/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. */ /** @file industry_gui.cpp GUIs related to industries. */ #include "stdafx.h" #include "openttd.h" #include "gui.h" #include "sound_func.h" #include "window_func.h" #include "textbuf_gui.h" #include "command_func.h" #include "viewport_func.h" #include "gfx_func.h" #include "industry.h" #include "town.h" #include "cheat_type.h" #include "newgrf_industries.h" #include "newgrf_text.h" #include "newgrf_debug.h" #include "strings_func.h" #include "company_func.h" #include "tilehighlight_func.h" #include "string_func.h" #include "sortlist_type.h" #include "widgets/dropdown_func.h" #include "company_base.h" #include "core/geometry_func.hpp" #include "core/random_func.hpp" #include "core/backup_type.hpp" #include "genworld.h" #include "smallmap_gui.h" #include "table/strings.h" #include "table/sprites.h" bool _ignore_restrictions; uint64 _displayed_industries; ///< Communication from the industry chain window to the smallmap window about what industries to display. assert_compile(NUM_INDUSTRYTYPES <= 64); // Make sure all industry types fit in _displayed_industries. /** Cargo suffix type (for which window is it requested) */ enum CargoSuffixType { CST_FUND, ///< Fund-industry window CST_VIEW, ///< View-industry window CST_DIR, ///< Industry-directory window }; static void ShowIndustryCargoesWindow(IndustryType id); /** * Gets the string to display after the cargo name (using callback 37) * @param cargo the cargo for which the suffix is requested * - 00 - first accepted cargo type * - 01 - second accepted cargo type * - 02 - third accepted cargo type * - 03 - first produced cargo type * - 04 - second produced cargo type * @param cst the cargo suffix type (for which window is it requested). @see CargoSuffixType * @param ind the industry (NULL if in fund window) * @param ind_type the industry type * @param indspec the industry spec * @param suffix is filled with the string to display * @param suffix_last lastof(suffix) */ static void GetCargoSuffix(uint cargo, CargoSuffixType cst, const Industry *ind, IndustryType ind_type, const IndustrySpec *indspec, char *suffix, const char *suffix_last) { suffix[0] = '\0'; if (HasBit(indspec->callback_mask, CBM_IND_CARGO_SUFFIX)) { uint16 callback = GetIndustryCallback(CBID_INDUSTRY_CARGO_SUFFIX, 0, (cst << 8) | cargo, const_cast<Industry *>(ind), ind_type, (cst != CST_FUND) ? ind->location.tile : INVALID_TILE); if (GB(callback, 0, 8) != 0xFF) { PrepareTextRefStackUsage(6); GetString(suffix, GetGRFStringID(indspec->grf_prop.grffile->grfid, 0xD000 + callback), suffix_last); StopTextRefStackUsage(); } } } /** * Gets all strings to display after the cargos of industries (using callback 37) * @param cb_offset The offset for the cargo used in cb37, 0 for accepted cargos, 3 for produced cargos * @param cst the cargo suffix type (for which window is it requested). @see CargoSuffixType * @param ind the industry (NULL if in fund window) * @param ind_type the industry type * @param indspec the industry spec * @param cargos array with cargotypes. for CT_INVALID no suffix will be determined * @param suffixes is filled with the suffixes */ template <typename TC, typename TS> static inline void GetAllCargoSuffixes(uint cb_offset, CargoSuffixType cst, const Industry *ind, IndustryType ind_type, const IndustrySpec *indspec, const TC &cargos, TS &suffixes) { assert_compile(lengthof(cargos) <= lengthof(suffixes)); for (uint j = 0; j < lengthof(cargos); j++) { if (cargos[j] != CT_INVALID) { GetCargoSuffix(cb_offset + j, cst, ind, ind_type, indspec, suffixes[j], lastof(suffixes[j])); } else { suffixes[j][0] = '\0'; } } } IndustryType _sorted_industry_types[NUM_INDUSTRYTYPES]; /** Sort industry types by their name. */ static int CDECL IndustryTypeNameSorter(const IndustryType *a, const IndustryType *b) { static char industry_name[2][64]; const IndustrySpec *indsp1 = GetIndustrySpec(*a); SetDParam(0, indsp1->name); GetString(industry_name[0], STR_JUST_STRING, lastof(industry_name[0])); const IndustrySpec *indsp2 = GetIndustrySpec(*b); SetDParam(0, indsp2->name); GetString(industry_name[1], STR_JUST_STRING, lastof(industry_name[1])); int r = strcmp(industry_name[0], industry_name[1]); /* If the names are equal, sort by industry type. */ return (r != 0) ? r : (*a - *b); } /** * Initialize the list of sorted industry types. */ void SortIndustryTypes() { /* Add each industry type to the list. */ for (IndustryType i = 0; i < NUM_INDUSTRYTYPES; i++) { _sorted_industry_types[i] = i; } /* Sort industry types by name. */ QSortT(_sorted_industry_types, NUM_INDUSTRYTYPES, &IndustryTypeNameSorter); } /** * Command callback. In case of failure to build an industry, show an error message. * @param result Result of the command. * @param tile Tile where the industry is placed. * @param p1 Additional data of the #CMD_BUILD_INDUSTRY command. * @param p2 Additional data of the #CMD_BUILD_INDUSTRY command. */ void CcBuildIndustry(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2) { if (result.Succeeded()) return; uint8 indtype = GB(p1, 0, 8); if (indtype < NUM_INDUSTRYTYPES) { const IndustrySpec *indsp = GetIndustrySpec(indtype); if (indsp->enabled) { SetDParam(0, indsp->name); ShowErrorMessage(STR_ERROR_CAN_T_BUILD_HERE, result.GetErrorMessage(), WL_INFO, TileX(tile) * TILE_SIZE, TileY(tile) * TILE_SIZE); } } } /** Names of the widgets of the dynamic place industries gui */ enum DynamicPlaceIndustriesWidgets { DPIW_MATRIX_WIDGET, DPIW_SCROLLBAR, DPIW_INFOPANEL, DPIW_DISPLAY_WIDGET, DPIW_FUND_WIDGET, }; static const NWidgetPart _nested_build_industry_widgets[] = { NWidget(NWID_HORIZONTAL), NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN), NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_FUND_INDUSTRY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS), NWidget(WWT_SHADEBOX, COLOUR_DARK_GREEN), NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN), EndContainer(), NWidget(NWID_HORIZONTAL), NWidget(WWT_MATRIX, COLOUR_DARK_GREEN, DPIW_MATRIX_WIDGET), SetDataTip(0x801, STR_FUND_INDUSTRY_SELECTION_TOOLTIP), SetFill(1, 0), SetResize(1, 1), SetScrollbar(DPIW_SCROLLBAR), NWidget(NWID_VSCROLLBAR, COLOUR_DARK_GREEN, DPIW_SCROLLBAR), EndContainer(), NWidget(WWT_PANEL, COLOUR_DARK_GREEN, DPIW_INFOPANEL), SetResize(1, 0), EndContainer(), NWidget(NWID_HORIZONTAL), NWidget(WWT_TEXTBTN, COLOUR_DARK_GREEN, DPIW_DISPLAY_WIDGET), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_INDUSTRY_DISPLAY_CHAIN, STR_INDUSTRY_DISPLAY_CHAIN_TOOLTIP), NWidget(WWT_TEXTBTN, COLOUR_DARK_GREEN, DPIW_FUND_WIDGET), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_JUST_STRING, STR_NULL), NWidget(WWT_RESIZEBOX, COLOUR_DARK_GREEN), EndContainer(), }; /** Window definition of the dynamic place industries gui */ static const WindowDesc _build_industry_desc( WDP_AUTO, 170, 212, WC_BUILD_INDUSTRY, WC_NONE, WDF_CONSTRUCTION, _nested_build_industry_widgets, lengthof(_nested_build_industry_widgets) ); /** Build (fund or prospect) a new industry, */ class BuildIndustryWindow : public Window { int selected_index; ///< index of the element in the matrix IndustryType selected_type; ///< industry corresponding to the above index uint16 callback_timer; ///< timer counter for callback eventual verification bool timer_enabled; ///< timer can be used uint16 count; ///< How many industries are loaded IndustryType index[NUM_INDUSTRYTYPES + 1]; ///< Type of industry, in the order it was loaded bool enabled[NUM_INDUSTRYTYPES + 1]; ///< availability state, coming from CBID_INDUSTRY_AVAILABLE (if ever) Scrollbar *vscroll; /** The offset for the text in the matrix. */ static const int MATRIX_TEXT_OFFSET = 17; void SetupArrays() { this->count = 0; for (uint i = 0; i < lengthof(this->index); i++) { this->index[i] = INVALID_INDUSTRYTYPE; this->enabled[i] = false; } if (_game_mode == GM_EDITOR) { // give room for the Many Random "button" this->index[this->count] = INVALID_INDUSTRYTYPE; this->enabled[this->count] = true; this->count++; this->timer_enabled = false; } /* Fill the arrays with industries. * The tests performed after the enabled allow to load the industries * In the same way they are inserted by grf (if any) */ for (uint8 i = 0; i < NUM_INDUSTRYTYPES; i++) { IndustryType ind = _sorted_industry_types[i]; const IndustrySpec *indsp = GetIndustrySpec(ind); if (indsp->enabled) { /* Rule is that editor mode loads all industries. * In game mode, all non raw industries are loaded too * and raw ones are loaded only when setting allows it */ if (_game_mode != GM_EDITOR && indsp->IsRawIndustry() && _settings_game.construction.raw_industry_construction == 0) { /* Unselect if the industry is no longer in the list */ if (this->selected_type == ind) this->selected_index = -1; continue; } this->index[this->count] = ind; this->enabled[this->count] = (_game_mode == GM_EDITOR) || CheckIfCallBackAllowsAvailability(ind, IACT_USERCREATION); /* Keep the selection to the correct line */ if (this->selected_type == ind) this->selected_index = this->count; this->count++; } } /* first indutry type is selected if the current selection is invalid. * I'll be damned if there are none available ;) */ if (this->selected_index == -1) { this->selected_index = 0; this->selected_type = this->index[0]; } this->vscroll->SetCount(this->count); } /** Update status of the fund and display-chain widgets. */ void SetButtons() { this->SetWidgetDisabledState(DPIW_FUND_WIDGET, this->selected_type != INVALID_INDUSTRYTYPE && !this->enabled[this->selected_index]); this->SetWidgetDisabledState(DPIW_DISPLAY_WIDGET, this->selected_type == INVALID_INDUSTRYTYPE && this->enabled[this->selected_index]); } public: BuildIndustryWindow() : Window() { this->timer_enabled = _loaded_newgrf_features.has_newindustries; this->selected_index = -1; this->selected_type = INVALID_INDUSTRYTYPE; this->callback_timer = DAY_TICKS; this->CreateNestedTree(&_build_industry_desc); this->vscroll = this->GetScrollbar(DPIW_SCROLLBAR); this->FinishInitNested(&_build_industry_desc, 0); this->SetButtons(); } virtual void OnInit() { this->SetupArrays(); } virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) { switch (widget) { case DPIW_MATRIX_WIDGET: { Dimension d = GetStringBoundingBox(STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES); for (byte i = 0; i < this->count; i++) { if (this->index[i] == INVALID_INDUSTRYTYPE) continue; d = maxdim(d, GetStringBoundingBox(GetIndustrySpec(this->index[i])->name)); } resize->height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM; d.width += MATRIX_TEXT_OFFSET + padding.width; d.height = 5 * resize->height; *size = maxdim(*size, d); break; } case DPIW_INFOPANEL: { /* Extra line for cost outside of editor + extra lines for 'extra' information for NewGRFs. */ int height = 2 + (_game_mode == GM_EDITOR ? 0 : 1) + (_loaded_newgrf_features.has_newindustries ? 