##name Chinese (Simplified) ##ownname 简体中文 ##isocode zh_CN ##plural 1 ##textdir ltr ##digitsep , ##digitsepcur , ##decimalsep . ##winlangid 0x0804 ##grflangid 0x56 # $Id$ # This file is part of OpenTTD. # OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. # OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. # See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . ##id 0x0000 STR_NULL : STR_EMPTY : STR_UNDEFINED :(未定义字符串) STR_JUST_NOTHING :无 # Cargo related strings # Plural cargo name STR_CARGO_PLURAL_NOTHING : STR_CARGO_PLURAL_PASSENGERS :旅客 STR_CARGO_PLURAL_COAL :煤炭 STR_CARGO_PLURAL_MAIL :邮件 STR_CARGO_PLURAL_OIL :原油 STR_CARGO_PLURAL_LIVESTOCK :牲畜 STR_CARGO_PLURAL_GOODS :货物 STR_CARGO_PLURAL_GRAIN :谷物 STR_CARGO_PLURAL_WOOD :木材 STR_CARGO_PLURAL_IRON_ORE :铁矿石 STR_CARGO_PLURAL_STEEL :钢材 STR_CARGO_PLURAL_VALUABLES :贵重品 STR_CARGO_PLURAL_COPPER_ORE :铜矿石 STR_CARGO_PLURAL_MAIZE :玉米 STR_CARGO_PLURAL_FRUIT :水果 STR_CARGO_PLURAL_DIAMONDS :钻石 STR_CARGO_PLURAL_FOOD :食品 STR_CARGO_PLURAL_PAPER :纸张 STR_CARGO_PLURAL_GOLD :黄金 STR_CARGO_PLURAL_WATER :饮用水 STR_CARGO_PLURAL_WHEAT :小麦 STR_CARGO_PLURAL_RUBBER :橡胶 STR_CARGO_PLURAL_SUGAR :蔗糖 STR_CARGO_PLURAL_TOYS :玩具 STR_CARGO_PLURAL_CANDY :糖果 STR_CARGO_PLURAL_COLA :可乐 STR_CARGO_PLURAL_COTTON_CANDY :棉花糖 STR_CARGO_PLURAL_BUBBLES :泡泡 STR_CARGO_PLURAL_TOFFEE :太妃糖 STR_CARGO_PLURAL_BATTERIES :电池 STR_CARGO_PLURAL_PLASTIC :塑料块 STR_CARGO_PLURAL_FIZZY_DRINKS :跳跳水 # Singular cargo name STR_CARGO_SINGULAR_NOTHING : STR_CARGO_SINGULAR_PASSENGER :旅客 STR_CARGO_SINGULAR_COAL :煤炭 STR_CARGO_SINGULAR_MAIL :邮件 STR_CARGO_SINGULAR_OIL :原油 STR_CARGO_SINGULAR_LIVESTOCK :牲畜 STR_CARGO_SINGULAR_GOODS :货物 STR_CARGO_SINGULAR_GRAIN :谷物 STR_CARGO_SINGULAR_WOOD :木材 STR_CARGO_SINGULAR_IRON_ORE :铁矿石 STR_CARGO_SINGULAR_STEEL :钢材 STR_CARGO_SINGULAR_VALUABLES :金块 STR_CARGO_SINGULAR_COPPER_ORE :铜矿石 STR_CARGO_SINGULAR_MAIZE :玉米 STR_CARGO_SINGULAR_FRUIT :水果 STR_CARGO_SINGULAR_DIAMOND :钻石 STR_CARGO_SINGULAR_FOOD :食品 STR_CARGO_SINGULAR_PAPER :纸张 STR_CARGO_SINGULAR_GOLD :黄金 STR_CARGO_SINGULAR_WATER :饮用水 STR_CARGO_SINGULAR_WHEAT :小麦 STR_CARGO_SINGULAR_RUBBER :橡胶 STR_CARGO_SINGULAR_SUGAR :蔗糖 STR_CARGO_SINGULAR_TOY :玩具 STR_CARGO_SINGULAR_CANDY :糖果 STR_CARGO_SINGULAR_COLA :可乐 STR_CARGO_SINGULAR_COTTON_CANDY :棉花糖 STR_CARGO_SINGULAR_BUBBLE :泡泡 STR_CARGO_SINGULAR_TOFFEE :太妃糖 STR_CARGO_SINGULAR_BATTERY :电池 STR_CARGO_SINGULAR_PLASTIC :塑料 STR_CARGO_SINGULAR_FIZZY_DRINK :跳跳水 # Quantity of cargo STR_QUANTITY_NOTHING : STR_QUANTITY_PASSENGERS :{COMMA} 位旅客 STR_QUANTITY_COAL :{WEIGHT_LONG} 煤炭 STR_QUANTITY_MAIL :{COMMA} 包邮件 STR_QUANTITY_OIL :{VOLUME_LONG} 原油 STR_QUANTITY_LIVESTOCK :{COMMA} 头牲畜 STR_QUANTITY_GOODS :{COMMA} 件货物 STR_QUANTITY_GRAIN :{WEIGHT_LONG} 谷物 STR_QUANTITY_WOOD :{WEIGHT_LONG} 木材 STR_QUANTITY_IRON_ORE :{WEIGHT_LONG} 铁矿石 STR_QUANTITY_STEEL :{WEIGHT_LONG} 钢材 STR_QUANTITY_VALUABLES :{COMMA} 包贵重品 STR_QUANTITY_COPPER_ORE :{WEIGHT_LONG} 铜矿石 STR_QUANTITY_MAIZE :{WEIGHT_LONG} 玉米 STR_QUANTITY_FRUIT :{WEIGHT_LONG} 水果 STR_QUANTITY_DIAMONDS :{COMMA} 包钻石 STR_QUANTITY_FOOD :{WEIGHT_LONG} 食品 STR_QUANTITY_PAPER :{WEIGHT_LONG} 纸张 STR_QUANTITY_GOLD :{COMMA} 包黄金 STR_QUANTITY_WATER :{VOLUME_LONG} 饮用水 STR_QUANTITY_WHEAT :{WEIGHT_LONG} 小麦 STR_QUANTITY_RUBBER :{VOLUME_LONG} 橡胶 STR_QUANTITY_SUGAR :{WEIGHT_LONG} 蔗糖 STR_QUANTITY_TOYS :{COMMA} 件玩具 STR_QUANTITY_SWEETS :{COMMA} 包糖果 STR_QUANTITY_COLA :{VOLUME_LONG} 可乐 STR_QUANTITY_CANDYFLOSS :{WEIGHT_LONG} 棉花糖 STR_QUANTITY_BUBBLES :{COMMA} 个泡泡 STR_QUANTITY_TOFFEE :{WEIGHT_LONG} 太妃糖 STR_QUANTITY_BATTERIES :{COMMA} 箱电池 STR_QUANTITY_PLASTIC :{VOLUME_LONG} 塑料 STR_QUANTITY_FIZZY_DRINKS :{COMMA} 瓶跳跳水 STR_QUANTITY_N_A :N/A # Two letter abbreviation of cargo name STR_ABBREV_NOTHING : STR_ABBREV_PASSENGERS :{TINY_FONT}客 STR_ABBREV_COAL :{TINY_FONT}煤 STR_ABBREV_MAIL :{TINY_FONT}邮 STR_ABBREV_OIL :{TINY_FONT}油 STR_ABBREV_LIVESTOCK :{TINY_FONT}畜 STR_ABBREV_GOODS :{TINY_FONT}货 STR_ABBREV_GRAIN :{TINY_FONT}谷 STR_ABBREV_WOOD :{TINY_FONT}木 STR_ABBREV_IRON_ORE :{TINY_FONT}铁 STR_ABBREV_STEEL :{TINY_FONT}钢 STR_ABBREV_VALUABLES :{TINY_FONT}贵 STR_ABBREV_COPPER_ORE :{TINY_FONT}铜 STR_ABBREV_MAIZE :{TINY_FONT}黍 STR_ABBREV_FRUIT :{TINY_FONT}果 STR_ABBREV_DIAMONDS :{TINY_FONT}钻 STR_ABBREV_FOOD :{TINY_FONT}食 STR_ABBREV_PAPER :{TINY_FONT}纸 STR_ABBREV_GOLD :{TINY_FONT}金 STR_ABBREV_WATER :{TINY_FONT}水 STR_ABBREV_WHEAT :{TINY_FONT}麦 STR_ABBREV_RUBBER :{TINY_FONT}胶 STR_ABBREV_SUGAR :{TINY_FONT}蔗 STR_ABBREV_TOYS :{TINY_FONT}玩 STR_ABBREV_SWEETS :{TINY_FONT}糖 STR_ABBREV_COLA :{TINY_FONT}可 STR_ABBREV_CANDYFLOSS :{TINY_FONT}棉 STR_ABBREV_BUBBLES :{TINY_FONT}泡 STR_ABBREV_TOFFEE :{TINY_FONT}太 STR_ABBREV_BATTERIES :{TINY_FONT}电 STR_ABBREV_PLASTIC :{TINY_FONT}塑 STR_ABBREV_FIZZY_DRINKS :{TINY_FONT}跳 STR_ABBREV_NONE :{TINY_FONT}无 STR_ABBREV_ALL :{TINY_FONT}全 # 'Mode' of transport for cargoes STR_PASSENGERS :{COMMA} 旅客 STR_BAGS :{COMMA} 包 STR_TONS :{COMMA} 英吨 STR_LITERS :{COMMA} 升 STR_ITEMS :{COMMA} 件 STR_CRATES :{COMMA} 件 # Colours, do not shuffle STR_COLOUR_DARK_BLUE :深蓝色 STR_COLOUR_PALE_GREEN :浅绿色 STR_COLOUR_PINK :粉红色 STR_COLOUR_YELLOW :明黄色 STR_COLOUR_RED :红 色 STR_COLOUR_LIGHT_BLUE :淡蓝色 STR_COLOUR_GREEN :绿 色 STR_COLOUR_DARK_GREEN :深绿色 STR_COLOUR_BLUE :蓝 色 STR_COLOUR_CREAM :奶油色 STR_COLOUR_MAUVE :深紫色 STR_COLOUR_PURPLE :紫 色 STR_COLOUR_ORANGE :橘黄色 STR_COLOUR_BROWN :棕 色 STR_COLOUR_GREY :浅灰色 STR_COLOUR_WHITE :白 色 # Units used in OpenTTD STR_UNITS_VELOCITY_IMPERIAL :{COMMA} 英里/时 STR_UNITS_VELOCITY_METRIC :{COMMA} 千米/小时 STR_UNITS_VELOCITY_SI :{COMMA} 米/秒 STR_UNITS_POWER_IMPERIAL :{COMMA} 马力 STR_UNITS_POWER_METRIC :{COMMA} 马力 STR_UNITS_POWER_SI :{COMMA} 千瓦 STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA} 吨 STR_UNITS_WEIGHT_SHORT_SI :{COMMA} 千克 STR_UNITS_WEIGHT_LONG_METRIC :{COMMA} 吨 STR_UNITS_WEIGHT_LONG_SI :{COMMA} 千克 STR_UNITS_VOLUME_SHORT_METRIC :{COMMA} 升 STR_UNITS_VOLUME_SHORT_SI :{COMMA} 立方米 STR_UNITS_VOLUME_LONG_METRIC :{COMMA} 升 STR_UNITS_VOLUME_LONG_SI :{COMMA} 立方米 STR_UNITS_FORCE_SI :{COMMA} 千牛 STR_UNITS_HEIGHT_IMPERIAL :{COMMA} 英呎 STR_UNITS_HEIGHT_SI :{COMMA} 公尺 # Common window strings STR_LIST_FILTER_TITLE :{BLACK}过滤字串: STR_LIST_FILTER_OSKTITLE :{BLACK}输入过滤器字符串 STR_LIST_FILTER_TOOLTIP :{BLACK}输入用以过滤此列表的关键词 STR_TOOLTIP_SORT_ORDER :{BLACK}选择排序方法 (降序/升序) STR_TOOLTIP_SORT_CRITERIA :{BLACK}选择排序标准 STR_TOOLTIP_FILTER_CRITERIA :{BLACK}选择过滤标准 STR_BUTTON_SORT_BY :{BLACK}排序 STR_BUTTON_LOCATION :{BLACK}定位 STR_BUTTON_RENAME :{BLACK}重命名 STR_TOOLTIP_CLOSE_WINDOW :{BLACK}关闭窗口 STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}窗口标题 - 拖动这里可以移动该窗口 STR_TOOLTIP_SHADE :{BLACK}阴影窗口 - 仅显示标题栏 STR_TOOLTIP_DEBUG :{BLACK}显示 NewGRF 纠错信息 STR_TOOLTIP_STICKY :{BLACK}锁定窗口 使用“关闭所有窗口”快捷键时保留此窗口 STR_TOOLTIP_RESIZE :{BLACK}点击并拖动这里可以缩放窗口 STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}切换窗口大小 STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}滚动条 - 上下滚动列表 STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}滚动条 - 左右滚动列表 STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}拆除地块上的建筑物等设施 # Query window STR_BUTTON_DEFAULT :{BLACK}默认 STR_BUTTON_CANCEL :{BLACK}取消 STR_BUTTON_OK :{BLACK}确定 # On screen keyboard window STR_OSK_KEYBOARD_LAYOUT :`1234567890-=\qwertyuiop[]asdfghjkl;' zxcvbnm,./ . STR_OSK_KEYBOARD_LAYOUT_CAPS :~!@#$%^&*()_+|QWERTYUIOP{{}}ASDFGHJKL:" ZXCVBNM<>? . # Measurement tooltip STR_MEASURE_LENGTH :{BLACK}长度:{NUM} STR_MEASURE_AREA :{BLACK}面积:{NUM} x {NUM} STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}长度:{NUM}{}高度差:{HEIGHT} STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}面积:{NUM} x {NUM}{}高度差:{HEIGHT} # These are used in buttons STR_SORT_BY_CAPTION_POPULATION :{BLACK}人口 STR_SORT_BY_CAPTION_NAME :{BLACK}名称 STR_SORT_BY_CAPTION_DATE :{BLACK}日期 # These are used in dropdowns STR_SORT_BY_NAME :名称 STR_SORT_BY_PRODUCTION :产量 STR_SORT_BY_TYPE :类型 STR_SORT_BY_TRANSPORTED :已运输 STR_SORT_BY_NUMBER :序号 STR_SORT_BY_PROFIT_LAST_YEAR :去年利润 STR_SORT_BY_PROFIT_THIS_YEAR :今年利润 STR_SORT_BY_AGE :年龄 STR_SORT_BY_RELIABILITY :可靠性 STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE :每种货物的总装载能力 STR_SORT_BY_MAX_SPEED :最大速度 STR_SORT_BY_MODEL :型号 STR_SORT_BY_VALUE :价值 STR_SORT_BY_LENGTH :长度 STR_SORT_BY_LIFE_TIME :剩余寿命年限 STR_SORT_BY_TIMETABLE_DELAY :晚点 STR_SORT_BY_FACILITY :车站类型 STR_SORT_BY_WAITING :等待的货物数量 STR_SORT_BY_RATING_MAX :车站中最高的货物评价 STR_SORT_BY_RATING_MIN :车站中最低的货物评价 STR_SORT_BY_ENGINE_ID :引擎ID (默认方式) STR_SORT_BY_COST :售价 STR_SORT_BY_POWER :功率 STR_SORT_BY_TRACTIVE_EFFORT :牵引力 STR_SORT_BY_INTRO_DATE :设计日期 STR_SORT_BY_RUNNING_COST :运行费用 STR_SORT_BY_POWER_VS_RUNNING_COST :功率/运行费用 比值 STR_SORT_BY_CARGO_CAPACITY :运载能力 STR_SORT_BY_RANGE :航行距离 # Tooltips for the main toolbar STR_TOOLBAR_TOOLTIP_PAUSE_GAME :{BLACK}暂停游戏 STR_TOOLBAR_TOOLTIP_FORWARD :{BLACK}快速游戏模式 STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}选项 STR_TOOLBAR_TOOLTIP_SAVE_GAME_ABANDON_GAME :{BLACK}保存游戏、放弃游戏、退出 STR_TOOLBAR_TOOLTIP_DISPLAY_MAP :{BLACK}显示地图、附加视点或标志列表 STR_TOOLBAR_TOOLTIP_DISPLAY_TOWN_DIRECTORY :{BLACK}显示城镇列表 STR_TOOLBAR_TOOLTIP_DISPLAY_SUBSIDIES :{BLACK}显示财政补贴 STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_STATIONS :{BLACK}显示公司所有的车站列表 STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_FINANCES :{BLACK}显示公司财务状况 STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_GENERAL :{BLACK}显示公司综合信息 STR_TOOLBAR_TOOLTIP_DISPLAY_GRAPHS :{BLACK}显示图表 STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_LEAGUE :{BLACK}显示公司名次表 STR_TOOLBAR_TOOLTIP_FUND_CONSTRUCTION_OF_NEW :{BLACK}建设新的工业设施 STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_TRAINS :{BLACK}显示公司的火车列表。按住 Ctrl 键单击可以切换组群和车辆列表。 STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_ROAD_VEHICLES :{BLACK}显示公司的汽车列表。按住 Ctrl 键单击可以切换组群和汽车列表。 STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_SHIPS :{BLACK}显示公司的船只列表。按住 Ctrl 键单击可以切换组群和船只列表。 STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_AIRCRAFT :{BLACK}显示公司的飞机列表。按住 Ctrl 键单击可以切换组群和飞机列表。 STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_IN :{BLACK}放大视图 STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_OUT :{BLACK}缩小视图 STR_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}建设铁路 STR_TOOLBAR_TOOLTIP_BUILD_ROADS :{BLACK}建设公路 STR_TOOLBAR_TOOLTIP_BUILD_SHIP_DOCKS :{BLACK}建设港口 STR_TOOLBAR_TOOLTIP_BUILD_AIRPORTS :{BLACK}建设机场 STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}打开景观美化工具栏{}以修改地形、设置地貌等 STR_TOOLBAR_TOOLTIP_SHOW_SOUND_MUSIC_WINDOW :{BLACK}显示 声音/音乐 控制菜单 STR_TOOLBAR_TOOLTIP_SHOW_LAST_MESSAGE_NEWS :{BLACK}显示最新消息新闻,消息选项,消息历史 STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION :{BLACK}地块信息查询,控制台,AI调试,截图,关于OpenTTD STR_TOOLBAR_TOOLTIP_SWITCH_TOOLBAR :{BLACK}切换工具栏 # Extra tooltips for the scenario editor toolbar STR_SCENEDIT_TOOLBAR_TOOLTIP_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}保存场景,读取场景,放弃场景,退出 STR_SCENEDIT_TOOLBAR_OPENTTD :{YELLOW}OpenTTD STR_SCENEDIT_TOOLBAR_SCENARIO_EDITOR :{YELLOW}场景编辑器 STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}将开始年份向前调整 1 年 STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}将开始年份向后调整 1 年 STR_SCENEDIT_TOOLBAR_TOOLTIP_SET_DATE :{BLACK}点击输入开始年份 STR_SCENEDIT_TOOLBAR_TOOLTIP_DISPLAY_MAP_TOWN_DIRECTORY :{BLACK}显示地图和城镇列表 STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}生成地形 STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}生成城镇 STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION :{BLACK}生成工业 STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION :{BLACK}公路建设 STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}植树。Shift显示预计花费。 STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}放置标志 STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}放置物体 ############ range for SE file menu starts STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :保存场景 STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :读取场景 STR_SCENEDIT_FILE_MENU_SAVE_HEIGHTMAP :保存高度图 STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :读取高度图 STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :退出编辑器 STR_SCENEDIT_FILE_MENU_SEPARATOR : STR_SCENEDIT_FILE_MENU_QUIT :退出 ############ range for SE file menu starts ############ range for settings menu starts STR_SETTINGS_MENU_GAME_OPTIONS :游戏选项 STR_SETTINGS_MENU_CONFIG_SETTINGS :高级设置 STR_SETTINGS_MENU_SCRIPT_SETTINGS :AI / 脚本 设定 STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF 设置 STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :透明选项 STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :显示城镇名称 STR_SETTINGS_MENU_STATION_NAMES_DISPLAYED :显示车站名称 STR_SETTINGS_MENU_WAYPOINTS_DISPLAYED :显示路点 STR_SETTINGS_MENU_SIGNS_DISPLAYED :显示标志 STR_SETTINGS_MENU_SHOW_COMPETITOR_SIGNS :显示其他公司放置的标志 STR_SETTINGS_MENU_FULL_ANIMATION :完全动画 STR_SETTINGS_MENU_FULL_DETAIL :完全细节 STR_SETTINGS_MENU_TRANSPARENT_BUILDINGS :透明建筑 STR_SETTINGS_MENU_TRANSPARENT_SIGNS :透明车站标志 ############ range ends here ############ range for file menu starts STR_FILE_MENU_SAVE_GAME :保存游戏 STR_FILE_MENU_LOAD_GAME :读取存档 STR_FILE_MENU_QUIT_GAME :放弃游戏 STR_FILE_MENU_SEPARATOR : STR_FILE_MENU_EXIT :退出 ############ range ends here ############ range for map menu starts STR_MAP_MENU_MAP_OF_WORLD :缩略地图 STR_MAP_MENU_EXTRA_VIEW_PORT :额外视点 STR_MAP_MENU_SIGN_LIST :标志列表 ############ range for town menu starts, yet the town directory is shown in the map menu in the scenario editor STR_TOWN_MENU_TOWN_DIRECTORY :城镇列表 ############ end of the 'Display map' dropdown STR_TOWN_MENU_FOUND_TOWN :建立城镇 ############ end of the 'Town' dropdown ############ range for subsidies menu starts STR_SUBSIDIES_MENU_SUBSIDIES :财政补贴 STR_SUBSIDIES_MENU_GOAL :当前目标 ############ range ends here ############ range for graph menu starts STR_GRAPH_MENU_OPERATING_PROFIT_GRAPH :利润图表 STR_GRAPH_MENU_INCOME_GRAPH :收入图表 STR_GRAPH_MENU_DELIVERED_CARGO_GRAPH :运输货物图表 STR_GRAPH_MENU_PERFORMANCE_HISTORY_GRAPH :公司评价图表 STR_GRAPH_MENU_COMPANY_VALUE_GRAPH :公司市值图表 STR_GRAPH_MENU_CARGO_PAYMENT_RATES :货物运费图表 ############ range ends here ############ range for company league menu starts STR_GRAPH_MENU_COMPANY_LEAGUE_TABLE :公司评价排名 STR_GRAPH_MENU_DETAILED_PERFORMANCE_RATING :公司评价明细 STR_GRAPH_MENU_HIGHSCORE :高分榜 ############ range ends here ############ range for industry menu starts STR_INDUSTRY_MENU_INDUSTRY_DIRECTORY :工业列表 STR_INDUSTRY_MENU_INDUSTRY_CHAIN :产业链 STR_INDUSTRY_MENU_FUND_NEW_INDUSTRY :新建工业设施 ############ range ends here ############ range for railway construction menu starts STR_RAIL_MENU_RAILROAD_CONSTRUCTION :铁路建设 STR_RAIL_MENU_ELRAIL_CONSTRUCTION :电气化铁路建设 STR_RAIL_MENU_MONORAIL_CONSTRUCTION :单轨铁路建设 STR_RAIL_MENU_MAGLEV_CONSTRUCTION :磁悬浮铁路建设 ############ range ends here ############ range for road construction menu starts STR_ROAD_MENU_ROAD_CONSTRUCTION :道路建设 STR_ROAD_MENU_TRAM_CONSTRUCTION :电车建设 ############ range ends here ############ range for waterways construction menu starts STR_WATERWAYS_MENU_WATERWAYS_CONSTRUCTION :水运建设 ############ range ends here ############ range for airport construction menu starts STR_AIRCRAFT_MENU_AIRPORT_CONSTRUCTION :机场建设 ############ range ends here ############ range for landscaping menu starts STR_LANDSCAPING_MENU_LANDSCAPING :景观美化 STR_LANDSCAPING_MENU_PLANT_TREES :植树 STR_LANDSCAPING_MENU_PLACE_SIGN :放置标志 ############ range ends here ############ range for music menu starts STR_TOOLBAR_SOUND_MUSIC :声音/音乐 ############ range ends here ############ range for message menu starts STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :最新消息/新闻 STR_NEWS_MENU_MESSAGE_HISTORY_MENU :消息历史 ############ range ends here ############ range for about menu starts STR_ABOUT_MENU_LAND_BLOCK_INFO :查询地块信息 STR_ABOUT_MENU_SEPARATOR : STR_ABOUT_MENU_TOGGLE_CONSOLE :切换到控制台模式 STR_ABOUT_MENU_AI_DEBUG :AI / 脚本 调试 STR_ABOUT_MENU_SCREENSHOT :屏幕截图 STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :高清截图 STR_ABOUT_MENU_DEFAULTZOOM_SCREENSHOT :默认缩放模式下的屏幕截图 STR_ABOUT_MENU_GIANT_SCREENSHOT :全地图截图 STR_ABOUT_MENU_ABOUT_OPENTTD :关于 'OpenTTD' STR_ABOUT_MENU_SPRITE_ALIGNER :Sprite 对齐 STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES :切换边界框 ############ range ends here ############ range for days starts (also used for the place in the highscore window) STR_ORDINAL_NUMBER_1ST :1号 STR_ORDINAL_NUMBER_2ND :2号 STR_ORDINAL_NUMBER_3RD :3号 STR_ORDINAL_NUMBER_4TH :4号 STR_ORDINAL_NUMBER_5TH :5号 STR_ORDINAL_NUMBER_6TH :6号 STR_ORDINAL_NUMBER_7TH :7号 STR_ORDINAL_NUMBER_8TH :8号 STR_ORDINAL_NUMBER_9TH :9号 STR_ORDINAL_NUMBER_10TH :10号 STR_ORDINAL_NUMBER_11TH :11号 STR_ORDINAL_NUMBER_12TH :12号 STR_ORDINAL_NUMBER_13TH :13号 STR_ORDINAL_NUMBER_14TH :14号 STR_ORDINAL_NUMBER_15TH :15号 STR_ORDINAL_NUMBER_16TH :16号 STR_ORDINAL_NUMBER_17TH :17号 STR_ORDINAL_NUMBER_18TH :18号 STR_ORDINAL_NUMBER_19TH :19号 STR_ORDINAL_NUMBER_20TH :20号 STR_ORDINAL_NUMBER_21ST :21号 STR_ORDINAL_NUMBER_22ND :22号 STR_ORDINAL_NUMBER_23RD :23号 STR_ORDINAL_NUMBER_24TH :24号 STR_ORDINAL_NUMBER_25TH :25号 STR_ORDINAL_NUMBER_26TH :26号 STR_ORDINAL_NUMBER_27TH :27号 STR_ORDINAL_NUMBER_28TH :28号 STR_ORDINAL_NUMBER_29TH :29号 STR_ORDINAL_NUMBER_30TH :30号 STR_ORDINAL_NUMBER_31ST :31号 ############ range for days ends ############ range for months starts STR_MONTH_ABBREV_JAN :1月 STR_MONTH_ABBREV_FEB :2月 STR_MONTH_ABBREV_MAR :3月 STR_MONTH_ABBREV_APR :4月 STR_MONTH_ABBREV_MAY :5月 STR_MONTH_ABBREV_JUN :6月 STR_MONTH_ABBREV_JUL :7月 STR_MONTH_ABBREV_AUG :8月 STR_MONTH_ABBREV_SEP :9月 STR_MONTH_ABBREV_OCT :10月 STR_MONTH_ABBREV_NOV :11月 STR_MONTH_ABBREV_DEC :12月 STR_MONTH_JAN :1月 STR_MONTH_FEB :2月 STR_MONTH_MAR :3月 STR_MONTH_APR :4月 STR_MONTH_MAY :5月 STR_MONTH_JUN :6月 STR_MONTH_JUL :7月 STR_MONTH_AUG :8月 STR_MONTH_SEP :9月 STR_MONTH_OCT :10月 STR_MONTH_NOV :11月 STR_MONTH_DEC :12月 ############ range for months ends # Graph window STR_GRAPH_KEY_BUTTON :{BLACK}索引 STR_GRAPH_KEY_TOOLTIP :{BLACK}显示图表的公司索引 STR_GRAPH_X_LABEL_MONTH :{TINY_FONT}{STRING}{} {STRING} STR_GRAPH_X_LABEL_MONTH_YEAR :{TINY_FONT}{STRING}{} {STRING}{}{NUM} STR_GRAPH_Y_LABEL :{TINY_FONT}{STRING} STR_GRAPH_Y_LABEL_NUMBER :{TINY_FONT}{COMMA} STR_GRAPH_OPERATING_PROFIT_CAPTION :{WHITE}利润图表 STR_GRAPH_INCOME_CAPTION :{WHITE}收入图表 STR_GRAPH_CARGO_DELIVERED_CAPTION :{WHITE}运输的货物总数 STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION :{WHITE}公司评价表现指数 (最大指数为1000) STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}公司市值 STR_GRAPH_CARGO_PAYMENT_RATES_CAPTION :{WHITE}货物运输价格 STR_GRAPH_CARGO_PAYMENT_RATES_X_LABEL :{TINY_FONT}{BLACK}运输时间(天) STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINY_FONT}{BLACK}将 10 单位 (或 10,000 升) 货物运输 20 个方格 STR_GRAPH_CARGO_ENABLE_ALL :{TINY_FONT}{BLACK}全部启用 STR_GRAPH_CARGO_DISABLE_ALL :{TINY_FONT}{BLACK}全部禁用 STR_GRAPH_CARGO_TOOLTIP_ENABLE_ALL :{BLACK}在货物费用表中显示所有货物 STR_GRAPH_CARGO_TOOLTIP_DISABLE_ALL :{BLACK}在货物运费表中隐藏所有货物 STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO :{BLACK}切换是否显示某种货物 STR_GRAPH_CARGO_PAYMENT_CARGO :{TINY_FONT}{BLACK}{STRING} STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}查看详细数据 # Graph key window STR_GRAPH_KEY_CAPTION :{WHITE}公司图表索引 STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}点击这里切换显示公司 # Company league window STR_COMPANY_LEAGUE_TABLE_CAPTION :{WHITE}公司评价排名 STR_COMPANY_LEAGUE_COMPANY_NAME :{ORANGE}{COMPANY} {BLACK}{COMPANY_NUM} '{STRING}' STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ENGINEER :车库主管 STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRAFFIC_MANAGER :线路经理 STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRANSPORT_COORDINATOR :运输代理 STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ROUTE_SUPERVISOR :运输总监 STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_DIRECTOR :运输经理 STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHIEF_EXECUTIVE :首席执行官 STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHAIRMAN :公司董事 STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT :董事长 STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON :运输大亨 # Performance detail window STR_PERFORMANCE_DETAIL :{WHITE}公司评价明细 STR_PERFORMANCE_DETAIL_KEY :{BLACK}详情 STR_PERFORMANCE_DETAIL_AMOUNT_CURRENCY :{BLACK}({CURRENCY_SHORT}/{CURRENCY_SHORT}) STR_PERFORMANCE_DETAIL_AMOUNT_INT :{BLACK}({COMMA}/{COMMA}) STR_PERFORMANCE_DETAIL_PERCENT :{WHITE}{NUM}% STR_PERFORMANCE_DETAIL_SELECT_COMPANY_TOOLTIP :{BLACK}查看该公司详情 ############ Those following lines need to be in this order!! STR_PERFORMANCE_DETAIL_VEHICLES :{BLACK}车船数量: STR_PERFORMANCE_DETAIL_STATIONS :{BLACK}站台数量: STR_PERFORMANCE_DETAIL_MIN_PROFIT :{BLACK}最小利润: STR_PERFORMANCE_DETAIL_MIN_INCOME :{BLACK}最小收入: STR_PERFORMANCE_DETAIL_MAX_INCOME :{BLACK}最大收入: STR_PERFORMANCE_DETAIL_DELIVERED :{BLACK}运输总量: STR_PERFORMANCE_DETAIL_CARGO :{BLACK}运输种类: STR_PERFORMANCE_DETAIL_MONEY :{BLACK}现金: STR_PERFORMANCE_DETAIL_LOAN :{BLACK}贷款: STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}总表现值: ############ End of order list STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}上一年盈利的车船总数;包括火车、汽车、船只和飞机 STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}最近仍然使用的车站组件数量。车站的每个组件(火车站、公交站、机场)即使是连接成为一个车站,也会被独立计数。 STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}单一运输工具最低年利润(只计算使用两年以上的车辆、船只和飞机) STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}在过去 12 个季度中{}利润最少的季度的现金收入 STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}在过去 12 个季度中{}利润最多的季度的现金收入 STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}在过去 4 个季度中运输的货物总数 STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}在上一个季度中运输的货物种类数 STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}银行中存款的数量 STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}向银行贷款的数量 STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}总的评价点数 # Music window STR_MUSIC_JAZZ_JUKEBOX_CAPTION :{WHITE}音乐点唱机 STR_MUSIC_PLAYLIST_ALL :{TINY_FONT}{BLACK}全部 STR_MUSIC_PLAYLIST_OLD_STYLE :{TINY_FONT}{BLACK}旧风格 STR_MUSIC_PLAYLIST_NEW_STYLE :{TINY_FONT}{BLACK}新风格 STR_MUSIC_PLAYLIST_EZY_STREET :{TINY_FONT}{BLACK}Ezy街头 STR_MUSIC_PLAYLIST_CUSTOM_1 :{TINY_FONT}{BLACK}自定义1 STR_MUSIC_PLAYLIST_CUSTOM_2 :{TINY_FONT}{BLACK}自定义2 STR_MUSIC_MUSIC_VOLUME :{TINY_FONT}{BLACK}音乐音量 STR_MUSIC_EFFECTS_VOLUME :{TINY_FONT}{BLACK}音效音量 STR_MUSIC_RULER_MIN :{TINY_FONT}{BLACK}MIN STR_MUSIC_RULER_MAX :{TINY_FONT}{BLACK}MAX STR_MUSIC_RULER_MARKER :{TINY_FONT}{BLACK}' STR_MUSIC_TRACK_NONE :{TINY_FONT}{DKGREEN}-- STR_MUSIC_TRACK_DIGIT :{TINY_FONT}{DKGREEN}{ZEROFILL_NUM} STR_MUSIC_TITLE_NONE :{TINY_FONT}{DKGREEN}------ STR_MUSIC_TITLE_NAME :{TINY_FONT}{DKGREEN}"{STRING}" STR_MUSIC_TRACK :{TINY_FONT}{BLACK}音轨 STR_MUSIC_XTITLE :{TINY_FONT}{BLACK}乐曲主题 STR_MUSIC_SHUFFLE :{TINY_FONT}{BLACK}随机播放 STR_MUSIC_PROGRAM :{TINY_FONT}{BLACK}列表播放 STR_MUSIC_TOOLTIP_SKIP_TO_PREVIOUS_TRACK :{BLACK}跳到上一首 STR_MUSIC_TOOLTIP_SKIP_TO_NEXT_TRACK_IN_SELECTION :{BLACK}跳到下一首 STR_MUSIC_TOOLTIP_STOP_PLAYING_MUSIC :{BLACK}停止播放音乐 STR_MUSIC_TOOLTIP_START_PLAYING_MUSIC :{BLACK}开始播放音乐 STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC :{BLACK}拖动滑块以调节音乐和音效的音量 STR_MUSIC_TOOLTIP_SELECT_ALL_TRACKS_PROGRAM :{BLACK}选择全部乐曲 STR_MUSIC_TOOLTIP_SELECT_OLD_STYLE_MUSIC :{BLACK}选择'旧的风格'音乐列表 STR_MUSIC_TOOLTIP_SELECT_NEW_STYLE_MUSIC :{BLACK}选择'新的风格'音乐列表 STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE :{BLACK}选择'Ezy街头'风格的音乐列表 STR_MUSIC_TOOLTIP_SELECT_CUSTOM_1_USER_DEFINED :{BLACK}选择'自定义1'(用户定义)的列表 STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}选择'自定义2'(用户定义)的列表 STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}开启/关闭 随机播放列表中的曲目 STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}打开音乐选单窗口 STR_ERROR_NO_SONGS :{WHITE}选择了没有歌曲的音乐组。不会播放歌曲。 # Playlist window STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}音乐选单 STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}全部音轨列表 STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}当前选用'{STRING}'列表 STR_PLAYLIST_CLEAR :{TINY_FONT}{BLACK}清除 STR_PLAYLIST_TOOLTIP_CLEAR_CURRENT_PROGRAM_CUSTOM1 :{BLACK}清除当前列表中曲目{}(仅限自定义1或自定义2) STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}点击音乐曲目以加入当前播放列表{}(仅限自定义1或自定义2) STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}点击音乐曲目以从当前播放列表中删除{}(仅限自定义1或自定义2) # Highscore window STR_HIGHSCORE_TOP_COMPANIES_WHO_REACHED :{BIG_FONT}{BLACK}达到 {NUM} 的顶级公司! STR_HIGHSCORE_TOP_COMPANIES_NETWORK_GAME :{BIG_FONT}{BLACK}在{NUM}年,公司表现值排名 STR_HIGHSCORE_POSITION :{BIG_FONT}{BLACK}{COMMA}. STR_HIGHSCORE_PERFORMANCE_TITLE_BUSINESSMAN :运输个体户 STR_HIGHSCORE_PERFORMANCE_TITLE_ENTREPRENEUR :运输代理商 STR_HIGHSCORE_PERFORMANCE_TITLE_INDUSTRIALIST :运输企业主 STR_HIGHSCORE_PERFORMANCE_TITLE_CAPITALIST :运输资本家 STR_HIGHSCORE_PERFORMANCE_TITLE_MAGNATE :运输行业巨子 STR_HIGHSCORE_PERFORMANCE_TITLE_MOGUL :运输行业领袖 STR_HIGHSCORE_PERFORMANCE_TITLE_TYCOON_OF_THE_CENTURY :世纪大亨 STR_HIGHSCORE_NAME :{BIG_FONT}{PRESIDENT_NAME}, {COMPANY} STR_HIGHSCORE_STATS :{BIG_FONT}'{STRING}' ({COMMA}) STR_HIGHSCORE_COMPANY_ACHIEVES_STATUS :{BIG_FONT}{BLACK}{COMPANY} 达到 '{STRING}' 的状态! STR_HIGHSCORE_PRESIDENT_OF_COMPANY_ACHIEVES_STATUS :{BIG_FONT}{WHITE}{PRESIDENT_NAME} 在 {COMPANY} 达到 '{STRING}' 状态! # Smallmap window STR_SMALLMAP_CAPTION :{WHITE}地图 - {STRING} STR_SMALLMAP_TYPE_CONTOURS :地形 STR_SMALLMAP_TYPE_VEHICLES :车辆 STR_SMALLMAP_TYPE_INDUSTRIES :工业 STR_SMALLMAP_TYPE_ROUTES :路线 STR_SMALLMAP_TYPE_VEGETATION :植被 STR_SMALLMAP_TYPE_OWNERS :所有者 STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}在地图上显示等高线 STR_SMALLMAP_TOOLTIP_SHOW_VEHICLES_ON_MAP :{BLACK}在地图上显示车辆 STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}在地图上显示工业 STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}在地图上显示运输路线 STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}在地图上显示植被分布 STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}在地图上显示各公司所属 STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}点击一种工业类型以显示. Ctrl+左击 只显示该工业类型. 再度 Ctrl+左击 显示所有工业类型 STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}点击一个公司以显示. Ctrl+左击只显示该公司. 再次Ctrl+左击显示所有公司. STR_SMALLMAP_LEGENDA_ROADS :{TINY_FONT}{BLACK}公路 STR_SMALLMAP_LEGENDA_RAILROADS :{TINY_FONT}{BLACK}铁路 STR_SMALLMAP_LEGENDA_STATIONS_AIRPORTS_DOCKS :{TINY_FONT}{BLACK}车站/机场/码头 STR_SMALLMAP_LEGENDA_BUILDINGS_INDUSTRIES :{TINY_FONT}{BLACK}建筑物/工业 STR_SMALLMAP_LEGENDA_VEHICLES :{TINY_FONT}{BLACK}车辆 STR_SMALLMAP_LEGENDA_TRAINS :{TINY_FONT}{BLACK}火车 STR_SMALLMAP_LEGENDA_ROAD_VEHICLES :{TINY_FONT}{BLACK}汽车 STR_SMALLMAP_LEGENDA_SHIPS :{TINY_FONT}{BLACK}船只 STR_SMALLMAP_LEGENDA_AIRCRAFT :{TINY_FONT}{BLACK}飞机 STR_SMALLMAP_LEGENDA_TRANSPORT_ROUTES :{TINY_FONT}{BLACK}运输路线 STR_SMALLMAP_LEGENDA_FOREST :{TINY_FONT}{BLACK}森林 STR_SMALLMAP_LEGENDA_RAILROAD_STATION :{TINY_FONT}{BLACK}火车站 STR_SMALLMAP_LEGENDA_TRUCK_LOADING_BAY :{TINY_FONT}{BLACK}汽车货场 STR_SMALLMAP_LEGENDA_BUS_STATION :{TINY_FONT}{BLACK}公共汽车站 STR_SMALLMAP_LEGENDA_AIRPORT_HELIPORT :{TINY_FONT}{BLACK}机场/直升机平台 STR_SMALLMAP_LEGENDA_DOCK :{TINY_FONT}{BLACK}码头 STR_SMALLMAP_LEGENDA_ROUGH_LAND :{TINY_FONT}{BLACK}荒地 STR_SMALLMAP_LEGENDA_GRASS_LAND :{TINY_FONT}{BLACK}草地 STR_SMALLMAP_LEGENDA_BARE_LAND :{TINY_FONT}{BLACK}土地 STR_SMALLMAP_LEGENDA_FIELDS :{TINY_FONT}{BLACK}田地 STR_SMALLMAP_LEGENDA_TREES :{TINY_FONT}{BLACK}树木 STR_SMALLMAP_LEGENDA_ROCKS :{TINY_FONT}{BLACK}岩石 STR_SMALLMAP_LEGENDA_WATER :{TINY_FONT}{BLACK}水面 STR_SMALLMAP_LEGENDA_NO_OWNER :{TINY_FONT}{BLACK}无主地块 STR_SMALLMAP_LEGENDA_TOWNS :{TINY_FONT}{BLACK}城镇 STR_SMALLMAP_LEGENDA_INDUSTRIES :{TINY_FONT}{BLACK}工业 STR_SMALLMAP_LEGENDA_DESERT :{TINY_FONT}{BLACK}沙漠 STR_SMALLMAP_LEGENDA_SNOW :{TINY_FONT}{BLACK}雪地 STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}切换是否显示城镇名称 STR_SMALLMAP_CENTER :{BLACK}在地图中心点显示当前位置 STR_SMALLMAP_INDUSTRY :{TINY_FONT}{STRING} ({NUM}) STR_SMALLMAP_COMPANY :{TINY_FONT}{COMPANY} STR_SMALLMAP_TOWN :{TINY_FONT}{WHITE}{TOWN} STR_SMALLMAP_DISABLE_ALL :{BLACK}全部禁用 STR_SMALLMAP_ENABLE_ALL :{BLACK}全部启用 STR_SMALLMAP_SHOW_HEIGHT :{BLACK}显示高度 STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}在地图上不显示工业设施 STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}在地图上显示所有工业设施 STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}切换高度图显示 STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}在地图上不显示任何公司 STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}在地图上显示所有公司 # Status bar messages STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}显示最后一条消息或新闻 STR_STATUSBAR_COMPANY_NAME :{SILVER}- - {COMPANY} - - STR_STATUSBAR_PAUSED :{YELLOW}* * 暂停中 * * STR_STATUSBAR_AUTOSAVE :{RED}自动保存 STR_STATUSBAR_SAVING_GAME :{RED}* * 保存游戏中 * * # News message history STR_MESSAGE_HISTORY :{WHITE}消息历史 STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}最新的新闻列表 STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING} STR_NEWS_MESSAGE_CAPTION :{WHITE}消息 STR_NEWS_CUSTOM_ITEM :{BIG_FONT}{BLACK}{STRING} STR_NEWS_FIRST_TRAIN_ARRIVAL :{BIG_FONT}{BLACK}市民举行庆祝仪式……{}第一列火车抵达 {STATION}! STR_NEWS_FIRST_BUS_ARRIVAL :{BIG_FONT}{BLACK}市民举行庆祝仪式……{}第一辆巴士抵达 {STATION}! STR_NEWS_FIRST_TRUCK_ARRIVAL :{BIG_FONT}{BLACK}市民举行庆祝仪式……{}第一辆货车抵达 {STATION}! STR_NEWS_FIRST_PASSENGER_TRAM_ARRIVAL :{BIG_FONT}{BLACK}市民欢庆~. . .