/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file highscore.h Declaration of functions and types defined in highscore.h and highscore_gui.h */ #ifndef HIGHSCORE_H #define HIGHSCORE_H #include "strings_type.h" #include "company_type.h" #include "settings_type.h" struct HighScore { char company[100]; StringID title; ///< NOSAVE, has troubles with changing string-numbers. uint16 score; ///< do NOT change type, will break hs.dat }; extern HighScore _highscore_table[SP_HIGHSCORE_END][5]; void SaveToHighScore(); void LoadFromHighScore(); int8 SaveHighScoreValue(const Company *c); int8 SaveHighScoreValueNetwork(); StringID EndGameGetPerformanceTitleFromValue(uint value); void ShowHighscoreTable(int difficulty = SP_CUSTOM, int8 rank = -1); #endif /* HIGHSCORE_H */