILED(dl_inst->GetBuffer((LPVOID *)&instrument, &inst_size))) { dl_inst->Release(); download_port->Release(); return "Can't get instrument download buffer"; } char *inst_base = (char *)instrument; /* Fill download header. */ DMUS_DOWNLOADINFO *d_info = (DMUS_DOWNLOADINFO *)instrument; d_info->dwDLType = DMUS_DOWNLOADINFO_INSTRUMENT2; d_info->cbSize = inst_size; d_info->dwDLId = dlid_inst + i; d_info->dwNumOffsetTableEntries = offsets; instrument = d_info + 1; /* Download offset table; contains the offsets of all chunks relative to the buffer start. */ ULONG *offset_table = (ULONG *)instrument; instrument = offset_table + offsets; int last_offset = 0; /* Instrument header. */ DMUS_INSTRUMENT *inst_data = (DMUS_INSTRUMENT *)instrument; MemSetT(inst_data, 0); offset_table[last_offset++] = (char *)inst_data - inst_base; inst_data->ulPatch = (dls_file.instruments[i].hdr.Locale.ulBank & F_INSTRUMENT_DRUMS) | ((dls_file.instruments[i].hdr.Locale.ulBank & 0x7F7F) << 8) | (dls_file.instruments[i].hdr.Locale.ulInstrument & 0x7F); instrument = inst_data + 1; /* Write global articulations. */ if (dls_file.instruments[i].articulators.size() > 0) { inst_data->ulGlobalArtIdx = last_offset; offset_table[last_offset++] = (char *)instrument - inst_base; offset_table[last_offset++] = (char *)instrument + sizeof(DMUS_ARTICULATION2) - inst_base; instrument = DownloadArticulationData(inst_data->ulGlobalArtIdx, instrument, dls_file.instruments[i].articulators); assert((char *)instrument - inst_base <= (ptrdiff_t)inst_size); } /* Write out regions. */ inst_data->ulFirstRegionIdx = last_offset; for (uint j = 0; j < dls_file.instruments[i].regions.size(); j++) { DLSFile::DLSRegion &rgn = dls_file.instruments[i].regions[j]; DMUS_REGION *inst_region = (DMUS_REGION *)instrument; offset_table[last_offset++] = (char *)inst_region - inst_base; inst_region->RangeKey = rgn.hdr.RangeKey; inst_region->RangeVelocity = rgn.hdr.RangeVelocity; inst_region->fusOptions = rgn.hdr.fusOptions; inst_region->usKeyGroup = rgn.hdr.usKeyGroup; inst_region->ulFirstExtCkIdx = 0; ULONG wave_id = dls_file.pool_cues[rgn.wave.ulTableIndex].ulOffset; inst_region->WaveLink = rgn.wave; inst_region->WaveLink.ulTableIndex = wave_id + dlid_wave; /* The wave sample data will be taken from the region, if defined, otherwise from the wave itself. */ if (rgn.wave_sample.cbSize != 0) { inst_region->WSMP = rgn.wave_sample; if (rgn.wave_loops.size() > 0) MemCpyT(inst_region->WLOOP, &rgn.wave_loops.front(), rgn.wave_loops.size()); instrument = (char *)(inst_region + 1) - sizeof(DMUS_REGION::WLOOP) + sizeof(WLOOP) * rgn.wave_loops.size(); } else { inst_region->WSMP = rgn.wave_sample; if (dls_file.waves[wave_id].wave_loops.size() > 0) MemCpyT(inst_region->WLOOP, &dls_file.waves[wave_id].wave_loops.front(), dls_file.waves[wave_id].wave_loops.size()); instrument = (char *)(inst_region + 1) - sizeof(DMUS_REGION::WLOOP) + sizeof(WLOOP) * dls_file.waves[wave_id].wave_loops.size(); } /* Write local articulator data. */ if (rgn.articulators.size() > 0) { inst_region->ulRegionArtIdx = last_offset; offset_table[last_offset++] = (char *)instrument - inst_base; offset_table[last_offset++] = (char *)instrument + sizeof(DMUS_ARTICULATION2) - inst_base; instrument = DownloadArticulationData(inst_region->ulRegionArtIdx, instrument, rgn.articulators); } else { inst_region->ulRegionArtIdx = 0; } assert((char *)instrument - inst_base <= (ptrdiff_t)inst_size); /* Link to the next region unless this was the last one.*/ inst_region->ulNextRegionIdx = j < dls_file.instruments[i].regions.size() - 1 ? last_offset : 0; } _dls_downloads.push_back(dl_inst); if (FAILED(download_port->Download(dl_inst))) { download_port->Release(); return "Downloading DLS instrument failed"; } } download_port->Release(); } return NULL; } const char *MusicDriver_DMusic::Start(const char * const *parm) { /* Initialize COM */ if (FAILED(CoInitializeEx(NULL, COINITBASE_MULTITHREADED))) return "COM initialization failed"; /* Create the DirectMusic object */ if (FAILED(CoCreateInstance( CLSID_DirectMusic, NULL, CLSCTX_INPROC, IID_IDirectMusic, (LPVOID*)&_music ))) { return "Failed to create the music object"; } /* Assign sound output device. */ if (FAILED(_music->SetDirectSound(NULL, NULL))) return "Can't set DirectSound