{}首辆客运电车抵达 {STATION}! STR_NEWS_FIRST_CARGO_TRAM_ARRIVAL :{BIG_FONT}{BLACK}市民欢庆~. . .{}首辆货运电车抵达 {STATION}! STR_NEWS_FIRST_SHIP_ARRIVAL :{BIG_FONT}{BLACK}市民举行庆祝仪式……{}第一艘船抵达 {STATION}! STR_NEWS_FIRST_AIRCRAFT_ARRIVAL :{BIG_FONT}{BLACK}市民举行庆祝仪式……{}第一架飞机到达 {STATION} ! STR_NEWS_TRAIN_CRASH :{BIG_FONT}{BLACK}列车相撞!{}{COMMA} 人在爆炸中丧生 STR_NEWS_ROAD_VEHICLE_CRASH_DRIVER :{BIG_FONT}{BLACK}汽车事故!{}汽车与火车相撞,司机在事故中丧生! STR_NEWS_ROAD_VEHICLE_CRASH :{BIG_FONT}{BLACK}汽车事故!{}汽车与火车相撞,{COMMA} 人在事故中丧生! STR_NEWS_AIRCRAFT_CRASH :{BIG_FONT}{BLACK}飞机坠毁!{}{COMMA} 人在 {STATION} 的事故中罹难! STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIG_FONT}{BLACK}飞机坠毁!{}燃油不足,{COMMA} 人在事故中罹难! STR_NEWS_DISASTER_ZEPPELIN :{BIG_FONT}{BLACK}齐柏林飞艇在 {STATION} 失事! STR_NEWS_DISASTER_SMALL_UFO :{BIG_FONT}{BLACK}汽车被 'UFO' 炸毁! STR_NEWS_DISASTER_AIRPLANE_OIL_REFINERY :{BIG_FONT}{BLACK}在 {TOWN} 附近的炼油厂泄漏! STR_NEWS_DISASTER_HELICOPTER_FACTORY :{BIG_FONT}{BLACK}在 {TOWN} 附近的工厂神秘被毁! STR_NEWS_DISASTER_BIG_UFO :{BIG_FONT}{BLACK}'UFO' 在 {TOWN} 附近降落! STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE :{BIG_FONT}{BLACK}在 {TOWN} 附近的煤矿发生塌方! STR_NEWS_DISASTER_FLOOD_VEHICLE :{BIG_FONT}{BLACK}洪水!{}至少 {COMMA} 人失踪,据推测凶多吉少! STR_NEWS_COMPANY_IN_TROUBLE_TITLE :{BIG_FONT}{BLACK}运输公司陷入困境! STR_NEWS_COMPANY_IN_TROUBLE_DESCRIPTION :{BIG_FONT}{BLACK}{STRING} 如果不能在短期摆脱困境,{}则将被收购或破产! STR_NEWS_COMPANY_MERGER_TITLE :{BIG_FONT}{BLACK}运输公司合并! STR_NEWS_COMPANY_MERGER_DESCRIPTION :{BIG_FONT}{BLACK}{STRING} 被 {STRING} 以 {CURRENCY_LONG} 收购! STR_NEWS_COMPANY_BANKRUPT_TITLE :{BIG_FONT}{BLACK}破产! STR_NEWS_COMPANY_BANKRUPT_DESCRIPTION :{BIG_FONT}{BLACK}{STRING} 已经宣布破产,所有资产均已抵债! STR_NEWS_COMPANY_LAUNCH_TITLE :{BIG_FONT}{BLACK}新的运输公司开业大吉! STR_NEWS_COMPANY_LAUNCH_DESCRIPTION :{BIG_FONT}{BLACK}{STRING} 在 {TOWN} 附近开工建设! STR_NEWS_MERGER_TAKEOVER_TITLE :{BIG_FONT}{BLACK}{STRING} 被 {STRING} 收购! STR_PRESIDENT_NAME_MANAGER :{BLACK}{PRESIDENT_NAME}{}(总裁) STR_NEWS_NEW_TOWN :{BLACK}{BIG_FONT}{STRING} 赞助了城镇 {TOWN} 的建设! STR_NEWS_INDUSTRY_CONSTRUCTION :{BIG_FONT}{BLACK}新 {STRING} 正在 {TOWN} 加紧建设! STR_NEWS_INDUSTRY_PLANTED :{BIG_FONT}{BLACK}新 {STRING} 即将落户 {TOWN}! STR_NEWS_INDUSTRY_CLOSURE_GENERAL :{BIG_FONT}{BLACK}{STRING} 即将倒闭! STR_NEWS_INDUSTRY_CLOSURE_SUPPLY_PROBLEMS :{BIG_FONT}{BLACK}{STRING} 没有原料供应,即将倒闭! STR_NEWS_INDUSTRY_CLOSURE_LACK_OF_TREES :{BIG_FONT}{BLACK}{STRING} 周围没有可用的木材,即将倒闭! STR_NEWS_EURO_INTRODUCTION :{BIG_FONT}{BLACK}欧元区成立!{}{}欧元将作为您公司的作为唯一货币! STR_NEWS_BEGIN_OF_RECESSION :{BIG_FONT}{BLACK}大萧条!{}{}金融专家预测世界经济将全面倒退! STR_NEWS_END_OF_RECESSION :{BIG_FONT}{BLACK}大萧条结束!{}{}贸易复苏带动经济全面启动! STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_GENERAL :{BIG_FONT}{BLACK}{INDUSTRY} 产量增加! STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_COAL :{BIG_FONT}{BLACK}{INDUSTRY} 发现新的煤炭!{}产量即将翻番! STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_OIL :{BIG_FONT}{BLACK}{INDUSTRY} 发现新的石油!{}产量即将翻番! STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_FARM :{BIG_FONT}{BLACK}{INDUSTRY} 耕种方法改良!{}产量即将翻番! STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_SMOOTH :{BIG_FONT}{BLACK}{1:INDUSTRY}的{0:STRING}产量上升了{2:COMMA}%! STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_GENERAL :{BIG_FONT}{BLACK}{INDUSTRY} 产量降低 50% STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_FARM :{BIG_FONT}{BLACK}{INDUSTRY} 虫害肆虐!{}产量降低 50% STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_SMOOTH :{BIG_FONT}{BLACK}{1:INDUSTRY}的{0:STRING}产量下降了{2:COMMA}%! STR_NEWS_TRAIN_IS_WAITING :{WHITE}{VEHICLE} 正在车库待命 STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE} 正在车库待命 STR_NEWS_SHIP_IS_WAITING :{WHITE}{VEHICLE} 正在船坞待命 STR_NEWS_AIRCRAFT_IS_WAITING :{WHITE}{VEHICLE} 正在机库待命 # Start of order review system # DON'T ADD OR REMOVE LINES HERE STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}{VEHICLE} 的调度计划太少 STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}{VEHICLE}的调度计划中有无效调度命令 STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}{VEHICLE} 有重复调度命令 STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE}的调度计划有无效的车站 # end of order system STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} 即将达到报废年限 STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} 已经达到报废年限 STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} 已经达到报废年限,必须马上更新! STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} 无法找到道路 STR_NEWS_VEHICLE_IS_LOST :{WHITE}{VEHICLE} 无法找到路线. STR_NEWS_VEHICLE_IS_UNPROFITABLE :{WHITE}{VEHICLE}去年的利润为 {CURRENCY_LONG} STR_NEWS_AIRCRAFT_DEST_TOO_FAR :{WHITE}{VEHICLE} 由于航程过远,航班无法到达。 STR_NEWS_ORDER_REFIT_FAILED :{WHITE}适配调度计划失败,已终止 {VEHICLE} STR_NEWS_VEHICLE_AUTORENEW_FAILED :{WHITE}无法自动更新 {VEHICLE}{}{STRING} STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE :{BIG_FONT}{BLACK}新 {STRING} 上市了! STR_NEWS_NEW_VEHICLE_TYPE :{BIG_FONT}{BLACK}{ENGINE} STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}新 {STRING} 上市了! - {ENGINE} STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO :{WHITE}{STATION} 将不再接受 {STRING} STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO_OR_CARGO :{WHITE}{STATION} 将不再接受 {STRING} 和 {STRING} STR_NEWS_STATION_NOW_ACCEPTS_CARGO :{WHITE}{STATION} 开始接受 {STRING} STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}{STATION} 开始接受 {STRING} 和 {STRING} STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIG_FONT}{BLACK}财政补贴项目到期:{}{}将 {STRING} 从 {STRING} 运送到 {STRING} 将不再获得财政补贴。 STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIG_FONT}{BLACK}财政补贴项目流标:{}{}将 {STRING} 从 {STRING} 运送到 {STRING} 将不是财政补贴项目。 STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}财政补贴项目招标:{}{}第一个将 {STRING} 从 {STRING} 运送到 {STRING} 的公司将获得地方政府为期一年的财政补贴! STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIG_FONT}{BLACK}{STRING} 获得财政补贴!{}{}今后一年中将 {STRING} 从 {STRING} 运送到 {STRING} 将获得 50% 的额外报酬! STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIG_FONT}{BLACK}{STRING} 获得财政补贴!{}{}今后一年中将 {STRING} 从 {STRING} 运送到 {STRING} 将获得双倍的报酬! STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIG_FONT}{BLACK}{STRING} 获得财政补贴!{}{}今后一年中将 {STRING} 从 {STRING} 运送到 {STRING} 将获得三倍的报酬! STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIG_FONT}{BLACK}{STRING} 获得财政补贴!{}{}今后一年中将 {STRING} 从 {STRING} 运送到 {STRING} 将获得四倍的报酬! STR_NEWS_ROAD_REBUILDING :{BIG_FONT}{BLACK}{TOWN}的交通陷入混乱!{}{}由 {STRING} 资助的市政道路重建导致市内交通瘫痪 6 个月! STR_NEWS_EXCLUSIVE_RIGHTS_TITLE :{BIG_FONT}{BLACK}垄断运输! STR_NEWS_EXCLUSIVE_RIGHTS_DESCRIPTION :{BIG_FONT}{BLACK}{TOWN}一年期的运输专营权已经被{STRING}购买! # Extra view window STR_EXTRA_VIEW_PORT_TITLE :{WHITE}视点 {COMMA} STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}复制到视点 STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}将额外视点移动到屏幕中心的位置 STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}移动到视点 STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}将屏幕中心移动到额外视点的位置 # Game options window STR_GAME_OPTIONS_CAPTION :{WHITE}游戏选项 STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME :{BLACK}货币单位 STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP :{BLACK}货币单位选择 ############ start of currency region STR_GAME_OPTIONS_CURRENCY_GBP :英镑 (£) STR_GAME_OPTIONS_CURRENCY_USD :美元 ($) STR_GAME_OPTIONS_CURRENCY_EUR :欧元 (€) STR_GAME_OPTIONS_CURRENCY_JPY :日元 (¥) STR_GAME_OPTIONS_CURRENCY_ATS :澳大利亚先令 (ATS) STR_GAME_OPTIONS_CURRENCY_BEF :比利时法郎 (BEF) STR_GAME_OPTIONS_CURRENCY_CHF :瑞士法郎 (CHF) STR_GAME_OPTIONS_CURRENCY_CZK :捷克克朗 (CZK) STR_GAME_OPTIONS_CURRENCY_DEM :德国马克 (DEM) STR_GAME_OPTIONS_CURRENCY_DKK :丹麦克朗 (DKK) STR_GAME_OPTIONS_CURRENCY_ESP :西班牙比赛塔 (ESP) STR_GAME_OPTIONS_CURRENCY_FIM :芬兰马克 (FIM) STR_GAME_OPTIONS_CURRENCY_FRF :法郎 (FRF) STR_GAME_OPTIONS_CURRENCY_GRD :希腊德拉克马 (GRD) STR_GAME_OPTIONS_CURRENCY_HUF :匈牙利福林 (HUF) STR_GAME_OPTIONS_CURRENCY_ISK :冰岛克朗 (ISK) STR_GAME_OPTIONS_CURRENCY_ITL :意大利里拉 (ITL) STR_GAME_OPTIONS_CURRENCY_NLG :荷兰盾 (NLG) STR_GAME_OPTIONS_CURRENCY_NOK :挪威克朗 (NOK) STR_GAME_OPTIONS_CURRENCY_PLN :波兰兹罗提 (PLN) STR_GAME_OPTIONS_CURRENCY_RON :罗马尼亚列伊 (RON) STR_GAME_OPTIONS_CURRENCY_RUR :卢布 (RUR) STR_GAME_OPTIONS_CURRENCY_SIT :斯洛文尼亚托拉捷夫 (SIT) STR_GAME_OPTIONS_CURRENCY_SEK :瑞典克朗 (SEK) STR_GAME_OPTIONS_CURRENCY_TRY :土耳其里拉 (TRY) STR_GAME_OPTIONS_CURRENCY_SKK :斯洛伐克克朗 (SKK) STR_GAME_OPTIONS_CURRENCY_BRL :巴西里亚伊 (BRL) STR_GAME_OPTIONS_CURRENCY_EEK :爱沙尼亚克鲁恩 (EEK) STR_GAME_OPTIONS_CURRENCY_LTL :立陶宛立特(LTL) STR_GAME_OPTIONS_CURRENCY_KRW :韩元(KRW) STR_GAME_OPTIONS_CURRENCY_ZAR :南非兰特(ZAR) STR_GAME_OPTIONS_CURRENCY_CUSTOM :自定义… ############ end of currency region STR_GAME_OPTIONS_MEASURING_UNITS_FRAME :{BLACK}度量单位 STR_GAME_OPTIONS_MEASURING_UNITS_DROPDOWN_TOOLTIP :{BLACK}度量单位选择 ############ start of measuring units region STR_GAME_OPTIONS_MEASURING_UNITS_IMPERIAL :英制 STR_GAME_OPTIONS_MEASURING_UNITS_METRIC :公制 STR_GAME_OPTIONS_MEASURING_UNITS_SI :国际单位制 ############ end of measuring units region STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME :{BLACK}汽车行驶 STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_TOOLTIP :{BLACK}选择汽车行驶的方向 STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT :左侧通行 STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT :右侧通行 STR_GAME_OPTIONS_TOWN_NAMES_FRAME :{BLACK}城镇名称 STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP :{BLACK}选择城镇名称的命名风格 ############ start of townname region STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH :英国 (原始的) STR_GAME_OPTIONS_TOWN_NAME_FRENCH :法国 STR_GAME_OPTIONS_TOWN_NAME_GERMAN :德国 STR_GAME_OPTIONS_TOWN_NAME_ADDITIONAL_ENGLISH :英国 (增强的) STR_GAME_OPTIONS_TOWN_NAME_LATIN_AMERICAN :美式拉丁 STR_GAME_OPTIONS_TOWN_NAME_SILLY :搞笑地名 STR_GAME_OPTIONS_TOWN_NAME_SWEDISH :瑞典 STR_GAME_OPTIONS_TOWN_NAME_DUTCH :荷兰 STR_GAME_OPTIONS_TOWN_NAME_FINNISH :芬兰 STR_GAME_OPTIONS_TOWN_NAME_POLISH :波兰 STR_GAME_OPTIONS_TOWN_NAME_SLOVAK :斯洛伐克 STR_GAME_OPTIONS_TOWN_NAME_NORWEGIAN :挪威 STR_GAME_OPTIONS_TOWN_NAME_HUNGARIAN :匈牙利 STR_GAME_OPTIONS_TOWN_NAME_AUSTRIAN :澳大利亚 STR_GAME_OPTIONS_TOWN_NAME_ROMANIAN :罗马尼亚 STR_GAME_OPTIONS_TOWN_NAME_CZECH :捷克 STR_GAME_OPTIONS_TOWN_NAME_SWISS :瑞士 STR_GAME_OPTIONS_TOWN_NAME_DANISH :丹麦 STR_GAME_OPTIONS_TOWN_NAME_TURKISH :土耳其 STR_GAME_OPTIONS_TOWN_NAME_ITALIAN :意大利 STR_GAME_OPTIONS_TOWN_NAME_CATALAN :加泰罗尼亚 ############ end of townname region STR_GAME_OPTIONS_AUTOSAVE_FRAME :{BLACK}自动保存 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_TOOLTIP :{BLACK}选择自动保存的周期 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_OFF :关闭 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_1_MONTH :每月 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_3_MONTHS :每 3 个月 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_6_MONTHS :每 6 个月 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS :每 12 个月 STR_GAME_OPTIONS_LANGUAGE :{BLACK}语言 STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}选择界面语言 STR_GAME_OPTIONS_FULLSCREEN :{BLACK}全屏幕 STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}选择此项可以在全屏幕模式下进行 OpenTTD 游戏 STR_GAME_OPTIONS_RESOLUTION :{BLACK}屏幕分辨率 STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}选择要使用的屏幕分辨率 STR_GAME_OPTIONS_RESOLUTION_OTHER :其他 STR_GAME_OPTIONS_SCREENSHOT_FORMAT :{BLACK}屏幕截图类型 STR_GAME_OPTIONS_SCREENSHOT_FORMAT_TOOLTIP :{BLACK}选择屏幕截图类型 STR_GAME_OPTIONS_BASE_GRF :{BLACK}基础图形组 STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}选择要使用的基础图形组 STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} 文件{}未找到或不正确 STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}关于基本图组的额外信息 STR_GAME_OPTIONS_BASE_SFX :{BLACK}基础音效组 STR_GAME_OPTIONS_BASE_SFX_TOOLTIP :{BLACK}选择要使用的基础音效组 STR_GAME_OPTIONS_BASE_SFX_DESCRIPTION_TOOLTIP :{BLACK}有关基础音效组的附加信息 STR_GAME_OPTIONS_BASE_MUSIC :{BLACK}基础音乐组 STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP :{BLACK}选择要使用的基础音乐组 STR_GAME_OPTIONS_BASE_MUSIC_STATUS :{RED}{NUM} 文件已损坏 STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP :{BLACK}有关基础音乐组的附加信息 STR_ERROR_FULLSCREEN_FAILED :{WHITE}无法切换到全屏模式{}尝试使用不同的分辨率 # Custom currency window STR_CURRENCY_WINDOW :{WHITE}自定义货币 STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}兑换汇率: {ORANGE}{CURRENCY_LONG} = {COMMA} 英镑(£) STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}减少英磅(£)兑换自定义货币的数量 STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}增加英磅(£)兑换自定义货币的数量 STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}设置自定义货币与英磅(£)的兑换比率 STR_CURRENCY_SEPARATOR :{LTBLUE}分隔符: {ORANGE}{STRING} STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP :{BLACK}设置千位分隔符 STR_CURRENCY_PREFIX :{LTBLUE}前缀: {ORANGE}{STRING} STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP :{BLACK}设置自定义货币的首字 STR_CURRENCY_SUFFIX :{LTBLUE}后缀: {ORANGE}{STRING} STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK}设置自定义货币的尾字 STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}转换为欧元: {ORANGE}{NUM} 年后 STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}转换为欧元: {ORANGE}不转换 STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}设置转换为欧元货币的起始年份 STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}提早转换为欧元货币的起始年份 STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}延后转换为欧元货币的起始年份 STR_CURRENCY_PREVIEW :{LTBLUE}预览:{ORANGE}{CURRENCY_LONG} STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 英磅(£) 兑换自定义货币的数量 STR_CURRENCY_CHANGE_PARAMETER :{BLACK}改变当前的货币参数 STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS :{LTBLUE}最大竞争对手个数:{ORANGE}{COMMA} STR_NONE :没有 STR_FUNDING_ONLY :不生成 STR_MINIMAL :每种仅一个 STR_NUM_VERY_LOW :非常低 STR_NUM_LOW :低 STR_NUM_NORMAL :一般 STR_NUM_HIGH :高 STR_NUM_CUSTOM :自定义 STR_NUM_CUSTOM_NUMBER :自定义 ({NUM}) STR_VARIETY_NONE :无 STR_VARIETY_VERY_LOW :非常低 STR_VARIETY_LOW :低 STR_VARIETY_MEDIUM :中 STR_VARIETY_HIGH :高 STR_VARIETY_VERY_HIGH :非常高 STR_AI_SPEED_VERY_SLOW :非常慢 STR_AI_SPEED_SLOW :慢 STR_AI_SPEED_MEDIUM :适中 STR_AI_SPEED_FAST :快 STR_AI_SPEED_VERY_FAST :非常快 STR_SEA_LEVEL_VERY_LOW :非常低 STR_SEA_LEVEL_LOW :低 STR_SEA_LEVEL_MEDIUM :适中 STR_SEA_LEVEL_HIGH :高 STR_SEA_LEVEL_CUSTOM :自定义 STR_SEA_LEVEL_CUSTOM_PERCENTAGE :自定义 ({NUM}%) STR_RIVERS_NONE :没有 STR_RIVERS_FEW :较少 STR_RIVERS_MODERATE :一些 STR_RIVERS_LOT :布满 STR_DISASTER_NONE :没有 STR_DISASTER_REDUCED :较少 STR_DISASTER_NORMAL :正常 STR_SUBSIDY_X1_5 :x1.5 STR_SUBSIDY_X2 :x2 STR_SUBSIDY_X3 :x3 STR_SUBSIDY_X4 :x4 STR_TERRAIN_TYPE_VERY_FLAT :非常平整 STR_TERRAIN_TYPE_FLAT :平整 STR_TERRAIN_TYPE_HILLY :丘陵 STR_TERRAIN_TYPE_MOUNTAINOUS :山地 STR_CITY_APPROVAL_PERMISSIVE :宽容 STR_CITY_APPROVAL_TOLERANT :隐忍 STR_CITY_APPROVAL_HOSTILE :对立 STR_WARNING_NO_SUITABLE_AI :{WHITE}无合适的 AI 可用...{}你可以在线下载各种 AI 。 # Advanced settings window STR_CONFIG_SETTING_CAPTION :{WHITE}高级设置 STR_CONFIG_SETTING_FILTER_TITLE :{BLACK}关键字过滤: STR_CONFIG_SETTING_EXPAND_ALL :{BLACK}展开全部 STR_CONFIG_SETTING_COLLAPSE_ALL :{BLACK}关闭全部 STR_CONFIG_SETTING_NO_EXPLANATION_AVAILABLE_HELPTEXT :(没有可用的提示) STR_CONFIG_SETTING_DEFAULT_VALUE :{LTBLUE}默认值: {ORANGE}{STRING} STR_CONFIG_SETTING_TYPE :{LTBLUE}设置类型: {ORANGE}{STRING} STR_CONFIG_SETTING_TYPE_CLIENT :当前客户端设置(不保存,影响所有游戏) STR_CONFIG_SETTING_TYPE_GAME_MENU :当前游戏设置(可保存在存档中,仅对新游戏生效) STR_CONFIG_SETTING_TYPE_GAME_INGAME :当前游戏设置(可保存在存档中,仅对当前游戏生效) STR_CONFIG_SETTING_TYPE_COMPANY_MENU :当前公司设置(可保存在存档中,仅对新游戏生效) STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :当前公司设置(可保存在存档中,仅对现行公司生效) STR_CONFIG_SETTING_RESTRICT_LABEL :{BLACK}显示: STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}仅显示修改过的选项 STR_CONFIG_SETTING_RESTRICT_BASIC :基础设置 STR_CONFIG_SETTING_RESTRICT_ADVANCED :高级设置 STR_CONFIG_SETTING_RESTRICT_ALL :高级设置/全部设置 STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_DEFAULT :修改默认值 STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_NEW :设置一个与当前游戏设置不同的值 STR_CONFIG_SETTING_TYPE_DROPDOWN_HELPTEXT :{BLACK}限定某一类设置显示在下面列表中 STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL :所有设置 STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT :客户端设置(不保存在存档中,影响所有游戏) STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :当前游戏设置(可保存在存档中,仅对新游戏生效) STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :当前游戏设置(可保存在存档中,仅对当前游戏生效) STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :当前公司设置(可保存在存档中,仅对新游戏生效) STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :当前公司设置(可保存在存档中,仅对当前公司生效) STR_CONFIG_SETTING_OFF :关闭 STR_CONFIG_SETTING_ON :打开 STR_CONFIG_SETTING_DISABLED :禁用 STR_CONFIG_SETTING_COMPANIES_OFF :关闭 STR_CONFIG_SETTING_COMPANIES_OWN :玩家公司 STR_CONFIG_SETTING_COMPANIES_ALL :全部公司 STR_CONFIG_SETTING_NONE :无 STR_CONFIG_SETTING_ORIGINAL :原版 STR_CONFIG_SETTING_REALISTIC :真实 STR_CONFIG_SETTING_HORIZONTAL_POS_LEFT :左侧 STR_CONFIG_SETTING_HORIZONTAL_POS_CENTER :中央 STR_CONFIG_SETTING_HORIZONTAL_POS_RIGHT :右侧 STR_CONFIG_SETTING_MAXIMUM_INITIAL_LOAN :最大初始贷款: {STRING} STR_CONFIG_SETTING_MAXIMUM_INITIAL_LOAN_HELPTEXT :公司最大贷款额(不考虑通货膨胀的影响) STR_CONFIG_SETTING_INTEREST_RATE :贷款利率: {STRING} STR_CONFIG_SETTING_INTEREST_RATE_HELPTEXT :贷款利率;如果通货膨胀启用,将同时影响通货膨胀率。 STR_CONFIG_SETTING_RUNNING_COSTS :运营费用: {STRING} STR_CONFIG_SETTING_RUNNING_COSTS_HELPTEXT :设置维护费用、运营费用的难度 STR_CONFIG_SETTING_CONSTRUCTION_SPEED :建设速度: {STRING} STR_CONFIG_SETTING_CONSTRUCTION_SPEED_HELPTEXT :AI建设频率的上限 STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS :车辆损坏: {STRING} STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS_HELPTEXT :设置运输工具故障率 STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER :补贴系数: {STRING} STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER_HELPTEXT :设置线路补贴额度 STR_CONFIG_SETTING_CONSTRUCTION_COSTS :建设费用: {STRING} STR_CONFIG_SETTING_CONSTRUCTION_COSTS_HELPTEXT :设置建设费用和交易费用难度 STR_CONFIG_SETTING_RECESSIONS :经济衰退: {STRING} STR_CONFIG_SETTING_RECESSIONS_HELPTEXT :启用后,经济衰退将每隔几年就出现。在衰退期内,所有产出将大幅下降直至衰退结束。 STR_CONFIG_SETTING_TRAIN_REVERSING :禁止列车在站台调头: {STRING} STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT :启用后,如果列车有到下一站的捷径,列车将不在非终点站台调头, STR_CONFIG_SETTING_DISASTERS :灾难: {STRING} STR_CONFIG_SETTING_DISASTERS_HELPTEXT :灾难可能引起堵车或者车祸或者建筑损毁。 STR_CONFIG_SETTING_CITY_APPROVAL :地区政府对区域改造的态度: {STRING} STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :设置相关参数以决定各公司造成的噪音及环境破坏时,各城镇对该公司的评价及未来区域建设的影响。 STR_CONFIG_SETTING_BUILDONSLOPES :允许在斜坡和河岸上建设:{STRING} STR_CONFIG_SETTING_BUILDONSLOPES_HELPTEXT :启用时轨道和站台能够建造在斜坡上,禁止时只能建设与斜坡方向相同的轨道,因而不需要改变地形 STR_CONFIG_SETTING_AUTOSLOPE :允许在建筑、轨道等下方改变地形(自动斜坡): {STRING} STR_CONFIG_SETTING_CATCHMENT :允许更真实的客源范围:{STRING} STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :启用时不同类型的车站和机场有不同的客源范围 STR_CONFIG_SETTING_EXTRADYNAMITE :允许拆除更多的由城镇所有的公路、桥梁、隧道等:{STRING} STR_CONFIG_SETTING_EXTRADYNAMITE_HELPTEXT :启用时更容易拆除城市自有的设施和建筑 STR_CONFIG_SETTING_TRAIN_LENGTH :火车的最大长度:{STRING} STR_CONFIG_SETTING_TRAIN_LENGTH_HELPTEXT :设置火车的最大长度 STR_CONFIG_SETTING_TILE_LENGTH :{COMMA} 格 STR_CONFIG_SETTING_SMOKE_AMOUNT :火车头产生的蒸气/火花数量: {STRING} STR_CONFIG_SETTING_SMOKE_AMOUNT_HELPTEXT :设置由火车头产生的蒸汽或者火花数量 STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL :列车加速度: {STRING} STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL_HELPTEXT :选择列车加速度模型,选“原版”时斜坡对所有列车影响相同,“真实”时影响因素包括斜坡长度、转弯半径、牵引力等 STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL :汽车加速模型: {STRING} STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL_HELPTEXT :选择汽车加速度模型,选“原版”时斜坡对所有汽车影响相同,选“真实”时依赖引擎性能,比如“牵引力” STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS :斜坡对火车的影响率:{STRING} STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS_HELPTEXT :每一格斜坡对火车速度的影响率,数值越大,火车越难爬上山 STR_CONFIG_SETTING_PERCENTAGE :{COMMA}% STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS :斜坡对汽车速度影响率: {STRING} STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS_HELPTEXT :每一格斜坡对汽车速度的影响率,数值越大,汽车越难爬上山 STR_CONFIG_SETTING_FORBID_90_DEG :禁止列车和轮船 90 度转弯:{STRING} STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT :当水平方向轨道与垂直方向轨道交叉时,没有采用45度的轨道组合连接,而是采用轨道90度直接连接时,列车通过时需要90度转弯,当本设置”打开“时,将禁止火车90度转弯,本设置同样影响船只转弯时的航线。 STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :允许非毗邻站台合并:{STRING} STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS_HELPTEXT :“打开”时允许为已经存在的车站添加不相邻的站台,建造新的部分时需要按住Ctrl键 STR_CONFIG_SETTING_IMPROVEDLOAD :使用进阶的装货算法:{STRING} STR_CONFIG_SETTING_IMPROVEDLOAD_HELPTEXT :“打开”时,多辆车在一个车站依次排队装货,只有当货物足够装满第一列车时才同时为下一列车装货 STR_CONFIG_SETTING_GRADUAL_LOADING :装货时循序渐进:{STRING} STR_CONFIG_SETTING_INFLATION :通货膨胀:{STRING} STR_CONFIG_SETTING_INFLATION_HELPTEXT :“打开”通货膨胀时,支出比收入增长得稍快 STR_CONFIG_SETTING_SELECTGOODS :仅在车站接受此货物时卸货:{STRING} STR_CONFIG_SETTING_SELECTGOODS_HELPTEXT :“打开”时只有车站接收此货物时才卸载 STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH :桥梁的最大长度: {STRING} STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH_HELPTEXT :建设桥梁时允许的最大长度 STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH :隧道最大长度: {STRING} STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH_HELPTEXT :建设隧道时允许的最大长度 STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD :原料工业建设方式: {STRING} STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NONE :不允许 STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NORMAL :同其他工业 STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_PROSPECTING :探矿式 STR_CONFIG_SETTING_INDUSTRY_PLATFORM :工厂周边空闲区域: {STRING} STR_CONFIG_SETTING_INDUSTRY_PLATFORM_HELPTEXT :设置工厂周边预留区域数量,这些预留区域用来建设铁路及其它 STR_CONFIG_SETTING_MULTIPINDTOWN :允许在一个城镇中建设多个同类工业设施:{STRING} STR_CONFIG_SETTING_MULTIPINDTOWN_HELPTEXT :通常,城市不希望有多个相同类型工业,本设置“打开”时允许多个同类型工厂在同一个城市 STR_CONFIG_SETTING_SIGNALSIDE :显示信号灯:{STRING} STR_CONFIG_SETTING_SIGNALSIDE_HELPTEXT :选择在铁路哪一边放置信号灯 STR_CONFIG_SETTING_SIGNALSIDE_LEFT :在左边 STR_CONFIG_SETTING_SIGNALSIDE_DRIVING_SIDE :在前进方向 STR_CONFIG_SETTING_SIGNALSIDE_RIGHT :在右侧 STR_CONFIG_SETTING_SHOWFINANCES :在年终显示财务报表:{STRING} STR_CONFIG_SETTING_SHOWFINANCES_HELPTEXT :“打开”时,在年底显示财务报表窗口,方便查看公司财务状况 STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT :新的调度命令默认为“不停车”: {STRING} STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT_HELPTEXT :通常,车辆在它经过的每一个车站都会停车。“打开”本选项时,车辆会不停车的通过所有中间车站前往最终目的地。注意:这只是为每一条新调度命令设置一个默认信息,仍然可以为每条调度命令设置明确的信息 STR_CONFIG_SETTING_STOP_LOCATION :新列车调度计划中默认命令为停靠车站月台 {STRING} 位置 STR_CONFIG_SETTING_STOP_LOCATION_HELPTEXT :设置车辆在站台的默认停靠位置,“近端”是靠近车辆进入月台的那一端,“中间”是月台中间位置,“远端”是原理车辆进入月台的那一端 STR_CONFIG_SETTING_STOP_LOCATION_NEAR_END :近端 STR_CONFIG_SETTING_STOP_LOCATION_MIDDLE :中间 STR_CONFIG_SETTING_STOP_LOCATION_FAR_END :远端 STR_CONFIG_SETTING_ROAD_VEHICLE_QUEUEING :汽车自动排队 (有量子效应): {STRING} STR_CONFIG_SETTING_ROAD_VEHICLE_QUEUEING_HELPTEXT :“打开”时汽车在堵车的道路上排队等候,直到道路畅通 STR_CONFIG_SETTING_AUTOSCROLL :当鼠标移动到屏幕边缘时移动屏幕:{STRING} STR_CONFIG_SETTING_AUTOSCROLL_HELPTEXT :启用后,鼠标移动到视点窗口边缘时,视点窗口自动滚动 STR_CONFIG_SETTING_AUTOSCROLL_DISABLED :禁用 STR_CONFIG_SETTING_AUTOSCROLL_MAIN_VIEWPORT_FULLSCREEN :主视点,仅全屏模式 STR_CONFIG_SETTING_AUTOSCROLL_MAIN_VIEWPORT :主视点 STR_CONFIG_SETTING_AUTOSCROLL_EVERY_VIEWPORT :每个视角 STR_CONFIG_SETTING_BRIBE :允许贿赂地方政府:{STRING} STR_CONFIG_SETTING_BRIBE_HELPTEXT :“打开”时,允许贿赂地方政府,如果被发现,在该城市将被限制经营活动六个月 STR_CONFIG_SETTING_ALLOW_EXCLUSIVE :允许买断经营权: {STRING} STR_CONFIG_SETTING_ALLOW_EXCLUSIVE_HELPTEXT :如果一家公司购买了城市独家经营权,其它公司的站台将在一年之内不再产生乘客或者货物。 STR_CONFIG_SETTING_ALLOW_FUND_BUILDINGS :允许新建房屋: {STRING} STR_CONFIG_SETTING_ALLOW_FUND_BUILDINGS_HELPTEXT :“打开”时,允许公司提供资助新建房屋 STR_CONFIG_SETTING_ALLOW_FUND_ROAD :允许使用资助地方道路修整功能: {STRING} STR_CONFIG_SETTING_ALLOW_FUND_ROAD_HELPTEXT :“打开”时,允许公司资助地方修整道路 STR_CONFIG_SETTING_ALLOW_GIVE_MONEY :允许向其他公司转移资金: {STRING} STR_CONFIG_SETTING_ALLOW_GIVE_MONEY_HELPTEXT :“打开”时,允许联机游戏模式下公司之间转移资金 STR_CONFIG_SETTING_FREIGHT_TRAINS :根据装载货物的数量模拟超重列车:{STRING} STR_CONFIG_SETTING_FREIGHT_TRAINS_HELPTEXT :设置载重量对火车的影响效果,高一些的数值会使火车对载重量更敏感,尤其是爬坡时 STR_CONFIG_SETTING_PLANE_SPEED :飞机速度因子:{STRING} STR_CONFIG_SETTING_PLANE_SPEED_HELPTEXT :设置飞机与其它车辆类型的相对速率,使飞机运输收入减少 STR_CONFIG_SETTING_PLANE_SPEED_VALUE :1 / {COMMA} STR_CONFIG_SETTING_PLANE_CRASHES :空难: {STRING} STR_CONFIG_SETTING_PLANE_CRASHES_HELPTEXT :设置空难发生的概率 STR_CONFIG_SETTING_PLANE_CRASHES_NONE :不出现 STR_CONFIG_SETTING_PLANE_CRASHES_REDUCED :较少出现 STR_CONFIG_SETTING_PLANE_CRASHES_NORMAL :正常 STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :允许在城镇所属的道路上建通过式车站: {STRING} STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD_HELPTEXT :“打开”时允许在城市所属的道路上建设通过式车站 STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD :允许在竞争对手所属的道路上建通过式车站: {STRING} STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD_HELPTEXT :“打开”时,允许在其它公司所属的道路上建设通过式车站 STR_CONFIG_SETTING_ADJACENT_STATIONS :允许建设临近站台: {STRING} STR_CONFIG_SETTING_ADJACENT_STATIONS_HELPTEXT :“打开”时,允许不同车站相邻 STR_CONFIG_SETTING_DYNAMIC_ENGINES :允许使用多GRF运输工具: {STRING} STR_CONFIG_SETTING_DYNAMIC_ENGINES_HELPTEXT :为旧版本的NewGRF准备的兼容性选项,不要禁止本选项,除非你明白你在做什么! STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}当有车辆时,不可能更改此设定。 STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE :加强版固定资产维护: {STRING} STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE_HELPTEXT :固定资产会发生维护费用,“打开”本选项时,维护费用的增长会超过交通网络的增长规模,因而,对大公司影响更大。 STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :总允许建设小型机场: {STRING} STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT :“打开”此选项,每种类型机场出现后一直是可用的 STR_CONFIG_SETTING_WARN_LOST_VEHICLE :当列车无法找到路线时提示: {STRING} STR_CONFIG_SETTING_WARN_LOST_VEHICLE_HELPTEXT :“打开”时,当车辆无法找到路径时给出提示 STR_CONFIG_SETTING_ORDER_REVIEW :检查车辆的调度计划:{STRING} STR_CONFIG_SETTING_ORDER_REVIEW_HELPTEXT :启用时,相应类型车辆的调度计划会定期检查,发现的问题会以新闻的形式报告 STR_CONFIG_SETTING_ORDER_REVIEW_OFF :不检查 STR_CONFIG_SETTING_ORDER_REVIEW_EXDEPOT :检查 不包括停运的车辆 STR_CONFIG_SETTING_ORDER_REVIEW_ON :检查 所有车辆 STR_CONFIG_SETTING_WARN_INCOME_LESS :若线路亏损时发出提示: {STRING} STR_CONFIG_SETTING_WARN_INCOME_LESS_HELPTEXT :“打开”,当一辆车在一年内总体亏损,发出提示 STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :车辆永不报废:{STRING} STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES_HELPTEXT :“打开”时,所有的车辆在它出现后一直可用 STR_CONFIG_SETTING_AUTORENEW_VEHICLE :当车辆报废时自动更新:{STRING} STR_CONFIG_SETTING_AUTORENEW_VEHICLE_HELPTEXT :“打开”时,车辆在临近它的报废期限时自动更新 STR_CONFIG_SETTING_AUTORENEW_MONTHS :当车辆还有 {STRING} 到达最大年限时自动更新 STR_CONFIG_SETTING_AUTORENEW_MONTHS_HELPTEXT :设置车辆自动更新的时间 STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_BEFORE :{COMMA} 个月前 STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_AFTER :{COMMA} 个月后 STR_CONFIG_SETTING_AUTORENEW_MONEY :启动自动更新需要的最少现金:{STRING} STR_CONFIG_SETTING_AUTORENEW_MONEY_HELPTEXT :启动自动更新车辆时需要保留的最少现金 STR_CONFIG_SETTING_ERRMSG_DURATION :错误信息持续时间{STRING} STR_CONFIG_SETTING_ERRMSG_DURATION_HELPTEXT :红色窗口显示错误信息的持续时间,在这个时间内一些紧急的错误信息不会自动关闭,必须手动关闭 STR_CONFIG_SETTING_ERRMSG_DURATION_VALUE :{COMMA} 秒 STR_CONFIG_SETTING_HOVER_DELAY :显示提示信息:{STRING} STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT :设置当鼠标停留在某些界面时显示相应提示信息的延迟时间 STR_CONFIG_SETTING_HOVER_DELAY_VALUE :停留{COMMA} 秒 STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :右键点击 STR_CONFIG_SETTING_POPULATION_IN_LABEL :在城镇名称的标签中同时显示人口:{STRING} STR_CONFIG_SETTING_POPULATION_IN_LABEL_HELPTEXT :在地图城镇名称标签上显示人口数量 STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS :图表曲线宽度: {STRING} STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :图表中曲线的宽度,细线清晰易读,粗线容易分辨颜色 STR_CONFIG_SETTING_LAND_GENERATOR :生成地形:{STRING} STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :原始算法 STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :新算法 STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :炼油厂距地图边缘的最大距离:{STRING} STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :炼油厂只能在地图边缘建设或者海岛海岸。 STR_CONFIG_SETTING_SNOWLINE_HEIGHT :雪线高度:{STRING} STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :地面粗糙度 (仅限 TerraGenesis):{STRING} STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :非常光滑 STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH :光滑 STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH :粗糙 STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_ROUGH :非常粗糙 STR_CONFIG_SETTING_TREE_PLACER :森林算法:{STRING} STR_CONFIG_SETTING_TREE_PLACER_NONE :没有 STR_CONFIG_SETTING_TREE_PLACER_ORIGINAL :原始的 STR_CONFIG_SETTING_TREE_PLACER_IMPROVED :增强的 STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :高度图旋转:{STRING} STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :逆时针 STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE :顺时针 STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT :由水面场景得到的高度:{STRING} STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :允许调整地图边缘的地块地形:{STRING} STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES_HELPTEXT :禁用后,地图边缘将变成海洋 STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}一个或多个北边的地块不是闲置的 STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}一个或多个地图某边的地块不是水域 STR_CONFIG_SETTING_STATION_SPREAD :车站最大占地: {STRING} STR_CONFIG_SETTING_STATION_SPREAD_HELPTEXT :设置车站最大占地面积,注意:太大影响游戏速度 STR_CONFIG_SETTING_SERVICEATHELIPAD :直升机在降落平台自动保养:{STRING} STR_CONFIG_SETTING_SERVICEATHELIPAD_HELPTEXT :直升飞机在降落平台自动保养,即使机场没有机库 STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR :将景观美化工具栏与铁路/公路/船只/机场工具栏连接:{STRING} STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR_HELPTEXT :“打开”时,在打开交通建设工具栏时同时打开景观美化工具栏 STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR :缩略地图颜色选择: {STRING} STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :设置缩略地图的颜色 STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :绿色 STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :深绿色 STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :紫色 STR_CONFIG_SETTING_REVERSE_SCROLLING :拖动方向与屏幕移动方向相反:{STRING} STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :设置按下鼠标右键拖动时地图移动的方向,“关闭”鼠标拖动摄像机,“打开”时鼠标拖动地图。 