4 : 0); Dimension d = {0, 0}; for (byte i = 0; i < this->count; i++) { if (this->index[i] == INVALID_INDUSTRYTYPE) continue; const IndustrySpec *indsp = GetIndustrySpec(this->index[i]); char cargo_suffix[3][512]; GetAllCargoSuffixes(0, CST_FUND, NULL, this->index[i], indsp, indsp->accepts_cargo, cargo_suffix); StringID str = STR_INDUSTRY_VIEW_REQUIRES_CARGO; byte p = 0; SetDParam(0, STR_JUST_NOTHING); SetDParamStr(1, ""); for (byte j = 0; j < lengthof(indsp->accepts_cargo); j++) { if (indsp->accepts_cargo[j] == CT_INVALID) continue; if (p > 0) str++; SetDParam(p++, CargoSpec::Get(indsp->accepts_cargo[j])->name); SetDParamStr(p++, cargo_suffix[j]); } d = maxdim(d, GetStringBoundingBox(str)); /* Draw the produced cargoes, if any. Otherwise, will print "Nothing". */ GetAllCargoSuffixes(3, CST_FUND, NULL, this->index[i], indsp, indsp->produced_cargo, cargo_suffix); str = STR_INDUSTRY_VIEW_PRODUCES_CARGO; p = 0; SetDParam(0, STR_JUST_NOTHING); SetDParamStr(1, ""); for (byte j = 0; j < lengthof(indsp->produced_cargo); j++) { if (indsp->produced_cargo[j] == CT_INVALID) continue; if (p > 0) str++; SetDParam(p++, CargoSpec::Get(indsp->produced_cargo[j])->name); SetDParamStr(p++, cargo_suffix[j]); } d = maxdim(d, GetStringBoundingBox(str)); } /* Set it to something more sane :) */ size->height = height * FONT_HEIGHT_NORMAL + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM; size->width = d.width + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT; break; } case DPIW_FUND_WIDGET: { Dimension d = GetStringBoundingBox(STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY); d = maxdim(d, GetStringBoundingBox(STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY)); d = maxdim(d, GetStringBoundingBox(STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY)); d.width += padding.width; d.height += padding.height; *size = maxdim(*size, d); break; } } } virtual void SetStringParameters(int widget) const { switch (widget) { case DPIW_FUND_WIDGET: /* Raw industries might be prospected. Show this fact by changing the string * In Editor, you just build, while ingame, or you fund or you prospect */ if (_game_mode == GM_EDITOR) { /* We've chosen many random industries but no industries have been specified */ SetDParam(0, STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY); } else { const IndustrySpec *indsp = GetIndustrySpec(this->index[this->selected_index]); SetDParam(0, (_settings_game.construction.raw_industry_construction == 2 && indsp->IsRawIndustry()) ? STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY : STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY); } break; } } virtual void DrawWidget(const Rect &r, int widget) const { switch (widget) { case DPIW_MATRIX_WIDGET: for (byte i = 0; i < this->vscroll->GetCapacity() && i + this->vscroll->GetPosition() < this->count; i++) { int x = r.left + WD_MATRIX_LEFT; int y = r.top + WD_MATRIX_TOP + i * this->resize.step_height; bool selected = this->selected_index == i + this->vscroll->GetPosition(); if (this->index[i + this->vscroll->GetPosition()] == INVALID_INDUSTRYTYPE) { DrawString(x + MATRIX_TEXT_OFFSET, r.right - WD_MATRIX_RIGHT, y, STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES, selected ? TC_WHITE : TC_ORANGE); continue; } const IndustrySpec *indsp = GetIndustrySpec(this->index[i + this->vscroll->GetPosition()]); /* Draw the name of the industry in white is selected, otherwise, in orange */ DrawString(x + MATRIX_TEXT_OFFSET, r.right - WD_MATRIX_RIGHT, y, indsp->name, selected ? TC_WHITE : TC_ORANGE); GfxFillRect(x, y + 1, x + 10, y + 7, selected ? 15 : 0); GfxFillRect(x + 1, y + 2, x + 9, y + 6, indsp->map_colour); } break; case DPIW_INFOPANEL: { int y = r.top + WD_FRAMERECT_TOP; int bottom = r.bottom - WD_FRAMERECT_BOTTOM; int left = r.left + WD_FRAMERECT_LEFT; int right = r.right - WD_FRAMERECT_RIGHT; if (this->selected_type == INVALID_INDUSTRYTYPE) { DrawStringMultiLine(left, right, y, bottom, STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP); break; } const IndustrySpec *indsp = GetIndustrySpec(this->selected_type); if (_game_mode != GM_EDITOR) { SetDParam(0, indsp->GetConstructionCost()); DrawString(left, right, y, STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST); y += FONT_HEIGHT_NORMAL; } /* Draw the accepted cargoes, if any. Otherwise, will print "Nothing". */ char cargo_suffix[3][512]; GetAllCargoSuffixes(0, CST_FUND, NULL, this->selected_type, indsp, indsp->accepts_cargo, cargo_suffix); StringID str = STR_INDUSTRY_VIEW_REQUIRES_CARGO; byte p = 0; SetDParam(0, STR_JUST_NOTHING); SetDParamStr(1, ""); for (byte j = 0; j < lengthof(indsp->accepts_cargo); j++) { if (indsp->accepts_cargo[j] == CT_INVALID) continue; if (p > 0) str++; SetDParam(p++, CargoSpec::Get(indsp->accepts_cargo[j])->name); SetDParamStr(p++, cargo_suffix[j]); } DrawString(left, right, y, str); y += FONT_HEIGHT_NORMAL; /* Draw the produced cargoes, if any. Otherwise, will print "Nothing". */ GetAllCargoSuffixes(3, CST_FUND, NULL, this->selected_type, indsp, indsp->produced_cargo, cargo_suffix); str = STR_INDUSTRY_VIEW_PRODUCES_CARGO; p = 0; SetDParam(0, STR_JUST_NOTHING); SetDParamStr(1, ""); for (byte j = 0; j < lengthof(indsp->produced_cargo); j++) { if (indsp->produced_cargo[j] == CT_INVALID) continue; if (p > 0) str++; SetDParam(p++, CargoSpec::Get(indsp->produced_cargo[j])->name); SetDParamStr(p++, cargo_suffix[j]); } DrawString(left, right, y, str); y += FONT_HEIGHT_NORMAL; /* Get the additional purchase info text, if it has not already been queried. */ str = STR_NULL; if (HasBit(indsp->callback_mask, CBM_IND_FUND_MORE_TEXT)) { uint16 callback_res = GetIndustryCallback(CBID_INDUSTRY_FUND_MORE_TEXT, 0, 0, NULL, this->selected_type, INVALID_TILE); if (callback_res != CALLBACK_FAILED) { // Did it fail? str = GetGRFStringID(indsp->grf_prop.grffile->grfid, 0xD000 + callback_res); // No. here's the new string if (str != STR_UNDEFINED) { PrepareTextRefStackUsage(6); DrawStringMultiLine(left, right, y, bottom, str); StopTextRefStackUsage(); } } } break; } } } virtual void OnPaint() { this->DrawWidgets(); } virtual void OnClick(Point pt, int widget, int click_count) { switch (widget) { case DPIW_MATRIX_WIDGET: { int y = this->vscroll->GetScrolledRowFromWidget(pt.y, this, DPIW_MATRIX_WIDGET); if (y < this->count) { // Is it within the boundaries of available data? this->selected_index = y; this->selected_type = this->index[y]; const IndustrySpec *indsp = (this->selected_type == INVALID_INDUSTRYTYPE) ? NULL : GetIndustrySpec(this->selected_type); this->SetDirty(); if (GetCallbackWnd() == this && ((_game_mode != GM_EDITOR && _settings_game.construction.raw_industry_construction == 2 && indsp != NULL && indsp->IsRawIndustry()) || this->selected_type == INVALID_INDUSTRYTYPE || !this->enabled[this->selected_index])) { /* Reset the button state if going to prospecting or "build many industries" */ this->RaiseButtons(); ResetObjectToPlace(); } this->SetButtons(); if (this->enabled[this->selected_index] && click_count > 1) this->OnClick(pt, DPIW_FUND_WIDGET, 1); } break; } case DPIW_DISPLAY_WIDGET: if (this->selected_type != INVALID_INDUSTRYTYPE) ShowIndustryCargoesWindow(this->selected_type); break; case DPIW_FUND_WIDGET: { if (this->selected_type == INVALID_INDUSTRYTYPE) { this->HandleButtonClick(DPIW_FUND_WIDGET); if (Town::GetNumItems() == 0) { ShowErrorMessage(STR_ERROR_CAN_T_GENERATE_INDUSTRIES, STR_ERROR_MUST_FOUND_TOWN_FIRST, WL_INFO); } else { extern void GenerateIndustries(); _generating_world = true; GenerateIndustries(); _generating_world = false; } } else if (_game_mode != GM_EDITOR && _settings_game.construction.raw_industry_construction == 2 && GetIndustrySpec(this->selected_type)->IsRawIndustry()) { DoCommandP(0, this->selected_type, InteractiveRandom(), CMD_BUILD_INDUSTRY | CMD_MSG(STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY)); this->HandleButtonClick(DPIW_FUND_WIDGET); } else { HandlePlacePushButton(this, DPIW_FUND_WIDGET, SPR_CURSOR_INDUSTRY, HT_RECT, NULL); } break; } } } virtual void OnResize() { /* Adjust the number of items in the matrix depending of the resize */ this->vscroll->SetCapacityFromWidget(this, DPIW_MATRIX_WIDGET); this->GetWidget<NWidgetCore>(DPIW_MATRIX_WIDGET)->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START); } virtual void OnPlaceObject(Point pt, TileIndex tile) { bool success = true; /* We do not need to protect ourselves against "Random Many Industries" in this mode */ const IndustrySpec *indsp = GetIndustrySpec(this->selected_type); uint32 seed = InteractiveRandom(); if (_game_mode == GM_EDITOR) { /* Show error if no town exists at all */ if (Town::GetNumItems() == 0) { SetDParam(0, indsp->name); ShowErrorMessage(STR_ERROR_CAN_T_BUILD_HERE, STR_ERROR_MUST_FOUND_TOWN_FIRST, WL_INFO, pt.x, pt.y); return; } Backup<CompanyByte> cur_company(_current_company, OWNER_NONE, FILE_LINE); _generating_world = true; _ignore_restrictions = true; DoCommandP(tile, (InteractiveRandomRange(indsp->num_table) << 8) | this->selected_type, seed, CMD_BUILD_INDUSTRY | CMD_MSG(STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY), &CcBuildIndustry); cur_company.Restore(); _ignore_restrictions = false; _generating_world = false; } else { success = DoCommandP(tile, (InteractiveRandomRange(indsp->num_table) << 8) | this->selected_type, seed, CMD_BUILD_INDUSTRY | CMD_MSG(STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY)); } /* If an industry has been built, just reset the cursor and the system */ if (success && !