/* $Id$ */ /** @file helpers.hpp */ #ifndef HELPERS_HPP #define HELPERS_HPP /** When allocating using malloc/calloc in C++ it is usually needed to cast the return value * from void* to the proper pointer type. Another alternative would be MallocT<> as follows */ template FORCEINLINE T* MallocT(size_t num_elements) { T *t_ptr = (T*)malloc(num_elements * sizeof(T)); if (t_ptr == NULL && num_elements != 0) error("Out of memory. Cannot allocate %i bytes", num_elements * sizeof(T)); return t_ptr; } /** When allocating using malloc/calloc in C++ it is usually needed to cast the return value * from void* to the proper pointer type. Another alternative would be MallocT<> as follows */ template FORCEINLINE T* CallocT(size_t num_elements) { T *t_ptr = (T*)calloc(num_elements, sizeof(T)); if (t_ptr == NULL && num_elements != 0) error("Out of memory. Cannot allocate %i bytes", num_elements * sizeof(T)); return t_ptr; } /** When allocating using malloc/calloc in C++ it is usually needed to cast the return value * from void* to the proper pointer type. Another alternative would be MallocT<> as follows */ template FORCEINLINE T* ReallocT(T* t_ptr, size_t num_elements) { t_ptr = (T*)realloc(t_ptr, num_elements * sizeof(T)); if (t_ptr == NULL && num_elements != 0) error("Out of memory. Cannot reallocate %i bytes", num_elements * sizeof(T)); return t_ptr; } /** type safe swap operation */ template void Swap(T& a, T& b) { T t = a; a = b; b = t; } #endif /* HELPERS_HPP */