STR_CONFIG_SETTING_SMOOTH_SCROLLING :平滑视角滚动: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :设置在缩略图上点击或者发出转到特定目标的命令时主视角的转换方式,如果“打开”本选项,视角平缓滚动,“关闭”时直接跳转到目标位置 STR_CONFIG_SETTING_MEASURE_TOOLTIP :建设时显示测量数据:{STRING} STR_CONFIG_SETTING_MEASURE_TOOLTIP_HELPTEXT :建设时显示距离格数和地形高差 STR_CONFIG_SETTING_LIVERIES :显示公司特别外观:{STRING} STR_CONFIG_SETTING_LIVERIES_HELPTEXT :本选项控制车辆特殊涂装方案的用法(让公司与众不同) STR_CONFIG_SETTING_LIVERIES_NONE :不显示 STR_CONFIG_SETTING_LIVERIES_OWN :本公司 STR_CONFIG_SETTING_LIVERIES_ALL :所有公司 STR_CONFIG_SETTING_PREFER_TEAMCHAT :使用与团队交谈:{STRING} STR_CONFIG_SETTING_SCROLLWHEEL_SCROLLING :鼠标滚轮的作用:{STRING} STR_CONFIG_SETTING_SCROLLWHEEL_ZOOM :缩放地图 STR_CONFIG_SETTING_SCROLLWHEEL_SCROLL :滚动地图 STR_CONFIG_SETTING_SCROLLWHEEL_OFF :关闭 STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER :地图滚动速度:{STRING} STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER_HELPTEXT :本选项控制鼠标滚轮灵敏度 STR_CONFIG_SETTING_OSK_ACTIVATION :开启屏幕键盘: {STRING} STR_CONFIG_SETTING_OSK_ACTIVATION_HELPTEXT :当输入文本或编辑框里是否使用屏幕键盘。适用于没有物理键盘的设备。 STR_CONFIG_SETTING_OSK_ACTIVATION_DISABLED :禁止 STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :双击 STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :单击(当前焦点) STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :单击 (立即) STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :右键模拟: {STRING} STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :按住Command键 点击 STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :按住Ctrl键 点击 STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :关闭 STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :左击滚动: {STRING} STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :使用 {STRING} 形式的文件名存档 STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT :游戏存档文件名中日期的格式 STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG :完整时间 (2008年12月31日) STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :英式时间 (31-12-2008) STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :简短形式 (2008-12-31) STR_CONFIG_SETTING_NEWGRF_DEFAULT_PALETTE :当NewGRF没有指定调色板时,使用: {STRING} STR_CONFIG_SETTING_NEWGRF_DEFAULT_PALETTE_HELPTEXT :设置当NewGRF没有指定时的默认调色板 STR_CONFIG_SETTING_NEWGRF_DEFAULT_PALETTE_DOS :DOS调色板 STR_CONFIG_SETTING_NEWGRF_DEFAULT_PALETTE_WIN :Windows调色板 STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :开始新游戏时自动暂停: {STRING} STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME_HELPTEXT :“打开”时,为了让玩家有时间研究地图,开启新游戏自动暂停游戏 STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :暂停时允许: {STRING} STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_HELPTEXT :选择游戏暂停时可以进行哪些操作 STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :没有操作 STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :除建设面板外全部操作 STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :除景观面板操作外全部操作 STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :所有操作 STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :使用高级车辆列表: {STRING} STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_HELPTEXT :允许使用高级车辆列表,方便进行车辆分组操作 STR_CONFIG_SETTING_LOADING_INDICATORS :使用装货进度指示: {STRING} STR_CONFIG_SETTING_TIMETABLE_IN_TICKS :使用时间标记而不是天为单位: {STRING} STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE :在时刻表中显示到达时间和出发时间: {STRING} STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE_HELPTEXT :在时刻表中显示预期的到达和出发时间 STR_CONFIG_SETTING_QUICKGOTO :快速创建车辆调度计划:{STRING} STR_CONFIG_SETTING_QUICKGOTO_HELPTEXT :启用时,打开调度计划窗口时预先选定“前往”命令 STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE :默认铁路类型 (新建/读取游戏后): {STRING} STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_HELPTEXT :设置开启或者载入游戏时的默认铁路类型,“第一可用的”是最老的铁路类型,“最后一个可用”的是最新的铁路类型,“最常用的”是当前用的最多的铁路类型 STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_FIRST :第一个可用的 STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_LAST :第后一个可用的 STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED :最常用的 STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION :显示预留的轨道: {STRING} STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT :让预留的铁路轨道显示不同的颜色,以帮助查找列车拒绝进入路径轨道的原因 STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS :建造工具使用后仍选中: {STRING} STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT :“打开”时在桥梁、隧道等建造工具使用后保持选中,方便继续使用 STR_CONFIG_SETTING_EXPENSES_LAYOUT :企业财政窗口中的组群支出:{STRING} STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT :“打开”时公司财务报表将分组显示 STR_CONFIG_SETTING_SOUND_TICKER :产业新闻: {STRING} STR_CONFIG_SETTING_SOUND_TICKER_HELPTEXT :每月初产业新闻音效 STR_CONFIG_SETTING_SOUND_NEWS :报纸: {STRING} STR_CONFIG_SETTING_SOUND_NEWS_HELPTEXT :显示报纸时的音效 STR_CONFIG_SETTING_SOUND_NEW_YEAR :年终: {STRING} STR_CONFIG_SETTING_SOUND_NEW_YEAR_HELPTEXT :在年末弹出报表时,播放相应音效 STR_CONFIG_SETTING_SOUND_CONFIRM :建设: {STRING} STR_CONFIG_SETTING_SOUND_CONFIRM_HELPTEXT :播放成功建设或其它动作时的音效 STR_CONFIG_SETTING_SOUND_CLICK :点击按钮: {STRING} STR_CONFIG_SETTING_SOUND_CLICK_HELPTEXT :按一下按钮时发出蜂鸣声 STR_CONFIG_SETTING_SOUND_DISASTER :灾难/事故: {STRING} STR_CONFIG_SETTING_SOUND_DISASTER_HELPTEXT :播放灾难和事故音效 STR_CONFIG_SETTING_SOUND_VEHICLE :交通工具: {STRING} STR_CONFIG_SETTING_SOUND_VEHICLE_HELPTEXT :播放运输工具音效 STR_CONFIG_SETTING_SOUND_AMBIENT :音效:{STRING} STR_CONFIG_SETTING_SOUND_AMBIENT_HELPTEXT :播放环境、工业和城镇音效 STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :不显示没有对应车辆的轨道建设面板: {STRING} STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT :启用时,将不会显示没有对应车辆的建设面板,避免浪费时间和资金在无用的建设上 STR_CONFIG_SETTING_MAX_TRAINS :每间公司最大火车数量:{STRING} STR_CONFIG_SETTING_MAX_TRAINS_HELPTEXT :每间公司最多能够拥有的火车数量 STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :每间公司最大汽车数量:{STRING} STR_CONFIG_SETTING_MAX_ROAD_VEHICLES_HELPTEXT :每间公司最多能够拥有的汽车数量 STR_CONFIG_SETTING_MAX_AIRCRAFT :每间公司最大飞机数量:{STRING} STR_CONFIG_SETTING_MAX_AIRCRAFT_HELPTEXT :每间公司最多能够拥有的飞机数量 STR_CONFIG_SETTING_MAX_SHIPS :每间公司最大船只数量:{STRING} STR_CONFIG_SETTING_MAX_SHIPS_HELPTEXT :每间公司最多能够拥有的船只数量 STR_CONFIG_SETTING_AI_BUILDS_TRAINS :禁止电脑使用火车:{STRING} STR_CONFIG_SETTING_AI_BUILDS_TRAINS_HELPTEXT :“打开”本选项将禁止电脑使用火车 STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES :禁止电脑使用汽车:{STRING} STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES_HELPTEXT :“打开”本选项将禁止电脑使用汽车 STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT :禁止电脑使用飞机:{STRING} STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT_HELPTEXT :“打开”本选项将禁止电脑使用飞机 STR_CONFIG_SETTING_AI_BUILDS_SHIPS :禁止电脑使用船只:{STRING} STR_CONFIG_SETTING_AI_BUILDS_SHIPS_HELPTEXT :“打开”本选项将禁止电脑使用船只 STR_CONFIG_SETTING_AI_PROFILE :默认设置属性: {STRING} STR_CONFIG_SETTING_AI_PROFILE_HELPTEXT :设置随机添加AI或脚本时的AI初始属性。 STR_CONFIG_SETTING_AI_PROFILE_EASY :简单 STR_CONFIG_SETTING_AI_PROFILE_MEDIUM :中等 STR_CONFIG_SETTING_AI_PROFILE_HARD :困难 STR_CONFIG_SETTING_AI_IN_MULTIPLAYER :联机游戏时允许电脑玩家(AI): {STRING} STR_CONFIG_SETTING_AI_IN_MULTIPLAYER_HELPTEXT :“打开”时联机游戏允许电脑玩家 STR_CONFIG_SETTING_SERVINT_ISPERCENT :保养周期(百分数): {STRING} STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT :选择触发车辆保养的条件,距离上一次保养的时间或者与最高可靠性的百分比 STR_CONFIG_SETTING_SERVINT_TRAINS :火车默认保养周期:{STRING} STR_CONFIG_SETTING_SERVINT_TRAINS_HELPTEXT :如果没有为火车直接指定保养周期,设定默认火车保养周期 STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA}天(%) STR_CONFIG_SETTING_SERVINT_DISABLED :关闭 STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES :汽车默认保养周期:{STRING} STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_HELPTEXT :如果没有为汽车指定保养周期,设定汽车的默认保养周期 STR_CONFIG_SETTING_SERVINT_AIRCRAFT :飞机默认保养周期:{STRING} STR_CONFIG_SETTING_SERVINT_AIRCRAFT_HELPTEXT :如果没有为飞机指定保养周期,设定飞机的默认保养周期 STR_CONFIG_SETTING_SERVINT_SHIPS :船只的默认保养周期:{STRING} STR_CONFIG_SETTING_SERVINT_SHIPS_HELPTEXT :如果没有为船只设定保养周期,按照这里设定的默认保养周期执行 STR_CONFIG_SETTING_NOSERVICE :在无故障模式下禁用保养周期:{STRING} STR_CONFIG_SETTING_NOSERVICE_HELPTEXT :“打开”时,在无故障模式下,车辆禁用保养周期 STR_CONFIG_SETTING_WAGONSPEEDLIMITS :启动车辆限速:{STRING} STR_CONFIG_SETTING_WAGONSPEEDLIMITS_HELPTEXT :“打开“时,还要根据车辆的限速来决定一列火车的最高速度 STR_CONFIG_SETTING_DISABLE_ELRAILS :禁用电气化铁路:{STRING} STR_CONFIG_SETTING_DISABLE_ELRAILS_HELPTEXT :“打开”本选项时禁止电气化铁路的使用 STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OWN :玩家车站的剪彩仪式: {STRING} STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OWN_HELPTEXT :报纸报道运输工具到达新玩家的站台情况 STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OTHER :对手车站的剪彩仪式: {STRING} STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OTHER_HELPTEXT :报纸报道竞争对手运输工具新到一个站台的情况 STR_CONFIG_SETTING_NEWS_ACCIDENTS_DISASTERS :事故/灾难: {STRING} STR_CONFIG_SETTING_NEWS_ACCIDENTS_DISASTERS_HELPTEXT :报纸报道事故或灾难发生情况 STR_CONFIG_SETTING_NEWS_COMPANY_INFORMATION :公司信息: {STRING} STR_CONFIG_SETTING_NEWS_COMPANY_INFORMATION_HELPTEXT :报纸报道新公司开业或者预警倒闭风险 STR_CONFIG_SETTING_NEWS_INDUSTRY_OPEN :工业开业: {STRING} STR_CONFIG_SETTING_NEWS_INDUSTRY_OPEN_HELPTEXT :报纸报道产业投产 STR_CONFIG_SETTING_NEWS_INDUSTRY_CLOSE :工业倒闭: {STRING} STR_CONFIG_SETTING_NEWS_INDUSTRY_CLOSE_HELPTEXT :报纸报道产业倒闭 STR_CONFIG_SETTING_NEWS_ECONOMY_CHANGES :经济变化: {STRING} STR_CONFIG_SETTING_NEWS_ECONOMY_CHANGES_HELPTEXT :报纸报道全球经济变化情况 STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_COMPANY :自家公司服务的工业产量变化信息: {STRING} STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_COMPANY_HELPTEXT :报纸报道玩家产业的产量变化情况 STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_OTHER :对手公司服务的工业产量变化信息: {STRING} STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_OTHER_HELPTEXT :报纸报道竞争对手的产业产量变化情况 STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_UNSERVED :其它工业产量变化信息: {STRING} STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_UNSERVED_HELPTEXT :报纸报道非玩家或竞争对手的工业产量变化 STR_CONFIG_SETTING_NEWS_ADVICE :对于企业车辆的建议及信息: {STRING} STR_CONFIG_SETTING_NEWS_ADVICE_HELPTEXT :显示运输工具需要关注的消息 STR_CONFIG_SETTING_NEWS_NEW_VEHICLES :新车型: {STRING} STR_CONFIG_SETTING_NEWS_NEW_VEHICLES_HELPTEXT :显示新运输工具上市的消息 STR_CONFIG_SETTING_NEWS_CHANGES_ACCEPTANCE :货物接受情况变更: {STRING} STR_CONFIG_SETTING_NEWS_CHANGES_ACCEPTANCE_HELPTEXT :显示站台接受货物种类变更的消息 STR_CONFIG_SETTING_NEWS_SUBSIDIES :财政补贴: {STRING} STR_CONFIG_SETTING_NEWS_SUBSIDIES_HELPTEXT :显示关于财政补贴的报纸报道 STR_CONFIG_SETTING_NEWS_GENERAL_INFORMATION :综合信息: {STRING} STR_CONFIG_SETTING_NEWS_GENERAL_INFORMATION_HELPTEXT :显示普通事件新闻,例如购买运输专营权或市场道路整修。 STR_CONFIG_SETTING_NEWS_MESSAGES_OFF :关闭 STR_CONFIG_SETTING_NEWS_MESSAGES_SUMMARY :摘要 STR_CONFIG_SETTING_NEWS_MESSAGES_FULL :完全 STR_CONFIG_SETTING_COLOURED_NEWS_YEAR :彩色新闻出现在 {STRING} 年以后 STR_CONFIG_SETTING_COLOURED_NEWS_YEAR_HELPTEXT :从这一年开始,报纸采用彩色印刷,在此之前,报纸是采用黑白单色印刷的 STR_CONFIG_SETTING_STARTING_YEAR :开始年份:{STRING} STR_CONFIG_SETTING_SMOOTH_ECONOMY :启用平滑经济模式 (更多小的经济变化):{STRING} STR_CONFIG_SETTING_SMOOTH_ECONOMY_HELPTEXT :“打开”时,工业产量变化频繁而幅度小,如果工业是由NewGRF控制的,本选项不起作用 STR_CONFIG_SETTING_ALLOW_SHARES :允许购买其他公司的股份:{STRING} STR_CONFIG_SETTING_ALLOW_SHARES_HELPTEXT :“打开”时,允许买卖其它公司股份,但必须持有达到一定年限 STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY :当拖动时,放置信号灯每隔:{STRING} STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY_HELPTEXT :设置以拖动的方式建设时,自动放置信号灯时的间距,将以该间距放置信号灯,直到碰到障碍(信号灯,分支) STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY_VALUE :{COMMA}格 STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE :拖动方式建设时,保持固定的间距放置信号灯:{STRING} STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE_HELPTEXT :选择以Ctrl+拖动方法建设信号灯时是否保持固定的间距,如果“关闭”,不考虑隧道和桥梁长度(在隧道和桥梁进出口第一个各放置一个),避免很长一段没有信号灯,如果“打开”,每隔设定的距离就放置一个信号灯,桥梁和隧道长度也计算在内。 STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :在 {STRING} 年前自动设置悬臂信号 STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE_HELPTEXT :设置电子信号灯出现的时间,在此之前,使用悬臂信号灯(功能相同,外观不同) STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI :使用信号GUI: {STRING} STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI_HELPTEXT :显示一个供选择信号灯的窗口,取代用Ctrl加点击的方式在各种形式信号灯之间切换的方法 STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE :默认建造的信号灯类型: {STRING} STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE_HELPTEXT :默认信号灯类型 STR_CONFIG_SETTING_DEFAULT_SIGNAL_NORMAL :普通 STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBS :高级 STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBSOWAY :高级单向 STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES :在以下信号类型中循环: {STRING} STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES_HELPTEXT :选择用Ctrl+点击的方式切换信号灯时的切换类型 STR_CONFIG_SETTING_CYCLE_SIGNAL_NORMAL :仅有普通 STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :仅有高级 STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :全部 STR_CONFIG_SETTING_TOWN_LAYOUT :新建城镇道路自动延伸: {STRING} STR_CONFIG_SETTING_TOWN_LAYOUT_HELPTEXT :选择城市道路网络的建设方式 STR_CONFIG_SETTING_TOWN_LAYOUT_DEFAULT :默认 STR_CONFIG_SETTING_TOWN_LAYOUT_BETTER_ROADS :改良道路 STR_CONFIG_SETTING_TOWN_LAYOUT_2X2_GRID :2x2格 STR_CONFIG_SETTING_TOWN_LAYOUT_3X3_GRID :3x3格 STR_CONFIG_SETTING_TOWN_LAYOUT_RANDOM :随机 STR_CONFIG_SETTING_ALLOW_TOWN_ROADS :允许城镇建设道路: {STRING} STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :“打开”时允许成长时建设道路,“关闭”时禁止城镇自行建设道路 STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :允许城镇建设平交道: {STRING} STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :“打开”时允许城镇建设平交路口 STR_CONFIG_SETTING_NOISE_LEVEL :允许城镇控制机场噪音: {STRING} STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :“关闭”本选项时,每个城镇可以建设两个机场,“打开”时,可以建设的机场数目取决于城市对噪音的忍耐度,而这与城市人口、机场规模和距离有关 STR_CONFIG_SETTING_TOWN_FOUNDING :在游戏中建立城镇: {STRING} STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :“打开”本选项时,允许玩家在游戏中创建新城镇 STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :禁止 STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED :允许 STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :允许,自定义城镇布局 STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT :树木自动生长: {STRING} STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_HELPTEXT :控制游戏中数目的随机生长,这将影响依赖树木的工业,比如木材厂 STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_NONE :无 {RED}(损坏伐木场) STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_RAINFOREST :仅在雨林中 STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_ALL :任意地点 STR_CONFIG_SETTING_TOOLBAR_POS :主工具栏位置:{STRING} STR_CONFIG_SETTING_TOOLBAR_POS_HELPTEXT :主工具栏在屏幕上方的位置 STR_CONFIG_SETTING_STATUSBAR_POS :状态栏位置: {STRING} STR_CONFIG_SETTING_STATUSBAR_POS_HELPTEXT :状态栏在屏幕下方的位置 STR_CONFIG_SETTING_SNAP_RADIUS :窗口吸附范围:{STRING} STR_CONFIG_SETTING_SNAP_RADIUS_HELPTEXT :移动一个窗口靠近临近的窗口触发自动吸附的距离 STR_CONFIG_SETTING_SNAP_RADIUS_VALUE :{COMMA} 像素 STR_CONFIG_SETTING_SNAP_RADIUS_DISABLED :关闭 STR_CONFIG_SETTING_SOFT_LIMIT :窗口软性限制(非粘滞): {STRING} STR_CONFIG_SETTING_SOFT_LIMIT_VALUE :{COMMA} STR_CONFIG_SETTING_SOFT_LIMIT_DISABLED :关闭 STR_CONFIG_SETTING_ZOOM_MIN :最大放大倍数: {STRING} STR_CONFIG_SETTING_ZOOM_MIN_HELPTEXT :画面的最大放大倍数,注意:提高放大倍数增加内存需求 STR_CONFIG_SETTING_ZOOM_MAX :最大视角缩小倍数: {STRING} STR_CONFIG_SETTING_ZOOM_LVL_MIN :4倍 STR_CONFIG_SETTING_ZOOM_LVL_IN_2X :2倍 STR_CONFIG_SETTING_ZOOM_LVL_NORMAL :普通 STR_CONFIG_SETTING_ZOOM_LVL_OUT_2X :2倍 STR_CONFIG_SETTING_ZOOM_LVL_OUT_4X :4倍 STR_CONFIG_SETTING_ZOOM_LVL_OUT_8X :8倍 STR_CONFIG_SETTING_TOWN_GROWTH :城镇发展速度:{STRING} STR_CONFIG_SETTING_TOWN_GROWTH_NONE :无 STR_CONFIG_SETTING_TOWN_GROWTH_SLOW :慢 STR_CONFIG_SETTING_TOWN_GROWTH_NORMAL :正常 STR_CONFIG_SETTING_TOWN_GROWTH_FAST :快 STR_CONFIG_SETTING_TOWN_GROWTH_VERY_FAST :非常快 STR_CONFIG_SETTING_LARGER_TOWNS_DISABLED :没有 STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER :初始城市规模因子:{STRING} STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD :在道路建设过程中移除荒废的道路元素:{STRING} STR_CONFIG_SETTING_GUI :{ORANGE}界面 STR_CONFIG_SETTING_CONSTRUCTION :{ORANGE}建设 STR_CONFIG_SETTING_VEHICLES :{ORANGE}车辆 STR_CONFIG_SETTING_STATIONS :{ORANGE}车站 STR_CONFIG_SETTING_ECONOMY :{ORANGE}经济 STR_CONFIG_SETTING_AI :{ORANGE}竞争 STR_CONFIG_SETTING_DISPLAY_OPTIONS :{ORANGE}显示选项 STR_CONFIG_SETTING_INTERACTION :{ORANGE}互动 STR_CONFIG_SETTING_SOUND :{ORANGE}音响效果 STR_CONFIG_SETTING_NEWS :{ORANGE}新闻和消息 STR_CONFIG_SETTING_CONSTRUCTION_SIGNALS :{ORANGE}信号灯 STR_CONFIG_SETTING_STATIONS_CARGOHANDLING :{ORANGE}货物处理 STR_CONFIG_SETTING_AI_NPC :{ORANGE}电脑玩家 STR_CONFIG_SETTING_VEHICLES_AUTORENEW :{ORANGE}自动更新 STR_CONFIG_SETTING_VEHICLES_SERVICING :{ORANGE}维修 STR_CONFIG_SETTING_VEHICLES_ROUTING :{ORANGE}经由 STR_CONFIG_SETTING_VEHICLES_TRAINS :{ORANGE}列车 STR_CONFIG_SETTING_ECONOMY_TOWNS :{ORANGE}城镇 STR_CONFIG_SETTING_ECONOMY_INDUSTRIES :{ORANGE}工业设施 STR_CONFIG_SETTING_PATHFINDER_OPF :原始的 STR_CONFIG_SETTING_PATHFINDER_NPF :NPF STR_CONFIG_SETTING_PATHFINDER_YAPF_RECOMMENDED :YAPF {BLUE}(推荐) STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :火车寻路: {STRING} STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES :汽车寻路: {STRING} STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS :船只寻路: {STRING} STR_CONFIG_SETTING_REVERSE_AT_SIGNALS :遇到红灯时自动掉头 {STRING} STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}改变设置值 # Config errors STR_CONFIG_ERROR :{WHITE}配置文件错误... STR_CONFIG_ERROR_ARRAY :{WHITE}... 函数错误 '{STRING}' STR_CONFIG_ERROR_INVALID_VALUE :{WHITE}...对 '{STRING}'设置了错误值'{STRING}' STR_CONFIG_ERROR_DUPLICATE_GRFID :{WHITE}... 忽略 NewGRF '{STRING}': 重复的 GRF ID '{STRING}' STR_CONFIG_ERROR_INVALID_GRF :{WHITE}... 忽略了无效的 NewGRF '{STRING}': {STRING} STR_CONFIG_ERROR_INVALID_GRF_NOT_FOUND :未找到 STR_CONFIG_ERROR_INVALID_GRF_UNSAFE :静态使用时不安全 STR_CONFIG_ERROR_INVALID_GRF_SYSTEM :系统NewGRF STR_CONFIG_ERROR_INVALID_GRF_INCOMPATIBLE :与当前版本OpenTTD不兼容 STR_CONFIG_ERROR_INVALID_GRF_UNKNOWN :未知 STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_LEVEL :{WHITE}... 压缩等级 '{STRING}' 无效 STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_ALGORITHM :{WHITE}...存档格式 '{STRING}' 不适用. 请转换成 '{STRING}' STR_CONFIG_ERROR_INVALID_BASE_GRAPHICS_NOT_FOUND :{WHITE}... 禁用基础图形设置 '{STRING}': 未找到 STR_CONFIG_ERROR_INVALID_BASE_SOUNDS_NOT_FOUND :{WHITE}... 禁用基础意义设置 '{STRING}': 未找到 STR_CONFIG_ERROR_INVALID_BASE_MUSIC_NOT_FOUND :{WHITE}... 禁用基础音乐设置 '{STRING}': 未找到 # Intro window STR_INTRO_CAPTION :{WHITE}OpenTTD {REV} STR_INTRO_NEW_GAME :{BLACK}新游戏 STR_INTRO_LOAD_GAME :{BLACK}读取存档 STR_INTRO_PLAY_SCENARIO :{BLACK}以场景开始游戏 STR_INTRO_PLAY_HEIGHTMAP :{BLACK}以高度图开始游戏 STR_INTRO_SCENARIO_EDITOR :{BLACK}场景编辑器 STR_INTRO_MULTIPLAYER :{BLACK}联机游戏 STR_INTRO_GAME_OPTIONS :{BLACK}游戏选项 STR_INTRO_HIGHSCORE :{BLACK}高分榜 STR_INTRO_ADVANCED_SETTINGS :{BLACK}高级设置 STR_INTRO_NEWGRF_SETTINGS :{BLACK}NewGRF 设置 STR_INTRO_ONLINE_CONTENT :{BLACK}在线查找扩展包 STR_INTRO_SCRIPT_SETTINGS :{BLACK}AI / 脚本 设定 STR_INTRO_QUIT :{BLACK}退出 STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}开始新游戏. 单击的同时按住Ctrl以跳过地图设置界面 STR_INTRO_TOOLTIP_LOAD_GAME :{BLACK}读取游戏存档 STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}以高度图决定的地形开始一个新游戏 STR_INTRO_TOOLTIP_PLAY_SCENARIO :{BLACK}使用自定义场景开始游戏 STR_INTRO_TOOLTIP_SCENARIO_EDITOR :{BLACK}创建自定义的游戏场景 STR_INTRO_TOOLTIP_MULTIPLAYER :{BLACK}开始联机游戏 STR_INTRO_TOOLTIP_TEMPERATE :{BLACK}选择 '温带' 景观风格 STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE :{BLACK}选择 '寒带' 景观风格 STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE :{BLACK}选择 '沙漠' 景观风格 STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE :{BLACK}选择 '玩具' 景观风格 STR_INTRO_TOOLTIP_GAME_OPTIONS :{BLACK}显示游戏选项 STR_INTRO_TOOLTIP_HIGHSCORE :{BLACK}显示高分榜 STR_INTRO_TOOLTIP_ADVANCED_SETTINGS :{BLACK}显示高级设置 STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}显示GRF设定 STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}连接服务器并查找扩展包 STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}查看AI和脚本设定 STR_INTRO_TOOLTIP_QUIT :{BLACK}退出 'OpenTTD' STR_INTRO_TRANSLATION :{BLACK}中文语言版本缺失了 {NUM} 条翻译。 请注册成为翻译人员,以帮助OpenTTD发展。{}详见readme.txt。 # Quit window STR_QUIT_CAPTION :{WHITE}退出 STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}你确定要放弃当前游戏并{}退出到 {STRING} 吗? STR_QUIT_YES :{BLACK}是 STR_QUIT_NO :{BLACK}否 # Supported OSes STR_OSNAME_WINDOWS :Windows STR_OSNAME_DOS :DOS STR_OSNAME_UNIX :Unix STR_OSNAME_OSX :OS{NBSP}X STR_OSNAME_BEOS :BeOS STR_OSNAME_HAIKU :Haiku STR_OSNAME_MORPHOS :MorphOS STR_OSNAME_AMIGAOS :AmigaOS STR_OSNAME_OS2 :OS/2 STR_OSNAME_SUNOS :SunOS # Abandon game STR_ABANDON_GAME_CAPTION :{WHITE}放弃游戏 STR_ABANDON_GAME_QUERY :{YELLOW}你确定要放弃当前的游戏吗? STR_ABANDON_SCENARIO_QUERY :{YELLOW}你确定要退出当前场景吗? # Cheat window STR_CHEATS :{WHITE}作弊 STR_CHEATS_TOOLTIP :{BLACK}标志您是否用过此作弊选项的单选框 STR_CHEATS_WARNING :{BLACK}注意!作弊是不光彩的!所有作弊都将被记录下来! STR_CHEAT_MONEY :{LTBLUE}增加 {CURRENCY_LONG} 现金 STR_CHEAT_CHANGE_COMPANY :{LTBLUE}作为{ORANGE}{COMMA}进行游戏 STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}神奇推土机 (清除工业设施和其他不可移除物): {ORANGE}{STRING} STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}隧道可以相交:{ORANGE}{STRING} STR_CHEAT_NO_JETCRASH :{LTBLUE}喷气式飞机不会(经常)在小机场坠毁:{ORANGE}{STRING} STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :温带景观 STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :寒带景观 STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :沙漠景观 STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :奇幻景观 STR_CHEAT_CHANGE_DATE :{LTBLUE}改变日期:{ORANGE}{DATE_SHORT} STR_CHEAT_CHANGE_DATE_QUERY_CAPT :{WHITE}改变当前年份 STR_CHEAT_SETUP_PROD :{LTBLUE}开启可调整产量模式:{ORANGE}{STRING} # Livery window STR_LIVERY_CAPTION :{WHITE}新色彩方案 STR_LIVERY_GENERAL_TOOLTIP :{BLACK}显示总体配色方案 STR_LIVERY_TRAIN_TOOLTIP :{BLACK}显示列车配色方案 STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}显示汽车配色方案 STR_LIVERY_SHIP_TOOLTIP :{BLACK}显示船只配色方案 STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}显示飞机配色方案 STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}为选定的配色方案指定主色调 STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}为选定的配色方案指定副色调 STR_LIVERY_PANEL_TOOLTIP :{BLACK}选择一个或多个(CTRL+单击){}要更改的配色方案{}点击方块可以切换不同的方案 STR_LIVERY_DEFAULT :标准外观 STR_LIVERY_STEAM :蒸汽机车 STR_LIVERY_DIESEL :内燃机车 STR_LIVERY_ELECTRIC :电力机车 STR_LIVERY_MONORAIL :单轨机车 STR_LIVERY_MAGLEV :磁悬浮机车 STR_LIVERY_DMU :DMU 机车 STR_LIVERY_EMU :EMU 机车 STR_LIVERY_PASSENGER_WAGON_STEAM :客运机车(蒸汽) STR_LIVERY_PASSENGER_WAGON_DIESEL :客运机车(内燃机) STR_LIVERY_PASSENGER_WAGON_ELECTRIC :客运机车(电力) STR_LIVERY_PASSENGER_WAGON_MONORAIL :客运机车(单轨) STR_LIVERY_PASSENGER_WAGON_MAGLEV :客运机车(磁悬浮) STR_LIVERY_FREIGHT_WAGON :货运车厢 STR_LIVERY_BUS :巴士 STR_LIVERY_TRUCK :卡车 STR_LIVERY_PASSENGER_SHIP :旅客轮渡 STR_LIVERY_FREIGHT_SHIP :货运轮船 STR_LIVERY_HELICOPTER :直升机 STR_LIVERY_SMALL_PLANE :小型飞机 STR_LIVERY_LARGE_PLANE :大型飞机 STR_LIVERY_PASSENGER_TRAM :客运电车 STR_LIVERY_FREIGHT_TRAM :货运电车 # Face selection window STR_FACE_CAPTION :{WHITE}选择头像 STR_FACE_CANCEL_TOOLTIP :{BLACK}放弃新的头像 STR_FACE_OK_TOOLTIP :{BLACK}使用新的头像 STR_FACE_MALE_BUTTON :{BLACK}男性 STR_FACE_MALE_TOOLTIP :{BLACK}选择男性的头像 STR_FACE_FEMALE_BUTTON :{BLACK}女性 STR_FACE_FEMALE_TOOLTIP :{BLACK}选择女性的头像 STR_FACE_NEW_FACE_BUTTON :{BLACK}换一个! STR_FACE_NEW_FACE_TOOLTIP :{BLACK}生成一个随机的头像 STR_FACE_ADVANCED :{BLACK}高级 STR_FACE_ADVANCED_TOOLTIP :{BLACK}切换到高级头像选单 STR_FACE_SIMPLE :{BLACK}简易 STR_FACE_SIMPLE_TOOLTIP :{BLACK}切换到简易头像选单 STR_FACE_LOAD :{BLACK}载入头像 STR_FACE_LOAD_TOOLTIP :{BLACK}载入预存喜好的头像 STR_FACE_LOAD_DONE :{WHITE}你喜好的头像已经从 OpenTTD 配置文件中读取 STR_FACE_FACECODE :{BLACK}头像种子 STR_FACE_FACECODE_TOOLTIP :{BLACK}查看或设置头像编号 STR_FACE_FACECODE_CAPTION :{WHITE}头像编号 STR_FACE_FACECODE_SET :{WHITE}新编号已经启用 STR_FACE_FACECODE_ERR :{WHITE}编号必须在 0 ~ 4,294,967,295 范围内! STR_FACE_SAVE :{BLACK}储存头像 STR_FACE_SAVE_TOOLTIP :{BLACK}储存喜好的头像 STR_FACE_SAVE_DONE :{WHITE}该头像将作为你的喜好储存至 OpenTTD 配置文件中 STR_FACE_EUROPEAN :{BLACK}欧洲人 STR_FACE_SELECT_EUROPEAN :{BLACK}使用欧洲人面孔 STR_FACE_AFRICAN :{BLACK}非洲人 STR_FACE_SELECT_AFRICAN :{BLACK}使用非洲人面孔 STR_FACE_YES :是 STR_FACE_NO :否 STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}是否有 胡子或耳环 STR_FACE_HAIR :发型 STR_FACE_HAIR_TOOLTIP :{BLACK}选择发型 STR_FACE_EYEBROWS :眉毛 STR_FACE_EYEBROWS_TOOLTIP :{BLACK}选择眉毛 STR_FACE_EYECOLOUR :眼睛 STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}选择眼睛颜色 STR_FACE_GLASSES :眼镜 STR_FACE_GLASSES_TOOLTIP :{BLACK}是否有 眼镜 STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}选择眼镜 STR_FACE_NOSE :鼻子 STR_FACE_NOSE_TOOLTIP :{BLACK}选择鼻子 STR_FACE_LIPS :嘴唇 STR_FACE_MOUSTACHE :胡子 STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}选择嘴唇或是胡子 STR_FACE_CHIN :下巴 STR_FACE_CHIN_TOOLTIP :{BLACK}选择下巴 STR_FACE_JACKET :外衣 STR_FACE_JACKET_TOOLTIP :{BLACK}选择外衣 STR_FACE_COLLAR :领口 STR_FACE_COLLAR_TOOLTIP :{BLACK}选择领口 STR_FACE_TIE :领带 STR_FACE_EARRING :耳环 STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}选择领带或是耳环 # Network server list STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}联机游戏 STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}连接: STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}选择一个 Internet 上的游戏或局域网 (LAN) 中的游戏 STR_NETWORK_SERVER_LIST_LAN :局域网 STR_NETWORK_SERVER_LIST_INTERNET :Internet STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}玩家名称: STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}其他玩家将通过该名字来认识您 STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}名称 STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}游戏名称 STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA} STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}客户端 STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}在线客户端 / 最多 - 在线公司 / 最多 STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA} STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}地图尺寸 STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}游戏地图大小{}点击可以按地图大小排列 STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}日期 STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}当前日期 STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}年 STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}年数{}游戏正在运行的 STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}语言,服务器版本和其他信息 STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}点击列表中的服务器可以选定它 STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}上一次加入的服务器: STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}点击选择您上次加入的服务器 STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}游戏信息 STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}客 户 端: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA} STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}语  言: {WHITE}{STRING} STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}场景类型: {WHITE}{STRING} STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}地图尺寸: {WHITE}{COMMA}×{COMMA} STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}服务器版本: {WHITE}{STRING} STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}该服IP: {WHITE}{STRING} STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}开始日期: {WHITE}{DATE_SHORT} STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}当前日期: {WHITE}{DATE_SHORT} STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}有密码保护! STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}服务器离线 STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}服务器满员 STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}版本不匹配 STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEWGRF 不匹配 STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}加入游戏 STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}刷新服务器 STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}刷新服务器信息 STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}搜索服务器 STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}在网络上搜索服务器 STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}添加服务器 STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}添加一个永远显示在列表中的服务器 STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}启动服务器 STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}启动本机作为服务器 STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}输入姓名 STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}输入服务器地址 # Start new multiplayer server STR_NETWORK_START_SERVER_CAPTION :{WHITE}开始新的联机游戏 STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}游戏名称: STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}游戏名称将显示在其他玩家的联机游戏界面中 STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}设置密码: STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}如果不希望你的游戏被外人加入,请设置一个密码 STR_NETWORK_START_SERVER_LAN_INTERNET :局域网 / Internet STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Internet (advertise) STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{NUM} 客户端 STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}玩家数目: STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}选择可以参加的玩家上限(达不到此数量仍然可以开始游戏) STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} 公司 STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}公司数量: STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}限制服务器上可以创建的公司数量 STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} 观众 STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}旁观人数: STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}限制服务器上旁观者的数量 STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}语言选项: STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}其他玩家可以知道服务器的官方语言 STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}为您的联机游戏取名 # Network game languages ############ Leave those lines in this order!! STR_NETWORK_LANG_ANY :任意 STR_NETWORK_LANG_ENGLISH :英语 STR_NETWORK_LANG_GERMAN :德语 STR_NETWORK_LANG_FRENCH :法语 STR_NETWORK_LANG_BRAZILIAN :巴西语 STR_NETWORK_LANG_BULGARIAN :保加利亚语 STR_NETWORK_LANG_CHINESE :中文 STR_NETWORK_LANG_CZECH :捷克语 STR_NETWORK_LANG_DANISH :丹麦语 STR_NETWORK_LANG_DUTCH :荷兰语 STR_NETWORK_LANG_ESPERANTO :世界语 STR_NETWORK_LANG_FINNISH :芬兰语 STR_NETWORK_LANG_HUNGARIAN :匈牙利语 STR_NETWORK_LANG_ICELANDIC :冰岛语 STR_NETWORK_LANG_ITALIAN :意大利语 STR_NETWORK_LANG_JAPANESE :日语 STR_NETWORK_LANG_KOREAN :韩文 STR_NETWORK_LANG_LITHUANIAN :立陶宛语 STR_NETWORK_LANG_NORWEGIAN :挪威语 STR_NETWORK_LANG_POLISH :波兰语 STR_NETWORK_LANG_PORTUGUESE :葡萄牙语 STR_NETWORK_LANG_ROMANIAN :罗马尼亚语 STR_NETWORK_LANG_RUSSIAN :俄语 STR_NETWORK_LANG_SLOVAK :斯洛伐克语 STR_NETWORK_LANG_SLOVENIAN :斯洛文尼亚语 STR_NETWORK_LANG_SPANISH :西班牙语 STR_NETWORK_LANG_SWEDISH :瑞典语 STR_NETWORK_LANG_TURKISH :土耳其语 STR_NETWORK_LANG_UKRAINIAN :乌克兰语 STR_NETWORK_LANG_AFRIKAANS :南非荷兰语 STR_NETWORK_LANG_CROATIAN :克罗地亚语 STR_NETWORK_LANG_CATALAN :加泰罗尼亚语 STR_NETWORK_LANG_ESTONIAN :爱沙尼亚语 STR_NETWORK_LANG_GALICIAN :加利西亚语 STR_NETWORK_LANG_GREEK :希腊语 STR_NETWORK_LANG_LATVIAN :拉脱维亚语 ############ End of leave-in-this-order # Network game lobby STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}联机游戏大厅 STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}正在准备加入: {ORANGE}{STRING} STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}当前参与游戏的公司列表{}您可以加入其中一个公司{}或者在有空位的情况下重建一个公司 STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}公司信息 STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}公司信息: {WHITE}{STRING} STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}开业时间: {WHITE}{NUM} STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}公司市值: {WHITE}{CURRENCY_LONG} STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}流动资金: {WHITE}{CURRENCY_LONG} STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}去年收入: {WHITE}{CURRENCY_LONG} STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}表现评价: {WHITE}{NUM} STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}车辆船只: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE} STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}站台: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE} STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}玩家:{WHITE}{STRING} STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}新公司 STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}创建新公司 STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}旁观公司 STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}作为旁观者观看公司 STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}加入公司 STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}帮助管理公司 # Network connecting window STR_NETWORK_CONNECTING_CAPTION :{WHITE}正在连接…… ############ Leave those lines in this order!! STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) 正在连接…… STR_NETWORK_CONNECTING_2 :{BLACK}(2/6) 正在获取授权…… STR_NETWORK_CONNECTING_3 :{BLACK}(3/6) 等待…… STR_NETWORK_CONNECTING_4 :{BLACK}(4/6) 下载地图…… STR_NETWORK_CONNECTING_5 :{BLACK}(5/6) 处理数据…… STR_NETWORK_CONNECTING_6 :{BLACK}(6/6) 注册中…… STR_NETWORK_CONNECTING_SPECIAL_1 :{BLACK}获取游戏信息 STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}获取公司信息 ############ End of leave-in-this-order STR_NETWORK_CONNECTING_WAITING :{BLACK}您前面还有 {NUM} 个客户端 STR_NETWORK_CONNECTING_DOWNLOADING_1 :{BLACK}{BYTES} 已下载 STR_NETWORK_CONNECTING_DOWNLOADING_2 :{BLACK}{BYTES} / {BYTES} 已下载 STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}断开 STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}服务器需要密码: STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}公司需要密码: # Network company list added strings STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}客户端列表 STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}旁观 STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}新公司 # Network client list STR_NETWORK_CLIENTLIST_KICK :踢出 STR_NETWORK_CLIENTLIST_BAN :禁止 STR_NETWORK_CLIENTLIST_GIVE_MONEY :送钱 STR_NETWORK_CLIENTLIST_SPEAK_TO_ALL :向全体人广播 STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY :向本公司广播 STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT :私聊 STR_NETWORK_SERVER :服务器 STR_NETWORK_CLIENT :客户端 STR_NETWORK_SPECTATORS :旁观者 STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}请输入您想赠与的资金数 # Network set password STR_COMPANY_PASSWORD_CANCEL :{BLACK}不保存所输入的密码 STR_COMPANY_PASSWORD_OK :{BLACK}为公司设置新密码 STR_COMPANY_PASSWORD_CAPTION :{WHITE}公司密码 STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}默认公司密码 STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}将此公司密码作为新公司的默认密码 # Network company info join/password STR_COMPANY_VIEW_JOIN :{BLACK}加入 STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}加入该公司 STR_COMPANY_VIEW_PASSWORD :{BLACK}密码 STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}设置密码可以防止未经授权的用户随意加入。 STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}设置公司密码 # Network chat STR_NETWORK_CHAT_SEND :{BLACK}发送 STR_NETWORK_CHAT_COMPANY_CAPTION :[团队] : STR_NETWORK_CHAT_CLIENT_CAPTION :[私聊] {STRING}: STR_NETWORK_CHAT_ALL_CAPTION :[全体] : STR_NETWORK_CHAT_COMPANY :[团队] {STRING}: {WHITE}{STRING} STR_NETWORK_CHAT_TO_COMPANY :[团队]{STRING}: {WHITE}{STRING} STR_NETWORK_CHAT_CLIENT :[私聊] {STRING}: {WHITE}{STRING} STR_NETWORK_CHAT_TO_CLIENT :[私聊]{STRING}: {WHITE}{STRING} STR_NETWORK_CHAT_ALL :[全体] {STRING}: {WHITE}{STRING} STR_NETWORK_CHAT_OSKTITLE :{BLACK}请输入联机聊天内容 # Network messages STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}没有网络设备或者编译时未使用 ENABLE_NETWORK 参数 STR_NETWORK_ERROR_NOSERVER :{WHITE}未找到任何联机游戏 STR_NETWORK_ERROR_NOCONNECTION :{WHITE}服务器没有响应 STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}因为 NewGRF 不匹配而无法连接 STR_NETWORK_ERROR_DESYNC :{WHITE}联机游戏同步失败 STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}联机游戏被断开 STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE}无法读取存档 STR_NETWORK_ERROR_SERVER_START :{WHITE}无法启动服务器模式 STR_NETWORK_ERROR_CLIENT_START :{WHITE}无法连接 STR_NETWORK_ERROR_TIMEOUT :{WHITE}连接 #{NUM} 超时 STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}传输协议错误,连接断开 STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}此客户端版本与服务器端不匹配 STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}密码错误 STR_NETWORK_ERROR_SERVER_FULL :{WHITE}服务器已经满员 STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}您的IP已被该服务器封禁(ban) STR_NETWORK_ERROR_KICKED :{WHITE}您已被踢出服务器 STR_NETWORK_ERROR_CHEATER :{WHITE}此服务器不允许作弊 STR_NETWORK_ERROR_TOO_MANY_COMMANDS :{WHITE}您向服务器发送操作指令过于频繁 STR_NETWORK_ERROR_TIMEOUT_PASSWORD :{WHITE}输入密码超时 STR_NETWORK_ERROR_TIMEOUT_COMPUTER :{WHITE}您的计算机联网超时 STR_NETWORK_ERROR_TIMEOUT_MAP :{WHITE}您的计算机下载地图用时过长 STR_NETWORK_ERROR_TIMEOUT_JOIN :{WHITE}您的计算机加入服务器用时过长 ############ Leave those lines in this order!! STR_NETWORK_ERROR_CLIENT_GENERAL :一般错误 STR_NETWORK_ERROR_CLIENT_DESYNC :同步错误 STR_NETWORK_ERROR_CLIENT_SAVEGAME :不能读取地图 STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :连接丢失 STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :套接字错误 STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :NewGRF 不匹配 STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :没有授权 STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :收到异常数据包 STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :错误的版本 STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :已经有人用这个名字了 STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :错误的密码 STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :错误的公司ID于DoCommand STR_NETWORK_ERROR_CLIENT_KICKED :被服务器踢出 STR_NETWORK_ERROR_CLIENT_CHEATER :正在尝试作弊 STR_NETWORK_ERROR_CLIENT_SERVER_FULL :服务器满员 STR_NETWORK_ERROR_CLIENT_TOO_MANY_COMMANDS :操作指令过于频繁 STR_NETWORK_ERROR_CLIENT_TIMEOUT_PASSWORD :没有在规定时间内收到密码 STR_NETWORK_ERROR_CLIENT_TIMEOUT_COMPUTER :超时 STR_NETWORK_ERROR_CLIENT_TIMEOUT_MAP :下载地图用时过长 STR_NETWORK_ERROR_CLIENT_TIMEOUT_JOIN :处理地图用时过长 ############ End of leave-in-this-order STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION_CAPTION :{WHITE}失去链接 STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION :{WHITE}已经有 {NUM} 秒没有从服务器收到任何数据 # Network related errors STR_NETWORK_SERVER_MESSAGE :*** {1:STRING} ############ Leave those lines in this order!! STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED :游戏暂停 ({STRING}) STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_1 :游戏仍然暂停 ({STRING}) STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_2 :游戏仍然暂停 ({STRING}, {STRING}) STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_3 :游戏仍然暂停 ({STRING}, {STRING}, {STRING}) STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_4 :游戏暂停中 ({STRING}, {STRING}, {STRING}, {STRING}) STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED :游戏取消暂停 ({STRING}) STR_NETWORK_SERVER_MESSAGE_GAME_REASON_NOT_ENOUGH_PLAYERS :玩家数 STR_NETWORK_SERVER_MESSAGE_GAME_REASON_CONNECTING_CLIENTS :连接客户端 STR_NETWORK_SERVER_MESSAGE_GAME_REASON_MANUAL :手动 STR_NETWORK_SERVER_MESSAGE_GAME_REASON_GAME_SCRIPT :游戏脚本 ############ End of leave-in-this-order STR_NETWORK_MESSAGE_CLIENT_LEAVING :离开 STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} 已加入游戏 STR_NETWORK_MESSAGE_CLIENT_JOINED_ID :*** {STRING} 加入了游戏 (Client #{2:NUM}) STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} 已加入 #{2:NUM} 公司 STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} 已作为观众加入 STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} 成立了新公司 (#{2:NUM}) STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} 已离开游戏 ({2:STRING}) STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} 已更改姓名为 {STRING} STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} 送给您的公司 {2:CURRENCY_LONG} STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** 您送了 {2:CURRENCY_LONG} 给 {1:STRING} STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}服务器关闭了进程 STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}服务器正在重新启动。{}请等待…… # Content downloading window STR_CONTENT_TITLE :{WHITE}下载内容 STR_CONTENT_TYPE_CAPTION :{BLACK}类型 STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}扩展包类型 STR_CONTENT_NAME_CAPTION :{BLACK}名称 STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}内容名称 STR_CONTENT_MATRIX_TOOLTIP :{BLACK}单击一行以查看详情{}单击复选框选择下载 STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}全选 STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}选定所有扩展包 STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}选择升级 STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}更新所有已下载的扩展包 STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}取消全选 STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}取消全部选择 STR_CONTENT_FILTER_TITLE :{BLACK}标签/名称过滤器 STR_CONTENT_OPEN_URL :{BLACK}查看主页 STR_CONTENT_OPEN_URL_TOOLTIP :{BLACK}打开该扩展包主页 STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}下载 STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}下载选定的内容 STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER}总计下载大小: {WHITE}{BYTES} STR_CONTENT_DETAIL_TITLE :{SILVER}扩展包信息 STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}您尚未选择下载该扩展包 STR_CONTENT_DETAIL_SUBTITLE_SELECTED :{SILVER}您已选择需要下载的扩展包 STR_CONTENT_DETAIL_SUBTITLE_AUTOSELECTED :{SILVER}此依存组件已被选择下载。 STR_CONTENT_DETAIL_SUBTITLE_ALREADY_HERE :{SILVER}您已经下载过该扩展包 STR_CONTENT_DETAIL_SUBTITLE_DOES_NOT_EXIST :{SILVER}该扩展包无法识别,OpenTTD无法下载该扩展包 STR_CONTENT_DETAIL_UPDATE :{SILVER}该扩展包将会替换到当前使用的 {STRING} STR_CONTENT_DETAIL_NAME :{SILVER}名称: {WHITE}{STRING} STR_CONTENT_DETAIL_VERSION :{SILVER}版本: {WHITE}{STRING} STR_CONTENT_DETAIL_DESCRIPTION :{SILVER}描述: {WHITE}{STRING} STR_CONTENT_DETAIL_URL :{SILVER}链接: {WHITE}{STRING} STR_CONTENT_DETAIL_TYPE :{SILVER}类型: {WHITE}{STRING} STR_CONTENT_DETAIL_FILESIZE :{SILVER}大小: {WHITE}{BYTES} STR_CONTENT_DETAIL_SELECTED_BECAUSE_OF :{SILVER}按 {WHITE}{STRING} 选择 STR_CONTENT_DETAIL_DEPENDENCIES :{SILVER}依存: {WHITE}{STRING} STR_CONTENT_DETAIL_TAGS :{SILVER}标签: {WHITE}{STRING} STR_CONTENT_NO_ZLIB :{WHITE}OpenTTD 未装载 "zlib" 支持模块 ... STR_CONTENT_NO_ZLIB_SUB :{WHITE}... 无法下载zlib内容! # Order of these is important! STR_CONTENT_TYPE_BASE_GRAPHICS :基本GRF STR_CONTENT_TYPE_NEWGRF :NewGRF STR_CONTENT_TYPE_AI :AI STR_CONTENT_TYPE_AI_LIBRARY :AI 库 STR_CONTENT_TYPE_SCENARIO :场景 STR_CONTENT_TYPE_HEIGHTMAP :高度图 STR_CONTENT_TYPE_BASE_SOUNDS :基本音效 STR_CONTENT_TYPE_BASE_MUSIC :基本音乐 STR_CONTENT_TYPE_GAME_SCRIPT :游戏脚本 STR_CONTENT_TYPE_GS_LIBRARY :脚本库 # Content downloading progress window STR_CONTENT_DOWNLOAD_TITLE :{WHITE}下载中... STR_CONTENT_DOWNLOAD_INITIALISE :{WHITE}正在发送请求... STR_CONTENT_DOWNLOAD_FILE :{WHITE}正在下载 {STRING} ({NUM} / {NUM}) STR_CONTENT_DOWNLOAD_COMPLETE :{WHITE}下载完毕 STR_CONTENT_DOWNLOAD_PROGRESS_SIZE :{WHITE}已下载 {BYTES} / {BYTES} ({NUM} %) # Content downloading error messages STR_CONTENT_ERROR_COULD_NOT_CONNECT :{WHITE}无法链接到下载服务器... STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD :{WHITE}下载失败... STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_CONNECTION_LOST :{WHITE}... 链接丢失 STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE :{WHITE}... 文件无法写入 STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}无法解压该扩展包 STR_MISSING_GRAPHICS_SET_CAPTION :{WHITE}缺失图形组 STR_MISSING_GRAPHICS_SET_MESSAGE :{BLACK}OpenTTD 需要基础图形组用以绘制界面。您是否希望 OpenTTD 下载并安装以下图形组? STR_MISSING_GRAPHICS_YES_DOWNLOAD :{BLACK}是的,下载之 STR_MISSING_GRAPHICS_NO_QUIT :{BLACK}不,退出OpenTTD # Transparency settings window STR_TRANSPARENCY_CAPTION :{WHITE}透明选项 STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}调整标志是否为透明{}CTRL+点击 锁定 STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}调整树木是否为透明{}CTRL+点击 锁定 STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}调整建筑是否为透明{}CTRL+点击 锁定 STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}调整工业设施是否为透明{}CTRL+点击 锁定 STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}调整车站、码头及路点等是否为透明{}CTRL+点击 锁定 STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}调整桥梁是否为透明{}CTRL+点击 锁定 STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}调整灯塔及信号发射塔是否为透明{}CTRL+点击 锁定 STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}调整电气铁路电线是否为透明{}CTRL+点击 锁定 STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}调整装载进度显示是否为透明{}CTRL+点击 锁定 STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}选择设置为:不显示或透明 # Base for station construction window(s) STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}显示覆盖区域 STR_STATION_BUILD_COVERAGE_OFF :{BLACK}关闭 STR_STATION_BUILD_COVERAGE_ON :{BLACK}开启 STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP :{BLACK}不显示覆盖的区域 STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP :{BLACK}显示可以覆盖的区域 STR_STATION_BUILD_ACCEPTS_CARGO :{BLACK}接受:{GOLD}{CARGO_LIST} STR_STATION_BUILD_SUPPLIES_CARGO :{BLACK}供给: {GOLD}{CARGO_LIST} # Join station window STR_JOIN_STATION_CAPTION :{WHITE}合并车站 STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}建造分体车站 STR_JOIN_WAYPOINT_CAPTION :{WHITE}合并路点 STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT :{YELLOW}建造分体路点 # Rail construction toolbar STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :铁路建设 STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :电气化铁路建设 STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :单轨铁路建设 STR_RAIL_TOOLBAR_MAGLEV_CONSTRUCTION_CAPTION :磁悬浮铁路建设 STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}建设铁轨。按住 Ctrl 键切换建设/移除铁轨。按住 Shift 键显示预计费用。 STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}使用多向路轨工具铺设铁轨。按住 Ctrl 键切换建设/移除铁轨。按住 Shift 键显示预计费用。 STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}建设列车车库(可以购买或维护列车)按住 Shift 键显示预计费用。 STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}将铁路变为路点。按住 Ctrl 键允许合并路点。按住 Shift 键显示预计费用。 STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}建设火车站。按住 Ctrl 键允许合并站台。按住 Shift 键显示预计费用。 STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}设置铁路信号。按住 Ctrl 键可以切换悬臂式/光板式信号灯{}拖拽可以沿此分支建立信号灯。按住 Ctrl 键可以建立到下一个联结点。{}按住 Ctrl 键单击此按钮可以开关信号灯选择窗口{}按住 Shift 键显示预计费用 STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}建设铁路桥梁。按住 Shift 键显示预计费用。 STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}建设铁路隧道。按住 Shift 键显示预计费用。 STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}切换建设/拆除铁轨、信号灯、路点和车站。按住 Ctrl 键可在移除路点和车站时同时移除铁轨。 STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}转换/升级 铁路类型。按住 Shift 键显示预计费用。 STR_RAIL_NAME_RAILROAD :铁路 STR_RAIL_NAME_ELRAIL :电气化铁路 STR_RAIL_NAME_MONORAIL :单轨铁路 STR_RAIL_NAME_MAGLEV :磁悬浮铁路 # Rail depot construction window STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION :{WHITE}列车车库方向 STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}选择列车车库的方向 # Rail waypoint construction window STR_WAYPOINT_CAPTION :{WHITE}路点 STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}选择路点类型 # Rail station construction window STR_STATION_BUILD_RAIL_CAPTION :{WHITE}火车站选单 STR_STATION_BUILD_ORIENTATION :{BLACK}方向 STR_STATION_BUILD_RAILROAD_ORIENTATION_TOOLTIP :{BLACK}选择火车站的方向 STR_STATION_BUILD_NUMBER_OF_TRACKS :{BLACK}轨道数量 STR_STATION_BUILD_NUMBER_OF_TRACKS_TOOLTIP :{BLACK}选择车站月台的数量 STR_STATION_BUILD_PLATFORM_LENGTH :{BLACK}月台长度 STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP :{BLACK}选择车站月台的长度 STR_STATION_BUILD_DRAG_DROP :{BLACK}拖动模式 STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}使用拖动模式建设车站 STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}选择一个要显示车站类型 STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}选择要建造的车站类型 STR_STATION_CLASS_DFLT :默认车站 STR_STATION_CLASS_WAYP :路标 # Signal window STR_BUILD_SIGNAL_CAPTION :{WHITE}信号灯 STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}标准信号(悬臂){}信号灯是多列车铁路系统的必备设施 STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}入口信号(悬臂){}在下一轨道区间上{}当至少有一个出口信号是绿色时{}此信号亮绿灯 否则亮红灯 STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}出口信号(悬臂){}运作等同与普通信号{}但是对于触发入口及复合信号灯{}来说是必要的 STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}复合信号(悬臂){}复合信号灯可完全担当{}入口信号灯和出口信号灯的功能{}并可建立树状预警信号灯系统 STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}双向高级信号(悬臂){}高级信号允许列车在一个信号区间内{}预留一条到安全停止位的路径{}因此高级信号可以允许一列以上列车{}同时进入和通过一个信号区间 STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}单向高级信号(悬臂){}高级信号允许列车在一个信号区间内{}预留一条到安全停止位的路径{}因此高级信号可以允许一列以上列车{}同时进入和通过一个信号区间 STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}标准信号(电子){}信号灯是多列车铁路系统的必备设施 STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}入口信号(电子){}在下一轨道区间上{}当至少有一个出口信号是绿色时{}此信号亮绿灯 否则亮红灯 STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}出口信号(电子){}运作等同与普通信号{}但是对于触发入口及复合信号灯{}来说是必要的 STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}复合信号(电子){}复合信号灯可完全担当{}入口信号灯和出口信号灯的功能{}并可建立树状预警信号灯系统 STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}双向高级信号(电子){}高级信号允许列车在一个信号区间内{}预留一条到安全停止位的路径{}因此高级信号可以允许一列以上列车{}同时进入和通过一个信号区间 STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}单向高级信号(电子){}高级信号允许列车在一个信号区间内{}预留一条到安全停止位的路径{}因此高级信号可以允许一列以上列车{}同时进入和通过一个信号区间 STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}信号灯转换工具{}当此按钮按下时再选择信号灯种类{}就可以转换信号灯为选择的种类{}CTRL+点击{}可以把现有信号灯在电子和旗帜间转换 STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}拖拽布置信号灯的间隔距离 STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}减少拖拽布置信号灯的间隔距离 STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}增加拖拽布置信号灯的间隔距离 # Bridge selection window STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}选择铁路桥 STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}选择公路桥梁 STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}选择桥梁 - 点击选择喜欢的桥梁进行建设 STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY_LONG} STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY} STR_BRIDGE_NAME_SUSPENSION_STEEL :钢制悬索 STR_BRIDGE_NAME_GIRDER_STEEL :钢制桁桥 STR_BRIDGE_NAME_CANTILEVER_STEEL :钢制悬臂 STR_BRIDGE_NAME_SUSPENSION_CONCRETE :混凝土悬索 STR_BRIDGE_NAME_WOODEN :木制 STR_BRIDGE_NAME_CONCRETE :混凝土 STR_BRIDGE_NAME_TUBULAR_STEEL :钢制函梁 STR_BRIDGE_TUBULAR_SILICON :硅制函梁 # Road construction toolbar STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}道路建设 STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}电车建设 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION :{BLACK}建设道路。按住 Ctrl 键切换建设/移除道路。 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION :{BLACK}建造电车轨道。按住 Ctrl 键切换建设/移除电车轨道。 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD :{BLACK}使用多向道路工具建设道路。按住 Ctrl 键切换建设/移除道路。 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM :{BLACK}使用多向轨道工具建设电车轨道。按住 Ctrl 键切换建设/移除电车轨道。 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}建设汽车车库(可以购买或维护车辆) STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}建造电车车库(可以购买与维护车辆) STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}建设公共汽车站。按住 Ctrl 键允许合并站台 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}建设客运电车站。按住 Ctrl 键允许合并站台 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}建设汽车货场。按住 Ctrl 键允许合并站台 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION :{BLACK}建设货运电车站。按住 Ctrl 键允许合并站台 STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}选择是否建设单行道 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE :{BLACK}建设公路桥梁 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE :{BLACK}建设电车桥梁 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL :{BLACK}建设公路隧道 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}建设电车隧道 STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}建设/拆除 公路 STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}建设/拆除 电车轨道 # Road depot construction window STR_BUILD_DEPOT_ROAD_ORIENTATION_CAPTION :{WHITE}汽车车库的方向…… STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}选择汽车车库方向 STR_BUILD_DEPOT_TRAM_ORIENTATION_CAPTION :{WHITE}建设电车车库 STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}选择电车车库方向 # Road vehicle station construction window STR_STATION_BUILD_BUS_ORIENTATION :{WHITE}公共汽车站的方向 STR_STATION_BUILD_BUS_ORIENTATION_TOOLTIP :{BLACK}选择公共汽车站的方向 STR_STATION_BUILD_TRUCK_ORIENTATION :{WHITE}汽车货场的方向 STR_STATION_BUILD_TRUCK_ORIENTATION_TOOLTIP :{BLACK}选择汽车货场的方向 STR_STATION_BUILD_PASSENGER_TRAM_ORIENTATION :{WHITE}客运电车方向 STR_STATION_BUILD_PASSENGER_TRAM_ORIENTATION_TOOLTIP :{BLACK}选择客运电车车站方向 STR_STATION_BUILD_CARGO_TRAM_ORIENTATION :{WHITE}货运电车方向 STR_STATION_BUILD_CARGO_TRAM_ORIENTATION_TOOLTIP :{BLACK}选择货运电车车站方向 # Waterways toolbar (last two for SE only) STR_WATERWAYS_TOOLBAR_CAPTION :{WHITE}码头建设 STR_WATERWAYS_TOOLBAR_CAPTION_SE :{WHITE}水运 STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}修建运河 STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}建设船闸,按住 Shift 键操作可以显示所需资金 STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}建造船坞(可以购买或保养船只),按住 Shift 键操作可以显示所需资金 STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}建造码头。按住 Ctrl 键允许合并站台,按住 Shift 键操作可以显示所需资金 STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}放置一个浮标,该浮标可以用作路点,按住 Shift 键操作可以显示所需资金 STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}建设水渠,按住 Shift 键操作可以显示所需资金 STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}修建运河{}当地形处于海平面时{}按住 Ctrl键 可以定义水域 STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}放置河流 # Ship depot construction window STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}船坞方向…… STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP :{BLACK}选择船坞的方向 # Dock construction window STR_STATION_BUILD_DOCK_CAPTION :{WHITE}码头 # Airport toolbar STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}机场 STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}新建机场。按住 Ctrl 键允许合并站台,按住 Shift 键操作可以显示所需资金 # Airport construction window STR_STATION_BUILD_AIRPORT_CAPTION :{WHITE}飞机场选单 STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}选择机场的大小和类型 STR_STATION_BUILD_AIRPORT_CLASS_LABEL :{BLACK}机场等级 STR_STATION_BUILD_AIRPORT_LAYOUT_NAME :{BLACK}配置 {NUM} STR_AIRPORT_SMALL :小型机场 STR_AIRPORT_CITY :城市机场 STR_AIRPORT_METRO :国内机场 STR_AIRPORT_INTERNATIONAL :国际机场 STR_AIRPORT_COMMUTER :通勤机场 STR_AIRPORT_INTERCONTINENTAL :全球机场 STR_AIRPORT_HELIPORT :直升机停机楼 STR_AIRPORT_HELIDEPOT :直升机专用机场 STR_AIRPORT_HELISTATION :直升机小型机场 STR_AIRPORT_CLASS_SMALL :小型机场 STR_AIRPORT_CLASS_LARGE :大型机场 STR_AIRPORT_CLASS_HUB :空运枢纽 STR_AIRPORT_CLASS_HELIPORTS :直升机机场 STR_STATION_BUILD_NOISE :{BLACK}产生的噪音: {GOLD}{COMMA} # Landscaping toolbar STR_LANDSCAPING_TOOLBAR :{WHITE}景观美化 STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}降低地块的一角 STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}升高地块的一角 STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}拉平地面 STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}购买土地以备将来使用,按住 Shift 键操作可以显示所需资金 # Object construction window STR_OBJECT_BUILD_CAPTION :{WHITE}物体选单 STR_OBJECT_BUILD_TOOLTIP :{BLACK}选择建设项目. 按住SHIFT键建设可以显示建设费用 STR_OBJECT_BUILD_CLASS_TOOLTIP :{BLACK}选择要建造的物件类型 STR_OBJECT_BUILD_PREVIEW_TOOLTIP :{BLACK}物件预览 STR_OBJECT_BUILD_SIZE :{BLACK}大小: {GOLD}{NUM} x {NUM} 瓦 STR_OBJECT_CLASS_LTHS :灯塔 STR_OBJECT_CLASS_TRNS :发射机 # Tree planting window (last two for SE only) STR_PLANT_TREE_CAPTION :{WHITE}树木 STR_PLANT_TREE_TOOLTIP :{BLACK}选择要种植的树木类型。如果格子内已经有树木,将种植随机类型的树木 STR_TREES_RANDOM_TYPE :{BLACK}随机类型的树木 STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}种植随机类型的树木,按住 Shift 键可以显示所需资金 STR_TREES_RANDOM_TREES_BUTTON :{BLACK}随机树木 STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}随机地种植一些树木 # Land generation window (SE) STR_TERRAFORM_TOOLBAR_LAND_GENERATION_CAPTION :{WHITE}生成土地 STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}在地图上设置岩石区域 STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}划出沙漠区域.