_settings_client.gui.persistent_buildingtools) ResetObjectToPlace(); } virtual void OnTick() { if (_pause_mode != PM_UNPAUSED) return; if (!this->timer_enabled) return; if (--this->callback_timer == 0) { /* We have just passed another day. * See if we need to update availability of currently selected industry */ this->callback_timer = DAY_TICKS; // restart counter const IndustrySpec *indsp = GetIndustrySpec(this->selected_type); if (indsp->enabled) { bool call_back_result = CheckIfCallBackAllowsAvailability(this->selected_type, IACT_USERCREATION); /* Only if result does match the previous state would it require a redraw. */ if (call_back_result != this->enabled[this->selected_index]) { this->enabled[this->selected_index] = call_back_result; this->SetButtons(); this->SetDirty(); } } } } virtual void OnTimeout() { this->RaiseButtons(); } virtual void OnPlaceObjectAbort() { this->RaiseButtons(); } virtual void OnInvalidateData(int data = 0) { this->SetupArrays(); const IndustrySpec *indsp = (this->selected_type == INVALID_INDUSTRYTYPE) ? NULL : GetIndustrySpec(this->selected_type); if (indsp == NULL) this->enabled[this->selected_index] = _settings_game.difficulty.number_industries != 0; this->SetButtons(); } }; void ShowBuildIndustryWindow() { if (_game_mode != GM_EDITOR && !Company::IsValidID(_local_company)) return; if (BringWindowToFrontById(WC_BUILD_INDUSTRY, 0)) return; new BuildIndustryWindow(); } static void UpdateIndustryProduction(Industry *i); static inline bool IsProductionAlterable(const Industry *i) { return ((_game_mode == GM_EDITOR || _cheats.setup_prod.value) && (i->accepts_cargo[0] == CT_INVALID || i->accepts_cargo[0] == CT_VALUABLES)); } /** Names of the widgets of the view industry gui */ enum IndustryViewWidgets { IVW_CAPTION, IVW_VIEWPORT, IVW_INFO, IVW_GOTO, IVW_DISPLAY, }; class IndustryViewWindow : public Window { byte editbox_line; ///< The line clicked to open the edit box byte clicked_line; ///< The line of the button that has been clicked byte clicked_button; ///< The button that has been clicked (to raise) byte production_offset_y; ///< The offset of the production texts/buttons int info_height; ///< Height needed for the #IVW_INFO panel public: IndustryViewWindow(const WindowDesc *desc, WindowNumber window_number) : Window() { this->flags4 |= WF_DISABLE_VP_SCROLL; this->editbox_line = 0; this->clicked_line = 0; this->clicked_button = 0; this->info_height = WD_FRAMERECT_TOP + 2 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_BOTTOM + 1; // Info panel has at least two lines text. this->InitNested(desc, window_number); NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(IVW_VIEWPORT); nvp->InitializeViewport(this, Industry::Get(window_number)->location.tile + TileDiffXY(1, 1), ZOOM_LVL_INDUSTRY); } virtual void OnPaint() { this->DrawWidgets(); if (this->IsShaded()) return; // Don't draw anything when the window is shaded. NWidgetBase *nwi = this->GetWidget<NWidgetBase>(IVW_INFO); uint expected = this->DrawInfo(nwi->pos_x, nwi->pos_x + nwi->current_x - 1, nwi->pos_y) - nwi->pos_y; if (expected > nwi->current_y - 1) { this->info_height = expected + 1; this->ReInit(); return; } } /** * Draw the text in the #IVW_INFO panel. * @param left Left edge of the panel. * @param right Right edge of the panel. * @param top Top edge of the panel. * @return Expected position of the bottom edge of the panel. */ int DrawInfo(uint left, uint right, uint top) { Industry *i = Industry::Get(this->window_number); const IndustrySpec *ind = GetIndustrySpec(i->type); int y = top + WD_FRAMERECT_TOP; bool first = true; bool has_accept = false; char cargo_suffix[3][512]; if (HasBit(ind->callback_mask, CBM_IND_PRODUCTION_CARGO_ARRIVAL) || HasBit(ind->callback_mask, CBM_IND_PRODUCTION_256_TICKS)) { GetAllCargoSuffixes(0, CST_VIEW, i, i->type, ind, i->accepts_cargo, cargo_suffix); for (byte j = 0; j < lengthof(i->accepts_cargo); j++) { if (i->accepts_cargo[j] == CT_INVALID) continue; has_accept = true; if (first) { DrawString(left + WD_FRAMERECT_LEFT, right - WD_FRAMERECT_RIGHT, y, STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING); y += FONT_HEIGHT_NORMAL; first = false; } SetDParam(0, i->accepts_cargo[j]); SetDParam(1, i->incoming_cargo_waiting[j]); SetDParamStr(2, cargo_suffix[j]); DrawString(left + WD_FRAMETEXT_LEFT, right - WD_FRAMERECT_RIGHT, y, STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO); y += FONT_HEIGHT_NORMAL; } } else { GetAllCargoSuffixes(0, CST_VIEW, i, i->type, ind, i->accepts_cargo, cargo_suffix); StringID str = STR_INDUSTRY_VIEW_REQUIRES_CARGO; byte p = 0; for (byte j = 0; j < lengthof(i->accepts_cargo); j++) { if (i->accepts_cargo[j] == CT_INVALID) continue; has_accept = true; if (p > 0) str++; SetDParam(p++, CargoSpec::Get(i->accepts_cargo[j])->name); SetDParamStr(p++, cargo_suffix[j]); } if (has_accept) { DrawString(left + WD_FRAMERECT_LEFT, right - WD_FRAMERECT_RIGHT, y, str); y += FONT_HEIGHT_NORMAL; } } GetAllCargoSuffixes(3, CST_VIEW, i, i->type, ind, i->produced_cargo, cargo_suffix); first = true; for (byte j = 0; j < lengthof(i->produced_cargo); j++) { if (i->produced_cargo[j] == CT_INVALID) continue; if (first) { if (has_accept) y += WD_PAR_VSEP_WIDE; DrawString(left + WD_FRAMERECT_LEFT, right - WD_FRAMERECT_RIGHT, y, STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE); y += FONT_HEIGHT_NORMAL; this->production_offset_y = y; first = false; } SetDParam(0, i->produced_cargo[j]); SetDParam(1, i->last_month_production[j]); SetDParamStr(2, cargo_suffix[j]); SetDParam(3, ToPercent8(i->last_month_pct_transported[j])); uint x = left + WD_FRAMETEXT_LEFT + (IsProductionAlterable(i) ? 30 : 0); DrawString(x, right - WD_FRAMERECT_RIGHT, y, STR_INDUSTRY_VIEW_TRANSPORTED); /* Let's put out those buttons.. */ if (IsProductionAlterable(i)) { DrawArrowButtons(left + WD_FRAMETEXT_LEFT, y, COLOUR_YELLOW, (this->clicked_line == j + 1) ? this->clicked_button : 0, i->production_rate[j] > 0, i->production_rate[j] < 255); } y += FONT_HEIGHT_NORMAL; } /* Get the extra message for the GUI */ if (HasBit(ind->callback_mask, CBM_IND_WINDOW_MORE_TEXT)) { uint16 callback_res = GetIndustryCallback(CBID_INDUSTRY_WINDOW_MORE_TEXT, 0, 0, i, i->type, i->location.tile); if (callback_res != CALLBACK_FAILED) { StringID message = GetGRFStringID(ind->grf_prop.grffile->grfid, 0xD000 + callback_res); if (message != STR_NULL && message != STR_UNDEFINED) { y += WD_PAR_VSEP_WIDE; PrepareTextRefStackUsage(6); /* Use all the available space left from where we stand up to the * end of the window. We ALSO enlarge the window if needed, so we * can 'go' wild with the bottom of the window. */ y = DrawStringMultiLine(left + WD_FRAMERECT_LEFT, right - WD_FRAMERECT_RIGHT, y, UINT16_MAX, message); StopTextRefStackUsage(); } } } return y + WD_FRAMERECT_BOTTOM; } virtual void SetStringParameters(int widget) const { if (widget== IVW_CAPTION) SetDParam(0, this->window_number); } virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) { if (widget == IVW_INFO) size->height = this->info_height; } virtual void OnClick(Point pt, int widget, int click_count) { switch (widget) { case IVW_INFO: { Industry *i = Industry::Get(this->window_number); /* We should work if needed.. */ if (!IsProductionAlterable(i)) return; uint x = pt.x; int line = (pt.y - this->production_offset_y) / FONT_HEIGHT_NORMAL; if (pt.y >= this->production_offset_y && IsInsideMM(line, 0, 2) && i->produced_cargo[line] != CT_INVALID) { NWidgetBase *nwi = this->GetWidget<NWidgetBase>(widget); uint left = nwi->pos_x + WD_FRAMETEXT_LEFT; uint right = nwi->pos_x + nwi->current_x - 1 - WD_FRAMERECT_RIGHT; if (IsInsideMM(x, left, left + 20) ) { /* Clicked buttons, decrease or increase production */ if (x < left + 10) { if (i->production_rate[line] <= 0) return; i->production_rate[line] = max(i->production_rate[line] / 2, 0); } else { /* a zero production industry is unlikely to give anything but zero, so push it a little bit */ int new_prod = i->production_rate[line] == 0 ? 1 : i->production_rate[line] * 2; if (i->production_rate[line] >= 255) return; i->production_rate[line] = minu(new_prod, 255); } UpdateIndustryProduction(i); this->SetDirty(); this->flags4 |= WF_TIMEOUT_BEGIN; this->clicked_line = line + 1; this->clicked_button = (x < left + 10 ? 1 : 2); } else if (IsInsideMM(x, left + 30, right)) { /* clicked the text */ this->editbox_line = line; SetDParam(0, i->production_rate[line] * 8); ShowQueryString(STR_JUST_INT, STR_CONFIG_GAME_PRODUCTION, 10, 100, this, CS_ALPHANUMERAL, QSF_NONE); } } break; } case IVW_GOTO: { Industry *i = Industry::Get(this->window_number); if (_ctrl_pressed) { ShowExtraViewPortWindow(i->location.tile + TileDiffXY(1, 1)); } else { ScrollMainWindowToTile(i->location.tile + TileDiffXY(1, 1)); } break; } case IVW_DISPLAY: { Industry *i = Industry::Get(this->window_number); ShowIndustryCargoesWindow(i->type); break; } } } virtual void OnTimeout() { this->clicked_line = 0; this->clicked_button = 0; this->SetDirty(); } virtual void OnResize() { if (this->viewport != NULL) { NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(IVW_VIEWPORT); nvp->UpdateViewportCoordinates(this); } } virtual void OnQueryTextFinished(char *str) { if (StrEmpty(str)) return; Industry *i = Industry::Get(this->window_number); int line = this->editbox_line; i->production_rate[line] = ClampU(atoi(str) / 8, 0, 255); UpdateIndustryProduction(i); this->SetDirty(); } virtual bool IsNewGRFInspectable() const { return ::IsNewGRFInspectable(GSF_INDUSTRIES, this->window_number); } virtual void ShowNewGRFInspectWindow() const { ::ShowNewGRFInspectWindow(GSF_INDUSTRIES, this->window_number); } }; static void UpdateIndustryProduction(Industry *i) { for (byte j = 0; j < lengthof(i->produced_cargo); j++) { if (i->produced_cargo[j] != CT_INVALID) { i->last_month_production[j] = 8 * i->production_rate[j]; } } } /** Widget definition of the view industry gui */ static const NWidgetPart _nested_industry_view_widgets[] = { NWidget(NWID_HORIZONTAL), NWidget(WWT_CLOSEBOX, COLOUR_CREAM), NWidget(WWT_CAPTION, COLOUR_CREAM, IVW_CAPTION), SetDataTip(STR_INDUSTRY_VIEW_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS), NWidget(WWT_DEBUGBOX, COLOUR_CREAM), NWidget(WWT_SHADEBOX, COLOUR_CREAM), NWidget(WWT_STICKYBOX, COLOUR_CREAM), EndContainer(), NWidget(WWT_PANEL, COLOUR_CREAM), NWidget(WWT_INSET, COLOUR_CREAM), SetPadding(2, 2, 2, 2), NWidget(NWID_VIEWPORT, INVALID_COLOUR, IVW_VIEWPORT), SetMinimalSize(254, 86), SetFill(1, 0), SetPadding(1, 1, 1, 1), SetResize(1, 1), EndContainer(), EndContainer(), NWidget(WWT_PANEL, COLOUR_CREAM, IVW_INFO), SetMinimalSize(260, 2), SetResize(1, 0), EndContainer(), NWidget(NWID_HORIZONTAL), NWidget(WWT_PUSHTXTBTN, COLOUR_CREAM, IVW_GOTO), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_BUTTON_LOCATION, STR_INDUSTRY_VIEW_LOCATION_TOOLTIP), NWidget(WWT_PUSHTXTBTN, COLOUR_CREAM, IVW_DISPLAY), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_INDUSTRY_DISPLAY_CHAIN, STR_INDUSTRY_DISPLAY_CHAIN_TOOLTIP), NWidget(WWT_RESIZEBOX, COLOUR_CREAM), EndContainer(), }; /** Window definition of the view industry gui */ static const WindowDesc _industry_view_desc( WDP_AUTO, 260, 120, WC_INDUSTRY_VIEW, WC_NONE, WDF_UNCLICK_BUTTONS, _nested_industry_view_widgets, lengthof(_nested_industry_view_widgets) ); void ShowIndustryViewWindow(int industry) { AllocateWindowDescFront<IndustryViewWindow>(&_industry_view_desc, industry); } /** Names of the widgets of the industry directory gui */ enum IndustryDirectoryWidgets { IDW_DROPDOWN_ORDER, IDW_DROPDOWN_CRITERIA, IDW_INDUSTRY_LIST, IDW_SCROLLBAR, }; /** Widget definition of the industry directory gui */ static const NWidgetPart _nested_industry_directory_widgets[] = { NWidget(NWID_HORIZONTAL), NWidget(WWT_CLOSEBOX, COLOUR_BROWN), NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_INDUSTRY_DIRECTORY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS), NWidget(WWT_SHADEBOX, COLOUR_BROWN), NWidget(WWT_STICKYBOX, COLOUR_BROWN), EndContainer(), NWidget(NWID_HORIZONTAL), NWidget(NWID_VERTICAL), NWidget(NWID_HORIZONTAL), NWidget(WWT_TEXTBTN, COLOUR_BROWN, IDW_DROPDOWN_ORDER), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER), NWidget(WWT_DROPDOWN, COLOUR_BROWN, IDW_DROPDOWN_CRITERIA), SetDataTip(STR_JUST_STRING, STR_TOOLTIP_SORT_CRITERIA), NWidget(WWT_PANEL, COLOUR_BROWN), SetResize(1, 