##name Frisian ##ownname Frysk ##isocode fy_NL ##plural 0 ##textdir ltr ##digitsep . ##digitsepcur . ##decimalsep , ##winlangid 0x0462 ##grflangid 0x32 # $Id$ # This file is part of OpenTTD. # OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. # OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. # See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . ##id 0x0000 STR_NULL : STR_EMPTY : STR_UNDEFINED :(ûnbekende string) STR_JUST_NOTHING :Neat # Cargo related strings # Plural cargo name STR_CARGO_PLURAL_NOTHING : STR_CARGO_PLURAL_PASSENGERS :Passazjiers STR_CARGO_PLURAL_COAL :Stienkoal STR_CARGO_PLURAL_MAIL :Post STR_CARGO_PLURAL_OIL :Oalje STR_CARGO_PLURAL_LIVESTOCK :Bisten STR_CARGO_PLURAL_GOODS :Guod STR_CARGO_PLURAL_GRAIN :Nôt STR_CARGO_PLURAL_WOOD :Hout STR_CARGO_PLURAL_IRON_ORE :Izererts STR_CARGO_PLURAL_STEEL :Stiel STR_CARGO_PLURAL_VALUABLES :Kostberheden STR_CARGO_PLURAL_COPPER_ORE :Kopererts STR_CARGO_PLURAL_MAIZE :Mais STR_CARGO_PLURAL_FRUIT :Fruit STR_CARGO_PLURAL_DIAMONDS :Diamanten STR_CARGO_PLURAL_FOOD :Iten STR_CARGO_PLURAL_PAPER :Papier STR_CARGO_PLURAL_GOLD :Goud STR_CARGO_PLURAL_WATER :Wetter STR_CARGO_PLURAL_WHEAT :Weet STR_CARGO_PLURAL_RUBBER :Rubber STR_CARGO_PLURAL_SUGAR :Sûker STR_CARGO_PLURAL_TOYS :Boartersguod STR_CARGO_PLURAL_CANDY :Snobbersguod STR_CARGO_PLURAL_COLA :Kola STR_CARGO_PLURAL_COTTON_CANDY :Sûkerspin STR_CARGO_PLURAL_BUBBLES :Bubbels STR_CARGO_PLURAL_TOFFEE :Toffee STR_CARGO_PLURAL_BATTERIES :Batterijen STR_CARGO_PLURAL_PLASTIC :Plestik STR_CARGO_PLURAL_FIZZY_DRINKS :Frisdrinken # Singular cargo name STR_CARGO_SINGULAR_NOTHING : STR_CARGO_SINGULAR_PASSENGER :Passazjier STR_CARGO_SINGULAR_COAL :Stienkoal STR_CARGO_SINGULAR_MAIL :Post STR_CARGO_SINGULAR_OIL :Oalje STR_CARGO_SINGULAR_LIVESTOCK :Bist STR_CARGO_SINGULAR_GOODS :Guod STR_CARGO_SINGULAR_GRAIN :Nôt STR_CARGO_SINGULAR_WOOD :Hout STR_CARGO_SINGULAR_IRON_ORE :Iizererts STR_CARGO_SINGULAR_STEEL :Stiel STR_CARGO_SINGULAR_VALUABLES :Kostberheden STR_CARGO_SINGULAR_COPPER_ORE :Kopererts STR_CARGO_SINGULAR_MAIZE :Mais STR_CARGO_SINGULAR_FRUIT :Fruit STR_CARGO_SINGULAR_DIAMOND :Diamant STR_CARGO_SINGULAR_FOOD :Iten STR_CARGO_SINGULAR_PAPER :Papier STR_CARGO_SINGULAR_GOLD :Goud STR_CARGO_SINGULAR_WATER :Wetter STR_CARGO_SINGULAR_WHEAT :Weet STR_CARGO_SINGULAR_RUBBER :Rubber STR_CARGO_SINGULAR_SUGAR :Sûker STR_CARGO_SINGULAR_TOY :Boartersguod STR_CARGO_SINGULAR_CANDY :Snobbersguod STR_CARGO_SINGULAR_COLA :Kola STR_CARGO_SINGULAR_COTTON_CANDY :Sûkerspin STR_CARGO_SINGULAR_BUBBLE :Bûle STR_CARGO_SINGULAR_TOFFEE :Toffee STR_CARGO_SINGULAR_BATTERY :Batterij STR_CARGO_SINGULAR_PLASTIC :Plestik STR_CARGO_SINGULAR_FIZZY_DRINK :Frisdrinken # Quantity of cargo STR_QUANTITY_NOTHING : STR_QUANTITY_PASSENGERS :{COMMA} passazjier{P "" s} STR_QUANTITY_COAL :{WEIGHT_LONG} fan stienkoal STR_QUANTITY_MAIL :{COMMA} tas{P "" sen} mei post STR_QUANTITY_OIL :{VOLUME_LONG} fan oalje STR_QUANTITY_LIVESTOCK :{COMMA} In stikmennich bist{P "" en} STR_QUANTITY_GOODS :{COMMA} krat{P "" ten} guod STR_QUANTITY_GRAIN :{WEIGHT_LONG} fan nôt STR_QUANTITY_WOOD :{WEIGHT_LONG} fan hout STR_QUANTITY_IRON_ORE :{WEIGHT_LONG} fan izererts STR_QUANTITY_STEEL :{WEIGHT_LONG} fan stiel STR_QUANTITY_VALUABLES :{COMMA} sek{P "" ken} kostberheden STR_QUANTITY_COPPER_ORE :{WEIGHT_LONG} fan kopererts STR_QUANTITY_MAIZE :{WEIGHT_LONG} fan mais STR_QUANTITY_FRUIT :{WEIGHT_LONG} fan fruit STR_QUANTITY_DIAMONDS :{COMMA} sek{P "" ken} diamanten STR_QUANTITY_FOOD :{WEIGHT_LONG} fan iten STR_QUANTITY_PAPER :{WEIGHT_LONG} fan papier STR_QUANTITY_GOLD :{COMMA} sek{P "" ken} goud STR_QUANTITY_WATER :{VOLUME_LONG} fan wetter STR_QUANTITY_WHEAT :{WEIGHT_LONG} fan weet STR_QUANTITY_RUBBER :{VOLUME_LONG} fan rubber STR_QUANTITY_SUGAR :{WEIGHT_LONG} fan sûker STR_QUANTITY_TOYS :{COMMA} boartersguod STR_QUANTITY_SWEETS :{COMMA} sek{P "" ken} snobbersguod STR_QUANTITY_COLA :{VOLUME_LONG} fan kola STR_QUANTITY_CANDYFLOSS :{WEIGHT_LONG} fan sûkerspin STR_QUANTITY_BUBBLES :{COMMA} bûle{P "" n} STR_QUANTITY_TOFFEE :{WEIGHT_LONG} fan toffee STR_QUANTITY_BATTERIES :{COMMA} batterij{P "" en} STR_QUANTITY_PLASTIC :{VOLUME_LONG} fan plestik STR_QUANTITY_FIZZY_DRINKS :{COMMA} frisdrink{P "" en} STR_QUANTITY_N_A :N/B # Two letter abbreviation of cargo name STR_ABBREV_NOTHING : STR_ABBREV_PASSENGERS :{TINY_FONT}PZ STR_ABBREV_COAL :{TINY_FONT}KL STR_ABBREV_MAIL :{TINY_FONT}PT STR_ABBREV_OIL :{TINY_FONT}OL STR_ABBREV_LIVESTOCK :{TINY_FONT}FE STR_ABBREV_GOODS :{TINY_FONT}GD STR_ABBREV_GRAIN :{TINY_FONT}NT STR_ABBREV_WOOD :{TINY_FONT}HT STR_ABBREV_IRON_ORE :{TINY_FONT}IE STR_ABBREV_STEEL :{TINY_FONT}ST STR_ABBREV_VALUABLES :{TINY_FONT}KH STR_ABBREV_COPPER_ORE :{TINY_FONT}KE STR_ABBREV_MAIZE :{TINY_FONT}MS STR_ABBREV_FRUIT :{TINY_FONT}FT STR_ABBREV_DIAMONDS :{TINY_FONT}DM STR_ABBREV_FOOD :{TINY_FONT}IT STR_ABBREV_PAPER :{TINY_FONT}PR STR_ABBREV_GOLD :{TINY_FONT}GD STR_ABBREV_WATER :{TINY_FONT}WR STR_ABBREV_WHEAT :{TINY_FONT}NÔ STR_ABBREV_RUBBER :{TINY_FONT}RB STR_ABBREV_SUGAR :{TINY_FONT}SÛ STR_ABBREV_TOYS :{TINY_FONT}BG STR_ABBREV_SWEETS :{TINY_FONT}SG STR_ABBREV_COLA :{TINY_FONT}KL STR_ABBREV_CANDYFLOSS :{TINY_FONT}SS STR_ABBREV_BUBBLES :{TINY_FONT}BU STR_ABBREV_TOFFEE :{TINY_FONT}TF STR_ABBREV_BATTERIES :{TINY_FONT}BA STR_ABBREV_PLASTIC :{TINY_FONT}PL STR_ABBREV_FIZZY_DRINKS :{TINY_FONT}FD STR_ABBREV_NONE :{TINY_FONT}NE STR_ABBREV_ALL :{TINY_FONT}AL # 'Mode' of transport for cargoes STR_PASSENGERS :{COMMA} passazjier{P "" s} STR_BAGS :{COMMA} sek{P "" ken} STR_TONS :{COMMA} Ton STR_LITERS :{COMMA} liter{P "" s} STR_ITEMS :{COMMA} foarwerp{P "" en} STR_CRATES :{COMMA} kret{P "" ten} # Colours, do not shuffle STR_COLOUR_DARK_BLUE :Donkerblau STR_COLOUR_PALE_GREEN :Ljochtgrien STR_COLOUR_PINK :Rôze STR_COLOUR_YELLOW :Giel STR_COLOUR_RED :Read STR_COLOUR_LIGHT_BLUE :Ljochtblauw STR_COLOUR_GREEN :Grien STR_COLOUR_DARK_GREEN :Donkergrien STR_COLOUR_BLUE :Blauw STR_COLOUR_CREAM :Krêm STR_COLOUR_MAUVE :Ljochtpears STR_COLOUR_PURPLE :Pears STR_COLOUR_ORANGE :Oranje STR_COLOUR_BROWN :Brún STR_COLOUR_GREY :Griis STR_COLOUR_WHITE :Wyt # Units used in OpenTTD STR_UNITS_VELOCITY_IMPERIAL :{COMMA} mpo STR_UNITS_VELOCITY_METRIC :{COMMA} km/o STR_UNITS_VELOCITY_SI :{COMMA} m/s STR_UNITS_POWER_IMPERIAL :{COMMA}hk STR_UNITS_POWER_METRIC :{COMMA}hk STR_UNITS_POWER_SI :{COMMA}kW STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}t STR_UNITS_WEIGHT_SHORT_SI :{COMMA}kg STR_UNITS_WEIGHT_LONG_METRIC :{COMMA} ton{P "" nen} STR_UNITS_WEIGHT_LONG_SI :{COMMA} kg STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}l STR_UNITS_VOLUME_SHORT_SI :{COMMA}m³ STR_UNITS_VOLUME_LONG_METRIC :{COMMA} liter{P "" s} STR_UNITS_VOLUME_LONG_SI :{COMMA} m³ STR_UNITS_FORCE_SI :{COMMA} kN STR_UNITS_HEIGHT_IMPERIAL :{COMMA} ft STR_UNITS_HEIGHT_SI :{COMMA} m # Common window strings STR_LIST_FILTER_OSKTITLE :{BLACK}Foer filter namme yn STR_LIST_FILTER_TOOLTIP :{BLACK}Typ in wurd yn om de list te filterjen STR_TOOLTIP_SORT_ORDER :{BLACK}Selektear skiftrjochting (oprinnend/ôfrinnend) STR_TOOLTIP_SORT_CRITERIA :{BLACK}Selektear skiftnoarm STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Selekear filternoarm STR_BUTTON_SORT_BY :{BLACK}Skifte op STR_BUTTON_LOCATION :{BLACK}Lokaasje STR_BUTTON_RENAME :{BLACK}op 'e nij neamme STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Slút finster STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Finstertitel - hjirmei kinst it finster ferslepe STR_TOOLTIP_SHADE :{BLACK}Skaad finster - allinne titel balke sjen litte STR_TOOLTIP_DEBUG :{BLACK}Lit NijeGRF debug ynformaasje sjen STR_TOOLTIP_STICKY :{BLACK}Skerm as net-slútber markeare mei de knop 'Slút alle skermen' STR_TOOLTIP_RESIZE :{BLACK}Klik en sleep om skermgrutte oan te passen STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Wikselje tusken lyts/grutter skermgrutte STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Skowbalke - skow de list op/del STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Skowbalke - skow list links/rjochts STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Brek gebouen ensafierder ôf op in stikje lân. Ctrl selektearet it gebiet diagonaal. Shift skeakelt tusken bouwe/taksearje fan de kosten # Query window STR_BUTTON_DEFAULT :{BLACK}Standert STR_BUTTON_CANCEL :{BLACK}Annulearje STR_BUTTON_OK :{BLACK}OK # On screen keyboard window STR_OSK_KEYBOARD_LAYOUT :`1234567890-=\qwertyuiop[]asdfghjkl;' zxcvbnm,./ . STR_OSK_KEYBOARD_LAYOUT_CAPS :~!@#$%^&*()_+|QWERTYUIOP{{}}ASDFGHJKL:" ZXCVBNM<>? . # Measurement tooltip STR_MEASURE_LENGTH :{BLACK}Lingte: {NUM} STR_MEASURE_AREA :{BLACK}Gebiet: {NUM} x {NUM} STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Lingte: {NUM}{}Hichte ferskil: {HEIGHT} STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Gebied: {NUM} x {NUM}{}Hichte ferskil: {HEIGHT} # These are used in buttons STR_SORT_BY_CAPTION_POPULATION :{BLACK}Ynwenners STR_SORT_BY_CAPTION_NAME :{BLACK}Namme STR_SORT_BY_CAPTION_DATE :{BLACK}Datum # These are used in dropdowns STR_SORT_BY_NAME :Namme STR_SORT_BY_PRODUCTION :Produksje STR_SORT_BY_TYPE :Soart STR_SORT_BY_TRANSPORTED :Ferfierd STR_SORT_BY_NUMBER :Nûmer STR_SORT_BY_PROFIT_LAST_YEAR :Fertsjinste lêste jier STR_SORT_BY_PROFIT_THIS_YEAR :Fertsjinste dit jier STR_SORT_BY_AGE :âlderdom STR_SORT_BY_RELIABILITY :Betrouberens STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE :Kapasiteit per soart fracht STR_SORT_BY_MAX_SPEED :Maksimumfaasje STR_SORT_BY_MODEL :Model STR_SORT_BY_VALUE :Wearde STR_SORT_BY_LENGTH :Lingte STR_SORT_BY_LIFE_TIME :Restearjende libbensdagen STR_SORT_BY_TIMETABLE_DELAY :Opûnthâld yn de tsjinstregeling STR_SORT_BY_FACILITY :Stasjonstype STR_SORT_BY_WAITING :Wearde fan wachtsjende fracht STR_SORT_BY_RATING_MAX :Heechste fracht foldwaning STR_SORT_BY_RATING_MIN :Minste fracht foldwanning STR_SORT_BY_ENGINE_ID :Reau ID (klassyke soart) STR_SORT_BY_COST :Kosten STR_SORT_BY_POWER :Krêft STR_SORT_BY_TRACTIVE_EFFORT :Lûkkrêft STR_SORT_BY_INTRO_DATE :Yntroduksjedatum STR_SORT_BY_RUNNING_COST :Bedriuwskosten STR_SORT_BY_POWER_VS_RUNNING_COST :Vermogen/Bedriuwskosten STR_SORT_BY_CARGO_CAPACITY :Frachtkapasiteit STR_SORT_BY_RANGE :Beryk # Tooltips for the main toolbar STR_TOOLBAR_TOOLTIP_PAUSE_GAME :{BLACK}Pausear spul STR_TOOLBAR_TOOLTIP_FORWARD :{BLACK}De tiid hâldt gjin skoft (rapper) STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}Opsjes STR_TOOLBAR_TOOLTIP_SAVE_GAME_ABANDON_GAME :{BLACK}Opslaan, ferlitte, ôfslúte STR_TOOLBAR_TOOLTIP_DISPLAY_MAP :{BLACK}Lit de kaart sjen, ekstra finster of buordsje list STR_TOOLBAR_TOOLTIP_DISPLAY_TOWN_DIRECTORY :{BLACK}Lit in list fan alle stêden sjen STR_TOOLBAR_TOOLTIP_DISPLAY_SUBSIDIES :{BLACK}Lit Subsydzjes sjen STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_STATIONS :{BLACK}Lit de list mei stasjons fan it bedriuw sjen STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_FINANCES :{BLACK}Lit finansjele ynformaasje oer it bedriuw sjen STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_GENERAL :{BLACK}Lit algemiene bedriuwsynformaasje sjen STR_TOOLBAR_TOOLTIP_DISPLAY_GRAPHS :{BLACK}Lit grafyken sjen STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_LEAGUE :{BLACK}Lit de bedriuwskompetysjetabel sjen STR_TOOLBAR_TOOLTIP_FUND_CONSTRUCTION_OF_NEW :{BLACK}Betelje de bou fan in nije yndustry STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_TRAINS :{BLACK}Lit in list sjen fan de treinen fan dit bedriuw. Ctrl + klik ipent of slût de groep/reau list STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_ROAD_VEHICLES :{BLACK}Lit in list sjen fan de auto's fan dit bedriuw. Ctrl + Klik ipent of slût de groep/reau list STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_SHIPS :{BLACK}Lit in list sjen fan de skepen fan dit bedriuw. Ctrl + Klik ipent of slût de groep/reau list STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_AIRCRAFT :{BLACK}Lit in list sjen fan de fleantúgen fan dit bedriuw. Ctrl+Klik skeakelt tusken de list groep/reau STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_IN :{BLACK}Ynzoome STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_OUT :{BLACK}ûtzoome STR_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Bou in spoarwei STR_TOOLBAR_TOOLTIP_BUILD_ROADS :{BLACK}Dike-oanlizze STR_TOOLBAR_TOOLTIP_BUILD_SHIP_DOCKS :{BLACK}Bou havens STR_TOOLBAR_TOOLTIP_BUILD_AIRPORTS :{BLACK}Bou fleanfjilden STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Iepenje it lânskips ark om it lân te ferheegje/ferleegje, beamplantsje, etsetera STR_TOOLBAR_TOOLTIP_SHOW_SOUND_MUSIC_WINDOW :{BLACK}Lit lûd/musyk finster sjen STR_TOOLBAR_TOOLTIP_SHOW_LAST_MESSAGE_NEWS :{BLACK}Lit lêste (neis)berjocht sjen / lit berjocht ynstellings sjen STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION :{BLACK}Lân ynformaasje, console, AI-debug, screenshots, oer OpenTTD STR_TOOLBAR_TOOLTIP_SWITCH_TOOLBAR :{BLACK}Skeakelje tusken ark # Extra tooltips for the scenario editor toolbar STR_SCENEDIT_TOOLBAR_TOOLTIP_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Bewarje Lânskips bouer, Lânskips bouer lade, Lânskips bouer ferlitte, slût ôf STR_SCENEDIT_TOOLBAR_OPENTTD :{YELLOW}Iepen TTD STR_SCENEDIT_TOOLBAR_SCENARIO_EDITOR :{YELLOW}Lânskips bouer STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}Set it startjier 1 jier efterút STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}Set it startjier 1 jier foarút STR_SCENEDIT_TOOLBAR_TOOLTIP_SET_DATE :{BLACK}Klik om it startjier yn te fieren STR_SCENEDIT_TOOLBAR_TOOLTIP_DISPLAY_MAP_TOWN_DIRECTORY :{BLACK}Lit de kaart en de stêdenlist sjen STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Lânskip untwikkeling STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Stêd generaasje STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION :{BLACK}Yndustry generaasje STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION :{BLACK}Wegenbou STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}Beammen plantsje. Shift skeakelt tusken bouwe/taksearje fan de kosten STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}Set in buordsje del STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Jou objekt in plak. Shift skeakelt tusken bouwe/taksearje fan de kosten ############ range for SE file menu starts STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Lânskipsbouer bewarje STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :Lânskipsbouer lade STR_SCENEDIT_FILE_MENU_SAVE_HEIGHTMAP :Hichtekaart bewarje STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :Hichtekaart lade STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :Lânskipsbouer ofslute STR_SCENEDIT_FILE_MENU_SEPARATOR : STR_SCENEDIT_FILE_MENU_QUIT :Ofslute ############ range for SE file menu starts ############ range for settings menu starts STR_SETTINGS_MENU_GAME_OPTIONS :Spul opsje STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Swierrichheid ynstellings STR_SETTINGS_MENU_CONFIG_SETTINGS :wiidweidiche ynstellings STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF ynstellings STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Trochsjoch opsjes STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Stêd nammen sjen litte STR_SETTINGS_MENU_STATION_NAMES_DISPLAYED :Stasjon nammen sjen litte STR_SETTINGS_MENU_WAYPOINTS_DISPLAYED :Nammen fan kontrôleposten sjen litte STR_SETTINGS_MENU_SIGNS_DISPLAYED :Buordsjes sjen litte STR_SETTINGS_MENU_FULL_ANIMATION :Folsleine animaasje STR_SETTINGS_MENU_FULL_DETAIL :Folsleine detais STR_SETTINGS_MENU_TRANSPARENT_BUILDINGS :Trochsichtige gebouwen STR_SETTINGS_MENU_TRANSPARENT_SIGNS :Trochsjoch nammen ############ range ends here ############ range for file menu starts STR_FILE_MENU_SAVE_GAME :Spul opslaan STR_FILE_MENU_LOAD_GAME :Spul lade STR_FILE_MENU_QUIT_GAME :Spul ferlitte STR_FILE_MENU_EXIT :Ofslúte ############ range ends here ############ range for map menu starts STR_MAP_MENU_MAP_OF_WORLD :Kaart fan 'e wrâld STR_MAP_MENU_EXTRA_VIEW_PORT :Ekstra sichtber diel STR_MAP_MENU_SIGN_LIST :Buordsjeslist ############ range for town menu starts, yet the town directory is shown in the map menu in the scenario editor STR_TOWN_MENU_TOWN_DIRECTORY :Stêden list ############ end of the 'Display map' dropdown STR_TOWN_MENU_FOUND_TOWN :Sticht in stêd ############ end of the 'Town' dropdown ############ range for subsidies menu starts STR_SUBSIDIES_MENU_SUBSIDIES :Subsydzjes ############ range ends here ############ range for graph menu starts STR_GRAPH_MENU_OPERATING_PROFIT_GRAPH :Fertsjinstengrafyk STR_GRAPH_MENU_INCOME_GRAPH :Ynkomsten grafyk STR_GRAPH_MENU_DELIVERED_CARGO_GRAPH :Oflevere fracht grafyk STR_GRAPH_MENU_PERFORMANCE_HISTORY_GRAPH :Prestaasjeskiednisgrafyk STR_GRAPH_MENU_COMPANY_VALUE_GRAPH :Bedriuwswearde grafyk STR_GRAPH_MENU_CARGO_PAYMENT_RATES :Frachtpriize grafyk ############ range ends here ############ range for company league menu starts STR_GRAPH_MENU_COMPANY_LEAGUE_TABLE :Bedriuwskompetysje tabel STR_GRAPH_MENU_DETAILED_PERFORMANCE_RATING :Wiidweidiche prestaasjewurdearring ############ range ends here ############ range for industry menu starts STR_INDUSTRY_MENU_INDUSTRY_DIRECTORY :Yndustry list STR_INDUSTRY_MENU_FUND_NEW_INDUSTRY :Betelje nije yndustry ############ range ends here ############ range for railway construction menu starts STR_RAIL_MENU_RAILROAD_CONSTRUCTION :Spoarwei bouwe STR_RAIL_MENU_ELRAIL_CONSTRUCTION :Elektryske spoarwei bouwe STR_RAIL_MENU_MONORAIL_CONSTRUCTION :Monorail bouwe STR_RAIL_MENU_MAGLEV_CONSTRUCTION :MagLev bouwe ############ range ends here ############ range for road construction menu starts STR_ROAD_MENU_ROAD_CONSTRUCTION :Wegen bouwe STR_ROAD_MENU_TRAM_CONSTRUCTION :Tramwei bouwe ############ range ends here ############ range for waterways construction menu starts STR_WATERWAYS_MENU_WATERWAYS_CONSTRUCTION :Wetterwei bouwe ############ range ends here ############ range for airport construction menu starts STR_AIRCRAFT_MENU_AIRPORT_CONSTRUCTION :Fleanfjild bouwe ############ range ends here ############ range for landscaping menu starts STR_LANDSCAPING_MENU_LANDSCAPING :Lânskips foarming STR_LANDSCAPING_MENU_PLANT_TREES :Plantsje beammen STR_LANDSCAPING_MENU_PLACE_SIGN :Set buordsje del ############ range ends here ############ range for music menu starts STR_TOOLBAR_SOUND_MUSIC :Lûd/musyk ############ range ends here ############ range for message menu starts STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Lêste (neis)berjocht STR_NEWS_MENU_MESSAGE_SETTINGS :Berjocht ynstellings STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Berjochtenskiednis ############ range ends here ############ range for about menu starts STR_ABOUT_MENU_LAND_BLOCK_INFO :Gebiets ynformaasje STR_ABOUT_MENU_SEPARATOR : STR_ABOUT_MENU_TOGGLE_CONSOLE :Skeakel console oan/ût STR_ABOUT_MENU_AI_DEBUG :AI / GameScript debug STR_ABOUT_MENU_SCREENSHOT :Skermfoto STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Tichtby helje skermfoto STR_ABOUT_MENU_GIANT_SCREENSHOT :Skermfoto fan de hiele wrald STR_ABOUT_MENU_ABOUT_OPENTTD :Oer 'IepenTTD' STR_ABOUT_MENU_SPRITE_ALIGNER :Flakken rjochtsje ############ range ends here ############ range for days starts (also used for the place in the highscore window) STR_ORDINAL_NUMBER_1ST :1st STR_ORDINAL_NUMBER_2ND :2e STR_ORDINAL_NUMBER_3RD :3e STR_ORDINAL_NUMBER_4TH :4e STR_ORDINAL_NUMBER_5TH :5e STR_ORDINAL_NUMBER_6TH :6e STR_ORDINAL_NUMBER_7TH :7e STR_ORDINAL_NUMBER_8TH :8e STR_ORDINAL_NUMBER_9TH :9e STR_ORDINAL_NUMBER_10TH :10e STR_ORDINAL_NUMBER_11TH :11e STR_ORDINAL_NUMBER_12TH :12e STR_ORDINAL_NUMBER_13TH :13e STR_ORDINAL_NUMBER_14TH :14e STR_ORDINAL_NUMBER_15TH :15e STR_ORDINAL_NUMBER_16TH :16e STR_ORDINAL_NUMBER_17TH :17e STR_ORDINAL_NUMBER_18TH :18e STR_ORDINAL_NUMBER_19TH :19e STR_ORDINAL_NUMBER_20TH :20e STR_ORDINAL_NUMBER_21ST :21e STR_ORDINAL_NUMBER_22ND :22e STR_ORDINAL_NUMBER_23RD :23e STR_ORDINAL_NUMBER_24TH :24e STR_ORDINAL_NUMBER_25TH :25e STR_ORDINAL_NUMBER_26TH :26e STR_ORDINAL_NUMBER_27TH :27e STR_ORDINAL_NUMBER_28TH :28e STR_ORDINAL_NUMBER_29TH :29e STR_ORDINAL_NUMBER_30TH :30e STR_ORDINAL_NUMBER_31ST :31e ############ range for days ends ############ range for months starts STR_MONTH_ABBREV_JAN :Jan STR_MONTH_ABBREV_FEB :Feb STR_MONTH_ABBREV_MAR :Mrt STR_MONTH_ABBREV_APR :Apr STR_MONTH_ABBREV_MAY :Mai STR_MONTH_ABBREV_JUN :Jun STR_MONTH_ABBREV_JUL :Jul STR_MONTH_ABBREV_AUG :Aug STR_MONTH_ABBREV_SEP :Sep STR_MONTH_ABBREV_OCT :Okt STR_MONTH_ABBREV_NOV :Nov STR_MONTH_ABBREV_DEC :Des STR_MONTH_JAN :Jannewaris STR_MONTH_FEB :Febrewaris STR_MONTH_MAR :Maart STR_MONTH_APR :April STR_MONTH_MAY :Maaie STR_MONTH_JUN :Juny STR_MONTH_JUL :July STR_MONTH_AUG :Augustus STR_MONTH_SEP :Septimber STR_MONTH_OCT :Oktober STR_MONTH_NOV :Novimber STR_MONTH_DEC :Desimber ############ range for months ends # Graph window STR_GRAPH_KEY_BUTTON :{BLACK}Kaai STR_GRAPH_KEY_TOOLTIP :{BLACK}Lit kaai foar grafyk sjen STR_GRAPH_X_LABEL_MONTH :{TINY_FONT}{STRING}{} {STRING} STR_GRAPH_X_LABEL_MONTH_YEAR :{TINY_FONT}{STRING}{} {STRING}{}{NUM} STR_GRAPH_Y_LABEL :{TINY_FONT}{STRING} STR_GRAPH_Y_LABEL_NUMBER :{TINY_FONT}{COMMA} STR_GRAPH_OPERATING_PROFIT_CAPTION :{WHITE}Fertsjinstengrafyk STR_GRAPH_INCOME_CAPTION :{WHITE}Ynkomstengrafyk STR_GRAPH_CARGO_DELIVERED_CAPTION :{WHITE}Stiks fracht ôflevere STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION :{WHITE}Bedriuwsprestaasjewurdearring (maksimale wurdearring=1000) STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}Bedriuwswearden STR_GRAPH_CARGO_PAYMENT_RATES_CAPTION :{WHITE}Frachtpriizen STR_GRAPH_CARGO_PAYMENT_RATES_X_LABEL :{TINY_FONT}{BLACK}Dagen ûnderweis STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINY_FONT}{BLACK}Betelling foar levering fan 10 ienheiden (of 10,000 liter) fracht oer in ôfstân fan 20 hokjes STR_GRAPH_CARGO_ENABLE_ALL :{TINY_FONT}{BLACK}Alles oansette STR_GRAPH_CARGO_DISABLE_ALL :{TINY_FONT}{BLACK}Alles ûtsette STR_GRAPH_CARGO_TOOLTIP_ENABLE_ALL :{BLACK}Lit alle soarte fracht sjen yn de