{}按住 Ctrl键 可以移除沙漠区域 STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA :{BLACK}增加要升高/降低的土地面积 STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}减少要升高/降低的土地面积 STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}随机生成土地 STR_TERRAFORM_SE_NEW_WORLD :{BLACK}创建新的场景 STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}重置景观 STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}清除地图上所有由玩家拥有的财产 STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}重置景观 STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}你确定要清除所有由玩家拥有的财产吗? # Town generation window (SE) STR_FOUND_TOWN_CAPTION :{WHITE}生成城镇 STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}新建城镇 STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}在指定位置建设新的城镇,按住 Shift 键单击可以显示所需资金 STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}随机城镇 STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}随机新增一个城镇 STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}大量随机城镇 STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}在地图上随机创建大量城镇 STR_FOUND_TOWN_NAME_TITLE :{YELLOW}城镇名称: STR_FOUND_TOWN_NAME_EDITOR_TITLE :{BLACK}输入城镇名称 STR_FOUND_TOWN_NAME_EDITOR_HELP :{BLACK}点击这里输入城镇名称 STR_FOUND_TOWN_NAME_RANDOM_BUTTON :{BLACK}随机名称 STR_FOUND_TOWN_NAME_RANDOM_TOOLTIP :{BLACK}重新随机生成城镇名称 STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}城镇规模: STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}小 STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}中 STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}大 STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}随机 STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}选择城镇规模 STR_FOUND_TOWN_CITY :{BLACK}城市 STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}城市增长速度高于一般城镇{}它们建立时规模更大 STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}城镇道路布局: STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}为此城镇选择使用的道路布局 STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}原版 STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}改良 STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 网格 STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 网格 STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}随机 # Fund new industry window STR_FUND_INDUSTRY_CAPTION :{WHITE}建设新的工业设施 STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}请选择工业设施 STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :大量随机工业 STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}在地图上创建大量随机的工业设施 STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}费用:{YELLOW}{CURRENCY_LONG} STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}勘探 STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}建设 STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}建设 # Industry cargoes window STR_INDUSTRY_CARGOES_INDUSTRY_CAPTION :{WHITE}{STRING} 的产业链 STR_INDUSTRY_CARGOES_CARGO_CAPTION :{WHITE}{STRING} 的产业链 STR_INDUSTRY_CARGOES_PRODUCERS :{WHITE}供应商 STR_INDUSTRY_CARGOES_CUSTOMERS :{WHITE}采购商 STR_INDUSTRY_CARGOES_HOUSES :{WHITE}房屋 STR_INDUSTRY_CARGOES_INDUSTRY_TOOLTIP :{BLACK}点該工业可显示其上下游工业 STR_INDUSTRY_CARGOES_CARGO_TOOLTIP :{BLACK}{STRING}{}点该货物可显示其上下游工业 STR_INDUSTRY_DISPLAY_CHAIN :{BLACK}显示产业链 STR_INDUSTRY_DISPLAY_CHAIN_TOOLTIP :{BLACK}显示货物的上下游工业 STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP :{BLACK}在缩略地图显示 STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP_TOOLTIP :{BLACK}将该产业链的工业显示在缩略地图中 STR_INDUSTRY_CARGOES_SELECT_CARGO :{BLACK}选择货物 STR_INDUSTRY_CARGOES_SELECT_CARGO_TOOLTIP :{BLACK}选择需要显示的货物 STR_INDUSTRY_CARGOES_SELECT_INDUSTRY :{BLACK}选择工业 STR_INDUSTRY_CARGOES_SELECT_INDUSTRY_TOOLTIP :{BLACK}选择需要显示的工业 # Land area window STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}地块信息 STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}清除费用:{LTBLUE}N/A 不能清除 STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}清除费用:{RED}{CURRENCY_LONG} STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}清除收入: {LTBLUE}{CURRENCY_LONG} STR_LAND_AREA_INFORMATION_OWNER_N_A :无 STR_LAND_AREA_INFORMATION_OWNER :{BLACK}产权所属:{LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}道路所属:{LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_TRAM_OWNER :{BLACK}有轨电车道路所属:{LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}铁路归属:{LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}地方政府:{LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :没有 STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}坐标: {LTBLUE}{NUM} × {NUM} × {NUM} ({STRING}) STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}建造时间:{LTBLUE}{DATE_LONG} STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}车站分类: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}车站类型: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_AIRPORT_CLASS :{BLACK}飞机场分类: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_AIRPORT_NAME :{BLACK}飞机场名字: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}机场区域名称: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}接受货物:{LTBLUE} STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING}) STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}轨道限速: {LTBLUE}{VELOCITY} # Description of land area of different tiles STR_LAI_CLEAR_DESCRIPTION_ROCKS :岩石 STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :荒地 STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :土地 STR_LAI_CLEAR_DESCRIPTION_GRASS :草地 STR_LAI_CLEAR_DESCRIPTION_FIELDS :田地 STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :雪地 STR_LAI_CLEAR_DESCRIPTION_DESERT :沙漠 STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} 轨道 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :有信号灯的{STRING}铁轨 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} 预信号灯轨道 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} 出口信号灯轨道 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} 复合信号灯轨道 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} 普通信号灯轨道 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} 单向信号灯轨道 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} 具有入口信号灯的铁轨 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} 具有出口信号灯的铁轨 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} 具有组合信号灯的铁轨 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} 具有高级信号灯的铁轨 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} 具有高级单向信号灯的铁轨 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} 同时有入口灯和出口灯的铁轨 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} 同时有入口灯和组合灯的铁轨 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} 同时有入口灯和高级灯的铁轨 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} 同时有入口灯和单向高级灯的铁轨 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} 同时有出口灯和组合灯的铁轨 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} 同时有出口灯和高级灯的铁轨 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} 同时有出口灯和单向高级灯的铁轨 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} 同时有组合灯和高级灯的铁轨 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} 同时有组合灯和高级单向灯的铁轨 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} 同时有高级灯和单向高级灯的铁轨 STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} 列车车库 STR_LAI_ROAD_DESCRIPTION_ROAD :公路 STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :带路灯的公路 STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :林荫公路 STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :汽车车库 STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :公路铁路平交路口 STR_LAI_ROAD_DESCRIPTION_TRAMWAY :电车 # Houses come directly from their building names STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (建设中) STR_LAI_TREE_NAME_TREES :树木 STR_LAI_TREE_NAME_RAINFOREST :雨林 STR_LAI_TREE_NAME_CACTUS_PLANTS :仙人掌 STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :火车站 STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :机库 STR_LAI_STATION_DESCRIPTION_AIRPORT :机场 STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :汽车货场 STR_LAI_STATION_DESCRIPTION_BUS_STATION :公共汽车站 STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :码头 STR_LAI_STATION_DESCRIPTION_BUOY :浮标 STR_LAI_STATION_DESCRIPTION_WAYPOINT :路点 STR_LAI_WATER_DESCRIPTION_WATER :水 STR_LAI_WATER_DESCRIPTION_CANAL :运河 STR_LAI_WATER_DESCRIPTION_LOCK :船闸 STR_LAI_WATER_DESCRIPTION_RIVER :河 STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :海岸线或河岸 STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :船坞 # Industries come directly from their industry names STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :铁路隧道 STR_LAI_TUNNEL_DESCRIPTION_ROAD :公路隧道 STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :钢制悬索铁路桥 STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEEL :钢制铁路桁桥 STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :钢制悬臂铁路桥 STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :钢筋混凝土悬索铁路桥 STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :木制铁路桥 STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :混凝土铁路桥 STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :函梁铁路桥 STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :钢制悬索公路桥 STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :钢制公路桁桥 STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :钢制悬臂公路桥 STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :钢筋混凝土悬索公路桥 STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :木制公路桥 STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :混凝土公路桥 STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :函梁公路桥 STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :水渠 STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :转播塔 STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :灯塔 STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :公司总部 STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :公司属地 # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}关于 OpenTTD STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}原始版权由 {COPYRIGHT} 1995 Chris Sawyer 所有,保留一切权力。 STR_ABOUT_VERSION :{BLACK}OpenTTD 版本 {REV} STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2013 OpenTTD 团队 # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}保存游戏 STR_SAVELOAD_LOAD_CAPTION :{WHITE}读取存档 STR_SAVELOAD_SAVE_SCENARIO :{WHITE}保存场景 STR_SAVELOAD_LOAD_SCENARIO :{WHITE}读取场景 STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}读取地形图 STR_SAVELOAD_SAVE_HEIGHTMAP :{WHITE}保存高度图 STR_SAVELOAD_HOME_BUTTON :{BLACK}点击这里返回默认的游戏存档目录 STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} 可用 STR_SAVELOAD_LIST_TOOLTIP :{BLACK}驱动器、目录和游戏存档列表 STR_SAVELOAD_EDITBOX_TOOLTIP :{BLACK}保存当前游戏用的存档名字 STR_SAVELOAD_DELETE_BUTTON :{BLACK}删除 STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}删除选定的游戏存档 STR_SAVELOAD_SAVE_BUTTON :{BLACK}保存 STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}以选定的名字保存当前游戏 STR_SAVELOAD_LOAD_BUTTON :{BLACK}载入 STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}载入所选 STR_SAVELOAD_DETAIL_CAPTION :{BLACK}游戏详情 STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}无可用信息 STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING} STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}NewGRF: {WHITE}{STRING} STR_SAVELOAD_OSKTITLE :{BLACK}为存档命名 # World generation STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}地图生成器 STR_MAPGEN_MAPSIZE :{BLACK}地图规模: STR_MAPGEN_BY :{BLACK}* STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}城镇数量: STR_MAPGEN_DATE :{BLACK}日期: STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}工业数量: STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}雪线高度: STR_MAPGEN_SNOW_LINE_UP :{BLACK}提高雪线高度 STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}降低雪线高度 STR_MAPGEN_RANDOM_SEED :{BLACK}随机种子: STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}点志这里可以输入一个随机种子 STR_MAPGEN_RANDOM :{BLACK}随机种子 STR_MAPGEN_RANDOM_HELP :{BLACK}改变生成地形所用的随机种子 STR_MAPGEN_LAND_GENERATOR :{BLACK}生成地形: STR_MAPGEN_TREE_PLACER :{BLACK}生成树木: STR_MAPGEN_TERRAIN_TYPE :{BLACK}地形特点: STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}海洋面积: STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}河流数量: STR_MAPGEN_SMOOTHNESS :{BLACK}平滑度: STR_MAPGEN_VARIETY :{BLACK}多样的分发: STR_MAPGEN_GENERATE :{WHITE}生成 # Strings for map borders at game generation STR_MAPGEN_BORDER_TYPE :{BLACK}地图边缘: STR_MAPGEN_NORTHWEST :{BLACK}西北 STR_MAPGEN_NORTHEAST :{BLACK}东北 STR_MAPGEN_SOUTHEAST :{BLACK}东南 STR_MAPGEN_SOUTHWEST :{BLACK}西南 STR_MAPGEN_BORDER_FREEFORM :{BLACK}自由形式 STR_MAPGEN_BORDER_WATER :{BLACK}水面 STR_MAPGEN_BORDER_RANDOM :{BLACK}随机 STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}随机 STR_MAPGEN_BORDER_MANUAL :{BLACK}手动 STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}高度图旋转: STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}高度图名称: STR_MAPGEN_HEIGHTMAP_SIZE_LABEL :{BLACK}地图尺寸: STR_MAPGEN_HEIGHTMAP_SIZE :{ORANGE}{NUM} × {NUM} STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}请输入随机种子 STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}改变雪线高度 STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}改变游戏开始的日期 # SE Map generation STR_SE_MAPGEN_CAPTION :{WHITE}场景类型: STR_SE_MAPGEN_FLAT_WORLD :{WHITE}平坦水面 STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}生成平坦水面 STR_SE_MAPGEN_RANDOM_LAND :{WHITE}随机地面 STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}地面高度: STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}提升地面高度 STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}降低地面高度 STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}改变地面的高度 # Map generation progress STR_GENERATION_WORLD :{WHITE}正在生成地图…… STR_GENERATION_ABORT :{BLACK}放弃 STR_GENERATION_ABORT_CAPTION :{WHITE}放弃生成地图 STR_GENERATION_ABORT_MESSAGE :{YELLOW}确定要放弃正在生成的地图吗? STR_GENERATION_PROGRESS :{WHITE}已完成 {NUM}% STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}地图生成 STR_GENERATION_RIVER_GENERATION :{BLACK}生成河流 STR_GENERATION_TREE_GENERATION :{BLACK}生成树木 STR_GENERATION_OBJECT_GENERATION :{BLACK}生成固定设施 STR_GENERATION_CLEARING_TILES :{BLACK}生成岩石地貌 STR_GENERATION_SETTINGUP_GAME :{BLACK}设置游戏 STR_GENERATION_PREPARING_TILELOOP :{BLACK}地貌细节生成 STR_GENERATION_PREPARING_SCRIPT :{BLACK}当前脚本 STR_GENERATION_PREPARING_GAME :{BLACK}准备游戏 # NewGRF settings STR_NEWGRF_SETTINGS_CAPTION :{WHITE}NewGRF 设置 STR_NEWGRF_SETTINGS_INFO_TITLE :{WHITE}NewGRF 详细信息 STR_NEWGRF_SETTINGS_ACTIVE_LIST :{WHITE}激活 NewGRF STR_NEWGRF_SETTINGS_INACTIVE_LIST :{WHITE}停用 NewGRF STR_NEWGRF_SETTINGS_SELECT_PRESET :{ORANGE}选择预设 STR_NEWGRF_FILTER_TITLE :{ORANGE}过滤器字符串: STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}装载选定的预定义 STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}保存预定义 STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}将当前组保存为预定义 STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}为预定义组起名 STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}删除预定义组 STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}删掉当前预定义组 STR_NEWGRF_SETTINGS_ADD :{BLACK}增加 STR_NEWGRF_SETTINGS_ADD_FILE_TOOLTIP :{BLACK}将选定的 NewGRF 文件添加到你的配置中 STR_NEWGRF_SETTINGS_RESCAN_FILES :{BLACK}重新检索文件 STR_NEWGRF_SETTINGS_RESCAN_FILES_TOOLTIP :{BLACK}刷新可用的 NewGRF 文件列表 STR_NEWGRF_SETTINGS_REMOVE :{BLACK}删除 STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}从列表中删除一个 NewGRF 文件 STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}上移 STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}将选定的 NewGRF 文件向上移动 STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}下移 STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}将选定的 NewGRF 文件向下移动 STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}已经安装的 NewGRF 文件列表{}点击可以改变参数 STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}设置参数 STR_NEWGRF_SETTINGS_SHOW_PARAMETERS :{BLACK}显示参数 STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}切换调色板 STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}切换选定GRF的调色.{}本功能用于游戏使用时GRF呈粉色 STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}应用 STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}在线查找缺失的扩展包 STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}看看您需要的扩展包是否能在线找到 STR_NEWGRF_SETTINGS_FILENAME :{BLACK}文件名:{SILVER}{STRING} STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID:{SILVER}{STRING} STR_NEWGRF_SETTINGS_VERSION :{BLACK}版本: {SILVER}{NUM} STR_NEWGRF_SETTINGS_MIN_VERSION :{BLACK}最低兼容版本: {SILVER}{NUM} STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5 码:{SILVER}{STRING} STR_NEWGRF_SETTINGS_PALETTE :{BLACK}调色板: {SILVER}{STRING} STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}参数:{SILVER}{STRING} STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}没有可用的信息 STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}没有找到对应的文件 STR_NEWGRF_SETTINGS_DISABLED :{RED}禁用 STR_NEWGRF_SETTINGS_INCOMPATIBLE :{RED}与此版本OpenTTD不兼容 # NewGRF parameters window STR_NEWGRF_PARAMETERS_CAPTION :{WHITE}调整 NewGRF 参数 STR_NEWGRF_PARAMETERS_CLOSE :{BLACK}关闭 STR_NEWGRF_PARAMETERS_RESET :{BLACK}重置 STR_NEWGRF_PARAMETERS_RESET_TOOLTIP :{BLACK}全部参数恢复默认 STR_NEWGRF_PARAMETERS_DEFAULT_NAME :参数 {NUM} STR_NEWGRF_PARAMETERS_SETTING :{STRING}: {ORANGE}{STRING} STR_NEWGRF_PARAMETERS_NUM_PARAM :{LTBLUE}参数数目: {ORANGE}{NUM} # NewGRF inspect window STR_NEWGRF_INSPECT_CAPTION :{WHITE}检查 - {STRING} STR_NEWGRF_INSPECT_PARENT_BUTTON :{BLACK}Parent STR_NEWGRF_INSPECT_PARENT_TOOLTIP :{BLACK}检查该对象的 Parent scope STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT :{STRING} at {HEX} STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_OBJECT :物件 STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_RAIL_TYPE :铁路类型 STR_NEWGRF_INSPECT_QUERY_CAPTION :{WHITE}NewGRF variable 60+x 参数 (十六进制) # Sprite aligner window STR_SPRITE_ALIGNER_CAPTION :{WHITE}定位 sprite {COMMA} ({STRING}) STR_SPRITE_ALIGNER_NEXT_BUTTON :{BLACK}下一个 sprite STR_SPRITE_ALIGNER_NEXT_TOOLTIP :{BLACK}继续处理下个正常的 sprite,略过任何伪 (pseudo)/重新着色/文字 sprite 及结尾的换行标记。 STR_SPRITE_ALIGNER_GOTO_BUTTON :{BLACK}前往 sprite STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}前往选定的sprite。若其不正常,则继续前进到下个sprite。 STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}上一个 sprite STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}继续处理上一个正常的 sprite,略过任何伪 (pseudo)/重新着色/文字 sprite 及开头的换行标记。 STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}显示目前选取的 sprite。当 sprite 正在描绘时会忽略其定位。 STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}移动 sprite 到指定的 X 与 Y 座标位移 STR_SPRITE_ALIGNER_OFFSETS :{BLACK}X 座标位移: {NUM}, Y 座标位移: {NUM} STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}选择 sprite STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}请从屏幕画面中任意选取一个 sprite STR_SPRITE_ALIGNER_GOTO_CAPTION :{WHITE}前往sprite # NewGRF (self) generated warnings/errors STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING} STR_NEWGRF_ERROR_MSG_WARNING :{RED}警告:{SILVER}{STRING} STR_NEWGRF_ERROR_MSG_ERROR :{RED}错误:{SILVER}{STRING} STR_NEWGRF_ERROR_MSG_FATAL :{RED}严重错误:{SILVER}{STRING} STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}发生了一个致命的NewGRF错误: {}{STRING} STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} 不能与 OpenTTD 报告的 TTDPatch 版本兼容。 STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} 是为 {STRING} 版 TTD 开发的。 STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} 应当与 {STRING} 配合 STR_NEWGRF_ERROR_INVALID_PARAMETER :{1:STRING} 参数错误:参数 {STRING} ({NUM}) STR_NEWGRF_ERROR_LOAD_BEFORE :{1:STRING} 必须在 {STRING} 前加载。 STR_NEWGRF_ERROR_LOAD_AFTER :{1:STRING} 必须在 {STRING} 后加载。 STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} 需要OpenTTD V {STRING} 或更高版本 STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :GRF 被设计为可平移 STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :加载的NewGRF太多 STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :使用 {1:STRING} 为静态 NewGRF 与 {STRING} 可能造成同步错误 STR_NEWGRF_ERROR_UNEXPECTED_SPRITE :异常sprite (sprite {3:NUM}) STR_NEWGRF_ERROR_UNKNOWN_PROPERTY :未知的Action 0 属性 {4:HEX} (sprite {3:NUM}) STR_NEWGRF_ERROR_INVALID_ID :尝试使用非法ID (sprite {3:NUM}) STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} 含有损坏的图形元素{}所有损坏的图形元素{}将显示为红色的问号(?) STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :具有多个Action 8 (sprite {3:NUM}) STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}当前基础图组缺失参数.{}请进行修正 STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}当前使用的基础图形包参数有误。{}请更新基础图形包。{}如果你正在使用 {YELLOW}OPENTTD的开发测试版{WHITE},你需要 {YELLOW}相应配套的基础图形包。{WHITE} STR_NEWGRF_ERROR_GRM_FAILED :GRF源文件不可访问 (sprite {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} 被 {STRING} 禁用 STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :错误/未知的sprite输出格式 (sprite {3:NUM}) # NewGRF related 'general' warnings STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}注意! STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}此操作将要改变一个进行中的游戏,{}操作可能导致游戏崩溃,{}确定继续? STR_NEWGRF_DUPLICATE_GRFID :{WHITE}不能添加文件:重复的 GRF ID STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}未找到匹配的文件 (已载入兼容的 GRF) STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}已为缺失的文件载入兼容的 GRF STR_NEWGRF_DISABLED_WARNING :{WHITE}缺失的 GRF 文件已经被禁用 STR_NEWGRF_UNPAUSE_WARNING_TITLE :{YELLOW}无法找到GRF文件 STR_NEWGRF_UNPAUSE_WARNING :{WHITE}取消暂停可能造成错误. 请不要把接下来可能发生的错误当做Bug.{}继续么? # NewGRF status STR_NEWGRF_LIST_NONE :空 STR_NEWGRF_LIST_ALL_FOUND :目前所有文件 STR_NEWGRF_LIST_COMPATIBLE :{YELLOW}找到兼容文件 STR_NEWGRF_LIST_MISSING :{RED}缺失文件 # NewGRF 'it's broken' warnings STR_NEWGRF_BROKEN :{WHITE}NewGRF '{0:STRING}'的行为可能造成同步错误或是崩溃。 STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}{1:ENGINE}机车车厢的状态没在车库内发生变动 STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}当车辆不在车库中时,这将改变 '{1:ENGINE}' 的车辆长度. STR_BROKEN_VEHICLE_LENGTH :{WHITE}列车 '{VEHICLE}' 属于 '{COMPANY}' 使长度无效化了. 这可能是NewGRF导致的. 有可能会发生崩溃或同步错误. STR_NEWGRF_BUGGY :{WHITE}NewGRF '{STRING}' 的信息不正确 STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}购买'{1:ENGINE}' 后,将造成货物/运费的参数与购买列表不符,这将有可能造成自动更新/购买不成功。 STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' 产生了一个死循环 STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}回调函数 {1:HEX} 返回了一个未知/错误的结果 {2:HEX} # 'User removed essential NewGRFs'-placeholders for stuff without specs STR_NEWGRF_INVALID_CARGO : STR_NEWGRF_INVALID_CARGO_ABBREV :?? STR_NEWGRF_INVALID_CARGO_QUANTITY :{COMMA} of STR_NEWGRF_INVALID_ENGINE : STR_NEWGRF_INVALID_INDUSTRYTYPE : # NewGRF scanning window STR_NEWGRF_SCAN_CAPTION :{WHITE}正在扫描 NewGRF STR_NEWGRF_SCAN_MESSAGE :{BLACK}正在扫描 NewGRF。 这可能需要一些时间,取决于其数量... STR_NEWGRF_SCAN_STATUS :{BLACK}已扫描{NUM}个 NewGRF,预计 NewGRF总数为 {NUM} STR_NEWGRF_SCAN_ARCHIVES :正在扫描压缩包 # Sign list window STR_SIGN_LIST_CAPTION :{WHITE}标志列表 - {COMMA} 个标志 STR_SIGN_LIST_MATCH_CASE :{BLACK}符合大小写 STR_SIGN_LIST_MATCH_CASE_TOOLTIP :{BLACK}显示大小写符合过滤字符串的标志列表 # Sign window STR_EDIT_SIGN_CAPTION :{WHITE}标记标志文字 STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}前往下个标记 STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}前往上个标记 STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}为标记起名 # Town directory window STR_TOWN_DIRECTORY_CAPTION :{WHITE}城镇 STR_TOWN_DIRECTORY_NONE :{ORANGE}- 没有 - STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA}) STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK} 城镇名称 点击名称可以将屏幕中心{}移动到城镇所在的位置. 单击的同时按住Ctrl会在新视点中显示城镇位置 STR_TOWN_POPULATION :{BLACK}所有城镇人口总数:{COMMA} # Town view window STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN} STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (都市) STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}人口:{ORANGE}{COMMA}{BLACK} 房屋:{ORANGE}{COMMA} STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}上月旅客数量:{ORANGE}{COMMA}{BLACK} 最大值:{ORANGE}{COMMA} STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}上月邮包数量:{ORANGE}{COMMA}{BLACK} 最大值:{ORANGE}{COMMA} STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}城镇发展所必需的货物: STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_GENERAL :{RED} 需要: {ORANGE}{STRING} STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING}{BLACK} 冬季的需求 STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED_GENERAL :{ORANGE}{STRING}已运输 {GREEN} STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{ORANGE}已运输:{CARGO_TINY} /{RED}总需求: {CARGO_LONG} STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{GREEN} (已运输) STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}城镇每 {ORANGE}{COMMA}{BLACK} 天成长一次 STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}城镇每 {ORANGE}{COMMA}{BLACK} 天成长一次(加速中) STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK} 城镇发展正在 {RED}停滞 {BLACK}! STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}当前城镇噪音: {ORANGE}{COMMA}{BLACK} 最大: {ORANGE}{COMMA} STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}将屏幕中心移动到城镇所在的位置. 单击的同时按住Ctrl会在新视点中显示城镇位置 STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON :{BLACK}地方政府 STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP :{BLACK}显示地方政府的信息 STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}城镇改名 STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}扩大规模 STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}增加城镇人口和面积 STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}删除 STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}完全删除这座城镇 STR_TOWN_VIEW_RENAME_TOWN_BUTTON :重命名城镇 # Town local authority window STR_LOCAL_AUTHORITY_CAPTION :{WHITE}{TOWN} 地方政府 STR_LOCAL_AUTHORITY_COMPANY_RATINGS :{BLACK}对运输公司评价: STR_LOCAL_AUTHORITY_COMPANY_RATING :{YELLOW}{COMPANY} {COMPANY_NUM}: {ORANGE}{STRING} STR_LOCAL_AUTHORITY_ACTIONS_TITLE :{BLACK}可执行的操作: STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP :{BLACK}在本市可以执行的操作{}点击查看详细信息 STR_LOCAL_AUTHORITY_DO_IT_BUTTON :{BLACK}执行 STR_LOCAL_AUTHORITY_DO_IT_TOOLTIP :{BLACK}执行上面选定的项目 STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN :小型广告宣传 STR_LOCAL_AUTHORITY_ACTION_MEDIUM_ADVERTISING_CAMPAIGN :中型广告宣传 STR_LOCAL_AUTHORITY_ACTION_LARGE_ADVERTISING_CAMPAIGN :大型广告宣传 STR_LOCAL_AUTHORITY_ACTION_ROAD_RECONSTRUCTION :资助市政道路整修 STR_LOCAL_AUTHORITY_ACTION_STATUE_OF_COMPANY :为公司设立雕像 STR_LOCAL_AUTHORITY_ACTION_NEW_BUILDINGS :资助新房屋建设 STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT :购买运输专营权 STR_LOCAL_AUTHORITY_ACTION_BRIBE :贿赂地方政府 STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}进行小型的广告宣传,以吸引更多的旅客和货物选择贵公司的服务.{}费用:{CURRENCY_LONG} STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW}进行中型的广告宣传,以吸引更多的旅客和货物选择贵公司的服务.{}费用:{CURRENCY_LONG} STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}进行大型的广告宣传,以吸引更多的旅客和货物选择贵公司的服务.{}费用:{CURRENCY_LONG} STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}资助市政道路进行重建,将造成市内交通阻断 6 个月。{}费用:{CURRENCY_LONG} STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}以公司的名义设立一尊塑像。{}费用:{CURRENCY_LONG} STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}资助市内建设新的商业设施。{}费用:{CURRENCY_LONG} STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}购买该市一年的运输专营权, 其间该市的乘客及货物只允许选用贵公司的运输服务。{}费用:{CURRENCY_LONG} STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}贿赂地方政府以提高评价,但有被发现后严厉惩罚的风险。{}费用:{CURRENCY_LONG} # Goal window STR_GOALS_CAPTION :{WHITE}目标 STR_GOALS_GLOBAL_TITLE :{BLACK}全球目标: STR_GOALS_TEXT :{ORANGE}{STRING} STR_GOALS_NONE :{ORANGE}- 无目标 - STR_GOALS_COMPANY_TITLE :{BLACK}公司目标: STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}点击使得视图移动到该工业/城镇/地块. Ctrl+左键 在该处创建一个视点. # Goal question window STR_GOAL_QUESTION_CAPTION_QUESTION :帮助索引 STR_GOAL_QUESTION_CAPTION_INFORMATION :信息 STR_GOAL_QUESTION_CAPTION_WARNING :警告 STR_GOAL_QUESTION_CAPTION_ERROR :错误 ### Start of Goal Question button list STR_GOAL_QUESTION_BUTTON_CANCEL :取消 STR_GOAL_QUESTION_BUTTON_OK :确定 STR_GOAL_QUESTION_BUTTON_NO :取消 STR_GOAL_QUESTION_BUTTON_YES :确定 STR_GOAL_QUESTION_BUTTON_DECLINE :降低 STR_GOAL_QUESTION_BUTTON_ACCEPT :接受 STR_GOAL_QUESTION_BUTTON_IGNORE :忽略 STR_GOAL_QUESTION_BUTTON_RETRY :重试 STR_GOAL_QUESTION_BUTTON_PREVIOUS :上一个 STR_GOAL_QUESTION_BUTTON_NEXT :下一个 STR_GOAL_QUESTION_BUTTON_STOP :停止 STR_GOAL_QUESTION_BUTTON_START :开始 STR_GOAL_QUESTION_BUTTON_GO :开始 STR_GOAL_QUESTION_BUTTON_CONTINUE :继续 STR_GOAL_QUESTION_BUTTON_RESTART :重新开启 STR_GOAL_QUESTION_BUTTON_POSTPONE :暂缓 STR_GOAL_QUESTION_BUTTON_SURRENDER :放弃 STR_GOAL_QUESTION_BUTTON_CLOSE :关闭 # Subsidies window STR_SUBSIDIES_CAPTION :{WHITE}财政补贴项目 STR_SUBSIDIES_OFFERED_TITLE :{BLACK}尚未中标的项目: STR_SUBSIDIES_OFFERED_FROM_TO :{ORANGE}将 {STRING} 从 {STRING} 运送到 {STRING}{YELLOW} (截止日期为 {DATE_SHORT}) STR_SUBSIDIES_NONE :{ORANGE}没有 STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}已经中标的项目: STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}将 {STRING} 从 {STRING} 运送到 {STRING}{YELLOW} ({COMPANY}{YELLOW},截止日期为 {DATE_SHORT}) STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}点击项目可将屏幕中心移动到{}城镇/工业 所在的位置. 单击的同时按住Ctrl会在新视点中显示城镇/工业位置 # Station list window STR_STATION_LIST_TOOLTIP :{BLACK}车站名称{}点击可将屏幕中心移动到车站所在位置. 单击的同时按住Ctrl会在新视点中显示车站位置 STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}按住 CTRL 可以同时选择多项 STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} - {COMMA} 车站 STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATION_FEATURES} STR_STATION_LIST_WAYPOINT :{YELLOW}{WAYPOINT} STR_STATION_LIST_NONE :{YELLOW}- 没有 - STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}选择全部运输工具种类 STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}选择所有货物类型{}(包括不在等待列表中的) STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}选择无等待货物车站 # Station view window STR_STATION_VIEW_CAPTION :{WHITE}{STATION} {STATION_FEATURES} STR_STATION_VIEW_WAITING_TITLE :{BLACK}等待:{WHITE}{STRING} STR_STATION_VIEW_WAITING_CARGO :{WHITE}{CARGO_LONG} STR_STATION_VIEW_EN_ROUTE_FROM :{YELLOW}({CARGO_SHORT} 转运自 {STATION}) STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}接受 STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}显示接受的货物列表 STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}接受:{WHITE}{CARGO_LIST} STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}评价 STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}显示车站评价 STR_STATION_VIEW_CARGO_RATINGS_TITLE :{BLACK}对本站运输货物的评价: STR_STATION_VIEW_CARGO_RATING :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}%) ############ range for rating starts STR_CARGO_RATING_APPALLING :垃圾(最差评价) STR_CARGO_RATING_VERY_POOR :糟糕 STR_CARGO_RATING_POOR :较差 STR_CARGO_RATING_MEDIOCRE :一般 STR_CARGO_RATING_GOOD :较好 STR_CARGO_RATING_VERY_GOOD :优秀 STR_CARGO_RATING_EXCELLENT :卓越 STR_CARGO_RATING_OUTSTANDING :完美(最高评价) ############ range for rating ends STR_STATION_VIEW_CENTER_TOOLTIP :{BLACK}将屏幕中心移动到车站所在的位置. 单击的同时按住Ctrl会在新视点中显示车站位置 STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}重命名车站 STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}显示所有调度计划中含有此车站的列车 STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}显示所有调度计划中含有此车站的汽车 STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}显示所有调度计划中含有此机场的飞机 STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}显示所有调度计划中含有此码头的船只 STR_STATION_VIEW_RENAME_STATION_CAPTION :重命名车站 STR_STATION_VIEW_CLOSE_AIRPORT :{BLACK}关闭机场 STR_STATION_VIEW_CLOSE_AIRPORT_TOOLTIP :{BLACK}禁止飞机降落本场 # Waypoint/buoy view window STR_WAYPOINT_VIEW_CAPTION :{WHITE}{WAYPOINT} STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}将屏幕中心移动到路点所在的位置. 单击的同时按住Ctrl会在新视点中显示路点位置 STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}修改路点名 STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}将屏幕中心移动到浮标所在的位置. 