/* $Id$ */ /** @file fixedsizearray.hpp A fixed size array that doesn't create items until needed. */ #ifndef FIXEDSIZEARRAY_HPP #define FIXEDSIZEARRAY_HPP /** fixed size array * Upon construction it preallocates fixed size block of memory * for all items, but doesn't construct them. Item's construction * is delayed. */ template struct CFixedSizeArrayT { /** the only member of fixed size array is pointer to the block * of C array of items. Header can be found on the offset -sizeof(CHdr). */ Titem_ *m_items; /** header for fixed size array */ struct CHdr { int m_num_items; ///< number of items in the array int m_ref_cnt; ///< block reference counter (used by copy constructor and by destructor) }; // make types and constants visible from outside typedef Titem_ Titem; // type of array item static const int Tcapacity = Tcapacity_; // the array capacity (maximum size) static const int TitemSize = sizeof(Titem_); // size of item static const int ThdrSize = sizeof(CHdr); // size of header /** Default constructor. Preallocate space for items and header, then initialize header. */ CFixedSizeArrayT() { // allocate block for header + items (don't construct items) m_items = (Titem*)((MallocT(ThdrSize + Tcapacity * sizeof(Titem))) + ThdrSize); SizeRef() = 0; // initial number of items RefCnt() = 1; // initial reference counter } /** Copy constructor. Preallocate space for items and header, then initialize header. */ CFixedSizeArrayT(const CFixedSizeArrayT& src) { // share block (header + items) with the source array m_items = src.m_items; RefCnt()++; // now we share block with the source } /** destroy remaining items and free the memory block */ ~CFixedSizeArrayT() { // release one reference to the shared block if ((--RefCnt()) > 0) return; // and return if there is still some owner Clear(); // free the memory block occupied by items free(((int8*)m_items) - ThdrSize); m_items = NULL; } /** Clear (destroy) all items */ FORCEINLINE void Clear() { // walk through all allocated items backward and destroy them for (Titem *pItem = &m_items[Size() - 1]; pItem >= m_items; pItem--) { pItem->~Titem_(); } // number of items become zero SizeRef() = 0; } protected: /** return reference to the array header (non-const) */ FORCEINLINE CHdr& Hdr() { return *(CHdr*)(((int8*)m_items) - ThdrSize); } /** return reference to the array header (const) */ FORCEINLINE const CHdr& Hdr() const { return *(CHdr*)(((int8*)m_items) - ThdrSize); } /** return reference to the block reference counter */ FORCEINLINE int& RefCnt() { return Hdr().m_ref_cnt; } /** return reference to number of used items */ FORCEINLINE int& SizeRef() { return Hdr().m_num_items; } public: /** return number of used items */ FORCEINLINE int Size() const { return Hdr().m_num_items; } /** return true if array is full */ FORCEINLINE bool IsFull() const { return Size() >= Tcapacity; }; /** return true if array is empty */ FORCEINLINE bool IsEmpty() const { return Size() <= 0; }; /** index validation */ FORCEINLINE void CheckIdx(int idx) const { assert(idx >= 0); assert(idx < Size()); } /** add (allocate), but don't construct item */ FORCEINLINE Titem& AddNC() { assert(!IsFull()); return m_items[SizeRef()++]; } /** add and construct item using default constructor */ FORCEINLINE Titem& Add() { Titem& item = AddNC(); new(&item)Titem; return item; } /** return item by index (non-const version) */ FORCEINLINE Titem& operator [] (int idx) { CheckIdx(idx); return m_items[idx]; } /** return item by index (const version) */ FORCEINLINE const Titem& operator [] (int idx) const { CheckIdx(idx); return m_items[idx]; } }; #endif /* FIXEDSIZEARRAY_HPP */