opbringsten grafyk STR_GRAPH_CARGO_TOOLTIP_DISABLE_ALL :{BLACK}Lit gjin soarte fracht sjen yn de opbringsten grafyk STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO :{BLACK}Set grafyk foar frachtsoart oan/út STR_GRAPH_CARGO_PAYMENT_CARGO :{TINY_FONT}{BLACK}{STRING} STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}Lit detaillearre prestaasje sjen # Graph key window STR_GRAPH_KEY_CAPTION :{WHITE}Kaai foar bedriuwsgrafiken STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Klik hjir om dit bedriuw wol as net sjen te litten op de grafyk # Company league window STR_COMPANY_LEAGUE_TABLE_CAPTION :{WHITE}Bedriuwskompetysjetabel STR_COMPANY_LEAGUE_COMPANY_NAME :{ORANGE}{COMPANY} {BLACK}{COMPANY_NUM} '{STRING}' STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ENGINEER :Inzjenieur STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRAFFIC_MANAGER :Ferkearslieder STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRANSPORT_COORDINATOR :Transport coördinator STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ROUTE_SUPERVISOR :Rûte Opsichter STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_DIRECTOR :Bestjoerder STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHIEF_EXECUTIVE :Direkteur STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHAIRMAN :Foarsitter STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT :President STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON :Yndustrieel # Performance detail window STR_PERFORMANCE_DETAIL :{WHITE}Detaillearre prestaasje score STR_PERFORMANCE_DETAIL_KEY :{BLACK}Detail STR_PERFORMANCE_DETAIL_AMOUNT_CURRENCY :{BLACK}({CURRENCY_SHORT}/{CURRENCY_SHORT}) STR_PERFORMANCE_DETAIL_AMOUNT_INT :{BLACK}({COMMA}/{COMMA}) STR_PERFORMANCE_DETAIL_PERCENT :{WHITE}{NUM}% STR_PERFORMANCE_DETAIL_SELECT_COMPANY_TOOLTIP :{BLACK}Sjoch de details oer dit bedriuw ############ Those following lines need to be in this order!! STR_PERFORMANCE_DETAIL_VEHICLES :{BLACK}Reau: STR_PERFORMANCE_DETAIL_STATIONS :{BLACK}Stasjons: STR_PERFORMANCE_DETAIL_MIN_PROFIT :{BLACK}Min. fertsjinste: STR_PERFORMANCE_DETAIL_MIN_INCOME :{BLACK}Min. ynkomsten: STR_PERFORMANCE_DETAIL_MAX_INCOME :{BLACK}Maks. ynkomsten: STR_PERFORMANCE_DETAIL_DELIVERED :{BLACK}Besoarge: STR_PERFORMANCE_DETAIL_CARGO :{BLACK}Fracht: STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Jild: STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Lean: STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Totaal: ############ End of order list STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}oantal vehikels dy't winst makke hawwe yn it lêste jier. Hjirbij telle Reau STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}In stikmennich koartlyn makke stasjon underdielen. elk underdiel fan in stasjon (û.o. trein stasjon, bus halte, fleanfjild) binne teld, sels all binne se oaninoar plakt as ien stasjon STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}De winst fan it reau mei it leechste ynkomme (fan alle reau alder dan 2 yier) STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}In mannich jild dat is fertsjinne yn it fearnsjier mei de leechste winst fan de ôfrûne 12 fearnsjierren STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}In mannich jild dat is fertsjinne yn it fearnsjier mei de heechste winst fan de ôfrûne 12 fearnsjierren STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}In stikmannich guod ôflevere yn de lêste 12 moanne STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Oantal soarten guod ôlevere yn de lêste trije moanne STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Jild dat dit beriuw op de bank stean hat STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}Jild dat dit bedriuw lient hat fan de bank STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Folslein oantal punten ut alle mooglike punten # Music window STR_MUSIC_JAZZ_JUKEBOX_CAPTION :{WHITE}Jazz Jukebox STR_MUSIC_PLAYLIST_ALL :{TINY_FONT}{BLACK}Alles STR_MUSIC_PLAYLIST_OLD_STYLE :{TINY_FONT}{BLACK}Alde Styl STR_MUSIC_PLAYLIST_NEW_STYLE :{TINY_FONT}{BLACK}Nije Styl STR_MUSIC_PLAYLIST_EZY_STREET :{TINY_FONT}{BLACK}Ezy Strjitte STR_MUSIC_PLAYLIST_CUSTOM_1 :{TINY_FONT}{BLACK}Oanpast 1 STR_MUSIC_PLAYLIST_CUSTOM_2 :{TINY_FONT}{BLACK}Oanpast 2 STR_MUSIC_MUSIC_VOLUME :{TINY_FONT}{BLACK}Musyk Folume STR_MUSIC_EFFECTS_VOLUME :{TINY_FONT}{BLACK}Effekten Folume STR_MUSIC_RULER_MIN :{TINY_FONT}{BLACK}MIN STR_MUSIC_RULER_MAX :{TINY_FONT}{BLACK}MAKS STR_MUSIC_RULER_MARKER :{TINY_FONT}{BLACK}' STR_MUSIC_TRACK_NONE :{TINY_FONT}{DKGREEN}-- STR_MUSIC_TRACK_DIGIT :{TINY_FONT}{DKGREEN}{ZEROFILL_NUM} STR_MUSIC_TITLE_NONE :{TINY_FONT}{DKGREEN}------ STR_MUSIC_TITLE_NAME :{TINY_FONT}{DKGREEN}"{STRING}" STR_MUSIC_TRACK :{TINY_FONT}{BLACK}Nûmer STR_MUSIC_XTITLE :{TINY_FONT}{BLACK}Titel STR_MUSIC_SHUFFLE :{TINY_FONT}{BLACK}Mjokselje STR_MUSIC_PROGRAM :{TINY_FONT}{BLACK}Programma STR_MUSIC_TOOLTIP_SKIP_TO_PREVIOUS_TRACK :{BLACK}Werom nei foargeand nûmer yn seleksje STR_MUSIC_TOOLTIP_SKIP_TO_NEXT_TRACK_IN_SELECTION :{BLACK}Foarút nei folgjend nûmer yn seleksje STR_MUSIC_TOOLTIP_STOP_PLAYING_MUSIC :{BLACK}Stopje musyk ôf te spyljen STR_MUSIC_TOOLTIP_START_PLAYING_MUSIC :{BLACK}Begjin musyk ôf te spyljen STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC :{BLACK}Fersleep de balkjes om de lûdssterkte te feroarjen STR_MUSIC_TOOLTIP_SELECT_ALL_TRACKS_PROGRAM :{BLACK}Selektear programma: 'alle nûmers' STR_MUSIC_TOOLTIP_SELECT_OLD_STYLE_MUSIC :{BLACK}Selektear programma: 'âlde stijl' STR_MUSIC_TOOLTIP_SELECT_NEW_STYLE_MUSIC :{BLACK}Selektear programma: 'nije stijl' STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE :{BLACK}Selektear 'Ezy Strjitte' musyk programma STR_MUSIC_TOOLTIP_SELECT_CUSTOM_1_USER_DEFINED :{BLACK}Selektear programma: 'Oanpast 1 (selsmakke) STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Selektear programma: 'Oanpast 2 (selsmakke) STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Set musyk mjokselje oan/út STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Lit musyk seleksje skerm sjen. STR_ERROR_NO_SONGS :{WHITE}In musykset sûnder nûmers is selektearje. Gjin nûmers sille spile wurden # Playlist window STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Musyk Programma Seleksje STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Nûmer Yndex STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Programma - '{STRING}' STR_PLAYLIST_CLEAR :{TINY_FONT}{BLACK}Leech meitsje STR_PLAYLIST_TOOLTIP_CLEAR_CURRENT_PROGRAM_CUSTOM1 :{BLACK}Leechje dit programma (allinnich Oanpast 1 of Oanpast 2) STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Klik op musyknûmer om ta te foegjen oan dit programma (allinnich Oanpast 1 of Oanpast 2) STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Klik op musyknûmmer om't út it aktive programma it heljen (allinnich Oanpast1 of Oanpast2) # Highscore window STR_HIGHSCORE_TOP_COMPANIES_WHO_REACHED :{BIG_FONT}{BLACK}Top bedriuwen dy't niveau {NUM}{}({STRING} helle ha) STR_HIGHSCORE_TOP_COMPANIES_NETWORK_GAME :{BIG_FONT}{BLACK}Bedriuwskompetysjetabel yn {NUM} STR_HIGHSCORE_POSITION :{BIG_FONT}{BLACK}{COMMA}. STR_HIGHSCORE_PERFORMANCE_TITLE_BUSINESSMAN :Sakeman STR_HIGHSCORE_PERFORMANCE_TITLE_ENTREPRENEUR :Undernimmer STR_HIGHSCORE_PERFORMANCE_TITLE_INDUSTRIALIST :Yndustrialist STR_HIGHSCORE_PERFORMANCE_TITLE_CAPITALIST :Kapitalist STR_HIGHSCORE_PERFORMANCE_TITLE_MAGNATE :Magnaat STR_HIGHSCORE_PERFORMANCE_TITLE_MOGUL :Mongoal STR_HIGHSCORE_PERFORMANCE_TITLE_TYCOON_OF_THE_CENTURY :Tycoon fan 'e Ieuw STR_HIGHSCORE_NAME :{BIG_FONT}{PRESIDENT_NAME}, {COMPANY} STR_HIGHSCORE_STATS :{BIG_FONT}'{STRING}' ({COMMA}) STR_HIGHSCORE_COMPANY_ACHIEVES_STATUS :{BIG_FONT}{BLACK}{COMPANY} berikt'{STRING}' status! STR_HIGHSCORE_PRESIDENT_OF_COMPANY_ACHIEVES_STATUS :{BIG_FONT}{WHITE}{PRESIDENT_NAME} fan {COMPANY} berikt '{STRING}' status! # Smallmap window STR_SMALLMAP_CAPTION :{WHITE}Kaart - {STRING} STR_SMALLMAP_TYPE_CONTOURS :Kontoeren STR_SMALLMAP_TYPE_VEHICLES :Reauen STR_SMALLMAP_TYPE_INDUSTRIES :Yndustryen STR_SMALLMAP_TYPE_ROUTES :Rûtes STR_SMALLMAP_TYPE_VEGETATION :Fegetaasje STR_SMALLMAP_TYPE_OWNERS :Eigners STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Lit de lân kontoeren sjen op de kaart STR_SMALLMAP_TOOLTIP_SHOW_VEHICLES_ON_MAP :{BLACK}Lit reauen sjen op 'e kaart STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Lit yndustrieen sjen op 'e kaart STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Lit transportrûtes sjen op 'e kaart STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Lit fegetaasje sjen op 'e kaart STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Lit lân eigners sjen op 'e kaart STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}klik op in yndustry soart om it finster te slute. Ctrl+klick skeakelje alle typen út útsein de selektearje. Ctrl+klick opnij om alle yndustry soarte oan te setten STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK} klik op in bedriuw om syn eigendom sjen te litten. Ctrl+klick skeakelje alle bedriuwe út útsein de selektearje. Ctrl+klick opnij om alle bedriuwe oan te setten STR_SMALLMAP_LEGENDA_ROADS :{TINY_FONT}{BLACK}Diken STR_SMALLMAP_LEGENDA_RAILROADS :{TINY_FONT}{BLACK}Treinspoaren STR_SMALLMAP_LEGENDA_STATIONS_AIRPORTS_DOCKS :{TINY_FONT}{BLACK}Stasjons/Fleanfjilden/Havens STR_SMALLMAP_LEGENDA_BUILDINGS_INDUSTRIES :{TINY_FONT}{BLACK}Gebouwen/Yndustrieen STR_SMALLMAP_LEGENDA_VEHICLES :{TINY_FONT}{BLACK}Reauen STR_SMALLMAP_LEGENDA_TRAINS :{TINY_FONT}{BLACK}Treinen STR_SMALLMAP_LEGENDA_ROAD_VEHICLES :{TINY_FONT}{BLACK}Auto's STR_SMALLMAP_LEGENDA_SHIPS :{TINY_FONT}{BLACK}Skepen STR_SMALLMAP_LEGENDA_AIRCRAFT :{TINY_FONT}{BLACK}Fleantúgen STR_SMALLMAP_LEGENDA_TRANSPORT_ROUTES :{TINY_FONT}{BLACK}Transportrûtes STR_SMALLMAP_LEGENDA_FOREST :{TINY_FONT}{BLACK}Bosk STR_SMALLMAP_LEGENDA_RAILROAD_STATION :{TINY_FONT}{BLACK}Treinstasjon STR_SMALLMAP_LEGENDA_TRUCK_LOADING_BAY :{TINY_FONT}{BLACK}Laadplak foar frachtauto STR_SMALLMAP_LEGENDA_BUS_STATION :{TINY_FONT}{BLACK}Busstasjon STR_SMALLMAP_LEGENDA_AIRPORT_HELIPORT :{TINY_FONT}{BLACK}Fleanfjild/Helihaven STR_SMALLMAP_LEGENDA_DOCK :{TINY_FONT}{BLACK}Dok STR_SMALLMAP_LEGENDA_ROUGH_LAND :{TINY_FONT}{BLACK}Rûch Lân STR_SMALLMAP_LEGENDA_GRASS_LAND :{TINY_FONT}{BLACK}Gerslân STR_SMALLMAP_LEGENDA_BARE_LAND :{TINY_FONT}{BLACK}Skraal Lân STR_SMALLMAP_LEGENDA_FIELDS :{TINY_FONT}{BLACK}Fjilden STR_SMALLMAP_LEGENDA_TREES :{TINY_FONT}{BLACK}Beammen STR_SMALLMAP_LEGENDA_ROCKS :{TINY_FONT}{BLACK}Stiennen STR_SMALLMAP_LEGENDA_WATER :{TINY_FONT}{BLACK}Wetter STR_SMALLMAP_LEGENDA_NO_OWNER :{TINY_FONT}{BLACK}Gjin eigner STR_SMALLMAP_LEGENDA_TOWNS :{TINY_FONT}{BLACK}Stêden STR_SMALLMAP_LEGENDA_INDUSTRIES :{TINY_FONT}{BLACK}Yndustrieen STR_SMALLMAP_LEGENDA_DESERT :{TINY_FONT}{BLACK}Woastyn STR_SMALLMAP_LEGENDA_SNOW :{TINY_FONT}{BLACK}Snie STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Set doarpsnammen oan/út op 'e kaart STR_SMALLMAP_CENTER :{BLACK}Set dit plak sintraal yn de kaart STR_SMALLMAP_INDUSTRY :{TINY_FONT}{STRING} ({NUM}) STR_SMALLMAP_COMPANY :{TINY_FONT}{COMPANY} STR_SMALLMAP_TOWN :{TINY_FONT}{WHITE}{TOWN} STR_SMALLMAP_DISABLE_ALL :{BLACK}Alles ûtsette STR_SMALLMAP_ENABLE_ALL :{BLACK}Alles oansette STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Lit hichte sjen STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Lit gjin yndustryen op de kaart sjen STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Lit alle yndustryen op de kaart sjen STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Skeakel sjen litte fan hichte oan/ut STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Lit gjin bedriuws eigendomen op de map sjen STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Lit alle bedriuws eigendomen op de map sjen # Status bar messages STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Lit lêste (neis)berjocht sjen STR_STATUSBAR_COMPANY_NAME :{SILVER}- - {COMPANY} - - STR_STATUSBAR_PAUSED :{YELLOW}* * PAUSEARRE * * STR_STATUSBAR_AUTOSAVE :{RED}Automatysk bewarje STR_STATUSBAR_SAVING_GAME :{RED}* * Dit spul bewarje * * # News message history STR_MESSAGE_HISTORY :{WHITE}Berjochten histoarje STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}In list fan Nije neisberjochten STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING} # Message settings window STR_NEWS_MESSAGE_CAPTION :{WHITE}Berjocht STR_NEWS_MESSAGE_OPTIONS_CAPTION :{WHITE}Berjocht Opsjes STR_NEWS_MESSAGES_ALL :{YELLOW}Set alle berjochtensoarten nei: Út / Gearfetting / Hielendal STR_NEWS_MESSAGES_SOUND :{YELLOW}Musykje ôfspielje by gearfette nijsberjochten STR_NEWS_MESSAGES_OFF :Ut STR_NEWS_MESSAGES_SUMMARY :Gearfetting STR_NEWS_MESSAGES_FULL :Folslein STR_NEWS_MESSAGE_TYPES :{BLACK}Berjochttypes: STR_NEWS_MESSAGE_TYPE_ARRIVAL_OF_FIRST_VEHICLE_OWN :{YELLOW}Oankomst fan earste reau op stasjon fan spyler STR_NEWS_MESSAGE_TYPE_ARRIVAL_OF_FIRST_VEHICLE_OTHER :{YELLOW}Oankomst fan earste reau op stasjon fan tsjinstander STR_NEWS_MESSAGE_TYPE_ACCIDENTS_DISASTERS :{YELLOW}Ûngelokken / rampen STR_NEWS_MESSAGE_TYPE_COMPANY_INFORMATION :{YELLOW}Bedriuws ynformaasje STR_NEWS_MESSAGE_TYPE_INDUSTRY_OPEN :{YELLOW}Iepenje fan yndustryen STR_NEWS_MESSAGE_TYPE_INDUSTRY_CLOSE :{YELLOW}Slute fan yndustryen STR_NEWS_MESSAGE_TYPE_ECONOMY_CHANGES :{YELLOW}Feroarings yn 'e ekonomie STR_NEWS_MESSAGE_TYPE_INDUSTRY_CHANGES_SERVED_BY_COMPANY :{YELLOW}Produksjeferoarings fan yndustryen betsjinne troch it bedriuw STR_NEWS_MESSAGE_TYPE_INDUSTRY_CHANGES_SERVED_BY_OTHER :{YELLOW}Produksjeferoarings fan yndustryen betsjinne troch konkurrint(en) STR_NEWS_MESSAGE_TYPE_INDUSTRY_CHANGES_UNSERVED :{YELLOW}Produksjeferoarings oare yndustryen STR_NEWS_MESSAGE_TYPE_ADVICE_INFORMATION_ON_COMPANY :{YELLOW}Advys / ynformaasje oer bedriuws reauen STR_NEWS_MESSAGE_TYPE_NEW_VEHICLES :{YELLOW}Nije reauen STR_NEWS_MESSAGE_TYPE_CHANGES_OF_CARGO_ACCEPTANCE :{YELLOW}Feroarings yn akseptearje fan fracht STR_NEWS_MESSAGE_TYPE_SUBSIDIES :{YELLOW}Subsydzjes STR_NEWS_MESSAGE_TYPE_GENERAL_INFORMATION :{YELLOW}Algemiene ynformaasje STR_NEWS_CUSTOM_ITEM :{BIG_FONT}{BLACK}{STRING} STR_NEWS_FIRST_TRAIN_ARRIVAL :{BIG_FONT}{BLACK}Ynwenners fiere feest . . .{}Earste trein komt oan yn {STATION}! STR_NEWS_FIRST_BUS_ARRIVAL :{BIG_FONT}{BLACK}Ynwenners fiere feest . . .{}Earste bus komt oan yn {STATION}! STR_NEWS_FIRST_TRUCK_ARRIVAL :{BIG_FONT}{BLACK}Ynwenners fiere feest . . .{}Earste wein komt oan yn {STATION}! STR_NEWS_FIRST_PASSENGER_TRAM_ARRIVAL :{BIG_FONT}{BLACK}Ynwenners fiere feest . . .{}Earste passazjierstram komt oan yn {STATION}! STR_NEWS_FIRST_CARGO_TRAM_ARRIVAL :{BIG_FONT}{BLACK}Ynwenners fiere feest . . .{}Earste frachttram komt oan yn {STATION}! STR_NEWS_FIRST_SHIP_ARRIVAL :{BIG_FONT}{BLACK}Ynwenners fiere feest . . .{}Earste skip komt oan yn {STATION}! STR_NEWS_FIRST_AIRCRAFT_ARRIVAL :{BIG_FONT}{BLACK}Ynwenners fiere feest . . .{}Earste fleanmasine komt oan yn {STATION}! STR_NEWS_TRAIN_CRASH :{BIG_FONT}{BLACK}Trein ûngemak!{}{COMMA} Elkenien dea troch fjoerbol nei ûngemak STR_NEWS_ROAD_VEHICLE_CRASH_DRIVER :{BIG_FONT}{BLACK}Auto ûngemak!{}Bestjoerder dea troch fjoerbol nei ûngemak STR_NEWS_ROAD_VEHICLE_CRASH :{BIG_FONT}{BLACK}Auto ûngemak!{}{COMMA} minsken dea troch fjoerbol nei ûngemak STR_NEWS_AIRCRAFT_CRASH :{BIG_FONT}{BLACK}Fleantúg dêlstoart!{}{COMMA} deaden troch fjoerbol nei ûngemak op startbaan {STATION} STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIG_FONT}{BLACK}Fleantúg dêlstoart!{}Fleantúg hie net genôch kerosine, {COMMA} deaden troch fjoerbol nei ûngemak STR_NEWS_DISASTER_ZEPPELIN :{BIG_FONT}{BLACK}Zeppelin ramp yn {STATION}! STR_NEWS_DISASTER_SMALL_UFO :{BIG_FONT}{BLACK}Auto verneatige troch UFO STR_NEWS_DISASTER_AIRPLANE_OIL_REFINERY :{BIG_FONT}{BLACK}Eksploazje op Oaljefjild yn {TOWN}! STR_NEWS_DISASTER_HELICOPTER_FACTORY :{BIG_FONT}{BLACK}Fabriek ynstoart yn {TOWN}! STR_NEWS_DISASTER_BIG_UFO :{BIG_FONT}{BLACK}'UFO' delkaam yn{TOWN}! STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE :{BIG_FONT}{BLACK}Stienkoalemyn stoart yn, in stikmennich deaden {TOWN}! STR_NEWS_DISASTER_FLOOD_VEHICLE :{BIG_FONT}{BLACK}Oerstreaming!{}Op syn minst {COMMA} Lju dy't mist wurde of dea nei Oerstreaming! STR_NEWS_COMPANY_IN_TROUBLE_TITLE :{BIG_FONT}{BLACK}Transportbedriuw yn'e problemen! STR_NEWS_COMPANY_IN_TROUBLE_DESCRIPTION :{BIG_FONT}{BLACK}{STRING} sil ferkeape of fallyt ferkleare wurde wannear prestaasjes net ferbetterje STR_NEWS_COMPANY_MERGER_TITLE :{BIG_FONT}{BLACK}Transportbedriuw oernimme! STR_NEWS_COMPANY_MERGER_DESCRIPTION :{BIG_FONT}{BLACK}{STRING} is ferkocht oan {STRING} foar {CURRENCY_LONG}! STR_NEWS_COMPANY_BANKRUPT_TITLE :{BIG_FONT}{BLACK}Fallyt! STR_NEWS_COMPANY_BANKRUPT_DESCRIPTION :{BIG_FONT}{BLACK}{STRING} is slúten troch skuldeaskers en alles is ferkocht! STR_NEWS_COMPANY_LAUNCH_TITLE :{BIG_FONT}{BLACK}Nij transportbedriuw oprjochte! STR_NEWS_COMPANY_LAUNCH_DESCRIPTION :{BIG_FONT}{BLACK}{STRING} begjint te bouen yn {TOWN}! STR_NEWS_MERGER_TAKEOVER_TITLE :{BIG_FONT}{BLACK}{STRING} is oernaam troch {STRING}! STR_PRESIDENT_NAME_MANAGER :{BLACK}{PRESIDENT_NAME}{}(Direkteur) STR_NEWS_NEW_TOWN :{BLACK}{BIG_FONT}{STRING} sponsor jild om in nije stêd te bouen{TOWN}! STR_NEWS_INDUSTRY_CONSTRUCTION :{BIG_FONT}{BLACK}Nij {STRING} yn oanbou by {TOWN}! STR_NEWS_INDUSTRY_PLANTED :{BIG_FONT}{BLACK}Nij {STRING} oanplante {TOWN}! STR_NEWS_INDUSTRY_CLOSURE_GENERAL :{BIG_FONT}{BLACK}{STRING} ferkondigt driigjende slúting! STR_NEWS_INDUSTRY_CLOSURE_SUPPLY_PROBLEMS :{BIG_FONT}{BLACK}Troch problemen mei de oanfier ferkondigt {STRING} driigjende slúting! STR_NEWS_INDUSTRY_CLOSURE_LACK_OF_TREES :{BIG_FONT}{BLACK}Troch in tekoart oan beammen ferkondigt {STRING} driigjende slúting! STR_NEWS_EURO_INTRODUCTION :{BIG_FONT}{BLACK}Jeropeeske Jild Unie!{}{}Fan no ôf wurdt de euro brûkt om mei te beteljen STR_NEWS_BEGIN_OF_RECESSION :{BIG_FONT}{BLACK}Resesje!{}{}Finansieel eksperts binne bang foar it minste fanwegen de minne ekonomy! STR_NEWS_END_OF_RECESSION :{BIG_FONT}{BLACK}Resesje foarby!{}{}Opgong yn hannel jout fertrouwen oan yndustry en de ekonomy wurdt better! STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_GENERAL :{BIG_FONT}{BLACK}{INDUSTRY} hellet produksje oan! STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_COAL :{BIG_FONT}{BLACK}Nije koalier fûn by {INDUSTRY}!{}Produksje wurdt ferwachte te ferdûbelje! STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_OIL :{BIG_FONT}{BLACK}Nije oaljereserves fûn by {INDUSTRY}!{}Produksje wurdt ferwachte te ferdûbelje! STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_FARM :{BIG_FONT}{BLACK}Troch ferbetterede metoden wurdt de produskje fan {INDUSTRY} te ferdûbelje! STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_SMOOTH :{BIG_FONT}{BLACK}{STRING} Produksje by {INDUSTRY} giet omheech {COMMA}%! STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_GENERAL :{BIG_FONT}{BLACK} Produksje fan {INDUSTRY} giet omleech mei 50% STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_FARM :{BIG_FONT}{BLACK}Troch in insektenpleach by {INDUSTRY}!{}Produksje giet omleech mei 50% STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_SMOOTH :{BIG_FONT}{BLACK}{STRING} produksje fan {INDUSTRY} hat in tebeksetter fan {COMMA}%! STR_NEWS_TRAIN_IS_WAITING :{WHITE}{VEHICLE} stiet opsteld yn depot STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE} stiet opsteld yn depot STR_NEWS_SHIP_IS_WAITING :{WHITE}{VEHICLE} stiet opsteld yn depot STR_NEWS_AIRCRAFT_IS_WAITING :{WHITE}{VEHICLE} stiet opsteld yn hangar # Start of order review system # DON'T ADD OR REMOVE LINES HERE STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}{VEHICLE} hat net genôch opdrachten op e list stean STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}{VEHICLE} hat in leeche opdracht STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}{VEHICLE} hat deselde opdracht STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE} hat in ferkeard stasjon yn syn opdrachten # end of order system STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} wurdt âld STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} wurdt tige âld STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} wurdt tige âld en is nedich oan ferfanging ta STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} kin gjin paad finne om fierder te gean STR_NEWS_VEHICLE_IS_LOST :{WHITE}{VEHICLE} is it paad kwyt. STR_NEWS_VEHICLE_IS_UNPROFITABLE :{WHITE}{VEHICLE}winst wie it lêste jier{CURRENCY_LONG} STR_NEWS_ORDER_REFIT_FAILED :{WHITE}{VEHICLE} is stoppe om't it ombouwen mislearje is STR_NEWS_VEHICLE_AUTORENEW_FAILED :{WHITE}Automatysk fernije is mislearje by {VEHICLE}{}{STRING} STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE :{BIG_FONT}{BLACK}Neie {STRING} is no beskikber! STR_NEWS_NEW_VEHICLE_TYPE :{BIG_FONT}{BLACK}{ENGINE} STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Neie {STRING} is no beskikber! - {ENGINE} STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO :{WHITE}{STATION} akseptearret gjin {STRING} mear STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO_OR_CARGO :{WHITE}{STATION} akseptearret gjin {STRING} en {STRING} mear STR_NEWS_STATION_NOW_ACCEPTS_CARGO :{WHITE}{STATION} akseptearrret no {STRING} STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}{STATION} akseptearret no {STRING} en {STRING} STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIG_FONT}{BLACK}Subsydzje oanbieding ferrûn:{}{}{STRING} fan {STRING} nei {STRING} sil no net in subsydzje krije. STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIG_FONT}{BLACK}Subsydzje ôfrûn:{}{}{STRING} tsjinst fan {STRING} nei {STRING} krijt gjin subsydzje mear. STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}Subsydzje oanbean:{}{}Earste{STRING} tsjinst fan {STRING} nei {STRING} krijt in jier subsydzje fan 'e gemeente! STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIG_FONT}{BLACK}Subsydzje tawezen oan {STRING}!