单击的同时按住Ctrl会在新视点中显示浮标位置 STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}修改浮标名 STR_EDIT_WAYPOINT_NAME :{WHITE}编辑路点名称 # Finances window STR_FINANCES_CAPTION :{WHITE}{COMPANY} 财务报表 {BLACK}{COMPANY_NUM} STR_FINANCES_EXPENDITURE_INCOME_TITLE :{WHITE}收入/支出 STR_FINANCES_YEAR :{WHITE}{NUM} STR_FINANCES_SECTION_CONSTRUCTION :{GOLD}建设费用 STR_FINANCES_SECTION_NEW_VEHICLES :{GOLD}购置交通工具 STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS :{GOLD}铁路运行费用 STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS :{GOLD}汽车运行费用 STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS :{GOLD}航空运行费用 STR_FINANCES_SECTION_SHIP_RUNNING_COSTS :{GOLD}船舶运行费用 STR_FINANCES_SECTION_PROPERTY_MAINTENANCE :{GOLD}固定资产维护 STR_FINANCES_SECTION_TRAIN_INCOME :{GOLD}铁路运输收入 STR_FINANCES_SECTION_ROAD_VEHICLE_INCOME :{GOLD}公路运输收入 STR_FINANCES_SECTION_AIRCRAFT_INCOME :{GOLD}航空运输收入 STR_FINANCES_SECTION_SHIP_INCOME :{GOLD}水上运输收入 STR_FINANCES_SECTION_LOAN_INTEREST :{GOLD}贷款利息 STR_FINANCES_SECTION_OTHER :{GOLD}其他费用 STR_FINANCES_NEGATIVE_INCOME :{BLACK}-{CURRENCY_LONG} STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURRENCY_LONG} STR_FINANCES_TOTAL_CAPTION :{WHITE}总计: STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}流动资金 STR_FINANCES_LOAN_TITLE :{WHITE}已贷款额 STR_FINANCES_MAX_LOAN :{WHITE}最大贷款额度:{BLACK}{CURRENCY_LONG} STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY_LONG} STR_FINANCES_BORROW_BUTTON :{BLACK}贷款 {CURRENCY_LONG} STR_FINANCES_BORROW_TOOLTIP :{BLACK}贷款{}Ctrl+点击 可贷款最大额度 STR_FINANCES_REPAY_BUTTON :{BLACK}还款 {CURRENCY_LONG} STR_FINANCES_REPAY_TOOLTIP :{BLACK}偿还贷款{}Ctrl+点击 可最大额度偿还贷款 STR_FINANCES_INFRASTRUCTURE_BUTTON :{BLACK}设施 # Company view STR_COMPANY_VIEW_CAPTION :{WHITE}{COMPANY} {BLACK}{COMPANY_NUM} STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENT_NAME}{}{GOLD}(总裁) STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}开业时间:{WHITE}{NUM} STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}色彩方案: STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}车船概况: STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} 列火车 STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} 辆汽车 STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} 架飞机 STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} 艘轮船 STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}无 STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}公司市值:{WHITE}{CURRENCY_LONG} STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% 由 {COMPANY} 所有) STR_COMPANY_VIEW_INFRASTRUCTURE :{GOLD}设施: STR_COMPANY_VIEW_INFRASTRUCTURE_RAIL :{WHITE}{COMMA} 轨道交通 STR_COMPANY_VIEW_INFRASTRUCTURE_ROAD :{WHITE}{COMMA} 道路 STR_COMPANY_VIEW_INFRASTRUCTURE_WATER :{WHITE}{COMMA} 水运 STR_COMPANY_VIEW_INFRASTRUCTURE_STATION :{WHITE}{COMMA} 站台 STR_COMPANY_VIEW_INFRASTRUCTURE_AIRPORT :{WHITE}{COMMA} 机场 STR_COMPANY_VIEW_INFRASTRUCTURE_NONE :{WHITE}无 STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}设立总部 STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}建立公司总部 STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}查看总部 STR_COMPANY_VIEW_VIEW_HQ_TOOLTIP :{BLACK}查看公司总部 STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}重置总部 STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}以公司市值 1% 的代价重建总部,按住 Shift 键单击可以显示所需资金 STR_COMPANY_VIEW_INFRASTRUCTURE_BUTTON :{BLACK}固定资产维护费明细 STR_COMPANY_VIEW_INFRASTRUCTURE_TOOLTIP :{BLACK}显示详细的设施情况 STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}新的头像 STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}为总裁选择新头像 STR_COMPANY_VIEW_COLOUR_SCHEME_BUTTON :{BLACK}色彩方案 STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}改变公司车船的颜色 STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}公司名称 STR_COMPANY_VIEW_COMPANY_NAME_TOOLTIP :{BLACK}改变公司的名称 STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}总裁姓名 STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}为总裁改名 STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}购买其 25% 的股份 STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}出售其 25% 的股份 STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}购买此公司 25% 的股份,按住 Shift 键单击可以显示所需资金 STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}出售此公司 25% 的股份,按住 Shift 键单击可以显示预计收入 STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :公司名称 STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :总裁姓名 STR_BUY_COMPANY_MESSAGE :{WHITE}我们正在寻找一家愿意收购我们的公司。{}{}您愿意收购 {COMPANY} ({CURRENCY_LONG}) 吗? # Company infrastructure window STR_COMPANY_INFRASTRUCTURE_VIEW_CAPTION :{WHITE}{COMPANY} 的设施 STR_COMPANY_INFRASTRUCTURE_VIEW_RAIL_SECT :{GOLD}铁路: STR_COMPANY_INFRASTRUCTURE_VIEW_SIGNALS :{WHITE}信号灯 STR_COMPANY_INFRASTRUCTURE_VIEW_ROAD_SECT :{GOLD}道路: STR_COMPANY_INFRASTRUCTURE_VIEW_ROAD :{WHITE}普通道路 STR_COMPANY_INFRASTRUCTURE_VIEW_TRAMWAY :{WHITE}电车线路 STR_COMPANY_INFRASTRUCTURE_VIEW_WATER_SECT :{GOLD}水运: STR_COMPANY_INFRASTRUCTURE_VIEW_CANALS :{WHITE}运河 STR_COMPANY_INFRASTRUCTURE_VIEW_STATION_SECT :{GOLD}站台: STR_COMPANY_INFRASTRUCTURE_VIEW_STATIONS :{WHITE}车站 STR_COMPANY_INFRASTRUCTURE_VIEW_AIRPORTS :{WHITE}机场 STR_COMPANY_INFRASTRUCTURE_VIEW_COST :{WHITE}每年{1:CURRENCY_LONG} ({0:COMMA}) STR_COMPANY_INFRASTRUCTURE_VIEW_TOTAL :{WHITE}每年{CURRENCY_LONG} # Industry directory STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}工业设施 STR_INDUSTRY_DIRECTORY_NONE :{ORANGE}- 没有 - STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO_LONG}{STRING}){YELLOW} ({COMMA}% 已运输) STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO_LONG}{STRING}/{CARGO_LONG}{STRING}){YELLOW} ({COMMA}%/{COMMA}% 已运输) STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY} STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}工业设施{}点击可以将屏幕中心移动到其所在位置. 单击的同时按住Ctrl会在新视点中显示工业位置 # Industry view STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY} STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}上月产量: STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO_LONG}{STRING}{BLACK} ({COMMA}% 已运输) STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}将屏幕中心移动到工厂所在的位置. 单击的同时按住Ctrl会在新视点中显示工厂位置 STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}生产程度: {YELLOW}{COMMA}% ############ range for requires starts STR_INDUSTRY_VIEW_REQUIRES_CARGO :{BLACK}需要:{YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}需要:{YELLOW}{STRING}{STRING}, {STRING}{STRING} STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}需要:{YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends ############ range for produces starts STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}等待的货物: STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}产出: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}产出: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends STR_CONFIG_GAME_PRODUCTION :{WHITE}改变产量 STR_CONFIG_GAME_PRODUCTION_LEVEL :{WHITE}修改产量 (百分比, 最高 800%) # Vehicle lists STR_VEHICLE_LIST_TRAIN_CAPTION :{WHITE}{STRING} - {COMMA} 列火车 STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING} - {COMMA} 辆汽车 STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{STRING} - {COMMA} 艘轮船 STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING} - {COMMA} 架飞机 STR_VEHICLE_LIST_TRAIN_LIST_TOOLTIP :{BLACK}列车 - 点击可以查看详细信息 STR_VEHICLE_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}汽车 - 单击车辆可以查看详细信息 STR_VEHICLE_LIST_SHIP_TOOLTIP :{BLACK}船只列表 - 点击可以查看详细信息 STR_VEHICLE_LIST_AIRCRAFT_TOOLTIP :{BLACK}飞机 - 点击可以查看详细信息 STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINY_FONT}{BLACK}今年利润:{CURRENCY_LONG} (去年利润:{CURRENCY_LONG}) STR_VEHICLE_LIST_AVAILABLE_TRAINS :可用的列车 STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :可用的汽车 STR_VEHICLE_LIST_AVAILABLE_SHIPS :可用的船只 STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :可用的飞机 STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}查看此运输工具类型的{}全部可选购列表 STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}管理列表 STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}向所有在此列表中的运输工具发出指令 STR_VEHICLE_LIST_REPLACE_VEHICLES :替换车辆/飞机/船只 STR_VEHICLE_LIST_SEND_FOR_SERVICING :进行保养 STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :前往列车车库 STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :前往汽车车库 STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :前往船坞 STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :前往机库 STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}点击这里可以停止列表中的{}所有车辆/船只/飞机 STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}点击这里可以启动列表中的{}所有车辆/船只/飞机 STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}与 {COMMA} 车辆/船只/飞机共享调度计划 # Group window STR_GROUP_ALL_TRAINS :全部火车 STR_GROUP_ALL_ROAD_VEHICLES :全部汽车 STR_GROUP_ALL_SHIPS :全部船只 STR_GROUP_ALL_AIRCRAFTS :全部飞机 STR_GROUP_DEFAULT_TRAINS :未分组火车 STR_GROUP_DEFAULT_ROAD_VEHICLES :未分组汽车 STR_GROUP_DEFAULT_SHIPS :未分组船只 STR_GROUP_DEFAULT_AIRCRAFTS :未分组飞机 STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}组 - 点击以列出本组所有车辆 STR_GROUP_CREATE_TOOLTIP :{BLACK}创建分组 STR_GROUP_DELETE_TOOLTIP :{BLACK}删除分组 STR_GROUP_RENAME_TOOLTIP :{BLACK}重命名该分组 STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}点击以停止本组自动更新功能的使用 STR_GROUP_ADD_SHARED_VEHICLE :添加共享车辆 STR_GROUP_REMOVE_ALL_VEHICLES :移除所有车辆 STR_GROUP_RENAME_CAPTION :{BLACK}移除分组 # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :购买普通列车 STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :购买电气化列车 STR_BUY_VEHICLE_TRAIN_MONORAIL_CAPTION :购买单轨列车 STR_BUY_VEHICLE_TRAIN_MAGLEV_CAPTION :购买磁悬浮列车 STR_BUY_VEHICLE_TRAIN_ALL_CAPTION :新列车 STR_BUY_VEHICLE_ROAD_VEHICLE_CAPTION :购买汽车 STR_BUY_VEHICLE_SHIP_CAPTION :购买船只 STR_BUY_VEHICLE_AIRCRAFT_CAPTION :购买飞机 STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}售价:{GOLD}{CURRENCY_LONG}{BLACK} 重量:{GOLD}{WEIGHT_SHORT} STR_PURCHASE_INFO_SPEED_POWER :{BLACK}速度:{GOLD}{VELOCITY}{BLACK} 功率:{GOLD}{POWER} STR_PURCHASE_INFO_SPEED :{BLACK}速度:{GOLD}{VELOCITY} STR_PURCHASE_INFO_SPEED_OCEAN :{BLACK}在海洋上的速度: {GOLD}{VELOCITY} STR_PURCHASE_INFO_SPEED_CANAL :{BLACK}在河流上的速度: {GOLD}{VELOCITY} STR_PURCHASE_INFO_RUNNINGCOST :{BLACK}运行费用:{GOLD}{CURRENCY_LONG}/年 STR_PURCHASE_INFO_CAPACITY :{BLACK}运载能力:{GOLD}{CARGO_LONG} {STRING} STR_PURCHASE_INFO_REFITTABLE :(可改装) STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}设计日期:{GOLD}{NUM}{BLACK} 寿命:{GOLD}{COMMA} 年 STR_PURCHASE_INFO_RELIABILITY :{BLACK}最大可靠性:{GOLD}{COMMA}% STR_PURCHASE_INFO_COST :{BLACK}售价:{GOLD}{CURRENCY_LONG} STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}重量:{GOLD}{WEIGHT_SHORT} ({WEIGHT_SHORT}) STR_PURCHASE_INFO_COST_SPEED :{BLACK}售价:{GOLD}{CURRENCY_LONG}{BLACK} 速度:{GOLD}{VELOCITY} STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}运载能力:{GOLD}{CARGO_LONG}, {CARGO_LONG} STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}功率:{GOLD}+{POWER}{BLACK} 重量:{GOLD}+{WEIGHT_SHORT} STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}可改装为:{GOLD}{STRING} STR_PURCHASE_INFO_ALL_TYPES :所有类型 STR_PURCHASE_INFO_ALL_BUT :除了 {CARGO_LIST} STR_PURCHASE_INFO_MAX_TE :{BLACK}最大牵引力:{GOLD}{FORCE} STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}航行距离: {GOLD}{COMMA} 格 STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}列车选择列表 - 点击可以查看详细信息 STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}汽车列表 - 点击可以查看详细信息 STR_BUY_VEHICLE_SHIP_LIST_TOOLTIP :{BLACK}船只列表 - 点击可以查看详细信息 STR_BUY_VEHICLE_AIRCRAFT_LIST_TOOLTIP :{BLACK}飞机列表 - 点击可以查看详细信息 STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_BUTTON :{BLACK}购买车头/车厢 STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}购买汽车 STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}购买船只 STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}购买飞机 STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}购买选定的列车,按住 Shift 键单击可以显示所需资金 STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}购买选定的汽车,按住 Shift 键单击可以显示所需资金 STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}购买选定的船只,按住 Shift 键单击可以显示所需资金 STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}购买选定的飞机,按住 Shift 键单击可以显示所需资金 STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}重命名 STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}重命名 STR_BUY_VEHICLE_SHIP_RENAME_BUTTON :{BLACK}重命名 STR_BUY_VEHICLE_AIRCRAFT_RENAME_BUTTON :{BLACK}重命名飞机 STR_BUY_VEHICLE_TRAIN_RENAME_TOOLTIP :{BLACK}重命名列车型号 STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_TOOLTIP :{BLACK}重命名汽车型号 STR_BUY_VEHICLE_SHIP_RENAME_TOOLTIP :{BLACK}重命名船只型号 STR_BUY_VEHICLE_AIRCRAFT_RENAME_TOOLTIP :{BLACK}重命名飞机型号 STR_QUERY_RENAME_TRAIN_TYPE_CAPTION :{WHITE}重命名车辆的类型 STR_QUERY_RENAME_ROAD_VEHICLE_TYPE_CAPTION :{WHITE}重命名汽车型号 STR_QUERY_RENAME_SHIP_TYPE_CAPTION :{WHITE}重命名船只型号 STR_QUERY_RENAME_AIRCRAFT_TYPE_CAPTION :{WHITE}重命名飞机型号 # Depot window STR_DEPOT_CAPTION :{WHITE}{DEPOT} STR_DEPOT_RENAME_TOOLTIP :{BLACK}修改车库名 STR_DEPOT_RENAME_DEPOT_CAPTION :重命名车库 STR_DEPOT_NO_ENGINE :{BLACK}- STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}{STRING} STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} 车辆{STRING} STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO_LONG} ({CARGO_SHORT}) STR_DEPOT_TRAIN_LIST_TOOLTIP :{BLACK}列车 - 左键拖动可调整车厢,右击可查看详情。按Ctrl执行上述操作可同时操作之后车厢。 STR_DEPOT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}汽车 - 右击可查看详细信息 STR_DEPOT_SHIP_LIST_TOOLTIP :{BLACK}船只 - 右击可查看详细信息 STR_DEPOT_AIRCRAFT_LIST_TOOLTIP :{BLACK}飞机 - 右击可查看详细信息 STR_DEPOT_TRAIN_SELL_TOOLTIP :{BLACK}将列车拖到这里以出售 STR_DEPOT_ROAD_VEHICLE_SELL_TOOLTIP :{BLACK}将汽车拖到这里以出售 STR_DEPOT_SHIP_SELL_TOOLTIP :{BLACK}将船只拖到这里以出售 STR_DEPOT_AIRCRAFT_SELL_TOOLTIP :{BLACK}将飞机拖到这里以出售 STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}将车头拖到这里可以出售整列火车 STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}出售车库中的所有列车 STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}出售车库中的所有汽车 STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}出售船坞中的所有船只 STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}出售机库中的所有飞机 STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}自动更新车库中的所有列车 STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}自动更新车库中的所有汽车 STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}自动更新船坞中的所有船只 STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}自动更新机库中的所有飞机 STR_DEPOT_TRAIN_NEW_VEHICLES_BUTTON :{BLACK}购买列车 STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_BUTTON :{BLACK}购买汽车 STR_DEPOT_SHIP_NEW_VEHICLES_BUTTON :{BLACK}购买船只 STR_DEPOT_AIRCRAFT_NEW_VEHICLES_BUTTON :{BLACK}购买飞机 STR_DEPOT_TRAIN_NEW_VEHICLES_TOOLTIP :{BLACK}购买新的列车 STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_TOOLTIP :{BLACK}购买 STR_DEPOT_SHIP_NEW_VEHICLES_TOOLTIP :{BLACK}购买新船只 STR_DEPOT_AIRCRAFT_NEW_VEHICLES_TOOLTIP :{BLACK}购买飞机 STR_DEPOT_CLONE_TRAIN :{BLACK}克隆列车 STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}克隆汽车 STR_DEPOT_CLONE_SHIP :{BLACK}克隆船只 STR_DEPOT_CLONE_AIRCRAFT :{BLACK}克隆飞机 STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}复制列车。按此按钮后{}点击一辆在车库内或外面的列车即可{}按住 Ctrl 键单击可以同时共享调度计划,按住 Shift 键单击可以显示所需资金 STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}复制汽车。按此按钮后{}点击一辆在车库内或外面的汽车即可{}按住 Ctrl 键单击可以同时共享调度计划,按住 Shift 键单击可以显示所需资金 STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}复制船只。按此按钮后{}点击一个在船坞内或外面的船只即可。按住 Ctrl 键单击可以同时共享调度计划,按住 Shift 键单击可以显示所需资金 STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}复制飞机。按此按钮后{}点击一个在机库内或外面的飞机即可。按住 Ctrl 键单击可以同时共享调度计划,按住 Shift 键单击可以显示所需资金 STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}将屏幕中心移动到列车库所在的位置. 单击的同时按住Ctrl会在新视点中显示列车库位置 STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}将屏幕中心移动到车库所在的位置. 单击的同时按住Ctrl会在新视点中显示车库位置 STR_DEPOT_SHIP_LOCATION_TOOLTIP :{BLACK}将屏幕中心移动到当前船坞的位置. 单击的同时按住Ctrl会在新视点中显示船坞位置 STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}将屏幕中心移动到当前机库的位置. 单击的同时按住Ctrl会在新视点中显示机库位置 STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}显示所有调度计划中含有此车库的列车 STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}显示所有调度计划中含有此车库的汽车 STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}显示所有调度计划中含有此船坞的船只 STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}显示所有调度计划中含有此机库的飞机 STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}点击这里可以停止车库的所有列车 STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}点击这里可以停止车库的所有汽车 STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}点击这里可以停止船坞的所有船只 STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}点击这里可以停止机库的所有飞机 STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}点击这里可以启动车库的所有列车 STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}点击这里可以启动车库的所有汽车 STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}点击这里可以启动船坞的所有船只 STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}点击这里可以启动机库的所有飞机 STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}你将要出售车库中的所有车辆,确定吗? # Engine preview window STR_ENGINE_PREVIEW_CAPTION :{WHITE}来自供货商的消息 STR_ENGINE_PREVIEW_MESSAGE :{GOLD}我们新近设计了一款{STRING}{}您愿意在产品正式上市前试用一年吗? STR_ENGINE_PREVIEW_RAILROAD_LOCOMOTIVE :火车机车 STR_ENGINE_PREVIEW_ROAD_VEHICLE :汽车 STR_ENGINE_PREVIEW_AIRCRAFT :飞机 STR_ENGINE_PREVIEW_SHIP :船只 STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :单轨机车 STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :磁悬浮机车 STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}售价:{CURRENCY_LONG} 重量:{WEIGHT_SHORT}{}速度:{VELOCITY} 功率:{POWER}{}运行费用:{CURRENCY_LONG}/年{}运载能力: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}售价:{CURRENCY_LONG} 重量:{WEIGHT_SHORT}{}速度:{VELOCITY} 功率:{POWER} 最大牵引力:{6:FORCE}{}运行费用{4:CURRENCY_LONG}/年{}运载能力:{5:CARGO_LONG} STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}售价:{CURRENCY_LONG} 最大速度:{VELOCITY}{}运载能力:{CARGO_LONG}, {CARGO_LONG}{}运行成本:{CURRENCY_LONG} /年 STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}售价:{CURRENCY_LONG} 最大速度:{VELOCITY}{}运载能力:{CARGO_LONG}{}运行成本:{CURRENCY_LONG} /年 STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}费用: {CURRENCY_LONG} 最大速度: {VELOCITY} 航行距离: {COMMA} 格{}运载量: {CARGO_LONG}, {CARGO_LONG}{}运营成本: {CURRENCY_LONG}/年 STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}购买费用: {CURRENCY_LONG} 最大速度: {VELOCITY} 航行距离: {COMMA} 格{}运载量: {CARGO_LONG}{}运营成本: {CURRENCY_LONG}/年 # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}更新 {STRING} - {STRING} STR_REPLACE_VEHICLE_TRAIN :火车 STR_REPLACE_VEHICLE_ROAD_VEHICLE :汽车 STR_REPLACE_VEHICLE_SHIP :船只 STR_REPLACE_VEHICLE_AIRCRAFT :飞机 STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}选择要更新的车辆类型 STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}选择用来替换左侧指定车辆的新车辆 STR_REPLACE_VEHICLES_START :{BLACK}开始更新 STR_REPLACE_VEHICLES_NOW :马上替换所有的车辆 STR_REPLACE_VEHICLES_WHEN_OLD :只替换旧的 STR_REPLACE_HELP_START_BUTTON :{BLACK}点击这里开始根据选定的车辆进行更新 STR_REPLACE_NOT_REPLACING :{BLACK}没有更新 STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}请选择要更新的对象 STR_REPLACE_VEHICLES_STOP :{BLACK}停止更新 STR_REPLACE_HELP_STOP_BUTTON :{BLACK}点击这里可以停止继续更新车辆 STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}替换项目: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}可以切换 机车/挂车 替换项目 STR_REPLACE_ENGINES :机车 STR_REPLACE_WAGONS :挂车 STR_REPLACE_HELP_RAILTYPE :{BLACK}选择要更新的车辆对应的铁路类型 STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}显示用来替换左侧被选定车辆的新车辆 STR_REPLACE_RAIL_VEHICLES :普通列车 STR_REPLACE_ELRAIL_VEHICLES :电力机车 STR_REPLACE_MONORAIL_VEHICLES :单轨列车 STR_REPLACE_MAGLEV_VEHICLES :磁悬浮列车 STR_REPLACE_REMOVE_WAGON :{BLACK}清理挂车:{ORANGE}{STRING} STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}当车辆升级可能造成列车变长时{}自动从最前面的挂车去掉若干节以保证列车长度不变 # Vehicle view STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE} STR_VEHICLE_VIEW_TRAIN_LOCATION_TOOLTIP :{BLACK}将屏幕中心移动到列车所在的位置. 单击的同时按住Ctrl则主窗口会跟踪列车的路线 STR_VEHICLE_VIEW_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}将屏幕中心移动到车辆所在的位置. 单击的同时按住Ctrl则主窗口会跟踪车辆的路线 STR_VEHICLE_VIEW_SHIP_LOCATION_TOOLTIP :{BLACK}将屏幕中心移动到船只所在的位置. 单击的同时按住Ctrl则主窗口会跟踪船只的航线 STR_VEHICLE_VIEW_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}将屏幕中心移动到飞机所在的位置. 单击的同时按住Ctrl则主窗口会跟踪飞机的航线 STR_VEHICLE_VIEW_TRAIN_SEND_TO_DEPOT_TOOLTIP :{BLACK}命令列车返回车库 STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}命令汽车前往车库{}Ctrl+单击 时汽车只进行保养 STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}命令船只前往船坞{}Ctrl+单击 时船只只进行保养 STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP :{BLACK}命令飞机前往机库{}Ctrl+单击 时飞机只进行保养 STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}复制这列火车。按住 Ctrl 键单击可以同时共享调度计划,按住 Shift 键单击可以显示所需资金 STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}复制这辆汽车。按住 Ctrl 键单击可以同时共享调度计划,按住 Shift 键单击可以显示所需资金 STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}复制这条船只。按住 Ctrl 键单击可以同时共享调度计划,按住 Shift 键单击可以显示所需资金 STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}复制这架飞机。按住 Ctrl 键单击可以同时共享调度计划,按住 Shift 键单击可以显示所需资金 STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP :{BLACK}命令列车强行通过信号 STR_VEHICLE_VIEW_TRAIN_REFIT_TOOLTIP :{BLACK}改装列车以装载另一类型的货物 STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}改装汽车以运载其他货物 STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP :{BLACK}改装船只以装载其他类型货物 STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP :{BLACK}改装飞机装载货物的类型 STR_VEHICLE_VIEW_TRAIN_REVERSE_TOOLTIP :{BLACK}命令列车调头 STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP :{BLACK}强制汽车掉头 STR_VEHICLE_VIEW_TRAIN_ORDERS_TOOLTIP :{BLACK}显示列车的调度计划. 单击的同时按住Ctrl以显示列车的时刻表 STR_VEHICLE_VIEW_ROAD_VEHICLE_ORDERS_TOOLTIP :{BLACK}显示车辆的调度指令. 单击的同时按住Ctrl以显示车辆的时刻表 STR_VEHICLE_VIEW_SHIP_ORDERS_TOOLTIP :{BLACK}显示船只的调度计划. 单击的同时按住Ctrl以显示船只的时刻表 STR_VEHICLE_VIEW_AIRCRAFT_ORDERS_TOOLTIP :{BLACK}显示飞机的调度计划. 单击的同时按住Ctrl以显示飞机的时刻表 STR_VEHICLE_VIEW_TRAIN_SHOW_DETAILS_TOOLTIP :{BLACK}显示列车的详细信息 STR_VEHICLE_VIEW_ROAD_VEHICLE_SHOW_DETAILS_TOOLTIP :{BLACK}显示汽车的详细信息 STR_VEHICLE_VIEW_SHIP_SHOW_DETAILS_TOOLTIP :{BLACK}显示船只的详情 STR_VEHICLE_VIEW_AIRCRAFT_SHOW_DETAILS_TOOLTIP :{BLACK}显示飞机的详情 STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}当前列车状态{}点击可以 启动/停止 列车。Ctrl+点击切换至目的地。 STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}当前车辆的任务{}单击这里可以 停止/启动 车辆。Ctrl+点击切换至目的地。 STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}当前船只的任务{}点击可以 启动/停止 船只。Ctrl+点击切换至目的地。 STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}飞机当前的状态{}点击可以 停止/启动 飞机。 Ctrl+点击 切换至目的地 # Messages in the start stop button in the vehicle view STR_VEHICLE_STATUS_LOADING_UNLOADING :{LTBLUE}装载/卸货 STR_VEHICLE_STATUS_LEAVING :{LTBLUE}发车 STR_VEHICLE_STATUS_CRASHED :{RED}撞毁! STR_VEHICLE_STATUS_BROKEN_DOWN :{RED}抛锚 STR_VEHICLE_STATUS_STOPPED :{RED}停运 STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}正在停止,{VELOCITY} STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}没有电力 STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}等待空余轨道 STR_VEHICLE_STATUS_AIRCRAFT_TOO_FAR :{ORANGE}距离下一目的地过远 STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}正在前往 {STATION},{VELOCITY} STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}没有目标,{VELOCITY} STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}正在前往{WAYPOINT},{VELOCITY} STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_VEL :{ORANGE}正前往 {DEPOT}, {VELOCITY} STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_SERVICE_VEL :{LTBLUE}正在服务于 {DEPOT}, {VELOCITY} # Vehicle stopped/started animations STR_VEHICLE_COMMAND_STOPPED_SMALL :{TINY_FONT}{RED}已停止 STR_VEHICLE_COMMAND_STOPPED :{RED}已停止 STR_VEHICLE_COMMAND_STARTED_SMALL :{TINY_FONT}{GREEN}已开始 STR_VEHICLE_COMMAND_STARTED :{GREEN}已开始 # Vehicle details STR_VEHICLE_DETAILS_CAPTION :{WHITE}{VEHICLE} (详细信息) STR_VEHICLE_NAME_BUTTON :{BLACK}名称 STR_VEHICLE_DETAILS_TRAIN_RENAME :{BLACK}给列车命名 STR_VEHICLE_DETAILS_ROAD_VEHICLE_RENAME :{BLACK}命名汽车 STR_VEHICLE_DETAILS_SHIP_RENAME :{BLACK}命名船只 STR_VEHICLE_DETAILS_AIRCRAFT_RENAME :{BLACK}命名飞机 STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}年龄:{LTBLUE}{STRING}{BLACK} 运行成本:{LTBLUE}{CURRENCY_LONG} /年 # The next two need to stay in this order STR_VEHICLE_INFO_AGE :{COMMA} 年 ({COMMA}) STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} 年 ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}最大速度:{LTBLUE}{VELOCITY} STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}最大速度: {LTBLUE}{VELOCITY} {BLACK}航行距离: {LTBLUE}{COMMA} 格 STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}重量:{LTBLUE}{WEIGHT_SHORT} {BLACK}功率:{LTBLUE}{POWER}{BLACK} 最大速度:{LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}重量:{LTBLUE}{WEIGHT_SHORT} {BLACK}功率:{LTBLUE}{POWER}{BLACK} 最大速度:{LTBLUE}{VELOCITY} {BLACK}最大牵引力:{LTBLUE}{FORCE} STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}今年利润:{LTBLUE}{CURRENCY_LONG} (去年利润:{CURRENCY_LONG}) STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}可靠性:{LTBLUE}{COMMA}% {BLACK}上次保养后抛锚的次数:{LTBLUE}{COMMA} STR_VEHICLE_INFO_BUILT_VALUE :{LTBLUE}{ENGINE} {BLACK}建造年份:{LTBLUE}{NUM}{BLACK} 价值:{LTBLUE}{CURRENCY_LONG} STR_VEHICLE_INFO_NO_CAPACITY :{BLACK}运载能力: {LTBLUE}无{STRING} STR_VEHICLE_INFO_CAPACITY :{BLACK}运载能力:{LTBLUE}{CARGO_LONG}{3:STRING} STR_VEHICLE_INFO_CAPACITY_MULT :{BLACK}运载能力:{LTBLUE}{CARGO_LONG}{3:STRING} (x{4:NUM}) STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}运载能力:{LTBLUE}{CARGO_LONG}, {CARGO_LONG}{STRING} STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}转运成本: {LTBLUE}{CURRENCY_LONG} STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}保养周期:{LTBLUE}{COMMA}天{BLACK} 上次保养:{LTBLUE}{DATE_LONG} STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}保养周期:{LTBLUE}{COMMA}%{BLACK} 上次保养:{LTBLUE}{DATE_LONG} STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}增大检修时间间隔,以10为单位进行调整. 按住Ctrl同时点击则以5为单位进行调整 STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}减少检修时间间隔,以10为单位进行调整. 按住Ctrl同时点击则以5为单位进行调整 STR_QUERY_RENAME_TRAIN_CAPTION :{WHITE}给列车命名 STR_QUERY_RENAME_ROAD_VEHICLE_CAPTION :{WHITE}命名汽车 STR_QUERY_RENAME_SHIP_CAPTION :{WHITE}命名船只 STR_QUERY_RENAME_AIRCRAFT_CAPTION :{WHITE}命名飞机 # Extra buttons for train details windows STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} 建造年份:{LTBLUE}{NUM}{BLACK} 价值:{LTBLUE}{CURRENCY_LONG} STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} 价值:{LTBLUE}{CURRENCY_LONG} STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}全车的装载能力为: STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO_LONG} ({CARGO_SHORT}) STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO_LONG} ({CARGO_SHORT}) (x{NUM}) STR_VEHICLE_DETAILS_CARGO_EMPTY :{LTBLUE}空 STR_VEHICLE_DETAILS_CARGO_FROM :{LTBLUE}{CARGO_LONG} (来自 {STATION}) STR_VEHICLE_DETAILS_CARGO_FROM_MULT :{LTBLUE}{CARGO_LONG} (来自 {STATION} (x{NUM})) STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}货物 STR_VEHICLE_DETAILS_TRAIN_CARGO_TOOLTIP :{BLACK}显示运载货物的详情 STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}信息 STR_VEHICLE_DETAILS_TRAIN_INFORMATION_TOOLTIP :{BLACK}显示列车的性能参数 STR_VEHICLE_DETAIL_TAB_CAPACITIES :{BLACK}运载能力 STR_VEHICLE_DETAILS_TRAIN_CAPACITIES_TOOLTIP :{BLACK}显示列车的运载能力 STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}全部货物 STR_VEHICLE_DETAILS_TRAIN_TOTAL_CARGO_TOOLTIP :{BLACK}根据不同的挂车种类显示相应的总运力 STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}运力: {LTBLUE} # Vehicle refit STR_REFIT_CAPTION :{WHITE}{VEHICLE} (改装) STR_REFIT_TITLE :{GOLD}选择要运输的货物类型: STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}新的装载能力:{GOLD}{CARGO_LONG}{}{BLACK}改装费用:{RED}{CURRENCY_LONG} STR_REFIT_NEW_CAPACITY_INCOME_FROM_REFIT :{BLACK}新装载量: {GOLD}{CARGO_LONG}{}{BLACK}改装后收入: {GREEN}{CURRENCY_LONG} STR_REFIT_NEW_CAPACITY_COST_OF_AIRCRAFT_REFIT :{BLACK}新的运载类型: {GOLD}{CARGO_LONG}, {GOLD}{CARGO_LONG}{}{BLACK}改装所需: {RED}{CURRENCY_LONG} STR_REFIT_NEW_CAPACITY_INCOME_FROM_AIRCRAFT_REFIT :{BLACK}新装载量: {GOLD}{CARGO_LONG}, {GOLD}{CARGO_LONG}{}{BLACK}改装后收入: {GREEN}{CURRENCY_LONG} STR_REFIT_SELECT_VEHICLES_TOOLTIP :{BLACK}请选择要改装的车辆. 拖动鼠标可多选.点击空白区域选择整辆列车. Ctrl+左键 选定该车厢及其之后车厢。 STR_REFIT_TRAIN_LIST_TOOLTIP :{BLACK}选择希望列车装载的货物类型 STR_REFIT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}选择要运输的货物类型: STR_REFIT_SHIP_LIST_TOOLTIP :{BLACK}选择希望船只装载的货物类型 STR_REFIT_AIRCRAFT_LIST_TOOLTIP :{BLACK}选择希望飞机装载的货物类型 STR_REFIT_TRAIN_REFIT_BUTTON :{BLACK}改装列车 STR_REFIT_ROAD_VEHICLE_REFIT_BUTTON :{BLACK}改装汽车 STR_REFIT_SHIP_REFIT_BUTTON :{BLACK}改装船只 STR_REFIT_AIRCRAFT_REFIT_BUTTON :{BLACK}改装飞机 STR_REFIT_TRAIN_REFIT_TOOLTIP :{BLACK}让列车装载高亮选定的货物 STR_REFIT_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}改装汽车以运输选择的货物类型 STR_REFIT_SHIP_REFIT_TOOLTIP :{BLACK}改装船只以运输选择的货物类型 STR_REFIT_AIRCRAFT_REFIT_TOOLTIP :{BLACK}改装飞机以运输选择的货物类型 # Order view STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (调度计划) STR_ORDERS_TIMETABLE_VIEW :{BLACK}时间表 STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}切换到时间表视图 STR_ORDERS_LIST_TOOLTIP :{BLACK}调度列表{}单击一个调度指令以选定{}CTRL+左键{}将视点移动到相应的车站 STR_ORDER_INDEX :{COMMA}:{NBSP} STR_ORDER_TEXT :{STRING} {STRING} {STRING} STR_ORDERS_END_OF_ORDERS :-- 调度计划结束 -- STR_ORDERS_END_OF_SHARED_ORDERS :- - 共享调度计划结束 - - # Order bottom buttons STR_ORDER_NON_STOP :{BLACK}不停车 STR_ORDER_GO_TO :前往 STR_ORDER_GO_NON_STOP_TO :不停车前往 STR_ORDER_GO_VIA :通过 STR_ORDER_GO_NON_STOP_VIA :前往不停车 STR_ORDER_TOOLTIP_NON_STOP :{BLACK}改变当前选中车站停车时的执行动作 STR_ORDER_TOGGLE_FULL_LOAD :{BLACK}装满任意货物 STR_ORDER_DROP_LOAD_IF_POSSIBLE :若有的话就装载 STR_ORDER_DROP_FULL_LOAD_ALL :装满所有货物 STR_ORDER_DROP_FULL_LOAD_ANY :装满任意货物 STR_ORDER_DROP_NO_LOADING :不装载 STR_ORDER_TOOLTIP_FULL_LOAD :{BLACK}改变当前选中车站装载时的执行动作 STR_ORDER_TOGGLE_UNLOAD :{BLACK}卸载全部 STR_ORDER_DROP_UNLOAD_IF_ACCEPTED :若接受的话就卸载 STR_ORDER_DROP_UNLOAD :卸载全部 STR_ORDER_DROP_TRANSFER :联运 STR_ORDER_DROP_NO_UNLOADING :不卸载 STR_ORDER_TOOLTIP_UNLOAD :{BLACK}改变当前选中车站卸载时的执行动作 STR_ORDER_REFIT :{BLACK}改装 STR_ORDER_REFIT_TOOLTIP :{BLACK}选择要在调度计划中改装的货物类型{}CTRL+单击 可以去掉改装计划 STR_ORDER_REFIT_AUTO :{BLACK}自动改装 STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}选择在此调度计划内使用何种货物类型来自动改装。 Ctrl+单击以移除自动改装。自动改装仅在载具支持时进行。 