interface"; /* MIDI events need to be send to the synth in time before their playback time * has come. By default, we try send any events at least 50 ms before playback. */ _playback.preload_time = GetDriverParamInt(parm, "preload", 50); int pIdx = GetDriverParamInt(parm, "port", -1); if (_debug_driver_level > 0) { /* Print all valid output ports. */ char desc[DMUS_MAX_DESCRIPTION]; DMUS_PORTCAPS caps; MemSetT(&caps, 0); caps.dwSize = sizeof(DMUS_PORTCAPS); DEBUG(driver, 1, "Detected DirectMusic ports:"); for (int i = 0; _music->EnumPort(i, &caps) == S_OK; i++) { if (caps.dwClass == DMUS_PC_OUTPUTCLASS) { /* Description is UNICODE even for ANSI build. */ DEBUG(driver, 1, " %d: %s%s", i, convert_from_fs(caps.wszDescription, desc, lengthof(desc)), i == pIdx ? " (selected)" : ""); } } } GUID guidPort; if (pIdx >= 0) { /* Check if the passed port is a valid port. */ DMUS_PORTCAPS caps; MemSetT(&caps, 0); caps.dwSize = sizeof(DMUS_PORTCAPS); if (FAILED(_music->EnumPort(pIdx, &caps))) return "Supplied port parameter is not a valid port"; if (caps.dwClass != DMUS_PC_OUTPUTCLASS) return "Supplied port parameter is not an output port"; guidPort = caps.guidPort; } else { if (FAILED(_music->GetDefaultPort(&guidPort))) return "Can't query default music port"; } /* Create new port. */ DMUS_PORTPARAMS params; MemSetT(¶ms, 0); params.dwSize = sizeof(DMUS_PORTPARAMS); params.dwValidParams = DMUS_PORTPARAMS_CHANNELGROUPS; params.dwChannelGroups = 1; if (FAILED(_music->CreatePort(guidPort, ¶ms, &_port, NULL))) return "Failed to create port"; /* Activate port. */ if (FAILED(_port->Activate(TRUE))) return "Failed to activate port"; /* Create playback buffer. */ DMUS_BUFFERDESC desc; MemSetT(&desc, 0); desc.dwSize = sizeof(DMUS_BUFFERDESC); desc.guidBufferFormat = KSDATAFORMAT_SUBTYPE_DIRECTMUSIC; desc.cbBuffer = 1024; if (FAILED(_music->CreateMusicBuffer(&desc, &_buffer, NULL))) return "Failed to create music buffer"; /* On soft-synths (e.g. the default DirectMusic one), we might need to load a wavetable set to get music. */ const char *dls = LoadDefaultDLSFile(GetDriverParam(parm, "dls")); if (dls != NULL) return dls; /* Create playback thread and synchronization primitives. */ _thread_event = CreateEvent(NULL, FALSE, FALSE, NULL); if (_thread_event == NULL) return "Can't create thread shutdown event"; _thread_mutex = ThreadMutex::New(); if (_thread_mutex == NULL) return "Can't create thread mutex"; if (!ThreadObject::New(&MidiThreadProc, this, &_dmusic_thread, "ottd:dmusic")) return "Can't create MIDI output thread"; return NULL; } MusicDriver_DMusic::~MusicDriver_DMusic() { this->Stop(); } void MusicDriver_DMusic::Stop() { if (_dmusic_thread != NULL) { _playback.shutdown = true; SetEvent(_thread_event); _dmusic_thread->Join(); } /* Unloaded any instruments we loaded. */ if (_dls_downloads.size() > 0) { IDirectMusicPortDownload *download_port = NULL; _port->QueryInterface(IID_IDirectMusicPortDownload, (LPVOID *)&download_port); /* Instruments refer to waves. As the waves are at the beginning of the download list, * do the unload from the back so that references are cleared properly. */ for (std::vector::reverse_iterator i = _dls_downloads.rbegin(); download_port != NULL && i != _dls_downloads.rend(); i++) { download_port->Unload(*i); (*i)->Release(); } _dls_downloads.clear(); if (download_port != NULL) download_port->Release(); } if (_buffer != NULL) { _buffer->Release(); _buffer = NULL; } if (_port != NULL) { _port->Activate(FALSE); _port->Release(); _port = NULL; } if (_music != NULL) { _music->Release(); _music = NULL; } CloseHandle(_thread_event); delete _thread_mutex; CoUninitialize(); } void MusicDriver_DMusic::PlaySong(const MusicSongInfo &song) { ThreadMutexLocker lock(_thread_mutex); if (!_playback.next_file.LoadSong(song)) return; _playback.next_segment.start = song.override_start; _playback.next_segment.end = song.override_end; _playback.next_segment.loop = song.loop; _playback.do_start = true; SetEvent(_thread_event); } void MusicDriver_DMusic::StopSong() { _playback.do_stop = true; SetEvent(_thread_event); } bool MusicDriver_DMusic::IsSongPlaying() { return _playback.playing || _playback.do_start; } void MusicDriver_DMusic::SetVolume(byte vol) { _playback.new_volume = vol; } #endif /* WIN32_ENABLE_DIRECTMUSIC_SUPPORT */