{}{}{STRING} tsjinst fan {STRING} nei {STRING} krijt 50% ekstra betelle foar it kommende jier! STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIG_FONT}{BLACK}Subsydzje tawezen oan {STRING}!{}{}{STRING} tsjinst fan {STRING} nei {STRING} krijt dûbel betelle foar it kommende jier! STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIG_FONT}{BLACK}Subsydzje tawezen oan {STRING}!{}{}{STRING} tsjinst fan {STRING} nei {STRING} krijt trijedûbel betelle foar it kommende jier! STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIG_FONT}{BLACK}Subsydzje tawezen oan {STRING}!{}{}{STRING} tsjinst fan {STRING} nei {STRING} krijt fjouwerdûbel betelle foar it kommende jier! STR_NEWS_ROAD_REBUILDING :{BIG_FONT}{BLACK}Ferkears gaos yn {TOWN}!{}{}Dyk reparaasje betelle troch {STRING} bringt jo 6 moannen duorjend yrritaasje ferkearsdielnimmers! # Extra view window STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Sjochfinster {COMMA} STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Kopy nei sjochfinster STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Kopiearje dizze lokaasje fan it haad finster nei dit sjochfinster STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Plakke fan ut it sjochfinster STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}plak de lokaasje fan dit sjochfinster nei it haad finster # Game options window STR_GAME_OPTIONS_CAPTION :{WHITE}Spul Opsjes STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME :{BLACK}Muntienheid STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP :{BLACK}Munt ienheid seleksje ############ start of currency region STR_GAME_OPTIONS_CURRENCY_GBP :Pûnen (GBP) STR_GAME_OPTIONS_CURRENCY_USD :Dollars (USD) STR_GAME_OPTIONS_CURRENCY_EUR :Euro (EUR) STR_GAME_OPTIONS_CURRENCY_JPY :Yen (JPY) STR_GAME_OPTIONS_CURRENCY_ATS :Australyske Shilling (ASS) STR_GAME_OPTIONS_CURRENCY_BEF :Belgyske Frank (BEF) STR_GAME_OPTIONS_CURRENCY_CHF :Switserske Frank (SWF) STR_GAME_OPTIONS_CURRENCY_CZK :Tsjechyske Koruna (TSK) STR_GAME_OPTIONS_CURRENCY_DEM :Dútske mark (DÛM) STR_GAME_OPTIONS_CURRENCY_DKK :Deenske Krone (DNK) STR_GAME_OPTIONS_CURRENCY_ESP :Peseta (ESP) STR_GAME_OPTIONS_CURRENCY_FIM :Finske Markka (FIM) STR_GAME_OPTIONS_CURRENCY_FRF :Franc (FRF) STR_GAME_OPTIONS_CURRENCY_GRD :Grykse Drachma (GRD) STR_GAME_OPTIONS_CURRENCY_HUF :Hongaarse Forint (HOF) STR_GAME_OPTIONS_CURRENCY_ISK :Yslânske Krona (ISK) STR_GAME_OPTIONS_CURRENCY_ITL :Italjaanske lire (ITL) STR_GAME_OPTIONS_CURRENCY_NLG :Nederlânske gûne (NLG) STR_GAME_OPTIONS_CURRENCY_NOK :Noorse Krone (NOK) STR_GAME_OPTIONS_CURRENCY_PLN :Poalske Zloty (PLN) STR_GAME_OPTIONS_CURRENCY_RON :Roemeenske Leu (RON) STR_GAME_OPTIONS_CURRENCY_RUR :Russyske Rubels (RUR) STR_GAME_OPTIONS_CURRENCY_SIT :Sloveenske Tolar (SIT) STR_GAME_OPTIONS_CURRENCY_SEK :Sweedske Krona (SEK) STR_GAME_OPTIONS_CURRENCY_TRY :Turkse Lira (TRY) STR_GAME_OPTIONS_CURRENCY_SKK :Slowaakske kroan (SKK) STR_GAME_OPTIONS_CURRENCY_BRL :Braziljaanse Real (BRL) STR_GAME_OPTIONS_CURRENCY_EEK :Estlânske kroan (EEK) STR_GAME_OPTIONS_CURRENCY_CUSTOM :Oanpasse... ############ end of currency region STR_GAME_OPTIONS_MEASURING_UNITS_FRAME :{BLACK}Mjitienhied STR_GAME_OPTIONS_MEASURING_UNITS_DROPDOWN_TOOLTIP :{BLACK}Mjitienhied seleksje ############ start of measuring units region STR_GAME_OPTIONS_MEASURING_UNITS_IMPERIAL :Imperiaal STR_GAME_OPTIONS_MEASURING_UNITS_METRIC :Metriesk STR_GAME_OPTIONS_MEASURING_UNITS_SI :SI ############ end of measuring units region STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME :{BLACK}Auto's STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_TOOLTIP :{BLACK}Selektear op hokker side fan 'e dyk de auto's ride moatte STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT :Lofts ride STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT :Rjochts ride STR_GAME_OPTIONS_TOWN_NAMES_FRAME :{BLACK}Stêd nammen STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP :{BLACK}Selektear stijl fan 'e nammen ############ start of townname region STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH :Ingelsk (Orisjineel) STR_GAME_OPTIONS_TOWN_NAME_FRENCH :Frânsk STR_GAME_OPTIONS_TOWN_NAME_GERMAN :Dúts STR_GAME_OPTIONS_TOWN_NAME_ADDITIONAL_ENGLISH :Ingelsk STR_GAME_OPTIONS_TOWN_NAME_LATIN_AMERICAN :Latynsk-Amerikaansk STR_GAME_OPTIONS_TOWN_NAME_SILLY :Ût mâlens STR_GAME_OPTIONS_TOWN_NAME_SWEDISH :Sweedsk STR_GAME_OPTIONS_TOWN_NAME_DUTCH :Hollânsk STR_GAME_OPTIONS_TOWN_NAME_FINNISH :Finsk STR_GAME_OPTIONS_TOWN_NAME_POLISH :Poalsk STR_GAME_OPTIONS_TOWN_NAME_SLOVAK :Slowaaks STR_GAME_OPTIONS_TOWN_NAME_NORWEGIAN :Noorsk STR_GAME_OPTIONS_TOWN_NAME_HUNGARIAN :Hongaarsk STR_GAME_OPTIONS_TOWN_NAME_AUSTRIAN :Australysk STR_GAME_OPTIONS_TOWN_NAME_ROMANIAN :Romeensk STR_GAME_OPTIONS_TOWN_NAME_CZECH :Tsjechysk STR_GAME_OPTIONS_TOWN_NAME_SWISS :Switsersk STR_GAME_OPTIONS_TOWN_NAME_DANISH :Deensk STR_GAME_OPTIONS_TOWN_NAME_TURKISH :Turks STR_GAME_OPTIONS_TOWN_NAME_ITALIAN :Italjaansk STR_GAME_OPTIONS_TOWN_NAME_CATALAN :Katalaansk ############ end of townname region STR_GAME_OPTIONS_AUTOSAVE_FRAME :{BLACK}Automatysk bewarje STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_TOOLTIP :{BLACK}Selektear tiid tusken automatyske spul bewarje STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_OFF :Ut STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_1_MONTH :Eltse moanne STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_3_MONTHS :Eltse 3 moannen STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_6_MONTHS :Eltse 6 moannen STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS :Eltse 12 moannen STR_GAME_OPTIONS_LANGUAGE :{BLACK}Taal STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Selektearje de interface taal STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Folslein skerm STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Finkje dit fakje oan om Iepen TTD te boartsje yn in folslein skerm STR_GAME_OPTIONS_RESOLUTION :{BLACK}Skerm resolusje STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Selektearje de skerm resolutje om te brûke STR_GAME_OPTIONS_RESOLUTION_OTHER :oars STR_GAME_OPTIONS_SCREENSHOT_FORMAT :{BLACK}Skermfoto formaat STR_GAME_OPTIONS_SCREENSHOT_FORMAT_TOOLTIP :{BLACK}Selektearje it skerm formaat om te brûke STR_GAME_OPTIONS_BASE_GRF :{BLACK}Basisstik for graphics STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Selektearje basisstik for graphics om te brûke STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} ûntbrekke{P "" nde}/korrupt{P "" e} bestân STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}Oanfoljende ynformaasje oer de basisset foar graphics STR_GAME_OPTIONS_BASE_SFX :{BLACK}Basisset foar lûds effekten STR_GAME_OPTIONS_BASE_SFX_TOOLTIP :{BLACK}Selektearje it basisstik lûds effekten om te brûke STR_GAME_OPTIONS_BASE_SFX_DESCRIPTION_TOOLTIP :{BLACK}Oanfoljende ynformaasje oer de basisset lûd STR_GAME_OPTIONS_BASE_MUSIC :{BLACK}Basisset foar musyk STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP :{BLACK}Selektearje it basisstik lûd om te brûke STR_GAME_OPTIONS_BASE_MUSIC_STATUS :{RED}{NUM} korrupt{P "" e} bestân{P "" en} STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP :{BLACK}Oanfoljende ynformaasje oer de basisset muzyk STR_ERROR_FULLSCREEN_FAILED :{WHITE}Folslein skerm mode mislearre # Custom currency window STR_CURRENCY_WINDOW :{WHITE}Oanpast faluta STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Wikselkoers: {ORANGE}{CURRENCY_LONG} = £ {COMMA} STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Ferleegje de wikselkoers fan din muntwearde yn ferlyk mei de Ingelske Pûn (£) STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Ferheegje de wikselkoers fan din muntwearde yn ferlyk mei de Ingelske Pûn (£) STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}Stel de wikselkoers fan din muntwearde yn ferlyk mei de Ingelske Pûn (£) STR_CURRENCY_SEPARATOR :{LTBLUE}Skiedingteken: {ORANGE}{STRING} STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP :{BLACK}Stel it skiedingteken foar dien muntienheid STR_CURRENCY_PREFIX :{LTBLUE}Foarheaksel: {ORANGE}{STRING} STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP :{BLACK}Stel dien foarrinteken yn foar dien muntienheid STR_CURRENCY_SUFFIX :{LTBLUE}Efterheaksel: {ORANGE}{STRING} STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK}Stel it efterheaksel foar dien muntienheid STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}Gea oer nij de Euro: {ORANGE}{NUM} STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Gea oer nij de euro: {ORANGE}nea STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Stel it earste jier fan de Euro yn STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Gea earder ny de Euro STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Gea letter ny de Euro STR_CURRENCY_PREVIEW :{LTBLUE}Foarbyld: {ORANGE}{CURRENCY_LONG} STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 Pûn (£) yn dien muntienheid STR_CURRENCY_CHANGE_PARAMETER :{BLACK}Feroarje opsje fan oanpaste faluta # Difficulty level window STR_DIFFICULTY_LEVEL_CAPTION :{WHITE}Swierichheid ############ range for difficulty levels starts STR_DIFFICULTY_LEVEL_EASY :{BLACK}Maklik STR_DIFFICULTY_LEVEL_MEDIUM :{BLACK}Gewoan STR_DIFFICULTY_LEVEL_HARD :{BLACK}Dreech STR_DIFFICULTY_LEVEL_CUSTOM :{BLACK}Oanpast ############ range for difficulty levels ends STR_DIFFICULTY_LEVEL_HIGH_SCORE_BUTTON :{BLACK}Lit hi-scorekaart sjen STR_DIFFICULTY_LEVEL_SAVE :{BLACK}Bewarje ############ range for difficulty settings starts STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS :{LTBLUE}Maksimum oantal tsjinstanders: {ORANGE}{COMMA} STR_DIFFICULTY_LEVEL_SETTING_NO_OF_TOWNS :{LTBLUE}Oantal stêden: {ORANGE}{STRING} STR_DIFFICULTY_LEVEL_SETTING_NO_OF_INDUSTRIES :{LTBLUE}Oantal yndustrieën: {ORANGE}{STRING} STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_INITIAL_LOAN_000 :{LTBLUE}Maksimale rinte: {ORANGE}{CURRENCY_LONG} STR_DIFFICULTY_LEVEL_SETTING_INITIAL_INTEREST_RATE :{LTBLUE}Hichte rinte: {ORANGE}{COMMA}% STR_DIFFICULTY_LEVEL_SETTING_VEHICLE_RUNNING_COSTS :{LTBLUE}Ûnderhâldskosten fan reau: {ORANGE}{STRING} STR_DIFFICULTY_LEVEL_SETTING_CONSTRUCTION_SPEED_OF_COMPETITOR :{LTBLUE}Konstruksjegong fan tsjinstanders: {ORANGE}{STRING} STR_DIFFICULTY_LEVEL_SETTING_VEHICLE_BREAKDOWNS :{LTBLUE}Reau hawwe pech: {ORANGE}{STRING} STR_DIFFICULTY_LEVEL_SETTING_SUBSIDY_MULTIPLIER :{LTBLUE}Subsydzje fermannichfâldiger: {ORANGE}{STRING} STR_DIFFICULTY_LEVEL_SETTING_COST_OF_CONSTRUCTION :{LTBLUE}Konstruksjekosten: {ORANGE}{STRING} STR_DIFFICULTY_LEVEL_SETTING_TERRAIN_TYPE :{LTBLUE}Terreinsoart: {ORANGE}{STRING} STR_DIFFICULTY_LEVEL_SETTING_QUANTITY_OF_SEA_LAKES :{LTBLUE}Oantal seeën/marren: {ORANGE}{STRING} STR_DIFFICULTY_LEVEL_SETTING_ECONOMY :{LTBLUE}Ekonomy: {ORANGE}{STRING} STR_DIFFICULTY_LEVEL_SETTING_TRAIN_REVERSING :{LTBLUE}Draaie fan trein: {ORANGE}{STRING} STR_DIFFICULTY_LEVEL_SETTING_DISASTERS :{LTBLUE}Rampen: {ORANGE}{STRING} STR_DIFFICULTY_LEVEL_SETTING_CITY_APPROVAL :{LTBLUE}Hâlding fan de gemeente m.b.t. lânskiplike oanpassingen: {ORANGE}{STRING} ############ range for difficulty settings ends STR_NONE :Gjin STR_FUNDING_ONLY :Allinnich finansierje STR_MINIMAL :Minimaal STR_NUM_VERY_LOW :Hiel leech STR_NUM_LOW :Leech STR_NUM_NORMAL :Gewoan STR_NUM_HIGH :Heech STR_NUM_CUSTOM :Oanpast STR_NUM_CUSTOM_NUMBER :Oanpast ({NUM}) STR_VARIETY_NONE :Gjin STR_VARIETY_VERY_LOW :Hiel Leech STR_VARIETY_LOW :Leech STR_VARIETY_MEDIUM :Middel STR_VARIETY_HIGH :Heech STR_VARIETY_VERY_HIGH :Hiel Heech STR_AI_SPEED_VERY_SLOW :Traach STR_AI_SPEED_SLOW :Stadich STR_AI_SPEED_MEDIUM :Gewoan STR_AI_SPEED_FAST :Hurd STR_AI_SPEED_VERY_FAST :Hiel hurd STR_SEA_LEVEL_VERY_LOW :Hiel leech STR_SEA_LEVEL_LOW :Leech STR_SEA_LEVEL_MEDIUM :Gewoan STR_SEA_LEVEL_HIGH :Heech STR_SEA_LEVEL_CUSTOM :Oanpast STR_SEA_LEVEL_CUSTOM_PERCENTAGE :Oanpast ({NUM}%) STR_DISASTER_NONE :Gjin STR_DISASTER_REDUCED :Minder STR_DISASTER_NORMAL :Gewoan STR_SUBSIDY_X1_5 :x1.5 STR_SUBSIDY_X2 :x2 STR_SUBSIDY_X3 :x3 STR_SUBSIDY_X4 :x4 STR_TERRAIN_TYPE_VERY_FLAT :Hiel Flak STR_TERRAIN_TYPE_FLAT :Flak STR_TERRAIN_TYPE_HILLY :Heuvelachtich STR_TERRAIN_TYPE_MOUNTAINOUS :Bergachtich STR_ECONOMY_STEADY :Stabyl STR_ECONOMY_FLUCTUATING :Wikseljend STR_REVERSE_AT_END_OF_LINE_AND_AT_STATIONS :Oane ein fan it spoar, en op stasjons STR_REVERSE_AT_END_OF_LINE_ONLY :Allinich oane ein fan'e line STR_CITY_APPROVAL_PERMISSIVE :Tajouwend STR_CITY_APPROVAL_TOLERANT :Tolerant STR_CITY_APPROVAL_HOSTILE :Fijannich STR_WARNING_NO_SUITABLE_AI :{WHITE}Gjin brûkbere AIs beskikber...{}jo kinne ferskillende AIs downloade fia it 'Online Content' systeem STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}Dizze aksje post de swierrichheidsgraad oan nei 'oanpost' # Advanced settings window STR_CONFIG_SETTING_CAPTION :{WHITE}Avansearre ynstellings STR_CONFIG_SETTING_OFF :út STR_CONFIG_SETTING_ON :oan STR_CONFIG_SETTING_DISABLED :utskeakele STR_CONFIG_SETTING_COMPANIES_OFF :Ût STR_CONFIG_SETTING_COMPANIES_OWN :Eigen bedriuw STR_CONFIG_SETTING_COMPANIES_ALL :Alle bedriuwen STR_CONFIG_SETTING_NONE :Gjin STR_CONFIG_SETTING_ORIGINAL :Orizjiniel STR_CONFIG_SETTING_REALISTIC :Realistysk STR_CONFIG_SETTING_HORIZONTAL_POS_LEFT :Lofts STR_CONFIG_SETTING_HORIZONTAL_POS_CENTER :Midden STR_CONFIG_SETTING_HORIZONTAL_POS_RIGHT :Rjochts STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}It boue op in helling tastean: {ORANGE}{STRING} STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Omkriten oanpasse under gebouen, spoaren, ensafuorthinne tastean (autoslope): {ORANGE}{STRING} STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Gebrûk meer realistyske hannelsgebieten: {ORANGE}{STRING} STR_CONFIG_SETTING_EXTRADYNAMITE :{LTBLUE}Stjin ferwiderje fan stedelike dyken, brêgen en tunnels ta: {ORANGE}{STRING} STR_CONFIG_SETTING_TRAIN_LENGTH :{LTBLUE}Maksimum lingte fan treinen: {ORANGE}{STRING} tile{P 0:1 "" s} STR_CONFIG_SETTING_SMOKE_AMOUNT :{LTBLUE}Utjefte fan steam/fonken by treinen: {ORANGE}{STRING} STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL :{LTBLUE}Trein akselerasje model: {ORANGE}{STRING} STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL :{LTBLUE}Dyk reau akselerasje model: {ORANGE}{STRING} STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS :{LTBLUE}Ôfskotsgraad foar treinen: {ORANGE}{STRING}% STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS :{LTBLUE}Ôfskotsgraad foar dyk reau: {ORANGE}{STRING}% STR_CONFIG_SETTING_FORBID_90_DEG :{LTBLUE}Ferbied treinen en boarten om 90° te swaaien: {ORANGE}{STRING} STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :{LTBLUE}stjin it gearfoegje fan stasjons ta diet net oaniensletten binne: {ORANGE}{STRING} STR_CONFIG_SETTING_IMPROVEDLOAD :{LTBLUE}gebrûk it ferbettere algoritme: {ORANGE}{STRING} STR_CONFIG_SETTING_GRADUAL_LOADING :{LTBLUE}Laad reau stadichoan: {ORANGE}{STRING} STR_CONFIG_SETTING_INFLATION :{LTBLUE}Ynflaasje: {ORANGE}{STRING} STR_CONFIG_SETTING_SELECTGOODS :{LTBLUE}Bringst allinich besoargje by in stasjon as der fraach nei is: {ORANGE}{STRING} STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH :{LTBLUE}Maksimale brêge hichte: {ORANGE}{STRING} tile{P 0:1 "" s} STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH :{LTBLUE}Maksimale tunnel lingte: {ORANGE}{STRING} tile{P 0:1 "" s} STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD :{LTBLUE}Mei de hân te betsjinjen boumetoade foar primêre yndustryen: {ORANGE}{STRING} STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NONE :Gjin STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NORMAL :lyk as oare yndustryen STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_PROSPECTING :probearje STR_CONFIG_SETTING_INDUSTRY_PLATFORM :{LTBLUE}Meitsje Lân om de yndustry hinne flak: {ORANGE}{STRING} tile{P 0:1 "" s} STR_CONFIG_SETTING_MULTIPINDTOWN :{LTBLUE}Meardere ferlykbere yndustryen de sted tastean: {ORANGE}{STRING} STR_CONFIG_SETTING_SIGNALSIDE :{LTBLUE}Lit seine oan de rydtkânt sjen: {ORANGE}{STRING} STR_CONFIG_SETTING_SHOWFINANCES :{LTBLUE}Finansjeel oersjoch oan it ein fan it jier sjen litte: {ORANGE}{STRING} STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT :{LTBLUE}Nije oarder binne standert 'non-stop': {ORANGE}{STRING} STR_CONFIG_SETTING_STOP_LOCATION :{LTBLUE}Nije trein oarders stopje de trein standert {ORANGE}{STRING}{LTBLUE} fan it perron STR_CONFIG_SETTING_STOP_LOCATION_NEAR_END :begjin STR_CONFIG_SETTING_STOP_LOCATION_MIDDLE :midden STR_CONFIG_SETTING_STOP_LOCATION_FAR_END :ein STR_CONFIG_SETTING_ROAD_VEHICLE_QUEUEING :{LTBLUE}Opstopping by reau (mei bywurkingen): {ORANGE}{STRING} STR_CONFIG_SETTING_AUTOSCROLL :{LTBLUE}Ferskow it skerm ot de mûs op de râne is: {ORANGE}{STRING} STR_CONFIG_SETTING_BRIBE :{LTBLUE}It omkeapjen fan de gemeente tastean: {ORANGE}{STRING} STR_CONFIG_SETTING_ALLOW_EXCLUSIVE :{LTBLUE}Eksklusyfe transport rjochten keapje tastean: {ORANGE}{STRING} STR_CONFIG_SETTING_ALLOW_FUND_ROAD :{LTBLUE}Finansierje fan dyk ûnderhâld tastean: {ORANGE}{STRING} STR_CONFIG_SETTING_ALLOW_GIVE_MONEY :{LTBLUE}Jild jaan oan oarde bedriuwen tastean: {ORANGE}{STRING} STR_CONFIG_SETTING_FREIGHT_TRAINS :{LTBLUE}Gewichtsfaktor foar vracht om swiere treinen te simulearje: {ORANGE}{STRING} STR_CONFIG_SETTING_PLANE_SPEED :{LTBLUE}Fleanmasine gong factor: {ORANGE}1 / {STRING} STR_CONFIG_SETTING_PLANE_CRASHES :{LTBLUE}Oantal fleanmasine ûngelokken: {ORANGE}{STRING} STR_CONFIG_SETTING_PLANE_CRASHES_NONE :gjin STR_CONFIG_SETTING_PLANE_CRASHES_REDUCED :minder STR_CONFIG_SETTING_PLANE_CRASHES_NORMAL :gewoan STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :{LTBLUE}Stean ta dat Ienrjochtingsbuordsjes pleatst wurde troch de stêd behearde dyken: {ORANGE}{STRING} STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD :{LTBLUE}Stean ta dat Ienrjochtingsbuordsjes pleatst wurde troch de tsjinstander behearde dyken: {ORANGE}{STRING} STR_CONFIG_SETTING_ADJACENT_STATIONS :{LTBLUE}Bouwe oanbuorjende stasjons tastean: {ORANGE}{STRING} STR_CONFIG_SETTING_DYNAMIC_ENGINES :{LTBLUE}Meitsje it mooglik meardere NewGRF reau sets te brûke: {ORANGE}{STRING} STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}As der reau binne kin dizze ynstelling net feroare wurde STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :{LTBLUE}Fleanfjilden ferrinne litte kin net: {ORANGE}{STRING} STR_CONFIG_SETTING_WARN_LOST_VEHICLE :{LTBLUE}Warskôgje as in reau it paad bjuster is: {ORANGE}{STRING} STR_CONFIG_SETTING_ORDER_REVIEW :{LTBLUE}Opennij besjen reau' oarders: {ORANGE}{STRING} STR_CONFIG_SETTING_ORDER_REVIEW_OFF :nee STR_CONFIG_SETTING_ORDER_REVIEW_EXDEPOT :ja, mar slút stilsteande reau ût STR_CONFIG_SETTING_ORDER_REVIEW_ON :fan alle reau STR_CONFIG_SETTING_WARN_INCOME_LESS :{LTBLUE}Warskôgje as de fertsjinsten fan in reau negatyf binne: {ORANGE}{STRING} STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :{LTBLUE}Reau ferrinne litte kin net: {ORANGE}{STRING} STR_CONFIG_SETTING_AUTORENEW_VEHICLE :{LTBLUE}Âlde reau automatysk ferfange: {ORANGE}{STRING} STR_CONFIG_SETTING_AUTORENEW_MONTHS :{LTBLUE}Automatysk in Reau ferfange as er {ORANGE}{STRING}{LTBLUE} moannen{P 0:1 "" s} foar/nei max. aldens STR_CONFIG_SETTING_AUTORENEW_MONEY :{LTBLUE}Minimum nedich bedrach by automatysk ferfange: {ORANGE}{STRING} STR_CONFIG_SETTING_ERRMSG_DURATION :{LTBLUE}Oant hoelang mei in tekoartkomming duorje: {ORANGE}{STRING} sekonde{P 0:1 "" n} STR_CONFIG_SETTING_HOVER_DELAY :{LTBLUE}Toan tooltips: {ORANGE}Mûs oer foar {STRING} sekonde{P 0:1 "" n} STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :{LTBLUE}Toan tooltips: {ORANGE}Rjochts klikke STR_CONFIG_SETTING_POPULATION_IN_LABEL :{LTBLUE}Ynwennertal sjen litte by in sted: {ORANGE}{STRING} STR_CONFIG_SETTING_LAND_GENERATOR :{LTBLUE}Lân generator: {ORANGE}{STRING} STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Orizineel STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :{LTBLUE}Maksimale ôfstân fan râne oant Oaljefjild {ORANGE}{STRING} STR_CONFIG_SETTING_SNOWLINE_HEIGHT :{LTBLUE}Snie hichte: {ORANGE}{STRING} STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :{LTBLUE}Rûgens fan it terrein (allinich TerraGenesis) : {ORANGE}{STRING} STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :O sa glêd STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH :Glêd STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH :Rûch STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_ROUGH :O sa rûch STR_CONFIG_SETTING_TREE_PLACER :{LTBLUE}Algoritme foar pleatsing beamen: {ORANGE}{STRING} STR_CONFIG_SETTING_TREE_PLACER_NONE :Gjint STR_CONFIG_SETTING_TREE_PLACER_ORIGINAL :Orizjineel STR_CONFIG_SETTING_TREE_PLACER_IMPROVED :Ferbettere STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :{LTBLUE}Heightmap rotaasje: {ORANGE}{STRING} STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Tsjin de klok yn STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE :Mei de klok mei STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT :{LTBLUE}De hichte fan in plat senario wurdt: {ORANGE}{STRING} STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}Oanpasse fan de hichte oan de kanten fan de kaart tastean: {ORANGE}{STRING} STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}Ien as meardere fakjes oan de noardkant binne net leech STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}Ien as meardere fakjes oan de kant binne gjin wetter STR_CONFIG_SETTING_STATION_SPREAD :{LTBLUE}Maksimale statsjonsgrutte: {ORANGE}{STRING} tegel{P 0:1 "" s} {RED}Oppasse: hegere wearde fertraagt it spul STR_CONFIG_SETTING_SERVICEATHELIPAD :{LTBLUE}Helikopters automatysk reparearje op helipads: {ORANGE}{STRING} STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR :{LTBLUE}ferbin lânskipsarkbalke oan dy fan spoar/dyken/wetter/fleanfjild: {ORANGE}{STRING} STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR :{LTBLUE}lân kleur fan spiler op de lytse kaart: {ORANGE}{STRING} STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Grien STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Donker grien STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Fiolet STR_CONFIG_SETTING_REVERSE_SCROLLING :{LTBLUE}Draai scroll rjochtig om: {ORANGE}{STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING :{LTBLUE}Sjochfinster floeiend scrolle : {ORANGE}{STRING} STR_CONFIG_SETTING_MEASURE_TOOLTIP :{LTBLUE}Diminsje ynformaasje by it gebrûk fan ferskillende bouarken sjen litte: {ORANGE}{STRING} STR_CONFIG_SETTING_LIVERIES :{LTBLUE}Lit alle bedriuws kleuren sjen: {ORANGE}{STRING} STR_CONFIG_SETTING_LIVERIES_NONE :Gjint STR_CONFIG_SETTING_LIVERIES_OWN :Eigen bedriuw STR_CONFIG_SETTING_LIVERIES_ALL :Alle bedriuwen STR_CONFIG_SETTING_PREFER_TEAMCHAT :{LTBLUE}Foarkar foar team chat mei : {ORANGE}{STRING} STR_CONFIG_SETTING_SCROLLWHEEL_SCROLLING :{LTBLUE}Funksje fan scrolltsjil: {ORANGE}{STRING} STR_CONFIG_SETTING_SCROLLWHEEL_ZOOM :Zoom kaart STR_CONFIG_SETTING_SCROLLWHEEL_SCROLL :Scroll kaart STR_CONFIG_SETTING_SCROLLWHEEL_OFF :Ût STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER :{LTBLUE}Mûstsjil faasje: {ORANGE}{STRING} STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :{LTBLUE}Rjochtsklick emulasje: {ORANGE}{STRING} STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Kommando+klik STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+Klik STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Ût STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :{LTBLUE}Scrolle mei loftermûs knop: {ORANGE}{STRING} STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :{LTBLUE}Brûk de {ORANGE}{STRING}{LTBLUE} datumformaat foar nammejouwing beware spultsjes STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG :lang (31st Dec 2008) STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :koart (31-12-2008) STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31) STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :{LTBLUE}Automatysk skoftsje as jo in nij spul starte: {ORANGE}{STRING} STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :{LTBLUE}Tastean by pausseare: {ORANGE}{STRING} STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :gjin aksjes STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :alle net konstruksje aksjes STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :álles útsein lânskipsoanpassings STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :Eltse Aksje STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :{LTBLUE}Gebrûk de avansearre reau list: {ORANGE}{STRING} STR_CONFIG_SETTING_LOADING_INDICATORS :{LTBLUE}Gebrûk laad yndikator: {ORANGE}{STRING} STR_CONFIG_SETTING_TIMETABLE_IN_TICKS :{LTBLUE}Toan tsjinstregeling yn tikken yn stee fan yn dagen: {ORANGE}{STRING} STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE :{LTBLUE}Toan oankomst- en ofreistiid yn de tsjinstregeling: {ORANGE}{STRING} STR_CONFIG_SETTING_QUICKGOTO :{LTBLUE}Fluch reau oarders meitsje: {ORANGE}{STRING} STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE :{LTBLUE}Standert spoarsoart (by nij of opslein spul): {ORANGE}{STRING} STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_FIRST :Earst beskikber STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_LAST :Lêst beskikber STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED :Meast gebrûkt STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION :{LTBLUE}Lit reservearre spoar sjen: {ORANGE}{STRING} STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS :{LTBLUE}lit bouark akttyf nei gebrûk: {ORANGE}{STRING} STR_CONFIG_SETTING_EXPENSES_LAYOUT :{LTBLUE}Groepearje útjefte yn bedriuwsfinânsjesskerm: {ORANGE}{STRING} STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :{LTBLUE}Ynfrastruktuer bouwurk stilsette wannear't gjin geskikte reau beskikber binne: {ORANGE}{STRING} STR_CONFIG_SETTING_MAX_TRAINS :{LTBLUE}Maksimum oantal treinen per bedriuw: {ORANGE}{STRING} STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :{LTBLUE}Maksimum oantal auto's per bedriuw: {ORANGE}{STRING} STR_CONFIG_SETTING_MAX_AIRCRAFT :{LTBLUE}Maksimum oantal fleanmasines per bedriuw: {ORANGE}{STRING} STR_CONFIG_SETTING_MAX_SHIPS :{LTBLUE}Maksimum oantal skepen per bedriuw: {ORANGE}{STRING} STR_CONFIG_SETTING_AI_BUILDS_TRAINS :{LTBLUE}Ferbied treinen foar computerspiler: {ORANGE}{STRING} STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES :{LTBLUE}Ferbied auto's foar computerspiler: {ORANGE}{STRING} STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT :{LTBLUE}Ferbied Fleantúg foar computerspiler: {ORANGE}{STRING} STR_CONFIG_SETTING_AI_BUILDS_SHIPS :{LTBLUE}Ferbied skippen foar computerspiler: {ORANGE}{STRING} STR_CONFIG_SETTING_AI_IN_MULTIPLAYER :{LTBLUE}Stea AIs ta yn multiplayer: {ORANGE}{STRING} STR_CONFIG_SETTING_SERVINT_ISPERCENT :{LTBLUE}reperaasje skemas binne yn procenten: {ORANGE}{STRING} STR_CONFIG_SETTING_SERVINT_TRAINS :{LTBLUE}Standaard skema foar ûnderhald treinen: {ORANGE}{STRING} dei{P 0:1 "" s}/% STR_CONFIG_SETTING_SERVINT_TRAINS_DISABLED :{LTBLUE}Reperaasje skemas foar treinen: {ORANGE}útskeakele STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES :{LTBLUE}Standaard skema foar ûnderhald auto's: {ORANGE}{STRING} dei{P 0:1 "" s}/% STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_DISABLED :{LTBLUE}Standaard skema foar ûnderhald auto's: {ORANGE}útskeakele STR_CONFIG_SETTING_SERVINT_AIRCRAFT :{LTBLUE}Standaard skema foar ûnderhald Fleantúg: {ORANGE}{STRING} dei{P 0:1 "" s}/% STR_CONFIG_SETTING_SERVINT_AIRCRAFT_DISABLED :{LTBLUE}Standaard skema foar ûnderhald fleantúg: {ORANGE}útskeakele STR_CONFIG_SETTING_SERVINT_SHIPS :{LTBLUE}Standaard skema foar ûnderhald skippen: {ORANGE}{STRING} dei{P 0:1 "" s}/% STR_CONFIG_SETTING_SERVINT_SHIPS_DISABLED :{LTBLUE}Standaard skema foar ûnderhald skippen: {ORANGE}útskeakele STR_CONFIG_SETTING_NOSERVICE :{LTBLUE}Gjin ûnderhald as stikken gean út steat: {ORANGE}{STRING} STR_CONFIG_SETTING_WAGONSPEEDLIMITS :{LTBLUE}Wagon snelheids limiet: {ORANGE}{STRING} STR_CONFIG_SETTING_DISABLE_ELRAILS :{LTBLUE}skeakelje elektryske spoaren út: {ORANGE}{STRING} STR_CONFIG_SETTING_COLOURED_NEWS_YEAR :{LTBLUE}Krante verskient yn kleur yn: {ORANGE}{STRING} STR_CONFIG_SETTING_STARTING_YEAR :{LTBLUE}Begjin jier: {ORANGE}{STRING} STR_CONFIG_SETTING_SMOOTH_ECONOMY :{LTBLUE}Jou de ekonomy mear lytse veroarings: {ORANGE}{STRING} STR_CONFIG_SETTING_ALLOW_SHARES :{LTBLUE}Stea it keapjen fan oandielen ta: {ORANGE}{STRING} STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE :{LTBLUE}Percentage winst wat oerbliuwt nei oerslach: {ORANGE}{STRING}% STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY :{LTBLUE}By it slepen set yn sein eltse: {ORANGE}{STRING} vlakken{P 0:1 "" s} STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :{LTBLUE}Bou semafoor seinen foar it jier: {ORANGE}{STRING} STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI :{LTBLUE}Brûk sein wurkbalk: {ORANGE}{STRING} STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE :{LTBLUE}Type sein dat standaard boud wurdt: {ORANGE}{STRING} STR_CONFIG_SETTING_DEFAULT_SIGNAL_NORMAL :blok seinen STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBS :route seinen STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBSOWAY :ien rjochting seinen STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES :{LTBLUE}Gea langs alle sein soarten: {ORANGE}{STRING} STR_CONFIG_SETTING_CYCLE_SIGNAL_NORMAL :blok seinen allinech STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :route seinen allinech STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :Allegear STR_CONFIG_SETTING_TOWN_LAYOUT :{LTBLUE}Manier fan dyken bouen foar doarpen en stêden: {ORANGE}{STRING} STR_CONFIG_SETTING_TOWN_LAYOUT_DEFAULT :orisjineel STR_CONFIG_SETTING_TOWN_LAYOUT_BETTER_ROADS :bettere dyken STR_CONFIG_SETTING_TOWN_LAYOUT_2X2_GRID :2x2 STR_CONFIG_SETTING_TOWN_LAYOUT_3X3_GRID :3x3 STR_CONFIG_SETTING_TOWN_LAYOUT_RANDOM :Soksawat STR_CONFIG_SETTING_ALLOW_TOWN_ROADS :{LTBLUE}Doarpen en stêden meie dyken boue: {ORANGE}{STRING} STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :{LTBLUE}Stêden meie spoaroergongen boue: {ORANGE}{STRING} STR_CONFIG_SETTING_NOISE_LEVEL :{LTBLUE}Wetten oer maximale lûdesdruk foar fleanfjilden: {ORANGE}{STRING} STR_CONFIG_SETTING_TOWN_FOUNDING :{LTBLUE}Yn stêd boue meie: {ORANGE}{STRING} STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :ferbean STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED :tastean STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :tastean, oanpast strittenpatroan STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT :{LTBLUE}Bouen fan beamen yn it spul: {ORANGE}{STRING} STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_NONE :gjin {RED}(brekt houtseachmûne) STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_RAINFOREST :allinech in reinwâld STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_ALL :oerol STR_CONFIG_SETTING_TOOLBAR_POS :{LTBLUE}Plak fan de haad wurkbalk: {ORANGE}{STRING} STR_CONFIG_SETTING_STATUSBAR_POS :{LTBLUE}Posysje fan statusbar: {ORANGE}{STRING} STR_CONFIG_SETTING_SOFT_LIMIT :{LTBLUE}Maximum oantal non-sticky finsters: {ORANGE}{STRING} STR_CONFIG_SETTING_SOFT_LIMIT_DISABLED :{LTBLUE}Maximum oantal non-sticky finsters: {ORANGE}ferbean STR_CONFIG_SETTING_ZOOM_LVL_MIN :4x STR_CONFIG_SETTING_ZOOM_LVL_IN_2X :2x STR_CONFIG_SETTING_ZOOM_LVL_NORMAL :Normaal STR_CONFIG_SETTING_ZOOM_LVL_OUT_2X :2x STR_CONFIG_SETTING_ZOOM_LVL_OUT_4X :4x STR_CONFIG_SETTING_ZOOM_LVL_OUT_8X :8x STR_CONFIG_SETTING_TOWN_GROWTH :{LTBLUE}Tempo fan stêdsútwreiding: {ORANGE}{STRING} STR_CONFIG_SETTING_TOWN_GROWTH_NONE :gjin STR_CONFIG_SETTING_TOWN_GROWTH_SLOW :langsaam STR_CONFIG_SETTING_TOWN_GROWTH_NORMAL :gewoan STR_CONFIG_SETTING_TOWN_GROWTH_FAST :snel STR_CONFIG_SETTING_TOWN_GROWTH_VERY_FAST :Hiel snel STR_CONFIG_SETTING_LARGER_TOWNS :{LTBLUE}Oantal doarpen dat yn stêd wurde sil: {ORANGE}1 op {STRING} STR_CONFIG_SETTING_LARGER_TOWNS_DISABLED :{LTBLUE}Oantal doarpen dat yn stêd wurde sil: {ORANGE}Gjin STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER :{LTBLUE}Begjin stêdgrutte fermenigfuldiger: {ORANGE}{STRING} STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD :{LTBLUE}Helje frjemde stikken dyk fourt by it bouen fan nije routes: {ORANGE}{STRING} STR_CONFIG_SETTING_GUI :{ORANGE}Interface STR_CONFIG_SETTING_CONSTRUCTION :{ORANGE}konstruksje STR_CONFIG_SETTING_VEHICLES :{ORANGE}Auto's STR_CONFIG_SETTING_STATIONS :{ORANGE}Stasjons STR_CONFIG_SETTING_ECONOMY :{ORANGE}Ekonomy STR_CONFIG_SETTING_AI :{ORANGE}Tsjinstânners STR_CONFIG_SETTING_DISPLAY_OPTIONS :{ORANGE}Lit moglikheden sjen STR_CONFIG_SETTING_INTERACTION :{ORANGE}Interaksje STR_CONFIG_SETTING_CONSTRUCTION_SIGNALS :{ORANGE}Seinen STR_CONFIG_SETTING_STATIONS_CARGOHANDLING :{ORANGE}Fracht ôfhanneling STR_CONFIG_SETTING_AI_NPC :{ORANGE}Computer spilers STR_CONFIG_SETTING_VEHICLES_AUTORENEW :{ORANGE}Automatysk fernije STR_CONFIG_SETTING_VEHICLES_SERVICING :{ORANGE}Ûnderhâld STR_CONFIG_SETTING_VEHICLES_ROUTING :{ORANGE}Route STR_CONFIG_SETTING_VEHICLES_TRAINS :{ORANGE}Treinen STR_CONFIG_SETTING_ECONOMY_TOWNS :{ORANGE}Stêd STR_CONFIG_SETTING_ECONOMY_INDUSTRIES :{ORANGE}yndustryen STR_CONFIG_SETTING_PATHFINDER_OPF :Orizjiniel STR_CONFIG_SETTING_PATHFINDER_NPF :NPF STR_CONFIG_SETTING_PATHFINDER_YAPF_RECOMMENDED :YAPF {BLUE}(Recommended) STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :{LTBLUE}Pathfinder foar treinen: {ORANGE}{STRING} STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES :{LTBLUE}Pathfinder foar auto's: {ORANGE}{STRING} STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS :{LTBLUE}Pathfinder foar skippen: {ORANGE}{STRING} STR_CONFIG_SETTING_REVERSE_AT_SIGNALS :{LTBLUE}Omkeare fan treinen by seinen: {ORANGE}{STRING} STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}veroarje wearde # Config errors # Intro window STR_INTRO_CAPTION :{WHITE}OpenTTD {REV} STR_INTRO_NEW_GAME :{BLACK}Nei Spul STR_INTRO_LOAD_GAME :{BLACK}Laad Spul STR_INTRO_PLAY_SCENARIO :{BLACK}Spylje Scenario STR_INTRO_PLAY_HEIGHTMAP :{BLACK}Spylje hichtekaart STR_INTRO_SCENARIO_EDITOR :{BLACK}Lânskipferbouer STR_INTRO_MULTIPLAYER :{BLACK}Multispiler STR_INTRO_GAME_OPTIONS :{BLACK}Spul Opsjes STR_INTRO_DIFFICULTY :{BLACK}Moeilikhyd ({STRING}) STR_INTRO_ADVANCED_SETTINGS :{BLACK}Avansearre ynstellings STR_INTRO_NEWGRF_SETTINGS :{BLACK}NewGRF ynstellings STR_INTRO_ONLINE_CONTENT :{BLACK}Sikje online ynhâld STR_INTRO_QUIT :{BLACK}Ôfslúte STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}Begjin in nei spul. Ctrl + klik slaat kaartynstelling oer STR_INTRO_TOOLTIP_LOAD_GAME :{BLACK}Laad in opslein spul STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}Begjin in nij spul, mei de hichtekaart as lânskip STR_INTRO_TOOLTIP_PLAY_SCENARIO :{BLACK}Start in nei spul, mei in selsmakke lânskip STR_INTRO_TOOLTIP_SCENARIO_EDITOR :{BLACK}Meitsje in selsmakke lânskip STR_INTRO_TOOLTIP_MULTIPLAYER :{BLACK}Begjin in multiplayer spul STR_INTRO_TOOLTIP_TEMPERATE :{BLACK}Selektear 'normaal' lânskip STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE :{BLACK}Selektear 'iis' lânskip STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE :{BLACK}Selektear 'subtropysk' lânskip STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE :{BLACK}Selektear 'boartersguodlân' lânskip STR_INTRO_TOOLTIP_GAME_OPTIONS :{BLACK}Lit spul opsjes sjen STR_INTRO_TOOLTIP_DIFFICULTY_OPTIONS :{BLACK}Lit swierrichheid opsjes sjen STR_INTRO_TOOLTIP_ADVANCED_SETTINGS :{BLACK}Lit avansearre ynstellings sjen STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Lit NewGRF ynstellings sjen STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Strún ynternet ôf om nije ynhâld del te heljen STR_INTRO_TOOLTIP_QUIT :{BLACK}Slút 'OpenTTD' ôf # Quit window STR_QUIT_CAPTION :{WHITE}Ôfslúte STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Witte jo seker dat jo dit spul ôfslúte wolle en werom gean wolle nei {STRING}? STR_QUIT_YES :{BLACK}Ja STR_QUIT_NO :{BLACK}Nee # Supported OSes STR_OSNAME_WINDOWS :Windows STR_OSNAME_DOS :DOS STR_OSNAME_UNIX :Unix STR_OSNAME_OSX :OS{NBSP}X STR_OSNAME_BEOS :BeOS STR_OSNAME_HAIKU :Haiku STR_OSNAME_MORPHOS :MorphOS STR_OSNAME_AMIGAOS :AmigaOS STR_OSNAME_OS2 :OS/2 STR_OSNAME_SUNOS :SunOS # Abandon game STR_ABANDON_GAME_CAPTION :{WHITE}Ferlit Spul STR_ABANDON_GAME_QUERY :{YELLOW}Wolsto echt dit lânskip slúte? STR_ABANDON_SCENARIO_QUERY :{YELLOW}Wolsto echt dit lânskip slúte? # Cheat window STR_CHEATS :{WHITE}Falsk spielje STR_CHEATS_TOOLTIP :{BLACK}Kontrôle finster om te sjen of dast al falsk spiele hast STR_CHEAT_MONEY :{LTBLUE}Stoart jild by{CURRENCY_LONG} STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Spielje as bedriuw: {ORANGE}{COMMA} STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Gigantyske sloopmodus: {ORANGE}{STRING} STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Tunnels Meie inoar krúse: {ORANGE}{STRING} STR_CHEAT_NO_JETCRASH :{LTBLUE}Grutte fleantúgen stoarte net faak del op lytse fleanfjilden: {ORANGE}{STRING} STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :Gêrs lânskip STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Snie lânskip STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Sub-tropysk lânskip STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Boartersguodlânskip STR_CHEAT_CHANGE_DATE :{LTBLUE}Veroarje tiidstip: {ORANGE}{DATE_SHORT} STR_CHEAT_CHANGE_DATE_QUERY_CAPT :{WHITE}Wizigje dit jier STR_CHEAT_SETUP_PROD :{LTBLUE}Stea oanpassen fan produksje ta: {ORANGE}{STRING} # Livery window STR_LIVERY_CAPTION :{WHITE}Nei Kleurenskema STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Lit gewoane kleurskemas sjen STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Lit kleurskema sjen fan treinen STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Lit kleurskema sjen fan bussen en frachtauto's STR_LIVERY_SHIP_TOOLTIP :{BLACK}Lit kleurskema sjen fan skippen STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Lit kleurskema sjen fan fleantúgen STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Kies haadkleur fan it selektearre kleurskema STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Kies twadde kleur fan it selektearre kleurskema STR_LIVERY_STEAM :Steam motor STR_LIVERY_DIESEL :Diesel motor STR_LIVERY_ELECTRIC :Elektryske motor STR_LIVERY_MONORAIL :Monorail motor STR_LIVERY_MAGLEV :Zweeftrein STR_LIVERY_DMU :DMU STR_LIVERY_EMU :EMU STR_LIVERY_PASSENGER_WAGON_STEAM :Passazjier wagon (Steam) STR_LIVERY_PASSENGER_WAGON_DIESEL :Passazjier wein (Diesel) STR_LIVERY_PASSENGER_WAGON_ELECTRIC :Passazjier wein (elektrysk) STR_LIVERY_PASSENGER_WAGON_MONORAIL :Passazjier wein (monorail) STR_LIVERY_PASSENGER_WAGON_MAGLEV :Passazjier wein (Zweeftrein) STR_LIVERY_FREIGHT_WAGON :Fracht wein STR_LIVERY_BUS :Bus STR_LIVERY_TRUCK :Frachtauto STR_LIVERY_PASSENGER_SHIP :Fearboat STR_LIVERY_FREIGHT_SHIP :Frachtskip STR_LIVERY_HELICOPTER :Wjukkelmasjiene STR_LIVERY_SMALL_PLANE :Lyts fleantúg STR_LIVERY_LARGE_PLANE :Grut fleantúg STR_LIVERY_PASSENGER_TRAM :Passazjier Tram STR_LIVERY_FREIGHT_TRAM :Fracht Tram # Face selection window STR_FACE_CAPTION :{WHITE}Gesicthseleksje STR_FACE_CANCEL_TOOLTIP :{BLACK}Nije gesichtseleksje annulearje STR_FACE_OK_TOOLTIP :{BLACK}Akseptear nije gesichtseleksje STR_FACE_MALE_BUTTON :{BLACK}Man STR_FACE_MALE_TOOLTIP :{BLACK}Selektear manlike gesichten STR_FACE_FEMALE_BUTTON :{BLACK}Frou STR_FACE_FEMALE_TOOLTIP :{BLACK}Selektear froulike gesichten STR_FACE_NEW_FACE_BUTTON :{BLACK}Nei Gesicht STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Meistje willekeurich nij gesicht STR_FACE_ADVANCED :{BLACK}Afansjearre STR_FACE_LOAD :{BLACK}Laad STR_FACE_LOAD_TOOLTIP :{BLACK}Laad standaard gesicht STR_FACE_FACECODE :{BLACK}Spielers gesicht noemer STR_FACE_SAVE :{BLACK}Opslaan STR_FACE_EUROPEAN :{BLACK}Jeropeesk STR_FACE_SELECT_EUROPEAN :{BLACK}Selektearje jeropeeske gesichten STR_FACE_AFRICAN :{BLACK}Afrikaans STR_FACE_SELECT_AFRICAN :{BLACK}Selektearje Afrikaanske gesichten STR_FACE_YES :Ja STR_FACE_NO :# STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Snorren en earbellen STR_FACE_HAIR :Hier: STR_FACE_HAIR_TOOLTIP :{BLACK}Veroarje hier STR_FACE_EYECOLOUR :Kleur eagen: STR_FACE_GLASSES :Bril: # Network server list STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Multiplayer STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}Ferbining: STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}Kies tusken internetspul of yn Lokaal netwurk spul (LAN) STR_NETWORK_SERVER_LIST_LAN :LAN STR_NETWORK_SERVER_LIST_INTERNET :Ynternet STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}Namme fan spieler: STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Namme STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Namme fan dit spul STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA} STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA} STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Lângrutte STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Datum STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Jieren STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}Server wert dast it lêst op spiele hast STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}Spul INFO STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Taal: {WHITE}{STRING} STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}Lânskip: {WHITE}{STRING} STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Lângrutte: {WHITE}{COMMA}x{COMMA} STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Tsjinnerferzje: {WHITE}{STRING} STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Server adres: {WHITE}{STRING} STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Start datum: {WHITE}{DATE_SHORT} STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERVER NET BESKIKBER STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERVER VOL STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}FERKEARDE FERZJE STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Tsjinner tafoegje STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Start tsjinner STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Start dien eigen tsjinner # Start new multiplayer server STR_NETWORK_START_SERVER_CAPTION :{WHITE}Start in spul foar multispilers STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}Spulnamme: STR_NETWORK_START_SERVER_LAN_INTERNET :LAN / Ynternet STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} taskôger{P "" s} STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Maksimaal tal taskôgers: # Network game languages ############ Leave those lines in this order!! STR_NETWORK_LANG_ANY :Alle STR_NETWORK_LANG_ENGLISH :Ingelsk STR_NETWORK_LANG_GERMAN :Dútsk STR_NETWORK_LANG_FRENCH :Frânsk STR_NETWORK_LANG_BRAZILIAN :Braziliaansk STR_NETWORK_LANG_BULGARIAN :Bulgaarsk STR_NETWORK_LANG_CHINESE :Sinees STR_NETWORK_LANG_CZECH :Tsjechysk STR_NETWORK_LANG_DANISH :Deensk STR_NETWORK_LANG_DUTCH :Nederlânsk STR_NETWORK_LANG_ESPERANTO :Esperanto STR_NETWORK_LANG_FINNISH :Finsk STR_NETWORK_LANG_HUNGARIAN :Hongaarsk STR_NETWORK_LANG_ICELANDIC :Yslânsk STR_NETWORK_LANG_ITALIAN :Italjaansk STR_NETWORK_LANG_JAPANESE :Japansk STR_NETWORK_LANG_KOREAN :Koreaansk STR_NETWORK_LANG_LITHUANIAN :Litousk STR_NETWORK_LANG_NORWEGIAN :Noarsk STR_NETWORK_LANG_POLISH :Poalsk STR_NETWORK_LANG_PORTUGUESE :Portegeesk STR_NETWORK_LANG_ROMANIAN :Roemeensk STR_NETWORK_LANG_RUSSIAN :Russysk STR_NETWORK_LANG_SLOVAK :Slowaaksk STR_NETWORK_LANG_SLOVENIAN :Sloveensk STR_NETWORK_LANG_SPANISH :Spaansk STR_NETWORK_LANG_SWEDISH :Sweedsk STR_NETWORK_LANG_TURKISH :Turksk STR_NETWORK_LANG_UKRAINIAN :Oekraynsk STR_NETWORK_LANG_AFRIKAANS :Afrikaansk STR_NETWORK_LANG_CROATIAN :Kroätysk STR_NETWORK_LANG_CATALAN :Katalaansk STR_NETWORK_LANG_ESTONIAN :Estlânsk STR_NETWORK_LANG_GALICIAN :Galisysk STR_NETWORK_LANG_GREEK :Gryksk STR_NETWORK_LANG_LATVIAN :Letsk ############ End of leave-in-this-order # Network game lobby STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Prestaasje: {WHITE}{NUM} STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Auto's: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE} STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stasjons: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE} STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Spilers: {WHITE}{STRING} # Network connecting window STR_NETWORK_CONNECTING_CAPTION :{WHITE}Ferbyning meitsje... ############ Leave those lines in this order!! STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Ferbyning meitsje... STR_NETWORK_CONNECTING_4 :{BLACK}(4/6) Lân delhelje... ############ End of leave-in-this-order STR_NETWORK_CONNECTING_DOWNLOADING_1 :{BLACK}{BYTES} Delhelle oant STR_NETWORK_CONNECTING_DOWNLOADING_2 :{BLACK}{BYTES} / {BYTES} delhelle # Network company list added strings STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}Taskôgje STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}Nei Bedriuw # Network client list STR_NETWORK_CLIENTLIST_KICK :Skoppe STR_NETWORK_CLIENTLIST_GIVE_MONEY :Jouw jild STR_NETWORK_SERVER :Tsjinner # Network set password # Network company info join/password STR_COMPANY_VIEW_JOIN :{BLACK}Mei spielje # Network chat STR_NETWORK_CHAT_SEND :{BLACK}Stjoer STR_NETWORK_CHAT_COMPANY_CAPTION :[Team] : STR_NETWORK_CHAT_CLIENT_CAPTION :[Privee] {STRING}: STR_NETWORK_CHAT_ALL_CAPTION :[Yderiin] : STR_NETWORK_CHAT_COMPANY :[Team] {STRING}: {WHITE}{STRING} STR_NETWORK_CHAT_TO_COMPANY :[Team] Oan {STRING}: {WHITE}{STRING} STR_NETWORK_CHAT_CLIENT :[Privee] {STRING}: {WHITE}{STRING} STR_NETWORK_CHAT_TO_CLIENT :[Privee] Nei {STRING}: {WHITE}{STRING} STR_NETWORK_CHAT_ALL :[Yderiin] {STRING}: {WHITE}{STRING} # Network messages STR_NETWORK_ERROR_SERVER_START :{WHITE}Koe de tsjinner net starte STR_NETWORK_ERROR_CLIENT_START :{WHITE}Koe gjin ferbyning meitsje STR_NETWORK_ERROR_TOO_MANY_COMMANDS :{WHITE}Do stjoerst tevolle opdrachten ny de server ############ Leave those lines in this order!! STR_NETWORK_ERROR_CLIENT_GENERAL :algemiene flater STR_NETWORK_ERROR_CLIENT_SAVEGAME :koe it lân net lade STR_NETWORK_ERROR_CLIENT_TOO_MANY_COMMANDS :joech tevolle opdrachten ############ End of leave-in-this-order STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION_CAPTION :{WHITE}Mooglik ferbinning kwyt STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION :{WHITE}De lêste{NUM} secondes {P "" s} is gjin data oankom fan e server # Network related errors STR_NETWORK_SERVER_MESSAGE :*** {1:STRING} ############ Leave those lines in this order!! ############ End of leave-in-this-order STR_NETWORK_MESSAGE_CLIENT_JOINED_ID :*** {STRING} der is ien bykommen(Client #{2:NUM}) STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} is in neie taskôger STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} hat syn/har namme oanpast nei {STRING} # Content downloading window STR_CONTENT_TYPE_CAPTION :{BLACK}Type STR_CONTENT_NAME_CAPTION :{BLACK}Namme STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}Delhelje STR_CONTENT_DETAIL_NAME :{SILVER}Namme: {WHITE}{STRING} STR_CONTENT_DETAIL_VERSION :{SILVER}Ferzje: {WHITE}{STRING} STR_CONTENT_DETAIL_DESCRIPTION :{SILVER}Beskriuwing: {WHITE}{STRING} STR_CONTENT_DETAIL_URL :{SILVER}URL: {WHITE}{STRING} STR_CONTENT_DETAIL_TYPE :{SILVER}Type: {WHITE}{STRING} STR_CONTENT_DETAIL_FILESIZE :{SILVER}Bestângrutte: {WHITE}{BYTES} # Order of these is important! STR_CONTENT_TYPE_NEWGRF :NewGRF STR_CONTENT_TYPE_AI :AI STR_CONTENT_TYPE_SCENARIO :Lânskip STR_CONTENT_TYPE_HEIGHTMAP :Hichtemap # Content downloading progress window STR_CONTENT_DOWNLOAD_INITIALISE :{WHITE}Freechet bestânen an... STR_CONTENT_DOWNLOAD_FILE :{WHITE}Besich met delheljen fan {STRING} ({NUM} fan {NUM}) STR_CONTENT_DOWNLOAD_COMPLETE :{WHITE}Delheljen dien STR_CONTENT_DOWNLOAD_PROGRESS_SIZE :{WHITE}{BYTES} fan {BYTES} delhelle ({NUM} %) # Content downloading error messages STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD :{WHITE}Delheljen net slagge... STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_CONNECTION_LOST :{WHITE}... ferbining kwyt STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE :{WHITE}... bestân koe net opslein wurde STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}Kin it delhelle bestân net útpakke # Transparency settings window # Base for station construction window(s) STR_STATION_BUILD_COVERAGE_OFF :{BLACK}Ut STR_STATION_BUILD_COVERAGE_ON :{BLACK}Oan STR_STATION_BUILD_ACCEPTS_CARGO :{BLACK}Aksepteart: {GOLD}{STRING} STR_STATION_BUILD_SUPPLIES_CARGO :{BLACK}Levert: {GOLD}{STRING} # Join station window STR_JOIN_WAYPOINT_CAPTION :{WHITE}Kontrôlepost gearfoegje STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT :{YELLOW}In apart kontrôlepost bouwe # Rail construction toolbar STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :Spoarwei Konstruksje STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :Monorail Konstruksje STR_RAIL_TOOLBAR_MAGLEV_CONSTRUCTION_CAPTION :MagLev Konstruksje STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Bou spoarwei STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Bou treindepot (foar bou en ûnderhâld fan treinen) STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Spoar nei kontrôlepost omsette STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Bou treinstasjon STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Bou spoarseinen STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Bou in spoarbrêge STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Bou in spoartunnel STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Set bouen/fuortheljen foar spoaren en stopljochten oan/út # Rail depot construction window STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION :{WHITE}Treindepot Rjochting STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Selektearje treindepot rjochting # Rail waypoint construction window STR_WAYPOINT_CAPTION :{WHITE}Kontrôlepost STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Selectear type kontrôlepost # Rail station construction window STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Treinstasjon Seleksje STR_STATION_BUILD_ORIENTATION :{BLACK}Rjochting STR_STATION_BUILD_NUMBER_OF_TRACKS :{BLACK}Oantal banen STR_STATION_BUILD_NUMBER_OF_TRACKS_TOOLTIP :{BLACK}Selektear oantal banen foar treinstasjon STR_STATION_BUILD_PLATFORM_LENGTH :{BLACK}Stasjon lengte STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP :{BLACK}Selektear lengte fan treinstasjon STR_STATION_CLASS_WAYP :Kontrôleposten # Signal window # Bridge selection window STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Selektear Spoarbrêge STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Selektear brêge STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Brêge seleksje - klik op de brêge dyst boue wolst STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY_LONG} STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY} STR_BRIDGE_NAME_SUSPENSION_STEEL :Hingbrêge, Stiel STR_BRIDGE_NAME_GIRDER_STEEL :Brêge mei balken, Stiel STR_BRIDGE_NAME_CANTILEVER_STEEL :Fakwurkbrêge, Stiel STR_BRIDGE_NAME_SUSPENSION_CONCRETE :Hingbrêge, Beton STR_BRIDGE_NAME_WOODEN :Hout STR_BRIDGE_NAME_CONCRETE :Beton STR_BRIDGE_NAME_TUBULAR_STEEL :Buis, Stiel # Road construction toolbar STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Wegenbou STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION :{BLACK}Bou wei STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Bou autodepot (om auto's te bouen en te únderhâlden) STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}Bou busstasjon STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}Bou laadstasjon foar frachtauto's STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE :{BLACK}Bou autobrêge STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL :{BLACK}Bou autotunnel STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}Wikselje tusken bou en fuortheljen fan dyken # Road depot construction window STR_BUILD_DEPOT_ROAD_ORIENTATION_CAPTION :{WHITE}Autodepot rjochting STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}Kies rjochting foar autodepot # Road vehicle station construction window # Waterways toolbar (last two for SE only) STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Tsjut wettergebied oan.{}Meitsje in kanaal, of ast' Ctrl op seenivo yndrukst, dan oerstreamt it gebied deromhinne STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Rivier pleatse. # Ship depot construction window # Dock construction window STR_STATION_BUILD_DOCK_CAPTION :{WHITE}Haven # Airport toolbar # Airport construction window STR_STATION_BUILD_AIRPORT_CAPTION :{WHITE}Fleanfjild Seleksje STR_STATION_BUILD_AIRPORT_LAYOUT_NAME :{BLACK}Patroan {NUM} STR_AIRPORT_SMALL :Lyts STR_AIRPORT_CITY :Stêd STR_AIRPORT_INTERNATIONAL :Ynternasjonaal STR_AIRPORT_COMMUTER :Forins STR_AIRPORT_INTERCONTINENTAL :Ynterkontinentaal STR_AIRPORT_HELIPORT :Helipoart STR_AIRPORT_HELIDEPOT :Helidepot STR_AIRPORT_HELISTATION :Helistasjon STR_AIRPORT_CLASS_SMALL :Lyts fleanfjild STR_AIRPORT_CLASS_LARGE :Grut fleanfjild STR_AIRPORT_CLASS_HUB :Hubfleansjilden STR_AIRPORT_CLASS_HELIPORTS :Helikopter fleanfjild # Landscaping toolbar STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Ferleech in hoekje lân STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Ferheech in hoekje lân STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Keapje lân om letter te brûken # Object construction window STR_OBJECT_BUILD_CAPTION :{WHITE}Objekt seleksje STR_OBJECT_BUILD_TOOLTIP :{BLACK}Selektearje te bouen objekt STR_OBJECT_BUILD_CLASS_TOOLTIP :{BLACK}Selektearje klasse fan it te bouwen objekt STR_OBJECT_BUILD_PREVIEW_TOOLTIP :{BLACK}Besjoch objekt yn it foar STR_OBJECT_BUILD_SIZE :{BLACK}Grutte: {GOLD}{NUM} x {NUM} Flakken STR_OBJECT_CLASS_LTHS :Fjoertoer STR_OBJECT_CLASS_TRNS :Stjoerders # Tree planting window (last two for SE only) STR_PLANT_TREE_CAPTION :{WHITE}Beammen STR_PLANT_TREE_TOOLTIP :{BLACK}Selektear soart beam STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Samar wat beammen STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}Plantsje samar wat beammen yn it lânskip # Land generation window (SE) STR_TERRAFORM_TOOLBAR_LAND_GENERATION_CAPTION :{WHITE}Lân Generaasje STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Set rotsen yn it lânskip STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}Definiearje woastyngebiet.{}Hâld CTRL yndrukt om it fuort te heljen STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Fergrutsje gebiet om te ferheegjen/ferleegjen STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Ferlyts gebiet om te ferheegjen/ferleegjen STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Meitsje samar wat lân STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Set it lânskip werom STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Alle spilerbesittings fan'e kaart fuortsmite STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Lânskip weromsette STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Bisto der wis fan alle spilerbesittings fuort te smiten? # Town generation window (SE) STR_FOUND_TOWN_CAPTION :{WHITE}Stêd Generaasje STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}Nije Stêd STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Bou nije stêd STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Samar in stêd STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Bou samar ergens in stêd STR_FOUND_TOWN_NAME_TITLE :{YELLOW}Stêd namme: STR_FOUND_TOWN_NAME_EDITOR_TITLE :{BLACK}Typ namme fan in stêd STR_FOUND_TOWN_NAME_EDITOR_HELP :{BLACK}Klik hjire om in stêd namme oan te meitsje STR_FOUND_TOWN_NAME_RANDOM_BUTTON :{BLACK}Samar in namme STR_FOUND_TOWN_NAME_RANDOM_TOOLTIP :{BLACK}Meitsje in willekeurich nije namme STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Grutte fan in stêd: STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Lyts STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Middel STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Grut STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}Samar in getal STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Selektear de grutte fan 'e stêd STR_FOUND_TOWN_CITY :{BLACK}Stêd STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Stêden groeien flugger as doarpen{}Ôfhinklik fan ynstellings binne se grutter at se makke wurde STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Strjittenpatroan STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Selektear strjittenpatroan foar dit plak STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}Orizjiniel STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Bettere diken STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 raster STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 raster STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Samar # Fund new industry window STR_FUND_INDUSTRY_CAPTION :{WHITE}Betelje nije yndustry STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Kostet: {YELLOW}{CURRENCY_LONG} # Industry cargoes window STR_INDUSTRY_CARGOES_CUSTOMERS :{WHITE}Yndustry aksepteare STR_INDUSTRY_CARGOES_HOUSES :{WHITE}Hûzen STR_INDUSTRY_DISPLAY_CHAIN :{BLACK}Lit produksjeketting sjen STR_INDUSTRY_DISPLAY_CHAIN_TOOLTIP :{BLACK}Lit it oanbod en akseptaasje fan yndustrie sjen STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP :{BLACK}Link ny de lytse map # Land area window STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Lân Gebiet Ynformaasje STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Kosten om leech te meitsjen: {LTBLUE}N/B STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Kosten om leech te meitsjen: {RED}{CURRENCY_LONG} STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Netto omset: {LTBLUE}{CURRENCY_LONG} STR_LAND_AREA_INFORMATION_OWNER_N_A :N/B STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Eigner: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}Dykeigener: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_TRAM_OWNER :{BLACK}Tramdykeigener: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Treinsporteigener: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Gemiente: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :Neat STR_LAND_AREA_INFORMATION_AIRPORT_CLASS :{BLACK}Fleanfjild klasse: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_AIRPORT_NAME :{BLACK}Fleanfjild namme: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Fleanfjild tile namme: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Akseptearre fracht: {LTBLUE} STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING}) # Description of land area of different tiles STR_LAI_CLEAR_DESCRIPTION_ROCKS :Rotsen STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :Rûch lân STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :Leech lân STR_LAI_CLEAR_DESCRIPTION_GRASS :Gers STR_LAI_CLEAR_DESCRIPTION_FIELDS :Fjilden STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Snie STR_LAI_CLEAR_DESCRIPTION_DESERT :Woastine STR_LAI_ROAD_DESCRIPTION_ROAD :Wei STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Wei mei strjitteljochten STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :Wei mei beammen oan 'e siden STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Autodepot STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Dyk/spoar krusing # Houses come directly from their building names STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (yn oanbou) STR_LAI_TREE_NAME_TREES :Beammen STR_LAI_TREE_NAME_RAINFOREST :Reinwâld STR_LAI_TREE_NAME_CACTUS_PLANTS :Kaktussen STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :Treinstasjon STR_LAI_STATION_DESCRIPTION_AIRPORT :Fleanfjild STR_LAI_STATION_DESCRIPTION_BUS_STATION :Bushalte STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Haven STR_LAI_STATION_DESCRIPTION_BUOY :Boei STR_LAI_STATION_DESCRIPTION_WAYPOINT :Kontrôlepost STR_LAI_WATER_DESCRIPTION_WATER :Wetter # Industries come directly from their industry names STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :Spoartunnel STR_LAI_TUNNEL_DESCRIPTION_ROAD :Tunnel STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Stielen spoarfakwurkbrêge STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEEL :Stielen brêge mei balken STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Stielen spoarfakwurkbrêge STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Fersterke betonnen spoarhingbrêge STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Houten spoarbrêge STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Betonnen spoarbrêge STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Buis Spoarbrêge STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Stielen hingbrêge STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Stielen brêge mei balken STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Stielen fakwurkbrêge STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Fersterke betonnen hingbrêge STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Houten brêge STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Betonnen brêge STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Buis Brêge STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Sendmast STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Fjoertoer STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Haadkantoar Bedriuw STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Lân fan bedriuw # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}Oer OpenTTD STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Orizjineel copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved STR_ABOUT_VERSION :{BLACK}OpenTTD-ferzje {REV} STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2012 It OpenTTD team # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spul Opslaan STR_SAVELOAD_LOAD_CAPTION :{WHITE}Spul Lade STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Sla Scenario op STR_SAVELOAD_LOAD_SCENARIO :{WHITE}Laad Scenario STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Laad Hichtemap STR_SAVELOAD_SAVE_HEIGHTMAP :{WHITE}Hichtekaart bewarje STR_SAVELOAD_HOME_BUTTON :{BLACK}Hjir klikke om nei standert opslach- en laadtriemtafel te gean STR_SAVELOAD_LIST_TOOLTIP :{BLACK}List fan skiven, mappen en bestânen STR_SAVELOAD_DELETE_BUTTON :{BLACK}Fuortsmite STR_SAVELOAD_SAVE_BUTTON :{BLACK}Opslaan STR_SAVELOAD_LOAD_BUTTON :{BLACK}Laad STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Laad selektjeare spul STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Spul Details STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Gjin ynformaasje beskikber STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING} STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}NewGRF: {WHITE}{STRING} # World generation STR_MAPGEN_MAPSIZE :{BLACK}Lângrutte: STR_MAPGEN_BY :{BLACK}* # Strings for map borders at game generation STR_MAPGEN_HEIGHTMAP_SIZE :{ORANGE}{NUM} x {NUM} # SE Map generation # Map generation progress STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_OBJECT_GENERATION :{BLACK}Objekt meitsje # NewGRF settings STR_NEWGRF_SETTINGS_INFO_TITLE :{WHITE}útgebreide NewGRF ynformaasje STR_NEWGRF_SETTINGS_ACTIVE_LIST :{WHITE}NewGRF bestânen diet brûkt wurde STR_NEWGRF_SETTINGS_INACTIVE_LIST :{WHITE}NewGRF bestânen diet net brûkt binne STR_NEWGRF_SETTINGS_SELECT_PRESET :{ORANGE}Selektearje ynstellings: STR_NEWGRF_FILTER_TITLE :{ORANGE}Filter namme: STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Sla ynstellings op STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Jou dizze ynstellings in namme STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Verwiderje ynstellings STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Verwiderje de selektjere ynstellings STR_NEWGRF_SETTINGS_ADD :{BLACK}Tafoeging STR_NEWGRF_SETTINGS_ADD_FILE_TOOLTIP :{BLACK}Foeg de selektjere NewGRF ta oan dyn ynstellings STR_NEWGRF_SETTINGS_RESCAN_FILES :{BLACK}Lit sykje ny nije bestanden STR_NEWGRF_SETTINGS_RESCAN_FILES_TOOLTIP :{BLACK}Fernij list my beskikbere NewGRF bestanden STR_NEWGRF_SETTINGS_REMOVE :{BLACK}Fourthelje STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Pleats heger STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}Set selektjere NewGRF boppe oan de list STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Pleats leger STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}Set selektjere NewGRF ûnderoan de list STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Sykje ynhâld op ynternet STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING} STR_NEWGRF_SETTINGS_VERSION :{BLACK}Ferzje: {SILVER}{NUM} STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING} STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}gjin ynformaasje beskikber STR_NEWGRF_SETTINGS_DISABLED :{RED}Útskeakele STR_NEWGRF_SETTINGS_INCOMPATIBLE :{RED}Dat strykt net mei dizze ferzje fan OpenTTD # NewGRF parameters window STR_NEWGRF_PARAMETERS_CLOSE :{BLACK}Slút STR_NEWGRF_PARAMETERS_RESET :{BLACK}Set werom STR_NEWGRF_PARAMETERS_RESET_TOOLTIP :{BLACK}Set alle ynstellings op normale wearde STR_NEWGRF_PARAMETERS_SETTING :{STRING}: {ORANGE}{STRING} # NewGRF inspect window STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_OBJECT :objekt STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_RAIL_TYPE :spoar soart # Sprite aligner window STR_SPRITE_ALIGNER_NEXT_BUTTON :{BLACK}Folgend flak STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Foarig flak STR_SPRITE_ALIGNER_GOTO_CAPTION :{WHITE}Gea ny flak # NewGRF (self) generated warnings/errors STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING} STR_NEWGRF_ERROR_MSG_WARNING :{RED}Warskôging: {SILVER}{STRING} STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} makke om te brûken tegeare