STR_ORDER_DROP_REFIT_AUTO :固定货物 STR_ORDER_DROP_REFIT_AUTO_ANY :可用类型 STR_ORDER_SERVICE :{BLACK}保养 STR_ORDER_DROP_GO_ALWAYS_DEPOT :一直前进 STR_ORDER_DROP_SERVICE_DEPOT :若需要则维护 STR_ORDER_DROP_HALT_DEPOT :停留 STR_ORDER_SERVICE_TOOLTIP :{BLACK}除非需要在此处保养,否则跳过这一项目 STR_ORDER_CONDITIONAL_VARIABLE_TOOLTIP :{BLACK}跳过所需的车辆数据值 # Conditional order variables, must follow order of OrderConditionVariable enum STR_ORDER_CONDITIONAL_LOAD_PERCENTAGE :装载进度 STR_ORDER_CONDITIONAL_RELIABILITY :可靠性 STR_ORDER_CONDITIONAL_MAX_SPEED :最大速度 STR_ORDER_CONDITIONAL_AGE :寿命(年) STR_ORDER_CONDITIONAL_REQUIRES_SERVICE :需要维修 STR_ORDER_CONDITIONAL_UNCONDITIONALLY :总是 STR_ORDER_CONDITIONAL_REMAINING_LIFETIME :剩余寿命年限 (年) STR_ORDER_CONDITIONAL_COMPARATOR_TOOLTIP :{BLACK}如何比较车辆数据值与所给数据 STR_ORDER_CONDITIONAL_COMPARATOR_EQUALS :等于 STR_ORDER_CONDITIONAL_COMPARATOR_NOT_EQUALS :不等于 STR_ORDER_CONDITIONAL_COMPARATOR_LESS_THAN :少于 STR_ORDER_CONDITIONAL_COMPARATOR_LESS_EQUALS :小于等于 STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN :大于 STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS :大于等于 STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :为是 STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :为否 STR_ORDER_CONDITIONAL_VALUE_TOOLTIP :{BLACK}要比较车辆的数据值 STR_ORDER_CONDITIONAL_VALUE_CAPT :{WHITE}请输入要比较的值 STR_ORDERS_SKIP_BUTTON :{BLACK}跳过 STR_ORDERS_SKIP_TOOLTIP :{BLACK}跳过当前命令并执行下一条命令{}CTRL+单击 可以跳过选定的命令 STR_ORDERS_DELETE_BUTTON :{BLACK}删除 STR_ORDERS_DELETE_TOOLTIP :{BLACK}删除高亮的调度命令 STR_ORDERS_DELETE_ALL_TOOLTIP :{BLACK}删除全部调度 STR_ORDERS_STOP_SHARING_BUTTON :{BLACK}退出共享调度计划 STR_ORDERS_STOP_SHARING_TOOLTIP :{BLACK}退出共享调度计划。 按住 Ctrl 键单击可以同时清除此运输工具的调度计划。 STR_ORDERS_GO_TO_BUTTON :{BLACK}前往 STR_ORDER_GO_TO_NEAREST_DEPOT :前往最近的车库 STR_ORDER_GO_TO_NEAREST_HANGAR :前往最近的机库 STR_ORDER_CONDITIONAL :条件性命令跳过 STR_ORDER_SHARE :共享调度计划 STR_ORDERS_GO_TO_TOOLTIP :{BLACK}在调度列表的结尾或选定项目前{}增加一条新指令,按住Ctrl使命令为“装满任意货物”{}路点命令为“不停车”{}车库命令为“保养” STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}显示所有共享此调度计划的{}车辆/船只/飞机 # String parts to build the order string STR_ORDER_GO_TO_WAYPOINT :经过 {WAYPOINT} STR_ORDER_GO_NON_STOP_TO_WAYPOINT :经过(不停) {WAYPOINT} STR_ORDER_SERVICE_AT :维修在 STR_ORDER_SERVICE_NON_STOP_AT :维修,不停靠于 STR_ORDER_NEAREST_DEPOT :最近的车库 STR_ORDER_NEAREST_HANGAR :最近的机库 STR_ORDER_TRAIN_DEPOT :火车车库 STR_ORDER_ROAD_VEHICLE_DEPOT :汽车车库 STR_ORDER_SHIP_DEPOT :船坞 STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING} STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {DEPOT} STR_ORDER_REFIT_ORDER :(改装为 {STRING}) STR_ORDER_REFIT_STOP_ORDER :(改装为{STRING}并停留) STR_ORDER_STOP_ORDER :(停留) STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING} STR_ORDER_IMPLICIT :(自动) STR_ORDER_FULL_LOAD :(装满全部货物) STR_ORDER_FULL_LOAD_ANY :(装满任意货物后离开) STR_ORDER_NO_LOAD :(不装载) STR_ORDER_UNLOAD :(卸载并若有就装货) STR_ORDER_UNLOAD_FULL_LOAD :(卸载并等待全部装满) STR_ORDER_UNLOAD_FULL_LOAD_ANY :(卸载并装满任意货物离开) STR_ORDER_UNLOAD_NO_LOAD :(卸载并空车离开) STR_ORDER_TRANSFER :(联运并若有就装货) STR_ORDER_TRANSFER_FULL_LOAD :(联运并等待全部装满) STR_ORDER_TRANSFER_FULL_LOAD_ANY :(联运并装满任意货物离开) STR_ORDER_TRANSFER_NO_LOAD :(联运并空车离开) STR_ORDER_NO_UNLOAD :(不卸载并若有就装货) STR_ORDER_NO_UNLOAD_FULL_LOAD :(不卸载并等待全部货物装满) STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(不卸货并装满任意货物离开) STR_ORDER_NO_UNLOAD_NO_LOAD :(不卸货也不装货) STR_ORDER_AUTO_REFIT :(自动改装为运载 {STRING}) STR_ORDER_FULL_LOAD_REFIT :(装满所有货物,允许自动改装为运载 {STRING}) STR_ORDER_FULL_LOAD_ANY_REFIT :装满任意货物,允许自动改装为运载 {STRING}) STR_ORDER_UNLOAD_REFIT :(卸货且装载,允许自动改装为运载 {STRING}) STR_ORDER_UNLOAD_FULL_LOAD_REFIT :(卸货且装满所有货物,允许自动改装为运载 {STRING}) STR_ORDER_UNLOAD_FULL_LOAD_ANY_REFIT :(卸货且装满任意货物,允许自动改装为运载 {STRING}) STR_ORDER_TRANSFER_REFIT :(联运且装载,允许自动改装为运载 {STRING}) STR_ORDER_TRANSFER_FULL_LOAD_REFIT :(联运且装满所有货物,允许自动改装为运载 {STRING}) STR_ORDER_TRANSFER_FULL_LOAD_ANY_REFIT :(联运且装满任意货物,允许自动改装为运载 {STRING}) STR_ORDER_NO_UNLOAD_REFIT :(不卸货且装载,允许自动改装为运载 {STRING}) STR_ORDER_NO_UNLOAD_FULL_LOAD_REFIT :(不卸货且装满所有货物,允许自动改装为运载 {STRING}) STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY_REFIT :(不卸货且装满任意货物,允许自动改装为运载 {STRING}) STR_ORDER_AUTO_REFIT_ANY :可用类型 STR_ORDER_STOP_LOCATION_NEAR_END :[月台近端] STR_ORDER_STOP_LOCATION_MIDDLE :[月台中间] STR_ORDER_STOP_LOCATION_FAR_END :[月台远端] STR_ORDER_OUT_OF_RANGE :{RED} (下一个目的地距离过远) STR_ORDER_CONDITIONAL_UNCONDITIONAL :跳至 {COMMA} STR_ORDER_CONDITIONAL_NUM :跳至 {COMMA} [ 当 {STRING} {STRING} {COMMA} ] STR_ORDER_CONDITIONAL_TRUE_FALSE :跳至 {COMMA} [ 当 {STRING} {STRING}] STR_INVALID_ORDER :{RED} (非法的调度计划) # Time table window STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (时间表) STR_TIMETABLE_ORDER_VIEW :{BLACK}命令 STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}切换到调度计划视图 STR_TIMETABLE_TOOLTIP :{BLACK}时间表 - 单击一个命令以选定。 STR_TIMETABLE_NO_TRAVEL :原地待命 STR_TIMETABLE_NOT_TIMETABLEABLE :行驶 (自动; 时间表按下一手动命令) STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :行驶 (无时间表) STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED :限速 {2:VELOCITY} (无时间表) STR_TIMETABLE_TRAVEL_FOR :途中行驶 {STRING} STR_TIMETABLE_TRAVEL_FOR_SPEED :开往{STRING} ,限速为 {VELOCITY} STR_TIMETABLE_STAY_FOR :并且停留 {STRING} STR_TIMETABLE_AND_TRAVEL_FOR :并行驶{STRING} STR_TIMETABLE_DAYS :{COMMA} 天 STR_TIMETABLE_TICKS :{COMMA} 个时间标记 STR_TIMETABLE_TOTAL_TIME :{BLACK}该时间表需要 {STRING} 完成 STR_TIMETABLE_TOTAL_TIME_INCOMPLETE :{BLACK}该时间表至少需要 {STRING} 完成(并非全部计划的时间) STR_TIMETABLE_STATUS_ON_TIME :{BLACK}该车辆目前正点运行 STR_TIMETABLE_STATUS_LATE :{BLACK}该车辆目前晚点 {STRING} STR_TIMETABLE_STATUS_EARLY :{BLACK}该车辆目前提前 {STRING} STR_TIMETABLE_STATUS_NOT_STARTED :{BLACK}此时刻表尚未开始 STR_TIMETABLE_STATUS_START_AT :{BLACK}此时刻表将于 {STRING} 开始 STR_TIMETABLE_STARTING_DATE :{BLACK}起始日期 STR_TIMETABLE_STARTING_DATE_TOOLTIP :{BLACK}选择此时刻表的起始日期 STR_TIMETABLE_CHANGE_TIME :{BLACK}改变时间 STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}改变高亮选择的命令执行的时间 STR_TIMETABLE_CLEAR_TIME :{BLACK}清除时间 STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}清除高亮选择的命令的执行时间 STR_TIMETABLE_CHANGE_SPEED :{BLACK}更改限速 STR_TIMETABLE_CHANGE_SPEED_TOOLTIP :{BLACK}更改高亮调度命令的最高限速 STR_TIMETABLE_CLEAR_SPEED :{BLACK}取消限速 STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}清除高亮调度命令的最高限速 STR_TIMETABLE_RESET_LATENESS :{BLACK}清除晚点计数器 STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}重置晚点计数器,从而使车辆准时到达 STR_TIMETABLE_AUTOFILL :{BLACK}自动填充 STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}根据下一次运行的时间自动填充时间表{}(CRTL+单击 可保持等候时间) STR_TIMETABLE_EXPECTED :{BLACK}预期的 STR_TIMETABLE_SCHEDULED :{BLACK}计划的 STR_TIMETABLE_EXPECTED_TOOLTIP :{BLACK}在预期的与计划的间切换 STR_TIMETABLE_ARRIVAL_ABBREVIATION :A: STR_TIMETABLE_DEPARTURE_ABBREVIATION :D: # Date window (for timetable) STR_DATE_CAPTION :{WHITE}设置日期 STR_DATE_SET_DATE :{BLACK}设置日期 STR_DATE_SET_DATE_TOOLTIP :{BLACK}使用选择的日期作为此时刻表的起始日期 STR_DATE_DAY_TOOLTIP :{BLACK}选择日子 STR_DATE_MONTH_TOOLTIP :{BLACK}选择月份 STR_DATE_YEAR_TOOLTIP :{BLACK}选择年份 # AI debug window STR_AI_DEBUG :{WHITE}AI/脚本 调试 STR_AI_DEBUG_NAME_AND_VERSION :{BLACK}{STRING} (v{NUM}) STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}AI名称 STR_AI_DEBUG_SETTINGS :{BLACK}AI 设置 STR_AI_DEBUG_SETTINGS_TOOLTIP :{BLACK}修改 AI 设置 STR_AI_DEBUG_RELOAD :{BLACK}重载 AI STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}关闭AI并重启AI STR_AI_DEBUG_BREAK_STR_ON_OFF_TOOLTIP :{BLACK}启用/停用 当 AI 记录信息符合断点字符串时中断执行的功能 STR_AI_DEBUG_BREAK_ON_LABEL :{BLACK}中断点: STR_AI_DEBUG_BREAK_STR_OSKTITLE :{BLACK}中断点 STR_AI_DEBUG_BREAK_STR_TOOLTIP :{BLACK}当AI记录信息与该字符串相符时暂停游戏 STR_AI_DEBUG_MATCH_CASE :{BLACK}符合大小写 STR_AI_DEBUG_MATCH_CASE_TOOLTIP :{BLACK}切换对比AI 记录信息是否与断点字符串相符时是否要符合大小写 STR_AI_DEBUG_CONTINUE :{BLACK}继续 STR_AI_DEBUG_CONTINUE_TOOLTIP :{BLACK}取消暂停AI STR_AI_DEBUG_SELECT_AI_TOOLTIP :{BLACK}查看此AI的调试输出 STR_AI_GAME_SCRIPT :{BLACK}游戏脚本 STR_AI_GAME_SCRIPT_TOOLTIP :{BLACK}查看脚本记录 STR_ERROR_AI_NO_AI_FOUND :找不到可用的AI。{}本AI是一个演示AI,并不会在游戏中做任何动作,{}您可以通过“在线查找扩展包”功能下载新的AI。 STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}您使用的一个AI崩溃了。请附上一张AI调试窗口的截图,将此错误通报AI作者。 STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}AI调试窗口只对服务器可用 # AI configuration window STR_AI_CONFIG_CAPTION :{WHITE}AI 设置 STR_AI_CONFIG_GAMELIST_TOOLTIP :{BLACK}下局游戏将启用这些脚本 STR_AI_CONFIG_AILIST_TOOLTIP :{BLACK}下局游戏将启用这些AI STR_AI_CONFIG_HUMAN_PLAYER :玩家 STR_AI_CONFIG_RANDOM_AI :随机 AI STR_AI_CONFIG_NONE :(无) STR_AI_CONFIG_MOVE_UP :{BLACK}上移 STR_AI_CONFIG_MOVE_UP_TOOLTIP :{BLACK}在列表中将选择的AI上移 STR_AI_CONFIG_MOVE_DOWN :{BLACK}下移 STR_AI_CONFIG_MOVE_DOWN_TOOLTIP :{BLACK}在列表中将选择的AI下移 STR_AI_CONFIG_GAMESCRIPT :{SILVER}游戏脚本 STR_AI_CONFIG_AI :{SILVER}AI STR_AI_CONFIG_CHANGE :{BLACK}选择{STRING} STR_AI_CONFIG_CHANGE_NONE : STR_AI_CONFIG_CHANGE_AI :AI STR_AI_CONFIG_CHANGE_GAMESCRIPT :游戏脚本 STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}装在另一脚本 STR_AI_CONFIG_CONFIGURE :{BLACK}设定 STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}设定AI特征 # Available AIs window STR_AI_LIST_CAPTION :{WHITE}可用{STRING} STR_AI_LIST_CAPTION_AI :AI STR_AI_LIST_CAPTION_GAMESCRIPT :游戏脚本 STR_AI_LIST_TOOLTIP :{BLACK}点击选择 AI STR_AI_LIST_AUTHOR :{LTBLUE}作者: {ORANGE}{STRING} STR_AI_LIST_VERSION :{LTBLUE}版本: {ORANGE}{NUM} STR_AI_LIST_URL :{LTBLUE}URL: {ORANGE}{STRING} STR_AI_LIST_ACCEPT :{BLACK}接受 STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}选择高亮的 AI STR_AI_LIST_CANCEL :{BLACK}取消 STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}不修改本 AI # AI Parameters STR_AI_SETTINGS_CAPTION :{WHITE}{STRING} 参数 STR_AI_SETTINGS_CAPTION_AI :AI STR_AI_SETTINGS_CAPTION_GAMESCRIPT :游戏脚本 STR_AI_SETTINGS_CLOSE :{BLACK}关闭 STR_AI_SETTINGS_RESET :{BLACK}重设 STR_AI_SETTINGS_SETTING :{STRING}: {ORANGE}{STRING} STR_AI_SETTINGS_START_DELAY :当前AI在前一个AI运行 {ORANGE}{STRING}天之后开始运行 # Textfile window STR_TEXTFILE_README_CAPTION :{WHITE}{STRING} {STRING} 的说明 STR_TEXTFILE_CHANGELOG_CAPTION :{WHITE}{STRING} {STRING} 的更新日志 STR_TEXTFILE_LICENCE_CAPTION :{WHITE}{STRING} {STRING} 的版权信息 STR_TEXTFILE_VIEW_README :{BLACK}查看说明 STR_TEXTFILE_VIEW_CHANGELOG :{BLACK}更新日志 STR_TEXTFILE_VIEW_LICENCE :{BLACK}版权信息 # Vehicle loading indicators STR_PERCENT_UP_SMALL :{TINY_FONT}{WHITE}{NUM}%{UP_ARROW} STR_PERCENT_UP :{WHITE}{NUM}%{UP_ARROW} STR_PERCENT_DOWN_SMALL :{TINY_FONT}{WHITE}{NUM}%{DOWN_ARROW} STR_PERCENT_DOWN :{WHITE}{NUM}%{DOWN_ARROW} STR_PERCENT_UP_DOWN_SMALL :{TINY_FONT}{WHITE}{NUM}%{UP_ARROW}{DOWN_ARROW} STR_PERCENT_UP_DOWN :{WHITE}{NUM}%{UP_ARROW}{DOWN_ARROW} STR_PERCENT_NONE_SMALL :{TINY_FONT}{WHITE}{NUM}% STR_PERCENT_NONE :{WHITE}{NUM}% # Income 'floats' STR_INCOME_FLOAT_COST_SMALL :{TINY_FONT}{RED}支出:{CURRENCY_LONG} STR_INCOME_FLOAT_COST :{RED}支出:{CURRENCY_LONG} STR_INCOME_FLOAT_INCOME_SMALL :{TINY_FONT}{GREEN}收入:{CURRENCY_LONG} STR_INCOME_FLOAT_INCOME :{GREEN}收入:{CURRENCY_LONG} STR_FEEDER_TINY :{TINY_FONT}{YELLOW}中转:{CURRENCY_LONG} STR_FEEDER :{YELLOW}中转:{CURRENCY_LONG} STR_MESSAGE_ESTIMATED_COST :{WHITE}预计费用:{CURRENCY_LONG} STR_MESSAGE_ESTIMATED_INCOME :{WHITE}预计收入:{CURRENCY_LONG} # Saveload messages STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}保存仍在继续{}请耐心等待…… STR_ERROR_AUTOSAVE_FAILED :{WHITE}自动保存失败 STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}不能读取驱动器 STR_ERROR_GAME_SAVE_FAILED :{WHITE}保存游戏失败{}{STRING} STR_ERROR_UNABLE_TO_DELETE_FILE :{WHITE}不能删除文件 STR_ERROR_GAME_LOAD_FAILED :{WHITE}游戏存档读取失败{}{STRING} STR_GAME_SAVELOAD_ERROR_BROKEN_INTERNAL_ERROR :内部错误: {STRING} STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME :无法识别的存档 - {STRING} STR_GAME_SAVELOAD_ERROR_TOO_NEW_SAVEGAME :该存档是新版本的。当前版本无法读取。 STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE :文件无法读取 STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE :文件无法写入 STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED :数据完整性检查失败 STR_GAME_SAVELOAD_NOT_AVAILABLE :<不可用> STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}游戏已保存为无电车版。所有电车已被去除。 # Map generation messages STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}生成场景失败!无合适地点建设城镇。 STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}当前场景中没有城镇…… STR_ERROR_PNGMAP :{WHITE}无法从 PNG 文件中读取场景…… STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}... 文件未找到。 STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}... 不能转换图像格式{}请使用8位或24位PNG格式图片 STR_ERROR_PNGMAP_MISC :{WHITE}... 似乎出现了错误{}(可能是损坏的文件等) STR_ERROR_BMPMAP :{WHITE}无法从 BMP 文件中读取场景…… STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}... 不能转换图像格式。 STR_ERROR_HEIGHTMAP_TOO_LARGE :{WHITE}... 图像太大了 STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}缩放警告 STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}不推荐将源图片过度放缩,是否继续生成? # Soundset messages STR_WARNING_FALLBACK_SOUNDSET :{WHITE}只找到一个备用音效库;若您需要正式版音效,请通过在线扩展包下载安装音效库 # Screenshot related messages STR_WARNING_SCREENSHOT_SIZE_CAPTION :{WHITE}超大截图 STR_WARNING_SCREENSHOT_SIZE_MESSAGE :{YELLOW}屏幕截图需要 {COMMA} x {COMMA} 像素。 截图将需要一段时间。确认继续截图? STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}屏幕截图已经被成功保存为{} '{STRING}' STR_ERROR_SCREENSHOT_FAILED :{WHITE}屏幕截图失败! # Error message titles STR_ERROR_MESSAGE_CAPTION :{YELLOW}消息 STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}来自 {STRING} 的消息 # Generic construction errors STR_ERROR_OFF_EDGE_OF_MAP :{WHITE}超过地图边界 STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}距离地图边界过近 STR_ERROR_NOT_ENOUGH_CASH_REQUIRES_CURRENCY :{WHITE}资金不足 - 需要 {CURRENCY_LONG} STR_ERROR_FLAT_LAND_REQUIRED :{WHITE}需要平坦的地面 STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}土地倾斜的方向不对 STR_ERROR_CAN_T_DO_THIS :{WHITE}不能这样做…… STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}必须先摧毁建筑 STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}无法清除这个区域…… STR_ERROR_SITE_UNSUITABLE :{WHITE}... 地点不合适 STR_ERROR_ALREADY_BUILT :{WHITE}... 已经建好了 STR_ERROR_OWNED_BY :{WHITE}归 {STRING} 所有 STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... 此区域由另一公司所有 STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... 景观数量限制已达上限 STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... 已达地块清理限制 STR_ERROR_TREE_PLANT_LIMIT_REACHED :{WHITE}... 已经达最大植树量 STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}名称重复!请重新命名. STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}目标位置有 {1:STRING} STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}暂停时不能进行此操作 # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} 地方政府不批准此操作…… STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}{TOWN}地方政府{}不同意在本市范围内再兴建一座机场 STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} 考虑到噪音控制,地方当局拒绝修建机场。 STR_ERROR_BRIBE_FAILED :{WHITE}您的桥梁修建计划受到了当地投资商的关注 # Levelling errors STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}不能提高这里的地面…… STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}不能降低这里的地面…… STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}无法在此处变更地形... STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}挖掘将破坏隧道 STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}已经是海平面了 STR_ERROR_TOO_HIGH :{WHITE}太高了 STR_ERROR_ALREADY_LEVELLED :{WHITE}... 已经平了 # Company related errors STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}不能为公司更名…… STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}不能更改总裁的名字…… STR_ERROR_MAXIMUM_PERMITTED_LOAN :{WHITE}……最大贷款额度是{CURRENCY_LONG} STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}不能再贷款了…… STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}没有要偿还的贷款了 STR_ERROR_CURRENCY_REQUIRED :{WHITE}需要{CURRENCY_LONG} STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}不能偿还贷款…… STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}不能将银行的贷款送给别人…… STR_ERROR_CAN_T_BUY_COMPANY :{WHITE}不能收购公司…… STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}不能设置公司总部 STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}不能购买此公司的股份…… STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}不能出售此公司的股份…… STR_ERROR_PROTECTED :{WHITE}这个公司刚刚开业,还不能进行股权交易…… # Town related errors STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}不能建设任何城镇 STR_ERROR_CAN_T_RENAME_TOWN :{WHITE}不能重命名城镇…… STR_ERROR_CAN_T_FOUND_TOWN_HERE :{WHITE}不能在这里建设城镇…… STR_ERROR_CAN_T_EXPAND_TOWN :{WHITE}无法扩展城镇... STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}太靠近地图边缘了 STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}太靠近另一个城镇了 STR_ERROR_TOO_MANY_TOWNS :{WHITE}城镇太多了 STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}地图上没有多余的地方了 STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}这个城镇不会修建道路{}请在在"高级设置->经济->城镇"处{}设置允许城镇建设道路 STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}正在进行道路工程 STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}无法删除城镇...{}城镇范围内还有车站、车库或无法移除的区块 STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}... 城市中心没有合适的地方放置公司塑像 # Industry related errors STR_ERROR_TOO_MANY_INDUSTRIES :{WHITE}…… 游戏中的工业过多 STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}不能生成工业设施…… STR_ERROR_CAN_T_BUILD_HERE :{WHITE}不能在这里建设 {STRING} …… STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}不能在此处建设这种类型的工业设施…… STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}距离另一工业设施过近…… STR_ERROR_MUST_FOUND_TOWN_FIRST :{WHITE}必须先建设一个城镇…… STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}每个城镇只能建设一个…… STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}只能在人口超过 1200 的城镇建造…… STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}只能在雨林中建设…… STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}只能在沙漠中建设…… STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}只能在城镇中建设…… STR_ERROR_CAN_ONLY_BE_BUILT_IN_LOW_AREAS :{WHITE}只能在低海拔区域建设…… STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}只能被放置在地图边缘…… STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}林场只能设置在雪线以上的地方…… STR_ERROR_CAN_ONLY_BE_BUILT_ABOVE_SNOW_LINE :{WHITE}... 只能在雪线以上建造 STR_ERROR_CAN_ONLY_BE_BUILT_BELOW_SNOW_LINE :{WHITE}... 只能在雪线以下建造 # Station construction related errors STR_ERROR_CAN_T_BUILD_RAILROAD_STATION :{WHITE}不能在这里建设火车站…… STR_ERROR_CAN_T_BUILD_BUS_STATION :{WHITE}不能建设公共汽车站 STR_ERROR_CAN_T_BUILD_TRUCK_STATION :{WHITE}不能建设汽车货场 STR_ERROR_CAN_T_BUILD_PASSENGER_TRAM_STATION :{WHITE}此处无法建设客运电车站... STR_ERROR_CAN_T_BUILD_CARGO_TRAM_STATION :{WHITE}此处无法建设货运电车站... STR_ERROR_CAN_T_BUILD_DOCK_HERE :{WHITE}不能在这里新建码头…… STR_ERROR_CAN_T_BUILD_AIRPORT_HERE :{WHITE}不能在这里兴建机场…… STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}与另一车站相连 STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}站区太大了…… STR_ERROR_TOO_MANY_STATIONS_LOADING :{WHITE}车站过多 STR_ERROR_TOO_MANY_STATION_SPECS :{WHITE}分体站台太多 STR_ERROR_TOO_MANY_BUS_STOPS :{WHITE}公共汽车站过多 STR_ERROR_TOO_MANY_TRUCK_STOPS :{WHITE}汽车货场过多 STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}距离另一车站过近 STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}距离另一码头过近 STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}距离另一机场过近 STR_ERROR_CAN_T_RENAME_STATION :{WHITE}不能重命名车站 STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}这是一条城镇所属的道路 STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}道路方向不对 STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... 途中型车站不能建在转角处 STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... 途中型车站不册建在路口处 # Station destruction related errors STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}不能拆除站台的一部分…… STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}请先拆除火车站 STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}不能移除公共汽车站…… STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}不能移除汽车货场 STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}无法移除客运电车车站... STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION :{WHITE}无法移除货运电车车站... STR_ERROR_MUST_REMOVE_ROAD_STOP_FIRST :{WHITE}必须先拆除汽车站 STR_ERROR_THERE_IS_NO_STATION :{WHITE}... 这里没有车站 STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}必须先拆除火车站 STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST :{WHITE}必须先拆除公共汽车站 STR_ERROR_MUST_DEMOLISH_TRUCK_STATION_FIRST :{WHITE}必须先拆除汽车货场 STR_ERROR_MUST_DEMOLISH_PASSENGER_TRAM_STATION_FIRST :{WHITE}请先拆除客运电车站 STR_ERROR_MUST_DEMOLISH_CARGO_TRAM_STATION_FIRST :{WHITE}请先移除货运电车车站 STR_ERROR_MUST_DEMOLISH_DOCK_FIRST :{WHITE}必须先拆除码头 STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}您必须先拆除机场 # Waypoint related errors STR_ERROR_WAYPOINT_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}距离另一路点过近 STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT :{WHITE}距离另一路点过近 STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}不能在这里设置路点…… STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}不能将浮标放置在这里。 STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}不能更改路点名称…… STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}不能从这里拆除路点…… STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}必须先拆除铁路路点 STR_ERROR_BUOY_IN_THE_WAY :{WHITE}指定的位置有浮标…… STR_ERROR_BUOY_IS_IN_USE :{WHITE}…… 浮标正在被其他公司使用 # Depot related errors STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}不能在这里建设列车车库…… STR_ERROR_CAN_T_BUILD_ROAD_DEPOT :{WHITE}不能在这里修建汽车车库…… STR_ERROR_CAN_T_BUILD_TRAM_DEPOT :{WHITE}此处无法建造电车车库... STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}不能在这里建造船坞…… STR_ERROR_CAN_T_RENAME_DEPOT :{WHITE}无法重命名车库... STR_ERROR_TRAIN_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}... 列车只能停在车库中 STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}…… 必须停在车库中 STR_ERROR_SHIP_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}... 船只只能在船坞内停下。 STR_ERROR_AIRCRAFT_MUST_BE_STOPPED_INSIDE_HANGAR :{WHITE}... 飞机只有在机库中才可停止 STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}只有列车停在车库中时才能更改挂车 STR_ERROR_TRAIN_TOO_LONG :{WHITE}列车过长 STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE :{WHITE}无法调转车辆方向... STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}... 含有多节车辆 STR_ERROR_INCOMPATIBLE_RAIL_TYPES :铁路类型不匹配 STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}不能移动这项调度计划…… STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}尾部的列车机车必须和头部的一起协作…… STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}找不到附近的车库…… STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}在附近找不到车库 STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :车库类型错误 # Autoreplace related errors STR_ERROR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}{VEHICLE}在更新后总长会过长 STR_ERROR_AUTOREPLACE_NOTHING_TO_DO :{WHITE}当前没有进行中的车辆更新计划. STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(现金不够) # Rail construction errors STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}不可能的铁轨组合 STR_ERROR_MUST_REMOVE_SIGNALS_FIRST :{WHITE}必须先拆除信号灯 STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}没有合适的铁轨 STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}必须先拆除铁轨 STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}这是单行道或这条路被堵死了 STR_ERROR_CROSSING_DISALLOWED :{WHITE}该轨道类型不允许建设平交道 STR_ERROR_CAN_T_BUILD_SIGNALS_HERE :{WHITE}不能在这里设置信号灯…… STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}不能在这里铺设铁轨…… STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}不能从这里拆除铁轨…… STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}不能从这里拆除信号灯…… STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}无法转换此处的信号灯… STR_ERROR_THERE_IS_NO_RAILROAD_TRACK :{WHITE}... 这里没有铁路 STR_ERROR_THERE_ARE_NO_SIGNALS :{WHITE}... 这里没有信号灯 STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}不能转换铁路的类型…… # Road construction errors STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}必须先拆除公路 STR_ERROR_ONEWAY_ROADS_CAN_T_HAVE_JUNCTION :{WHITE}... 单行道无法连接路口 STR_ERROR_CAN_T_BUILD_ROAD_HERE :{WHITE}不能在这里修筑公路…… STR_ERROR_CAN_T_BUILD_TRAMWAY_HERE :{WHITE}此处无法建造电车道... STR_ERROR_CAN_T_REMOVE_ROAD_FROM :{WHITE}不能拆除这里的公路…… STR_ERROR_CAN_T_REMOVE_TRAMWAY_FROM :{WHITE}无法移除此处的电车道... STR_ERROR_THERE_IS_NO_ROAD :{WHITE}... 这里没有道路 STR_ERROR_THERE_IS_NO_TRAMWAY :{WHITE}... 这里没有电车轨道 # Waterway construction errors STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}不能在这里兴建运河…… STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}不能在这里兴建船闸…… STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}不能在这里加设河流... STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}必须在水上建造…… STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}不能在水上建造…… STR_ERROR_CAN_T_BUILD_ON_SEA :{WHITE}...不能建築在公海上 STR_ERROR_CAN_T_BUILD_ON_CANAL :{WHITE}... 不能在运河上建设 STR_ERROR_CAN_T_BUILD_ON_RIVER :{WHITE}... 不能在河流上建造…… STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}请先移除运河 STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}无法在此建设水渠…… # Tree related errors STR_ERROR_TREE_ALREADY_HERE :{WHITE}……此处已经有树木了 STR_ERROR_TREE_WRONG_TERRAIN_FOR_TREE_TYPE :{WHITE}... 树木种类与地形不符 STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}不能在这里植树…… # Bridge related errors STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}不能在这里架设桥梁 STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}必须先拆除桥梁 STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}起止点不能相同 STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}桥梁起止点不在同一水平高度 STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}桥梁对于现有地形来说位置太低了 STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}起止两端必须在一条线上 STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}桥的两端必须都位于地面上 STR_ERROR_BRIDGE_TOO_LONG :{WHITE}... 桥梁太长 STR_ERROR_BRIDGE_THROUGH_MAP_BORDER :{WHITE}桥梁终点将越出地图 # Tunnel related errors STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}不能在这里开凿隧道…… STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}此处不适合作为隧道入口 STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}必须先拆除隧道 STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}规划位置中有另一条隧道 STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}隧道出口将超出地图边界 STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}隧道出口的地形无法处理 STR_ERROR_TUNNEL_TOO_LONG :{WHITE}... 隧道过长 # Object related errors STR_ERROR_TOO_MANY_OBJECTS :{WHITE}... 对象物太多 STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}无法建立物件... STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}目标处有其他物体 STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}目标处有公司总部 STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}不能购买这个地块! STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}你已经拥有此地块! # Group related errors STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}无法新建分组…… STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}无法删除分组…… STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}无法重命名分组…… STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}无法从该组移除所有交通工具 STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}无法添加交通工具到该组…… STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}无法添加共享交通工具到该组…… # Generic vehicle errors STR_ERROR_TRAIN_IN_THE_WAY :{WHITE}指定位置有列车 STR_ERROR_ROAD_VEHICLE_IN_THE_WAY :{WHITE}指定的位置有汽车 STR_ERROR_SHIP_IN_THE_WAY :{WHITE}前方有另一艘船只…… STR_ERROR_AIRCRAFT_IN_THE_WAY :{WHITE}指定位置有飞机 STR_ERROR_CAN_T_REFIT_TRAIN :{WHITE}不能改造列车…… STR_ERROR_CAN_T_REFIT_ROAD_VEHICLE :{WHITE}不能改装汽车…… STR_ERROR_CAN_T_REFIT_SHIP :{WHITE}不能改装船只…… STR_ERROR_CAN_T_REFIT_AIRCRAFT :{WHITE}不能改装飞机…… STR_ERROR_CAN_T_RENAME_TRAIN :{WHITE}不能给列车命名... STR_ERROR_CAN_T_RENAME_ROAD_VEHICLE :{WHITE}不能命名汽车…… STR_ERROR_CAN_T_RENAME_SHIP :{WHITE}不能命名船只 STR_ERROR_CAN_T_RENAME_AIRCRAFT :{WHITE}不能为飞机命名…… STR_ERROR_CAN_T_STOP_START_TRAIN :{WHITE}不能 启动/停止 列车! STR_ERROR_CAN_T_STOP_START_ROAD_VEHICLE :{WHITE}不能 停止/启动 汽车... STR_ERROR_CAN_T_STOP_START_SHIP :{WHITE}不能 停止/启动 船只…… STR_ERROR_CAN_T_STOP_START_AIRCRAFT :{WHITE}不能 启动/停止 飞机 STR_ERROR_CAN_T_SEND_TRAIN_TO_DEPOT :{WHITE}不能命令列车前往车库…… STR_ERROR_CAN_T_SEND_ROAD_VEHICLE_TO_DEPOT :{WHITE}不能命令该汽车前往车库... STR_ERROR_CAN_T_SEND_SHIP_TO_DEPOT :{WHITE}不能命令船只前往船坞…… STR_ERROR_CAN_T_SEND_AIRCRAFT_TO_HANGAR :{WHITE}不能命令飞机返回机库…… STR_ERROR_CAN_T_BUY_TRAIN :{WHITE}不能购买列车…… STR_ERROR_CAN_T_BUY_ROAD_VEHICLE :{WHITE}不能购买汽车... STR_ERROR_CAN_T_BUY_SHIP :{WHITE}不能购买船只…… STR_ERROR_CAN_T_BUY_AIRCRAFT :{WHITE}不能购买飞机…… STR_ERROR_CAN_T_RENAME_TRAIN_TYPE :{WHITE}不能重命名车辆的类型... STR_ERROR_CAN_T_RENAME_ROAD_VEHICLE_TYPE :{WHITE}不能重命名汽车型号…… STR_ERROR_CAN_T_RENAME_SHIP_TYPE :{WHITE}不能重命名船只型号…… STR_ERROR_CAN_T_RENAME_AIRCRAFT_TYPE :{WHITE}不能重命名型号类型…… STR_ERROR_CAN_T_SELL_TRAIN :{WHITE}不能出售列车…… STR_ERROR_CAN_T_SELL_ROAD_VEHICLE :{WHITE}不能出售汽车... STR_ERROR_CAN_T_SELL_SHIP :{WHITE}不能出售船只…… STR_ERROR_CAN_T_SELL_AIRCRAFT :{WHITE}不能出售飞机…… STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}列车不可用 STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}车辆不可用 STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}船只不可用 STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}飞机不可用 STR_ERROR_TOO_MANY_VEHICLES_IN_GAME :{WHITE}游戏中的车辆过多 STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}不能改变保养周期…… STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... 交通工具已毁 # Specific vehicle errors STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}不能让列车冒险通过信号... STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}不能命令列车调头... STR_ERROR_TRAIN_START_NO_POWER :木有接触网! STR_ERROR_CAN_T_MAKE_ROAD_VEHICLE_TURN :{WHITE}车辆无法调头... STR_ERROR_AIRCRAFT_IS_IN_FLIGHT :{WHITE}飞机正在飞行 # Order related errors STR_ERROR_NO_MORE_SPACE_FOR_ORDERS :{WHITE}没有多余的调度计划的位置了…… STR_ERROR_TOO_MANY_ORDERS :{WHITE}调度计划过多…… STR_ERROR_CAN_T_INSERT_NEW_ORDER :{WHITE}不能插入新的调度计划…… STR_ERROR_CAN_T_DELETE_THIS_ORDER :{WHITE}不能删除调度计划…… STR_ERROR_CAN_T_MODIFY_THIS_ORDER :{WHITE}不能执行这个命令…… STR_ERROR_CAN_T_MOVE_THIS_ORDER :{WHITE}不能移动这条命令… STR_ERROR_CAN_T_SKIP_ORDER :{WHITE}不能跳过当前命令… STR_ERROR_CAN_T_SKIP_TO_ORDER :{WHITE}不能跳转到选定的命令... STR_ERROR_CAN_T_COPY_SHARE_ORDER :{WHITE}车辆无法到达全部站点 STR_ERROR_CAN_T_ADD_ORDER :{WHITE}车辆无法到达那个车站 STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}一个共享此调度计划的载具无法到达那个车站 STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}不能共享调度计划…… STR_ERROR_CAN_T_STOP_SHARING_ORDER_LIST :{WHITE}不能停止共享调度计划…… STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}不能复制调度计划…… STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION :{WHITE}……距离前一目的地太远 STR_ERROR_AIRCRAFT_NOT_ENOUGH_RANGE :{WHITE}... 