/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. */ /** @file hotkeys.h %Hotkey related functions. */ #ifndef HOTKEYS_H #define HOTKEYS_H #include "core/smallvec_type.hpp" #include "gfx_type.h" #include "window_type.h" #include "string_type.h" /** * All data for a single hotkey. The name (for saving/loading a configfile), * a list of keycodes and a number to help identifying this hotkey. */ struct Hotkey { Hotkey(uint16 default_keycode, const char *name, int num); Hotkey(const uint16 *default_keycodes, const char *name, int num); void AddKeycode(uint16 keycode); const char *name; int num; SmallVector<uint16, 1> keycodes; }; #define HOTKEY_LIST_END Hotkey((uint16)0, NULL, -1) struct IniFile; /** * List of hotkeys for a window. */ struct HotkeyList { typedef EventState (*GlobalHotkeyHandlerFunc)(int hotkey); HotkeyList(const char *ini_group, Hotkey *items, GlobalHotkeyHandlerFunc global_hotkey_handler = NULL); ~HotkeyList(); void Load(IniFile *ini); void Save(IniFile *ini) const; int CheckMatch(uint16 keycode, bool global_only = false) const; GlobalHotkeyHandlerFunc global_hotkey_handler; private: const char *ini_group; Hotkey *items; /** * Dummy private copy constructor to prevent compilers from * copying the structure, which fails due to _hotkey_lists. */ HotkeyList(const HotkeyList &other); }; bool IsQuitKey(uint16 keycode); void LoadHotkeysFromConfig(); void SaveHotkeysToConfig(); void HandleGlobalHotkeys(WChar key, uint16 keycode); #endif /* HOTKEYS_H */