my{STRING} STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :Tevolle NewGRF's binne laden STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} wie útskeakele troch {STRING} # NewGRF related 'general' warnings STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Warskôging! # NewGRF status STR_NEWGRF_LIST_NONE :gjin STR_NEWGRF_LIST_ALL_FOUND :Alle bestânnen oanwêzig STR_NEWGRF_LIST_MISSING :{RED}Dêr misse bestânen # NewGRF 'it's broken' warnings # 'User removed essential NewGRFs'-placeholders for stuff without specs STR_NEWGRF_INVALID_CARGO : STR_NEWGRF_INVALID_CARGO_ABBREV :?? STR_NEWGRF_INVALID_ENGINE : STR_NEWGRF_INVALID_INDUSTRYTYPE : # NewGRF scanning window # Sign list window # Sign window STR_EDIT_SIGN_CAPTION :{WHITE}Feroarje tekst fan buordsje # Town directory window STR_TOWN_DIRECTORY_CAPTION :{WHITE}Stêden STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA}) STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Stêdsnammen - klik op de namme om it byld op dy stêd te sintrearen. Ctrl+klick iepent in nij sichtber diel op de stêd lokaasje # Town view window STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN} STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}Ynwenners: {ORANGE}{COMMA}{BLACK} Hûzen: {ORANGE}{COMMA} STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Passazjiers lêste moanne: {ORANGE}{COMMA}{BLACK} maks: {ORANGE}{COMMA} STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Post lêste moanne: {ORANGE}{COMMA}{BLACK} maks: {ORANGE}{COMMA} STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Sintrearje it byld op de lokaasje fan dizze stêd STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON :{BLACK}Gemeente STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP :{BLACK}Lit ynformaasje sjen oer de gemeente STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Feroarje stêdsnamme STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}Grutter STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}Fergrutsje stêd STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}Fuort STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}Helje dizze hiele stêd fuort STR_TOWN_VIEW_RENAME_TOWN_BUTTON :Stêdsnamme Feroarje # Town local authority window STR_LOCAL_AUTHORITY_CAPTION :{WHITE}{TOWN} gemeente STR_LOCAL_AUTHORITY_COMPANY_RATINGS :{BLACK}Transportbedrieuwwurdearring: STR_LOCAL_AUTHORITY_COMPANY_RATING :{YELLOW}{COMPANY} {COMPANY_NUM}: {ORANGE}{STRING} STR_LOCAL_AUTHORITY_ACTIONS_TITLE :{BLACK}Mooglike aksjes: STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP :{BLACK}List fan dingen dy'st yn dizze stêd dwaan kinst - klik op in aksje om mear details te besjen STR_LOCAL_AUTHORITY_DO_IT_BUTTON :{BLACK}Doch it STR_LOCAL_AUTHORITY_DO_IT_TOOLTIP :{BLACK}Fier de opljochte aksje út STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN :Lytse promoasjekampanje STR_LOCAL_AUTHORITY_ACTION_MEDIUM_ADVERTISING_CAMPAIGN :Middelgrutte promoasjekampanje STR_LOCAL_AUTHORITY_ACTION_LARGE_ADVERTISING_CAMPAIGN :Grutte promoasjekampanje STR_LOCAL_AUTHORITY_ACTION_ROAD_RECONSTRUCTION :Subsidiearje lokale weiferbouwing STR_LOCAL_AUTHORITY_ACTION_STATUE_OF_COMPANY :Bou stânbyld fan bedrieuwseigner STR_LOCAL_AUTHORITY_ACTION_NEW_BUILDINGS :Betelje bouw fan nije gebouwen STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}Begjin in lytse advertinsjecampanje, om mear passazjiers en fracht nei dyn transporttsjinsten te lûken.{}Kostet: {CURRENCY_LONG} STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW}Begjin in middelgrutte advertinsjecampanje, om mear passazjiers en fracht nei dyn transporttsjinsten te lûken.{}Kostet: {CURRENCY_LONG} STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}Begjin in grutte advertinsjecampanje, om mear passazjiers en fracht nei dyn transport tsjinsten te lûken.{}Kostet: {CURRENCY_LONG} STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}Bou in stânbyld ter eare fan jo bedriuw.{}Kostet: {CURRENCY_LONG} # Goal window STR_GOALS_TEXT :{ORANGE}{STRING} # Goal question window ### Start of Goal Question button list # Subsidies window STR_SUBSIDIES_CAPTION :{WHITE}Subsydzjes STR_SUBSIDIES_OFFERED_TITLE :{BLACK}Subsydzjes dy't oanbean wurde: STR_SUBSIDIES_OFFERED_FROM_TO :{ORANGE}{STRING} fan {STRING} nei {STRING}{YELLOW} (foar {DATE_SHORT}) STR_SUBSIDIES_NONE :{ORANGE}- Gjin - STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}Tsjinsten dy't al subsydzje krije: STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING} fan {STRING} nei {STRING}{YELLOW} ({COMPANY}{YELLOW}, oant {DATE_SHORT}) STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klik om te sentrearen op yndusty/stêd. Ctrl+klick iepent in nij sichtber diel op yndustry/stêd lokaasje # Station list window STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATION_FEATURES} STR_STATION_LIST_WAYPOINT :{YELLOW}{WAYPOINT} STR_STATION_LIST_NONE :{YELLOW}- Gjin - # Station view window STR_STATION_VIEW_CAPTION :{WHITE}{STATION} {STATION_FEATURES} STR_STATION_VIEW_WAITING_TITLE :{BLACK}Wachtsjend: {WHITE}{STRING} STR_STATION_VIEW_WAITING_CARGO :{WHITE}{CARGO_LONG} STR_STATION_VIEW_EN_ROUTE_FROM :{YELLOW}({CARGO_SHORT} ûnderweis fan {STATION} ôf) STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK} STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Aksepteart: {WHITE}{STRING} STR_STATION_VIEW_CARGO_RATING :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}%) ############ range for rating starts STR_CARGO_RATING_APPALLING :Ferskriklik STR_CARGO_RATING_VERY_POOR :Hiel Min STR_CARGO_RATING_POOR :Min STR_CARGO_RATING_GOOD :Goed STR_CARGO_RATING_VERY_GOOD :Hiel Goed ############ range for rating ends STR_STATION_VIEW_CENTER_TOOLTIP :{BLACK}Sintrearje it byld op de lokaasje fan dit stasjon STR_STATION_VIEW_RENAME_STATION_CAPTION :Jow stasjon in nije namme # Waypoint/buoy view window STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Sintrearje it byld op de lokaasje fan dizze kontrôlepost STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Namme fan kontrôlepost oanpasse STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}Sintrearje it byld op de lokaasje fan dizze boei STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}Namme fan boei oanpasse STR_EDIT_WAYPOINT_NAME :{WHITE}Namme fan kontrôlepost oanpasse # Finances window STR_FINANCES_CAPTION :{WHITE}{COMPANY} Finansieën {BLACK}{COMPANY_NUM} STR_FINANCES_EXPENDITURE_INCOME_TITLE :{WHITE}Utjeften/Ynkomsten STR_FINANCES_YEAR :{WHITE}{NUM} STR_FINANCES_SECTION_CONSTRUCTION :{GOLD}Konstruksje STR_FINANCES_SECTION_NEW_VEHICLES :{GOLD}Nije faartúchen STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS :{GOLD}Trein Ûnderhâldskosten STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS :{GOLD}Lânfartugen ûnderhâldskosten STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS :{GOLD}Fleantúg Ûnderhâldskosten STR_FINANCES_SECTION_SHIP_RUNNING_COSTS :{GOLD}Skip Ûnderhâldskosten STR_FINANCES_SECTION_PROPERTY_MAINTENANCE :{GOLD}Ûnderhâld fan besittingen STR_FINANCES_SECTION_TRAIN_INCOME :{GOLD}Ynkomsten Treinen STR_FINANCES_SECTION_ROAD_VEHICLE_INCOME :{GOLD}Ynkomsten Auto's STR_FINANCES_SECTION_AIRCRAFT_INCOME :{GOLD}Ynkomsten Fleantúgen STR_FINANCES_SECTION_SHIP_INCOME :{GOLD}Ynkomsten Skepen STR_FINANCES_SECTION_LOAN_INTEREST :{GOLD}Rinte fan Liening STR_FINANCES_SECTION_OTHER :{GOLD}Oaren STR_FINANCES_NEGATIVE_INCOME :{BLACK}-{CURRENCY_LONG} STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURRENCY_LONG} STR_FINANCES_TOTAL_CAPTION :{WHITE}Totaal: STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Jild STR_FINANCES_LOAN_TITLE :{WHITE}Liening STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY_LONG} STR_FINANCES_BORROW_BUTTON :{BLACK}Lien {CURRENCY_LONG} STR_FINANCES_BORROW_TOOLTIP :{BLACK}Lien mear jild. Ctrl+Klik om it maksimale te lienen STR_FINANCES_REPAY_BUTTON :{BLACK}Betelje {CURRENCY_LONG} werom STR_FINANCES_REPAY_TOOLTIP :{BLACK}Betelje in diel fan de liening werom. Ctrl+Klik om it maksimale werom te beteljen # Company view STR_COMPANY_VIEW_CAPTION :{WHITE}{COMPANY} {BLACK}{COMPANY_NUM} STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENT_NAME}{}{GOLD}(Bedriuwslieder) STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Oprjochte: {WHITE}{NUM} STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Kleurenskema: STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Fiertúchen: STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}Gjin STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Bedriuwswearde: {WHITE}{CURRENCY_LONG} STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% besit fan {COMPANY}) STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Bou haadkantoar STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Sjoch haadkantoar STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}Nei Gesicht STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Selektear nei gesicht foar de bedriuwslieder STR_COMPANY_VIEW_COLOUR_SCHEME_BUTTON :{BLACK}Kleurenskema STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}Feroarje de bedriuwskleuren STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}Bedriuwsnamme STR_COMPANY_VIEW_COMPANY_NAME_TOOLTIP :{BLACK}Feroarje de bedriuwsnamme STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}Namme fan Direkteur STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Feroarje de namme fan de direkteur STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Keapje 25% oandielen fan bedriuw STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Ferkeapje 25% oandielen fan bedriuw STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Keapje 25% oandielen fan dit bedriuw STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Ferkeapje 25% oandielen fan dit bedriuw STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Bedriuwsnamme STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Namme fan Direkteur STR_BUY_COMPANY_MESSAGE :{WHITE}Wy sykje in transportbedriuw om ús bedriuw oer te nimmen.{}{}Wolsto {COMPANY} foar {CURRENCY_LONG} keapje? # Company infrastructure window # Industry directory STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY} # Industry view STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY} STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}Produksje lêste moanne: STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO_LONG}{STRING}{BLACK} ({COMMA}% transportearre) STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Sintrearje it byld op de lokaasje fan dizze yndustry STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}Produksje nivo: {YELLOW}{COMMA}% ############ range for requires starts STR_INDUSTRY_VIEW_REQUIRES_CARGO :{BLACK}Nedich: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Nedich: {YELLOW}{STRING}{STRING}, {STRING}{STRING} STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Nedich: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends ############ range for produces starts STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Produseart: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Produseart: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends STR_CONFIG_GAME_PRODUCTION_LEVEL :{WHITE}Feroaring produksje nivo (percentage, up to 800%) # Vehicle lists STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINY_FONT}{BLACK}Fertsjinste dit jier: {CURRENCY_LONG} (ferline jier: {CURRENCY_LONG}) STR_VEHICLE_LIST_SEND_FOR_SERVICING :Stjoer foar ûnderhâldsbeurt STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Stjoer nei depot STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Stjoer nei depot STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Stjoer nei depot STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Stjoer nei hangaar # Group window # Build vehicle window STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_BUTTON :{BLACK}Keapje auto STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}Keapje auto STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}Keapje boat STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}Keapje fleantúg STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Keapje ferljochte trein STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Keapje ferljochte auto STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Keapje ferljochte boat STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Keapje ferljochte fleantúg STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}Jow in nije namme STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}Jow in nije namme STR_BUY_VEHICLE_SHIP_RENAME_BUTTON :{BLACK}Jow in nije namme STR_BUY_VEHICLE_AIRCRAFT_RENAME_BUTTON :{BLACK}Jow in nije namme STR_BUY_VEHICLE_TRAIN_RENAME_TOOLTIP :{BLACK}Jow trein in nije namme STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_TOOLTIP :{BLACK}Jow auto in nije namme STR_BUY_VEHICLE_SHIP_RENAME_TOOLTIP :{BLACK}Jow boat type in nije namme STR_BUY_VEHICLE_AIRCRAFT_RENAME_TOOLTIP :{BLACK}Jow fleantúg type in nije namme # Depot window STR_DEPOT_CAPTION :{WHITE}{DEPOT} STR_DEPOT_RENAME_TOOLTIP :{BLACK}jou nije namme oan depot STR_DEPOT_RENAME_DEPOT_CAPTION :Jou nije namme oan depot STR_DEPOT_NO_ENGINE :{BLACK}- STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}{STRING} STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO_LONG} ({CARGO_SHORT}) # Engine preview window # Autoreplace window STR_REPLACE_VEHICLE_TRAIN :Trein STR_REPLACE_VEHICLE_ROAD_VEHICLE :Auto STR_REPLACE_VEHICLE_SHIP :Skip STR_REPLACE_VEHICLE_AIRCRAFT :Fleanmasine # Vehicle view STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE} # Messages in the start stop button in the vehicle view STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Ûnderweis nei {WAYPOINT}, {VELOCITY} STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_VEL :{ORANGE}Ûnderweis nei{DEPOT}, {VELOCITY} STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_SERVICE_VEL :{LTBLUE}ûnderhâld yn {DEPOT}, {VELOCITY} # Vehicle stopped/started animations # Vehicle details STR_VEHICLE_NAME_BUTTON :{BLACK}Namme # The next two need to stay in this order STR_VEHICLE_INFO_AGE :{COMMA} jier{P "" ren} ({COMMA}) STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} jier{P "" ren} ({COMMA}) # Extra buttons for train details windows STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Totale kapasiteit fan dizze trein: STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO_LONG} ({CARGO_SHORT}) STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO_LONG} ({CARGO_SHORT}) (x{NUM}) STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}Fracht STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}Ynformaasje STR_VEHICLE_DETAIL_TAB_CAPACITIES :{BLACK}Kapasiteit STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Totale Fracht # Vehicle refit STR_REFIT_NEW_CAPACITY_COST_OF_AIRCRAFT_REFIT :{BLACK}Nije kapasiteit: {GOLD}{CARGO_LONG}, {GOLD}{CARGO_LONG}{}{BLACK}kosten fan werfolje: {GOLD}{CURRENCY_LONG} STR_REFIT_SELECT_VEHICLES_TOOLTIP :{BLACK}Selektearje in ferfiermiddel foar reparaasje. sleep mei de mûs om meardere ferfiermiddels te selekttearjen. Ctrl+klick sil in ferfiermiddel selektearje en de neikommende rige # Order view STR_ORDER_INDEX :{COMMA}:{NBSP} STR_ORDER_TEXT :{STRING} {STRING} {STRING} # Order bottom buttons # Conditional order variables, must follow order of OrderConditionVariable enum STR_ORDERS_DELETE_ALL_TOOLTIP :{BLACK}Verwiderje alle bestimmingen STR_ORDERS_STOP_SHARING_BUTTON :{BLACK}Stop dielde bestimmingen STR_ORDERS_STOP_SHARING_TOOLTIP :{BLACK}Stopje mei dielde bestimmingen STR_ORDER_SHARE :Dielde Bestimmingen # String parts to build the order string STR_ORDER_GO_TO_WAYPOINT :Lâns {WAYPOINT} STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Oanienwei lâns {WAYPOINT} STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING} STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {DEPOT} STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING} STR_ORDER_IMPLICIT :(Ymplisyt) STR_ORDER_FULL_LOAD :(Folle fracht) STR_ORDER_FULL_LOAD_ANY :(Folle fracht elke lading) STR_ORDER_NO_LOAD :(Gjin lading) STR_ORDER_UNLOAD :(Afladen en nim lading STR_ORDER_UNLOAD_FULL_LOAD :(Afladen en wacht foar folle fracht) STR_ORDER_UNLOAD_FULL_LOAD_ANY :(Afladen en wacht foar elke folle fracht) STR_ORDER_UNLOAD_NO_LOAD :(Oflade en lit leech) STR_ORDER_NO_UNLOAD_NO_LOAD :(net lade of losse) # Time table window STR_TIMETABLE_NOT_TIMETABLEABLE :Reizgje (automatic; timetabled by next manual order) # Date window (for timetable) # AI debug window STR_AI_DEBUG_NAME_AND_VERSION :{BLACK}{STRING} (v{NUM}) STR_AI_DEBUG_SETTINGS :{BLACK}Ynstellings STR_AI_DEBUG_CONTINUE :{BLACK}Trjochgean STR_AI_DEBUG_SELECT_AI_TOOLTIP :{BLACK}Lit debug output fan dizze AI sjen STR_ERROR_AI_NO_AI_FOUND :Gjin geskikte compjûterspiler fûn.{}Disse compjûterspiler is in dummy en docht neat.{}Jo kinne compjûterspilers delhelje fan 'Online Inhâld' ôf. # AI configuration window STR_AI_CONFIG_AI :{SILVER}AIs STR_AI_CONFIG_CHANGE_NONE : STR_AI_CONFIG_CHANGE_AI :AI # Available AIs window STR_AI_LIST_CAPTION_AI :AIs STR_AI_LIST_VERSION :{BLACK}Ferzje: {NUM} STR_AI_LIST_URL :{BLACK}URL: {STRING} STR_AI_LIST_ACCEPT :{BLACK}Akseptearje STR_AI_LIST_CANCEL :{BLACK}Annulearje # AI Parameters STR_AI_SETTINGS_CAPTION_AI :AI STR_AI_SETTINGS_CLOSE :{BLACK}Slúte STR_AI_SETTINGS_SETTING :{STRING}: {ORANGE}{STRING} # Textfile window # Vehicle loading indicators STR_PERCENT_UP_SMALL :{TINY_FONT}{WHITE}{NUM}%{UP_ARROW} STR_PERCENT_UP :{WHITE}{NUM}%{UP_ARROW} STR_PERCENT_DOWN_SMALL :{TINY_FONT}{WHITE}{NUM}%{DOWN_ARROW} STR_PERCENT_DOWN :{WHITE}{NUM}%{DOWN_ARROW} STR_PERCENT_UP_DOWN_SMALL :{TINY_FONT}{WHITE}{NUM}%{UP_ARROW}{DOWN_ARROW} STR_PERCENT_UP_DOWN :{WHITE}{NUM}%{UP_ARROW}{DOWN_ARROW} # Income 'floats' STR_INCOME_FLOAT_COST_SMALL :{TINY_FONT}{RED}Kostet: {CURRENCY_LONG} STR_INCOME_FLOAT_COST :{RED}Kostet: {CURRENCY_LONG} STR_INCOME_FLOAT_INCOME_SMALL :{TINY_FONT}{GREEN}Opbringst: {CURRENCY_LONG} STR_INCOME_FLOAT_INCOME :{GREEN}Opbringst: {CURRENCY_LONG} STR_MESSAGE_ESTIMATED_COST :{WHITE}Dit gjit {CURRENCY_LONG} kosten. STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Dit gjit {CURRENCY_LONG} opbringen. # Saveload messages STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Koe net fan 'e skiif lêze STR_ERROR_GAME_SAVE_FAILED :{WHITE}Opslaan Mislearre{}{STRING} STR_ERROR_UNABLE_TO_DELETE_FILE :{WHITE}Kin bestân net fuortsmite STR_ERROR_GAME_LOAD_FAILED :{WHITE}Laden Mislearre{}{STRING} STR_GAME_SAVELOAD_NOT_AVAILABLE : # Map generation messages # Soundset messages # Screenshot related messages STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Skermfoto opslein as '{STRING}' STR_ERROR_SCREENSHOT_FAILED :{WHITE}Koe gjin skermfoto meitsje! # Error message titles STR_ERROR_MESSAGE_CAPTION :{YELLOW}Berjocht STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}Berjocht fan {STRING} # Generic construction errors STR_ERROR_OFF_EDGE_OF_MAP :{WHITE}Bûten de kaart STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}Te ticht by de râne fan 'e kaart STR_ERROR_NOT_ENOUGH_CASH_REQUIRES_CURRENCY :{WHITE}Net genôch jild - {CURRENCY_LONG} nedich STR_ERROR_FLAT_LAND_REQUIRED :{WHITE}Sljocht lân nedich STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Lân rint skean yn 'e ferkearde rjochting STR_ERROR_CAN_T_DO_THIS :{WHITE}Kin dit net dwaan... STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Gebou moat earst fuorthelle wurde STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Kin dit gebiet net leech meitsje... STR_ERROR_SITE_UNSUITABLE :{WHITE}... terrein net geskikt STR_ERROR_ALREADY_BUILT :{WHITE}... is al bout STR_ERROR_OWNED_BY :{WHITE}... is fan {STRING} STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... gebiet is fan in oar bedriuw STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... lânskip kreëar limyt berikt STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... tegel oprom limyt berikt STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} yn it paad STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Net tastean. Pausearre # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} gemiente stiet dit net ta STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}{TOWN} gemeente lit it net ta dat der noch in fleanfjild bout wurd yn dizze stêd # Levelling errors STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Kin it lân hjir net ferheegje... STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}Kin it lân hjir net ferleegje... STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}Utgrave soe tunnel beskeadigje STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}Lân is al op seenivo STR_ERROR_TOO_HIGH :{WHITE}Te heech # Company related errors STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Kin bedriuwsnamme net feroarje... STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}Kin namme fan direkteur net feroarje STR_ERROR_MAXIMUM_PERMITTED_LOAN :{WHITE}... maksmaal tasteane liening is {CURRENCY_LONG} STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Kin net mear jild liene STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}... gjin liening werom te betelje STR_ERROR_CURRENCY_REQUIRED :{WHITE}...