飞机航行距离不足 # Timetable related errors STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}不能给车辆编制时间表… STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}车辆只能在站内等候。 STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}此车辆将不停靠本站。 # Sign related errors STR_ERROR_TOO_MANY_SIGNS :{WHITE}……标志太多了 STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}不能在这里放置标志…… STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}不能更改标志的名称…… STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}无法删除标记... # Translatable comment for OpenTTD's desktop shortcut STR_DESKTOP_SHORTCUT_COMMENT :基于Transport Tycoon Deluxe(运输大亨豪华版)的模拟运营游戏 ##id 0x2000 # Town building names STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_1 :高层写字楼 STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1 :写字楼 STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1 :小型公寓 STR_TOWN_BUILDING_NAME_CHURCH_1 :教堂 STR_TOWN_BUILDING_NAME_LARGE_OFFICE_BLOCK_1 :大型写字楼 STR_TOWN_BUILDING_NAME_TOWN_HOUSES_1 :别墅 STR_TOWN_BUILDING_NAME_HOTEL_1 :宾馆 STR_TOWN_BUILDING_NAME_STATUE_1 :雕像 STR_TOWN_BUILDING_NAME_FOUNTAIN_1 :喷泉 STR_TOWN_BUILDING_NAME_PARK_1 :公园 STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_2 :写字楼 STR_TOWN_BUILDING_NAME_SHOPS_AND_OFFICES_1 :商场与写字楼 STR_TOWN_BUILDING_NAME_MODERN_OFFICE_BUILDING_1 :现代写字楼 STR_TOWN_BUILDING_NAME_WAREHOUSE_1 :仓库 STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_3 :写字楼 STR_TOWN_BUILDING_NAME_STADIUM_1 :体育馆 STR_TOWN_BUILDING_NAME_OLD_HOUSES_1 :旧式住宅 STR_TOWN_BUILDING_NAME_COTTAGES_1 :农舍 STR_TOWN_BUILDING_NAME_HOUSES_1 :住宅 STR_TOWN_BUILDING_NAME_FLATS_1 :公寓 STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_2 :高层写字楼 STR_TOWN_BUILDING_NAME_SHOPS_AND_OFFICES_2 :商场和写字楼 STR_TOWN_BUILDING_NAME_SHOPS_AND_OFFICES_3 :商场和写字楼 STR_TOWN_BUILDING_NAME_THEATER_1 :剧院 STR_TOWN_BUILDING_NAME_STADIUM_2 :体育场 STR_TOWN_BUILDING_NAME_OFFICES_1 :写字楼 STR_TOWN_BUILDING_NAME_HOUSES_2 :住宅 STR_TOWN_BUILDING_NAME_CINEMA_1 :电影院 STR_TOWN_BUILDING_NAME_SHOPPING_MALL_1 :购物中心 STR_TOWN_BUILDING_NAME_IGLOO_1 :圆顶屋 STR_TOWN_BUILDING_NAME_TEPEES_1 :帐篷 STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1 :茶杯小屋 STR_TOWN_BUILDING_NAME_PIGGY_BANK_1 :猪猪银行 ##id 0x4800 # industry names STR_INDUSTRY_NAME_COAL_MINE :煤矿 STR_INDUSTRY_NAME_POWER_STATION :火力发电厂 STR_INDUSTRY_NAME_SAWMILL :木材厂 STR_INDUSTRY_NAME_FOREST :林场 STR_INDUSTRY_NAME_OIL_REFINERY :炼油厂 STR_INDUSTRY_NAME_OIL_RIG :钻井平台 STR_INDUSTRY_NAME_FACTORY :工厂 STR_INDUSTRY_NAME_PRINTING_WORKS :印刷厂 STR_INDUSTRY_NAME_STEEL_MILL :钢铁厂 STR_INDUSTRY_NAME_FARM :农场 STR_INDUSTRY_NAME_COPPER_ORE_MINE :铜矿 STR_INDUSTRY_NAME_OIL_WELLS :油田 STR_INDUSTRY_NAME_BANK :银行 STR_INDUSTRY_NAME_FOOD_PROCESSING_PLANT :食品加工厂 STR_INDUSTRY_NAME_PAPER_MILL :造纸厂 STR_INDUSTRY_NAME_GOLD_MINE :金矿 STR_INDUSTRY_NAME_BANK_TROPIC_ARCTIC :银行 STR_INDUSTRY_NAME_DIAMOND_MINE :钻石矿 STR_INDUSTRY_NAME_IRON_ORE_MINE :铁矿 STR_INDUSTRY_NAME_FRUIT_PLANTATION :果园 STR_INDUSTRY_NAME_RUBBER_PLANTATION :橡胶园 STR_INDUSTRY_NAME_WATER_SUPPLY :水厂 STR_INDUSTRY_NAME_WATER_TOWER :水塔 STR_INDUSTRY_NAME_FACTORY_2 :工厂 STR_INDUSTRY_NAME_FARM_2 :农场 STR_INDUSTRY_NAME_LUMBER_MILL :伐木场 STR_INDUSTRY_NAME_COTTON_CANDY_FOREST :棉花糖森林 STR_INDUSTRY_NAME_CANDY_FACTORY :糖果厂 STR_INDUSTRY_NAME_BATTERY_FARM :电池农场 STR_INDUSTRY_NAME_COLA_WELLS :可乐泉 STR_INDUSTRY_NAME_TOY_SHOP :玩具店 STR_INDUSTRY_NAME_TOY_FACTORY :玩具工厂 STR_INDUSTRY_NAME_PLASTIC_FOUNTAINS :塑料喷泉 STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY :跳跳水工厂 STR_INDUSTRY_NAME_BUBBLE_GENERATOR :泡泡小屋 STR_INDUSTRY_NAME_TOFFEE_QUARRY :太妃场 STR_INDUSTRY_NAME_SUGAR_MINE :蔗糖矿 ############ WARNING, using range 0x6000 for strings that are stored in the savegame ############ These strings may never get a new id, or savegames will break! ##id 0x6000 STR_SV_EMPTY : STR_SV_UNNAMED :未命名 STR_SV_TRAIN_NAME :列车 {COMMA} STR_SV_ROAD_VEHICLE_NAME :汽车 {COMMA} STR_SV_SHIP_NAME :船只 {COMMA} STR_SV_AIRCRAFT_NAME :飞机 {COMMA} STR_SV_STNAME :{STRING} 站 STR_SV_STNAME_NORTH :{STRING} 北站 STR_SV_STNAME_SOUTH :{STRING} 南站 STR_SV_STNAME_EAST :{STRING} 东站 STR_SV_STNAME_WEST :{STRING} 西站 STR_SV_STNAME_CENTRAL :{STRING} 中心站 STR_SV_STNAME_TRANSFER :{STRING} 广场 STR_SV_STNAME_HALT :{STRING} 店 STR_SV_STNAME_VALLEY :{STRING} 谷 STR_SV_STNAME_HEIGHTS :{STRING} 台 STR_SV_STNAME_WOODS :{STRING} 林 STR_SV_STNAME_LAKESIDE :{STRING} 滨 STR_SV_STNAME_EXCHANGE :{STRING} 庄 STR_SV_STNAME_AIRPORT :{STRING} 机场 STR_SV_STNAME_OILFIELD :{STRING} 油田 STR_SV_STNAME_MINES :{STRING} 矿 STR_SV_STNAME_DOCKS :{STRING} 码头 STR_SV_STNAME_BUOY :{STRING} STR_SV_STNAME_WAYPOINT :{STRING} ##id 0x6020 STR_SV_STNAME_ANNEXE :{STRING} 村 STR_SV_STNAME_SIDINGS :{STRING} 坝 STR_SV_STNAME_BRANCH :{STRING} 岔口 STR_SV_STNAME_UPPER :前 {STRING} STR_SV_STNAME_LOWER :后 {STRING} STR_SV_STNAME_HELIPORT :{STRING} 停机楼 STR_SV_STNAME_FOREST :{STRING} 林场 STR_SV_STNAME_FALLBACK :{STRING} 车站 #{NUM} ############ end of savegame specific region! ##id 0x8000 # Vehicle names STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (蒸汽机) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MJS_250_DIESEL :MJS 250 (内燃机) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_PLODDYPHUT_CHOO_CHOO :Ploddyphut Choo-Choo STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_POWERNAUT_CHOO_CHOO :Powernaut Choo-Choo STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MIGHTYMOVER_CHOO_CHOO :Mightymover Choo-Choo STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_PLODDYPHUT_DIESEL :Ploddyphut 内燃机车 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_POWERNAUT_DIESEL :Powernaut 内燃机车 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_WILLS_2_8_0_STEAM :Wills 2-8-0 (蒸汽机) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CHANEY_JUBILEE_STEAM :Chaney 'Jubilee' (蒸汽机) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_GINZU_A4_STEAM :Ginzu 'A4' (蒸汽机) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_8P_STEAM :SH '8P' (蒸汽机) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MANLEY_MOREL_DMU_DIESEL :Manley-Morel DMU (内燃机) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_DASH_DIESEL :'Dash' (内燃机) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_HENDRY_25_DIESEL :SH/Hendry '25' (内燃机) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_UU_37_DIESEL :UU '37' (内燃机) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_FLOSS_47_DIESEL :Floss '47' (内燃机) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CS_4000_DIESEL :CS 4000 (内燃机) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CS_2400_DIESEL :CS 2400 (内燃机) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CENTENNIAL_DIESEL :Centennial (内燃机) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KELLING_3100_DIESEL :Kelling 3100 (内燃机) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_TURNER_TURBO_DIESEL :Turner Turbo (内燃机) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MJS_1000_DIESEL :MJS 1000 (内燃机) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_125_DIESEL :SH '125' (内燃机) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_30_ELECTRIC :SH '30' (电力) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_40_ELECTRIC :SH '40' (电力) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_T_I_M_ELECTRIC :'T.I.M.' (电力) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_ASIASTAR_ELECTRIC :'亚洲之星' (电力) STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PASSENGER_CAR :旅客车厢 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_MAIL_VAN :邮政车厢 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COAL_CAR :煤炭挂车 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_OIL_TANKER :油罐车 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_LIVESTOCK_VAN :牲畜棚车 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_GOODS_VAN :货物篷车 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_GRAIN_HOPPER :谷物槽车 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_WOOD_TRUCK :木材挂车 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_IRON_ORE_HOPPER :铁矿石槽车 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_STEEL_TRUCK :钢材挂车 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_ARMORED_VAN :装甲挂车 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FOOD_VAN :食品槽车 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PAPER_TRUCK :纸张挂车 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COPPER_ORE_HOPPER :铜矿石挂车 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_WATER_TANKER :水罐车 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FRUIT_TRUCK :水果挂车 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_RUBBER_TRUCK :橡胶挂车 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_SUGAR_TRUCK :蔗糖挂车 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COTTON_CANDY_HOPPER :棉花糖槽车 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_TOFFEE_HOPPER :太妃糖槽车 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_BUBBLE_VAN :泡泡罐车 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COLA_TANKER :可乐罐车 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_CANDY_VAN :糖果篷车 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_TOY_VAN :玩具篷车 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_BATTERY_TRUCK :电池挂车 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FIZZY_DRINK_TRUCK :跳跳汁挂车 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PLASTIC_TRUCK :塑料挂车 STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_X2001_ELECTRIC :'X2001' (电力) STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_MILLENNIUM_Z1_ELECTRIC :'Millennium Z1' (电力) STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_WIZZOWOW_Z99 :Wizzowow Z99 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PASSENGER_CAR :旅客车厢 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_MAIL_VAN :邮政车厢 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COAL_CAR :煤炭挂车 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_OIL_TANKER :油罐车 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_LIVESTOCK_VAN :牲畜篷车 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_GOODS_VAN :货物篷车 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_GRAIN_HOPPER :谷物槽车 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_WOOD_TRUCK :木材挂车 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_IRON_ORE_HOPPER :铁矿石槽车 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_STEEL_TRUCK :钢材挂车 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_ARMORED_VAN :装甲挂车 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FOOD_VAN :食品篷车 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PAPER_TRUCK :纸张挂车 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COPPER_ORE_HOPPER :铜矿石槽车 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_WATER_TANKER :水罐车 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FRUIT_TRUCK :水果挂车 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_RUBBER_TRUCK :橡胶挂车 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_SUGAR_TRUCK :蔗糖挂车 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COTTON_CANDY_HOPPER :棉花糖槽车 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOFFEE_HOPPER :太妃糖槽车 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_BUBBLE_VAN :泡泡篷车 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COLA_TANKER :可乐罐车 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_CANDY_VAN :糖果篷车 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOY_VAN :玩具篷车 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_BATTERY_TRUCK :电池卡车 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FIZZY_DRINK_TRUCK :跳跳汁挂车 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PLASTIC_TRUCK :塑料挂车 STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV1_LEVIATHAN_ELECTRIC :Lev1 'Leviathan' (电力) STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV2_CYCLOPS_ELECTRIC :Lev2 'Cyclops' (电力) STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV3_PEGASUS_ELECTRIC :Lev3 'Pegasus' (电力) STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV4_CHIMAERA_ELECTRIC :Lev4 'Chimaera' (电力) STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_WIZZOWOW_ROCKETEER :Wizzowow 火箭 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PASSENGER_CAR :旅客车厢 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_MAIL_VAN :邮政车厢 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COAL_CAR :煤炭挂车 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_OIL_TANKER :油罐车 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_LIVESTOCK_VAN :牲畜篷车 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_GOODS_VAN :货物挂车 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_GRAIN_HOPPER :谷物槽车 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_WOOD_TRUCK :木材挂车 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_IRON_ORE_HOPPER :铁矿石挂车 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_STEEL_TRUCK :钢材挂车 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_ARMORED_VAN :装甲挂车 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FOOD_VAN :食品篷车 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PAPER_TRUCK :纸张挂车 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COPPER_ORE_HOPPER :铜矿石槽车 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_WATER_TANKER :水罐车 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FRUIT_TRUCK :水果挂车 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_RUBBER_TRUCK :橡胶挂车 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_SUGAR_TRUCK :蔗糖挂车 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COTTON_CANDY_HOPPER :棉花糖槽车 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_TOFFEE_HOPPER :太妃糖槽车 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_BUBBLE_VAN :泡泡篷车 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COLA_TANKER :可乐罐车 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_CANDY_VAN :糖果蓬车 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_TOY_VAN :玩具篷车 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_BATTERY_TRUCK :电池挂车 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FIZZY_DRINK_TRUCK :跳跳汁挂车 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PLASTIC_TRUCK :塑料挂车 STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_REGAL_BUS :MPS Regal 巴士 STR_VEHICLE_NAME_ROAD_VEHICLE_HEREFORD_LEOPARD_BUS :Hereford Leopard 巴士 STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_BUS :Foster 巴士 STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_MKII_SUPERBUS :Foster MkII 超级巴士 STR_VEHICLE_NAME_ROAD_VEHICLE_PLODDYPHUT_MKI_BUS :Ploddyphut MkI 巴士 STR_VEHICLE_NAME_ROAD_VEHICLE_PLODDYPHUT_MKII_BUS :Ploddyphut MkII 巴士 STR_VEHICLE_NAME_ROAD_VEHICLE_PLODDYPHUT_MKIII_BUS :Ploddyphut MkIII 巴士 STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_COAL_TRUCK :Balogh 煤炭卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_COAL_TRUCK :Uhl 煤炭卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_DW_COAL_TRUCK :DW 煤炭卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_MAIL_TRUCK :MPS 邮政卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_REYNARD_MAIL_TRUCK :Reynard 邮政卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_PERRY_MAIL_TRUCK :Perry 邮政卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_MAIL_TRUCK :MightyMover 邮政卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_MAIL_TRUCK :Powernaught 邮政卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_MAIL_TRUCK :Wizzowow 邮政卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_WITCOMBE_OIL_TANKER :Witcombe 油罐车 STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_OIL_TANKER :Foster 油罐车 STR_VEHICLE_NAME_ROAD_VEHICLE_PERRY_OIL_TANKER :Perry 油罐车 STR_VEHICLE_NAME_ROAD_VEHICLE_TALBOTT_LIVESTOCK_VAN :Talbott 牲畜蓬车 STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_LIVESTOCK_VAN :Uhl 牲畜蓬车 STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_LIVESTOCK_VAN :Foster 牲畜蓬车 STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_GOODS_TRUCK :Balogh 货物卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_CRAIGHEAD_GOODS_TRUCK :Craighead 货物卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_GOSS_GOODS_TRUCK :Goss 货物卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_HEREFORD_GRAIN_TRUCK :Hereford 谷物卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_THOMAS_GRAIN_TRUCK :Thomas 谷物卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_GOSS_GRAIN_TRUCK :Goss 谷物卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_WITCOMBE_WOOD_TRUCK :Witcombe 木材卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_WOOD_TRUCK :Foster 木材卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_MORELAND_WOOD_TRUCK :Moreland 木材卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_IRON_ORE_TRUCK :MPS 铁矿石卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_IRON_ORE_TRUCK :Uhl 铁矿石卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_CHIPPY_IRON_ORE_TRUCK :Chippy 铁矿石卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_STEEL_TRUCK :Balogh 钢材卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_STEEL_TRUCK :Uhl 钢材卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_KELLING_STEEL_TRUCK :Kelling 钢材卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_ARMORED_TRUCK :Balogh 运钞车 STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_ARMORED_TRUCK :Uhl 运钞车 STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_ARMORED_TRUCK :Foster 运钞车 STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_FOOD_VAN :Foster 食品篷车 STR_VEHICLE_NAME_ROAD_VEHICLE_PERRY_FOOD_VAN :Perry 食品篷车 STR_VEHICLE_NAME_ROAD_VEHICLE_CHIPPY_FOOD_VAN :Chippy 食品篷车 STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_PAPER_TRUCK :Uhl 纸张卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_PAPER_TRUCK :Balogh 纸张卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_PAPER_TRUCK :MPS 纸张卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_COPPER_ORE_TRUCK :MPS 铜矿石卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_COPPER_ORE_TRUCK :Uhl 铜矿石卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_GOSS_COPPER_ORE_TRUCK :Goss 铜矿石卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_WATER_TANKER :Uhl 水罐车 STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_WATER_TANKER :Balogh 水罐车 STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_WATER_TANKER :MPS 水罐车 STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_FRUIT_TRUCK :Balogh 水果卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_FRUIT_TRUCK :Uhl 水果卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_KELLING_FRUIT_TRUCK :Kelling 水果卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_RUBBER_TRUCK :Balogh 橡胶卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_RUBBER_TRUCK :Uhl 橡胶卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_RMT_RUBBER_TRUCK :RMT 橡胶卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_SUGAR_TRUCK :MightyMover 蔗糖卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_SUGAR_TRUCK :Powernaught 蔗糖卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_SUGAR_TRUCK :Wizzowow 蔗糖卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_COLA_TRUCK :MightyMover 可乐罐车 STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_COLA_TRUCK :Powernaught 可乐罐车 STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_COLA_TRUCK :Wizzowow 可乐罐车 STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_COTTON_CANDY :MightyMover 棉花糖卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_COTTON_CANDY :Powernaught 棉花糖卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_COTTON_CANDY_TRUCK :Wizzowow 棉花糖卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_TOFFEE_TRUCK :MightyMover 太妃糖卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_TOFFEE_TRUCK :Powernaught 太妃糖卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_TOFFEE_TRUCK :Wizzowow 太妃糖卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_TOY_VAN :MightyMover 玩具篷车 STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_TOY_VAN :Powernaught 玩具篷车 STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_TOY_VAN :Wizzowow 玩具篷车 STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_CANDY_TRUCK :MightyMover 糖果卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_CANDY_TRUCK :Powernaught 糖果卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_CANDY_TRUCK :Wizzowow 糖果卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_BATTERY_TRUCK :MightyMover 电池卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_BATTERY_TRUCK :Powernaught 电池卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_BATTERY_TRUCK :Wizzowow 电池卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_FIZZY_DRINK :MightyMover 跳跳汁罐车 STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_FIZZY_DRINK :Powernaught 跳跳汁罐车 STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_FIZZY_DRINK_TRUCK :Wizzowow 跳跳汁罐车 STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_PLASTIC_TRUCK :MightyMover 塑料卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_PLASTIC_TRUCK :Powernaught 塑料卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_PLASTIC_TRUCK :Wizzowow 塑料卡车 STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_BUBBLE_TRUCK :MightyMover 泡泡罐车 STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_BUBBLE_TRUCK :Powernaught 泡泡罐车 STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_BUBBLE_TRUCK :Wizzowow 泡泡罐车 STR_VEHICLE_NAME_SHIP_MPS_OIL_TANKER :MPS 油轮 STR_VEHICLE_NAME_SHIP_CS_INC_OIL_TANKER :CS-Inc 油轮 STR_VEHICLE_NAME_SHIP_MPS_PASSENGER_FERRY :MPS Passenger 渡船 STR_VEHICLE_NAME_SHIP_FFP_PASSENGER_FERRY :FFP Passenger 渡船 STR_VEHICLE_NAME_SHIP_BAKEWELL_300_HOVERCRAFT :Bakewell 300 气垫船 STR_VEHICLE_NAME_SHIP_CHUGGER_CHUG_PASSENGER :Chugger-Chug 客轮 STR_VEHICLE_NAME_SHIP_SHIVERSHAKE_PASSENGER_FERRY :Shivershake 客轮 STR_VEHICLE_NAME_SHIP_YATE_CARGO_SHIP :Yate 货轮 STR_VEHICLE_NAME_SHIP_BAKEWELL_CARGO_SHIP :Bakewell 货轮 STR_VEHICLE_NAME_SHIP_MIGHTYMOVER_CARGO_SHIP :Mightymover 货轮 STR_VEHICLE_NAME_SHIP_POWERNAUT_CARGO_SHIP :Powernaut 货轮 STR_VEHICLE_NAME_AIRCRAFT_SAMPSON_U52 :Sampson U52 STR_VEHICLE_NAME_AIRCRAFT_COLEMAN_COUNT :Coleman Count STR_VEHICLE_NAME_AIRCRAFT_FFP_DART :FFP Dart STR_VEHICLE_NAME_AIRCRAFT_YATE_HAUGAN :Yate Haugan 协和客机 STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_COTSWALD_LB_3 :Bakewell Cotswald LB-3 STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_8 :Bakewell Luckett LB-8 STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_9 :Bakewell Luckett LB-9 STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB80 :Bakewell Luckett LB80 STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_10 :Bakewell Luckett LB-10 STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_11 :Bakewell Luckett LB-11 STR_VEHICLE_NAME_AIRCRAFT_YATE_AEROSPACE_YAC_1_11 :Yate Aerospace YAC 1-11 STR_VEHICLE_NAME_AIRCRAFT_DARWIN_100 :Darwin 100 STR_VEHICLE_NAME_AIRCRAFT_DARWIN_200 :Darwin 200 STR_VEHICLE_NAME_AIRCRAFT_DARWIN_300 :Darwin 300 STR_VEHICLE_NAME_AIRCRAFT_DARWIN_400 :Darwin 400 STR_VEHICLE_NAME_AIRCRAFT_DARWIN_500 :Darwin 500 STR_VEHICLE_NAME_AIRCRAFT_DARWIN_600 :Darwin 600 STR_VEHICLE_NAME_AIRCRAFT_GURU_GALAXY :Guru Galaxy STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A21 :Airtaxi A21 STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A31 :Airtaxi A31 STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A32 :Airtaxi A32 STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A33 :Airtaxi A33 STR_VEHICLE_NAME_AIRCRAFT_YATE_AEROSPACE_YAE46 :Yate Aerospace YAe46 STR_VEHICLE_NAME_AIRCRAFT_DINGER_100 :Dinger 100 STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A34_1000 :AirTaxi A34-1000 STR_VEHICLE_NAME_AIRCRAFT_YATE_Z_SHUTTLE :Yate Z-Shuttle STR_VEHICLE_NAME_AIRCRAFT_KELLING_K1 :Kelling K1 STR_VEHICLE_NAME_AIRCRAFT_KELLING_K6 :Kelling K6 STR_VEHICLE_NAME_AIRCRAFT_KELLING_K7 :Kelling K7 STR_VEHICLE_NAME_AIRCRAFT_DARWIN_700 :Darwin 700 STR_VEHICLE_NAME_AIRCRAFT_FFP_HYPERDART_2 :FFP Hyperdart 2 STR_VEHICLE_NAME_AIRCRAFT_DINGER_200 :Dinger 200 STR_VEHICLE_NAME_AIRCRAFT_DINGER_1000 :Dinger 1000 STR_VEHICLE_NAME_AIRCRAFT_PLODDYPHUT_100 :Ploddyphut 100 STR_VEHICLE_NAME_AIRCRAFT_PLODDYPHUT_500 :Ploddyphut 500 STR_VEHICLE_NAME_AIRCRAFT_FLASHBANG_X1 :Flashbang X1 STR_VEHICLE_NAME_AIRCRAFT_JUGGERPLANE_M1 :Juggerplane M1 STR_VEHICLE_NAME_AIRCRAFT_FLASHBANG_WIZZER :Flashbang Wizzer STR_VEHICLE_NAME_AIRCRAFT_TRICARIO_HELICOPTER :Tricario 直升机 STR_VEHICLE_NAME_AIRCRAFT_GURU_X2_HELICOPTER :Guru X2 直升机 STR_VEHICLE_NAME_AIRCRAFT_POWERNAUT_HELICOPTER :Powernaut 直升机 ##id 0x8800 # Formatting of some strings STR_FORMAT_DATE_TINY :{STRING}-{STRING}-{NUM} STR_FORMAT_DATE_SHORT :{STRING} {NUM} STR_FORMAT_DATE_LONG :{STRING} {STRING} {NUM} STR_FORMAT_DATE_ISO :{2:NUM}-{1:STRING}-{0:STRING} STR_FORMAT_BUOY_NAME :{TOWN} 浮标 STR_FORMAT_BUOY_NAME_SERIAL :{TOWN} 浮标 #{COMMA} STR_FORMAT_COMPANY_NUM :(公司 {COMMA}) STR_FORMAT_GROUP_NAME :组 {COMMA} STR_FORMAT_INDUSTRY_NAME :{TOWN} {STRING} STR_FORMAT_WAYPOINT_NAME :{TOWN} 路点 STR_FORMAT_WAYPOINT_NAME_SERIAL :{TOWN} 路点 #{COMMA} STR_FORMAT_DEPOT_NAME_TRAIN :{TOWN} 列车车库 STR_FORMAT_DEPOT_NAME_TRAIN_SERIAL :{TOWN} 列车车库 #{COMMA} STR_FORMAT_DEPOT_NAME_ROAD_VEHICLE :{TOWN} 汽车车库 STR_FORMAT_DEPOT_NAME_ROAD_VEHICLE_SERIAL :{TOWN} 汽车车库 #{COMMA} STR_FORMAT_DEPOT_NAME_SHIP :{TOWN} 船坞 STR_FORMAT_DEPOT_NAME_SHIP_SERIAL :{TOWN} 船坞 #{COMMA} STR_FORMAT_DEPOT_NAME_AIRCRAFT :{STATION} 机库 STR_UNKNOWN_STATION :未知车站(目的地) STR_DEFAULT_SIGN_NAME :标志 STR_COMPANY_SOMEONE :某人 STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING} STR_SAVEGAME_NAME_SPECTATOR :观众, {1:STRING} # Viewport strings STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA}) STR_VIEWPORT_TOWN :{WHITE}{TOWN} STR_VIEWPORT_TOWN_TINY_BLACK :{TINY_FONT}{BLACK}{TOWN} STR_VIEWPORT_TOWN_TINY_WHITE :{TINY_FONT}{WHITE}{TOWN} STR_VIEWPORT_SIGN_SMALL_BLACK :{TINY_FONT}{BLACK}{SIGN} STR_VIEWPORT_SIGN_SMALL_WHITE :{TINY_FONT}{WHITE}{SIGN} STR_VIEWPORT_STATION :{STATION} {STATION_FEATURES} STR_VIEWPORT_STATION_TINY :{TINY_FONT}{STATION} STR_VIEWPORT_WAYPOINT :{WAYPOINT} STR_VIEWPORT_WAYPOINT_TINY :{TINY_FONT}{WAYPOINT} # Simple strings to get specific types of data STR_COMPANY_NAME :{COMPANY} STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANY_NUM} STR_DEPOT_NAME :{DEPOT} STR_ENGINE_NAME :{ENGINE} STR_GROUP_NAME :{GROUP} STR_INDUSTRY_NAME :{INDUSTRY} STR_PRESIDENT_NAME :{PRESIDENT_NAME} STR_SIGN_NAME :{SIGN} STR_STATION_NAME :{STATION} STR_TOWN_NAME :{TOWN} STR_VEHICLE_NAME :{VEHICLE} STR_WAYPOINT_NAME :{WAYPOINT} STR_JUST_CARGO :{CARGO_LONG} STR_JUST_CHECKMARK :{CHECKMARK} STR_JUST_COMMA :{COMMA} STR_JUST_CURRENCY_SHORT :{CURRENCY_SHORT} STR_JUST_CURRENCY_LONG :{CURRENCY_LONG} STR_JUST_CARGO_LIST :{CARGO_LIST} STR_JUST_INT :{NUM} STR_JUST_DATE_TINY :{DATE_TINY} STR_JUST_DATE_SHORT :{DATE_SHORT} STR_JUST_DATE_LONG :{DATE_LONG} STR_JUST_DATE_ISO :{DATE_ISO} STR_JUST_STRING :{STRING} STR_JUST_STRING_SPACE_STRING :{STRING} {STRING} STR_JUST_RAW_STRING :{STRING} # Slightly 'raw' stringcodes with colour or size STR_BLACK_COMMA :{BLACK}{COMMA} STR_TINY_BLACK_COMA :{TINY_FONT}{BLACK}{COMMA} STR_TINY_COMMA :{TINY_FONT}{COMMA} STR_BLUE_COMMA :{BLUE}{COMMA} STR_RED_COMMA :{RED}{COMMA} STR_WHITE_COMMA :{WHITE}{COMMA} STR_TINY_BLACK_DECIMAL :{TINY_FONT}{BLACK}{DECIMAL} STR_COMPANY_MONEY :{WHITE}{CURRENCY_LONG} STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG} STR_BLACK_CROSS :{BLACK}{CROSS} STR_SILVER_CROSS :{SILVER}{CROSS} STR_WHITE_DATE_LONG :{WHITE}{DATE_LONG} STR_SHORT_DATE :{WHITE}{DATE_TINY} STR_DATE_LONG_SMALL :{TINY_FONT}{BLACK}{DATE_LONG} STR_TINY_GROUP :{TINY_FONT}{GROUP} STR_BLACK_INT :{BLACK}{NUM} STR_ORANGE_INT :{ORANGE}{NUM} STR_WHITE_SIGN :{WHITE}{SIGN} STR_TINY_BLACK_STATION :{TINY_FONT}{BLACK}{STATION} STR_BLACK_STRING :{BLACK}{STRING} STR_BLACK_RAW_STRING :{BLACK}{STRING} STR_GREEN_STRING :{GREEN}{STRING} STR_ORANGE_STRING :{ORANGE}{STRING} STR_RED_STRING :{RED}{STRING} STR_LTBLUE_STRING :{LTBLUE}{STRING} STR_WHITE_STRING :{WHITE}{STRING} STR_ORANGE_STRING1_WHITE :{ORANGE}{STRING}{WHITE} STR_ORANGE_STRING1_LTBLUE :{ORANGE}{STRING}{LTBLUE} STR_TINY_BLACK_HEIGHT :{TINY_FONT}{BLACK}{HEIGHT} STR_TINY_BLACK_VEHICLE :{TINY_FONT}{BLACK}{VEHICLE} STR_TINY_RIGHT_ARROW :{TINY_FONT}{RIGHT_ARROW} STR_BLACK_1 :{BLACK}1 STR_BLACK_2 :{BLACK}2 STR_BLACK_3 :{BLACK}3 STR_BLACK_4 :{BLACK}4 STR_BLACK_5 :{BLACK}5 STR_BLACK_6 :{BLACK}6 STR_BLACK_7 :{BLACK}7 STR_TRAIN :{BLACK}{TRAIN} STR_BUS :{BLACK}{BUS} STR_LORRY :{BLACK}{LORRY} STR_PLANE :{BLACK}{PLANE} STR_SHIP :{BLACK}{SHIP} STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})