0), EndContainer(), EndContainer(), NWidget(WWT_PANEL, COLOUR_BROWN, IDW_INDUSTRY_LIST), SetDataTip(0x0, STR_INDUSTRY_DIRECTORY_LIST_CAPTION), SetResize(1, 1), SetScrollbar(IDW_SCROLLBAR), EndContainer(), EndContainer(), NWidget(NWID_VERTICAL), NWidget(NWID_VSCROLLBAR, COLOUR_BROWN, IDW_SCROLLBAR), NWidget(WWT_RESIZEBOX, COLOUR_BROWN), EndContainer(), EndContainer(), }; typedef GUIList<const Industry*> GUIIndustryList; /** * The list of industries. */ class IndustryDirectoryWindow : public Window { protected: /* Runtime saved values */ static Listing last_sorting; static const Industry *last_industry; /* Constants for sorting stations */ static const StringID sorter_names[]; static GUIIndustryList::SortFunction * const sorter_funcs[]; GUIIndustryList industries; Scrollbar *vscroll; /** (Re)Build industries list */ void BuildSortIndustriesList() { if (this->industries.NeedRebuild()) { this->industries.Clear(); const Industry *i; FOR_ALL_INDUSTRIES(i) { *this->industries.Append() = i; } this->industries.Compact(); this->industries.RebuildDone(); this->vscroll->SetCount(this->industries.Length()); // Update scrollbar as well. } if (!this->industries.Sort()) return; IndustryDirectoryWindow::last_industry = NULL; // Reset name sorter sort cache this->SetWidgetDirty(IDW_INDUSTRY_LIST); // Set the modified widget dirty } /** * Returns percents of cargo transported if industry produces this cargo, else -1 * * @param i industry to check * @param id cargo slot * @return percents of cargo transported, or -1 if industry doesn't use this cargo slot */ static inline int GetCargoTransportedPercentsIfValid(const Industry *i, uint id) { assert(id < lengthof(i->produced_cargo)); if (i->produced_cargo[id] == CT_INVALID) return 101; return ToPercent8(i->last_month_pct_transported[id]); } /** * Returns value representing industry's transported cargo * percentage for industry sorting * * @param i industry to check * @return value used for sorting */ static int GetCargoTransportedSortValue(const Industry *i) { int p1 = GetCargoTransportedPercentsIfValid(i, 0); int p2 = GetCargoTransportedPercentsIfValid(i, 1); if (p1 > p2) Swap(p1, p2); // lower value has higher priority return (p1 << 8) + p2; } /** Sort industries by name */ static int CDECL IndustryNameSorter(const Industry * const *a, const Industry * const *b) { static char buf_cache[96]; static char buf[96]; SetDParam(0, (*a)->town->index); GetString(buf, STR_TOWN_NAME, lastof(buf)); if (*b != last_industry) { last_industry = *b; SetDParam(0, (*b)->town->index); GetString(buf_cache, STR_TOWN_NAME, lastof(buf_cache)); } return strcmp(buf, buf_cache); } /** Sort industries by type and name */ static int CDECL IndustryTypeSorter(const Industry * const *a, const Industry * const *b) { int r = (*a)->type - (*b)->type; return (r == 0) ? IndustryNameSorter(a, b) : r; } /** Sort industries by production and name */ static int CDECL IndustryProductionSorter(const Industry * const *a, const Industry * const *b) { uint prod_a = 0, prod_b = 0; for (uint i = 0; i < lengthof((*a)->produced_cargo); i++) { if ((*a)->produced_cargo[i] != CT_INVALID) prod_a += (*a)->last_month_production[i]; if ((*b)->produced_cargo[i] != CT_INVALID) prod_b += (*b)->last_month_production[i]; } int r = prod_a - prod_b; return (r == 0) ? IndustryTypeSorter(a, b) : r; } /** Sort industries by transported cargo and name */ static int CDECL IndustryTransportedCargoSorter(const Industry * const *a, const Industry * const *b) { int r = GetCargoTransportedSortValue(*a) - GetCargoTransportedSortValue(*b); return (r == 0) ? IndustryNameSorter(a, b) : r; } /** * Get the StringID to draw and set the appropriate DParams. * @param i the industry to get the StringID of. * @return the StringID. */ StringID GetIndustryString(const Industry *i) const { const IndustrySpec *indsp = GetIndustrySpec(i->type); byte p = 0; /* Industry name */ SetDParam(p++, i->index); static char cargo_suffix[lengthof(i->produced_cargo)][512]; GetAllCargoSuffixes(3, CST_DIR, i, i->type, indsp, i->produced_cargo, cargo_suffix); /* Industry productions */ for (byte j = 0; j < lengthof(i->produced_cargo); j++) { if (i->produced_cargo[j] == CT_INVALID) continue; SetDParam(p++, i->produced_cargo[j]); SetDParam(p++, i->last_month_production[j]); SetDParamStr(p++, cargo_suffix[j]); } /* Transported productions */ for (byte j = 0; j < lengthof(i->produced_cargo); j++) { if (i->produced_cargo[j] == CT_INVALID) continue; SetDParam(p++, ToPercent8(i->last_month_pct_transported[j])); } /* Drawing the right string */ switch (p) { case 1: return STR_INDUSTRY_DIRECTORY_ITEM_NOPROD; case 5: return STR_INDUSTRY_DIRECTORY_ITEM; default: return STR_INDUSTRY_DIRECTORY_ITEM_TWO; } } public: IndustryDirectoryWindow(const WindowDesc *desc, WindowNumber number) : Window() { this->CreateNestedTree(desc); this->vscroll = this->GetScrollbar(IDW_SCROLLBAR); this->industries.SetListing(this->last_sorting); this->industries.SetSortFuncs(IndustryDirectoryWindow::sorter_funcs); this->industries.ForceRebuild(); this->BuildSortIndustriesList(); this->FinishInitNested(desc, 0); } ~IndustryDirectoryWindow() { this->last_sorting = this->industries.GetListing(); } virtual void SetStringParameters(int widget) const { if (widget == IDW_DROPDOWN_CRITERIA) SetDParam(0, IndustryDirectoryWindow::sorter_names[this->industries.SortType()]); } virtual void OnPaint() { this->DrawWidgets(); } virtual void DrawWidget(const Rect &r, int widget) const { switch (widget) { case IDW_DROPDOWN_ORDER: this->DrawSortButtonState(widget, this->industries.IsDescSortOrder() ? SBS_DOWN : SBS_UP); break; case IDW_INDUSTRY_LIST: { int n = 0; int y = r.top + WD_FRAMERECT_TOP; if (this->industries.Length() == 0) { DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_INDUSTRY_DIRECTORY_NONE); break; } for (uint i = this->vscroll->GetPosition(); i < this->industries.Length(); i++) { DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, this->GetIndustryString(this->industries[i])); y += this->resize.step_height; if (++n == this->vscroll->GetCapacity()) break; // max number of industries in 1 window } break; } } } virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) { switch (widget) { case IDW_DROPDOWN_ORDER: { Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data); d.width += padding.width + WD_SORTBUTTON_ARROW_WIDTH * 2; // Doubled since the word is centered, also looks nice. d.height += padding.height; *size = maxdim(*size, d); break; } case IDW_DROPDOWN_CRITERIA: { Dimension d = {0, 0}; for (uint i = 0; IndustryDirectoryWindow::sorter_names[i] != INVALID_STRING_ID; i++) { d = maxdim(d, GetStringBoundingBox(IndustryDirectoryWindow::sorter_names[i])); } d.width += padding.width; d.height += padding.height; *size = maxdim(*size, d); break; } case IDW_INDUSTRY_LIST: { Dimension d = GetStringBoundingBox(STR_INDUSTRY_DIRECTORY_NONE); for (uint i = 0; i < this->industries.Length(); i++) { d = maxdim(d, GetStringBoundingBox(this->GetIndustryString(this->industries[i]))); } resize->height = d.height; d.height *= 5; d.width += padding.width + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT; d.height += padding.height + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM; *size = maxdim(*size, d); break; } } } virtual void OnClick(Point pt, int widget, int click_count) { switch (widget) { case IDW_DROPDOWN_ORDER: this->industries.ToggleSortOrder(); this->SetDirty(); break; case IDW_DROPDOWN_CRITERIA: ShowDropDownMenu(this, IndustryDirectoryWindow::sorter_names, this->industries.SortType(), IDW_DROPDOWN_CRITERIA, 0, 0); break; case IDW_INDUSTRY_LIST: { uint p = this->vscroll->GetScrolledRowFromWidget(pt.y, this, IDW_INDUSTRY_LIST, WD_FRAMERECT_TOP); if (p < this->industries.Length()) { if (_ctrl_pressed) { ShowExtraViewPortWindow(this->industries[p]->location.tile); } else { ScrollMainWindowToTile(this->industries[p]->location.tile); } } break; } } } virtual void OnDropdownSelect(int widget, int index) { if (this->industries.SortType() != index) { this->industries.SetSortType(index); this->BuildSortIndustriesList(); } } virtual void OnResize() { this->vscroll->SetCapacityFromWidget(this, IDW_INDUSTRY_LIST); } virtual void OnHundredthTick() { this->industries.ForceResort(); this->BuildSortIndustriesList(); } virtual void OnInvalidateData(int data) { if (data == 0) { this->industries.ForceRebuild(); } else { this->industries.ForceResort(); } this->BuildSortIndustriesList(); } }; Listing IndustryDirectoryWindow::last_sorting = {false, 0}; const Industry *IndustryDirectoryWindow::last_industry = NULL; /* Available station sorting functions. */ GUIIndustryList::SortFunction * const IndustryDirectoryWindow::sorter_funcs[] = { &IndustryNameSorter, &IndustryTypeSorter, &IndustryProductionSorter, &IndustryTransportedCargoSorter }; /* Names of the sorting functions */ const StringID IndustryDirectoryWindow::sorter_names[] = { STR_SORT_BY_NAME, STR_SORT_BY_TYPE, STR_SORT_BY_PRODUCTION, STR_SORT_BY_TRANSPORTED, INVALID_STRING_ID }; /** Window definition of the industry directory gui */ static const WindowDesc _industry_directory_desc( WDP_AUTO, 428, 190, WC_INDUSTRY_DIRECTORY, WC_NONE, WDF_UNCLICK_BUTTONS, _nested_industry_directory_widgets, lengthof(_nested_industry_directory_widgets) ); void ShowIndustryDirectory() { AllocateWindowDescFront<IndustryDirectoryWindow>(&_industry_directory_desc, 0); } /** Widget numbers of the industry cargoes window, */ enum IndustryCargoesWidgets { ICW_CAPTION, ICW_NOTIFY, ICW_PANEL, ICW_SCROLLBAR, }; /** Widgets of the industry cargoes window. */ static const NWidgetPart _nested_industry_cargoes_widgets[] = { NWidget(NWID_HORIZONTAL), NWidget(WWT_CLOSEBOX, COLOUR_BROWN), NWidget(WWT_CAPTION, COLOUR_BROWN, ICW_CAPTION), SetDataTip(STR_INDUSTRY_CARGOES_INDUSTRY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS), NWidget(WWT_SHADEBOX, COLOUR_BROWN), NWidget(WWT_STICKYBOX, COLOUR_BROWN), EndContainer(), NWidget(NWID_HORIZONTAL), NWidget(NWID_VERTICAL), NWidget(WWT_PANEL, COLOUR_BROWN, ICW_PANEL), SetResize(1, 10), SetMinimalSize(200, 90), SetScrollbar(ICW_SCROLLBAR), EndContainer(), NWidget(NWID_HORIZONTAL), NWidget(WWT_TEXTBTN, COLOUR_BROWN, ICW_NOTIFY), SetDataTip(STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP, STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP_TOOLTIP), NWidget(WWT_PANEL, COLOUR_BROWN), SetFill(1, 0), SetResize(1, 0), EndContainer(), EndContainer(), EndContainer(), NWidget(NWID_VERTICAL), NWidget(NWID_VSCROLLBAR, COLOUR_BROWN, ICW_SCROLLBAR), NWidget(WWT_RESIZEBOX, COLOUR_BROWN), EndContainer(), EndContainer(), }; /** Window description for the industry cargoes window. */ static const WindowDesc _industry_cargoes_desc( WDP_AUTO, 300, 210, WC_INDUSTRY_CARGOES, WC_NONE, 0, _nested_industry_cargoes_widgets, lengthof(_nested_industry_cargoes_widgets) ); /** Available