{CURRENCY_LONG} nedich STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Kin liening net werombetelje... STR_ERROR_CAN_T_BUY_COMPANY :{WHITE}Kin bedriuw net keapje... STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Kin gjin haadkantoar boue STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Kin net 25% oandielen fan dit bedriuw keapje... STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}Kin net 25% oandielen fan dit bedriuw ferkeapje... # Town related errors STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Kin gjin stêd bouwe STR_ERROR_CAN_T_RENAME_TOWN :{WHITE}Kin de namme net feroarje... STR_ERROR_CAN_T_FOUND_TOWN_HERE :{WHITE}Kin hjir gjin stêd boue... STR_ERROR_CAN_T_EXPAND_TOWN :{WHITE}Kin stêd net grutter meitsje STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}... te ticht by de râne fan 'e map STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}... te ticht by in oare stêd STR_ERROR_TOO_MANY_TOWNS :{WHITE}... te folle stêden STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... der is gjin romte mear op'e kaart STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}... Gjin geskikt plak fûn foar in stânbield in dizze stêd # Industry related errors STR_ERROR_TOO_MANY_INDUSTRIES :{WHITE}... te folle yndustryen STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Kin hjir gjin {STRING} boue... STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Kin dit type yndustry hjir net boue... STR_ERROR_MUST_FOUND_TOWN_FIRST :{WHITE}... stêd moat earst bout wurde STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}.. mei mar ien per stêd wêze STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}... kin allinnich bout wurde yn stêden mei 1200 ynwenners of mear STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}... kin allinnich yn in reinwâld bout wurde STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}... kin allinnich yn in woastine bout wurde STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}... kin allinnich yn in stêd bout wurde STR_ERROR_CAN_ONLY_BE_BUILT_IN_LOW_AREAS :{WHITE}... kin allinnich yn lege plakken bout wurde STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}... kin allinich pleatse wurde by de rân fan'e kaart STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... bosk kin allinich boppe snieline boud wurde # Station construction related errors STR_ERROR_CAN_T_BUILD_RAILROAD_STATION :{WHITE}Kin hjir gjin treinstasjon boue... STR_ERROR_CAN_T_BUILD_BUS_STATION :{WHITE}Kin hjir gjin busstasjon boue... STR_ERROR_CAN_T_BUILD_TRUCK_STATION :{WHITE}Kin hjir gjin frachtweinstasjon boue... STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Ferbynt mear dan ien stasjon STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}... stasjon is te grut STR_ERROR_TOO_MANY_STATIONS_LOADING :{WHITE}Te folle stasjons STR_ERROR_TOO_MANY_BUS_STOPS :{WHITE}Te folle bushaltes STR_ERROR_TOO_MANY_TRUCK_STOPS :{WHITE}Te folle frachtstasjons STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}Te ticht by in oar stasjon STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}Te ticht by in oare haven STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Te ticht by in oar fleanfjild STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Kin namme fan stasjon net feroarje # Station destruction related errors STR_ERROR_MUST_REMOVE_ROAD_STOP_FIRST :{WHITE}Weistop moat earst fuorthelle wurde STR_ERROR_THERE_IS_NO_STATION :{WHITE}... Dêr is gjin statsjon STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}Treinspoar moat earst fuorthelle wurde STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST :{WHITE}Bushalte moat earst fuorthelle wurde STR_ERROR_MUST_DEMOLISH_TRUCK_STATION_FIRST :{WHITE}Frachtstasjon moat earst fuorthelle wurde STR_ERROR_MUST_DEMOLISH_CARGO_TRAM_STATION_FIRST :{WHITE}Frachttramstasjon moat earst fuorthelle wurde STR_ERROR_MUST_DEMOLISH_DOCK_FIRST :{WHITE}Haven moat earst fuorthelle wurde STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Fleanfjild moat earst fuorthelle wurde # Waypoint related errors STR_ERROR_WAYPOINT_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Foeget mear dan ien kontrôlepost gear STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT :{WHITE}Te ticht by in oar kontrôlepost STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Kin jirre gjin kontrôlepost bouwe... STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Kin hjir gjin boei delsette... STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Kin de namme fan it kontrôlepost net oanpasse... STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Kin kontrôlepost jirre net fuorthelje... STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Kontrôlepost op it spoar earst ferwiderje STR_ERROR_BUOY_IN_THE_WAY :{WHITE}... boei yn it paad STR_ERROR_BUOY_IS_IN_USE :{WHITE}... boei yn gebrûk trjoch in oar bedriuw # Depot related errors STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Kin hjir gjin trein depot boue... STR_ERROR_CAN_T_BUILD_ROAD_DEPOT :{WHITE}Kin hjir gjin auto depot boue... STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Kin hjir gjin skipdepot boue... STR_ERROR_CAN_T_RENAME_DEPOT :{WHITE}kin depot gjin nije namme jaan... STR_ERROR_TRAIN_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}... Trein moat stopt wêze yn depot STR_ERROR_SHIP_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}... moat stopt wêze yn depot STR_ERROR_AIRCRAFT_MUST_BE_STOPPED_INSIDE_HANGAR :{WHITE}... moat stopt wêze yn hangar STR_ERROR_TRAIN_TOO_LONG :{WHITE}Trein te lang STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Kin gjin route fine nei lokaal depot STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Kin lokaal depot net fine # Autoreplace related errors STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(jild limiet) # Rail construction errors STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Spoar kombinaasje net mooglik STR_ERROR_MUST_REMOVE_SIGNALS_FIRST :{WHITE}Stopljocht moat earst fuorthelle wurde STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Spoar is net geskikt STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Spoar moat der earst wei STR_ERROR_CROSSING_DISALLOWED :{WHITE}In oergong is net tastien foar dit type spoar STR_ERROR_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Kin hjir gjin stopljochten boue... STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Kin hjir gjin spoarwei boue STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Kin hjir gjin spoar fuorthelje... STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}Kin hjir gjin stopljochten fuorthelje STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Kin stopljochten net omboue... STR_ERROR_THERE_IS_NO_RAILROAD_TRACK :{WHITE}... dêr is gjin spoar STR_ERROR_THERE_ARE_NO_SIGNALS :{WHITE}... Dêr binne gjin stopljochten # Road construction errors STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Wei moat earst fuorthelle wurde STR_ERROR_CAN_T_BUILD_ROAD_HERE :{WHITE}Kin hjir gjin wei boue... STR_ERROR_CAN_T_BUILD_TRAMWAY_HERE :{WHITE}Kin hjir gjin tramspoar boue... STR_ERROR_CAN_T_REMOVE_ROAD_FROM :{WHITE}Kin hjir gjin wei fuorthelje... STR_ERROR_CAN_T_REMOVE_TRAMWAY_FROM :{WHITE}Kin hjir gjin tramspoar fuorthelje STR_ERROR_THERE_IS_NO_ROAD :{WHITE}... dêr is gjin wei STR_ERROR_THERE_IS_NO_TRAMWAY :{WHITE}... dêr is gjin tramspoar # Waterway construction errors STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}Kin hjir gjin kanaal boue... STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}Kin hjir gjin slûs boue... STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}Kin hjir gjin rivier pleatse STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}... moat bout wurde op it wetter STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}... Kin net op it wetter bouwe STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Kanaal moat earst fuorthelle wurde STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Kin hjir gjin akwadukt boue... # Tree related errors STR_ERROR_TREE_ALREADY_HERE :{WHITE}... hjir stiet al in beam STR_ERROR_TREE_WRONG_TERRAIN_FOR_TREE_TYPE :{WHITE}... ferkearde grûn foar dizze beam STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Kin hjir gjin beam plantsje # Bridge related errors STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Kin hjir gjin brêge boue... STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Brêge moat earst fuorthelle wurde STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}Begjin en ein kin net op itselde plak wêze STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Útein fan de brêge is net op deselde hichte STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Begjin en ein moatte op ien lijn wêze STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}... beide úteinden fan'e brêge moatte op lân lizze STR_ERROR_BRIDGE_TOO_LONG :{WHITE}... brêge te lang STR_ERROR_BRIDGE_THROUGH_MAP_BORDER :{WHITE}Brêge einiget bûten e râne fan e map # Tunnel related errors STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Kin hjir gjin tunnel boue... STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}Plak net geskikt foar tunnelyngong STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Tunnel mat earst fuorthelle wurde STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Oare tunnel yn't plak STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Kin net grûn foar it oare ein fan'e tunnel ôfgraavje STR_ERROR_TUNNEL_TOO_LONG :{WHITE}... tunnel te lang # Object related errors STR_ERROR_TOO_MANY_OBJECTS :{WHITE}... te folle objekten STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Kin objekt net boue STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Objekt yn't plak STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... haadkantoar bedriuw yn't plak STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Kin dit stikje lân net keapje... STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}... it is al fan dy! # Group related errors STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Kin de namme net feroarje... STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Kin dielde auto's oan groep ta foege... # Generic vehicle errors STR_ERROR_TRAIN_IN_THE_WAY :{WHITE}Trein yn it paad STR_ERROR_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Auto yn it paad STR_ERROR_SHIP_IN_THE_WAY :{WHITE}Skip yn it paad STR_ERROR_AIRCRAFT_IN_THE_WAY :{WHITE}Fleantúg yn it paad STR_ERROR_CAN_T_REFIT_ROAD_VEHICLE :{WHITE}Kin auto net ombouwe STR_ERROR_CAN_T_REFIT_SHIP :{WHITE}Kin skip net oanpasse STR_ERROR_CAN_T_REFIT_AIRCRAFT :{WHITE}kin fleantúg net veroarje STR_ERROR_CAN_T_RENAME_TRAIN :{WHITE}Kin trein net neamje... STR_ERROR_CAN_T_RENAME_ROAD_VEHICLE :{WHITE}Kin auto net neamje... STR_ERROR_CAN_T_RENAME_SHIP :{WHITE}Kin skip net neamje... STR_ERROR_CAN_T_RENAME_AIRCRAFT :{WHITE}Kin fleantúg net neamje... STR_ERROR_CAN_T_STOP_START_TRAIN :{WHITE}Kin trein net stoppe/starte... STR_ERROR_CAN_T_STOP_START_ROAD_VEHICLE :{WHITE}Kin wein net stoppe/starte... STR_ERROR_CAN_T_STOP_START_SHIP :{WHITE}Kin skip net stoppe/starte... STR_ERROR_CAN_T_STOP_START_AIRCRAFT :{WHITE}Kin fleantúg net stoppe/starte... STR_ERROR_CAN_T_SEND_TRAIN_TO_DEPOT :{WHITE}Kin trein net nei depot stjoere... STR_ERROR_CAN_T_SEND_ROAD_VEHICLE_TO_DEPOT :{WHITE}Kin wein net nei depot stjoere... STR_ERROR_CAN_T_SEND_SHIP_TO_DEPOT :{WHITE}Kin skip net nei depot stjoere... STR_ERROR_CAN_T_SEND_AIRCRAFT_TO_HANGAR :{WHITE}Kin fleantúg net nei hangar stjoere... STR_ERROR_CAN_T_BUY_TRAIN :{WHITE}Kin gjin trein keapje... STR_ERROR_CAN_T_BUY_ROAD_VEHICLE :{WHITE}Kin gjin auto keapje... STR_ERROR_CAN_T_BUY_SHIP :{WHITE}Kin gjin boat keapje... STR_ERROR_CAN_T_BUY_AIRCRAFT :{WHITE}Kin gjin fleantúg keapje... STR_ERROR_CAN_T_RENAME_TRAIN_TYPE :{WHITE}Kin trein type gjin nije namme joan... STR_ERROR_CAN_T_RENAME_ROAD_VEHICLE_TYPE :{WHITE}Kin wein type gjin nije namme jaan... STR_ERROR_CAN_T_RENAME_SHIP_TYPE :{WHITE}Kin skiptype gjin nije namme jaan... STR_ERROR_CAN_T_RENAME_AIRCRAFT_TYPE :{WHITE}Kin fleantúgtype gjin nije namme jaan... STR_ERROR_CAN_T_SELL_TRAIN :{WHITE}Kin trein net ferkeapje... STR_ERROR_CAN_T_SELL_ROAD_VEHICLE :{WHITE}Kin wein net ferkeapje... STR_ERROR_CAN_T_SELL_SHIP :{WHITE}Kin skip net ferkeapje... STR_ERROR_CAN_T_SELL_AIRCRAFT :{WHITE}Kin fleantúg net ferkeapje... STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Trein is net beskikber STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Wein is net beskikber STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}Skip is net beskikber STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Fleantúg is net beskikber STR_ERROR_TOO_MANY_VEHICLES_IN_GAME :{WHITE}Te folle fartugen yn it spul STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Kin tiid tusken ûnderhâldsbeurten net feroarje... STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... wein verneatige # Specific vehicle errors STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Kin rydrjochting fan de trein net oanpasse STR_ERROR_TRAIN_START_NO_POWER :Trein hat gjin stream STR_ERROR_CAN_T_MAKE_ROAD_VEHICLE_TURN :{WHITE}Wein kin net omkeare STR_ERROR_AIRCRAFT_IS_IN_FLIGHT :{WHITE}Fleantúg is oan it fleanen # Order related errors STR_ERROR_NO_MORE_SPACE_FOR_ORDERS :{WHITE}Gjin romte mear foar opdrachten STR_ERROR_TOO_MANY_ORDERS :{WHITE}Te folle opdrachten STR_ERROR_CAN_T_INSERT_NEW_ORDER :{WHITE}Kin gjin opdracht der tusken yn sette STR_ERROR_CAN_T_DELETE_THIS_ORDER :{WHITE}Kin disse opdracht net fourthelje... STR_ERROR_CAN_T_MODIFY_THIS_ORDER :{WHITE}Kin dizze opdracht net veroarje... STR_ERROR_CAN_T_MOVE_THIS_ORDER :{WHITE}Kin dizze opdracht net verpleatse... STR_ERROR_CAN_T_SKIP_ORDER :{WHITE}Kin disse opdracht net oerslaan... STR_ERROR_CAN_T_SKIP_TO_ORDER :{WHITE}Kin de selektjere opdracht net oerslaan... STR_ERROR_CAN_T_COPY_SHARE_ORDER :{WHITE}... wein kin net alle stasjons berikke STR_ERROR_CAN_T_ADD_ORDER :{WHITE}... auto kin net op it stasjon komme STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}... ien fan de dielde autos kin net op dat stasjon komme STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Kin bestimmingen net diele STR_ERROR_CAN_T_STOP_SHARING_ORDER_LIST :{WHITE}Kin net stopje my dielde bestimmingen STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Kin bestimming net oernimme STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION :{WHITE}... te fier fan lêste bestimming # Timetable related errors STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Kin gjin tsjinst meitsje STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Auto's kinne allinech op stations wachtsje STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Disse auto kin net stoppe op dit stasjon # Sign related errors STR_ERROR_TOO_MANY_SIGNS :{WHITE}... te folle buordsjes STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}Kin hjir gjin buordsje delsette STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Kin tekst net feroarje... STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Kin stopljocht net foarthelje... # Translatable comment for OpenTTD's desktop shortcut STR_DESKTOP_SHORTCUT_COMMENT :Spul basjeare op Transport Tycoon Deluxe ##id 0x2000 # Town building names STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_1 :Heech kantoargebou STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1 :Kantoargebou STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1 :Lyts flatgebou STR_TOWN_BUILDING_NAME_CHURCH_1 :Tsjerke STR_TOWN_BUILDING_NAME_LARGE_OFFICE_BLOCK_1 :Grut kantoargebou STR_TOWN_BUILDING_NAME_TOWN_HOUSES_1 :Doarpshûzen STR_TOWN_BUILDING_NAME_HOTEL_1 :Hotel STR_TOWN_BUILDING_NAME_STATUE_1 :Stânbyld STR_TOWN_BUILDING_NAME_FOUNTAIN_1 :Fontein STR_TOWN_BUILDING_NAME_PARK_1 :Park STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_2 :Kantoargebou STR_TOWN_BUILDING_NAME_SHOPS_AND_OFFICES_1 :Winkels en kantoaren STR_TOWN_BUILDING_NAME_MODERN_OFFICE_BUILDING_1 :Modern kantoargebou STR_TOWN_BUILDING_NAME_WAREHOUSE_1 :Warehûs STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_3 :Kantoargebou STR_TOWN_BUILDING_NAME_STADIUM_1 :Stadion STR_TOWN_BUILDING_NAME_OLD_HOUSES_1 :Alde hûzen STR_TOWN_BUILDING_NAME_COTTAGES_1 :Húskes STR_TOWN_BUILDING_NAME_HOUSES_1 :Hûzen STR_TOWN_BUILDING_NAME_FLATS_1 :Flatgebouwen STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_2 :Grut kantoargebou STR_TOWN_BUILDING_NAME_SHOPS_AND_OFFICES_2 :Winkels en kantoaren STR_TOWN_BUILDING_NAME_SHOPS_AND_OFFICES_3 :Winkels en kantoaren STR_TOWN_BUILDING_NAME_THEATER_1 :Teater STR_TOWN_BUILDING_NAME_STADIUM_2 :Stadion STR_TOWN_BUILDING_NAME_OFFICES_1 :Kantoargebouwen STR_TOWN_BUILDING_NAME_HOUSES_2 :Hûzen STR_TOWN_BUILDING_NAME_CINEMA_1 :Bioskoop STR_TOWN_BUILDING_NAME_SHOPPING_MALL_1 :Winkelsintrum STR_TOWN_BUILDING_NAME_IGLOO_1 :Yglo STR_TOWN_BUILDING_NAME_TEPEES_1 :Tipi's STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1 :Teepothûs STR_TOWN_BUILDING_NAME_PIGGY_BANK_1 :Sparbaarch ##id 0x4800 # industry names STR_INDUSTRY_NAME_COAL_MINE :Stienkoalmyn STR_INDUSTRY_NAME_POWER_STATION :Enerzjysintrale STR_INDUSTRY_NAME_SAWMILL :Seachmûle STR_INDUSTRY_NAME_FOREST :Bosk STR_INDUSTRY_NAME_OIL_REFINERY :Oaljefjild STR_INDUSTRY_NAME_OIL_RIG :Boarplatform STR_INDUSTRY_NAME_FACTORY :Fabryk STR_INDUSTRY_NAME_PRINTING_WORKS :Drukkerij STR_INDUSTRY_NAME_STEEL_MILL :Steelfabriek STR_INDUSTRY_NAME_FARM :Buorkerij STR_INDUSTRY_NAME_COPPER_ORE_MINE :Koperertsmyn STR_INDUSTRY_NAME_OIL_WELLS :Oaljebron STR_INDUSTRY_NAME_BANK :Bank STR_INDUSTRY_NAME_FOOD_PROCESSING_PLANT :Itenfabryk STR_INDUSTRY_NAME_PAPER_MILL :Papierfabryk STR_INDUSTRY_NAME_GOLD_MINE :Goudmyn STR_INDUSTRY_NAME_BANK_TROPIC_ARCTIC :Bank STR_INDUSTRY_NAME_DIAMOND_MINE :Diamantmyn STR_INDUSTRY_NAME_IRON_ORE_MINE :IIzerertsmyn STR_INDUSTRY_NAME_FRUIT_PLANTATION :Fruitplantaazje STR_INDUSTRY_NAME_RUBBER_PLANTATION :Rubberplantaazje STR_INDUSTRY_NAME_WATER_SUPPLY :Wetterbron STR_INDUSTRY_NAME_WATER_TOWER :Wettertoer STR_INDUSTRY_NAME_FACTORY_2 :Fabryk STR_INDUSTRY_NAME_FARM_2 :Buorkerij STR_INDUSTRY_NAME_LUMBER_MILL :Houtseachmûne STR_INDUSTRY_NAME_COTTON_CANDY_FOREST :Sûkerspinnebosk STR_INDUSTRY_NAME_CANDY_FACTORY :Snobbersguodfabryk STR_INDUSTRY_NAME_BATTERY_FARM :Batterijebuorkerij STR_INDUSTRY_NAME_COLA_WELLS :Kolabron STR_INDUSTRY_NAME_TOY_SHOP :Boartersguodwinkel STR_INDUSTRY_NAME_TOY_FACTORY :Boartersguodfabryk STR_INDUSTRY_NAME_PLASTIC_FOUNTAINS :Plestikfontein STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY :Frisdrinkenfabryk STR_INDUSTRY_NAME_BUBBLE_GENERATOR :Bubbelgenerator STR_INDUSTRY_NAME_TOFFEE_QUARRY :Toffemyn STR_INDUSTRY_NAME_SUGAR_MINE :Sûkermyn ############ WARNING, using range 0x6000 for strings that are stored in the savegame ############ These strings may never get a new id, or savegames will break! ##id 0x6000 STR_SV_EMPTY : STR_SV_UNNAMED :Net neamt STR_SV_TRAIN_NAME :Trein {COMMA} STR_SV_ROAD_VEHICLE_NAME :Lânfartúg {COMMA} STR_SV_SHIP_NAME :Skip {COMMA} STR_SV_AIRCRAFT_NAME :Fleantúg {COMMA} STR_SV_STNAME :{STRING} STR_SV_STNAME_NORTH :{STRING} Noard STR_SV_STNAME_SOUTH :{STRING} Sûd STR_SV_STNAME_EAST :{STRING} East STR_SV_STNAME_WEST :{STRING} West STR_SV_STNAME_CENTRAL :{STRING} Sintraal STR_SV_STNAME_TRANSFER :{STRING} Transferium STR_SV_STNAME_HALT :{STRING} Halte STR_SV_STNAME_VALLEY :{STRING} buorkerij STR_SV_STNAME_HEIGHTS :{STRING} Hichten STR_SV_STNAME_WOODS :{STRING} Hout STR_SV_STNAME_LAKESIDE :{STRING} Wetterkant STR_SV_STNAME_EXCHANGE :{STRING} Oerlaadstation STR_SV_STNAME_AIRPORT :{STRING} Fleanfjild STR_SV_STNAME_OILFIELD :{STRING} Oaljefjild STR_SV_STNAME_MINES :{STRING} Mijn STR_SV_STNAME_DOCKS :{STRING} Haven STR_SV_STNAME_BUOY :{STRING} STR_SV_STNAME_WAYPOINT :{STRING} ##id 0x6020 STR_SV_STNAME_ANNEXE :{STRING} Fjildspoar STR_SV_STNAME_SIDINGS :{STRING} Bûtenspoar STR_SV_STNAME_BRANCH :{STRING} Sydspoar STR_SV_STNAME_UPPER :Boppenste {STRING} STR_SV_STNAME_LOWER :Leger {STRING} STR_SV_STNAME_HELIPORT :{STRING} Heliport STR_SV_STNAME_FOREST :{STRING} Bosk STR_SV_STNAME_FALLBACK :{STRING} Stasjon #{NUM} ############ end of savegame specific region! ##id 0x8000 # Vehicle names STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (Steam) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MJS_250_DIESEL :MJS 250 (Diesel) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_PLODDYPHUT_CHOO_CHOO :Ploddyphut Choo-Choo STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_POWERNAUT_CHOO_CHOO :Powernaut Choo-Choo STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MIGHTYMOVER_CHOO_CHOO :Mightymover Choo-Choo STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_PLODDYPHUT_DIESEL :Ploddyphut Diesel STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_POWERNAUT_DIESEL :Powernaut Diesel STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_WILLS_2_8_0_STEAM :Wills 2-8-0 (Steam) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CHANEY_JUBILEE_STEAM :Chaney 'Jubilee' (Steam) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_GINZU_A4_STEAM :Ginzu 'A4' (Steam) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_8P_STEAM :SH '8P' (Steam) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MANLEY_MOREL_DMU_DIESEL :Manley-Morel DMU (Diesel) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_DASH_DIESEL :'Dash' (Diesel) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_HENDRY_25_DIESEL :SH/Hendry '25' (Diesel) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_UU_37_DIESEL :UU '37' (Diesel) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_FLOSS_47_DIESEL :Floss '47' (Diesel) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CS_4000_DIESEL :CS 4000 (Diesel) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CS_2400_DIESEL :CS 2400 (Diesel) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CENTENNIAL_DIESEL :Centennial (Diesel) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KELLING_3100_DIESEL :Kelling 3100 (Diesel) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_TURNER_TURBO_DIESEL :Turner Turbo (Diesel) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MJS_1000_DIESEL :MJS 1000 (Diesel) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_125_DIESEL :SH '125' (Diesel) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_30_ELECTRIC :SH '30' (Elektrysk) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_40_ELECTRIC :SH '40' (Elektrysk) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_T_I_M_ELECTRIC :'T.I.M.' (Elektrysk) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_ASIASTAR_ELECTRIC :'AsiaStar' (Elektrysk) STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PASSENGER_CAR :Passazjierswein STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_MAIL_VAN :Postwein STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COAL_CAR :Stienkoalwein STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_OIL_TANKER :Oaljetenker STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_LIVESTOCK_VAN :Feewein STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_GOODS_VAN :Guodswein STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_GRAIN_HOPPER :Nôtwein STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_WOOD_TRUCK :Houtwein STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_IRON_ORE_HOPPER :Izerertswein STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_STEEL_TRUCK :Stielwein STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_ARMORED_VAN :Ferstarke Wein STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FOOD_VAN :Itenswein STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PAPER_TRUCK :Papierwein STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COPPER_ORE_HOPPER :Koperertswein STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_WATER_TANKER :Wettertenker STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FRUIT_TRUCK :Fruitwein STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_RUBBER_TRUCK :Rubberwein STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_SUGAR_TRUCK :Sûkerwein STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COTTON_CANDY_HOPPER :Sûkerspinwein STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_TOFFEE_HOPPER :Toffeewein STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_BUBBLE_VAN :Bubbelwein STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COLA_TANKER :Kolatenker STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_CANDY_VAN :Snobbersguodswein STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_TOY_VAN :Boartersguodswein STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_BATTERY_TRUCK :Batterijwein STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FIZZY_DRINK_TRUCK :Frisdrinkenwein STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PLASTIC_TRUCK :Plestikwein STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_X2001_ELECTRIC :'X2001' (Elektrysk) STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_MILLENNIUM_Z1_ELECTRIC :'Millennium Z1' (Elektrysk) STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_WIZZOWOW_Z99 :Wizzowow Z99 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PASSENGER_CAR :Passazjierswein STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_MAIL_VAN :Postwein STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COAL_CAR :Steinkoalwein STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_OIL_TANKER :Oaljetenker STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_LIVESTOCK_VAN :Feewein STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_GOODS_VAN :Guodswein STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_GRAIN_HOPPER :Nôtwein STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_WOOD_TRUCK :Houtwein STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_IRON_ORE_HOPPER :Izerertswein STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_STEEL_TRUCK :Stielwein STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_ARMORED_VAN :Ferstarke Wein STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FOOD_VAN :Itenswein STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PAPER_TRUCK :Papierwein STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COPPER_ORE_HOPPER :Koperertswein STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_WATER_TANKER :Wettertenker STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FRUIT_TRUCK :Fruitwein STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_RUBBER_TRUCK :Rubberwein STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_SUGAR_TRUCK :Sûkerwein STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COTTON_CANDY_HOPPER :Sûkerspinwein STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOFFEE_HOPPER :Toffeewein STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_BUBBLE_VAN :Bubbelwein STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COLA_TANKER :Kolatenker STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_CANDY_VAN :Snobbersguodswein STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOY_VAN :Boartersguodwein STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_BATTERY_TRUCK :Batterijwein STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FIZZY_DRINK_TRUCK :Frisdrinkenwein STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PLASTIC_TRUCK :Plestikwein STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV1_LEVIATHAN_ELECTRIC :Lev1 'Leviathan' (Elektrysk) STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV2_CYCLOPS_ELECTRIC :Lev2 'Cyclops' (Elektrysk) STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV3_PEGASUS_ELECTRIC :Lev3 'Pegasus' (Elektrysk) STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV4_CHIMAERA_ELECTRIC :Lev4 'Chimaera' (Elektrysk) STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_WIZZOWOW_ROCKETEER :Wizzowow Rocketeer STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PASSENGER_CAR :Passazjierswein STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_MAIL_VAN :Postwein STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COAL_CAR :Stienkoalwein STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_OIL_TANKER :Oaljetenker STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_LIVESTOCK_VAN :Feewein STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_GOODS_VAN :Guodswein STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_GRAIN_HOPPER :Nôtwein STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_WOOD_TRUCK :Houtwein STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_IRON_ORE_HOPPER :Izerertswein STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_STEEL_TRUCK :Stielwein STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_ARMORED_VAN :Ferstarke Wein STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FOOD_VAN :Itenswein STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PAPER_TRUCK :Papierwein STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COPPER_ORE_HOPPER :Koperertswein STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_WATER_TANKER :Wettertenker STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FRUIT_TRUCK :Fruitwein STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_RUBBER_TRUCK :Rubberwein STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_SUGAR_TRUCK :Sûkerwein STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COTTON_CANDY_HOPPER :Sûkerspinwein STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_TOFFEE_HOPPER :Toffeewein STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_BUBBLE_VAN :Bubbelwein STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COLA_TANKER :Kolatenker STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_CANDY_VAN :Snobbersguodswein STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_TOY_VAN :Boartersguodswein STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_BATTERY_TRUCK :Batterijwein STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FIZZY_DRINK_TRUCK :Frisdrinkenwein STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PLASTIC_TRUCK :Plestikwein STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_REGAL_BUS :MPS Regal Bus STR_VEHICLE_NAME_ROAD_VEHICLE_HEREFORD_LEOPARD_BUS :Hereford Leopard Bus STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_BUS :Foster Bus STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_MKII_SUPERBUS :Foster MkII Superbus STR_VEHICLE_NAME_ROAD_VEHICLE_PLODDYPHUT_MKI_BUS :Ploddyphut MkI Bus STR_VEHICLE_NAME_ROAD_VEHICLE_PLODDYPHUT_MKII_BUS :Ploddyphut MkII Bus STR_VEHICLE_NAME_ROAD_VEHICLE_PLODDYPHUT_MKIII_BUS :Ploddyphut MkIII Bus STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_COAL_TRUCK :Balogh Koaltruck STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_COAL_TRUCK :Uhl Koaltruck STR_VEHICLE_NAME_ROAD_VEHICLE_DW_COAL_TRUCK :DW Koaltruck STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_MAIL_TRUCK :MPS Posttruck STR_VEHICLE_NAME_ROAD_VEHICLE_REYNARD_MAIL_TRUCK :Reynard Posttruck STR_VEHICLE_NAME_ROAD_VEHICLE_PERRY_MAIL_TRUCK :Perry Posttruck STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_MAIL_TRUCK :MightyMover Posttruck STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_MAIL_TRUCK :Powernaught Posttruck STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_MAIL_TRUCK :Wizzowow Posttruck STR_VEHICLE_NAME_ROAD_VEHICLE_WITCOMBE_OIL_TANKER :Witcombe Oaljetenker STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_OIL_TANKER :Foster Oaljetenker STR_VEHICLE_NAME_ROAD_VEHICLE_PERRY_OIL_TANKER :Perry Oaljetenker STR_VEHICLE_NAME_ROAD_VEHICLE_TALBOTT_LIVESTOCK_VAN :Talbott Feetruck STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_LIVESTOCK_VAN :Uhl Feetruck STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_LIVESTOCK_VAN :Foster Feetruck STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_GOODS_TRUCK :Balogh Guodtruck STR_VEHICLE_NAME_ROAD_VEHICLE_CRAIGHEAD_GOODS_TRUCK :Craighead Guodtruck STR_VEHICLE_NAME_ROAD_VEHICLE_GOSS_GOODS_TRUCK :Goss Guodtruck STR_VEHICLE_NAME_ROAD_VEHICLE_HEREFORD_GRAIN_TRUCK :Hereford Nôttruck STR_VEHICLE_NAME_ROAD_VEHICLE_THOMAS_GRAIN_TRUCK :Thomas Nôttruck STR_VEHICLE_NAME_ROAD_VEHICLE_GOSS_GRAIN_TRUCK :Goss Nôttruck STR_VEHICLE_NAME_ROAD_VEHICLE_WITCOMBE_WOOD_TRUCK :Witcombe Houttruck STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_WOOD_TRUCK :Foster Houttruck STR_VEHICLE_NAME_ROAD_VEHICLE_MORELAND_WOOD_TRUCK :Moreland Houttruck STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_IRON_ORE_TRUCK :MPS Izerertstruck STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_IRON_ORE_TRUCK :Uhl Izerertstruck STR_VEHICLE_NAME_ROAD_VEHICLE_CHIPPY_IRON_ORE_TRUCK :Chippy Izerertstruck STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_STEEL_TRUCK :Balogh Stieltruck STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_STEEL_TRUCK :Uhl Stieltruck STR_VEHICLE_NAME_ROAD_VEHICLE_KELLING_STEEL_TRUCK :Kelling Stieltruck STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_ARMORED_TRUCK :Balogh bewapene truck STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_ARMORED_TRUCK :Uhl bewapene truck STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_ARMORED_TRUCK :Foster bewapene truck STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_FOOD_VAN :Foster Itentruck STR_VEHICLE_NAME_ROAD_VEHICLE_PERRY_FOOD_VAN :Perry Itentruck STR_VEHICLE_NAME_ROAD_VEHICLE_CHIPPY_FOOD_VAN :Chippy Itentruck STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_PAPER_TRUCK :Uhl Papierwein STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_PAPER_TRUCK :Balogh Papierwein STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_PAPER_TRUCK :MPS Papierwein STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_COPPER_ORE_TRUCK :MPS Koperertstruck STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_COPPER_ORE_TRUCK :Uhl Koperertstruck STR_VEHICLE_NAME_ROAD_VEHICLE_GOSS_COPPER_ORE_TRUCK :Goss Koperertstruck STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_WATER_TANKER :Uhl Wettertenker STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_WATER_TANKER :Balogh Wettertenker STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_WATER_TANKER :MPS Wettertenker STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_FRUIT_TRUCK :Balogh Fruittruck STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_FRUIT_TRUCK :Uhl Fruittruck STR_VEHICLE_NAME_ROAD_VEHICLE_KELLING_FRUIT_TRUCK :Kelling Fruittruck STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_RUBBER_TRUCK :Balogh Rubberwein STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_RUBBER_TRUCK :Uhl Rubberwein STR_VEHICLE_NAME_ROAD_VEHICLE_RMT_RUBBER_TRUCK :RMT Rubberwein STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_SUGAR_TRUCK :MightyMover Sûkertruck STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_SUGAR_TRUCK :Powernaught Sûkertruck STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_SUGAR_TRUCK :Wizzowow Sûkertruck STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_COLA_TRUCK :MightyMover Colatruck STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_COLA_TRUCK :Powernaught Colatruck STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_COLA_TRUCK :Wizzowow Colatruck STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_COTTON_CANDY :MightyMover Sûkerspintruck STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_COTTON_CANDY :Powernaught Sûkerspintruck STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_COTTON_CANDY_TRUCK :Wizzowow Sûkerspintruck STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_TOFFEE_TRUCK :MightyMover Toffeetruck STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_TOFFEE_TRUCK :Powernaught Toffeetruck STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_TOFFEE_TRUCK :Wizzowow Toffeetruck STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_TOY_VAN :MightyMover Boartersguodtruck STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_TOY_VAN :Powernaught Boartersguodtruck STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_TOY_VAN :Wizzowow Boartersguodtruck STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_CANDY_TRUCK :MightyMover Snobbersguodstruck STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_CANDY_TRUCK :Powernaught Snobbersguodstruck STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_CANDY_TRUCK :Wizzowow Snobbersguodstruck STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_BATTERY_TRUCK :MightyMover Batterijtruck STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_BATTERY_TRUCK :Powernaught Batterijtruck STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_BATTERY_TRUCK :Wizzowow Batterijtruck STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_FIZZY_DRINK :MightyMover Frisdrinktruck STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_FIZZY_DRINK :Powernaught Frisdrinktruck STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_FIZZY_DRINK_TRUCK :Wizzowow Frisdrinktruck STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_PLASTIC_TRUCK :MightyMover Plestiktruck STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_PLASTIC_TRUCK :Powernaught Plestiktruck STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_PLASTIC_TRUCK :Wizzowow Plestiktruck STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_BUBBLE_TRUCK :MightyMover Buorltruck STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_BUBBLE_TRUCK :Powernaught Buorltruck STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_BUBBLE_TRUCK :Wizzowow Buorltruck STR_VEHICLE_NAME_SHIP_MPS_OIL_TANKER :MPS Oaljetenker STR_VEHICLE_NAME_SHIP_CS_INC_OIL_TANKER :CS-Inc. Oaljetenker STR_VEHICLE_NAME_SHIP_MPS_PASSENGER_FERRY :MPS Passazjiersboat STR_VEHICLE_NAME_SHIP_FFP_PASSENGER_FERRY :FFP Passazjiersboat STR_VEHICLE_NAME_SHIP_BAKEWELL_300_HOVERCRAFT :Bakewell 300 Sweefmobiel STR_VEHICLE_NAME_SHIP_CHUGGER_CHUG_PASSENGER :Chugger-Chug Passazjier Fearboat STR_VEHICLE_NAME_SHIP_SHIVERSHAKE_PASSENGER_FERRY :Shivershake Passazjier Fearboat STR_VEHICLE_NAME_SHIP_YATE_CARGO_SHIP :Yate Guod boat STR_VEHICLE_NAME_SHIP_BAKEWELL_CARGO_SHIP :Bakewell Guod boat STR_VEHICLE_NAME_SHIP_MIGHTYMOVER_CARGO_SHIP :Mightymover Guod boat STR_VEHICLE_NAME_SHIP_POWERNAUT_CARGO_SHIP :Powernaut Guod boat STR_VEHICLE_NAME_AIRCRAFT_SAMPSON_U52 :Sampson U52 STR_VEHICLE_NAME_AIRCRAFT_COLEMAN_COUNT :Coleman Count STR_VEHICLE_NAME_AIRCRAFT_FFP_DART :FFP Dart STR_VEHICLE_NAME_AIRCRAFT_YATE_HAUGAN :Yate Haugan STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_COTSWALD_LB_3 :Bakewell Cotswald LB-3 STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_8 :Bakewell Luckett LB-8 STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_9 :Bakewell Luckett LB-9 STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB80 :Bakewell Luckett LB80 STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_10 :Bakewell Luckett LB-10 STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_11 :Bakewell Luckett LB-11 STR_VEHICLE_NAME_AIRCRAFT_YATE_AEROSPACE_YAC_1_11 :Yate Aerospace YAC 1-11 STR_VEHICLE_NAME_AIRCRAFT_DARWIN_100 :Darwin 100 STR_VEHICLE_NAME_AIRCRAFT_DARWIN_200 :Darwin 200 STR_VEHICLE_NAME_AIRCRAFT_DARWIN_300 :Darwin 300 STR_VEHICLE_NAME_AIRCRAFT_DARWIN_400 :Darwin 400 STR_VEHICLE_NAME_AIRCRAFT_DARWIN_500 :Darwin 500 STR_VEHICLE_NAME_AIRCRAFT_DARWIN_600 :Darwin 600 STR_VEHICLE_NAME_AIRCRAFT_GURU_GALAXY :Guru Galaxy STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A21 :Lofttaksy A21 STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A31 :Lofttaksy A31 STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A32 :Lofttaksy A32 STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A33 :Lofttaksy A33 STR_VEHICLE_NAME_AIRCRAFT_YATE_AEROSPACE_YAE46 :Yate Aerospace YAe46 STR_VEHICLE_NAME_AIRCRAFT_DINGER_100 :Dinger 100 STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A34_1000 :Lofttaksy A34-1000 STR_VEHICLE_NAME_AIRCRAFT_YATE_Z_SHUTTLE :Yate Z-Shuttle STR_VEHICLE_NAME_AIRCRAFT_KELLING_K1 :Kelling K1 STR_VEHICLE_NAME_AIRCRAFT_KELLING_K6 :Kelling K6 STR_VEHICLE_NAME_AIRCRAFT_KELLING_K7 :Kelling K7 STR_VEHICLE_NAME_AIRCRAFT_DARWIN_700 :Darwin 700 STR_VEHICLE_NAME_AIRCRAFT_FFP_HYPERDART_2 :FFP Hyperdart 2 STR_VEHICLE_NAME_AIRCRAFT_DINGER_200 :Dinger 200 STR_VEHICLE_NAME_AIRCRAFT_DINGER_1000 :Dinger 1000 STR_VEHICLE_NAME_AIRCRAFT_PLODDYPHUT_100 :Ploddyphut 100 STR_VEHICLE_NAME_AIRCRAFT_PLODDYPHUT_500 :Ploddyphut 500 STR_VEHICLE_NAME_AIRCRAFT_FLASHBANG_X1 :Flashbang X1 STR_VEHICLE_NAME_AIRCRAFT_JUGGERPLANE_M1 :Juggerfleantûg M1 STR_VEHICLE_NAME_AIRCRAFT_FLASHBANG_WIZZER :Flashbang Wizzer STR_VEHICLE_NAME_AIRCRAFT_TRICARIO_HELICOPTER :Tricario Helikopter STR_VEHICLE_NAME_AIRCRAFT_GURU_X2_HELICOPTER :Guru X2 Helikopter STR_VEHICLE_NAME_AIRCRAFT_POWERNAUT_HELICOPTER :Powernaut Helikopter ##id 0x8800 # Formatting of some strings STR_FORMAT_DATE_TINY :{STRING}-{STRING}-{NUM} STR_FORMAT_DATE_SHORT :{STRING} {NUM} STR_FORMAT_DATE_LONG :{STRING} {STRING} {NUM} STR_FORMAT_DATE_ISO :{2:NUM}-{1:STRING}-{0:STRING} STR_FORMAT_BUOY_NAME :{TOWN} Boei STR_FORMAT_BUOY_NAME_SERIAL :{TOWN} Boei #{COMMA} STR_FORMAT_COMPANY_NUM :(Bedriuw {COMMA}) STR_FORMAT_GROUP_NAME :Klobke {COMMA} STR_FORMAT_INDUSTRY_NAME :{TOWN} {STRING} STR_FORMAT_WAYPOINT_NAME :{TOWN} Kontrôlepost STR_FORMAT_WAYPOINT_NAME_SERIAL :{TOWN} Kontrôlepost #{COMMA} STR_FORMAT_DEPOT_NAME_TRAIN :{TOWN} Trein Depot STR_FORMAT_DEPOT_NAME_TRAIN_SERIAL :{TOWN} Trein Depot #{COMMA} STR_FORMAT_DEPOT_NAME_ROAD_VEHICLE :{TOWN} garage STR_FORMAT_DEPOT_NAME_ROAD_VEHICLE_SERIAL :{TOWN} Garage #{COMMA} STR_FORMAT_DEPOT_NAME_SHIP :{TOWN} Skip Depot STR_FORMAT_DEPOT_NAME_SHIP_SERIAL :{TOWN} Skip Depot #{COMMA} STR_FORMAT_DEPOT_NAME_AIRCRAFT :{STATION} Hangar STR_UNKNOWN_STATION :ûnbekind stasjon STR_DEFAULT_SIGN_NAME :Buordsje STR_COMPANY_SOMEONE :immen STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING} STR_SAVEGAME_NAME_SPECTATOR :Taskôger, {1:STRING} # Viewport strings STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA}) STR_VIEWPORT_TOWN :{WHITE}{TOWN} STR_VIEWPORT_TOWN_TINY_BLACK :{TINY_FONT}{BLACK}{TOWN} STR_VIEWPORT_TOWN_TINY_WHITE :{TINY_FONT}{WHITE}{TOWN} STR_VIEWPORT_SIGN_SMALL_BLACK :{TINY_FONT}{BLACK}{SIGN} STR_VIEWPORT_SIGN_SMALL_WHITE :{TINY_FONT}{WHITE}{SIGN} STR_VIEWPORT_STATION :{STATION} {STATION_FEATURES} STR_VIEWPORT_STATION_TINY :{TINY_FONT}{STATION} STR_VIEWPORT_WAYPOINT :{WAYPOINT} STR_VIEWPORT_WAYPOINT_TINY :{TINY_FONT}{WAYPOINT} # Simple strings to get specific types of data STR_COMPANY_NAME :{COMPANY} STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANY_NUM} STR_DEPOT_NAME :{DEPOT} STR_ENGINE_NAME :{ENGINE} STR_GROUP_NAME :{GROUP} STR_INDUSTRY_NAME :{INDUSTRY} STR_PRESIDENT_NAME :{PRESIDENT_NAME} STR_SIGN_NAME :{SIGN} STR_STATION_NAME :{STATION} STR_TOWN_NAME :{TOWN} STR_VEHICLE_NAME :{VEHICLE} STR_WAYPOINT_NAME :{WAYPOINT} STR_JUST_CARGO :{CARGO_LONG} STR_JUST_CHECKMARK :{CHECKMARK} STR_JUST_COMMA :{COMMA} STR_JUST_CURRENCY_SHORT :{CURRENCY_SHORT} STR_JUST_CURRENCY_LONG :{CURRENCY_LONG} STR_JUST_INT :{NUM} STR_JUST_DATE_TINY :{DATE_TINY} STR_JUST_DATE_SHORT :{DATE_SHORT} STR_JUST_DATE_LONG :{DATE_LONG} STR_JUST_DATE_ISO :{DATE_ISO} STR_JUST_STRING :{STRING} STR_JUST_STRING_SPACE_STRING :{STRING} {STRING} STR_JUST_RAW_STRING :{STRING} # Slightly 'raw' stringcodes with colour or size STR_BLACK_COMMA :{BLACK}{COMMA} STR_TINY_BLACK_COMA :{TINY_FONT}{BLACK}{COMMA} STR_TINY_COMMA :{TINY_FONT}{COMMA} STR_BLUE_COMMA :{BLUE}{COMMA} STR_RED_COMMA :{RED}{COMMA} STR_WHITE_COMMA :{WHITE}{COMMA} STR_TINY_BLACK_DECIMAL :{TINY_FONT}{BLACK}{DECIMAL} STR_COMPANY_MONEY :{WHITE}{CURRENCY_LONG} STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG} STR_BLACK_CROSS :{BLACK}{CROSS} STR_SILVER_CROSS :{SILVER}{CROSS} STR_WHITE_DATE_LONG :{WHITE}{DATE_LONG} STR_SHORT_DATE :{WHITE}{DATE_TINY} STR_DATE_LONG_SMALL :{TINY_FONT}{BLACK}{DATE_LONG} STR_TINY_GROUP :{TINY_FONT}{GROUP} STR_BLACK_INT :{BLACK}{NUM} STR_ORANGE_INT :{ORANGE}{NUM} STR_WHITE_SIGN :{WHITE}{SIGN} STR_TINY_BLACK_STATION :{TINY_FONT}{BLACK}{STATION} STR_BLACK_STRING :{BLACK}{STRING} STR_BLACK_RAW_STRING :{BLACK}{STRING} STR_GREEN_STRING :{GREEN}{STRING} STR_ORANGE_STRING :{ORANGE}{STRING} STR_RED_STRING :{RED}{STRING} STR_WHITE_STRING :{WHITE}{STRING} STR_TINY_BLACK_HEIGHT :{TINY_FONT}{BLACK}{HEIGHT} STR_TINY_BLACK_VEHICLE :{TINY_FONT}{BLACK}{VEHICLE} STR_TINY_RIGHT_ARROW :{TINY_FONT}{RIGHT_ARROW} STR_BLACK_1 :{BLACK}1 STR_BLACK_2 :{BLACK}2 STR_BLACK_3 :{BLACK}3 STR_BLACK_4 :{BLACK}4 STR_BLACK_5 :{BLACK}5 STR_BLACK_6 :{BLACK}6 STR_BLACK_7 :{BLACK}7 STR_TRAIN :{BLACK}{TRAIN} STR_BUS :{BLACK}{BUS} STR_LORRY :{BLACK}{LORRY} STR_PLANE :{BLACK}{PLANE} STR_SHIP :{BLACK}{SHIP} STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})