/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file array.hpp Array without an explicit maximum size. */ #ifndef ARRAY_HPP #define ARRAY_HPP #include "fixedsizearray.hpp" /** Flexible array with size limit. Implemented as fixed size * array of fixed size arrays */ template class CArrayT { public: typedef Titem_ Titem; ///< Titem is now visible from outside typedef CFixedSizeArrayT CSubArray; ///< inner array typedef CFixedSizeArrayT CSuperArray; ///< outer array protected: CSuperArray m_a; ///< array of arrays of items public: static const int Tblock_size = Tblock_size_; ///< block size is now visible from outside static const int Tnum_blocks = Tnum_blocks_; ///< number of blocks is now visible from outside static const int Tcapacity = Tblock_size * Tnum_blocks; ///< total max number of items /** implicit constructor */ FORCEINLINE CArrayT() { } /** Clear (destroy) all items */ FORCEINLINE void Clear() {m_a.Clear();} /** Return actual number of items */ FORCEINLINE int Size() const { int super_size = m_a.Size(); if (super_size == 0) return 0; int sub_size = m_a[super_size - 1].Size(); return (super_size - 1) * Tblock_size + sub_size; } /** return true if array is empty */ FORCEINLINE bool IsEmpty() { return m_a.IsEmpty(); } /** return true if array is full */ FORCEINLINE bool IsFull() { return m_a.IsFull() && m_a[Tnum_blocks - 1].IsFull(); } /** return first sub-array with free space for new item */ FORCEINLINE CSubArray& FirstFreeSubArray() { int super_size = m_a.Size(); if (super_size > 0) { CSubArray& sa = m_a[super_size - 1]; if (!sa.IsFull()) return sa; } return m_a.Add(); } /** allocate but not construct new item */ FORCEINLINE Titem_& AddNC() { return FirstFreeSubArray().AddNC(); } /** allocate and construct new item */ FORCEINLINE Titem_& Add() { return FirstFreeSubArray().Add(); } /** indexed access (non-const) */ FORCEINLINE Titem& operator [] (int idx) { CSubArray& sa = m_a[idx / Tblock_size]; Titem& item = sa [idx % Tblock_size]; return item; } /** indexed access (const) */ FORCEINLINE const Titem& operator [] (int idx) const { const CSubArray& sa = m_a[idx / Tblock_size]; const Titem& item = sa [idx % Tblock_size]; return item; } template void Dump(D &dmp) const { dmp.WriteLine("capacity = %d", Tcapacity); int num_items = Size(); dmp.WriteLine("num_items = %d", num_items); CStrA name; for (int i = 0; i < num_items; i++) { const Titem& item = (*this)[i]; name.Format("item[%d]", i); dmp.WriteStructT(name.Data(), &item); } } }; #endif /* ARRAY_HPP */