types of field. */ enum CargoesFieldType { CFT_EMPTY, ///< Empty field. CFT_SMALL_EMPTY, ///< Empty small field (for the header). CFT_INDUSTRY, ///< Display industry. CFT_CARGO, ///< Display cargo connections. CFT_CARGO_LABEL, ///< Display cargo labels. CFT_HEADER, ///< Header text. }; static const uint MAX_CARGOES = 3; ///< Maximum number of cargoes carried in a #CFT_CARGO field in #CargoesField. /** Data about a single field in the #IndustryCargoesWindow panel. */ struct CargoesField { static const int VERT_INTER_INDUSTRY_SPACE; static const int HOR_CARGO_BORDER_SPACE; static const int CARGO_STUB_WIDTH; static const int HOR_CARGO_WIDTH, HOR_CARGO_SPACE; static const int CARGO_FIELD_WIDTH; static const int VERT_CARGO_SPACE, VERT_CARGO_EDGE; static const int BLOB_DISTANCE, BLOB_WIDTH, BLOB_HEIGHT; static const int INDUSTRY_LINE_COLOUR; static const int CARGO_LINE_COLOUR; static int small_height, normal_height; static int industry_width; CargoesFieldType type; ///< Type of field. union { struct { IndustryType ind_type; ///< Industry type (#NUM_INDUSTRYTYPES means 'houses'). CargoID other_produced[MAX_CARGOES]; ///< Cargoes produced but not used in this figure. CargoID other_accepted[MAX_CARGOES]; ///< Cargoes accepted but not used in this figure. } industry; ///< Industry data (for #CFT_INDUSTRY). struct { CargoID vertical_cargoes[MAX_CARGOES]; ///< Cargoes running from top to bottom (cargo ID or #INVALID_CARGO). byte num_cargoes; ///< Number of cargoes. CargoID supp_cargoes[MAX_CARGOES]; ///< Cargoes entering from the left (index in #vertical_cargoes, or #INVALID_CARGO). byte top_end; ///< Stop at the top of the vertical cargoes. CargoID cust_cargoes[MAX_CARGOES]; ///< Cargoes leaving to the right (index in #vertical_cargoes, or #INVALID_CARGO). byte bottom_end; ///< Stop at the bottom of the vertical cargoes. } cargo; ///< Cargo data (for #CFT_CARGO). struct { CargoID cargoes[MAX_CARGOES]; ///< Cargoes to display (or #INVALID_CARGO). bool left_align; ///< Align all cargo texts to the left (else align to the right). } cargo_label; ///< Label data (for #CFT_CARGO_LABEL). StringID header; ///< Header text (for #CFT_HEADER). } u; // Data for each type. /** * Make one of the empty fields (#CFT_EMPTY or #CFT_SMALL_EMPTY). * @param type Type of empty field. */ void MakeEmpty(CargoesFieldType type) { this->type = type; } /** * Make an industry type field. * @param ind_type Industry type (#NUM_INDUSTRYTYPES means 'houses'). * @note #other_accepted and #other_produced should be filled later. */ void MakeIndustry(IndustryType ind_type) { this->type = CFT_INDUSTRY; this->u.industry.ind_type = ind_type; MemSetT(this->u.industry.other_accepted, INVALID_CARGO, MAX_CARGOES); MemSetT(this->u.industry.other_produced, INVALID_CARGO, MAX_CARGOES); } /** * Connect a cargo from an industry to the #CFT_CARGO column. * @param cargo Cargo to connect. * @param produced Cargo is produced (if \c false, cargo is assumed to be accepted). * @return Horizontal connection index, or \c -1 if not accepted at all. */ int ConnectCargo(CargoID cargo, bool producer) { assert(this->type == CFT_CARGO); if (cargo == INVALID_CARGO) return -1; /* Find the vertical cargo column carrying the cargo. */ int column = -1; for (int i = 0; i < this->u.cargo.num_cargoes; i++) { if (cargo == this->u.cargo.vertical_cargoes[i]) { column = i; break; } } if (column < 0) return -1; if (producer) { assert(this->u.cargo.supp_cargoes[column] == INVALID_CARGO); this->u.cargo.supp_cargoes[column] = column; } else { assert(this->u.cargo.cust_cargoes[column] == INVALID_CARGO); this->u.cargo.cust_cargoes[column] = column; } return column; } /** * Does this #CFT_CARGO field have a horizontal connection? * @return \c true if a horizontal connection exists, \c false otherwise. */ bool HasConnection() { assert(this->type == CFT_CARGO); for (uint i = 0; i < MAX_CARGOES; i++) { if (this->u.cargo.supp_cargoes[i] != INVALID_CARGO) return true; if (this->u.cargo.cust_cargoes[i] != INVALID_CARGO) return true; } return false; } /** * Make a piece of cargo column. * @param cargoes Array of #CargoID (may contain #INVALID_CARGO). * @param length Number of cargoes in #cargoes. * @param count Number of cargoes to display (should be at least the number of valid cargoes, or \c -1 to let the method compute it). * @param top_end This is the first cargo field of this column. * @param bottom_end This is the last cargo field of this column. * @note #supp_cargoes and #cust_cargoes should be filled in later. */ void MakeCargo(const CargoID *cargoes, uint length, int count = -1, bool top_end = false, bool bottom_end = false) { this->type = CFT_CARGO; uint i; uint num = 0; for (i = 0; i < MAX_CARGOES && i < length; i++) { if (cargoes[i] != INVALID_CARGO) { this->u.cargo.vertical_cargoes[num] = cargoes[i]; num++; } } this->u.cargo.num_cargoes = (count < 0) ? num : count; for (; num < MAX_CARGOES; num++) this->u.cargo.vertical_cargoes[num] = INVALID_CARGO; this->u.cargo.top_end = top_end; this->u.cargo.bottom_end = bottom_end; MemSetT(this->u.cargo.supp_cargoes, INVALID_CARGO, MAX_CARGOES); MemSetT(this->u.cargo.cust_cargoes, INVALID_CARGO, MAX_CARGOES); } /** * Make a field displaying cargo type names. * @param cargoes Array of #CargoID (may contain #INVALID_CARGO). * @param length Number of cargoes in #cargoes. * @param left_align ALign texts to the left (else to the right). */ void MakeCargoLabel(const CargoID *cargoes, uint length, bool left_align) { this->type = CFT_CARGO_LABEL; uint i; for (i = 0; i < MAX_CARGOES && i < length; i++) this->u.cargo_label.cargoes[i] = cargoes[i]; for (; i < MAX_CARGOES; i++) this->u.cargo_label.cargoes[i] = INVALID_CARGO; this->u.cargo_label.left_align = left_align; } /** * Make a header above an industry column. * @param textid Text to display. */ void MakeHeader(StringID textid) { this->type = CFT_HEADER; this->u.header = textid; } /** * For a #CFT_CARGO, compute the left position of the left-most vertical cargo connection. * @param xpos Left position of the field. * @return Left position of the left-most vertical cargo column. */ int GetCargoBase(int xpos) const { assert(this->type == CFT_CARGO); switch (this->u.cargo.num_cargoes) { case 0: return xpos + CARGO_FIELD_WIDTH / 2; case 1: return xpos + CARGO_FIELD_WIDTH / 2 - HOR_CARGO_WIDTH / 2; case 2: return xpos + CARGO_FIELD_WIDTH / 2 - HOR_CARGO_WIDTH - HOR_CARGO_SPACE / 2; case 3: return xpos + CARGO_FIELD_WIDTH / 2 - HOR_CARGO_WIDTH - HOR_CARGO_SPACE - HOR_CARGO_WIDTH / 2; default: NOT_REACHED(); } } /** * Draw the field. * @param xpos Position of the left edge. * @param vpos Position of the top edge. */ void Draw(int xpos, int ypos) const { switch (this->type) { case CFT_EMPTY: case CFT_SMALL_EMPTY: break; case CFT_HEADER: ypos += (small_height - FONT_HEIGHT_NORMAL) / 2; DrawString(xpos, xpos + industry_width, ypos, this->u.header, TC_WHITE, SA_HOR_CENTER); break; case CFT_INDUSTRY: { int ypos1 = ypos + VERT_INTER_INDUSTRY_SPACE / 2; int ypos2 = ypos + normal_height - 1 - VERT_INTER_INDUSTRY_SPACE / 2; int xpos2 = xpos + industry_width - 1; GfxDrawLine(xpos, ypos1, xpos2, ypos1, INDUSTRY_LINE_COLOUR); GfxDrawLine(xpos, ypos1, xpos, ypos2, INDUSTRY_LINE_COLOUR); GfxDrawLine(xpos, ypos2, xpos2, ypos2, INDUSTRY_LINE_COLOUR); GfxDrawLine(xpos2, ypos1, xpos2, ypos2, INDUSTRY_LINE_COLOUR); ypos += (normal_height - FONT_HEIGHT_NORMAL) / 2; if (this->u.industry.ind_type < NUM_INDUSTRYTYPES) { const IndustrySpec *indsp = GetIndustrySpec(this->u.industry.ind_type); SetDParam(0, indsp->name); DrawString(xpos, xpos2, ypos, STR_JUST_STRING, TC_WHITE, SA_HOR_CENTER); /* Draw the industry legend. */ int blob_left, blob_right; if (_dynlang.text_dir == TD_RTL) { blob_right = xpos2 - BLOB_DISTANCE; blob_left = blob_right - BLOB_WIDTH; } else { blob_left = xpos + BLOB_DISTANCE; blob_right = blob_left + BLOB_WIDTH; } GfxFillRect(blob_left, ypos2 - BLOB_DISTANCE - BLOB_HEIGHT, blob_right, ypos2 - BLOB_DISTANCE, 0); // Border GfxFillRect(blob_left + 1, ypos2 - BLOB_DISTANCE - BLOB_HEIGHT + 1, blob_right - 1, ypos2 - BLOB_DISTANCE - 1, indsp->map_colour); } else { DrawString(xpos, xpos2, ypos, STR_INDUSTRY_CARGOES_HOUSES, TC_FROMSTRING, SA_HOR_CENTER); } /* Draw the other_produced/other_accepted cargoes. */ const CargoID *other_right, *other_left; if (_dynlang.text_dir == TD_RTL) { other_right = this->u.industry.other_accepted; other_left = this->u.industry.other_produced; } else { other_right = this->u.industry.other_produced; other_left = this->u.industry.other_accepted; } ypos1 += VERT_CARGO_EDGE; for (uint i = 0; i < MAX_CARGOES; i++) { if (other_right[i] != INVALID_CARGO) { const CargoSpec *csp = CargoSpec::Get(other_right[i]); int xp = xpos + industry_width + CARGO_STUB_WIDTH; DrawHorConnection(xpos + industry_width, xp - 1, ypos1, csp); GfxDrawLine(xp, ypos1, xp, ypos1 + FONT_HEIGHT_NORMAL - 1, CARGO_LINE_COLOUR); } if (other_left[i] != INVALID_CARGO) { const CargoSpec *csp = CargoSpec::Get(other_left[i]); int xp = xpos - CARGO_STUB_WIDTH; DrawHorConnection(xp + 1, xpos - 1, ypos1, csp); GfxDrawLine(xp, ypos1, xp, ypos1 + FONT_HEIGHT_NORMAL - 1, CARGO_LINE_COLOUR); } ypos1 += FONT_HEIGHT_NORMAL + VERT_CARGO_SPACE; } break; } case CFT_CARGO: { int cargo_base = this->GetCargoBase(xpos); int top = ypos + (this->u.cargo.top_end ? VERT_INTER_INDUSTRY_SPACE / 2 + 1 : 0); int bot = ypos - (this->u.cargo.bottom_end ? VERT_INTER_INDUSTRY_SPACE / 2 + 1 : 0) + normal_height - 1; int colpos = cargo_base; for (int i = 0; i < this->u.cargo.num_cargoes; i++) { if (this->u.cargo.top_end) GfxDrawLine(colpos, top - 1, colpos + HOR_CARGO_WIDTH - 1, top - 1, CARGO_LINE_COLOUR); if (this->u.cargo.bottom_end) GfxDrawLine(colpos, bot + 1, colpos + HOR_CARGO_WIDTH - 1, bot + 1, CARGO_LINE_COLOUR); GfxDrawLine(colpos, top, colpos, bot, CARGO_LINE_COLOUR); colpos++; const CargoSpec *csp = CargoSpec::Get(this->u.cargo.vertical_cargoes[i]); GfxFillRect(colpos, top, colpos + HOR_CARGO_WIDTH - 2, bot, csp->legend_colour, FILLRECT_OPAQUE); colpos += HOR_CARGO_WIDTH - 2; GfxDrawLine(colpos, top, colpos, bot, CARGO_LINE_COLOUR); colpos += 1 + HOR_CARGO_SPACE; } const CargoID *hor_left, *hor_right; if (_dynlang.text_dir == TD_RTL) { hor_left = this->u.cargo.cust_cargoes; hor_right = this->u.cargo.supp_cargoes; } else { hor_left = this->u.cargo.supp_cargoes; hor_right = this->u.cargo.cust_cargoes; } ypos += VERT_CARGO_EDGE + VERT_INTER_INDUSTRY_SPACE / 2; for (uint i = 0; i < MAX_CARGOES; i++) { if (hor_left[i] != INVALID_CARGO) { int col = hor_left[i]; int dx = 0; const CargoSpec *csp = CargoSpec::Get(this->u.cargo.vertical_cargoes[col]); for (; col > 0; col--) { int lf = cargo_base + col * HOR_CARGO_WIDTH + (col - 1) * HOR_CARGO_SPACE; DrawHorConnection(lf, lf + HOR_CARGO_SPACE - dx, ypos, csp); dx = 1; } DrawHorConnection(xpos, cargo_base - dx, ypos, csp); } if (hor_right[i] != INVALID_CARGO) { int col = hor_right[i]; int dx = 0; const CargoSpec *csp = CargoSpec::Get(this->u.cargo.vertical_cargoes[col]); for (; col < this->u.cargo.num_cargoes - 1; col++) { int lf = cargo_base + (col + 1) * HOR_CARGO_WIDTH + col * HOR_CARGO_SPACE; DrawHorConnection(lf + dx - 1, lf + HOR_CARGO_SPACE - 1, ypos, csp); dx = 1; } DrawHorConnection(cargo_base + col * HOR_CARGO_SPACE + (col + 1) * HOR_CARGO_WIDTH - 1 + dx, xpos + CARGO_FIELD_WIDTH - 1, ypos, csp); } ypos += FONT_HEIGHT_NORMAL + VERT_CARGO_SPACE; } break; } case CFT_CARGO_LABEL: ypos += VERT_CARGO_EDGE + VERT_INTER_INDUSTRY_SPACE / 2; for (uint i = 0; i < MAX_CARGOES; i++) { if (this->u.cargo_label.cargoes[i] != INVALID_CARGO) { const CargoSpec *csp = CargoSpec::Get(this->u.cargo_label.cargoes[i]); DrawString(xpos + WD_FRAMERECT_LEFT, xpos + industry_width - 1 - WD_FRAMERECT_RIGHT, ypos, csp->name, TC_WHITE, (this->u.cargo_label.left_align) ? SA_LEFT : SA_RIGHT); } ypos += FONT_HEIGHT_NORMAL + VERT_CARGO_SPACE; } break; default: NOT_REACHED(); } } /** * Decide which cargo was clicked at in a #CFT_CARGO field. * @param left Left industry neighbour if available (else \c NULL should be supplied). * @param right Right industry neighbour if available (else \c NULL should be supplied). * @param pt Click position in the cargo field. * @return Cargo clicked at, or #INVALID_CARGO if none. */ CargoID CargoClickedAt(const CargoesField *left, const CargoesField *right, Point pt) const { assert(this->type == CFT_CARGO); /* Vertical matching. */ int cpos = this->GetCargoBase(0); uint col; for (col = 0; col < this->u.cargo.num_cargoes; col++) { if (pt.x < cpos) break; if (pt.x < cpos + CargoesField::HOR_CARGO_WIDTH) return this->u.cargo.vertical_cargoes[col]; cpos += CargoesField::HOR_CARGO_WIDTH + CargoesField::HOR_CARGO_SPACE; } // col = 0 -> left of first col, 1 -> left of 2nd col, ... this->u.cargo.num_cargoes right of last-col int vpos = VERT_INTER_INDUSTRY_SPACE / 2 + VERT_CARGO_EDGE; uint row; for (row = 0; row < MAX_CARGOES; row++) { if (pt.y < vpos) return INVALID_CARGO; if (pt.y < vpos + FONT_HEIGHT_NORMAL) break; vpos += FONT_HEIGHT_NORMAL + VERT_CARGO_SPACE; } if (row == MAX_CARGOES) return INVALID_CARGO; // row = 0 -> at first horizontal row, row = 1 -> second horizontal row, 2 = 3rd horizontal row. if (col == 0) { if (this->u.cargo.supp_cargoes[row] != INVALID_CARGO) return this->u.cargo.vertical_cargoes[this->u.cargo.supp_cargoes[row]]; if (left != NULL) { if (left->type == CFT_INDUSTRY) return left->u.industry.other_produced[row]; if (left->type == CFT_CARGO_LABEL && !left->u.cargo_label.left_align) return left->u.cargo_label.cargoes[row]; } return INVALID_CARGO; } if (col == this->u.cargo.num_cargoes) { if (this->u.cargo.cust_cargoes[row] != INVALID_CARGO) return this->u.cargo.vertical_cargoes[this->u.cargo.cust_cargoes[row]]; if (right != NULL) { if (right->type == CFT_INDUSTRY) return right->u.industry.other_accepted[row]; if (right->type == CFT_CARGO_LABEL && right->u.cargo_label.left_align) return right->u.cargo_label.cargoes[row]; } return INVALID_CARGO; } if (row >= col) { /* Clicked somewhere in-between vertical cargo connection. * Since the horizontal connection is made in the same order as the vertical list, the above condition * ensures we are left-below the main diagonal, thus at the supplying side. */ return (this->u.cargo.supp_cargoes[row] != INVALID_CARGO) ? this->u.cargo.vertical_cargoes[this->u.cargo.supp_cargoes[row]] : INVALID_CARGO; } else { /* Clicked at a customer connection. */ return (this->u.cargo.cust_cargoes[row] != INVALID_CARGO) ? this->u.cargo.vertical_cargoes[this->u.cargo.cust_cargoes[row]] : INVALID_CARGO; } } /** * Decide what cargo the user clicked in the cargo label field. * @param pt Click position in the cargo label field. * @return Cargo clicked at, or #INVALID_CARGO if none. */ CargoID CargoLabelClickedAt(Point pt) const { assert(this->type == CFT_CARGO_LABEL); int vpos = VERT_INTER_INDUSTRY_SPACE / 2 + VERT_CARGO_EDGE; uint row; for (row = 0; row < MAX_CARGOES; row++) { if (pt.y < vpos) return INVALID_CARGO; if (pt.y < vpos + FONT_HEIGHT_NORMAL) break; vpos += FONT_HEIGHT_NORMAL + VERT_CARGO_SPACE; } if (row == MAX_CARGOES) return INVALID_CARGO; return this->u.cargo_label.cargoes[row]; } private: /** * Draw a horizontal cargo connection. * @param left Left-most coordinate to draw. * @param right Right-most coordinate to draw. * @param top Top coordinate of the cargo connection. * @csp Cargo to draw. */ static void DrawHorConnection(int left, int right, int top, const CargoSpec *csp) { GfxDrawLine(left, top, right, top, CARGO_LINE_COLOUR); GfxFillRect(left, top + 1, right, top + FONT_HEIGHT_NORMAL - 2, csp->legend_colour, FILLRECT_OPAQUE); GfxDrawLine(left, top + FONT_HEIGHT_NORMAL - 1, right, top + FONT_HEIGHT_NORMAL - 1, CARGO_LINE_COLOUR); } }; assert_compile(MAX_CARGOES >= cpp_lengthof(IndustrySpec, produced_cargo)); assert_compile(MAX_CARGOES >= cpp_lengthof(IndustrySpec, accepts_cargo)); int CargoesField::small_height; ///< Height of the header row. int CargoesField::normal_height; ///< Height of the non-header rows. int CargoesField::industry_width; ///< Width of an industry field. const int CargoesField::VERT_INTER_INDUSTRY_SPACE = 6; ///< Amount of space between two industries in a column. const int CargoesField::HOR_CARGO_BORDER_SPACE = 15; ///< Amount of space between the left/right edge of a #CFT_CARGO field, and the left/right most vertical cargo. const int CargoesField::CARGO_STUB_WIDTH = 10; ///< Width of a cargo not carried in the column (should be less than #HOR_CARGO_BORDER_SPACE). const int CargoesField::HOR_CARGO_WIDTH = 15; ///< Width of a vertical cargo column (inclusive the border line). const int CargoesField::HOR_CARGO_SPACE = 5; ///< Amount of horizontal space between two vertical cargoes. const int CargoesField::VERT_CARGO_EDGE = 4; ///< Amount of vertical space between top/bottom and the top/bottom connected cargo at an industry. const int CargoesField::VERT_CARGO_SPACE = 4; ///< Amount of vertical space between two connected cargoes at an industry. const int CargoesField::BLOB_DISTANCE = 5; ///< Distance of the industry legend colour from the edge of the industry box. const int CargoesField::BLOB_WIDTH = 12; ///< Width of the industry legend colour, including border. const int CargoesField::BLOB_HEIGHT = 9; ///< Height of the industry legend colour, including border /** Width of a #CFT_CARGO field. */ const int CargoesField::CARGO_FIELD_WIDTH = HOR_CARGO_BORDER_SPACE * 2 + HOR_CARGO_WIDTH * MAX_CARGOES + HOR_CARGO_SPACE * (MAX_CARGOES - 1); const int CargoesField::INDUSTRY_LINE_COLOUR = 191; ///< Line colour of the industry type box. const int CargoesField::CARGO_LINE_COLOUR = 191; ///< Line colour around the cargo. /** A single row of #CargoesField. */ struct CargoesRow { CargoesField columns[5]; ///< One row of fields. /** * Connect industry production cargoes to the cargo column after it. * @param column Column of the industry. */ void ConnectIndustryProduced(int column) { CargoesField *ind_fld = this->columns + column; CargoesField *cargo_fld = this->columns + column + 1; assert(ind_fld->type == CFT_INDUSTRY && cargo_fld->type == CFT_CARGO); MemSetT(ind_fld->u.industry.other_produced, INVALID_CARGO, MAX_CARGOES); if (ind_fld->u.industry.ind_type < NUM_INDUSTRYTYPES) { CargoID others[MAX_CARGOES]; // Produced cargoes not carried in the cargo column. int other_count = 0; const IndustrySpec *indsp = GetIndustrySpec(ind_fld->u.industry.ind_type); for (uint i = 0; i < lengthof(indsp->produced_cargo); i++) { int col = cargo_fld->ConnectCargo(indsp->produced_cargo[i], true); if (col < 0) others[other_count++] = indsp->produced_cargo[i]; } /* Allocate other cargoes in the empty holes of the horizontal cargo connections. */ for (uint i = 0; i < MAX_CARGOES && other_count > 0; i++) { if (cargo_fld->u.cargo.supp_cargoes[i] == INVALID_CARGO) ind_fld->u.industry.other_produced[i] = others[--other_count]; } } else { /* Houses only display what is demanded. */ for (uint i = 0; i < cargo_fld->u.cargo.num_cargoes; i++) { CargoID cid = cargo_fld->u.cargo.vertical_cargoes[i]; if (cid == CT_PASSENGERS || cid == CT_MAIL) cargo_fld->ConnectCargo(cid, true); } } } /** * Construct a #CFT_CARGO_LABEL field. * @param column Column to create the new field. * @param accepting Display accepted cargo (if \c false, display produced cargo). */ void MakeCargoLabel(int column, bool accepting) { CargoID cargoes[MAX_CARGOES]; MemSetT(cargoes, INVALID_CARGO, lengthof(cargoes)); CargoesField *label_fld = this->columns + column; CargoesField *cargo_fld = this->columns + (accepting ? column - 1 : column + 1); assert(cargo_fld->type == CFT_CARGO && label_fld->type == CFT_EMPTY); for (uint i = 0; i < cargo_fld->u.cargo.num_cargoes; i++) { int col = cargo_fld->ConnectCargo(cargo_fld->u.cargo.vertical_cargoes[i], !accepting); cargoes[col] = cargo_fld->u.cargo.vertical_cargoes[i]; } label_fld->MakeCargoLabel(cargoes, lengthof(cargoes), accepting); } /** * Connect industry accepted cargoes to the cargo column before it. * @param column Column of the industry. */ void ConnectIndustryAccepted(int column) { CargoesField *ind_fld = this->columns + column; CargoesField *cargo_fld = this->columns + column - 1; assert(ind_fld->type == CFT_INDUSTRY && cargo_fld->type == CFT_CARGO); MemSetT(ind_fld->u.industry.other_accepted, INVALID_CARGO, MAX_CARGOES); if (ind_fld->u.industry.ind_type < NUM_INDUSTRYTYPES) { CargoID others[MAX_CARGOES]; // Accepted cargoes not carried in the cargo column. int other_count = 0; const IndustrySpec *indsp = GetIndustrySpec(ind_fld->u.industry.ind_type); for (uint i = 0; i < lengthof(indsp->accepts_cargo); i++) { int col = cargo_fld->ConnectCargo(indsp->accepts_cargo[i], false); if (col < 0) others[other_count++] = indsp->accepts_cargo[i]; } /* Allocate other cargoes in the empty holes of the horizontal cargo connections. */ for (uint i = 0; i < MAX_CARGOES && other_count > 0; i++) { if (cargo_fld->u.cargo.cust_cargoes[i] == INVALID_CARGO) ind_fld->u.industry.other_accepted[i] = others[--other_count]; } } else { /* Houses only display what is demanded. */ for (uint i = 0; i < cargo_fld->u.cargo.num_cargoes; i++) { for (uint h = 0; h < HOUSE_MAX; h++) { HouseSpec *hs = HouseSpec::Get(h); if (!hs->enabled) continue; for (uint j = 0; j < lengthof(hs->accepts_cargo); j++) { if (cargo_fld->u.cargo.vertical_cargoes[i] == hs->accepts_cargo[j]) { cargo_fld->ConnectCargo(cargo_fld->u.cargo.vertical_cargoes[i], false); goto next_cargo; } } } next_cargo: ; } } } }; /** * Window displaying the cargo connections around an industry (or cargo). * * The main display is constructed from 'fields', rectangles that contain an industry, piece of the cargo connection, cargo labels, or headers. * For a nice display, the following should be kept in mind: * - A #CFT_HEADER is always at the top of an column of #CFT_INDUSTRY fields. * - A #CFT_CARGO_LABEL field is also always put in a column of #CFT_INDUSTRY fields. * - The top row contains #CFT_HEADER and #CFT_SMALL_EMPTY fields. * - Cargo connections have a column of their own (#CFT_CARGO fields). * - Cargo accepted or produced by an industry, but not carried in a cargo connection, is drawn in the space of a cargo column attached to the industry. * The information however is part of the industry. * * This results in the following invariants: * - Width of a #CFT_INDUSTRY column is large enough to hold all industry type labels, all cargo labels, and all header texts. * - Height of a #CFT_INDUSTRY is large enough to hold a header line, or a industry type line, \c N cargo labels * (where \c N is the maximum number of cargoes connected between industries), \c N connections of cargo types, and space * between two industry types (1/2 above it, and 1/2 underneath it). * - Width of a cargo field (#CFT_CARGO) is large enough to hold \c N vertical columns (one for each type of cargo). * Also, space is needed between an industry and the leftmost/rightmost column to draw the non-carried cargoes. * - Height of a #CFT_CARGO field is equally high as the height of the #CFT_INDUSTRY. * - A field at the top (#CFT_HEADER or #CFT_SMALL_EMPTY) match the width of the fields below them (#CFT_INDUSTRY respectively * #CFT_CARGO), the height should be sufficient to display the header text. * * When displaying the cargoes around an industry type, five columns are needed (supplying industries, accepted cargoes, the industry, * produced cargoes, customer industries). Displaying the industries around a cargo needs three columns (supplying industries, the cargo, * customer industries). The remaining two columns are set to #CFT_EMPTY, that has a width equal to the average of a cargo and an industry column. */ struct IndustryCargoesWindow : public Window { static const int HOR_TEXT_PADDING, VERT_TEXT_PADDING; typedef SmallVector<CargoesRow, 4> Fields; Fields fields; ///< Fields to display in the #ICW_PANEL. uint ind_cargo; ///< If less than #NUM_INDUSTRYTYPES, an industry type, else a cargo id + NUM_INDUSTRYTYPES. Scrollbar *vscroll; IndustryCargoesWindow(int id) : Window() { this->OnInit(); this->CreateNestedTree(&_industry_cargoes_desc); this->vscroll = this->GetScrollbar(ICW_SCROLLBAR); this->FinishInitNested(&_industry_cargoes_desc, 0); this->OnInvalidateData(id); } virtual void OnInit() { /* Initialize static CargoesField size variables. */ Dimension d = GetStringBoundingBox(STR_INDUSTRY_CARGOES_PRODUCERS); d = maxdim(d, GetStringBoundingBox(STR_INDUSTRY_CARGOES_CUSTOMERS)); d.width += WD_FRAMETEXT_LEFT + WD_FRAMETEXT_RIGHT; d.height += WD_FRAMETEXT_TOP + WD_FRAMETEXT_BOTTOM; CargoesField::small_height = d.height; /* Decide about the size of the box holding the text of an industry type. */ d.height = 0; for (IndustryType it = 0; it < NUM_INDUSTRYTYPES; it++) { const IndustrySpec *indsp = GetIndustrySpec(it); if (!indsp->enabled) continue; SetDParam(0, indsp->name); d = maxdim(d, GetStringBoundingBox(STR_JUST_STRING)); } /* Box must also be wide enough to hold any cargo label. */ for (uint i = 0; i < NUM_CARGO; i++) { const CargoSpec *csp = CargoSpec::Get(i); if (!csp->IsValid()) continue; d = maxdim(d, GetStringBoundingBox(csp->name)); } d.width += 2 * HOR_TEXT_PADDING; /* Ensure the height is enough for the industry type text, for the horizontal connections, and for the cargo labels. */ uint min_ind_height = CargoesField::VERT_CARGO_EDGE * 2 + MAX_CARGOES * FONT_HEIGHT_NORMAL + (MAX_CARGOES - 1) * CargoesField::VERT_CARGO_SPACE; d.height = max(d.height + 2 * VERT_TEXT_PADDING, min_ind_height); CargoesField::industry_width = d.width; CargoesField::normal_height = d.height + CargoesField::VERT_INTER_INDUSTRY_SPACE; } virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) { if (widget != ICW_PANEL) return; size->width = WD_FRAMETEXT_LEFT + CargoesField::industry_width * 3 + CargoesField::CARGO_FIELD_WIDTH * 2 + WD_FRAMETEXT_RIGHT; } CargoesFieldType type; ///< Type of field. virtual void SetStringParameters (int widget) const { if (widget != ICW_CAPTION) return; if (this->ind_cargo < NUM_INDUSTRYTYPES) { const IndustrySpec *indsp = GetIndustrySpec(this->ind_cargo); SetDParam(0, indsp->name); } else { const CargoSpec *csp = CargoSpec::Get(this->ind_cargo - NUM_INDUSTRYTYPES); SetDParam(0, csp->name); } } /** * Do the two sets of cargoes have a valid cargo in common? * @param cargoes1 Base address of the first cargo array. * @param length1 Number of cargoes in the first cargo array. * @param cargoes2 Base address of the second cargo array. * @param length2 Number of cargoes in the second cargo array. * @return Arrays have at least one valid cargo in common. */ static bool HasCommonValidCargo(const CargoID *cargoes1, uint length1, const CargoID *cargoes2, uint length2) { while (length1 > 0) { if (*cargoes1 != INVALID_CARGO) { for (uint i = 0; i < length2; i++) if (*cargoes1 == cargoes2[i]) return true; } cargoes1++; length1--; } return false; } /** * Can houses be used to supply one of the cargoes? * @param cargoes Base address of the cargo array. * @param length Number of cargoes in the array. * @return Houses can supply at least one of the cargoes. */ static bool HousesCanSupply(const CargoID *cargoes, uint length) { for (uint i = 0; i < length; i++) { if (cargoes[i] == INVALID_CARGO) continue; if (cargoes[i] == CT_PASSENGERS || cargoes[i] == CT_MAIL) return true; } return false; } /** * Can houses be used as customers of the produced cargoes? * @param cargoes Base address of the cargo array. * @param length Number of cargoes in the array. * @return Houses can accept at least one of the cargoes. */ static bool HousesCanAccept(const CargoID *cargoes, uint length) { HouseZones climate_mask; switch (_settings_game.game_creation.landscape) { case LT_TEMPERATE: climate_mask = HZ_TEMP; break; case LT_ARCTIC: climate_mask = HZ_SUBARTC_ABOVE | HZ_SUBARTC_BELOW; break; case LT_TROPIC: climate_mask = HZ_SUBTROPIC; break; case LT_TOYLAND: climate_mask = HZ_TOYLND; break; default: NOT_REACHED(); } for (uint i = 0; i < length; i++) { if (cargoes[i] == INVALID_CARGO) continue; for (uint h = 0; h < HOUSE_MAX; h++) { HouseSpec *hs = HouseSpec::Get(h); if (!hs->enabled || !(hs->building_availability & climate_mask)) continue; for (uint j = 0; j < lengthof(hs->accepts_cargo); j++) { if (cargoes[i] == hs->accepts_cargo[j]) return true; } } } return false; } /** * Count how many industries have accepted cargoes in common with one of the supplied set. * @param cargoes Cargoes to search. * @param length Number of cargoes in #cargoes. * @return Number of industries that have an accepted cargo in common with the supplied set. */ static int CountMatchingAcceptingIndustries(const CargoID *cargoes, uint length) { int count = 0; for (IndustryType it = 0; it < NUM_INDUSTRYTYPES; it++) { const IndustrySpec *indsp = GetIndustrySpec(it); if (!indsp->enabled) continue; if (HasCommonValidCargo(cargoes, length, indsp->accepts_cargo, lengthof(indsp->accepts_cargo))) count++; } return count; } /** * Count how many industries have produced cargoes in common with one of the supplied set. * @param cargoes Cargoes to search. * @param length Number of cargoes in #cargoes. * @return Number of industries that have a produced cargo in common with the supplied set. */ static int CountMatchingProducingIndustries(const CargoID *cargoes, uint length) { int count = 0; for (IndustryType it = 0; it < NUM_INDUSTRYTYPES; it++) { const IndustrySpec *indsp = GetIndustrySpec(it); if (!indsp->enabled) continue; if (HasCommonValidCargo(cargoes, length, indsp->produced_cargo, lengthof(indsp->produced_cargo))) count++; } return count; } /** * Shorten the cargo column to just the part between industries. * @param column Column number of the cargo column. * @param top Current top row. * @param bottom Current bottom row. */ void ShortenCargoColumn(int column, int top, int bottom) { while (top < bottom && !this->fields[top].columns[column].HasConnection()) { this->fields[top].columns[column].MakeEmpty(CFT_EMPTY); top++; } this->fields[top].columns[column].u.cargo.top_end = true; while (bottom > top && !this->fields[bottom].columns[column].HasConnection()) { this->fields[bottom].columns[column].MakeEmpty(CFT_EMPTY); bottom--; } this->fields[bottom].columns[column].u.cargo.bottom_end = true; } /** * Place an industry in the fields. * @param row Row of the new industry. * @param col Column of the new industry. * @param it Industry to place. */ void PlaceIndustry(int row, int col, IndustryType it) { assert(this->fields[row].columns[col].type == CFT_EMPTY); this->fields[row].columns[col].MakeIndustry(it); if (col == 0) { this->fields[row].ConnectIndustryProduced(col); } else { this->fields[row].ConnectIndustryAccepted(col); } } /** * Notify smallmap that new displayed industries have been selected (in #_displayed_industries). */ void NotifySmallmap() { if (!this->IsWidgetLowered(ICW_NOTIFY)) return; /* Only notify the smallmap window if it exists. In particular, do not * bring it to the front to prevent messing up any nice layout of the user. */ InvalidateWindowClassesData(WC_SMALLMAP, 0); } /** * Compute what and where to display for industry type \a it. * @param it Industry type to display. */ void ComputeIndustryDisplay(IndustryType it) { this->GetWidget<NWidgetCore>(ICW_CAPTION)->widget_data = STR_INDUSTRY_CARGOES_INDUSTRY_CAPTION; this->ind_cargo = it; _displayed_industries = 1ULL << it; this->fields.Clear(); CargoesRow *row = this->fields.Append(); row->columns[0].MakeHeader(STR_INDUSTRY_CARGOES_PRODUCERS); row->columns[1].MakeEmpty(CFT_SMALL_EMPTY); row->columns[2].MakeEmpty(CFT_SMALL_EMPTY); row->columns[3].MakeEmpty(CFT_SMALL_EMPTY); row->columns[4].MakeHeader(STR_INDUSTRY_CARGOES_CUSTOMERS); const IndustrySpec *central_sp = GetIndustrySpec(it); bool houses_supply = HousesCanSupply(central_sp->accepts_cargo, lengthof(central_sp->accepts_cargo)); bool houses_accept = HousesCanAccept(central_sp->produced_cargo, lengthof(central_sp->produced_cargo)); /* Make a field consisting of two cargo columns. */ int num_supp = CountMatchingProducingIndustries(central_sp->accepts_cargo, lengthof(central_sp->accepts_cargo)) + houses_supply; int num_cust = CountMatchingAcceptingIndustries(central_sp->produced_cargo, lengthof(central_sp->produced_cargo)) + houses_accept; int num_indrows = max(3, max(num_supp, num_cust)); // One is needed for the 'it' industry, and 2 for the cargo labels. for (int i = 0; i < num_indrows; i++) { CargoesRow *row = this->fields.Append(); row->columns[0].MakeEmpty(CFT_EMPTY); row->columns[1].MakeCargo(central_sp->accepts_cargo, lengthof(central_sp->accepts_cargo)); row->columns[2].MakeEmpty(CFT_EMPTY); row->columns[3].MakeCargo(central_sp->produced_cargo, lengthof(central_sp->produced_cargo)); row->columns[4].MakeEmpty(CFT_EMPTY); } /* Add central industry. */ int central_row = 1 + num_indrows / 2; this->fields[central_row].columns[2].MakeIndustry(it); this->fields[central_row].ConnectIndustryProduced(2); this->fields[central_row].ConnectIndustryAccepted(2); /* Add cargo labels. */ this->fields[central_row - 1].MakeCargoLabel(2, true); this->fields[central_row + 1].MakeCargoLabel(2, false); /* Add suppliers and customers of the 'it' industry. */ int supp_count = 0; int cust_count = 0; for (IndustryType it = 0; it < NUM_INDUSTRYTYPES; it++) { const IndustrySpec *indsp = GetIndustrySpec(it); if (!indsp->enabled) continue; if (HasCommonValidCargo(central_sp->accepts_cargo, lengthof(central_sp->accepts_cargo), indsp->produced_cargo, lengthof(indsp->produced_cargo))) { this->PlaceIndustry(1 + supp_count * num_indrows / num_supp, 0, it); SetBit(_displayed_industries, it); supp_count++; } if (HasCommonValidCargo(central_sp->produced_cargo, lengthof(central_sp->produced_cargo), indsp->accepts_cargo, lengthof(indsp->accepts_cargo))) { this->PlaceIndustry(1 + cust_count * num_indrows / num_cust, 4, it); SetBit(_displayed_industries, it); cust_count++; } } if (houses_supply) { this->PlaceIndustry(1 + supp_count * num_indrows / num_supp, 0, NUM_INDUSTRYTYPES); supp_count++; } if (houses_accept) { this->PlaceIndustry(1 + cust_count * num_indrows / num_cust, 4, NUM_INDUSTRYTYPES); cust_count++; } this->ShortenCargoColumn(1, 1, num_indrows); this->ShortenCargoColumn(3, 1, num_indrows); const NWidgetBase *nwp = this->GetWidget<NWidgetBase>(ICW_PANEL); this->vscroll->SetCount(CeilDiv(WD_FRAMETEXT_TOP + WD_FRAMETEXT_BOTTOM + CargoesField::small_height + num_indrows * CargoesField::normal_height, nwp->resize_y)); this->SetDirty(); this->NotifySmallmap(); } /** * Compute what and where to display for cargo id \a cid. * @param cid Cargo id to display. */ void ComputeCargoDisplay(CargoID cid) { this->GetWidget<NWidgetCore>(ICW_CAPTION)->widget_data = STR_INDUSTRY_CARGOES_CARGO_CAPTION; this->ind_cargo = cid + NUM_INDUSTRYTYPES; _displayed_industries = 0; this->fields.Clear(); CargoesRow *row = this->fields.Append(); row->columns[0].MakeHeader(STR_INDUSTRY_CARGOES_PRODUCERS); row->columns[1].MakeEmpty(CFT_SMALL_EMPTY); row->columns[2].MakeHeader(STR_INDUSTRY_CARGOES_CUSTOMERS); row->columns[3].MakeEmpty(CFT_SMALL_EMPTY); row->columns[4].MakeEmpty(CFT_SMALL_EMPTY); bool houses_supply = HousesCanSupply(&cid, 1); bool houses_accept = HousesCanAccept(&cid, 1); int num_supp = CountMatchingProducingIndustries(&cid, 1) + houses_supply + 1; // Ensure room for the cargo label. int num_cust = CountMatchingAcceptingIndustries(&cid, 1) + houses_accept; int num_indrows = max(num_supp, num_cust); for (int i = 0; i < num_indrows; i++) { CargoesRow *row = this->fields.Append(); row->columns[0].MakeEmpty(CFT_EMPTY); row->columns[1].MakeCargo(&cid, 1); row->columns[2].MakeEmpty(CFT_EMPTY); row->columns[3].MakeEmpty(CFT_EMPTY); row->columns[4].MakeEmpty(CFT_EMPTY); } this->fields[num_indrows].MakeCargoLabel(0, false); // Add cargo labels at the left bottom. /* Add suppliers and customers of the cargo. */ int supp_count = 0; int cust_count = 0; for (IndustryType it = 0; it < NUM_INDUSTRYTYPES; it++) { const IndustrySpec *indsp = GetIndustrySpec(it); if (!indsp->enabled) continue; if (HasCommonValidCargo(&cid, 1, indsp->produced_cargo, lengthof(indsp->produced_cargo))) { this->PlaceIndustry(1 + supp_count * num_indrows / num_supp, 0, it); SetBit(_displayed_industries, it); supp_count++; } if (HasCommonValidCargo(&cid, 1, indsp->accepts_cargo, lengthof(indsp->accepts_cargo))) { this->PlaceIndustry(1 + cust_count * num_indrows / num_cust, 2, it); SetBit(_displayed_industries, it); cust_count++; } } if (houses_supply) { this->PlaceIndustry(1 + supp_count * num_indrows / num_supp, 0, NUM_INDUSTRYTYPES); supp_count++; } if (houses_accept) { this->PlaceIndustry(1 + cust_count * num_indrows / num_cust, 2, NUM_INDUSTRYTYPES); cust_count++; } this->ShortenCargoColumn(1, 1, num_indrows); const NWidgetBase *nwp = this->GetWidget<NWidgetBase>(ICW_PANEL); this->vscroll->SetCount(CeilDiv(WD_FRAMETEXT_TOP + WD_FRAMETEXT_BOTTOM + CargoesField::small_height + num_indrows * CargoesField::normal_height, nwp->resize_y)); this->SetDirty(); this->NotifySmallmap(); } /** * Notify the window about external events. * - data = 0 .. NUM_INDUSTRYTYPES - 1: Display the chain around the given industry. * - data = NUM_INDUSTRYTYPES: Stop sending updates to the smallmap window. * @param data The event. */ virtual void OnInvalidateData(int data) { if (data == NUM_INDUSTRYTYPES) { if (this->IsWidgetLowered(ICW_NOTIFY)) { this->RaiseWidget(ICW_NOTIFY); this->SetWidgetDirty(ICW_NOTIFY); } return; } assert(data >= 0 && data < NUM_INDUSTRYTYPES); this->ComputeIndustryDisplay(data); } virtual void DrawWidget(const Rect &r, int widget) const { if (widget != ICW_PANEL) return; DrawPixelInfo tmp_dpi, *old_dpi; int width = r.right - r.left + 1; int height = r.bottom - r.top + 1 - WD_FRAMERECT_TOP - WD_FRAMERECT_BOTTOM; if (!FillDrawPixelInfo(&tmp_dpi, r.left + WD_FRAMERECT_LEFT, r.top + WD_FRAMERECT_TOP, width, height)) return; old_dpi = _cur_dpi; _cur_dpi = &tmp_dpi; int left_pos = WD_FRAMERECT_LEFT; if (this->ind_cargo >= NUM_INDUSTRYTYPES) left_pos += (CargoesField::industry_width + CargoesField::CARGO_FIELD_WIDTH) / 2; int last_column = (this->ind_cargo < NUM_INDUSTRYTYPES) ? 4 : 2; const NWidgetBase *nwp = this->GetWidget<NWidgetBase>(ICW_PANEL); int vpos = -this->vscroll->GetPosition() * nwp->resize_y; for (uint i = 0; i < this->fields.Length(); i++) { int row_height = (i == 0) ? CargoesField::small_height : CargoesField::normal_height; if (vpos + row_height >= 0) { int xpos = left_pos; int col, dir; if (_dynlang.text_dir == TD_RTL) { col = last_column; dir = -1; } else { col = 0; dir = 1; } while (col >= 0 && col <= last_column) { this->fields[i].columns[col].Draw(xpos, vpos); xpos += (col & 1) ? CargoesField::CARGO_FIELD_WIDTH : CargoesField::industry_width; col += dir; } } vpos += row_height; if (vpos >= height) break; } _cur_dpi = old_dpi; } /** * Calculate in which field was clicked, and within the field, at what position. * @param pt Clicked position in the #ICW_PANEL widget. * @param fieldxy If \c true is returned, field x/y coordinate of \a pt. * @param xy If \c true is returned, x/y coordinate with in the field. * @return Clicked at a valid position. */ bool CalculatePositionInWidget(Point pt, Point *fieldxy, Point *xy) { const NWidgetBase *nw = this->GetWidget<NWidgetBase>(ICW_PANEL); pt.x -= nw->pos_x; pt.y -= nw->pos_y; int vpos = WD_FRAMERECT_TOP + CargoesField::small_height - this->vscroll->GetPosition() * nw->resize_y; if (pt.y < vpos) return false; int row = (pt.y - vpos) / CargoesField::normal_height; // row is relative to row 1. if (row + 1 >= (int)this->fields.Length()) return false; vpos = pt.y - vpos - row * CargoesField::normal_height; // Position in the row + 1 field row++; // rebase row to match index of this->fields. int xpos = 2 * WD_FRAMERECT_LEFT + ((this->ind_cargo < NUM_INDUSTRYTYPES) ? 0 : (CargoesField::industry_width + CargoesField::CARGO_FIELD_WIDTH) / 2); if (pt.x < xpos) return false; int column; for (column = 0; column <= 5; column++) { int width = (column & 1) ? CargoesField::CARGO_FIELD_WIDTH : CargoesField::industry_width; if (pt.x < xpos + width) break; xpos += width; } int num_columns = (this->ind_cargo < NUM_INDUSTRYTYPES) ? 4 : 2; if (column > num_columns) return false; xpos = pt.x - xpos; /* Return both positions, compensating for RTL languages (which works due to the equal symmetry in both displays). */ fieldxy->y = row; xy->y = vpos; if (_dynlang.text_dir == TD_RTL) { fieldxy->x = num_columns - column; xy->x = ((column & 1) ? CargoesField::CARGO_FIELD_WIDTH : CargoesField::industry_width) - xpos; } else { fieldxy->x = column; xy->x = xpos; } return true; } virtual void OnClick(Point pt, int widget, int click_count) { switch (widget) { case ICW_PANEL: { Point fieldxy, xy; if (!CalculatePositionInWidget(pt, &fieldxy, &xy)) return; const CargoesField *fld = this->fields[fieldxy.y].columns + fieldxy.x; switch (fld->type) { case CFT_INDUSTRY: if (fld->u.industry.ind_type < NUM_INDUSTRYTYPES) this->ComputeIndustryDisplay(fld->u.industry.ind_type); break; case CFT_CARGO: { CargoesField *lft = (fieldxy.x > 0) ? this->fields[fieldxy.y].columns + fieldxy.x - 1 : NULL; CargoesField *rgt = (fieldxy.x < 4) ? this->fields[fieldxy.y].columns + fieldxy.x + 1 : NULL; CargoID cid = fld->CargoClickedAt(lft, rgt, xy); if (cid != INVALID_CARGO) this->ComputeCargoDisplay(cid); break; } case CFT_CARGO_LABEL: { CargoID cid = fld->CargoLabelClickedAt(xy); if (cid != INVALID_CARGO) this->ComputeCargoDisplay(cid); break; } default: break; } break; } case ICW_NOTIFY: this->ToggleWidgetLoweredState(ICW_NOTIFY); this->SetWidgetDirty(ICW_NOTIFY); SndPlayFx(SND_15_BEEP); if (this->IsWidgetLowered(ICW_NOTIFY)) { if (FindWindowByClass(WC_SMALLMAP) == NULL) ShowSmallMap(); this->NotifySmallmap(); } break; } } virtual void OnHover(Point pt, int widget) { if (widget != ICW_PANEL) return; Point fieldxy, xy; if (!CalculatePositionInWidget(pt, &fieldxy, &xy)) return; const CargoesField *fld = this->fields[fieldxy.y].columns + fieldxy.x; CargoID cid = INVALID_CARGO; switch (fld->type) { case CFT_CARGO: { CargoesField *lft = (fieldxy.x > 0) ? this->fields[fieldxy.y].columns + fieldxy.x - 1 : NULL; CargoesField *rgt = (fieldxy.x < 4) ? this->fields[fieldxy.y].columns + fieldxy.x + 1 : NULL; cid = fld->CargoClickedAt(lft, rgt, xy); break; } case CFT_CARGO_LABEL: { cid = fld->CargoLabelClickedAt(xy); break; } case CFT_INDUSTRY: if (fld->u.industry.ind_type < NUM_INDUSTRYTYPES && (this->ind_cargo >= NUM_INDUSTRYTYPES || fieldxy.x != 2)) { GuiShowTooltips(STR_INDUSTRY_CARGOES_INDUSTRY_TOOLTIP, 0, NULL, TCC_HOVER); } return; default: break; } if (cid != INVALID_CARGO && (this->ind_cargo < NUM_INDUSTRYTYPES || cid != this->ind_cargo - NUM_INDUSTRYTYPES)) { const CargoSpec *csp = CargoSpec::Get(cid); uint64 params[5]; params[0] = csp->name; GuiShowTooltips(STR_INDUSTRY_CARGOES_CARGO_TOOLTIP, 1, params, TCC_HOVER); } } virtual void OnPaint() { this->DrawWidgets(); } virtual void OnResize() { this->vscroll->SetCapacityFromWidget(this, ICW_PANEL); } }; const int IndustryCargoesWindow::HOR_TEXT_PADDING = 5; ///< Horizontal padding around the industry type text. const int IndustryCargoesWindow::VERT_TEXT_PADDING = 5; ///< Vertical padding around the industry type text. /** * Open the industry and cargoes window. * @param id Industry type to display. */ static void ShowIndustryCargoesWindow(IndustryType id) { assert(id < NUM_INDUSTRYTYPES); Window *w = BringWindowToFrontById(WC_INDUSTRY_CARGOES, 0); if (w != NULL) { w->InvalidateData(id); return; } new IndustryCargoesWindow(id); }